diff --git a/BESM4eExtras/BESM4eExtras.html b/BESM4eExtras/BESM4eExtras.html
index a8bd346343..b270008820 100644
--- a/BESM4eExtras/BESM4eExtras.html
+++ b/BESM4eExtras/BESM4eExtras.html
@@ -10119,7 +10119,7 @@
function setMassiveDamageCharacteristic(debug, timer, value, rowID, level, setObj) {
const targeted = getIsTargeted(debug, timer, value, rowID, setObj);
const focused = getCustomizationValue(debug, timer, value, rowID, 'rank', 'focuseddamage');
- const enemy = value[`repeating_attr_${rowID}_enemy`];
+ const enemy = value[`repeating_attr_${rowID}_enemy`] || '';
const weaponclass = value[`repeating_attr_${rowID}_weaponclass`];
let characteristic = `DM +${level}`;
if (targeted) characteristic = characteristic + ` vs. ${enemy}`;
@@ -13111,6 +13111,7 @@
const maneuverSelected =_.isString(setObj.static_weapon_maneuver_name) ?
setObj.static_weapon_maneuver_name :
value.static_weapon_maneuver_name;
+ if (maneuverSelected === undefined) return;
const maneuverTitleCase = capital(maneuverSelected);
const maneuver = removeWhiteSpace(maneuverSelected);
const acv =