diff --git a/Shadowrun5th/Shadowrun5th.html b/Shadowrun5th/Shadowrun5th.html
index 749946248c..d94b8b8b0e 100644
--- a/Shadowrun5th/Shadowrun5th.html
+++ b/Shadowrun5th/Shadowrun5th.html
@@ -14760,32 +14760,45 @@ async function importEnhancementTab(text, chummerfile) {
console.log("Importing martialarts");
if(chummerfile.characters.character.martialarts.martialart.length>1){
for(var i=0;i1){
- for(var j=0;j 1){
+ for(var j=0; j < chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.length; j++){
var newrowid=generateRowID();
- attributes["repeating_martial_"+newrowid+"_martialname"]=chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique[j].name;
- attributes["repeating_martial_"+newrowid+"_martialdescription"]=chummerfile.characters.character.martialarts.martialart[i].name;
+ attributes["repeating_martial_"+newrowid+"_martialname"] = chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique[j].name;
+ attributes["repeating_martial_"+newrowid+"_martialdescription"] = chummerfile.characters.character.martialarts.martialart[i].name;
+ if(chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique[j].notes != undefined) {
+ attributes["repeating_martial_"+newrowid+"_martialnotes"] = chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique[j].notes;
+ }
}
}else{
+ console.log(chummerfile.characters.character.martialarts.martialart[i]);
var newrowid=generateRowID();
attributes["repeating_martial_"+newrowid+"_martialname"]=chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique.name;
attributes["repeating_martial_"+newrowid+"_martialdescription"]=chummerfile.characters.character.martialarts.martialart[i].name;
+ if(chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique.notes != undefined) {
+ attributes["repeating_martial_"+newrowid+"_martialnotes"] = chummerfile.characters.character.martialarts.martialart[i].martialarttechniques.martialarttechnique.notes;
+ }
}
}
}
}else{
- if(chummerfile.characters.character.martialarts.martialart.martialarttechniques!=null){
+ if(chummerfile.characters.character.martialarts.martialart.martialarttechniques != null){
if(chummerfile.characters.character.martialarts.martialart.martialarttechniques.martialarttechnique.length>1){
for(var j=0;j