diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css index ea2f8c44ed..a3e0c47532 100644 --- a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css +++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css @@ -210,6 +210,7 @@ img[alt="PC9"], img[alt="PC10"], img[alt="PC11"], + img[alt="PC12"], img[alt="Cat1"], img[alt="Cat2"] { visibility: hidden; @@ -238,7 +239,7 @@ input[name="attr_Portrait"][value="PC9"] + div img[alt="PC9"], input[name="attr_Portrait"][value="PC10"] + div img[alt="PC10"], input[name="attr_Portrait"][value="PC11"] + div img[alt="PC11"], - input[name="attr_Portrait"][value="PC11"] + div img[alt="PC11"], + input[name="attr_Portrait"][value="PC12"] + div img[alt="PC12"], input[name="attr_Portrait"][value="Cat1"] + div img[alt="Cat1"], input[name="attr_Portrait"][value="Cat2"] + div img[alt="Cat2"] { visibility: visible; @@ -449,7 +450,8 @@ input[name="attr_Portrait"]:not([value="PC8"]) ~ div .sheet-PC8, input[name="attr_Portrait"]:not([value="PC9"]) ~ div .sheet-PC9 , input[name="attr_Portrait"]:not([value^="PC10"]) ~ div .sheet-PC10, - input[name="attr_Portrait"]:not([value^="PC11"]) ~ div .sheet-PC11 { + input[name="attr_Portrait"]:not([value^="PC11"]) ~ div .sheet-PC11, + input[name="attr_Portrait"]:not([value^="PC12"]) ~ div .sheet-PC12 { display: none; visibility: hidden; } diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html index 68fe645cac..77a071d6b5 100644 --- a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html +++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html @@ -18,6 +18,7 @@ PC9 PC10 PC11 + PC12 Cat1 Cat2 @@ -43,6 +44,7 @@ PC9 PC10 PC11 + PC12 Cat1 Cat2 @@ -63,6 +65,7 @@ +

Name:

@@ -472,6 +475,31 @@ + +
+

+ + + d4 + d6 + d8 + d10 + d12 + + + + + Archery +

+
+

@@ -587,6 +615,29 @@

+ +
+

+ + + d4 + d6 + d8 + d10 + d12 + + + Mathematics +

+
+

@@ -1281,6 +1332,30 @@

+
+
+

Evenerean Fenfolk 8

+
+
+

Marsh Ranger 8

+
+ The Bigger They Are: When you are in a test, contest, or challenge against an opponent who is at least twice as big as you are, spend a Plot Point to double your Marsh Ranger distinction die and keep an extra die in your total. +
+
+
+

Watchful Expatriate 8

+
+ Always on Guard: Spend a Plot Point to create a 8 asset for an ally who is in the same challenge as you are, and who has not yet taken their turn. +
+
+
+
+
+ Hinder: Gain a Plot Point when you switch out a distinction’s 8 for a4 +
+
+
+

Assets

@@ -1359,6 +1434,10 @@
  • Eciov Eht Laets (Silence)
  • +
    +

    Heavy Bow 8

    +

    A military-grade bow that fires spear-like arrows through dense underbrush.

    +
    @@ -2083,4 +2162,4 @@ - \ No newline at end of file + diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/PC12.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC12.png new file mode 100644 index 0000000000..304e79ca17 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC12.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/readme.md b/CortexPrime-Tales-of-Xadia-Playtest/readme.md index 12cd78e22c..b9f981295a 100644 --- a/CortexPrime-Tales-of-Xadia-Playtest/readme.md +++ b/CortexPrime-Tales-of-Xadia-Playtest/readme.md @@ -36,6 +36,10 @@ Artwork and graphics © and ™ Wonderstorm, Inc. All rights reserved. ##Changelog +### v.1.5 2021-06-02 + +Added further Pre-Gen characters. + ### v.1.4 2021-05-26 Added further Pre-Gen characters.