diff --git a/Polaris/translations/pb.json b/Polaris/translations/pb.json new file mode 100644 index 0000000000..c03abfebc4 --- /dev/null +++ b/Polaris/translations/pb.json @@ -0,0 +1,490 @@ +{ + "human": "Human", + "techno-hybrid": "Techo-Hybrid", + "geno-hybrid": "Geno-Hybrid", + "natural-hybrid": "Natural Hybrid", + "acrobatics-balance": "Acrobatics/Balance", + "acting-storytelling": "Acting/Storytelling", + "ada": "ADA", + "adaptation": "Adaptation", + "age": "Age", + "age-title": "Character Age", + "ambidextrous": "Ambidextrous", + "ancient-language": "Ancient Languages", + "annexes": "Annexes", + "annexes-states-health-and-protection-exp": "Expand the table", + "annexes-states-health-and-protection-h": "Health State & Protection", + "annexes-success-failure-margin-exp": "Expand the table", + "annexes-success-failure-margin-h": "Success and Failure Marging", + "apnea": "Apnea", + "aquaculture-livestock-farming": "Aquaculture/Livestock Farming", + "archetype": "Archetype", + "archetype-place": "Character Archetype", + "armed-combat": "Armed Combat", + "armor": "Armor", + "armor-attack": "Armor Weaponery", + "armor-attributes-exp": "Expand the armor attributes", + "armor-attributes-h": "Armor Attributes", + "armor-desc": "Armor Attributs", + "armor-desc-exp": "Expand the Armor Description", + "armor-desc-h": "Armor Description", + "armor-down": "Down", + "armor-down-place": "Armor Down", + "armor-exo-force": "Exo-Force", + "armor-exo-force-title": "Armor Exo-force", + "armor-hull-type": "Hull Type", + "armor-hull-type-place": "Hull Type / Material", + "armor-maneuver": "Armor Maneuvers", + "armor-notes-place": "Armor Notes", + "armor-on-ground-init-penalty": "OG IP", + "armor-on-ground-init-penalty-title": "On Ground Initiative Penalty", + "armor-on-ground-speed": "OG Speed", + "armor-on-ground-speed-title": "On Ground Speed", + "armor-safety-flap-visor": "Safety Flap on Visor", + "armor-seizure-penalty": "Seizure Penalty", + "armor-seizure-penalty-place": "Armor Seizure Penalty", + "armor-underwater-init-penalty": "UW IP", + "armor-underwater-init-penalty-title": "UnderWater Initiative Penalty", + "armor-underwater-speed": "UW Speed", + "armor-underwater-speed-title": "UnderWater Speed", + "armory": "Armory", + "art-craftmanship": "Art/Craftmanship", + "athletics": "Athletics", + "attack": "", + "attributes": "ATTRIBUTES", + "attributes-abbrv": "Attr.", + "attributes-exp": "Expand the attributes", + "attributes-h": "Attributes", + "automatic-shoot": "Automatic Shoot", + "autonomy": "Autonomy", + "autonomy-armor-place": "Armor Autonomy", + "autonomy-vehicle-place": "Vehicle Autonomy", + "auxiliary-system-description-place": "Auxiliary System Description", + "auxiliary-system-integrity-title": "Auxiliary System Integrity", + "auxiliary-system-level-title": "Auxiliary System Level", + "auxiliary-system-name-place": "Auxiliary System name", + "auxiliary-systems": "Auxiliary Systems", + "auxiliary-systems-exp": "Expand the equipments", + "auxiliary-systems-h": "Auxiliary System", + "auxiliary-systems-level": "Lvl.", + "base": "Base", + "base-level": "Base Level", + "base-level-reaction": "Base Level = Reaction", + "battery-type": "Battery Type", + "battery-type-armor-place": "Battery type which powered the armor", + "battery-type-vehicle-place": "Battery type which powered the vehicle", + "benefits": "Benefits", + "benefits-and-disadvantages": "Benefits & Disadvantages", + "benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description", + "benefits-and-disadvantages-exp": "Expand the Benefits & Disadvantages", + "benefits-and-disadvantages-h": "Benefits & Disadvantages", + "benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name", + "body": "Body", + "bureaucracy": "Bureaucracy", + "business-trafficking": "Business/Trafficking", + "camouflage-concealment": "Camouflage/Concealment", + "cartography": "Cartography", + "category": "Category", + "category-armor-place": "Armor Category", + "category-vehicle-place": "Vehicle Category", + "character": "Character", + "character-desc": "Character Description", + "character-desc-exp": "Expand the Character Description", + "character-name": "Character Name", + "character-name-place": "Character Name", + "climbing": "Climbing", + "combat-melee": "Combat (melee)", + "combat-shooting": "Combat (shooting)", + "communications-social-relations": "Communication/Social Relations", + "complexion": "Complexion", + "complexion-place": "Complexion Details", + "computer-desc": "Computer Description", + "computer-emp-shielding": "EMP Shielding", + "computer-emp-shielding-place": "Computer's EMP Shielding", + "computer-exp": "Expand the computer", + "computer-generation": "Generation", + "computer-generation-place": "Computer Generation", + "computer-h": "Computer", + "computer-hacking": "Computer Hacking", + "computer-integrity": "Integrity", + "computer-integrity-place": "Computer Integrity", + "computer-max-level-programs": "Max Lvl.", + "computer-max-level-programs-title": "Programs Maximum Level", + "computer-potential": "Potential", + "computer-potential-place": "Computer Potential", + "computer-program-description-place": "Program Description", + "computer-program-name-place": "Program name", + "computer-programs": "Programs", + "computer-systems-management": "System Management", + "computer-systems-management-place": "Computer Systems Management", + "computer-type": "Type", + "computer-type-place": "Material Type", + "computer-weight": "Weight", + "computer-weight-title": "Computer weight in lbs", + "computing": "Computing", + "con": "CON", + "config": "Configuration", + "constitution": "Constitution", + "contact-weapon-damage-place": "ex: 1d6+2", + "contact-weapon-name-place": "Weapon Name", + "contact-weapon-shock-place": "ex: 1d4+1", + "coo": "COO", + "coordination": "Coordination", + "corpulence": "Corpulence", + "corpulence-place": "Character Corpulence", + "creation-points-modifier": "Creation Points Mod. (CP)", + "critical": "Critical", + "critical-reroll": "Critical Reroll", + "critical-result": "Critical !", + "crushing-depth": "Depth (Crushing)", + "crushing-depth-armor-title": "Armor Crushing Depth", + "crushing-depth-vehicle-title": "Vehicle Crushing Depth", + "cryptography": "Cryptography", + "current-level": "Current Level", + "current-luck": "Current", + "current-luck-title": "Current Luck", + "damage-modifier": "DM", + "damage-modifier-title": "Damages Modifier", + "damage-resistance": "Damage Resistance", + "damage-resistance-title": "Damages Resistance", + "damages": "Damages", + "damages-exp": "Expand the damages", + "damages-h": "Damages", + "damages-up": "DAMAGES", + "dancing": "Dancing", + "death-limb-destroy": "Death/Limb Destroyed", + "description": "Description", + "destruction": "Destruction", + "diameter": "Diameter", + "diameter-vehicle-place": "Vehicle Diameter", + "disadvantage": "Disadvantage", + "disastrous": "Disastrous", + "disguise-deception": "Disguise/Deception", + "distinctive-signs": "Distinctive Signs", + "distinctive-signs-place": "Character Distinctive Signs", + "drugs": "Drugs", + "education-general-knowledge": "Education/General knowledge", + "electronics": "Electronic", + "eloquence-persuasion": "Eloquence/Persuasion", + "empathic-analysis": "Empathic Analysis", + "enable-ask-for-difficulty": "Ask Roll Difficulty?", + "endurance": "Endurance", + "equipment-maximum-place": "Maximum", + "equipment-name-place": "Equipment Name", + "equipment-number-place": "Number", + "equipment-value-place": "Equipment Value", + "equipments": "EQUIPMENTS", + "equipments-exp": "Expand the equipments", + "equipments-h": "Equipments", + "escape": "Escape", + "exclusive-skill": "(X) : exclusive skill;", + "exoskeleton": "Exoskeleton", + "explosives": "Explosives", + "eyes": "Eyes", + "eyes-place": "Eyes Details", + "fail-result": "Fail", + "fast-speed": "Fast speed", + "female": "Female", + "fertile": "Fertile", + "fertility": "Fertility", + "finding-information": "Finding Information", + "first-aid": "First Aid", + "fof-breathing": "FOF Breathing", + "fof-breathing-title": "Foreing Organic Fluid Breathing", + "footer-created-by": "Created By", + "footer-inspired": "(highly inspired by Pathfinder sheet)", + "footer-last-update": "Last Update", + "foreign-language": "Foreign Language", + "furtive-silent-movement": "Furtive/Silent Movement", + "gambling": "Gambling", + "gender": "Gender", + "generator": "Generator", + "genetic-type": "Genetic Type", + "genetic-type-modifier": "Genetic Type Mod.", + "genetic-type-place": "Character Genetic Type", + "geographic-origin": "Geographic Origin", + "geographic-origin-place": "Character Geographic Origin", + "global-abbrv": "Glob.", + "hair": "Hair", + "hair-place": "Hair Details", + "hand-to-hand-combat": "Hand to Hand Combat", + "handguns": "Handguns", + "hands": "Guiding Hand", + "head": "Head", + "heavy-weapons-melee": "Heavy Weapons (melee)", + "heavy-weapons-shooting": "Heavy Weapons (shooting)", + "height": "Height", + "height-place": "Character Height", + "higher-eductation": "Higher Education", + "higher-eductation-place": "Character Studies & Degree", + "hunting-tracking": "Hunting/Tracking", + "impossible-action": "impossible action", + "incident-modifier": "Incident
Modifier", + "incidents-effects": "Incidents Effects", + "incidents-effects-description-place": "Incidents & Effects Description", + "incidents-effects-name-place": "Effect name", + "incidents-exp": "Expand the incidents", + "incidents-h": "Incidents", + "incidents-localisation": "INCIDENTS LOCALISATION", + "initial-training": "Initial Training", + "initial-training-place": "Character Initial Training", + "initiative": "Initiative", + "initiative-exp": "Expand the initiative", + "initiative-h": "Initiative", + "int": "INT", + "integrity": "Integrity", + "integrity-abbrv": "ITG", + "integrity-permanent-loss": "ITG (structure)
Permanent Loss", + "intelligence": "Intelligence", + "intimidation": "Intimidation", + "item": "Items", + "knockout-threshold": "Knockout Threshold", + "knowledge": "Knowledge", + "languages-dialects": "Languages/Dialects", + "leadership": "Leadership", + "left-arm": "Left Arm", + "left-handed": "Left Handed", + "left-leg": "Left Leg", + "length": "Length", + "length-vehicle-place": "Vehicle Length", + "light": "Light", + "light-ship": "[Light Ship]", + "limit-depth": "Depth (Limit)", + "limit-depth-armor-title": "Armor Limit Depth", + "limit-depth-vehicle-title": "Vehicle Limit Depth", + "limiting-skill": "limiting skill;", + "localisation": "Localisation", + "luck": "Luck", + "male": "Male", + "margin": "Margin", + "martial-art-defense": "Martial Art [Defense]", + "martial-art-offense": "Martial Art [Offense]", + "martial-art-wrestling": "Martial Art [Wrestling]", + "mastered-abbrv": "Mast.", + "max": "Max", + "maximum-speed": "Max Speed", + "mechanic": "Mechanic", + "melee": "Melee", + "melee-attack": "Melee Attack", + "melee-damage-modifier": "Damage Mod. (melee)", + "meleeWeapons": "WEAPONS (MELEE)", + "meleeWeapons-exp": "Expand the melee weapons", + "meleeWeapons-h": "Weapons (Melee)", + "minimize-cmd": "Minimize Row", + "moderate": "Moderate", + "moderate-speed": "Moderate Speed", + "modifier": "Modifier", + "mortal": "Mortal", + "moves": "MOVES", + "moves-exp": "Expand the moves", + "moves-h": "Moves", + "music-instrument": "Music Instruments", + "mutation": "Mutation", + "mutation-and-polaris-description-place": "Mutation or Polaris Flux Description", + "mutation-and-polaris-name-place": "Mutation or Polaris Flux Name", + "mutations-and-polaris": "Mutations & Polaris", + "mutations-and-polaris-exp": "Expand the Mutation & Polaris Flux", + "mutations-and-polaris-h": "Mutations & Polaris", + "name": "Name", + "nations-and-orga-knowledge": "Nations & Orga Knowledge", + "natural-ability": "Natural Ability", + "natural-environment-knowledge": "Natural Env. Knowledge", + "natural-progression-abbrv": "NP", + "natural-progression-skill": "NP : natural progression skill;", + "natural-resistance": "Natural Resistance", + "naval-combat": "Naval Combat", + "navigate": "Navigate", + "no": "No", + "notes": "Notes", + "number-abbrv": "Nb.", + "observation": "Observation", + "oceans": "Oceans", + "on-the-ground": "On the ground", + "onboard-weapons-artillery": "Onboard Weaponds/Artillery", + "optimum-depth": "Depth (Optimum)", + "optimum-depth-armor-title": "Armor Optimum Depth", + "optimum-depth-vehicle-title": "Vehicle Optimum Depth", + "orientation": "Orientation", + "page-annexes": "Annexes", + "page-armor": "Armore", + "page-character": "Character", + "page-config": "Configuration", + "page-vehicle": "Vehicle", + "penalties": "Penalties", + "penalty": "Penalty", + "per": "PER", + "perception": "Perception", + "physical-abilities": "Physical Abilities", + "pickpocket": "Pickpoket", + "pilot": "Pilot", + "piloting": "Piloting", + "player-name": "Player Name", + "player-name-place": "Player Name", + "poisons-deseases-radiations": "Deseases, Poisons & Radiations", + "polaris": "Polaris Flux", + "pre": "PRE", + "precision-shoot": "Precision Shoot", + "presence": "Presence", + "protection-localisation-place": "Protection Localisation", + "protection-name-place": "Protection Name", + "protection-penalty-place": "Protection Penalty", + "protection-shock-place": "Taking Shock", + "protection-value-place": "Protection Value", + "protections": "PROTECTIONS", + "protections-exp": "Expand the protections", + "protections-h": "Protections", + "ranged": "Ranged", + "ranged-attack": "Ranged Attack", + "ranged-weapon": "Ranged Weapons", + "ranged-weapon-damage-place": "ex: 1d6+2", + "ranged-weapon-extrem-range": "Xtr. Rg.", + "ranged-weapon-extrem-range-title": "Extrem Range", + "ranged-weapon-long-range": "Long. Rg.", + "ranged-weapon-long-range-title": "Long Range", + "ranged-weapon-max-range": "Max Rg.", + "ranged-weapon-max-range-title": "Max Range", + "ranged-weapon-medium-range": "Med. Rg.", + "ranged-weapon-medium-range-title": "Medium Range", + "ranged-weapon-name-place": "Weapon Name", + "ranged-weapon-shock-place": "ex: 1d4+1", + "ranged-weapon-short-range": "Sht. Rg.", + "ranged-weapon-short-range-title": "Short Range", + "rangedWeapons": "WEAPONS (RANGED)", + "rangedWeapons-exp": "Expand the ranged weapon", + "rangedWeapons-h": "Weapons (Ranged)", + "rate-of-fire": "Rate Of Fire", + "reach": "Reach", + "reaction": "Reaction", + "remote-piloting": "Remote Piloting", + "rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons", + "right-arm": "Right Arm", + "right-handed": "Right Handed", + "right-leg": "Right Leg", + "roman-numeral-five": "V", + "roman-numeral-four": "IV", + "roman-numeral-height": "VIII", + "roman-numeral-one": "I", + "roman-numeral-seven": "VII", + "roman-numeral-six": "VI", + "roman-numeral-three": "III", + "roman-numeral-two": "II", + "science-specialized-knowledge": "Sciences/Special Knowledge", + "secondary-attributes": "SECONDARY ATTRIBUTES", + "secondary-attributes-exp": "Expand the secondary attributes", + "secondary-attributes-h": "Secondary Attributes", + "security-systems": "Security Systems", + "sequels": "Sequels", + "serious": "Serious", + "sharpshooting": "SharpShooting", + "sheet-configuration": "Character Sheet Configuration", + "shielding": "Shielding", + "shielding-title": "Shielding Value", + "shock": "Shock", + "shooting-mode-long-burst": "LB", + "shooting-mode-short-burst": "SB", + "shooting-mode-snap-shot": "SS", + "showsect-cmd": "Click to expand", + "singing": "Singing", + "size": "Size", + "size-armor-place": "Armor Size", + "size-vehicle-title": "Vehicle Size", + "skill": "Skill", + "skill-with-prerequisites": "skill with prerequisites (optional);", + "skills-exp": "Expand the skills", + "skills-h": "Skills", + "skills-title": "SKILLS", + "slow-speed": "Slow Speed", + "social-origins": "Social Origins", + "social-origins-place": "Character Social Origins", + "socializing-seduction": "Socializing/Seduction", + "soundscan-analysis": "Soundscan Analysis", + "special-skills": "Special Skills", + "special-weapons": "Special Weapons", + "special-weapons-melee": "Special Weapons", + "specific-language": "Specific Languages", + "spying-surveillance": "Spying/Surveillance", + "states-health-and-protection": "HEALT STATES & PROTECTIONS", + "stealth-shadowing": "Stealth/Shadowing", + "stealth-subterfuge": "Stealth/Subterfuge", + "sterile": "Sterile", + "str": "STR", + "strategy": "Strategy", + "strength": "Strength", + "structure": "Structure", + "stun-threshold": "Stun Threshold", + "submarine-armor-maneuver": "Armor Maneuvers [Submarine]", + "submarine-maneuvering": "Submarine Maneuvering", + "submarine-scooter": "[Submarine Scooter]", + "submarine-weapons": "Submarine Weapons", + "success-and-failure-margin-table": "SUCCESS & FAILURE MARGIN TABLE", + "success-result": "Success", + "surface": "Surface", + "surgery": "Surgery", + "survival": "Survival", + "survival-outside": "Survival/Outside", + "survival-system-and-generators": "Generators/Survival Systems", + "tactics": "Tactics", + "technical-engineering": "Technical Engineering", + "techniques": "Techniques", + "technological-level": "TL", + "throwing-weapons": "Throwing Weapons", + "total-luck": "Total", + "total-luck-title": "Total Luck", + "training": "Training", + "traps": "Traps", + "type": "Type", + "type-name": "Type/Name", + "type-name-armor-place": "Armor Type/Name", + "type-name-vehicle-place": "Vehicle Type/Name", + "underground": "Underground", + "underwater": "Under Water", + "value": "Value", + "vehicle": "Vehicle", + "vehicle-attack": "Vehicle Weaponery", + "vehicle-attributs-exp": "Expand the vehicule attributes", + "vehicle-attributs-h": "Vehicle Attributes", + "vehicle-block-name-place": "Vehicle Block Name", + "vehicle-blocks": "Blocks", + "vehicle-blocks-exp": "Expand the blocks", + "vehicle-blocks-h": "Blocks", + "vehicle-crew": "Crew", + "vehicle-crew-title": "Number of people in the vehicle crew", + "vehicle-desc": "Vehicle Attributes", + "vehicle-desc-exp": "Expand the vehicle description", + "vehicle-desc-h": "Vehicle Description", + "vehicle-freight ": "Freight", + "vehicle-freight-title": "Number of Freight that the vehicle can take", + "vehicle-is-damage": "Is Damage?", + "vehicle-maneuvrability": "Man.", + "vehicle-maneuvrability-title": "Vehicle Maneuvrability", + "vehicle-movement-points": "Mv. Pts.", + "vehicle-movement-points-title": "Movement Points", + "vehicle-notes-place": "Vehicle Notes", + "vehicle-passengers": "Passengers", + "vehicle-passengers-title": "Number of Passengers that the vehicle can take", + "vehicle-safety-flap-pilot": "Safety Flap on the cockpit", + "vehicle-speed": "Spd.", + "vehicle-speed-title": "Speed", + "vehicle-thrust-type": "Thrust", + "vehicle-thrust-type-place": "Thrust Type", + "weapon-damage": "Damages", + "weaponAmmunition": "Ammo", + "weaponAmmunitionCost": "cost", + "weaponery-exp": "Expand the weaponery", + "weaponery-h": "Weaponery", + "weaponery-up": "WEAPONERY", + "weaponry": "Weaponery", + "weapons": "Weapons", + "weight": "Weight", + "weight-title": "Character Weight", + "wil": "WIL", + "willpower": "Willpower", + "wounds": "WOUNDS", + "wounds-and-sequels": "Wounds & Sequels", + "wounds-and-sequels-description-place": "Wound Sequel Description", + "wounds-and-sequels-name-place": "Wound Name", + "wounds-exp": "Expand the wounds", + "wounds-h": "Wounds", + "yes": "Yes", + "zero-g-maneuvering": "0G Maneuvering" +} \ No newline at end of file