-
+!ammo @{character_id} repeating_Rangedweapons_@{my_hidden_row_id}_Rangedweaponclip [[?{Ammo?|Single,-1|Semi-Auto,-@{Rangedweaponsemi}|Full Auto,-@{Rangedweaponfull}}*?{Firing Mode?|Normal,1|Overcharge,2|Maximal,3|Overload,4}]]"> Hit
+
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Special:
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Weapons Components
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Essential Components
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@@ -4029,7 +4368,7 @@
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{{name}}
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{{dhdescription}}
Scatter Diagram
-
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@@ -4151,17 +4490,15 @@ on('change:strength change:toughness sheet:opened',function()
});
});
-/*on('change:repeating_ShipEssentialComponents',function(){
- TAS.repeatingSimpleSum('ShipEssentialComponents','ShipEssentialComponentPower','ShipEssentialComponentsPowerTotal');
+on('change:repeating_ShipEssentialComponents change:repeating_ShipSupplementalComponents sheet:opened', function()
+{
+ /* Finds total power for ship based off usage from Essential and Supplemental Components */
+ repeatingSum('ShipEssentialComponentsPowerTotal','ShipEssentialComponents','ShipEssentialComponentPower');
+ repeatingSum('ShipSupplementalComponentsPowerTotal','ShipSupplementalComponents','ShipSupplementalComponentPower');
+
+ /* Finds total space for ship based off usage from Eseential and Supplemental Components */
+ repeatingSum('ShipEssentialComponentsSpaceTotal','ShipEssentialComponents','ShipEssentialComponentSpace');
+ repeatingSum('ShipSupplementalComponentsSpaceTotal','ShipSupplementalComponents','ShipSupplementalComponentSpace');
});
-on('change:repeating_ShipSupplementalComponents',function(){
- TAS.repeatingSimpleSum('ShipSupplementalComponents','ShipSupplementalComponentPower','ShipSupplementalComponentsPowerTotal');
-});
-on('change:repeating_ShipEssentialComponents',function(){
- TAS.repeatingSimpleSum('ShipEssentialComponents','ShipEssentialComponentSpace','ShipEssentialComponentsSpaceTotal');
-});
-on('change:repeating_ShipSupplementalComponents',function(){
- TAS.repeatingSimpleSum('ShipSupplementalComponents','ShipSupplementalComponentSpace','ShipSupplementalComponentsSpaceTotal');
-});
-*/
+
\ No newline at end of file
diff --git a/Dark Heresy Advanced 2nd Edition/readme.md b/Dark Heresy Advanced 2nd Edition/readme.md
index 1836287756..0efd78333e 100644
--- a/Dark Heresy Advanced 2nd Edition/readme.md
+++ b/Dark Heresy Advanced 2nd Edition/readme.md
@@ -17,12 +17,12 @@ o Gear
o Backpack/Vest
o Stored Gear
> Gear Calculations: All calculations are done for you regarding Gear now. The information is also displayed so that you can verify that it is working correctly, these calculations include:
-o Finding Strength and Toughness Bonus and adding them together ( SB+TB: )
-o Using the SB+TB modifier to give your character’s starting weight ( Base: )
-o Location to insert Backpack/Vest weight bonuses ( Pack Bonus: | Vest Bonus: )
-o Adding up the different sections’ total weight ( Pack Weight: | Total Stored Weight: | Total Weight: )
-o Character’s maximum carry weight ( Max: )
-o Remaining weight before being encumbered ( Available: )
+o Finding Strength and Toughness Bonus and adding them together (SB+TB:)
+o Using the SB+TB modifier to give your character’s starting weight (Base:)
+o Location to insert Backpack/Vest weight bonuses (Pack Bonus: | Vest Bonus:)
+o Adding up the different sections’ total weight (Pack Weight: | Total Stored Weight: | Total Weight:)
+o Character’s maximum carry weight (Max:)
+o Remaining weight before being encumbered (Available:)
-If you have ides for changes or need something fixed in the DH2E Advanced Character Sheet you are welcome to DM Dustin S on Roll20
+If you have ideas for changes or need something fixed in the DH2E Advanced Character Sheet you are welcome to DM Dustin S on Roll20
> Dustin S. | Roll20: Online virtual tabletop
diff --git a/Dark Heresy Advanced 2nd Edition/translation.json b/Dark Heresy Advanced 2nd Edition/translation.json
index 9d3fc1bb9c..1ebec1e0a8 100644
--- a/Dark Heresy Advanced 2nd Edition/translation.json
+++ b/Dark Heresy Advanced 2nd Edition/translation.json
@@ -7,6 +7,7 @@
"vehicles-u":"Vehicles",
"psykana-u":"Psykana",
"social-u":"Social",
+ "ship-u":"Ship",
"character-name-u":"Character Name:",
"home-world-u":"Home World:",
"homeworlds-u":"Homeworlds",
@@ -437,10 +438,10 @@
"lost-foot-u":"Lost Foot",
"lost-leg-u":"Lost Leg",
"cybernetic-modifiers-u":"Cybernetics Modifiers",
- "bionic-left-arm-u":"Bionic Arm (left): ",
+ "bionic-left-arm-u":"Bionic Arm (Left): ",
"bionic-right-arm-u":"Bionic Arm (Right): ",
"machine-trait-u":"Machine Trait: ",
- "left-leg-bionic-u":"Bionic Leg Toughness Bonus(left): ",
+ "left-leg-bionic-u":"Bionic Leg (Left): ",
"right-leg-bionic-u":"Bionic Leg (Right): ",
"special-abilities-u":"Special Abilities",
"skills-u":"Skills",
diff --git a/Dark Heresy Advanced 2nd Edition/~$readme.md b/Dark Heresy Advanced 2nd Edition/~$readme.md
deleted file mode 100644
index 5b6be8b2c7..0000000000
Binary files a/Dark Heresy Advanced 2nd Edition/~$readme.md and /dev/null differ
diff --git a/Dark Heresy Advanced 2nd Edition/~WRL3502.tmp b/Dark Heresy Advanced 2nd Edition/~WRL3502.tmp
deleted file mode 100644
index 44b311cd09..0000000000
--- a/Dark Heresy Advanced 2nd Edition/~WRL3502.tmp
+++ /dev/null
@@ -1,8 +0,0 @@
-This is an Advanced character sheet for the Dark Heresy 2nd Edition role-playing game. It differs greatly from the standard character sheet available and utilizes API scripts to accurately (and correctly) provide dice rolls measuring Degrees of Success and Degrees of Failure. It has been redesigned to include a multitude of differing features and organizations.
-
-The changes include tabbed divisions for organization, repeatable fields added to gear items, cybernetics, psychic powers, skills and talents, provided an 'Other skill' field for overflow of Trade/Lore/Specializations of Operate, and built-in macros for variable initiative rolls.
-
-Note: The following API Scripts must be utilized in your API console for this sheet to work properly;
- - DH Degrees of Success for Skill by Jack D: https://github.com/Roll20/roll20-character-sheets/blob/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts/DH_Degrees_Skills.js
- - DH Degrees of Success for Weapons by Jack D: https://github.com/Roll20/roll20-character-sheets/blob/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts/DH_Degrees_Weapons.js
- - Ammo Count by Aaron C. Meadow: https://github.com/shdwjk/Roll20API/blob/master/Ammo/Ammo.js
\ No newline at end of file