diff --git a/AW/apocalypse-world.html b/AW/apocalypse-world.html index 13275db998..38cba40e9a 100644 --- a/AW/apocalypse-world.html +++ b/AW/apocalypse-world.html @@ -97,8 +97,6 @@
-
@@ -600,34 +598,32 @@ -
-
@@ -653,60 +649,52 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
-
-
-
-
@@ -730,7 +718,6 @@ -

Holding

@@ -796,8 +783,6 @@
- - diff --git a/AW2E/apocalypse-world.html b/AW2E/apocalypse-world.html index 6abb7c6fce..36bb78f33a 100644 --- a/AW2E/apocalypse-world.html +++ b/AW2E/apocalypse-world.html @@ -1,826 +1,760 @@ + + +
- - - - -
- + + + +
+ + +
+
- - - - - - - - - - - - - - - - - -
-
- -
- - - - - - - - + + + + + + + + + + + +
-
- - - - - - - - - +
+ +
+ +
+
+
+
+
+
+
+
+
+
+ +
+
+
+
+
+
+
+
+
-
-
- -
- -
- - - -
- - -
-
-
- - - -
- - -
-
- -
- - - -
- - -
-
- -
- - - -
- - -
-
- -
- - - -
- - -
-
- -
- - -
- - - - - - -
- -
- Add all these improvements manually into your stats, they will not be auto-calculated - -
- - - - - - - - - - - - - - - - - - - -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
- -
-
    -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
  • -
-
-
-
-
- - -
- -
- - - - - - - - -
- - -
- - - - - - - - -
- -
- -
-
- - - - - - - - - - - - -
- -

When Life is Untenable:

-
-
-
- - -
- -
- - - - - - - - - - - - - - - - - - - - - - - - - -
- - -
- -
- - -
- -
- - -
- -
- - +
+ +
+ + + +
+ +
- -
- - - - - - - - - - - - - - - - - - - -
-

Your Den

- - -
- -
-

Wolves of the Maelstrom

- - - - -
- -
-

Your Car(s)

-
- - - - - - - - - - - - -
-
- -
-

Your Mask

- - - - -
- -
-

Holding

- - - - - - - - - - -
- -
-

Gang

- - - - - - - - -
- -
-

Followers

- - - - - - - - - - -
- -
-

Establishment

- - - - - - - - - - -
- -
-

Studio

- - - - - - - - -
- -
-

Stasis

- - - - - - - - -
- -
-

Stasis Facilities

- - -
- -
-

Source

- - - - - - - - -
- +
+
+ + + +
+ + +
+
+
+ + + +
+ + +
+
+
+ + + +
+ + +
+
+
+ + + +
+ + +
+
+
+ +
+ + + + + + +
+ +
+ Add all these improvements manually into your stats, they will not be auto-calculated +
+ + + + + + + + + + + + + + + + + + +
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
    +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
  • +
+
+
+
+
+
+ +
+ + + + + + + +
+ +
+ + + + + + + +
+
+
+
+ +
+ 0 + 3 + 6 + 9 + 10 + 11 + 12 +
+
+
+

When Life is Untenable:

+
+
+
+ +
+
+ + + + + + + + + + + + + + + + + + + + + +
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + + + + + + + + + + + + + + + + + +
+

Your Den

+ + +
+
+

Wolves of the Maelstrom

+ + + + +
+
+

Your Car(s)

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

Your Mask

+ + + + +
+
+

Holding

+
+
+
+
+
+
+
+
+
+
+
+
+

Gang

+
+
+
+
+
+
+
+
+
+
+

Your Bike

+
+
+
+
+
+
+
+
+

Followers

+
+
+
+
+
+
+
+
+
+
+
+
+

Establishment

+ + + + + + + + + + +
+
+

Studio

+ + + + + + + + +
+
+

Stasis

+ + + + + + + + +
+
+

Stasis Facilities

+ + +
+
+

Source

+ + + + + + + + +
+
-
-
- -
- + - {{#rollTotal() result 15}} - - - {{/rollTotal() result 15}} - {{#rollTotal() result 14}} - - - {{/rollTotal() result 14}} - {{#rollTotal() result 13}} - - - {{/rollTotal() result 13}} - {{#rollTotal() result 12}} - - - {{/rollTotal() result 12}} - {{#rollTotal() result 11}} - - - {{/rollTotal() result 11}} - {{#rollTotal() result 10}} - - - {{/rollTotal() result 10}} - {{#rollTotal() result 9}} - - - {{/rollTotal() result 9}} - {{#rollTotal() result 8}} - - - {{/rollTotal() result 8}} - {{#rollTotal() result 7}} - - - {{/rollTotal() result 7}} - {{#rollTotal() result 6}} - - - {{/rollTotal() result 6}} - {{#rollTotal() result 5}} - - - {{/rollTotal() result 5}} - {{#rollTotal() result 4}} - - - {{/rollTotal() result 4}} - {{#rollTotal() result 3}} - - - {{/rollTotal() result 3}} - {{#rollTotal() result 2}} - - - {{/rollTotal() result 2}} - {{#rollTotal() result 1}} - - - {{/rollTotal() result 1}} - {{#rollTotal() result 0}} - - - {{/rollTotal() result 0}} - {{#rollTotal() result -1}} - - - {{/rollTotal() result -1}} + {{#rollGreater() result 9}} + + + {{/rollGreater() result 9}} + {{#rollBetween() result 7 9}} + + + {{/rollBetween() result 7 9}} + {{#rollLess() result 7}} + + + {{/rollLess() result 7}}
{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{#roll_mod}}({{roll_mod}}){{/roll_mod}}
{{name}}
rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{#roll_mod}}({{roll_mod}}){{/roll_mod}}
{{result}} Succeeds {{result}} Succeeds {{result}} Succeeds {{result}} Succeeds {{result}} Succeeds {{result}} Succeeds {{result}}Succeeds partially{{result}}Succeeds partially{{result}}Succeeds partially{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Misses{{result}}Succeeds{{result}}Succeeds partially{{result}}Misses
diff --git a/AW2E/preview.jpg b/AW2E/preview.jpg index 5538547c27..224292497e 100644 Binary files a/AW2E/preview.jpg and b/AW2E/preview.jpg differ diff --git a/AW2E/preview_fr.jpg b/AW2E/preview_fr.jpg new file mode 100644 index 0000000000..8ded7c0777 Binary files /dev/null and b/AW2E/preview_fr.jpg differ diff --git a/AW2E/sheet.json b/AW2E/sheet.json index 92d7f09f07..9b62de6e84 100644 --- a/AW2E/sheet.json +++ b/AW2E/sheet.json @@ -1,8 +1,8 @@ { "html": "apocalypse-world.html", "css": "style.css", - "authors": "Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus)", - "roll20userid": "13601,5047,250192", + "authors": "Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus), Natha", + "roll20userid": "13601,5047,250192,75857", "preview": "preview.jpg", - "instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues)." + "instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues)." } diff --git a/AW2E/style.css b/AW2E/style.css index e775543146..147e5c3c60 100644 --- a/AW2E/style.css +++ b/AW2E/style.css @@ -8,13 +8,15 @@ font-family: 'Special Elite'; font-style: normal; font-weight: 400; src: local('Special Elite'), local('SpecialElite-Regular'), url(http://fonts.gstatic.com/s/specialelite/v5/9-wW4zu3WNoD5Fjka35Jm4kzzdU71mzyRvKBGWbyScU.woff) format('woff'); -} +} li { -list-style: none; + list-style: none; +} +.charsheet .sheet-maindiv { + background: white; } - .charsheet .sheet-maindiv label { display: inline-block; width: auto; @@ -70,6 +72,15 @@ list-style: none; .charsheet .sheet-attr-box { padding: 5px; } + +.charsheet input[type=number]{ + text-align: right; + font-weight: bold; + font-size: large; + padding: 1px 2px 0px 2px; + max-width: 45px; +} + .charsheet .sheet-attr-box input[type=text] { width: 35px; text-align: center; @@ -99,7 +110,7 @@ input.sheet-attr { } .sheet-move-box { - + } .charsheet div.sheet-roll-box { padding: 8px 4px; @@ -155,21 +166,21 @@ input[name="attr_movedesc"]{ } -.sheet-angel, -.sheet-holder, -.sheet-battlebabe, +.sheet-angel, +.sheet-holder, +.sheet-battlebabe, .sheet-brainer, -.sheet-child-thing, -.sheet-chopper, -.sheet-driver, +.sheet-child-thing, +.sheet-chopper, +.sheet-driver, .sheet-faceless, -.sheet-gunlugger, -.sheet-hocus, +.sheet-gunlugger, +.sheet-hocus, .sheet-maestro, .sheet-news, .sheet-quarantine, -.sheet-savvy, -.sheet-skinner, +.sheet-savvy, +.sheet-skinner, .sheet-waterbearer { display: none; } @@ -243,6 +254,57 @@ input.sheet-showhide:checked ~ .sheet-subbox {display: none;} clear: both; } +/* HARM CLOCK */ +.sheet-harm-section { + display: inline-block; + text-align: center; +} + +.sheet-clock { + width: 5em; + height: 5em; + display: inline-block; + border-radius: 50%; + background: black; + border: 2px solid black; +} + +.sheet-harm-checkbox{ + margin-left: 8px; +} + +.sheet-harm-checkbox.sheet-harm-0:checked ~ .sheet-clock { + background: white; +} + +.sheet-harm-checkbox.sheet-harm-3:checked ~ .sheet-clock { + background-image: linear-gradient(180deg, transparent 50%, white 50%), + linear-gradient(90deg, white 50%, transparent 50%); +} + +.sheet-harm-checkbox.sheet-harm-6:checked ~ .sheet-clock { + background-image: linear-gradient(90deg, white 50%, transparent 50%); +} + +.sheet-harm-checkbox.sheet-harm-9:checked ~ .sheet-clock { + background-image: linear-gradient(180deg, transparent 50%, black 50%), + linear-gradient(90deg, white 50%, transparent 50%); +} + +.sheet-harm-checkbox.sheet-harm-10:checked ~ .sheet-clock { + background-image: linear-gradient(210deg, transparent 50%, black 50%), + linear-gradient(90deg, white 50%, transparent 50%); +} + +.sheet-harm-checkbox.sheet-harm-11:checked ~ .sheet-clock { + background-image: linear-gradient(240deg, transparent 50%, black 50%), + linear-gradient(90deg, white 50%, transparent 50%); +} + +.sheet-harm-checkbox.sheet-harm-12:checked ~ .sheet-clock { + background-color: black; +} + /* ROLL TEMPLATE */ .sheet-rolltemplate-aw table { @@ -256,7 +318,7 @@ input.sheet-showhide:checked ~ .sheet-subbox {display: none;} font-weight: bold; border-spacing: 0; } - + .sheet-rolltemplate-aw th { color: rgb(0, 0, 0); padding: 15px 2px 2px 20px; @@ -264,20 +326,20 @@ input.sheet-showhide:checked ~ .sheet-subbox {display: none;} font-size: 1.2em; text-align: left; } - - + + .sheet-rolltemplate-aw td { padding-left: 20px; font-size: 1.0em; vertical-align: top; } - + .sheet-rolltemplate-aw .sheet-result { font-size: 2em; text-align: center; padding-bottom: 20px; } - + .sheet-rolltemplate-aw .inlinerollresult, .sheet-rolltemplate-aw .inlinerollresult.fullcrit, .sheet-rolltemplate-aw .inlinerollresult.fullfail, diff --git a/AW2E/translation.json b/AW2E/translation.json new file mode 100644 index 0000000000..6567b6c985 --- /dev/null +++ b/AW2E/translation.json @@ -0,0 +1,163 @@ +{ + "add-workspace-2options": "add 2 options to your workspace", + "advance-3basicmoves": "choose 3 basic moves and advance them.", + "advance-3other-moves": "advance the other 3 basic moves.", + "amenities": "Amenities", + "angel": "Angel", + "armor": "Armor", + "atmosphere": "Atmosphere", + "attractions": "Attractions", + "back-minus-harm": "Come back with -1hard", + "back-minus-weird": "Come back with +1weird", + "barter": "Barter", + "battlebabe": "Battlebabe", + "brainer": "Brainer", + "but": "But", + "change-char-type": "change your character to a new type", + "change-playbook": "Change to a new Playbook", + "child-thing": "Child-Thing", + "chopper": "Chopper", + "chosen-friends": "Chosen Friends", + "class-archetype": "Class", + "class-moves": "Class Moves", + "complications": "Complications", + "cool": "Cool", + "crew-contacts": "Crew Contacts", + "custom-weapons": "Custom Weapons", + "description": "Description", + "die": "Die", + "do-something-under-fire": "do something under fire", + "driver": "Driver", + "emerged-stasis": "You emerged from stasis", + "erase-holding-option": "erase an option from your holding", + "establishment": "Establishment", + "establishment-security": "add a security to your establishment", + "experience": "Experience", + "faceless": "Faceless", + "features": "Features", + "followers": "Followers", + "followers-newoption": "choose a new option for your followers", + "fortune": "Fortune", + "frame": "Frame", + "gang": "Gang", + "gang-new-option": "choose a new option for your gang", + "gear-barter": "Gear & Barter", + "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)", + "get-ally": "get an ally (cf, detail with the MC)", + "get-establishment": "get an establishment (detail)", + "get-followers-fortune": "get followers (you detail) and Fortunes", + "get-gang-alpha": "get a gang (detail) and Pack Alpha", + "get-gang-leadership": "get a gang (detail) and Leadership", + "get-gang-security-leadership": "get a gang (detail) for security, and Leadership", + "get-garage-crew": "get a garage (workspace, detail) and crew", + "get-holding-newoption": "choose a new option for your holding", + "get-holding-wealth": "get a holding (detail) and Wealth", + "get-move-angel": "get a new angel move", + "get-move-battlebabe": "get a new battlebabe move", + "get-move-brainer": "get a new brainer move", + "get-move-child": "get a new child-thing move", + "get-move-driver": "get a new driver move", + "get-move-faceless": "get a new faceless move", + "get-move-gunlugger": "get a new gunlugger move", + "get-move-hocus": "get a new hocus move", + "get-move-maestro": "get a new maestro d' move", + "get-move-news": "get a new news move", + "get-move-other": "get a move from another playbook", + "get-move-savvyhead": "get a new savvyhead move", + "get-move-skinner": "get a new skinner move", + "get-move-waterbearer": "get a new waterbearer move", + "get-plus-cool-max2": "get +1cool (max cool+2)", + "get-plus-cool-max3": "get +1cool (max cool+3)", + "get-plus-hard-max2": "get +1hard (max hard+2)", + "get-plus-hard-max3": "get +1hard (max hard+3)", + "get-plus-hot-max2": "get +1hot (max hot+2)", + "get-plus-hot-max3": "get +1hot (max hot+3)", + "get-plus-sharp-max2": "get +1sharp (max sharp+2)", + "get-plus-sharp-max3": "get +1sharp (max sharp+3)", + "get-plus-stat-max3": "get +1 to any stat (max stat+3)", + "get-plus-weird-max2": "get +1weird (max weird+2)", + "get-plus-weird-max3": "get +1weird (max weird+3)", + "get-supplier": "get a supplier (cf, detail with the MC)", + "get-vehicle": "get a new vehicle (you detail)", + "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver", + "get-vehicle-new": "get a vehicle (you detail)", + "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace", + "gigs": "Gigs", + "go-aggro": "go aggro/seize by force", + "gunlugger": "GunLugger", + "hard": "Hard", + "hardholder": "Hardholder", + "harm": "Harm", + "highlighted": "Highlighted", + "hocus": "Hocus", + "hold": "Hold", + "holding": "Holding", + "holding-size": "Size", + "hot": "Hot", + "hx": "Hx", + "improvements": "Improvements", + "interested-parties": "Interested Parties", + "laws": "Laws", + "life-untenable": "When Life is Untenable", + "lock-unlock-class": "Lock/Unlock Class", + "look": "Look", + "looks": "Looks", + "maestro-d": "Maestro D", + "misses": "Misses", + "move": "Move", + "name": "Name", + "news": "News", + "open-your-brain": "open your brain", + "other": "Other", + "other-moves": "Other Moves", + "penalties": "Penalties", + "people-connections": "People with Connections", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "power": "Power", + "puppet-strings": "Puppet Strings", + "quarantine": "The Quarantine", + "read-a-sitch": "read a sitch; read a person", + "regulars": "Regulars", + "remaining-stasis": "Remaining in Stasis", + "resolve-interest-establishment": "resolve somebody's interest in your establishment", + "retire-char-safety": "retire your character (to safety)", + "rolls": "rolls", + "savvyhead": "SavvyHead", + "second-char": "create a second character to play", + "security": "Security", + "seduce-or-manipulate": "seduce or manipulate", + "sharp": "Sharp", + "show-hide-improvements": "Show/Hide Improvements", + "size": "Size", + "skinner": "Skinner", + "source": "Source", + "source-2features": "add 2 features to the source", + "source-laws": "change the laws and penalties of the source", + "specialist-jackson": "Status of Specialist Jackson, Tammy M.", + "stasis": "Stasis", + "stasis-facilities": "Stasis Facilities", + "stat": "Stat", + "stats": "Stats", + "stock": "Stock", + "strength": "Strength", + "studio": "Studio", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "surplus": "Surplus", + "tags": "Tags", + "under-disguises": "Under Their Disguises", + "unlock-stasis-facility": "unlock a stasis facility", + "unlocked-facilities": "Unlocked Facilities", + "unmasked": "Unmasked, You Are", + "untouched-why": "It's Untouched. Why?", + "want": "Want", + "waterbearer": "Waterbearer", + "weaknesses": "Weaknesses", + "weird": "Weird", + "wolves-maelstrom": "Wolves of the Maelstrom", + "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too", + "your-bike": "Your Bike", + "your-cars": "Your Car(s)", + "your-den": "Your Den", + "your-mask": "Your Mask" +} \ No newline at end of file diff --git a/AW2E/translations/en.json b/AW2E/translations/en.json new file mode 100644 index 0000000000..6567b6c985 --- /dev/null +++ b/AW2E/translations/en.json @@ -0,0 +1,163 @@ +{ + "add-workspace-2options": "add 2 options to your workspace", + "advance-3basicmoves": "choose 3 basic moves and advance them.", + "advance-3other-moves": "advance the other 3 basic moves.", + "amenities": "Amenities", + "angel": "Angel", + "armor": "Armor", + "atmosphere": "Atmosphere", + "attractions": "Attractions", + "back-minus-harm": "Come back with -1hard", + "back-minus-weird": "Come back with +1weird", + "barter": "Barter", + "battlebabe": "Battlebabe", + "brainer": "Brainer", + "but": "But", + "change-char-type": "change your character to a new type", + "change-playbook": "Change to a new Playbook", + "child-thing": "Child-Thing", + "chopper": "Chopper", + "chosen-friends": "Chosen Friends", + "class-archetype": "Class", + "class-moves": "Class Moves", + "complications": "Complications", + "cool": "Cool", + "crew-contacts": "Crew Contacts", + "custom-weapons": "Custom Weapons", + "description": "Description", + "die": "Die", + "do-something-under-fire": "do something under fire", + "driver": "Driver", + "emerged-stasis": "You emerged from stasis", + "erase-holding-option": "erase an option from your holding", + "establishment": "Establishment", + "establishment-security": "add a security to your establishment", + "experience": "Experience", + "faceless": "Faceless", + "features": "Features", + "followers": "Followers", + "followers-newoption": "choose a new option for your followers", + "fortune": "Fortune", + "frame": "Frame", + "gang": "Gang", + "gang-new-option": "choose a new option for your gang", + "gear-barter": "Gear & Barter", + "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)", + "get-ally": "get an ally (cf, detail with the MC)", + "get-establishment": "get an establishment (detail)", + "get-followers-fortune": "get followers (you detail) and Fortunes", + "get-gang-alpha": "get a gang (detail) and Pack Alpha", + "get-gang-leadership": "get a gang (detail) and Leadership", + "get-gang-security-leadership": "get a gang (detail) for security, and Leadership", + "get-garage-crew": "get a garage (workspace, detail) and crew", + "get-holding-newoption": "choose a new option for your holding", + "get-holding-wealth": "get a holding (detail) and Wealth", + "get-move-angel": "get a new angel move", + "get-move-battlebabe": "get a new battlebabe move", + "get-move-brainer": "get a new brainer move", + "get-move-child": "get a new child-thing move", + "get-move-driver": "get a new driver move", + "get-move-faceless": "get a new faceless move", + "get-move-gunlugger": "get a new gunlugger move", + "get-move-hocus": "get a new hocus move", + "get-move-maestro": "get a new maestro d' move", + "get-move-news": "get a new news move", + "get-move-other": "get a move from another playbook", + "get-move-savvyhead": "get a new savvyhead move", + "get-move-skinner": "get a new skinner move", + "get-move-waterbearer": "get a new waterbearer move", + "get-plus-cool-max2": "get +1cool (max cool+2)", + "get-plus-cool-max3": "get +1cool (max cool+3)", + "get-plus-hard-max2": "get +1hard (max hard+2)", + "get-plus-hard-max3": "get +1hard (max hard+3)", + "get-plus-hot-max2": "get +1hot (max hot+2)", + "get-plus-hot-max3": "get +1hot (max hot+3)", + "get-plus-sharp-max2": "get +1sharp (max sharp+2)", + "get-plus-sharp-max3": "get +1sharp (max sharp+3)", + "get-plus-stat-max3": "get +1 to any stat (max stat+3)", + "get-plus-weird-max2": "get +1weird (max weird+2)", + "get-plus-weird-max3": "get +1weird (max weird+3)", + "get-supplier": "get a supplier (cf, detail with the MC)", + "get-vehicle": "get a new vehicle (you detail)", + "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver", + "get-vehicle-new": "get a vehicle (you detail)", + "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace", + "gigs": "Gigs", + "go-aggro": "go aggro/seize by force", + "gunlugger": "GunLugger", + "hard": "Hard", + "hardholder": "Hardholder", + "harm": "Harm", + "highlighted": "Highlighted", + "hocus": "Hocus", + "hold": "Hold", + "holding": "Holding", + "holding-size": "Size", + "hot": "Hot", + "hx": "Hx", + "improvements": "Improvements", + "interested-parties": "Interested Parties", + "laws": "Laws", + "life-untenable": "When Life is Untenable", + "lock-unlock-class": "Lock/Unlock Class", + "look": "Look", + "looks": "Looks", + "maestro-d": "Maestro D", + "misses": "Misses", + "move": "Move", + "name": "Name", + "news": "News", + "open-your-brain": "open your brain", + "other": "Other", + "other-moves": "Other Moves", + "penalties": "Penalties", + "people-connections": "People with Connections", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "power": "Power", + "puppet-strings": "Puppet Strings", + "quarantine": "The Quarantine", + "read-a-sitch": "read a sitch; read a person", + "regulars": "Regulars", + "remaining-stasis": "Remaining in Stasis", + "resolve-interest-establishment": "resolve somebody's interest in your establishment", + "retire-char-safety": "retire your character (to safety)", + "rolls": "rolls", + "savvyhead": "SavvyHead", + "second-char": "create a second character to play", + "security": "Security", + "seduce-or-manipulate": "seduce or manipulate", + "sharp": "Sharp", + "show-hide-improvements": "Show/Hide Improvements", + "size": "Size", + "skinner": "Skinner", + "source": "Source", + "source-2features": "add 2 features to the source", + "source-laws": "change the laws and penalties of the source", + "specialist-jackson": "Status of Specialist Jackson, Tammy M.", + "stasis": "Stasis", + "stasis-facilities": "Stasis Facilities", + "stat": "Stat", + "stats": "Stats", + "stock": "Stock", + "strength": "Strength", + "studio": "Studio", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "surplus": "Surplus", + "tags": "Tags", + "under-disguises": "Under Their Disguises", + "unlock-stasis-facility": "unlock a stasis facility", + "unlocked-facilities": "Unlocked Facilities", + "unmasked": "Unmasked, You Are", + "untouched-why": "It's Untouched. Why?", + "want": "Want", + "waterbearer": "Waterbearer", + "weaknesses": "Weaknesses", + "weird": "Weird", + "wolves-maelstrom": "Wolves of the Maelstrom", + "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too", + "your-bike": "Your Bike", + "your-cars": "Your Car(s)", + "your-den": "Your Den", + "your-mask": "Your Mask" +} \ No newline at end of file diff --git a/AW2E/translations/fr.json b/AW2E/translations/fr.json new file mode 100644 index 0000000000..bba8462f9f --- /dev/null +++ b/AW2E/translations/fr.json @@ -0,0 +1,163 @@ +{ + "add-workspace-2options": "Ajoute 2 options à ton atelier", + "advance-3basicmoves": "Avancer 3 Actions de base", + "advance-3other-moves": "Avancer les 3 autres Actions de base", + "amenities": "Amenities", + "angel": "Ange Gardien", + "armor": "Armure", + "atmosphere": "Atmosphère", + "attractions": "Attractions", + "back-minus-harm": "Reviens avec -1dur", + "back-minus-weird": "Reviens avec +1zarb", + "barter": "Barter", + "battlebabe": "Battlebabe", + "brainer": "Troc", + "but": "Mais", + "change-char-type": "Changer le type de son perso", + "change-playbook": "Change de livret", + "child-thing": "Child-Thing", + "chopper": "Biker", + "chosen-friends": "Chosen Friends", + "class-archetype": "Archétype", + "class-moves": "Actions d'archétype", + "complications": "Complications", + "cool": "Cool", + "crew-contacts": "Équipe/Contacts", + "custom-weapons": "Armes sur mesure", + "description": "Description", + "die": "Meurs", + "do-something-under-fire": "Agir face au danger", + "driver": "Passeur", + "emerged-stasis": "Tu émerges de Stase", + "erase-holding-option": "Efface une option de domaine", + "establishment": "Établissement", + "establishment-security": "Ajoute une sécurité pour ton établissement", + "experience": "Expérience", + "faceless": "Sans-Visage", + "features": "Traits", + "followers": "Disciples", + "followers-newoption": "Une nouvelle option pour tes disciples", + "fortune": "Fortune", + "frame": "Châssis", + "gang": "Gang", + "gang-new-option": "Une nouvelle option pour ton gang", + "gear-barter": "Matos & Troc", + "get-2brainer-gear": "Deux matos de Céphale, nouveau ou remplacement (tu choisis)", + "get-ally": "Un allié (voir le MC pour les détails)", + "get-establishment": "Un établissement (précise)", + "get-followers-fortune": "Des disciples (précise) et Offrande", + "get-gang-alpha": "Un gang (précise) et Mâle Alpha", + "get-gang-leadership": "Un gang (précise) et Commandement", + "get-gang-security-leadership": "Un gang (précise) pour assurer la sécurité et Commandement", + "get-garage-crew": "Un garage (atelier, précise) et une équipe", + "get-holding-newoption": "Une nouvelle option pour ton domaine", + "get-holding-wealth": "Un domaine (précise) et Richesse", + "get-move-angel": "Une nouvelle Action d'Ange-Gardien", + "get-move-battlebabe": "Une nouvelle Action de Beauté Fatale", + "get-move-brainer": "Une nouvelle Action de Céphale", + "get-move-child": "Une nouvelle Action de child-thing", + "get-move-driver": "Une nouvelle Action de Passeur", + "get-move-faceless": "Une nouvelle Action de Sans-Visage", + "get-move-gunlugger": "Une nouvelle Action de Chien de guerre", + "get-move-hocus": "Une nouvelle Action de Prophète", + "get-move-maestro": "Une nouvelle Action de Maître Chef", + "get-move-news": "Une nouvelle Action de News", + "get-move-other": "Une nouvelle Action d'un autre livret", + "get-move-savvyhead": "Une nouvelle Action de Machiniste", + "get-move-skinner": "Une nouvelle Action de Envoûteur", + "get-move-waterbearer": "Une nouvelle Action de waterbearer move", + "get-plus-cool-max2": "+1 Cool (max Cool +2)", + "get-plus-cool-max3": "+1 Cool (max Cool +3)", + "get-plus-hard-max2": "+1 Dur (max Dur +2)", + "get-plus-hard-max3": "+1 Dur (max Dur +3)", + "get-plus-hot-max2": "+1 Sexy (max Sexy +2)", + "get-plus-hot-max3": "+1 Sexy (max Sexy +3)", + "get-plus-sharp-max2": "+1 Rusé (max Rusé +2)", + "get-plus-sharp-max3": "+1 Rusé (max Rusé +3)", + "get-plus-stat-max3": "+1 à une Carac (max Carac +3)", + "get-plus-weird-max2": "+1 Zarb (max Zarb +2)", + "get-plus-weird-max3": "+1 Zarb (max Zarb +3)", + "get-supplier": "Trouve-toi un fournisseur (cf les détails avec le MC)", + "get-vehicle": "Un nouveau véhicule (précise)", + "get-vehicle-combat-driver": "Un véhicule (précise) et pilote de guerre", + "get-vehicle-new": "Un nouveau véhicule (précise)", + "get-workspace-2options": "Un atelier (détail) ou ajoute 2 options à ton atelier", + "gigs": "Jobs", + "go-aggro": "Agresser/Prendre de force", + "gunlugger": "Chien de guerre", + "hard": "Dur", + "hardholder": "Taulier", + "harm": "Dégâts", + "highlighted": "Coché", + "hocus": "Prophète", + "hold": "Je retiens..", + "holding": "Domaine", + "holding-size": "Population", + "hot": "Sexy", + "hx": "Hx", + "improvements": "Progressions", + "interested-parties": "Interested Parties", + "laws": "Lois", + "life-untenable": "Quand la vie devient invivable", + "lock-unlock-class": "Bloquer/Débloquer l'archétype", + "look": "Apparence", + "looks": "Apparence", + "maestro-d": "Maître Chef", + "misses": "Échec", + "move": "Action", + "name": "Nom", + "news": "News", + "open-your-brain": "Ouvrir son cerveau", + "other": "Autre", + "other-moves": "Autres Actions", + "penalties": "Pénalités", + "people-connections": "People with Connections", + "phase1-add-improvements": "Ajoute ces progressions manuellement aux Caracs, elles ne seront pas calculées automatiquement.", + "power": "Puissance", + "puppet-strings": "Marionnettes", + "quarantine": "Réserviste", + "read-a-sitch": "Faire le point ; cerner qq'un", + "regulars": "Habitués", + "remaining-stasis": "Reste en Stase", + "resolve-interest-establishment": "Résoud un intérêt de ton établissement", + "retire-char-safety": "Mettre son perso à la retraite", + "rolls": "lance", + "savvyhead": "Machiniste", + "second-char": "Créer un 2ème perso à jouer", + "security": "Sécurité", + "seduce-or-manipulate": "Séduire ou manipuler", + "sharp": "Rusé", + "show-hide-improvements": "Masquer les Progressions", + "size": "Taille", + "skinner": "Envoûteur", + "source": "Source", + "source-2features": "Ajoute 2 Traits à ta source", + "source-laws": "Change les Lois et Pénalités de la source", + "specialist-jackson": "Status of Specialist Jackson, Tammy M.", + "stasis": "Stase", + "stasis-facilities": "Installations de Stase", + "stat": "Carac", + "stats": "Caracs", + "stock": "Réserves", + "strength": "Points forts", + "studio": "Studio", + "succeeds": "Succès", + "succeeds-partially": "Succès partiel", + "surplus": "Surplus", + "tags": "Tags", + "under-disguises": "Under Their Disguises", + "unlock-stasis-facility": "Une nouvelle option de stase", + "unlocked-facilities": "Installations ouvertes", + "unmasked": "Démasqué, tu es", + "untouched-why": "C'est intact. Pourquoi ?", + "want": "Besoins", + "waterbearer": "Waterbearer", + "weaknesses": "Points faibles", + "weird": "Zarb", + "wolves-maelstrom": "Wolves of the Maelstrom", + "workspace-lifesupport": "Ajoute une unité de soins intensifs à ton atelier pour bosser sur des gens", + "your-bike": "Ta Bécane", + "your-cars": "Bagnole(s)", + "your-den": "Ta Antre", + "your-mask": "Ton Masque" +}