diff --git a/Polaris/translations/pb.json b/Polaris/translations/pb.json
new file mode 100644
index 0000000000..c03abfebc4
--- /dev/null
+++ b/Polaris/translations/pb.json
@@ -0,0 +1,490 @@
+{
+ "human": "Human",
+ "techno-hybrid": "Techo-Hybrid",
+ "geno-hybrid": "Geno-Hybrid",
+ "natural-hybrid": "Natural Hybrid",
+ "acrobatics-balance": "Acrobatics/Balance",
+ "acting-storytelling": "Acting/Storytelling",
+ "ada": "ADA",
+ "adaptation": "Adaptation",
+ "age": "Age",
+ "age-title": "Character Age",
+ "ambidextrous": "Ambidextrous",
+ "ancient-language": "Ancient Languages",
+ "annexes": "Annexes",
+ "annexes-states-health-and-protection-exp": "Expand the table",
+ "annexes-states-health-and-protection-h": "Health State & Protection",
+ "annexes-success-failure-margin-exp": "Expand the table",
+ "annexes-success-failure-margin-h": "Success and Failure Marging",
+ "apnea": "Apnea",
+ "aquaculture-livestock-farming": "Aquaculture/Livestock Farming",
+ "archetype": "Archetype",
+ "archetype-place": "Character Archetype",
+ "armed-combat": "Armed Combat",
+ "armor": "Armor",
+ "armor-attack": "Armor Weaponery",
+ "armor-attributes-exp": "Expand the armor attributes",
+ "armor-attributes-h": "Armor Attributes",
+ "armor-desc": "Armor Attributs",
+ "armor-desc-exp": "Expand the Armor Description",
+ "armor-desc-h": "Armor Description",
+ "armor-down": "Down",
+ "armor-down-place": "Armor Down",
+ "armor-exo-force": "Exo-Force",
+ "armor-exo-force-title": "Armor Exo-force",
+ "armor-hull-type": "Hull Type",
+ "armor-hull-type-place": "Hull Type / Material",
+ "armor-maneuver": "Armor Maneuvers",
+ "armor-notes-place": "Armor Notes",
+ "armor-on-ground-init-penalty": "OG IP",
+ "armor-on-ground-init-penalty-title": "On Ground Initiative Penalty",
+ "armor-on-ground-speed": "OG Speed",
+ "armor-on-ground-speed-title": "On Ground Speed",
+ "armor-safety-flap-visor": "Safety Flap on Visor",
+ "armor-seizure-penalty": "Seizure Penalty",
+ "armor-seizure-penalty-place": "Armor Seizure Penalty",
+ "armor-underwater-init-penalty": "UW IP",
+ "armor-underwater-init-penalty-title": "UnderWater Initiative Penalty",
+ "armor-underwater-speed": "UW Speed",
+ "armor-underwater-speed-title": "UnderWater Speed",
+ "armory": "Armory",
+ "art-craftmanship": "Art/Craftmanship",
+ "athletics": "Athletics",
+ "attack": "",
+ "attributes": "ATTRIBUTES",
+ "attributes-abbrv": "Attr.",
+ "attributes-exp": "Expand the attributes",
+ "attributes-h": "Attributes",
+ "automatic-shoot": "Automatic Shoot",
+ "autonomy": "Autonomy",
+ "autonomy-armor-place": "Armor Autonomy",
+ "autonomy-vehicle-place": "Vehicle Autonomy",
+ "auxiliary-system-description-place": "Auxiliary System Description",
+ "auxiliary-system-integrity-title": "Auxiliary System Integrity",
+ "auxiliary-system-level-title": "Auxiliary System Level",
+ "auxiliary-system-name-place": "Auxiliary System name",
+ "auxiliary-systems": "Auxiliary Systems",
+ "auxiliary-systems-exp": "Expand the equipments",
+ "auxiliary-systems-h": "Auxiliary System",
+ "auxiliary-systems-level": "Lvl.",
+ "base": "Base",
+ "base-level": "Base Level",
+ "base-level-reaction": "Base Level = Reaction",
+ "battery-type": "Battery Type",
+ "battery-type-armor-place": "Battery type which powered the armor",
+ "battery-type-vehicle-place": "Battery type which powered the vehicle",
+ "benefits": "Benefits",
+ "benefits-and-disadvantages": "Benefits & Disadvantages",
+ "benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description",
+ "benefits-and-disadvantages-exp": "Expand the Benefits & Disadvantages",
+ "benefits-and-disadvantages-h": "Benefits & Disadvantages",
+ "benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name",
+ "body": "Body",
+ "bureaucracy": "Bureaucracy",
+ "business-trafficking": "Business/Trafficking",
+ "camouflage-concealment": "Camouflage/Concealment",
+ "cartography": "Cartography",
+ "category": "Category",
+ "category-armor-place": "Armor Category",
+ "category-vehicle-place": "Vehicle Category",
+ "character": "Character",
+ "character-desc": "Character Description",
+ "character-desc-exp": "Expand the Character Description",
+ "character-name": "Character Name",
+ "character-name-place": "Character Name",
+ "climbing": "Climbing",
+ "combat-melee": "Combat (melee)",
+ "combat-shooting": "Combat (shooting)",
+ "communications-social-relations": "Communication/Social Relations",
+ "complexion": "Complexion",
+ "complexion-place": "Complexion Details",
+ "computer-desc": "Computer Description",
+ "computer-emp-shielding": "EMP Shielding",
+ "computer-emp-shielding-place": "Computer's EMP Shielding",
+ "computer-exp": "Expand the computer",
+ "computer-generation": "Generation",
+ "computer-generation-place": "Computer Generation",
+ "computer-h": "Computer",
+ "computer-hacking": "Computer Hacking",
+ "computer-integrity": "Integrity",
+ "computer-integrity-place": "Computer Integrity",
+ "computer-max-level-programs": "Max Lvl.",
+ "computer-max-level-programs-title": "Programs Maximum Level",
+ "computer-potential": "Potential",
+ "computer-potential-place": "Computer Potential",
+ "computer-program-description-place": "Program Description",
+ "computer-program-name-place": "Program name",
+ "computer-programs": "Programs",
+ "computer-systems-management": "System Management",
+ "computer-systems-management-place": "Computer Systems Management",
+ "computer-type": "Type",
+ "computer-type-place": "Material Type",
+ "computer-weight": "Weight",
+ "computer-weight-title": "Computer weight in lbs",
+ "computing": "Computing",
+ "con": "CON",
+ "config": "Configuration",
+ "constitution": "Constitution",
+ "contact-weapon-damage-place": "ex: 1d6+2",
+ "contact-weapon-name-place": "Weapon Name",
+ "contact-weapon-shock-place": "ex: 1d4+1",
+ "coo": "COO",
+ "coordination": "Coordination",
+ "corpulence": "Corpulence",
+ "corpulence-place": "Character Corpulence",
+ "creation-points-modifier": "Creation Points Mod. (CP)",
+ "critical": "Critical",
+ "critical-reroll": "Critical Reroll",
+ "critical-result": "Critical !",
+ "crushing-depth": "Depth (Crushing)",
+ "crushing-depth-armor-title": "Armor Crushing Depth",
+ "crushing-depth-vehicle-title": "Vehicle Crushing Depth",
+ "cryptography": "Cryptography",
+ "current-level": "Current Level",
+ "current-luck": "Current",
+ "current-luck-title": "Current Luck",
+ "damage-modifier": "DM",
+ "damage-modifier-title": "Damages Modifier",
+ "damage-resistance": "Damage Resistance",
+ "damage-resistance-title": "Damages Resistance",
+ "damages": "Damages",
+ "damages-exp": "Expand the damages",
+ "damages-h": "Damages",
+ "damages-up": "DAMAGES",
+ "dancing": "Dancing",
+ "death-limb-destroy": "Death/Limb Destroyed",
+ "description": "Description",
+ "destruction": "Destruction",
+ "diameter": "Diameter",
+ "diameter-vehicle-place": "Vehicle Diameter",
+ "disadvantage": "Disadvantage",
+ "disastrous": "Disastrous",
+ "disguise-deception": "Disguise/Deception",
+ "distinctive-signs": "Distinctive Signs",
+ "distinctive-signs-place": "Character Distinctive Signs",
+ "drugs": "Drugs",
+ "education-general-knowledge": "Education/General knowledge",
+ "electronics": "Electronic",
+ "eloquence-persuasion": "Eloquence/Persuasion",
+ "empathic-analysis": "Empathic Analysis",
+ "enable-ask-for-difficulty": "Ask Roll Difficulty?",
+ "endurance": "Endurance",
+ "equipment-maximum-place": "Maximum",
+ "equipment-name-place": "Equipment Name",
+ "equipment-number-place": "Number",
+ "equipment-value-place": "Equipment Value",
+ "equipments": "EQUIPMENTS",
+ "equipments-exp": "Expand the equipments",
+ "equipments-h": "Equipments",
+ "escape": "Escape",
+ "exclusive-skill": "(X) : exclusive skill;",
+ "exoskeleton": "Exoskeleton",
+ "explosives": "Explosives",
+ "eyes": "Eyes",
+ "eyes-place": "Eyes Details",
+ "fail-result": "Fail",
+ "fast-speed": "Fast speed",
+ "female": "Female",
+ "fertile": "Fertile",
+ "fertility": "Fertility",
+ "finding-information": "Finding Information",
+ "first-aid": "First Aid",
+ "fof-breathing": "FOF Breathing",
+ "fof-breathing-title": "Foreing Organic Fluid Breathing",
+ "footer-created-by": "Created By",
+ "footer-inspired": "(highly inspired by Pathfinder sheet)",
+ "footer-last-update": "Last Update",
+ "foreign-language": "Foreign Language",
+ "furtive-silent-movement": "Furtive/Silent Movement",
+ "gambling": "Gambling",
+ "gender": "Gender",
+ "generator": "Generator",
+ "genetic-type": "Genetic Type",
+ "genetic-type-modifier": "Genetic Type Mod.",
+ "genetic-type-place": "Character Genetic Type",
+ "geographic-origin": "Geographic Origin",
+ "geographic-origin-place": "Character Geographic Origin",
+ "global-abbrv": "Glob.",
+ "hair": "Hair",
+ "hair-place": "Hair Details",
+ "hand-to-hand-combat": "Hand to Hand Combat",
+ "handguns": "Handguns",
+ "hands": "Guiding Hand",
+ "head": "Head",
+ "heavy-weapons-melee": "Heavy Weapons (melee)",
+ "heavy-weapons-shooting": "Heavy Weapons (shooting)",
+ "height": "Height",
+ "height-place": "Character Height",
+ "higher-eductation": "Higher Education",
+ "higher-eductation-place": "Character Studies & Degree",
+ "hunting-tracking": "Hunting/Tracking",
+ "impossible-action": "impossible action",
+ "incident-modifier": "Incident
Modifier",
+ "incidents-effects": "Incidents Effects",
+ "incidents-effects-description-place": "Incidents & Effects Description",
+ "incidents-effects-name-place": "Effect name",
+ "incidents-exp": "Expand the incidents",
+ "incidents-h": "Incidents",
+ "incidents-localisation": "INCIDENTS LOCALISATION",
+ "initial-training": "Initial Training",
+ "initial-training-place": "Character Initial Training",
+ "initiative": "Initiative",
+ "initiative-exp": "Expand the initiative",
+ "initiative-h": "Initiative",
+ "int": "INT",
+ "integrity": "Integrity",
+ "integrity-abbrv": "ITG",
+ "integrity-permanent-loss": "ITG (structure)
Permanent Loss",
+ "intelligence": "Intelligence",
+ "intimidation": "Intimidation",
+ "item": "Items",
+ "knockout-threshold": "Knockout Threshold",
+ "knowledge": "Knowledge",
+ "languages-dialects": "Languages/Dialects",
+ "leadership": "Leadership",
+ "left-arm": "Left Arm",
+ "left-handed": "Left Handed",
+ "left-leg": "Left Leg",
+ "length": "Length",
+ "length-vehicle-place": "Vehicle Length",
+ "light": "Light",
+ "light-ship": "[Light Ship]",
+ "limit-depth": "Depth (Limit)",
+ "limit-depth-armor-title": "Armor Limit Depth",
+ "limit-depth-vehicle-title": "Vehicle Limit Depth",
+ "limiting-skill": "limiting skill;",
+ "localisation": "Localisation",
+ "luck": "Luck",
+ "male": "Male",
+ "margin": "Margin",
+ "martial-art-defense": "Martial Art [Defense]",
+ "martial-art-offense": "Martial Art [Offense]",
+ "martial-art-wrestling": "Martial Art [Wrestling]",
+ "mastered-abbrv": "Mast.",
+ "max": "Max",
+ "maximum-speed": "Max Speed",
+ "mechanic": "Mechanic",
+ "melee": "Melee",
+ "melee-attack": "Melee Attack",
+ "melee-damage-modifier": "Damage Mod. (melee)",
+ "meleeWeapons": "WEAPONS (MELEE)",
+ "meleeWeapons-exp": "Expand the melee weapons",
+ "meleeWeapons-h": "Weapons (Melee)",
+ "minimize-cmd": "Minimize Row",
+ "moderate": "Moderate",
+ "moderate-speed": "Moderate Speed",
+ "modifier": "Modifier",
+ "mortal": "Mortal",
+ "moves": "MOVES",
+ "moves-exp": "Expand the moves",
+ "moves-h": "Moves",
+ "music-instrument": "Music Instruments",
+ "mutation": "Mutation",
+ "mutation-and-polaris-description-place": "Mutation or Polaris Flux Description",
+ "mutation-and-polaris-name-place": "Mutation or Polaris Flux Name",
+ "mutations-and-polaris": "Mutations & Polaris",
+ "mutations-and-polaris-exp": "Expand the Mutation & Polaris Flux",
+ "mutations-and-polaris-h": "Mutations & Polaris",
+ "name": "Name",
+ "nations-and-orga-knowledge": "Nations & Orga Knowledge",
+ "natural-ability": "Natural Ability",
+ "natural-environment-knowledge": "Natural Env. Knowledge",
+ "natural-progression-abbrv": "NP",
+ "natural-progression-skill": "NP : natural progression skill;",
+ "natural-resistance": "Natural Resistance",
+ "naval-combat": "Naval Combat",
+ "navigate": "Navigate",
+ "no": "No",
+ "notes": "Notes",
+ "number-abbrv": "Nb.",
+ "observation": "Observation",
+ "oceans": "Oceans",
+ "on-the-ground": "On the ground",
+ "onboard-weapons-artillery": "Onboard Weaponds/Artillery",
+ "optimum-depth": "Depth (Optimum)",
+ "optimum-depth-armor-title": "Armor Optimum Depth",
+ "optimum-depth-vehicle-title": "Vehicle Optimum Depth",
+ "orientation": "Orientation",
+ "page-annexes": "Annexes",
+ "page-armor": "Armore",
+ "page-character": "Character",
+ "page-config": "Configuration",
+ "page-vehicle": "Vehicle",
+ "penalties": "Penalties",
+ "penalty": "Penalty",
+ "per": "PER",
+ "perception": "Perception",
+ "physical-abilities": "Physical Abilities",
+ "pickpocket": "Pickpoket",
+ "pilot": "Pilot",
+ "piloting": "Piloting",
+ "player-name": "Player Name",
+ "player-name-place": "Player Name",
+ "poisons-deseases-radiations": "Deseases, Poisons & Radiations",
+ "polaris": "Polaris Flux",
+ "pre": "PRE",
+ "precision-shoot": "Precision Shoot",
+ "presence": "Presence",
+ "protection-localisation-place": "Protection Localisation",
+ "protection-name-place": "Protection Name",
+ "protection-penalty-place": "Protection Penalty",
+ "protection-shock-place": "Taking Shock",
+ "protection-value-place": "Protection Value",
+ "protections": "PROTECTIONS",
+ "protections-exp": "Expand the protections",
+ "protections-h": "Protections",
+ "ranged": "Ranged",
+ "ranged-attack": "Ranged Attack",
+ "ranged-weapon": "Ranged Weapons",
+ "ranged-weapon-damage-place": "ex: 1d6+2",
+ "ranged-weapon-extrem-range": "Xtr. Rg.",
+ "ranged-weapon-extrem-range-title": "Extrem Range",
+ "ranged-weapon-long-range": "Long. Rg.",
+ "ranged-weapon-long-range-title": "Long Range",
+ "ranged-weapon-max-range": "Max Rg.",
+ "ranged-weapon-max-range-title": "Max Range",
+ "ranged-weapon-medium-range": "Med. Rg.",
+ "ranged-weapon-medium-range-title": "Medium Range",
+ "ranged-weapon-name-place": "Weapon Name",
+ "ranged-weapon-shock-place": "ex: 1d4+1",
+ "ranged-weapon-short-range": "Sht. Rg.",
+ "ranged-weapon-short-range-title": "Short Range",
+ "rangedWeapons": "WEAPONS (RANGED)",
+ "rangedWeapons-exp": "Expand the ranged weapon",
+ "rangedWeapons-h": "Weapons (Ranged)",
+ "rate-of-fire": "Rate Of Fire",
+ "reach": "Reach",
+ "reaction": "Reaction",
+ "remote-piloting": "Remote Piloting",
+ "rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons",
+ "right-arm": "Right Arm",
+ "right-handed": "Right Handed",
+ "right-leg": "Right Leg",
+ "roman-numeral-five": "V",
+ "roman-numeral-four": "IV",
+ "roman-numeral-height": "VIII",
+ "roman-numeral-one": "I",
+ "roman-numeral-seven": "VII",
+ "roman-numeral-six": "VI",
+ "roman-numeral-three": "III",
+ "roman-numeral-two": "II",
+ "science-specialized-knowledge": "Sciences/Special Knowledge",
+ "secondary-attributes": "SECONDARY ATTRIBUTES",
+ "secondary-attributes-exp": "Expand the secondary attributes",
+ "secondary-attributes-h": "Secondary Attributes",
+ "security-systems": "Security Systems",
+ "sequels": "Sequels",
+ "serious": "Serious",
+ "sharpshooting": "SharpShooting",
+ "sheet-configuration": "Character Sheet Configuration",
+ "shielding": "Shielding",
+ "shielding-title": "Shielding Value",
+ "shock": "Shock",
+ "shooting-mode-long-burst": "LB",
+ "shooting-mode-short-burst": "SB",
+ "shooting-mode-snap-shot": "SS",
+ "showsect-cmd": "Click to expand",
+ "singing": "Singing",
+ "size": "Size",
+ "size-armor-place": "Armor Size",
+ "size-vehicle-title": "Vehicle Size",
+ "skill": "Skill",
+ "skill-with-prerequisites": "skill with prerequisites (optional);",
+ "skills-exp": "Expand the skills",
+ "skills-h": "Skills",
+ "skills-title": "SKILLS",
+ "slow-speed": "Slow Speed",
+ "social-origins": "Social Origins",
+ "social-origins-place": "Character Social Origins",
+ "socializing-seduction": "Socializing/Seduction",
+ "soundscan-analysis": "Soundscan Analysis",
+ "special-skills": "Special Skills",
+ "special-weapons": "Special Weapons",
+ "special-weapons-melee": "Special Weapons",
+ "specific-language": "Specific Languages",
+ "spying-surveillance": "Spying/Surveillance",
+ "states-health-and-protection": "HEALT STATES & PROTECTIONS",
+ "stealth-shadowing": "Stealth/Shadowing",
+ "stealth-subterfuge": "Stealth/Subterfuge",
+ "sterile": "Sterile",
+ "str": "STR",
+ "strategy": "Strategy",
+ "strength": "Strength",
+ "structure": "Structure",
+ "stun-threshold": "Stun Threshold",
+ "submarine-armor-maneuver": "Armor Maneuvers [Submarine]",
+ "submarine-maneuvering": "Submarine Maneuvering",
+ "submarine-scooter": "[Submarine Scooter]",
+ "submarine-weapons": "Submarine Weapons",
+ "success-and-failure-margin-table": "SUCCESS & FAILURE MARGIN TABLE",
+ "success-result": "Success",
+ "surface": "Surface",
+ "surgery": "Surgery",
+ "survival": "Survival",
+ "survival-outside": "Survival/Outside",
+ "survival-system-and-generators": "Generators/Survival Systems",
+ "tactics": "Tactics",
+ "technical-engineering": "Technical Engineering",
+ "techniques": "Techniques",
+ "technological-level": "TL",
+ "throwing-weapons": "Throwing Weapons",
+ "total-luck": "Total",
+ "total-luck-title": "Total Luck",
+ "training": "Training",
+ "traps": "Traps",
+ "type": "Type",
+ "type-name": "Type/Name",
+ "type-name-armor-place": "Armor Type/Name",
+ "type-name-vehicle-place": "Vehicle Type/Name",
+ "underground": "Underground",
+ "underwater": "Under Water",
+ "value": "Value",
+ "vehicle": "Vehicle",
+ "vehicle-attack": "Vehicle Weaponery",
+ "vehicle-attributs-exp": "Expand the vehicule attributes",
+ "vehicle-attributs-h": "Vehicle Attributes",
+ "vehicle-block-name-place": "Vehicle Block Name",
+ "vehicle-blocks": "Blocks",
+ "vehicle-blocks-exp": "Expand the blocks",
+ "vehicle-blocks-h": "Blocks",
+ "vehicle-crew": "Crew",
+ "vehicle-crew-title": "Number of people in the vehicle crew",
+ "vehicle-desc": "Vehicle Attributes",
+ "vehicle-desc-exp": "Expand the vehicle description",
+ "vehicle-desc-h": "Vehicle Description",
+ "vehicle-freight ": "Freight",
+ "vehicle-freight-title": "Number of Freight that the vehicle can take",
+ "vehicle-is-damage": "Is Damage?",
+ "vehicle-maneuvrability": "Man.",
+ "vehicle-maneuvrability-title": "Vehicle Maneuvrability",
+ "vehicle-movement-points": "Mv. Pts.",
+ "vehicle-movement-points-title": "Movement Points",
+ "vehicle-notes-place": "Vehicle Notes",
+ "vehicle-passengers": "Passengers",
+ "vehicle-passengers-title": "Number of Passengers that the vehicle can take",
+ "vehicle-safety-flap-pilot": "Safety Flap on the cockpit",
+ "vehicle-speed": "Spd.",
+ "vehicle-speed-title": "Speed",
+ "vehicle-thrust-type": "Thrust",
+ "vehicle-thrust-type-place": "Thrust Type",
+ "weapon-damage": "Damages",
+ "weaponAmmunition": "Ammo",
+ "weaponAmmunitionCost": "cost",
+ "weaponery-exp": "Expand the weaponery",
+ "weaponery-h": "Weaponery",
+ "weaponery-up": "WEAPONERY",
+ "weaponry": "Weaponery",
+ "weapons": "Weapons",
+ "weight": "Weight",
+ "weight-title": "Character Weight",
+ "wil": "WIL",
+ "willpower": "Willpower",
+ "wounds": "WOUNDS",
+ "wounds-and-sequels": "Wounds & Sequels",
+ "wounds-and-sequels-description-place": "Wound Sequel Description",
+ "wounds-and-sequels-name-place": "Wound Name",
+ "wounds-exp": "Expand the wounds",
+ "wounds-h": "Wounds",
+ "yes": "Yes",
+ "zero-g-maneuvering": "0G Maneuvering"
+}
\ No newline at end of file