From 462a8034c00dc6d9c4c4d5efcda7779dbdf7e05e Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 25 Jan 2022 12:29:12 -0500 Subject: [PATCH] New translations translation.json (Japanese) --- The One Ring 2e/translations/ja.json | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/ja.json b/The One Ring 2e/translations/ja.json index 9d795bcd42..e010299f2c 100644 --- a/The One Ring 2e/translations/ja.json +++ b/The One Ring 2e/translations/ja.json @@ -7,6 +7,7 @@ "weary-normal": "Not Weary", "weary-weary": "Weary", "endurance": "Endurance", + "endurance-short": "Endur.", "current-endurance": "Current Endurance", "hate": "Hate/Resolve", "parry-and-shield": "Parry & Shield", @@ -202,5 +203,7 @@ "other-placeholder": "Other", "close-fitting-description": "Close Fitting: When you make a parsed PROTECTION roll while wearing a close-­fitting armour or helm you add +2 to the result", "cunning-make-description": "Cunning make: reduce the Load rating of the item by 2 (to a minimum of 0 Load)", - "reinforced-description": "Reinforced: add 1 to your shield’s Parry bonus." + "reinforced-description": "Reinforced: add 1 to your shield’s Parry bonus.", + "stance-attack-modifier": "Attack Mod.", + "stance-attack-modifier-description": "Depending on stance the attack modifier will be forward:1/open:0/defensive:-1/rearward:0. This attack modifier is the default value for attack bonus dice. If a character is in defensive stance fighting against more then one adversary player can use the bonus dice query to set this to -2/-3 according to the number of adversaries. " } \ No newline at end of file