From 2c13f96e2e425bf0ba67673292e26cc77a37fa71 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 27 Dec 2022 22:02:54 -0500 Subject: [PATCH] New translations translation.json (Finnish) --- Official Savage Worlds/translations/fi.json | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/Official Savage Worlds/translations/fi.json b/Official Savage Worlds/translations/fi.json index d164de5bae..87c25cc2b1 100644 --- a/Official Savage Worlds/translations/fi.json +++ b/Official Savage Worlds/translations/fi.json @@ -1045,5 +1045,19 @@ "token-in-rolltemplate-not-showing": "Fixed an issue where if the character sheet didn't have a token assigned, the roll template would still attempt to show the image. Now, if a token is not assigned, the sheet will look to see if an Avatar is assigned for the character and if so, it will use that; if neither a token nor an avatar are assigned, the sheet will uncheck the setting to display the token on the roll template.", "add-artificer-support": "Added support for the Artificer Edge and Arcane Devices; sometimes the user needs to use the Caster's arcane skill, it is now possible to designate an Arcane skill for a weapon. The skill must be checked and configured properly for it to show up in the list of options. Because the user may be using another character's Arcane skill, it's recommended that you add that skill and configure it as temporarily boosted to get the appropriate rank.", "hide-arcane-skills-in-weapons": "Fixed an issue where the arcane skill (Weird Science) wasn't hidden if the user didn't have Weird Science.", - "weapon-shooting-not-rolling-wild-die": "Fixed an issue where rolling Shooting (or Weird Science) from a weapon was not including the Wild Die roll. This fix should automatically fix any broken skills on the sheet, but if for some reason it doesn't, simply change the skill to a different one and then switch it back." + "weapon-shooting-not-rolling-wild-die": "Fixed an issue where rolling Shooting (or Weird Science) from a weapon was not including the Wild Die roll. This fix should automatically fix any broken skills on the sheet, but if for some reason it doesn't, simply change the skill to a different one and then switch it back.", + "custom": "Custom", + "logo-url": "Logo URL", + "background-url": "Background URL", + "background-url-paragraph": "URL to the (custom) background image you want to use on your character sheet.", + "logo-to-show-paragraph": "Select a logo a to display on the character sheet. If you select Custom, use the field below (Logo URL) to indicate the url where the logo image is located.", + "custom-logo-url": "Custom Logo URL", + "custom-logo-url-paragraph": "URL to the (custom) logo image you want to use on your character.", + "background-to-show-paragraph": "Select a background image for the character sheet. If you select Custom, use the field below (Custom Background URL) to indicate the url where the background image is located.", + "custom-logo": "Added the ability to assign your own custom logo to the sheet", + "custom-background": "Added the ability to assign your own custom background to the sheet", + "wounds-remaining": "Added a field that calculates the number of wounds remaining", + "nature-sense": "Added support for Druid Ability Nature Sense from Pathfinder for Savage Worlds; Survival can now be linked with Spirit instead of Smarts only.", + "weapon-rate-of-fire-for-spellcasters": "Fixed an issue with Rates of Fire greater than 2 for spellcasting skills (e.g. Faith, Focus, Spellcasting, etc)", + "firefox-alphanumer-trait-display": "Fixed a bug in Firefox when using the Alphanumeric labels that caused the trait modifier box to wrap to the next line." }