diff --git a/Shadowrun Sixth World/translations/pb.json b/Shadowrun Sixth World/translations/pb.json new file mode 100644 index 0000000000..cce97bd2ba --- /dev/null +++ b/Shadowrun Sixth World/translations/pb.json @@ -0,0 +1,558 @@ +{ + "a": "A", + "acc": "ACC", + "accel": "Accel", + "acceleration": "Acceleration", + "acid": "Acid", + "acidprotection": "Acid Protection", + "act": "Act", + "actions": "Actions (AC)", + "active": "Active", + "activeprogramslots": "Active Program Slots", + "addedgetodicepool": "Add Edge to dice pool and make 6's explode", + "adept": "Adept", + "adeptpowers": "Adept Powers", + "age": "Age", + "agility": "Agility", + "air": "Air", + "alchemy": "Alchemy", + "alphaware": "Alphaware", + "ammo": "Ammo", + "ap": "AP", + "ar": "AR", + "archetype": "Archetype", + "armor": "Armor", + "armorrating": "Armor Rating", + "arms": "Arms", + "assensing": "Assensing", + "astralini": "Astral Init", + "astralinitiative": "Astral Initiative", + "astralinitiativedice": "Astral Initiative Dice", + "astral": "Astral", + "athletics": "Athletics", + "attack": "Attack", + "attacks": "Attacks", + "attackrating": "Attack Rating", + "attribute": "Attribute", + "attributearray": "Attribute Array", + "attributes": "Attributes", + "atv": "Atv", + "augmentations": "Augmentations", + "augs": "Augs", + "autosofts": "Autosofts", + "awakened": "Awakened", + "b": "B", + "backdoorentry": "Backdoor Entry", + "base": "Base", + "baseslider": "Base slider", + "beasts": "Beasts", + "betaware": "Betaware", + "bf": "BF", + "bike": "Bike", + "biofeedback": "Biofeedback", + "biotech": "Biotech", + "birthname": "Birth Name", + "blast": "Blast", + "boat": "Boat", + "body": "Body", + "Body + Willpower": "Body + Willpower", + "bonuses": "Bonuses", + "bruteforce": "Brute Force", + "bump4s": "Bump 4s To 5s", + "burstfire": "Burst Fire (BF)", + "bus": "Bus", + "c": "C", + "capacity": "Capacity", + "car": "Car", + "category": "Category", + "changeicon": "Change Icon", + "character": "Character", + "charactername": "Character Name", + "charisma": "Charisma", + "checkos": "Check OS", + "chem": "Chem", + "chemical": "Chemical", + "clearsight": "Clearsight", + "close": "Close", + "closecombat": "Close Combat", + "cm": "CM", + "cold": "Cold", + "coldprotection": "Cold Protection", + "coldsiminit": "Cold Sim Init", + "coldsiminitiative": "Cold Sim Initiative", + "coldsiminitiativedice": "Cold Sim VR Dice", + "combat": "Combat", + "combattype": "Combat Type", + "command": "Command", + "commandconsole": "Command Console", + "combat_paralysis": "Combat Paralysis", + "commlink": "Commlink", + "compilesprite": "Compile Sprite", + "compiling": "Compiling", + "complexform": "Complex Form", + "complexforms": "Complex Forms", + "composure": "Composure", + "con": "Con", + "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", + "conditionmonitor": "Condition Monitor", + "conditionmonitorm": "Condition Monitor (M)", + "conditionmonitormax": "Condition Monitor Max", + "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", + "conditionmonitorpm": "Condition Monitor (P/M)", + "conditionmonitorps": "Condition Monitor (P/S)", + "conjuring": "Conjuring", + "connection": "Connection", + "contact": "Contact", + "contacts": "Contacts", + "controldevice": "Control Device", + "convert": "Convert Measurements", + "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", + "core": "Core", + "corecombatinfo": "Core Combat Info", + "couriersprite": "Courier Sprite", + "crackfile": "Crack File", + "cracking": "Cracking", + "cracksprite": "Crack Sprite", + "crashprogram": "Crash Program", + "cumulative": "Cumulative", + "currentessence": "Total", + "cybercombat": "Cybercombat", + "cyberdeck": "Cyberdeck", + "cyberjack": "Cyberjack", + "d6": "d6", + "dam": "Dam", + "damage": "Damage", + "damagetype": "Combat Damage", + "data_processing": "Data Processing", + "dataproc": "Data Proc.", + "dataspike": "Data Spike", + "datasprite": "Data Sprite", + "decompiling": "Decompiling", + "default": "Unskilled Skill Use", + "defense": "Defense", + "defenses": "Defenses", + "defenserating": "Defense Rating", + "defense attribute": "Defense Attribute", + "defense matrix attribute": "Defense Matrix Attribute", + "deltaware": "Deltaware", + "detection": "Detection", + "device": "Device", + "devicerating": "Device Rating", + "devicetype": "Device Type", + "dice": "Dice", + "dicepoolmodifiers": "Dice pool modifiers", + "direct": "Direct", + "directcombat": "Direct Combat", + "directcombatarea": "Direct Combat, Area", + "directmagicdefense": "Direct Magic Defense", + "disarmdatabomb": "Disarm Data Bomb", + "disguise": "Disguise", + "diving": "Diving", + "dr": "DR", + "drain": "Drain", + "drain-2": "Drain 2", + "drone": "Drone", + "duration": "Duration", + "e": "E", + "earth": "Earth", + "echo": "Echo", + "echos": "Echos", + "editfile": "Edit File", + "edge": "Edge", + "effecttype": "Effect Type", + "elec": "Elec", + "electricalprotection": "Eletrical Protection", + "electronics": "Electronics", + "electronicwarfare": "Electronic Warfare", + "emerged": "Emerged", + "enable_modifier_changes": "Enable Modifier Changes", + "enable_unrestricted_modifiers": "Enable Unrestricted Modifiers", + "enchanting": "Enchanting", + "encryptfile": "Encrypt File", + "engineering": "Engineering", + "enterexithost": "Enter/Exit Host", + "erasematrixsignature": "Erase Matrix Signature", + "ess": "Ess", + "esscost": "Ess Cost", + "essence": "Essence", + "essencecost": "Essence Cost", + "essencemodifier": "Mod", + "ethnicity": "Ethnicity", + "evasion": "Evasion", + "exoticmelee": "Exotic Melee", + "exoticweapon": "Exotic Weapon", + "exoticweapons": "Exotic Weapons", + "exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool", + "expertise": "Expertise (+3)", + "extended": "Extended", + "f": "F", + "fa": "FA", + "fade": "Fade", + "fadevalue": "Fade Value", + "fakeid": "Fake ID", + "fakesin": "Fake SIN", + "fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes", + "far": "Far", + "faultsprite": "Fault Sprite", + "favor": "Favor", + "favors": "Favors", + "file": "File", + "fire": "Fire", + "firearms": "Firearms", + "fireprotection": "Fire Protection", + "firewall": "Firewall", + "firingmodes": "Firing Modes", + "fixedwingaircraft": "Fixed Wing Aircraft", + "focus": "Focus", + "force": "Force", + "formatdevice": "Format Device", + "ft-m": "Feet <=> Meters", + "fullauto": "Full Auto (FA)", + "fullmatrixdefense": "Full Matrix Defense", + "funds": "Funds", + "gear": "Gear", + "gm": "To GM", + "gm-whisper": "Whisper Roll to GM", + "/w GM": "/w GM", + "grade": "Grade", + "gravity": "Gravity", + "grenade": "Grenade", + "grunt": "Grunt", + "gruntgroupmember": "Grunt Group Member", + "guardian": "Guardian", + "guidance": "Guidance", + "gz": "GZ", + "hand": "Hand", + "handling": "Handling", + "handoff": "Hand (Off)", + "hashcheck": "Hash Check", + "hasmatrixdevice": "Has Matrix Device", + "healing": "Healing", + "health": "Health", + "heat": "Heat", + "height-u": "Height", + "hermeticism": "Hermeticism", + "hermeticism-charisma": "Hermeticism (Charisma)", + "hermeticism-intuition": "Hermeticism (Intuition)", + "hermeticism-logic": "Hermeticism (Logic)", + "hide": "Hide", + "highpaintolerance": "High Pain Tolerance", + "host": "Host", + "host_rating": "Host Rating", + "hotsiminit": "Hot Sim Init", + "hotsiminitiative": "Hot Sim Initiative", + "hotsiminitiativedice": "Hot Sim VR Dice", + "hovercraft": "Hovercraft", + "i": "I", + "ic": "IC", + "ic limit": "IC Limit", + "idslifestylecurrency": "SINs/Lifestyles/Currency", + "lifestylelicensesnotes": "Lifestyle / Licenses / Notes", + "illusion": "Illusion", + "indirect": "Indirect", + "indirectcombat": "Indirect Combat", + "indirectcombatarea": "Indirect Combat, Area", + "indirectmagicdefense": "Indirect Magic Defense", + "influence": "Influence", + "init": "Init", + "init_actions": "Initiative / Actions", + "initiate": "Initiate", + "initiation": "Initiation", + "initiategrade": "Initiate Grade", + "initiative": "Initiative", + "initiativedice": "Initiative Dice", + "instant": "Instant", + "interval": "Interval", + "intrusioncountermeasures": "Intrusion Countermeasures", + "intuition": "Intuition", + "item": "Item", + "jackout": "Jack Out", + "jamsignals": "Jam Signals", + "judgeintentions": "Judge Intentions", + "jumpintoriggeddevice": "Jump Into Rigged Device", + "karma": "Karma", + "kin": "Kin", + "knowledge": "Knowledge", + "knowledgeskills": "Knowledge Skills", + "l": "L", + "language": "Language", + "languageskills": "Language Skills", + "largedrone": "Large Drone", + "launcher": "Launcher", + "lav": "LAV", + "lb-kg": "Pounds <=> Kilograms", + "level": "Level", + "licenses": "Licenses", + "lifestyle": "Lifestyle", + "liftcarry": "Lift & Carry", + "limited": "Limited", + "logic": "Logic", + "Logic + Intuition": "Logic + Intuition", + "los": "LOS", + "los (a)": "LOS (A)", + "lowpaintolerance": "Low Pain Tolerance", + "loyalty": "Loyalty", + "ltav": "LTAV", + "lvl": "Lvl", + "m": "M", + "machinesprite": "Machine Sprite", + "mage": "Mage", + "magic": "Magic", + "magicar": "Magic AR", + "magicres": "Magic/Resonance", + "maj": "Maj", + "major": "Major", + "mana": "Mana", + "maneuvering": "Maneuvering", + "manipulation": "Manipulation", + "martialarts": "Martial Arts", + "matrix": "Matrix", + "matrixactions": "Matrix Actions", + "matrixdevice": "Matrix Device", + "matrixinit": "Matrix AR Init", + "matrixinitiative": "Matrix AR Initiative", + "matrixinitiativebonus": "Matrix Initiative Bonus", + "matrixinitiativedice": "Matrix AR Initiative Dice", + "matrixmajor": "Matrix Major Actions", + "matrixminor": "Matrix Minor Actions", + "matrixperception": "Matrix Perception", + "matrixsearch": "Matrix Search", + "matrixsoak": "Matrix Soak", + "maxspeed": "Max Speed", + "mediumdrone": "Medium Drone", + "melee": "Melee", + "meleeweapons": "Melee Weapons", + "memory": "Memory", + "mental": "Mental", + "meta": "Meta", + "metamagic": "Metamagic", + "metatype": "Metatype", + "mi-km": "Miles <=> Kilometers", + "microdrone": "Microdrone", + "minidrone": "Minidrone", + "minor": "Minor", + "min": "Min", + "misc": "Misc", + "miscmagic": "Miscellaneous Magic", + "mod": "Mod", + "mode": "Mode", + "model": "Model", + "modeoptions": "Mode Options", + "modes": "Modes", + "modifications": "Modifications", + "modifier": "Modifier", + "modifier_text_boxes": "Modifier Text Boxes", + "modifierdice": "Modifier Dice", + "modifiers": "Modifiers", + "movement": "Movement", + "movementmodifier": "Movement Modifier", + "mtoc": "M-TOC", + "multisense": "Multi-Sense", + "mundane": "Mundane", + "mysticadept": "Mystic Adept", + "n": "N", + "name": "Name", + "namealias": "NAME/PRIMARY ALIAS", + "natural": "Natural", + "naturalhealingphysical": "Natural Healing (Physical)", + "naturalhealingstun": "Natural Healing (Stun)", + "nauticalmechanic": "Nautical Mechanic", + "near": "Near", + "non-aspected": "Non-Aspected", + "noroll": "No Roll", + "none": "None", + "notes": "Notes", + "notoriety": "Notoriety", + "number_grunts": "# Grunts", + "nuyen": "nuyen", + "options": "Options", + "other": "Other", + "outdoors": "Outdoors", + "overclock": "Overclock", + "overflow": "Overflow", + "overflowmodifier": "Overflow Modifier", + "p": "P", + "painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.", + "paintolerance": "Pain Tolerance", + "pas": "Pas", + "passive": "Passive", + "paydata": "Pay Data", + "pc": "PC", + "perception": "Perception", + "permanent": "Permanent", + "persona": "Persona", + "personal": "Personal Data", + "physical": "Physical", + "physicalbonus": "Physical Bonus", + "physicaldamagetrack": "Physical Damage Track", + "pilot": "pilot", + "piloting": "Piloting", + "plant": "Plant", + "player": "Player", + "playername": "Player Name", + "plot": "Plot", + "pool": "Pool", + "potency": "Potency", + "power": "Power", + "powers": "Powers", + "pr": "Professional Rating", + "prep": "Prep...", + "preparation": "Preparation", + "preparations": "Preparations", + "primary": "Primary", + "primaryarmor": "Primary Armor", + "primarylifestyle": "Primary Lifestyle", + "primarymeleeweapon": "Primary Melee Weapon", + "primaryrangedweapon": "Primary Ranged Weapon", + "probe": "Probe", + "programs": "Programs", + "pspecial": "Physical, Special", + "public": "Public", + "publicawareness": "Public Awereness", + "pwc": "PWC", + "qualities": "Qualities", + "quality": "Quality", + "quantity": "Quantity", + "r": "R", + "radi": "Radi.", + "radiationprotection": "Radiation Protection", + "range": "Range", + "ranged": "Ranged", + "rangedweapons": "Ranged Weapons", + "rating": "Rating", + "rating modifier": "rating modifier", + "rc": "RC", + "reach": "Reach", + "reaction": "Reaction", + "rebootdevice": "Reboot Device", + "recoil": "Recoil", + "reconfigurematrixattribute": "Reconfigure Attribute", + "relatedlifestyle": "Related Lifestyles", + "reputation": "Reputation", + "rerolling": "Rerolling", + "reset": "Reset?", + "resetphysicaltrack": "Reset Physical Track", + "resetstuntrack": "Reset Stun Track", + "resettoggle": "Reset skills, powers and weapons when changing type or force", + "resistfade": "Resist Fade", + "resists": "Resists", + "resonance": "Resonance", + "ritual": "Ritual", + "rituals": "Rituals", + "rollbuttonsdisclaimer": "None of these roll buttons account for specialization, expertise or any other mods that may be appropriate. Turn on the [Modifiers] toggle at the top of the sheet and add the modifiers there.", + "rolls": "Rolls", + "rotorcraft": "Rotorcraft", + "rtg": "RTG", + "runmodifier": "Run Modifier", + "running": "Running", + "s": "S", + "sa": "SA", + "sculpting": "Sculpting", + "seat": "Seat", + "seats": "Seats", + "securityprocedures": "Security Procedures", + "self": "Self", + "semiauto": "Semi-Auto (SA)", + "sendmessage": "Send Message", + "sensor": "Sensor", + "setdatabomb": "Set Data Bomb", + "sex": "Sex", + "shadowamps": "Shadow Amps", + "shamanism": "Shamanism", + "shamanism-charisma": "Shamanism (Charisma)", + "shamanism-intuition": "Shamanism (Intuition)", + "shamanism-logic": "Shamanism (Logic)", + "sheetdescription": "Set the default sheet type.", + "sheetselect": "Sheet Select", + "sheettype": "Sheet Type", + "ship": "Ship", + "singlesense": "Single-Sense", + "singleshot": "Single Shot (SS)", + "sinname": "SIN Name", + "skill": "Skill", + "skills": "Skills", + "slaveddevices": "Slaved Devices", + "sleaze": "Sleaze", + "smalldrone": "Small Drone", + "snoop": "Snoop", + "soak": "Soak", + "soakmatrix": "Soak Matrix", + "soakbiofeedback": "Soak Biofeedback", + "social": "Social", + "social_rating": "Social Rating", + "social_rating_desc": "Charisma + Armor Social Mods", + "sorcery": "Sorcery", + "special": "Special", + "specialization": "Specialization (+2)", + "speed": "Speed", + "speedoff": "Speed (Off)", + "spell": "Spell", + "spells": "Spells", + "spirit": "Spirit", + "spoofcommand": "Spoof Command", + "sprint": "Sprint", + "sprite": "Sprite", + "sprites": "Sprites", + "ss": "SS", + "standard": "Standard", + "stealth": "Stealth", + "streetcred": "Street Cred", + "strength": "Strength", + "stun": "Stun", + "stunbonus": "Stun Bonus", + "stundamagetrack": "Stun Damage Track", + "style": "Style", + "submarine": "Submarine", + "submersion": "Submersion", + "submersionlevel": "Submersion Level", + "summonspirit": "Summon Spirit", + "sustained": "Sustained", + "switchinterfacemode": "Switch Mode", + "t": "T", + "t (a)": "T (A)", + "target": "Target", + "targeting": "Targeting", + "tarpit": "Tar Pit", + "task": "Task", + "tasking": "Tasking", + "tasks": "Tasks", + "technique": "Technique", + "technomancer": "Technomancer", + "temp": "Temp", + "temporarymodifiers": "Temporary Modifiers", + "threshold": "Threshold", + "thrown": "Thrown", + "time": "Time", + "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", + "total": "Total", + "total karma": "Total Karma", + "tracked": "Tracked", + "trailer": "Trailer", + "touch": "Touch", + "traceicon": "Trace Icon", + "tradition": "Tradition", + "trigger": "Trigger", + "truck": "Truck", + "type": "Type", + "used": "Used", + "van": "Van", + "vehicle": "Vehicle", + "vehicleweapons": "Vehicle Weapons", + "vtolvstol": "VTOL/VSTOL", + "w": "W", + "walkmodifier": "Walk Modifier", + "water": "Water", + "weakness": "Weakness", + "weapon": "Weapon", + "weapons": "Weapons", + "weapontargeting": "[Weapon] Targeting", + "weight": "Weight", + "whisper": "Whisper", + "whisperdescription": "Set the default for rolling in public or to gm.", + "whispergm": "Whisper rolls to GM", + "wilddie": "Change Last # Dice To Wild Dice", + "willpower": "Willpower", + "Willpower + Charisma": "Willpower + Charisma", + "Willpower + Intuition": "Willpower + Intuition", + "wounds": "Wounds" +} \ No newline at end of file