diff --git a/Log Horizon TRPG/translations/ko.json b/Log Horizon TRPG/translations/ko.json new file mode 100644 index 0000000000..2a13098425 --- /dev/null +++ b/Log Horizon TRPG/translations/ko.json @@ -0,0 +1,139 @@ +{ + "Name": "이름", + "Rank": "랭크", + "Racememo": "인간을 선택하면 임의의 기본 능력치 2개에 +1 수정을 받습니다. 이 때 같은 능력 기본치를 2점 올릴 수는 없습니다. 각 캐릭터는 기본 능력치 (STR, DEX, POW, INT)에 추가 할 수 있는 5점의 보너스 포인트를 받습니다. 그러나 랭크 1에는 능력 기본치의 최대치는 7입니다. ", + "Human": "휴먼", + "Elf": "엘프", + "Dwarf": "드워프", + "Half-Alv": "하프알브", + "Werecat": "묘인족", + "Wolf Fang": "낭아족", + "Fox Tail": "호미족", + "Race of Ritual": "법의족", + "Race": "종족", + "Guardian": "가디언", + "Samurai": "사무라이", + "Monk": "몽크", + "Cleric": "클레릭", + "Druid": "드루이드", + "Kannagi": "칸나기", + "Assassin": "어새신", + "Swashbuckler": "스워시버클러", + "Bard": "바드", + "Sorcerer": "소서러", + "Summoner": "서머너", + "Enchanter": "인챈터", + "Class": "메인 직업", + "Subclass": "서브 직업", + "STRENGTH": "STRENGTH", + "DEXTERITY": "DEXTERITY", + "POWER": "POWER", + "INTELLIGENCE": "INTELLIGENCE", + "Athletics (STR)": "운동치 (STR)", + "Endurance (STR)": "내구치 (STR)", + "Disable (DEX)": "해제치 (DEX)", + "Operate (DEX)": "조작치 (DEX)", + "Perception (POW)": "지각치 (POW)", + "Negotiation (POW)": "교섭치 (POW)", + "Knowledge (INT)": "지식치 (INT)", + "Analyze (INT)": "해석치 (INT)", + "Initiative": "행동력", + "Evasion": "회피치", + "Resistance": "저항치", + "Accuracy": "명중치", + "Barrier": "장벽", + "Temp.": "임시", + "Hate": "헤이트", + "Fatigue": "피로", + "Fate Points": "인과력", + "Speed": "이동력", + "Regen": "재생", + "Cancel": "경감", + "Dazed": "멍함", + "Rigor": "경직", + "Confused": "혼란", + "Decay": "쇠약", + "Pursuit": "추가타", + "Staggered": "Staggered", + "Afflicted": "Afflicted", + "Overconfident": "자만", + "Cancel: Spec.": "경감: 조건", + "Weakness": "약점", + "Bonuses": "Bonuses", + "STR": "STR", + "DEX": "DEX", + "POW": "POW", + "INT": "INT", + "HP": "HP", + "Fate": "Fate", + "Athletics": "Athletics", + "Endurance": "Endurance", + "Disable": "Disable", + "Operate": "Operate", + "Perception": "Perception", + "Negotiation": "Negotiation", + "Knowledge": "Knowledge", + "Analyze": "Analyze", + "Gold": "Gold", + "Inventory": "Inventory", + "Right Hand": "Right Hand", + "Attack": "Attack", + "Magic": "Magic", + "P. Def": "P. Def", + "M. Def": "M. Def", + "Range": "Range", + "Close": "Close", + "RhandMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.", + "Left Hand": "Left Hand", + "LhandMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.", + "Armor": "Armor", + "ArmorMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.", + "Accessory": "Accessory", + "AccessoryMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.", + "Bag": "Bag", + "Capacity Incr.": "Capacity Incr.", + "BagMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.", + "Combat Skills": "Combat Skills", + "Timing:": "Timing:", + "Cost": "Cost", + "Target": "Target", + "Timing": "Timing", + "Limit": "Limit", + "Check": "Check", + "Acc vs Eva": "Acc vs Eva", + "Acc vs Res": "Acc vs Res", + "Acc vs Eva (no damage)": "Acc vs Eva (no damage)", + "Acc vs Res (no damage)": "Acc vs Res (no damage)", + "Auto": "Auto", + "Auto (No damage)": "Auto (No damage)", + "Healing": "Healing", + "Custom w/ Damage": "Custom w/ Damage", + "SkillMemo": "Only use this if the skill has an additional accuracy bonus that other skills do not.", + "Acc. Bonus": "Acc. Bonus", + "Damage / Healing": "Damage / Healing", + "+Attack": "+Attack", + "+Magic": "+Magic", + "+Recovery": "+Recovery", + "+Mag+Rec": "+Mag+Rec", + "Physical": "Physical", + "Magical": "Magical", + "Direct": "Direct", + "Flame": "Flame", + "Shock": "Shock", + "Frost": "Frost", + "Spirit": "Spirit", + "Blight": "Blight", + "Holy": "Holy", + "Penetrating": "Penetrating", + "Base STR": "Base STR", + "Base DEX": "Base DEX", + "Base POW": "Base POW", + "Base INT": "Base INT", + "General Skills": "General Skills", + "SR": "SR", + "Max SR": "Max SR", + "Custom": "Custom", + "Recovery": "Recovery", + "P. Defense": "P. Defense", + "M. Defense": "M. Defense" +}