diff --git a/City Of Mist Official/translations/pt.json b/City Of Mist Official/translations/pt.json index a079a1965b..1865b07485 100644 --- a/City Of Mist Official/translations/pt.json +++ b/City Of Mist Official/translations/pt.json @@ -1,89 +1,89 @@ { - "Improvement-1": "Improvement 1", - "Improvement-2": "Improvement 2", - "Improvement-3": "Improvement 3", - "Improvement-4": "Improvement 4", - "Improvement-5": "Improvement 5", + "Improvement-1": "Melhoria 1", + "Improvement-2": "Melhoria 2", + "Improvement-3": "Melhoria 3", + "Improvement-4": "Melhoria 4", + "Improvement-5": "Melhoria 5", "LOGOS": "LOGOS:", "MYTHOS": "MYTHOS:", "TAG:": "TAG:", "adaptation": "Adaptação", - "ally": "Ally", + "ally": "Aliado", "attn": "ATTN:", - "base-of-operation": "Base of Operation", - "bastion": "Bastion", + "base-of-operation": "Base de Operações", + "bastion": "Bastião", "build-up": "BUILD-UP:", - "burn-tag-for-hit": "BURN TAG FOR HIT -", - "change-game-button": "Change The Game", + "burn-tag-for-hit": "QUEIME UMA TAG PARA ACERTAR -", + "change-game-button": "Mude O Jogo", "change-game-dynamite": "You get **Juice=Power (min 3)**. Spend your Juice, 1 for 1, to gain the following effects: Additionaly you can choose to activate one of the following special effects by spending 1 juice: By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", - "change-game-fail": "You miss! The MC can invoke one of their MC moves.", + "change-game-fail": "Você erra! O MC pode invocar um de seus movimentos de MC.", "change-game-great-succ": "You get **Juice=Power (min 2)**. Spend your Juice, 1 for 1, to gain the following effects:
By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", "change-game-min-succ": "You get **Juice=Power (min 1)**. Spend your Juice, 1 for 1, to gain the following effects:
By default, your effect is topical (affects one target), temporary (only affects the next relevant action), and discernible.", - "change-the-game-button": "Change The Game", - "character-card": "CHARACTER CARD", - "character-name": "CHARACTER NAME", - "character-notes": "Character notes...", - "cinematic-move": "Cinematic Move", + "change-the-game-button": "Mude O Jogo", + "character-card": "CARTÃO DE PERSONAGEM", + "character-name": "NOME DO PERSONAGEM", + "character-notes": "Notas do personagem...", + "cinematic-move": "Movimento Cinemático", "cinematic-move-desc": "Cinematic Move**When answers to your Mystery are within reach, but you forego them**, mark Fade on that Mystery’s theme.
**When your Identity demands you act or speak in a given way and you don’t**, mark Crack on that Identity’s theme.
**When you sacrifice something you truly want in order to abide by your Identity**, mark Attention on that Identity’s theme.", - "cinematic-moves": "CINEMATIC MOVES", - "clues": "CLUES", - "concept": "Concept...", - "conjuration": "Conjuration", + "cinematic-moves": "MOVIMENTO CINEMÁTICO", + "clues": "PISTAS", + "concept": "Conceito...", + "conjuration": "Conjuração", "convince-button": "Convencer", "convince-dynamite": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or change their agenda to include yours and take a **tier-2** temporary status representing your influence.", - "convince-fail": "You miss! The MC can invoke one of their MC moves.", + "convince-fail": "Você erra! O MC pode invocar um de seus movimentos de MC.", "convince-great-succ": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or change their agenda to include yours, at least for the time being.", "convince-mid-succ": "Choose a relevant status with **tier=Power**. Your target can choose either to take the status or give in a little, but protect their own agenda.", - "core-moves": "CORE MOVES", + "core-moves": "MOVIMENTOS BÁSICOS", "crack": "CRACK:", - "credits-button": "Geek Out During Credits", + "credits-button": "Pirar Durante os Créditos", "credits-button-desc": "**At the end of the session**, when the credits-button roll, go around the table. Each player can answer one or more of the following questions:", "credits-desc": "**At the end of the session**, when the credits roll, go around the table. Each player can answer one or more of the following questions:", - "crew": "CREW:", - "crew-theme": "CREW THEME", - "defining-event": "Defining Event", - "defining-relationship": "Defining Relationship", - "destiny": "Destiny", - "disable-desc": "DISABLE DESCRIPTIONS -", - "divination": "Divination", - "divinination": "Divination", - "downtime-button": "Montage (Downtime)", + "crew": "EQUIPE:", + "crew-theme": "TEMA DE EQUIPE", + "defining-event": "Definindo Evento", + "defining-relationship": "Definindo Relações", + "destiny": "Destino", + "disable-desc": "DESABILITAR DESCRIÇÕES -", + "divination": "Adivinhação", + "divinination": "Adivinhação", + "downtime-button": "Montagem (Downtime)", "downtime-button-desc": "**Whenever your character has some downtime-button**, choose one way to spend it:
The MC can cue into any of the montage events and continue them as scenes.", - "downtime-desc": "**Whenever your character has some downtime**, choose one way to spend it:
The MC can cue into any of the montage events and continue them as scenes.", - "eliminate-nemeses": "Get closure from your Nemeses", - "end-of-road": "End Of The Road", - "end-road-desc": "**If your Identity ever becomes resolved**, rephrase it in the same spirit to describe a new goal, a greater scope, a new angle, etc. Alternatively, if this aspect of your life truly ended, you may replace this Identity’s theme.", - "expression": "Expression", - "extra-theme": "Gain an extra theme", - "face-danger": "Face Danger", - "face-danger-button": "Face Danger", - "face-danger-desc": "You avoid the status completely and choose one: ", - "face-danger-fail": "You miss! You take the full status.", - "face-danger-max-succ": "You fend off the effect and take no status at all. ", - "face-danger-min-succ": "You take the status, but with -1 tier.", - "fade": "FADE:", - "find-answers-button": "Finally, Some Answers", - "find-mistery-desc": "**When you find answers to your Mystery**, choose one, two, or all three:
You gain a deeper understanding of your Mythos, of the subject of your Mystery, or of the link between your Mystery and your Mythos. Mark Attention on the theme to which this Mystery belongs.
You are shocked by the discovery to the point of rejecting your Mythos or an aspect of your ordinary life. Mark Fade or Crack on any theme.
Your questions are answered. Choose a new Mystery for this theme.", + "downtime-desc": "Quando quer que seu personagem tenha algum downtime**, escolha uma forma para usá-lo:
O MC pode ter uma deixa dentro de qualquer evento da montagem e continuar, então, as cenas.", + "eliminate-nemeses": "Obtenha o encerramento de seu Nemeses", + "end-of-road": "Fim da Estrada", + "end-road-desc": "**Se sua identidade for resolvida em algum momento**, reformule-o com o mesmo espírito para descrever um novo objetivo, um escopo maior, um novo ângulo, etc. Alternativamente, se este aspecto da sua vida realmente acabar, você pode substituir o tema desta Identidade.", + "expression": "Expressão", + "extra-theme": "Ganhe um tema extra", + "face-danger": "Encarar o Perigo", + "face-danger-button": "Encarar o Perigo", + "face-danger-desc": "Você evita o status completamente e escolhe um: ", + "face-danger-fail": "Você erra! Você recebe todo o status.", + "face-danger-max-succ": "Você escapa do efeito e não assume nenhum status. ", + "face-danger-min-succ": "Você recebe o status, mas com tier -1.", + "fade": "DESVANESCER:", + "find-answers-button": "Finalmente, Algumas Respostas", + "find-mistery-desc": "**Quando você encontrar respostas para o seu mistério**, escolha um, dois, ou todos três:
Você adquire uma compreensão mais profunda do seu Mythos, do assunto do seu Mistério ou da ligação entre o seu Mistério e o seu Mythos. Marque Atenção no tema que pertence este Mistério.
Você está chocado com a descoberta a ponto de rejeitar seu Mythos ou um aspecto comum de sua vida. Marque Desvanescer ou Crack em qualquer tema.
Suas perguntas foram respondidas. Escolha um novo mistério para este tema.", "flashback-button": "Flashback", - "flashback-button-desc": "Once per session, when you have the spotlight", - "flashback-desc": "Once per session, when you have the spotlight", - "flip-card": "FLIP CARD", - "flipside": "FLIPSIDE:", - "flipside-theme-lost-replace": "What does it mean for this theme to be lost? What theme would replace it?", + "flashback-button-desc": "Uma vez por sessão, quando você tem o holofote", + "flashback-desc": "Uma vez por sessão, quando você tem o holofote", + "flip-card": "VIRE A CARTA", + "flipside": "OUTRO LADO:", + "flipside-theme-lost-replace": "O que significa perder esse tema? Que tema o substituiria?", "great-success": "Great Success", "hard-choice-button": "Make A Hard Choice", "help": "HELP", "hit-with-all-button": "Hit With All You've Got", - "hit-with-all-dynamite": "You give the target an appropriate status of your choice with **tier=Power**. Choose 1: Standard list: ", + "hit-with-all-dynamite": "Você dá ao alvo um status apropriado de sua escolha com **ranque=Poder**. Escolha 1: Lista padrão: ", "hit-with-all-fail": "You miss! The MC can invoke one of their MC moves.", - "hit-with-all-max-succ": "You give the target an appropriate status of your choice with **tier=Power**. Choose 2: ", - "hit-with-all-min-succ": "You give the target an appropriate status of your choice with **tier=Power**. Choose 1:", + "hit-with-all-max-succ": "Você dá ao alvo um status apropriado de sua escolha com **ranque=Poder**. Escolha 2: ", + "hit-with-all-min-succ": "Você dá ao alvo um status apropriado de sua escolha com **ranque=Poder**. Escolha 1:", "hurt": "HURT", "identity": "Identity...", "improvements": "IMPROVEMENTS:", "instructions": "1. Describe your character’s action.
2. Activate the Tags and Statuses relevant to your character's action.
3. Press the button for the Move your action triggers.
4. Follow the outcome description based on your score.", "investigate-button": "Investigate", - "investigate-dynamite": "Your investigation reveals a key detail. The MC will reveal the most valuable detail in the scene that your investigation could reveal.
Additionally you get **Clues=Power**. Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead.", + "investigate-dynamite": "Sua investigação revela um detalhe importante. O MC revelará os detalhes mais valiosos da cena que sua investigação pode revelar.
Além disso, você obtém **Pistas=Poder**. Gaste suas pistas 1 a 1 para fazer ao MC uma pergunta sobre o assunto de sua investigação ou faça a outro jogador uma pergunta relevante sobre seu personagem. Eles devem dar uma resposta direta ou uma orientação sólida.", "investigate-fail": "You miss! The MC can invoke one of their MC moves.", "investigate-max-succ": "You get **Clues=Power.**
Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead.", "investigate-min-succ": "You get **Clues=Power.**
Spend your Clues 1-to-1 to ask the MC a question about the subject of your investigation or ask another player a relevant question about their character. They must give you either a straight answer or a solid lead. They can also choose 1:", @@ -129,32 +129,32 @@ "sneak-around-fail": "You miss! The MC can invoke one of their MC moves.", "sneak-around-max-succ": "Everyone that should fall for it falls for it.", "sneak-around-min-succ": "It got complicated. The MC chooses one: ", - "stop-holding-back-button": "Stop. Holding. Back.", + "stop-holding-back-button": "Parar. Esperar. Voltar.", "stop-holding-back-button-dynamite": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack on one theme.
**No Return:** Mark Fade/Crack and burn all the power tags on one theme.
**Ultimate:** Replace one theme.", "stop-holding-back-button-fail": "You lose control over your powers or fail to use them as planned. The MC will decide how, and what the consequences are. You also pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", "stop-holding-back-button-min-succ": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", "stop-holding-back-min-succ": "You achieve exactly what you wanted to achieve and pay the price:
**Significant:** Mark Fade/Crack and burn all the power tags on one theme.
**No Return:** Replace one theme.
**Ultimate:** You are killed, destroyed, or transformed forever (for now). Take a tier-6 status.", - "story-tag": "STORY TAG", - "subversion": "Subversion", - "subversione": "Subversion", - "take-a-risk-button": "Take The Risk", - "take-risk-button": "Take A Risk", + "story-tag": "TAG DE HISTÓRIA", + "subversion": "Subversão", + "subversione": "Subversão", + "take-a-risk-button": "Assuma Um Risco\"", + "take-risk-button": "Assuma O Risco", "take-risk-dynamite": "You pull it off spectacularly and even turn the situation to your advantage. (**Juice=2**)", - "take-risk-fail": "You miss! The MC can invoke one of their MC moves.", - "take-risk-max-succ": "You do it, somehow.", - "take-risk-min-succ": "Things get messy. The MC will offer you a hard bargain or an ugly choice.", - "takes-spotlight": "takes the spotlight!", - "text": "text...", - "theme-title": "THEME TITLE", - "toe-to-toe-button": "Go Toe To Toe", + "take-risk-fail": "Você erra! O MC pode invocar um de seus movimentos de MC.", + "take-risk-max-succ": "Você consegue, de alguma forma.", + "take-risk-min-succ": "As coisas ficam complicadas. O MC vai te oferecer uma barganha difícil ou uma escolha ruim.", + "takes-spotlight": "assume os holofotes!", + "text": "texto...", + "theme-title": "TÍTULO TEMA", + "toe-to-toe-button": "Vai bater-de-frente", "toe-to-toe-dynamite": "You get all three ", - "toe-to-toe-fail": "You miss! The MC can invoke one of their MC moves.", + "toe-to-toe-fail": "Você erra! O MC pode invocar um de seus movimentos de MC.", "toe-to-toe-max-succ": "Choose 2:", "toe-to-toe-min-succ": "Choose 1: ", - "tracking-card": "TRACKING CARD", - "tracking-card-only-npc": "TRACKING CARDS ONLY (NPC)", - "training": "Training", - "transformation": "Go through a transformation", + "tracking-card": "CARTÕES DE RASTREAMENTO", + "tracking-card-only-npc": "SOMENTE CARTÕES DE RASTREAMENTO (NPC)", + "training": "Treinando", + "transformation": "Passe por uma transformação", "turf": "Território", - "weakness-tag": "Weakness Tag" + "weakness-tag": "Tag Fraca" } \ No newline at end of file