diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css
index ea2f8c44ed..a3e0c47532 100644
--- a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css
+++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css
@@ -210,6 +210,7 @@
img[alt="PC9"],
img[alt="PC10"],
img[alt="PC11"],
+ img[alt="PC12"],
img[alt="Cat1"],
img[alt="Cat2"] {
visibility: hidden;
@@ -238,7 +239,7 @@
input[name="attr_Portrait"][value="PC9"] + div img[alt="PC9"],
input[name="attr_Portrait"][value="PC10"] + div img[alt="PC10"],
input[name="attr_Portrait"][value="PC11"] + div img[alt="PC11"],
- input[name="attr_Portrait"][value="PC11"] + div img[alt="PC11"],
+ input[name="attr_Portrait"][value="PC12"] + div img[alt="PC12"],
input[name="attr_Portrait"][value="Cat1"] + div img[alt="Cat1"],
input[name="attr_Portrait"][value="Cat2"] + div img[alt="Cat2"] {
visibility: visible;
@@ -449,7 +450,8 @@
input[name="attr_Portrait"]:not([value="PC8"]) ~ div .sheet-PC8,
input[name="attr_Portrait"]:not([value="PC9"]) ~ div .sheet-PC9 ,
input[name="attr_Portrait"]:not([value^="PC10"]) ~ div .sheet-PC10,
- input[name="attr_Portrait"]:not([value^="PC11"]) ~ div .sheet-PC11 {
+ input[name="attr_Portrait"]:not([value^="PC11"]) ~ div .sheet-PC11,
+ input[name="attr_Portrait"]:not([value^="PC12"]) ~ div .sheet-PC12 {
display: none;
visibility: hidden;
}
diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html
index 68fe645cac..77a071d6b5 100644
--- a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html
+++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html
@@ -18,6 +18,7 @@
+
@@ -43,6 +44,7 @@
+
@@ -63,6 +65,7 @@
+
A military-grade bow that fires spear-like arrows through dense underbrush.
+