From 48de07a6a5c4529fa022dc10f1dafec423982e5f Mon Sep 17 00:00:00 2001 From: yagrima <66550038+yagrima@users.noreply.github.com> Date: Mon, 24 Aug 2020 20:34:17 +0200 Subject: [PATCH] multi-language preperation 6th sheet (#7237) * Update sheet.css update textarea for gear raw template * full preparation multi-language adopted to new spans from robert, fixed some minor errors regarding plural names and dash vs underscore * multi-language prep --- Shadowrun6th-German/sheet.css | 2648 +++++++++++++------------- Shadowrun6th-German/sheet.html | 443 ++--- Shadowrun6th-German/translation.json | 74 +- 3 files changed, 1619 insertions(+), 1546 deletions(-) diff --git a/Shadowrun6th-German/sheet.css b/Shadowrun6th-German/sheet.css index bdf353d433..14145c5e1e 100644 --- a/Shadowrun6th-German/sheet.css +++ b/Shadowrun6th-German/sheet.css @@ -11,1336 +11,1336 @@ Farbschema: /* Roll20-Standards überschreiben funktioniert nicht, daher müssen Klassen sein*/ * { - background-color: transparent; - box-sizing: border-box; /*https://www.w3schools.com/css/css3_box-sizing.asp*/ - font-family: sans-serif; - } - - /* Clear default button styling */ - button.sheet-direction { - margin: 0; - overflow: visible; - text-transform: none; - border-style: none; - padding: 0; - background: transparent; - cursor: pointer; - } - - /* condition monitor */ - input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton > span.sheet-unchecked, - input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton-startofblock > span.sheet-unchecked, - input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton > span.sheet-checked, - input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton-startofblock > span.sheet-checked{ + background-color: transparent; + box-sizing: border-box; /*https://www.w3schools.com/css/css3_box-sizing.asp*/ + font-family: sans-serif; +} + +/* Clear default button styling */ +button.sheet-direction { + margin: 0; + overflow: visible; + text-transform: none; + border-style: none; + padding: 0; + background: transparent; + cursor: pointer; +} + +/* condition monitor */ +input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton > span.sheet-unchecked, +input.sheet-direction:not([value="unchecked"]) + button.sheet-healthbutton-startofblock > span.sheet-unchecked, +input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton > span.sheet-checked, +input.sheet-direction:not([value="checked"]) + button.sheet-healthbutton-startofblock > span.sheet-checked{ + display: none; +} +/* action monitor*/ +input.sheet-direction:not([value="struck"]) + button.sheet-actionbutton > span.sheet-struck, +input.sheet-direction:not([value="unstruck"]) + button.sheet-actionbutton > span.sheet-unstruck, +input.sheet-direction:not([value="struck"]) + button.sheet-minoractionbutton > span.sheet-struck, +input.sheet-direction:not([value="unstruck"]) + button.sheet-minoractionbutton > span.sheet-unstruck,{ display: none; - } - /* action monitor*/ - input.sheet-direction:not([value="struck"]) + button.sheet-actionbutton > span.sheet-struck, - input.sheet-direction:not([value="unstruck"]) + button.sheet-actionbutton > span.sheet-unstruck, - input.sheet-direction:not([value="struck"]) + button.sheet-minoractionbutton > span.sheet-struck, - input.sheet-direction:not([value="unstruck"]) + button.sheet-minoractionbutton > span.sheet-unstruck,{ - display: none; - } +} + +input[type=checkbox].sheet-toggle-hide:checked + div.sheet-conditionmonitorbutton, +input[type=checkbox].sheet-toggle-hide-edge:checked + div.sheet-edgetoken, +input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-magicsection, +input[type=checkbox].sheet-toggle-hide-not:not(:checked) + div.sheet-magicsection, +input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-table-row-flat{ + display: none; +} - input[type=checkbox].sheet-toggle-hide:checked + div.sheet-conditionmonitorbutton, - input[type=checkbox].sheet-toggle-hide-edge:checked + div.sheet-edgetoken, - input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-magicsection, - input[type=checkbox].sheet-toggle-hide-not:not(:checked) + div.sheet-magicsection, - input[type=checkbox].sheet-toggle-hide:not(:checked) + div.sheet-table-row-flat{ - display: none; - } - - button[type=action] { - background-image: none; - border-color: #FFFFFF; - border-style: solid; - border-width: 1px - color: #96046f; - text-shadow: none; - } - button[type=action].sheet-togglebutton { - background-color: #FFFFFF; - font-size: 10px; - margin-bottom: 2px; - /*margin-left: 50px;*/ - margin-right: 1px; - text-align: left; - width: 100px; - } - button[type=action].sheet-spelltogglebutton { - background-color: #FFFFFF; - border: 0px; - font-size: 10px; - height: 18px; - margin-left: 5px; - margin-top: 2px; - text-align: left; - width: 133px; - } - button[type=action].sheet-mini-togglebutton { - background-color: #FFFFFF; - border: 0px; - font-size: 10px; - height: 18px; - margin-bottom: 2px; - /*margin-left: 50px;*/ - margin-right: 1px; - padding: 2px 1px; - text-align: left; - width: 50px; - } - button[type=action].sheet-bluebutton { - background-image: none; - border: 1px solid #D9EBF4; - color: #96046f; - font-size: 10px; - padding: 0px; - padding-left: 3px; - padding-right: 3px; - text-shadow: none; - } - button[type=action].sheet-headlinebutton { - background-color: #FFFFFF; - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - height: 22px; - line-height: 18px; - padding: 2px; - } - button[type=action].sheet-edgebutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - text-align: center; - line-height: 18px; - padding: 2px; - min-width: 80px; - max-width: 80px; - } - button[type=action].sheet-actionbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - line-height: 18px; - margin-top: 5px; - max-width: 121px; - min-width: 121px; - padding: 2px; - text-align: center; - } - button[type=action].sheet-minoractionbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 10px; - line-height: 14px; - margin-top: 5px; - max-width: 46px; - min-width: 46px; - padding: 2px; - text-align: center; - } - button[type=action].sheet-resetbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - text-align: center; - line-height: 18px; - padding: 2px; - min-width: 90px; - max-width: 90px; - } - button[type=action].sheet-healthbutton { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 18px; - height: 30px; - margin-left: -2px; - max-width: 30px; - min-width: 30px; - padding: 2px; - padding-top: -4px; - vertical-align: top; - } - button[type=action].sheet-healthbutton-startofblock { - background-image: none; - border: 2px solid #FFFFFF; - color: #96046f; - font-size: 18px; - height: 30px; - max-width: 30px; - min-width: 30px; - padding: 2px; - padding-top: -4px; - vertical-align: top; - } - button[type=roll] { - background-color: #FFFFFF; +button[type=action] { background-image: none; + border-color: #FFFFFF; + border-style: solid; + border-width: 1px color: #96046f; - font-size: 1.3em; - text-shadow: none; - } - button[type=roll].sheet-magicrollbutton { - width: 138px; - } - button[type=roll].sheet-shortcutbutton { - background-color: #FFFFFF; - font-size: 14px; - margin-bottom: 7px; - /*margin-left: 50px;*/ - margin-right: 1px; - text-align: left; - width: 245px; - } - button[type=roll].sheet-postbutton { - background-color: #FFFFFF; - font-size: 14px; - margin-right: 1px; - text-align: left; - width: 245px; - } - button[type=roll].sheet-smallbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 42px; - } - button[type=roll].sheet-widesmallbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 52px; - } - button[type=roll].sheet-mediumbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 72px; - } - button[type=roll].sheet-longbutton { - background-color: #FFFFFF; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: center; - width: 195px; - } - - button[type=roll].sheet-hiddensmallbutton { - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 72px; - visibility: hidden; - } - button[type=roll].sheet-invisbutton { - display: none; - font-size: 0.8em; - margin-left: 1px; - margin-right: 1px; - text-align: left; - width: 72px; - } - div { - background-color: transparent; - } - div.repcontainer[data-groupname="repeating_meleeweapons"] > .repitem { - background-color: #FFFFFF; - border: 1px solid; - display: inline-block; - margin: 5px; - padding: 2px; - width: 200px; - } - div.repcontainer[data-groupname="repeating_rangeweapons"] > .repitem { - background-color: #FFFFFF; - border: 1px solid; - display: inline-block; - margin: 5px; - padding: 2px; - width: 620px; - } - div.sheet-wholedocument{ - background-color: #D9EBF4; - border: none; - padding: 5px; - width: 730px; - } - /*allgemeine Dinge*/ - div.sheet-inline { - display: inline-block; - } - div.sheet-center { - text-align: center; - } - div.sheet-margin-fifty { - margin-left: 50px; - } - div.sheet-slider-label { - display:inline-block; - font-size: 12px; - line-height: 14px; - } - div.sheet-whiteborder { - border: 1px solid #FFFFFF; - margin-bottom: 5px; - margin-top: 5px; - width: 164px; - } - div.sheet-header, - div.sheet-range-table { - display: table; - width: auto; - } - div.sheet-innertable-stagger { - display: table; - margin-bottom: 5px; - width: auto; - } - div.sheet-innertable-stagger-flat { - display: table; - font-size: 2px; - margin-bottom: 0px; - width: auto; - } - div.sheet-header-centered { - display: table; - margin: 0 auto; - width: auto; - } - div.sheet-header-row, - div.sheet-range-ranges-row { - display: table-row; - width: 100%; - } - div.sheet-header-hugecell { - display: table-cell; - width: 300px; - } - div.sheet-header-fullcell { - display: table-cell; - width: 250px; - } - div.sheet-table-cell-one-third{ - display: table-cell; - width: 240px; - } - div.sheet-header-shortcell { - display: table-cell; - width: 180px; - } - div.sheet-table-cell-one-fifth{ - display: table-cell; - height: 20px; - vertical-align: center; - width: 144px; - } - div.sheet-table-cell-adept-description { - display: table-cell; - padding-left: 10px; - width: 140px; - } - div.sheet-header-longcell { - display: table-cell; - padding: 2px; - width: 450px; - } - div.sheet-header-cell, - div.sheet-table-cell-adept-name{ - display: table-cell; - padding: 2px; - width: 250px; - } - div.sheet-header-cell-huge { - display: table-cell; - padding: 2px; - width: 100px; - } - div.sheet-table-row{ - display: table-row; - height: 25px; - line-height: 14px; - } - div.sheet-table-row-flat{ - display: table-row; - height: 18px; - } - div.sheet-table-row-superflat{ - display: table-row; - height: 4px; - } - div.sheet-table-fullrow { - display: table-cell; - padding: 2px; - width: 750px; - } - div.sheet-table-cell { - display: table-cell; - padding: 2px; - } - - div.sheet-table-cell-center { - display: table-cell; - padding: 2px; - text-align: center; - } - div.sheet-table-cell-full { - display: table-cell; - padding: 2px; - width: 750px; - } - div.sheet-table-cell-threequarter { - display: table-cell; - padding: 2px; - width: 700px; - } - div.sheet-table-cell-half { - display: table-cell; - padding: 2px; - width: 400px; - } - div.sheet-table-cell-huge-center, - div.sheet-table-cell-adept-showchat, - div.sheet-table-cell-adept-longdesc{ - display:table-cell; - padding: 2px; - text-align: center; - width: 120px; - } - div.sheet-table-cell-quarter { - display: table-cell; - padding: 2px; - width: 100px; - } - div.sheet-table-cell-skill-rolls{ - display: table-cell; - padding: 2px; - text-align: center; - width: 60px; - } - div.sheet-table-cell-adept-pp { - display: table-cell; - margin: 0 auto; - padding: 2px; - text-align: center; - width: 40px; - } - div.sheet-table-cell-skill-name, - div.sheet-table-cell-skill-hide { - display: table-cell; - padding: 2px; - width: 110px; - } - div.sheet-table-cell-skill-spec, - div.sheet-table-cell-skill-exp{ - display: table-cell; - padding: 2px; - width: 100px; - } - div.sheet-table-cell-skill-attribute { - display: table-cell; - padding: 2px; - width: 90px; - } - - div.sheet-table-cell-skill-total{ - display: table-cell; - font-weight: bold; - padding: 2px; - text-align: center; - width: 45px; - } - div.sheet-table-cell-skill-total input { - font-weight: bold; - } - div.skill-electronics-toggle-on { - height: 10px; - line-height: 10px; - } - div.sheet-table-cell-skill-level, - div.sheet-table-cell-skill-mod, - div.sheet-table-cell-adept-level{ - display: table-cell; - padding: 2px; - width: 40px; - } - div.sheet-table-cell-tiny { - height: 4px; - padding: 0px; - } - - div.sheet-range-textbox-colossal { - display: inline-block; - font-size: 10px; - width: 150px; - } - div.sheet-range-textbox-huge { - display: inline-block; - font-size: 10px; - width: 110px; - } - div.sheet-range-textbox-huge-center, - div.sheet-box-wilddie-ranged { - display: inline-block; - font-size: 10px; - text-align: center; - width: 100px; - } - div.sheet-melee-textbox-large, - div.sheet-range-textbox-large{ - display: inline-block; - font-size: 10px; - width: 70px; - } - div.sheet-melee-textbox-medium, - div.sheet-range-textbox-medium, - div.sheet-radio-em-visible, - div.sheet-radio-hm-visible, - div.sheet-radio-sm-visible, - div.sheet-radio-am-visible { - display: inline-block; - font-size: 10px; - width: 50px; - } - div.sheet-melee-textbox-small, - div.sheet-range-textbox-small { - display: inline-block; - font-size: 10px; - width: 30px; - } - div.sheet-range-textbox-tiny{ - display: inline-block; - font-size: 10px; - width: 5px; - } - div.sheet-smallspacer { - display: inline-block; - width: 30px; - } - div.sheet-smallspacertwenty { - display: inline-block; - width: 15px; - } - div.sheet-smallerspacer { - display: inline-block; - width: 7px; - } - div.sheet-tinyspacer { - display: inline-block; - width: 4px; - } - - fieldset { - background: transparent; } - - h4 { - color: #96046f; - display: inline; - } - h6 { - color: #96046f; - display: inline; - padding-left: 7px; - padding-right: 7px; - } - /*NEVER TRY TO CSS INPUT TYPE=CHECKBOX!*/ - input { - background-color: #ffffff; - border-color: #ffffff; - color: #96046f; - font-size: 10px; - font-weight: bold; - padding: 1px; - text-align: center; - } - input:focus { - background-color: #D9EBF4; - } - - input[type=number].sheet-right { - float: right; - margin-right: 5px; - } - input[type=number].sheet-smallinput { - height: 20px; - width: 3.0em; - } - input[type=number].sheet-tinyinput { - border: 0px; - font-size: 10px; - height: 18px; - padding: 0px; - width: 1.0em; - } - input[type=number].sheet-hiddeninput { - display:none; - } - input[type=text].sheet-adeptpowername{ - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: left; - width: 240px; - } - input[type=text].sheet-weaponname{ - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: left; - width: 140px; - } - input[type=text].sheet-spellname{ - font-size: 12px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - text-align: left; - width: 143px; - } - input[type=text].sheet-adeptpowerrules{ - border: 0px; - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: left; - width: 40px; - } - input[type=text].sheet-spellrules{ - border: 0px; - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: left; - width: 60px; - } - input[type=text].sheet-shorttext { - font-size: 10px; - line-height: 0.8em; - height: 18px; - margin: 0px; - padding: 0px; - padding-left: 5px; - text-align: center; - width: 30px; - } - - input[type=text].sheet-smallinput, - input[type=text].sheet-input-astral-spec, - input[type=text].sheet-input-astral-exp, - input[type=text].sheet-input-athletics-spec, - input[type=text].sheet-input-athletics-exp, - input[type=text].sheet-input-conjuring-spec, - input[type=text].sheet-input-conjuring-exp, - input[type=text].sheet-input-biotech-spec, - input[type=text].sheet-input-biotech-exp, - input[type=text].sheet-input-cracking-spec, - input[type=text].sheet-input-cracking-exp, - input[type=text].sheet-input-influence-spec, - input[type=text].sheet-input-influence-exp, - input[type=text].sheet-input-electronics-spec, - input[type=text].sheet-input-electronics-exp, - input[type=text].sheet-input-firearms-spec, - input[type=text].sheet-input-firearms-exp, - input[type=text].sheet-input-stealth-spec, - input[type=text].sheet-input-stealth-exp, - input[type=text].sheet-input-sorcery-spec, - input[type=text].sheet-input-sorcery-exp, - input[type=text].sheet-input-engineering-spec, - input[type=text].sheet-input-engineering-exp, - input[type=text].sheet-input-melee-spec, - input[type=text].sheet-input-melee-exp, - input[type=text].sheet-input-outdoors-spec, - input[type=text].sheet-input-outdoors-exp, - input[type=text].sheet-input-piloting-spec, - input[type=text].sheet-input-piloting-exp, - input[type=text].sheet-input-con-spec, - input[type=text].sheet-input-con-exp, - input[type=text].sheet-input-enchanting-spec, - input[type=text].sheet-input-enchanting-exp, - input[type=text].sheet-input-perception-spec, - input[type=text].sheet-input-perception-exp{ - padding: 0px; - padding-left: 5px; - text-align: left; - width: 96px; - } - - select { - border: 1px; - width: auto; - -moz-appearance: none; - -webkit-appearance: none; - appearance: none; - } - select.sheet-whitebackground { - background-color: #FFFFFF; - } - select.sheet-right { - float: right; - margin-right: 5px; - } - select.sheet-spellresistdropdown { - background-color: #FFFFFF; - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - margin-bottom: 0px; - padding: 0px; - padding-left: 5px; - padding-right: 5px; - width: 140px; - } - select.sheet-attributedropdown { - background-color: #FFFFFF; - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 86px; - } - select.sheet-spirittypedropdown { - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 105px; - } - select.sheet-spellcategorydropdown { - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - float: right; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 86px; - } - select.sheet-spellrangedropdown { - background-color: #FFFFFF; - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - direction: rtl; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - padding-right: 5px; - width: 45px; - } - select.sheet-adeptpowercostdropdown { - background-color: #FFFFFF; - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 35px; - } - select.sheet-spelltypedropdown { - background-color: #FFFFFF; - border: 1px solid #E5E5E5; - border-radius: 3px 3px 3px 3px; - color: #96046f; - font-size: 0.8em; - height: 20px; - padding: 0px; - padding-left: 5px; - width: 20px; - } - select.sheet-meleetypedropdown, - select.sheet-rangetypedropdown{ - font-size: 10px; - height: 18px; - margin: 0px; - padding: 0px; - } - select.sheet-damagetypedropdown, - select.sheet-firemodedropdown, - select.sheet-reloadtypdropdown, - select.sheet-ammotypedropdown{ - color: #96046f; - font-size: 10px; - font-weight: bold; - height: 18px; - margin: 0px; - min-width: 30px; - padding: 0px; - padding-left: 5px; - text-align: center; - } - - span { - word-break: break-word; - } - span.sheet-center { - text-align: center; - } - span.sheet-struck { - color: #96046f; - text-decoration: line-through; - } - span.sheet-unstruck { - color: #96046f; - } - span.sheet-red { - font-size: 10px; - height: 18px; - line-height: 0.8em; - margin: 0px; - padding: 0px; - text-align: left; - } - span.sheet-cyberberry-nopadding { - color: #96046f; - font-size: 10px; - padding-left: 3px; - padding-right: 3px; - } - span.sheet-cyberberry-normal { - color: #96046f; - font-size: 10px; - padding-left: 7px; - padding-right: 7px; - } - span.sheet-cyberberry { - color: #96046f; - font-size: 14px; - padding-left: 7px; - padding-right: 7px; - vertical-align: baseline; - } - textarea { - border: 1px; - overflow-wrap: break-word; - resize: vertical; - vertical-align: top; - } - - /*Farbschema: - #96046f - Cyberbrombeere - #FF0000 - rot - #A87D7D - grayish red - #9a9a9a - hellgrau - #D9EBF4 - hellblau - #040404 - schwarz*/ - /* roll sheet*/ - .sheet-rolltemplate-initiative div.sheet-template-container, - .sheet-rolltemplate-post div.sheet-template-container, - .sheet-rolltemplate-roll div.sheet-template-container, - .sheet-rolltemplate-wilddie div.sheet-template-container{ - border: 1px solid #96046f !important; - border-radius: 3px 3px 3px 3px; - } - - .sheet-rolltemplate-roll .sheet-template-header, - .sheet-rolltemplate-post .sheet-template-header, - .sheet-rolltemplate-wilddie .sheet-template-header{ - background-color: #FFFFFF; - color: #000; - padding: 5px; - border-bottom: 1px solid #96046f; - line-height: 1.6em; - font-size: 1.0em; - } - .sheet-rolltemplate-initiative .sheet-template-header { - background-color: #FFFFFF; - color: #000; - padding: 5px; - line-height: 1.6em; - font-size: 1.0em; - } - - .sheet-rolltemplate-roll div.sheet-template-flatrow{ - background-color: #FFFFFF; - padding: 2px - } - - .sheet-rolltemplate-post div.sheet-template-row:nth-child(odd), - .sheet-rolltemplate-roll div.sheet-template-row:nth-child(odd), - .sheet-rolltemplate-wilddie div.sheet-template-row:nth-child(odd){ - background-color: #FFFFFF; - padding: 5px; - } - .sheet-rolltemplate-post div.sheet-template-row:nth-child(even), - .sheet-rolltemplate-roll div.sheet-template-row:nth-child(even), - .sheet-rolltemplate-wilddie div.sheet-template-row:nth-child(even){ - background-color: #D9EBF4; - padding: 5px; - } - - .sheet-rolltemplate-post .sheet-hidden-block,/*block layout without roll*/ - .sheet-rolltemplate-roll .sheet-hidden-block, - .sheet-rolltemplate-wilddie .sheet-hidden-block{ - display: inline-block; - width: 61.5px; /*recalculate if needed*/ - } - .sheet-rolltemplate-post .sheet-sub-headline, - .sheet-rolltemplate-roll .sheet-sub-headline, - .sheet-rolltemplate-wilddie .sheet-sub-headline{ - color: #96046f; - display: inline-block; - font-weight: bold; - text-align: center; - width: 100%; - } - .sheet-rolltemplate-post .sheet-small-black-text, - .sheet-rolltemplate-roll .sheet-small-black-text, - .sheet-rolltemplate-wilddie .sheet-small-black-text{ - color: #000000; - display: inline-block; - font-size: 8pt; - text-align: center; - width: 100%; - } - .sheet-rolltemplate-post .inlinerollresult, - .sheet-rolltemplate-roll .inlinerollresult, - .sheet-rolltemplate-wilddie .inlinerollresult{ - background-color: #FFFFFF; - border: 0.25px solid #A7A8AA; - display: inline-block; - margin-right: 30px; - min-width: 25px; - text-align: center; - } - - .sheet-rolltemplate-post .inlinerollresult.fullcrit, - .sheet-rolltemplate-roll .inlinerollresult.fullcrit, - .sheet-rolltemplate-wilddie .inlinerollresult.fullcrit{ - border: 0.25px solid #3FB315; - } - - .sheet-rolltemplate-post .inlinerollresult.fullfail, - .sheet-rolltemplate-roll .inlinerollresult.fullfail, - .sheet-rolltemplate-wilddie .inlinerollresult.fullfail{ - border: 0.25px solid #B31515; - } - - .sheet-rolltemplate-post .inlinerollresult.importantroll, - .sheet-rolltemplate-roll .inlinerollresult.importantroll, - .sheet-rolltemplate-wilddie .inlinerollresult.importantroll{ - border: 0.25px solid #4A57ED; - } - - .sheet-toggle-hide:not(:checked) + .sheet-actionbutton {display:none;} - .sheet-toggle-hide:checked + .sheet-actionbutton {display:inline-block;} - - .sheet-hidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-unhidebyboth {display: inline;} - .sheet-unhidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-hidebyboth{display: none;} - - .sheet-hidebycomplexammo, - .sheet-hidebycomplexdamage {display: inline;visibility: visible;} - .sheet-toggle-hide-complex-ammo:checked ~ .sheet-range-ranges-row-ammo, - .sheet-toggle-hide-complex-damage:checked ~ .sheet-range-ranges-row-damage {display: table-row;width: 100%;} - .sheet-range-ranges-row-ammo, - .sheet-range-ranges-row-damage, - .sheet-toggle-hide-complex-ammo:checked ~ .sheet-hidebycomplexammo, - .sheet-toggle-hide-complex-damage:checked ~ .sheet-hidebycomplexdamage{display: none;} - - .sheet-magictoggle-off,.sheet-toggle-hide:checked ~ .sheet-magictoggle-on {display:none;} - .sheet-magictoggle-on,.sheet-toggle-hide:checked ~ .sheet-magictoggle-off {display: inline-block;} - - .sheet-attribute-body-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-body-toggle-off, - .sheet-attribute-agility-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-agility-toggle-off, - .sheet-attribute-reaction-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-reaction-toggle-off, - .sheet-attribute-strength-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-strentgh-toggle-off, - .sheet-attribute-willpower-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-willpower-toggle-off, - .sheet-attribute-logic-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-body-logic-off, - .sheet-attribute-intuition-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-intuition-toggle-off, - .sheet-attribute-charisma-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-charisma-toggle-off, - .sheet-attribute-edge-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-edge-toggle-off, - .sheet-attack-melee-toggle-on, .sheet-toggle-hide-not:checked ~ .sheet-attack-melee-toggle-off, - .sheet-attack-ranged-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attack-ranged-toggle-off{ - display: table-cell; - height: 25px; - line-height: 25px; - } - .sheet-skill-astral-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-astral-toggle-off, - .sheet-skill-athletics-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-athletics-toggle-off, - .sheet-skill-biotech-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-biotech-toggle-off, - .sheet-skill-cracking-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-cracking-toggle-off, - .sheet-skill-influence-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-influence-toggle-off, - .sheet-skill-electronics-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-electronics-toggle-off, - .sheet-skill-firearms-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-firearms-toggle-off, - .sheet-skill-stealth-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-stealth-toggle-off, - .sheet-skill-engineering-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-engineering-toggle-off, - .sheet-skill-melee-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-melee-toggle-off, - .sheet-skill-outdoors-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-outdoors-toggle-off, - .sheet-skill-piloting-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-piloting-toggle-off, - .sheet-skill-con-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-con-toggle-off, - .sheet-skill-perception-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-perception-toggle-off, - .sheet-skill-exoticweapons-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-exoticweapons-toggle-off{ - display: inline-block; - height: 25px; - line-height: 25px; - } - .sheet-attribute-body-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-body-toggle-on, - .sheet-attribute-agility-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-agility-toggle-on, - .sheet-attribute-reaction-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-reaction-toggle-on, - .sheet-attribute-strength-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-strentgh-toggle-on, - .sheet-attribute-willpower-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-willpower-toggle-on, - .sheet-attribute-logic-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-body-logic-on, - .sheet-attribute-intuition-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-intuition-toggle-on, - .sheet-attribute-charisma-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-charisma-toggle-on, - .sheet-attribute-edge-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-edge-toggle-on, - .sheet-skill-astral-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-astral-toggle-on, - .sheet-skill-athletics-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-athletics-toggle-on, - .sheet-skill-biotech-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-biotech-toggle-on, - .sheet-skill-cracking-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-cracking-toggle-on, - .sheet-skill-influence-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-influence-toggle-on, - .sheet-skill-electronics-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-electronics-toggle-on, - .sheet-skill-firearms-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-firearms-toggle-on, - .sheet-skill-stealth-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-stealth-toggle-on, - .sheet-skill-engineering-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-engineering-toggle-on, - .sheet-skill-melee-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-melee-toggle-on, - .sheet-skill-outdoors-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-outdoors-toggle-on, - .sheet-skill-piloting-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-piloting-toggle-on, - .sheet-skill-con-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-con-toggle-on, - .sheet-skill-perception-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-perception-toggle-on, - .sheet-skill-exoticweapons-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-exoticweapons-toggle-on, - .sheet-attack-melee-toggle-off, .sheet-toggle-hide-not:checked ~ .sheet-attack-melee-toggle-on, - .sheet-attack-ranged-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attack-ranged-toggle-on{ - display:none; - height: 25px; - line-height: 12px; - } - - /*making the specialisation and expertise roll buttons appear/disappear*/ - .sheet-visible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-spec, - .sheet-visible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-exp, - .sheet-visible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-spec, - .sheet-visible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-exp, - .sheet-visible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-spec, - .sheet-visible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-exp, - .sheet-visible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-spec, - .sheet-visible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-exp, - .sheet-visible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-spec, - .sheet-visible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-exp, - .sheet-visible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-spec, - .sheet-visible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-exp, - .sheet-visible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-spec, - .sheet-visible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-exp, - .sheet-visible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-spec, - .sheet-visible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-exp, - .sheet-visible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-spec, - .sheet-visible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-exp, - .sheet-visible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-spec, - .sheet-visible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-exp, - .sheet-visible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-spec, - .sheet-visible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-exp, - .sheet-visible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-spec, - .sheet-visible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-exp, - .sheet-visible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-spec, - .sheet-visible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-exp, - .sheet-visible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-spec, - .sheet-visible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-exp, - .sheet-visible-con-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-con-spec, - .sheet-visible-con-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-con-exp, - .sheet-visible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-spec, - .sheet-visible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-exp, - .sheet-visible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-spec, - .sheet-visible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-exp {display: inline;visibility: visible;} - - .sheet-invisible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-visible-astral-spec, - .sheet-invisible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-visible-astral-exp, - .sheet-invisible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-spec, - .sheet-invisible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-exp, - .sheet-invisible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-spec, - .sheet-invisible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-exp, - .sheet-invisible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-spec, - .sheet-invisible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-exp, - .sheet-invisible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-spec, - .sheet-invisible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-exp, - .sheet-invisible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-visible-influence-spec, - .sheet-invisible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-visible-influence-exp, - .sheet-invisible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-spec, - .sheet-invisible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-exp, - .sheet-invisible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-spec, - .sheet-invisible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-exp, - .sheet-invisible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-spec, - .sheet-invisible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-exp, - .sheet-invisible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-spec, - .sheet-invisible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-exp, - .sheet-invisible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-spec, - .sheet-invisible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-exp, - .sheet-invisible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-visible-melee-spec, - .sheet-invisible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-visible-melee-exp, - .sheet-invisible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-spec, - .sheet-invisible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-exp, - .sheet-invisible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-spec, - .sheet-invisible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-exp, - .sheet-invisible-con-spec,.sheet-toggle-hide:checked ~ .sheet-visible-con-spec, - .sheet-invisible-con-exp,.sheet-toggle-hide:checked ~ .sheet-visible-con-exp, - .sheet-invisible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-spec, - .sheet-invisible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-exp, - .sheet-invisible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-visible-perception-spec, - .sheet-invisible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-visible-perception-exp {display: none;visibility: hidden;} - - /*hide specialisations and expertises if skill value is not sufficient*/ - input.sheet-toggle-hide-astral-spec:not(:checked) ~ input.sheet-input-astral-spec, - input.sheet-toggle-hide-astral-exp:not(:checked) ~ input.sheet-input-astral-exp, - input.sheet-toggle-hide-athletics-spec:not(:checked) ~ input.sheet-input-athletics-spec, - input.sheet-toggle-hide-athletics-exp:not(:checked) ~ input.sheet-input-athletics-exp, - input.sheet-toggle-hide-conjuring-spec:not(:checked) ~ input.sheet-input-conjuring-spec, - input.sheet-toggle-hide-conjuring-exp:not(:checked) ~ input.sheet-input-conjuring-exp, - input.sheet-toggle-hide-biotech-spec:not(:checked) ~ input.sheet-input-biotech-spec, - input.sheet-toggle-hide-biotech-exp:not(:checked) ~ input.sheet-input-biotech-exp, - input.sheet-toggle-hide-cracking-spec:not(:checked) ~ input.sheet-input-cracking-spec, - input.sheet-toggle-hide-cracking-exp:not(:checked) ~ input.sheet-input-cracking-exp, - input.sheet-toggle-hide-influence-spec:not(:checked) ~ input.sheet-input-influence-spec, - input.sheet-toggle-hide-influence-exp:not(:checked) ~ input.sheet-input-influence-exp, - input.sheet-toggle-hide-electronics-spec:not(:checked) ~ input.sheet-input-electronics-spec, - input.sheet-toggle-hide-electronics-exp:not(:checked) ~ input.sheet-input-electronics-exp, - input.sheet-toggle-hide-firearms-spec:not(:checked) ~ input.sheet-input-firearms-spec, - input.sheet-toggle-hide-firearms-exp:not(:checked) ~ input.sheet-input-firearms-exp, - input.sheet-toggle-hide-stealth-spec:not(:checked) ~ input.sheet-input-stealth-spec, - input.sheet-toggle-hide-stealth-exp:not(:checked) ~ input.sheet-input-stealth-exp, - input.sheet-toggle-hide-sorcery-spec:not(:checked) ~ input.sheet-input-sorcery-spec, - input.sheet-toggle-hide-sorcery-exp:not(:checked) ~ input.sheet-input-sorcery-exp, - input.sheet-toggle-hide-engineering-spec:not(:checked) ~ input.sheet-input-engineering-spec, - input.sheet-toggle-hide-engineering-exp:not(:checked) ~ input.sheet-input-engineering-exp, - input.sheet-toggle-hide-melee-spec:not(:checked) ~ input.sheet-input-melee-spec, - input.sheet-toggle-hide-melee-exp:not(:checked) ~ input.sheet-input-melee-exp, - input.sheet-toggle-hide-outdoors-spec:not(:checked) ~ input.sheet-input-outdoors-spec, - input.sheet-toggle-hide-outdoors-exp:not(:checked) ~ input.sheet-input-outdoors-exp, - input.sheet-toggle-hide-piloting-spec:not(:checked) ~ input.sheet-input-piloting-spec, - input.sheet-toggle-hide-piloting-exp:not(:checked) ~ input.sheet-input-piloting-exp, - input.sheet-toggle-hide-con-spec:not(:checked) ~ input.sheet-input-con-spec, - input.sheet-toggle-hide-con-exp:not(:checked) ~ input.sheet-input-con-exp, - input.sheet-toggle-hide-enchanting-spec:not(:checked) ~ input.sheet-input-enchanting-spec, - input.sheet-toggle-hide-enchanting-exp:not(:checked) ~ input.sheet-input-enchanting-exp, - input.sheet-toggle-hide-perception-spec:not(:checked) ~ input.sheet-input-perception-spec, - input.sheet-toggle-hide-perception-exp:not(:checked) ~ input.sheet-input-perception-exp{display: none;} - - button.sheet-toggle-hide, - input[type=text].sheet-toggle-hide, - input[type=number].sheet-hide, - input[type=checkbox].sheet-toggle-hide, - input[type=checkbox].sheet-toggle-hide-astral, - input[type=checkbox].sheet-toggle-hide-astral-spec, - input[type=checkbox].sheet-toggle-hide-astral-exp, - input[type=checkbox].sheet-toggle-hide-athletics, - input[type=checkbox].sheet-toggle-hide-athletics-spec, - input[type=checkbox].sheet-toggle-hide-athletics-exp, - input[type=checkbox].sheet-toggle-hide-conjuring, - input[type=checkbox].sheet-toggle-hide-conjuring-spec, - input[type=checkbox].sheet-toggle-hide-conjuring-exp, - input[type=checkbox].sheet-toggle-hide-biotech, - input[type=checkbox].sheet-toggle-hide-biotech-spec, - input[type=checkbox].sheet-toggle-hide-biotech-exp, - input[type=checkbox].sheet-toggle-hide-cracking, - input[type=checkbox].sheet-toggle-hide-cracking-spec, - input[type=checkbox].sheet-toggle-hide-cracking-exp, - input[type=checkbox].sheet-toggle-hide-influence, - input[type=checkbox].sheet-toggle-hide-influence-spec, - input[type=checkbox].sheet-toggle-hide-influence-exp, - input[type=checkbox].sheet-toggle-hide-electronics, - input[type=checkbox].sheet-toggle-hide-electronics-spec, - input[type=checkbox].sheet-toggle-hide-electronics-exp, - input[type=checkbox].sheet-toggle-hide-firearms, - input[type=checkbox].sheet-toggle-hide-firearms-spec, - input[type=checkbox].sheet-toggle-hide-firearms-exp, - input[type=checkbox].sheet-toggle-hide-stealth, - input[type=checkbox].sheet-toggle-hide-stealth-spec, - input[type=checkbox].sheet-toggle-hide-stealth-exp, - input[type=checkbox].sheet-toggle-hide-sorcery, - input[type=checkbox].sheet-toggle-hide-sorcery-spec, - input[type=checkbox].sheet-toggle-hide-sorcery-exp, - input[type=checkbox].sheet-toggle-hide-engineering, - input[type=checkbox].sheet-toggle-hide-engineering-spec, - input[type=checkbox].sheet-toggle-hide-engineering-exp, - input[type=checkbox].sheet-toggle-hide-melee, - input[type=checkbox].sheet-toggle-hide-melee-spec, - input[type=checkbox].sheet-toggle-hide-melee-exp, - input[type=checkbox].sheet-toggle-hide-outdoors, - input[type=checkbox].sheet-toggle-hide-outdoors-spec, - input[type=checkbox].sheet-toggle-hide-outdoors-exp, - input[type=checkbox].sheet-toggle-hide-piloting, - input[type=checkbox].sheet-toggle-hide-piloting-spec, - input[type=checkbox].sheet-toggle-hide-piloting-exp, - input[type=checkbox].sheet-toggle-hide-con, - input[type=checkbox].sheet-toggle-hide-con-spec, - input[type=checkbox].sheet-toggle-hide-con-exp, - input[type=checkbox].sheet-toggle-hide-enchanting, - input[type=checkbox].sheet-toggle-hide-enchanting-spec, - input[type=checkbox].sheet-toggle-hide-enchanting-exp, - input[type=checkbox].sheet-toggle-hide-perception, - input[type=checkbox].sheet-toggle-hide-perception-spec, - input[type=checkbox].sheet-toggle-hide-perception-exp, - input[type=checkbox].sheet-toggle-hide-magic-astral, - input[type=checkbox].sheet-toggle-hide-magic-conjuring, - input[type=checkbox].sheet-toggle-hide-magic-sorcery, - input[type=checkbox].sheet-toggle-hide-magic-enchanting, - input[type=checkbox].sheet-toggle-hide-em, - input[type=checkbox].sheet-toggle-hide-hm, - input[type=checkbox].sheet-toggle-hide-sm, - input[type=checkbox].sheet-toggle-hide-am { - display: none; - } - - input.sheet-toggle-hide-astral:checked ~ div.sheet-table-row-astral, /*skills*/ - input.sheet-toggle-hide-athletics:checked ~ div.sheet-table-row-athletics, - input.sheet-toggle-hide-biotech:checked ~ div.sheet-table-row-biotech, - input.sheet-toggle-hide-cracking:checked ~ div.sheet-table-row-cracking, - input.sheet-toggle-hide-influence:checked ~ div.sheet-table-row-influence, - input.sheet-toggle-hide-electronics:checked ~ div.sheet-table-row-electronics, - input.sheet-toggle-hide-firearms:checked ~ div.sheet-table-row-firearms, - input.sheet-toggle-hide-stealth:checked ~ div.sheet-table-row-stealth, - input.sheet-toggle-hide-engineering:checked ~ div.sheet-table-row-engineering, - input.sheet-toggle-hide-melee:checked ~ div.sheet-table-row-melee, - input.sheet-toggle-hide-outdoors:checked ~ div.sheet-table-row-outdoors, - input.sheet-toggle-hide-piloting:checked ~ div.sheet-table-row-piloting, - input.sheet-toggle-hide-con:checked ~ div.sheet-table-row-con, - input.sheet-toggle-hide-perception:checked ~ div.sheet-table-row-perception, - input.sheet-toggle-hide-em:not(:checked) ~ div.sheet-radio-em-visible, - input.sheet-toggle-hide-hm:not(:checked) ~ div.sheet-radio-hm-visible, - input.sheet-toggle-hide-sm:not(:checked) ~ div.sheet-radio-sm-visible, - input.sheet-toggle-hide-am:not(:checked) ~ div.sheet-radio-am-visible, - input.sheet-toggle-hide-magic-astral:checked ~ div.sheet-table-row-astral, /*magic*/ - input.sheet-toggle-hide-magic-conjuring:checked ~ div.sheet-table-row-conjuring, - input.sheet-toggle-hide-magic-sorcery:checked ~ div.sheet-table-row-sorcery, - input.sheet-toggle-hide-magic-enchanting:checked ~ div.sheet-table-row-enchanting{ - display: none; - } - div.sheet-table-row-astral, - div.sheet-table-row-athletics, - div.sheet-table-row-biotech, - div.sheet-table-row-cracking, - div.sheet-table-row-influence, - div.sheet-table-row-electronics, - div.sheet-table-row-firearms, - div.sheet-table-row-stealth, - div.sheet-table-row-engineering, - div.sheet-table-row-melee, - div.sheet-table-row-outdoors, - div.sheet-table-row-piloting, - div.sheet-table-row-con, - div.sheet-table-row-perception { - margin-top: -10px; - } - .sheet-em-visible,.sheet-toggle-hide:checked ~ .sheet-em-invisible, - .sheet-hm-visible,.sheet-toggle-hide:checked ~ .sheet-hm-invisible, - .sheet-sm-visible,.sheet-toggle-hide:checked ~ .sheet-sm-invisible, - .sheet-am-visible,.sheet-toggle-hide:checked ~ .sheet-am-invisible { - display: none; - } - - /*Tabset */ - .sheet-copyright,.sheet-chardata,.sheet-attributes,.sheet-skills,.sheet-attacks,.sheet-magic,.sheet-matrix,.sheet-rigging,.sheet-contacts,.sheet-gear,.sheet-notes,.sheet-config{display: none;} - - /* show the selected tab */ - .sheet-tabstoggle[value="copyright"] ~ div.sheet-copyright, - .sheet-tabstoggle[value="chardata"] ~ div.sheet-chardata, - .sheet-tabstoggle[value="attributes"] ~ div.sheet-attributes, - .sheet-tabstoggle[value="skills"] ~ div.sheet-skills, - .sheet-tabstoggle[value="attacks"] ~ div.sheet-attacks, - .sheet-tabstoggle[value="magic"] ~ div.sheet-magic, - .sheet-tabstoggle[value="matrix"] ~ div.sheet-matrix, - .sheet-tabstoggle[value="rigging"] ~ div.sheet-rigging, - .sheet-tabstoggle[value="contacts"] ~ div.sheet-contacts, - .sheet-tabstoggle[value="gear"] ~ div.sheet-gear, - .sheet-tabstoggle[value="notes"] ~ div.sheet-notes, - .sheet-tabstoggle[value="configuration"] ~ div.sheet-config { - color: #96046f; - display: table; - width: auto; - } - /* SWITCHES - ============================= */ - /* The switch - the box around the slider 50x24*/ - .sheet-switch { + text-shadow: none; +} +button[type=action].sheet-togglebutton { + background-color: #FFFFFF; + font-size: 10px; + margin-bottom: 2px; + /*margin-left: 50px;*/ + margin-right: 1px; + text-align: left; + width: 100px; +} +button[type=action].sheet-spelltogglebutton { + background-color: #FFFFFF; + border: 0px; + font-size: 10px; + height: 18px; + margin-left: 5px; + margin-top: 2px; + text-align: left; + width: 133px; +} +button[type=action].sheet-mini-togglebutton { + background-color: #FFFFFF; + border: 0px; + font-size: 10px; + height: 18px; + margin-bottom: 2px; + /*margin-left: 50px;*/ + margin-right: 1px; + padding: 2px 1px; + text-align: left; + width: 50px; +} +button[type=action].sheet-bluebutton { + background-image: none; + border: 1px solid #D9EBF4; + color: #96046f; + font-size: 10px; + padding: 0px; + padding-left: 3px; + padding-right: 3px; + text-shadow: none; +} +button[type=action].sheet-headlinebutton { + background-color: #FFFFFF; + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + height: 22px; + line-height: 18px; + padding: 2px; +} +button[type=action].sheet-edgebutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + text-align: center; + line-height: 18px; + padding: 2px; + min-width: 80px; + max-width: 80px; +} +button[type=action].sheet-actionbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + line-height: 18px; + margin-top: 5px; + max-width: 121px; + min-width: 121px; + padding: 2px; + text-align: center; +} +button[type=action].sheet-minoractionbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 10px; + line-height: 14px; + margin-top: 5px; + max-width: 46px; + min-width: 46px; + padding: 2px; + text-align: center; +} +button[type=action].sheet-resetbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + text-align: center; + line-height: 18px; + padding: 2px; + min-width: 90px; + max-width: 90px; +} +button[type=action].sheet-healthbutton { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 18px; + height: 30px; + margin-left: -2px; + max-width: 30px; + min-width: 30px; + padding: 2px; + padding-top: -4px; + vertical-align: top; +} +button[type=action].sheet-healthbutton-startofblock { + background-image: none; + border: 2px solid #FFFFFF; + color: #96046f; + font-size: 18px; + height: 30px; + max-width: 30px; + min-width: 30px; + padding: 2px; + padding-top: -4px; + vertical-align: top; +} +button[type=roll] { + background-color: #FFFFFF; + background-image: none; + color: #96046f; + font-size: 1.3em; + text-shadow: none; +} +button[type=roll].sheet-magicrollbutton { + width: 138px; +} +button[type=roll].sheet-shortcutbutton { + background-color: #FFFFFF; + font-size: 14px; + margin-bottom: 7px; + /*margin-left: 50px;*/ + margin-right: 1px; + text-align: left; + width: 245px; +} +button[type=roll].sheet-postbutton { + background-color: #FFFFFF; + font-size: 14px; + margin-right: 1px; + text-align: left; + width: 245px; +} +button[type=roll].sheet-smallbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 42px; +} +button[type=roll].sheet-widesmallbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 52px; +} +button[type=roll].sheet-mediumbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 72px; +} +button[type=roll].sheet-longbutton { + background-color: #FFFFFF; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: center; + width: 195px; +} + +button[type=roll].sheet-hiddensmallbutton { + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 72px; + visibility: hidden; +} +button[type=roll].sheet-invisbutton { + display: none; + font-size: 0.8em; + margin-left: 1px; + margin-right: 1px; + text-align: left; + width: 72px; +} +div { + background-color: transparent; +} +div.repcontainer[data-groupname="repeating_meleeweapons"] > .repitem { + background-color: #FFFFFF; + border: 1px solid; display: inline-block; - height: 13px; + margin: 5px; + padding: 2px; + width: 200px; +} +div.repcontainer[data-groupname="repeating_rangeweapons"] > .repitem { + background-color: #FFFFFF; + border: 1px solid; + display: inline-block; + margin: 5px; + padding: 2px; + width: 620px; +} +div.sheet-wholedocument{ + background-color: #D9EBF4; + border: none; + padding: 5px; + width: 730px; +} +/*allgemeine Dinge*/ +div.sheet-inline { + display: inline-block; +} +div.sheet-center { + text-align: center; +} +div.sheet-margin-fifty { + margin-left: 50px; +} +div.sheet-slider-label { + display:inline-block; + font-size: 12px; + line-height: 14px; +} +div.sheet-whiteborder { + border: 1px solid #FFFFFF; + margin-bottom: 5px; + margin-top: 5px; + width: 164px; +} +div.sheet-header, +div.sheet-range-table { + display: table; + width: auto; +} +div.sheet-innertable-stagger { + display: table; + margin-bottom: 5px; + width: auto; +} +div.sheet-innertable-stagger-flat { + display: table; + font-size: 2px; margin-bottom: 0px; - position: relative; + width: auto; +} +div.sheet-header-centered { + display: table; + margin: 0 auto; + width: auto; +} +div.sheet-header-row, +div.sheet-range-ranges-row { + display: table-row; + width: 100%; +} +div.sheet-header-hugecell { + display: table-cell; + width: 300px; +} +div.sheet-header-fullcell { + display: table-cell; + width: 250px; +} +div.sheet-table-cell-one-third{ + display: table-cell; + width: 240px; +} +div.sheet-header-shortcell { + display: table-cell; + width: 180px; +} +div.sheet-table-cell-one-fifth{ + display: table-cell; + height: 20px; + vertical-align: center; + width: 144px; +} +div.sheet-table-cell-adept-description { + display: table-cell; + padding-left: 10px; + width: 140px; +} +div.sheet-header-longcell { + display: table-cell; + padding: 2px; + width: 450px; +} +div.sheet-header-cell, +div.sheet-table-cell-adept-name{ + display: table-cell; + padding: 2px; + width: 250px; +} +div.sheet-header-cell-huge { + display: table-cell; + padding: 2px; + width: 100px; +} +div.sheet-table-row{ + display: table-row; + height: 25px; + line-height: 14px; +} +div.sheet-table-row-flat{ + display: table-row; + height: 18px; +} +div.sheet-table-row-superflat{ + display: table-row; + height: 4px; +} +div.sheet-table-fullrow { + display: table-cell; + padding: 2px; + width: 750px; +} +div.sheet-table-cell { + display: table-cell; + padding: 2px; +} + +div.sheet-table-cell-center { + display: table-cell; + padding: 2px; + text-align: center; +} +div.sheet-table-cell-full { + display: table-cell; + padding: 2px; + width: 750px; +} +div.sheet-table-cell-threequarter { + display: table-cell; + padding: 2px; + width: 700px; +} +div.sheet-table-cell-half { + display: table-cell; + padding: 2px; + width: 400px; +} +div.sheet-table-cell-huge-center, +div.sheet-table-cell-adept-showchat, +div.sheet-table-cell-adept-longdesc{ + display:table-cell; + padding: 2px; + text-align: center; + width: 120px; +} +div.sheet-table-cell-quarter { + display: table-cell; + padding: 2px; + width: 100px; +} +div.sheet-table-cell-skill-rolls{ + display: table-cell; + padding: 2px; + text-align: center; + width: 60px; +} +div.sheet-table-cell-adept-pp { + display: table-cell; + margin: 0 auto; + padding: 2px; + text-align: center; + width: 40px; +} +div.sheet-table-cell-skill-name, +div.sheet-table-cell-skill-hide { + display: table-cell; + padding: 2px; + width: 110px; +} +div.sheet-table-cell-skill-spec, +div.sheet-table-cell-skill-exp{ + display: table-cell; + padding: 2px; + width: 100px; +} +div.sheet-table-cell-skill-attribute { + display: table-cell; + padding: 2px; + width: 90px; +} + +div.sheet-table-cell-skill-total{ + display: table-cell; + font-weight: bold; + padding: 2px; + text-align: center; + width: 45px; +} +div.sheet-table-cell-skill-total input { + font-weight: bold; +} +div.skill-electronics-toggle-on { + height: 10px; + line-height: 10px; +} +div.sheet-table-cell-skill-level, +div.sheet-table-cell-skill-mod, +div.sheet-table-cell-adept-level{ + display: table-cell; + padding: 2px; + width: 40px; +} +div.sheet-table-cell-tiny { + height: 4px; + padding: 0px; +} + +div.sheet-range-textbox-colossal { + display: inline-block; + font-size: 10px; + width: 150px; +} +div.sheet-range-textbox-huge { + display: inline-block; + font-size: 10px; + width: 110px; +} +div.sheet-range-textbox-huge-center, +div.sheet-box-wilddie-ranged { + display: inline-block; + font-size: 10px; + text-align: center; + width: 100px; +} +div.sheet-melee-textbox-large, +div.sheet-range-textbox-large{ + display: inline-block; + font-size: 10px; + width: 70px; +} +div.sheet-melee-textbox-medium, +div.sheet-range-textbox-medium, +div.sheet-radio-em-visible, +div.sheet-radio-hm-visible, +div.sheet-radio-sm-visible, +div.sheet-radio-am-visible { + display: inline-block; + font-size: 10px; + width: 50px; +} +div.sheet-melee-textbox-small, +div.sheet-range-textbox-small { + display: inline-block; + font-size: 10px; width: 30px; - } - - /* Hide default HTML checkbox */ - .sheet-switch input { - opacity: 0; - width: 0; - height: 0; } - - /* The slider 34 .4s*/ - .sheet-slider { - -webkit-transition: .2s; - background-color: #9a9a9a; - border-radius: 22px; - bottom: 0; - cursor: pointer; - left: 0; - position: absolute; - right: 0; - top: 0; - transition: .2s; } - - .sheet-slider:before{ - -webkit-transition: .2s; - background-color: white; - border-radius: 50%; - bottom: 3px; - content: ""; - height: 8px; - left: 4px; - position: absolute; - transition: .2s; - width: 8px; } - - input:checked + .sheet-slider { - background-color: #460141; } - - input:focus + .sheet-slider { - box-shadow: 0 0 1px #9a9a9a; } - - input:checked + .sheet-slider:before { - -webkit-transform: translateX(13px); - -ms-transform: translateX(13px); - transform: translateX(13px); } - - /*remove up/down arrows https://app.roll20.net/forum/post/901339/turning-off-the-arrows-in-a-number-field-when-input-is-disabled*/ - input::-webkit-outer-spin-button, - input::-webkit-inner-spin-button { +} +div.sheet-range-textbox-tiny{ + display: inline-block; + font-size: 10px; + width: 5px; +} +div.sheet-smallspacer { + display: inline-block; + width: 30px; +} +div.sheet-smallspacertwenty { + display: inline-block; + width: 15px; +} +div.sheet-smallerspacer { + display: inline-block; + width: 7px; +} +div.sheet-tinyspacer { + display: inline-block; + width: 4px; +} + +fieldset { + background: transparent; } + +h4 { + color: #96046f; + display: inline; +} +h6 { + color: #96046f; + display: inline; + padding-left: 7px; + padding-right: 7px; +} +/*NEVER TRY TO CSS INPUT TYPE=CHECKBOX!*/ +input { + background-color: #ffffff; + border-color: #ffffff; + color: #96046f; + font-size: 10px; + font-weight: bold; + padding: 1px; + text-align: center; +} +input:focus { + background-color: #D9EBF4; +} + +input[type=number].sheet-right { + float: right; + margin-right: 5px; +} +input[type=number].sheet-smallinput { + height: 20px; + width: 3.0em; +} +input[type=number].sheet-tinyinput { + border: 0px; + font-size: 10px; + height: 18px; + padding: 0px; + width: 1.0em; +} +input[type=number].sheet-hiddeninput { + display:none; +} +input[type=text].sheet-adeptpowername{ + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 240px; +} +input[type=text].sheet-weaponname{ + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 140px; +} +input[type=text].sheet-spellname{ + font-size: 12px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + text-align: left; + width: 143px; +} +input[type=text].sheet-adeptpowerrules{ + border: 0px; + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 40px; +} +input[type=text].sheet-spellrules{ + border: 0px; + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: left; + width: 60px; +} +input[type=text].sheet-shorttext { + font-size: 10px; + line-height: 0.8em; + height: 18px; + margin: 0px; + padding: 0px; + padding-left: 5px; + text-align: center; + width: 30px; +} + +input[type=text].sheet-smallinput, +input[type=text].sheet-input-astral-spec, +input[type=text].sheet-input-astral-exp, +input[type=text].sheet-input-athletics-spec, +input[type=text].sheet-input-athletics-exp, +input[type=text].sheet-input-conjuring-spec, +input[type=text].sheet-input-conjuring-exp, +input[type=text].sheet-input-biotech-spec, +input[type=text].sheet-input-biotech-exp, +input[type=text].sheet-input-cracking-spec, +input[type=text].sheet-input-cracking-exp, +input[type=text].sheet-input-influence-spec, +input[type=text].sheet-input-influence-exp, +input[type=text].sheet-input-electronics-spec, +input[type=text].sheet-input-electronics-exp, +input[type=text].sheet-input-firearms-spec, +input[type=text].sheet-input-firearms-exp, +input[type=text].sheet-input-stealth-spec, +input[type=text].sheet-input-stealth-exp, +input[type=text].sheet-input-sorcery-spec, +input[type=text].sheet-input-sorcery-exp, +input[type=text].sheet-input-engineering-spec, +input[type=text].sheet-input-engineering-exp, +input[type=text].sheet-input-melee-spec, +input[type=text].sheet-input-melee-exp, +input[type=text].sheet-input-outdoors-spec, +input[type=text].sheet-input-outdoors-exp, +input[type=text].sheet-input-piloting-spec, +input[type=text].sheet-input-piloting-exp, +input[type=text].sheet-input-con-spec, +input[type=text].sheet-input-con-exp, +input[type=text].sheet-input-enchanting-spec, +input[type=text].sheet-input-enchanting-exp, +input[type=text].sheet-input-perception-spec, +input[type=text].sheet-input-perception-exp{ + padding: 0px; + padding-left: 5px; + text-align: left; + width: 96px; +} + +select { + border: 1px; + width: auto; + -moz-appearance: none; -webkit-appearance: none; - margin: 0; - } + appearance: none; +} +select.sheet-whitebackground { + background-color: #FFFFFF; +} +select.sheet-right { + float: right; + margin-right: 5px; +} +select.sheet-spellresistdropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + margin-bottom: 0px; + padding: 0px; + padding-left: 5px; + padding-right: 5px; + width: 140px; +} +select.sheet-attributedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 86px; +} +select.sheet-spirittypedropdown { + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 105px; +} +select.sheet-spellcategorydropdown { + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + float: right; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 86px; +} +select.sheet-spellrangedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + direction: rtl; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + padding-right: 5px; + width: 45px; +} +select.sheet-adeptpowercostdropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 35px; +} +select.sheet-spelltypedropdown { + background-color: #FFFFFF; + border: 1px solid #E5E5E5; + border-radius: 3px 3px 3px 3px; + color: #96046f; + font-size: 0.8em; + height: 20px; + padding: 0px; + padding-left: 5px; + width: 20px; +} +select.sheet-meleetypedropdown, +select.sheet-rangetypedropdown{ + font-size: 10px; + height: 18px; + margin: 0px; + padding: 0px; +} +select.sheet-damagetypedropdown, +select.sheet-firemodedropdown, +select.sheet-reloadtypdropdown, +select.sheet-ammotypedropdown{ + color: #96046f; + font-size: 10px; + font-weight: bold; + height: 18px; + margin: 0px; + min-width: 30px; + padding: 0px; + padding-left: 5px; + text-align: center; +} + +span { + word-break: break-word; +} +span.sheet-center { + text-align: center; +} +span.sheet-struck { + color: #96046f; + text-decoration: line-through; +} +span.sheet-unstruck { + color: #96046f; +} +span.sheet-red { + font-size: 10px; + height: 18px; + line-height: 0.8em; + margin: 0px; + padding: 0px; + text-align: left; +} +span.sheet-cyberberry-nopadding { + color: #96046f; + font-size: 10px; + padding-left: 3px; + padding-right: 3px; +} +span.sheet-cyberberry-normal { + color: #96046f; + font-size: 10px; + padding-left: 7px; + padding-right: 7px; +} +span.sheet-cyberberry { + color: #96046f; + font-size: 14px; + padding-left: 7px; + padding-right: 7px; + vertical-align: baseline; +} +textarea { + background-color: #FFFFFF; + border: 1px; + overflow-wrap: break-word; + resize: vertical; + vertical-align: top; +} + +/*Farbschema: +#96046f - Cyberbrombeere +#FF0000 - rot +#A87D7D - grayish red +#9a9a9a - hellgrau +#D9EBF4 - hellblau +#040404 - schwarz*/ +/* roll sheet*/ +.sheet-rolltemplate-initiative div.sheet-template-container, +.sheet-rolltemplate-post div.sheet-template-container, +.sheet-rolltemplate-roll div.sheet-template-container, +.sheet-rolltemplate-wilddie div.sheet-template-container{ + border: 1px solid #96046f !important; + border-radius: 3px 3px 3px 3px; +} + +.sheet-rolltemplate-roll .sheet-template-header, +.sheet-rolltemplate-post .sheet-template-header, +.sheet-rolltemplate-wilddie .sheet-template-header{ + background-color: #FFFFFF; + color: #000; + padding: 5px; + border-bottom: 1px solid #96046f; + line-height: 1.6em; + font-size: 1.0em; +} +.sheet-rolltemplate-initiative .sheet-template-header { + background-color: #FFFFFF; + color: #000; + padding: 5px; + line-height: 1.6em; + font-size: 1.0em; +} + +.sheet-rolltemplate-roll div.sheet-template-flatrow{ + background-color: #FFFFFF; + padding: 2px +} + +.sheet-rolltemplate-post div.sheet-template-row:nth-child(odd), +.sheet-rolltemplate-roll div.sheet-template-row:nth-child(odd), +.sheet-rolltemplate-wilddie div.sheet-template-row:nth-child(odd){ + background-color: #FFFFFF; + padding: 5px; +} +.sheet-rolltemplate-post div.sheet-template-row:nth-child(even), +.sheet-rolltemplate-roll div.sheet-template-row:nth-child(even), +.sheet-rolltemplate-wilddie div.sheet-template-row:nth-child(even){ + background-color: #D9EBF4; + padding: 5px; +} + +.sheet-rolltemplate-post .sheet-hidden-block,/*block layout without roll*/ +.sheet-rolltemplate-roll .sheet-hidden-block, +.sheet-rolltemplate-wilddie .sheet-hidden-block{ + display: inline-block; + width: 61.5px; /*recalculate if needed*/ +} +.sheet-rolltemplate-post .sheet-sub-headline, +.sheet-rolltemplate-roll .sheet-sub-headline, +.sheet-rolltemplate-wilddie .sheet-sub-headline{ + color: #96046f; + display: inline-block; + font-weight: bold; + text-align: center; + width: 100%; +} +.sheet-rolltemplate-post .sheet-small-black-text, +.sheet-rolltemplate-roll .sheet-small-black-text, +.sheet-rolltemplate-wilddie .sheet-small-black-text{ + color: #000000; + display: inline-block; + font-size: 8pt; + text-align: center; + width: 100%; +} +.sheet-rolltemplate-post .inlinerollresult, +.sheet-rolltemplate-roll .inlinerollresult, +.sheet-rolltemplate-wilddie .inlinerollresult{ + background-color: #FFFFFF; + border: 0.25px solid #A7A8AA; + display: inline-block; + margin-right: 30px; + min-width: 25px; + text-align: center; +} + +.sheet-rolltemplate-post .inlinerollresult.fullcrit, +.sheet-rolltemplate-roll .inlinerollresult.fullcrit, +.sheet-rolltemplate-wilddie .inlinerollresult.fullcrit{ + border: 0.25px solid #3FB315; +} + +.sheet-rolltemplate-post .inlinerollresult.fullfail, +.sheet-rolltemplate-roll .inlinerollresult.fullfail, +.sheet-rolltemplate-wilddie .inlinerollresult.fullfail{ + border: 0.25px solid #B31515; +} + +.sheet-rolltemplate-post .inlinerollresult.importantroll, +.sheet-rolltemplate-roll .inlinerollresult.importantroll, +.sheet-rolltemplate-wilddie .inlinerollresult.importantroll{ + border: 0.25px solid #4A57ED; +} + +.sheet-toggle-hide:not(:checked) + .sheet-actionbutton {display:none;} +.sheet-toggle-hide:checked + .sheet-actionbutton {display:inline-block;} + +.sheet-hidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-unhidebyboth {display: inline;} +.sheet-unhidebyboth, .sheet-toggle-hide-both:checked ~ .sheet-hidebyboth{display: none;} + +.sheet-hidebycomplexammo, +.sheet-hidebycomplexdamage {display: inline;visibility: visible;} +.sheet-toggle-hide-complex-ammo:checked ~ .sheet-range-ranges-row-ammo, +.sheet-toggle-hide-complex-damage:checked ~ .sheet-range-ranges-row-damage {display: table-row;width: 100%;} +.sheet-range-ranges-row-ammo, +.sheet-range-ranges-row-damage, +.sheet-toggle-hide-complex-ammo:checked ~ .sheet-hidebycomplexammo, +.sheet-toggle-hide-complex-damage:checked ~ .sheet-hidebycomplexdamage{display: none;} + +.sheet-magictoggle-off,.sheet-toggle-hide:checked ~ .sheet-magictoggle-on {display:none;} +.sheet-magictoggle-on,.sheet-toggle-hide:checked ~ .sheet-magictoggle-off {display: inline-block;} + +.sheet-attribute-body-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-body-toggle-off, +.sheet-attribute-agility-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-agility-toggle-off, +.sheet-attribute-reaction-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-reaction-toggle-off, +.sheet-attribute-strength-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-strentgh-toggle-off, +.sheet-attribute-willpower-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-willpower-toggle-off, +.sheet-attribute-logic-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-body-logic-off, +.sheet-attribute-intuition-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-intuition-toggle-off, +.sheet-attribute-charisma-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-charisma-toggle-off, +.sheet-attribute-edge-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attribute-edge-toggle-off, +.sheet-attack-melee-toggle-on, .sheet-toggle-hide-not:checked ~ .sheet-attack-melee-toggle-off, +.sheet-attack-ranged-toggle-on, .sheet-toggle-hide:checked ~ .sheet-attack-ranged-toggle-off{ + display: table-cell; + height: 25px; + line-height: 25px; +} +.sheet-skill-astral-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-astral-toggle-off, +.sheet-skill-athletics-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-athletics-toggle-off, +.sheet-skill-biotech-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-biotech-toggle-off, +.sheet-skill-cracking-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-cracking-toggle-off, +.sheet-skill-influence-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-influence-toggle-off, +.sheet-skill-electronics-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-electronics-toggle-off, +.sheet-skill-firearms-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-firearms-toggle-off, +.sheet-skill-stealth-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-stealth-toggle-off, +.sheet-skill-engineering-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-engineering-toggle-off, +.sheet-skill-melee-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-melee-toggle-off, +.sheet-skill-outdoors-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-outdoors-toggle-off, +.sheet-skill-piloting-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-piloting-toggle-off, +.sheet-skill-con-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-con-toggle-off, +.sheet-skill-perception-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-perception-toggle-off, +.sheet-skill-exoticweapons-toggle-on, .sheet-toggle-hide:checked ~ .sheet-skill-exoticweapons-toggle-off{ + display: inline-block; + height: 25px; + line-height: 25px; +} +.sheet-attribute-body-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-body-toggle-on, +.sheet-attribute-agility-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-agility-toggle-on, +.sheet-attribute-reaction-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-reaction-toggle-on, +.sheet-attribute-strength-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-strentgh-toggle-on, +.sheet-attribute-willpower-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-willpower-toggle-on, +.sheet-attribute-logic-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-body-logic-on, +.sheet-attribute-intuition-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-intuition-toggle-on, +.sheet-attribute-charisma-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-charisma-toggle-on, +.sheet-attribute-edge-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attribute-edge-toggle-on, +.sheet-skill-astral-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-astral-toggle-on, +.sheet-skill-athletics-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-athletics-toggle-on, +.sheet-skill-biotech-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-biotech-toggle-on, +.sheet-skill-cracking-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-cracking-toggle-on, +.sheet-skill-influence-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-influence-toggle-on, +.sheet-skill-electronics-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-electronics-toggle-on, +.sheet-skill-firearms-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-firearms-toggle-on, +.sheet-skill-stealth-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-stealth-toggle-on, +.sheet-skill-engineering-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-engineering-toggle-on, +.sheet-skill-melee-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-melee-toggle-on, +.sheet-skill-outdoors-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-outdoors-toggle-on, +.sheet-skill-piloting-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-piloting-toggle-on, +.sheet-skill-con-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-con-toggle-on, +.sheet-skill-perception-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-perception-toggle-on, +.sheet-skill-exoticweapons-toggle-off, .sheet-toggle-hide:checked ~ .sheet-skill-exoticweapons-toggle-on, +.sheet-attack-melee-toggle-off, .sheet-toggle-hide-not:checked ~ .sheet-attack-melee-toggle-on, +.sheet-attack-ranged-toggle-off, .sheet-toggle-hide:checked ~ .sheet-attack-ranged-toggle-on{ + display:none; + height: 25px; + line-height: 12px; +} + +/*making the specialisation and expertise roll buttons appear/disappear*/ +.sheet-visible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-spec, +.sheet-visible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-astral-exp, +.sheet-visible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-spec, +.sheet-visible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-athletics-exp, +.sheet-visible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-spec, +.sheet-visible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-conjuring-exp, +.sheet-visible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-spec, +.sheet-visible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-biotech-exp, +.sheet-visible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-spec, +.sheet-visible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-cracking-exp, +.sheet-visible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-spec, +.sheet-visible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-influence-exp, +.sheet-visible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-spec, +.sheet-visible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-electronics-exp, +.sheet-visible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-spec, +.sheet-visible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-firearms-exp, +.sheet-visible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-spec, +.sheet-visible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-stealth-exp, +.sheet-visible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-spec, +.sheet-visible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-sorcery-exp, +.sheet-visible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-spec, +.sheet-visible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-engineering-exp, +.sheet-visible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-spec, +.sheet-visible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-melee-exp, +.sheet-visible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-spec, +.sheet-visible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-outdoors-exp, +.sheet-visible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-spec, +.sheet-visible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-piloting-exp, +.sheet-visible-con-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-con-spec, +.sheet-visible-con-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-con-exp, +.sheet-visible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-spec, +.sheet-visible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-enchanting-exp, +.sheet-visible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-spec, +.sheet-visible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-invisible-perception-exp {display: inline;visibility: visible;} + +.sheet-invisible-astral-spec,.sheet-toggle-hide:checked ~ .sheet-visible-astral-spec, +.sheet-invisible-astral-exp,.sheet-toggle-hide:checked ~ .sheet-visible-astral-exp, +.sheet-invisible-athletics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-spec, +.sheet-invisible-athletics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-athletics-exp, +.sheet-invisible-conjuring-spec,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-spec, +.sheet-invisible-conjuring-exp,.sheet-toggle-hide:checked ~ .sheet-visible-conjuring-exp, +.sheet-invisible-biotech-spec,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-spec, +.sheet-invisible-biotech-exp,.sheet-toggle-hide:checked ~ .sheet-visible-biotech-exp, +.sheet-invisible-cracking-spec,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-spec, +.sheet-invisible-cracking-exp,.sheet-toggle-hide:checked ~ .sheet-visible-cracking-exp, +.sheet-invisible-influence-spec,.sheet-toggle-hide:checked ~ .sheet-visible-influence-spec, +.sheet-invisible-influence-exp,.sheet-toggle-hide:checked ~ .sheet-visible-influence-exp, +.sheet-invisible-electronics-spec,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-spec, +.sheet-invisible-electronics-exp,.sheet-toggle-hide:checked ~ .sheet-visible-electronics-exp, +.sheet-invisible-firearms-spec,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-spec, +.sheet-invisible-firearms-exp,.sheet-toggle-hide:checked ~ .sheet-visible-firearms-exp, +.sheet-invisible-stealth-spec,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-spec, +.sheet-invisible-stealth-exp,.sheet-toggle-hide:checked ~ .sheet-visible-stealth-exp, +.sheet-invisible-sorcery-spec,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-spec, +.sheet-invisible-sorcery-exp,.sheet-toggle-hide:checked ~ .sheet-visible-sorcery-exp, +.sheet-invisible-engineering-spec,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-spec, +.sheet-invisible-engineering-exp,.sheet-toggle-hide:checked ~ .sheet-visible-engineering-exp, +.sheet-invisible-melee-spec,.sheet-toggle-hide:checked ~ .sheet-visible-melee-spec, +.sheet-invisible-melee-exp,.sheet-toggle-hide:checked ~ .sheet-visible-melee-exp, +.sheet-invisible-outdoors-spec,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-spec, +.sheet-invisible-outdoors-exp,.sheet-toggle-hide:checked ~ .sheet-visible-outdoors-exp, +.sheet-invisible-piloting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-spec, +.sheet-invisible-piloting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-piloting-exp, +.sheet-invisible-con-spec,.sheet-toggle-hide:checked ~ .sheet-visible-con-spec, +.sheet-invisible-con-exp,.sheet-toggle-hide:checked ~ .sheet-visible-con-exp, +.sheet-invisible-enchanting-spec,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-spec, +.sheet-invisible-enchanting-exp,.sheet-toggle-hide:checked ~ .sheet-visible-enchanting-exp, +.sheet-invisible-perception-spec,.sheet-toggle-hide:checked ~ .sheet-visible-perception-spec, +.sheet-invisible-perception-exp,.sheet-toggle-hide:checked ~ .sheet-visible-perception-exp {display: none;visibility: hidden;} + +/*hide specialisations and expertises if skill value is not sufficient*/ +input.sheet-toggle-hide-astral-spec:not(:checked) ~ input.sheet-input-astral-spec, +input.sheet-toggle-hide-astral-exp:not(:checked) ~ input.sheet-input-astral-exp, +input.sheet-toggle-hide-athletics-spec:not(:checked) ~ input.sheet-input-athletics-spec, +input.sheet-toggle-hide-athletics-exp:not(:checked) ~ input.sheet-input-athletics-exp, +input.sheet-toggle-hide-conjuring-spec:not(:checked) ~ input.sheet-input-conjuring-spec, +input.sheet-toggle-hide-conjuring-exp:not(:checked) ~ input.sheet-input-conjuring-exp, +input.sheet-toggle-hide-biotech-spec:not(:checked) ~ input.sheet-input-biotech-spec, +input.sheet-toggle-hide-biotech-exp:not(:checked) ~ input.sheet-input-biotech-exp, +input.sheet-toggle-hide-cracking-spec:not(:checked) ~ input.sheet-input-cracking-spec, +input.sheet-toggle-hide-cracking-exp:not(:checked) ~ input.sheet-input-cracking-exp, +input.sheet-toggle-hide-influence-spec:not(:checked) ~ input.sheet-input-influence-spec, +input.sheet-toggle-hide-influence-exp:not(:checked) ~ input.sheet-input-influence-exp, +input.sheet-toggle-hide-electronics-spec:not(:checked) ~ input.sheet-input-electronics-spec, +input.sheet-toggle-hide-electronics-exp:not(:checked) ~ input.sheet-input-electronics-exp, +input.sheet-toggle-hide-firearms-spec:not(:checked) ~ input.sheet-input-firearms-spec, +input.sheet-toggle-hide-firearms-exp:not(:checked) ~ input.sheet-input-firearms-exp, +input.sheet-toggle-hide-stealth-spec:not(:checked) ~ input.sheet-input-stealth-spec, +input.sheet-toggle-hide-stealth-exp:not(:checked) ~ input.sheet-input-stealth-exp, +input.sheet-toggle-hide-sorcery-spec:not(:checked) ~ input.sheet-input-sorcery-spec, +input.sheet-toggle-hide-sorcery-exp:not(:checked) ~ input.sheet-input-sorcery-exp, +input.sheet-toggle-hide-engineering-spec:not(:checked) ~ input.sheet-input-engineering-spec, +input.sheet-toggle-hide-engineering-exp:not(:checked) ~ input.sheet-input-engineering-exp, +input.sheet-toggle-hide-melee-spec:not(:checked) ~ input.sheet-input-melee-spec, +input.sheet-toggle-hide-melee-exp:not(:checked) ~ input.sheet-input-melee-exp, +input.sheet-toggle-hide-outdoors-spec:not(:checked) ~ input.sheet-input-outdoors-spec, +input.sheet-toggle-hide-outdoors-exp:not(:checked) ~ input.sheet-input-outdoors-exp, +input.sheet-toggle-hide-piloting-spec:not(:checked) ~ input.sheet-input-piloting-spec, +input.sheet-toggle-hide-piloting-exp:not(:checked) ~ input.sheet-input-piloting-exp, +input.sheet-toggle-hide-con-spec:not(:checked) ~ input.sheet-input-con-spec, +input.sheet-toggle-hide-con-exp:not(:checked) ~ input.sheet-input-con-exp, +input.sheet-toggle-hide-enchanting-spec:not(:checked) ~ input.sheet-input-enchanting-spec, +input.sheet-toggle-hide-enchanting-exp:not(:checked) ~ input.sheet-input-enchanting-exp, +input.sheet-toggle-hide-perception-spec:not(:checked) ~ input.sheet-input-perception-spec, +input.sheet-toggle-hide-perception-exp:not(:checked) ~ input.sheet-input-perception-exp{display: none;} + +button.sheet-toggle-hide, +input[type=text].sheet-toggle-hide, +input[type=number].sheet-hide, +input[type=checkbox].sheet-toggle-hide, +input[type=checkbox].sheet-toggle-hide-astral, +input[type=checkbox].sheet-toggle-hide-astral-spec, +input[type=checkbox].sheet-toggle-hide-astral-exp, +input[type=checkbox].sheet-toggle-hide-athletics, +input[type=checkbox].sheet-toggle-hide-athletics-spec, +input[type=checkbox].sheet-toggle-hide-athletics-exp, +input[type=checkbox].sheet-toggle-hide-conjuring, +input[type=checkbox].sheet-toggle-hide-conjuring-spec, +input[type=checkbox].sheet-toggle-hide-conjuring-exp, +input[type=checkbox].sheet-toggle-hide-biotech, +input[type=checkbox].sheet-toggle-hide-biotech-spec, +input[type=checkbox].sheet-toggle-hide-biotech-exp, +input[type=checkbox].sheet-toggle-hide-cracking, +input[type=checkbox].sheet-toggle-hide-cracking-spec, +input[type=checkbox].sheet-toggle-hide-cracking-exp, +input[type=checkbox].sheet-toggle-hide-influence, +input[type=checkbox].sheet-toggle-hide-influence-spec, +input[type=checkbox].sheet-toggle-hide-influence-exp, +input[type=checkbox].sheet-toggle-hide-electronics, +input[type=checkbox].sheet-toggle-hide-electronics-spec, +input[type=checkbox].sheet-toggle-hide-electronics-exp, +input[type=checkbox].sheet-toggle-hide-firearms, +input[type=checkbox].sheet-toggle-hide-firearms-spec, +input[type=checkbox].sheet-toggle-hide-firearms-exp, +input[type=checkbox].sheet-toggle-hide-stealth, +input[type=checkbox].sheet-toggle-hide-stealth-spec, +input[type=checkbox].sheet-toggle-hide-stealth-exp, +input[type=checkbox].sheet-toggle-hide-sorcery, +input[type=checkbox].sheet-toggle-hide-sorcery-spec, +input[type=checkbox].sheet-toggle-hide-sorcery-exp, +input[type=checkbox].sheet-toggle-hide-engineering, +input[type=checkbox].sheet-toggle-hide-engineering-spec, +input[type=checkbox].sheet-toggle-hide-engineering-exp, +input[type=checkbox].sheet-toggle-hide-melee, +input[type=checkbox].sheet-toggle-hide-melee-spec, +input[type=checkbox].sheet-toggle-hide-melee-exp, +input[type=checkbox].sheet-toggle-hide-outdoors, +input[type=checkbox].sheet-toggle-hide-outdoors-spec, +input[type=checkbox].sheet-toggle-hide-outdoors-exp, +input[type=checkbox].sheet-toggle-hide-piloting, +input[type=checkbox].sheet-toggle-hide-piloting-spec, +input[type=checkbox].sheet-toggle-hide-piloting-exp, +input[type=checkbox].sheet-toggle-hide-con, +input[type=checkbox].sheet-toggle-hide-con-spec, +input[type=checkbox].sheet-toggle-hide-con-exp, +input[type=checkbox].sheet-toggle-hide-enchanting, +input[type=checkbox].sheet-toggle-hide-enchanting-spec, +input[type=checkbox].sheet-toggle-hide-enchanting-exp, +input[type=checkbox].sheet-toggle-hide-perception, +input[type=checkbox].sheet-toggle-hide-perception-spec, +input[type=checkbox].sheet-toggle-hide-perception-exp, +input[type=checkbox].sheet-toggle-hide-magic-astral, +input[type=checkbox].sheet-toggle-hide-magic-conjuring, +input[type=checkbox].sheet-toggle-hide-magic-sorcery, +input[type=checkbox].sheet-toggle-hide-magic-enchanting, +input[type=checkbox].sheet-toggle-hide-em, +input[type=checkbox].sheet-toggle-hide-hm, +input[type=checkbox].sheet-toggle-hide-sm, +input[type=checkbox].sheet-toggle-hide-am { + display: none; +} + +input.sheet-toggle-hide-astral:checked ~ div.sheet-table-row-astral, /*skills*/ +input.sheet-toggle-hide-athletics:checked ~ div.sheet-table-row-athletics, +input.sheet-toggle-hide-biotech:checked ~ div.sheet-table-row-biotech, +input.sheet-toggle-hide-cracking:checked ~ div.sheet-table-row-cracking, +input.sheet-toggle-hide-influence:checked ~ div.sheet-table-row-influence, +input.sheet-toggle-hide-electronics:checked ~ div.sheet-table-row-electronics, +input.sheet-toggle-hide-firearms:checked ~ div.sheet-table-row-firearms, +input.sheet-toggle-hide-stealth:checked ~ div.sheet-table-row-stealth, +input.sheet-toggle-hide-engineering:checked ~ div.sheet-table-row-engineering, +input.sheet-toggle-hide-melee:checked ~ div.sheet-table-row-melee, +input.sheet-toggle-hide-outdoors:checked ~ div.sheet-table-row-outdoors, +input.sheet-toggle-hide-piloting:checked ~ div.sheet-table-row-piloting, +input.sheet-toggle-hide-con:checked ~ div.sheet-table-row-con, +input.sheet-toggle-hide-perception:checked ~ div.sheet-table-row-perception, +input.sheet-toggle-hide-em:not(:checked) ~ div.sheet-radio-em-visible, +input.sheet-toggle-hide-hm:not(:checked) ~ div.sheet-radio-hm-visible, +input.sheet-toggle-hide-sm:not(:checked) ~ div.sheet-radio-sm-visible, +input.sheet-toggle-hide-am:not(:checked) ~ div.sheet-radio-am-visible, +input.sheet-toggle-hide-magic-astral:checked ~ div.sheet-table-row-astral, /*magic*/ +input.sheet-toggle-hide-magic-conjuring:checked ~ div.sheet-table-row-conjuring, +input.sheet-toggle-hide-magic-sorcery:checked ~ div.sheet-table-row-sorcery, +input.sheet-toggle-hide-magic-enchanting:checked ~ div.sheet-table-row-enchanting{ + display: none; +} +div.sheet-table-row-astral, +div.sheet-table-row-athletics, +div.sheet-table-row-biotech, +div.sheet-table-row-cracking, +div.sheet-table-row-influence, +div.sheet-table-row-electronics, +div.sheet-table-row-firearms, +div.sheet-table-row-stealth, +div.sheet-table-row-engineering, +div.sheet-table-row-melee, +div.sheet-table-row-outdoors, +div.sheet-table-row-piloting, +div.sheet-table-row-con, +div.sheet-table-row-perception { + margin-top: -10px; +} +.sheet-em-visible,.sheet-toggle-hide:checked ~ .sheet-em-invisible, +.sheet-hm-visible,.sheet-toggle-hide:checked ~ .sheet-hm-invisible, +.sheet-sm-visible,.sheet-toggle-hide:checked ~ .sheet-sm-invisible, +.sheet-am-visible,.sheet-toggle-hide:checked ~ .sheet-am-invisible { + display: none; +} + +/*Tabset */ +.sheet-copyright,.sheet-chardata,.sheet-attributes,.sheet-skills,.sheet-attacks,.sheet-magic,.sheet-matrix,.sheet-rigging,.sheet-contacts,.sheet-gear,.sheet-notes,.sheet-config{display: none;} + +/* show the selected tab */ +.sheet-tabstoggle[value="copyright"] ~ div.sheet-copyright, +.sheet-tabstoggle[value="chardata"] ~ div.sheet-chardata, +.sheet-tabstoggle[value="attributes"] ~ div.sheet-attributes, +.sheet-tabstoggle[value="skills"] ~ div.sheet-skills, +.sheet-tabstoggle[value="attacks"] ~ div.sheet-attacks, +.sheet-tabstoggle[value="magic"] ~ div.sheet-magic, +.sheet-tabstoggle[value="matrix"] ~ div.sheet-matrix, +.sheet-tabstoggle[value="rigging"] ~ div.sheet-rigging, +.sheet-tabstoggle[value="contacts"] ~ div.sheet-contacts, +.sheet-tabstoggle[value="gear"] ~ div.sheet-gear, +.sheet-tabstoggle[value="notes"] ~ div.sheet-notes, +.sheet-tabstoggle[value="configuration"] ~ div.sheet-config { + color: #96046f; + display: table; + width: auto; +} +/* SWITCHES + ============================= */ +/* The switch - the box around the slider 50x24*/ +.sheet-switch { + display: inline-block; + height: 13px; + margin-bottom: 0px; + position: relative; + width: 30px; +} + +/* Hide default HTML checkbox */ +.sheet-switch input { + opacity: 0; + width: 0; + height: 0; } + +/* The slider 34 .4s*/ +.sheet-slider { + -webkit-transition: .2s; + background-color: #9a9a9a; + border-radius: 22px; + bottom: 0; + cursor: pointer; + left: 0; + position: absolute; + right: 0; + top: 0; + transition: .2s; } + +.sheet-slider:before{ + -webkit-transition: .2s; + background-color: white; + border-radius: 50%; + bottom: 3px; + content: ""; + height: 8px; + left: 4px; + position: absolute; + transition: .2s; + width: 8px; } + +input:checked + .sheet-slider { + background-color: #460141; } + +input:focus + .sheet-slider { + box-shadow: 0 0 1px #9a9a9a; } + +input:checked + .sheet-slider:before { + -webkit-transform: translateX(13px); + -ms-transform: translateX(13px); + transform: translateX(13px); } - input[type="number"] { - -moz-appearance: textfield; - } - - \ No newline at end of file +/*remove up/down arrows https://app.roll20.net/forum/post/901339/turning-off-the-arrows-in-a-number-field-when-input-is-disabled*/ +input::-webkit-outer-spin-button, +input::-webkit-inner-spin-button { + -webkit-appearance: none; + margin: 0; +} + +input[type="number"] { + -moz-appearance: textfield; +} + diff --git a/Shadowrun6th-German/sheet.html b/Shadowrun6th-German/sheet.html index 1f37d269d4..6aed7afdb0 100644 --- a/Shadowrun6th-German/sheet.html +++ b/Shadowrun6th-German/sheet.html @@ -3,16 +3,16 @@
-

Zustandsmonitor und Wundabzüge

+

Zustandsmonitor und Wundabzüge

-

Edge

+

Edge

-

Generische Würfelwürfe

+

Generische Würfelwürfe

@@ -21,11 +21,11 @@
-
geistig
+
geistig
-
körperlich
+
körperlich
@@ -58,7 +58,7 @@
-
+
@@ -218,7 +218,7 @@
-
+
@@ -400,14 +400,14 @@
- - - - - - - - + + + + + + + +
@@ -422,7 +422,7 @@
 
+
 
-

Optionen

+

Optionen

-

Handlungsmonitor

+

Handlungsmonitor

@@ -452,15 +452,15 @@
- Modifikator (Wundabzüge) + Modifikator (Wundabzüge)
-
Gesamtwert (Wundabzüge)
+
Gesamtwert (Wundabzüge)
-
Überzähliger Schaden
+
Überzähliger Schaden
@@ -468,23 +468,23 @@   -
Würfe an Spielleiter

+
Würfe an Spielleiter

-
Probenmodifikatoren

+
Probenmodifikatoren

-
Wunden anwenden

+
Appliquer les blessures

-
explodierende Würfel

+
explodierende Würfel

@@ -1063,7 +1063,7 @@
@@ -1076,7 +1076,7 @@
@@ -1089,7 +1089,7 @@
@@ -1107,13 +1107,13 @@
@@ -1133,7 +1133,7 @@
 
Würfe
 
- + @@ -1145,7 +1145,7 @@
- @@ -1192,7 +1192,7 @@
@@ -1216,7 +1216,7 @@ @@ -1244,7 +1244,7 @@
- @@ -1291,7 +1291,7 @@
@@ -1315,7 +1315,7 @@ @@ -1343,7 +1343,7 @@
- @@ -1390,7 +1390,7 @@
@@ -1414,7 +1414,7 @@ @@ -1442,7 +1442,7 @@
- @@ -1489,7 +1489,7 @@
@@ -1513,7 +1513,7 @@ @@ -1541,7 +1541,7 @@
- @@ -1588,7 +1588,7 @@
@@ -1612,7 +1612,7 @@ @@ -1687,7 +1687,7 @@ @@ -1711,7 +1711,7 @@ @@ -1739,7 +1739,7 @@
- @@ -1786,7 +1786,7 @@
@@ -1810,7 +1810,7 @@ @@ -1838,7 +1838,7 @@
- @@ -1885,7 +1885,7 @@
@@ -1909,7 +1909,7 @@ @@ -1937,7 +1937,7 @@
- @@ -1984,7 +1984,7 @@
@@ -2008,7 +2008,7 @@ @@ -2036,7 +2036,7 @@
- @@ -2083,7 +2083,7 @@
@@ -2107,7 +2107,7 @@ @@ -2135,7 +2135,7 @@
- @@ -2182,7 +2182,7 @@
@@ -2206,7 +2206,7 @@ @@ -2234,7 +2234,7 @@
- @@ -2281,7 +2281,7 @@
@@ -2305,7 +2305,7 @@ @@ -2333,7 +2333,7 @@
- @@ -2380,7 +2380,7 @@
@@ -2404,7 +2404,7 @@ @@ -2432,7 +2432,7 @@
- @@ -2479,7 +2479,7 @@
@@ -2503,7 +2503,7 @@ @@ -2522,14 +2522,14 @@ - +

-

Nahkampfwaffen

-
- @@ -2537,12 +2537,12 @@
-
Schaden:
+
Schaden:
-
Schadensart:
+
Schadensart:
-
Pool:
+
Pool:
-
Angriffswert:
+
Angriffswert:
@@ -2578,7 +2578,7 @@

-

Fernkampfwaffen

+

Fernkampfwaffen

-
Pool:
+
Pool:
 
- komplexer Schaden + komplexer Schaden
 
- komplexe Munition + komplexe Munition

-
Schaden:
+
Schaden:
-
Schadensart:
+
Schadensart:
-
Angriffswertmodifikator (Munition)
+
Angriffswertmodifikator (Munition)

-
Munition:
+
Munition:
- / + /
@@ -2687,20 +2687,21 @@
-
verfügbare Feuermodi
+
verfügbare Feuermodi
Feuermodus wählen:
+
Feuermodus wählen:
@@ -2741,7 +2742,7 @@
- Reichweiten (Meter) + Reichweiten (Meter)
0 - 3 @@ -2761,7 +2762,7 @@
- Angriffswert + Angriffswert
@@ -2782,7 +2783,7 @@
- > Modifikator (Munition) + > Modifikator (Munition)
@@ -2803,7 +2804,7 @@
- Schaden + Schaden
@@ -2823,7 +2824,7 @@
- > Schaden (Munition) + > Schaden (Munition)
@@ -2843,7 +2844,7 @@
- Angriffswurf + Angriffswurf
@@ -2951,7 +2952,7 @@
Entzug:
- @@ -2973,13 +2974,13 @@
@@ -2999,7 +3000,7 @@
 
Würfe
 
- +
@@ -3011,7 +3012,7 @@
- @@ -3046,7 +3047,7 @@
@@ -3055,7 +3056,7 @@
@@ -3070,7 +3071,7 @@
- @@ -3105,7 +3106,7 @@
@@ -3114,7 +3115,7 @@
@@ -3129,7 +3130,7 @@
- @@ -3164,7 +3165,7 @@
@@ -3173,7 +3174,7 @@
@@ -3188,7 +3189,7 @@
- @@ -3223,7 +3224,7 @@
@@ -3232,7 +3233,7 @@
@@ -3260,7 +3261,7 @@
- +
@@ -3320,7 +3321,7 @@
- @@ -3335,7 +3336,7 @@
- @@ -3350,7 +3351,7 @@
- @@ -3365,7 +3366,7 @@
- @@ -3380,7 +3381,7 @@
- @@ -3396,7 +3397,7 @@
-
Herbeirufen
+
Herbeirufen
@@ -3406,7 +3407,7 @@ +3
- @@ -3432,7 +3433,7 @@
-
Verbannen
+
Verbannen
@@ -3442,7 +3443,7 @@ +3
- @@ -3467,12 +3468,12 @@
-
Vorhandene Geister
+
Vorhandene Geister
- @@ -3571,7 +3572,7 @@
- +
Entzug des Zaubers @@ -3596,7 +3597,7 @@
Kategorie - @@ -3653,7 +3654,7 @@
 
- +
 

- This feature is following in a later version of the sheet. + Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.

- This feature is following in a later version of the sheet. + Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.

- This feature is following in a later version of the sheet. + Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.


Bitte wähle relevante Bereiche aus:
Magische Fertigkeiten @@ -3699,10 +3700,14 @@ Firewall
-

Rigging

-

Contacts

-

Gear

-

Notes

+

Rigging


Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.
+

Contacts


Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.
+
+

Gear


+ + Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt. +
+

Notes


Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt.

Anpassung der Schadensmonitore
@@ -3710,9 +3715,9 @@ Modifikator geistiger Monitor

- + Hier steht der Text zur Erklärung der Headerwürfe
-

Angriffswurf


+

Angriffswurf


Waffenname
 
@@ -3727,7 +3732,7 @@ Würfelpool
 
- +

Verteidigungswurf


Verteidigungswert
 
@@ -3737,7 +3742,7 @@
 
 

- +

Schadenswiderstand


Autoerfolge beim Soak
 
@@ -3747,7 +3752,7 @@
 
 

- +

Fertigkeitswurf


Fertigkeitswurf
 
@@ -3771,7 +3776,7 @@ Head: Skill/Attribut (optional: + zweites Attribut)(optional: Spezialisierung/Ex Body: (optional: Angriffswert) Body: (optional: Feuermodus) Body: (optional: Verteidigungswert) -Body: (optional: Entzug) --> +Body: (optional: Entzug) -->
@@ -3869,56 +3874,56 @@ Body: (optional: Entzug) --> {{/wilddice}} {{#attackrating}}
- {{attackrating}} Angriffswert + {{attackrating}} Angriffswert
{{/attackrating}} {{#defenserating}}
- {{defenserating}} Verteidigungswert + {{defenserating}} Verteidigungswert
{{/defenserating}} {{#soaksuccess}}
- {{soaksuccess}} Autoerfolge + {{soaksuccess}} Autoerfolge
{{/soaksuccess}} {{#damage}}
- {{damage}} Schaden {{#damagetype}}({{damagetype}}){{/damagetype}} + {{damage}} Schaden {{#damagetype}}({{damagetype}}){{/damagetype}}
{{/damage}}
- {{#dice}}{{dice}} Erfolge {{/dice}} {{#actingperson}}{{actingperson}}{{/actingperson}} + {{#dice}}{{dice}} Erfolge {{/dice}} {{#actingperson}}{{actingperson}}{{/actingperson}}
{{#rollGreater() spelldamage 0}}
- {{spelldamage}} Grundschaden + {{spelldamage}} Grundschaden
{{/rollGreater() spelldamage 0}} {{#spirit}}
- {{spirit}} Erfolge (Geist) + {{spirit}} Erfolge (Geist)
{{/spirit}} {{#draincode}}
- {{draincode}} Entzugscode + {{draincode}} Entzugscode
{{/draincode}} {{#drain}}
- {{drain}} Erfolge (Entzug) + {{drain}} Erfolge (Entzug)
{{/drain}} {{#resist}}
- Probe {{resist}} + Probe {{resist}}
{{/resist}} {{#description}}
{{description}} -
+
{{/description}}
@@ -3940,7 +3945,7 @@ Body: (optional: Entzug) --> }); }) }); - + //Da Roll20 for-Schleifen außerhalb von Funktionen bei Systemstart initialisiert, scheint es nicht anders zu gehen const stunmonitor = ["1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18"]; stunmonitor.forEach(stuncheckbox => { @@ -3996,7 +4001,7 @@ Body: (optional: Entzug) --> setAttrs({wounds_total: woundsum}) }) }) - + //Handlungsverwaltung on("change:minor_action_count", function(){ getAttrs(["minor_action_count"], function(v){ @@ -4041,7 +4046,7 @@ Body: (optional: Entzug) --> "minor_1": "unstruck","minor_2": "unstruck","minor_3": "unstruck","minor_4": "unstruck","minor_5": "unstruck", }) }) - + //Edge Management on("clicked:edge_plus_two", function(){getAttrs(["edge_current"], function(v){setAttrs({edge_current: Math.min(7,+v.edge_current+2),})})}) on("clicked:edge_plus_one", function(){getAttrs(["edge_current"], function(v){setAttrs({edge_current: Math.min(7,+v.edge_current+1),})})}) @@ -4050,7 +4055,7 @@ Body: (optional: Entzug) --> on("clicked:edge_minus_three", function(){getAttrs(["edge_current"], function(v){setAttrs({edge_current: Math.max(0,+v.edge_current-3),})})}) on("clicked:edge_minus_four", function(){getAttrs(["edge_current"], function(v){setAttrs({edge_current: Math.max(0,+v.edge_current-4),})})}) on("clicked:edge_minus_five", function(){getAttrs(["edge_current"], function(v){setAttrs({edge_current: Math.max(0,+v.edge_current-5),})})}) - on("change:edge_current", function(){ + on("change:edge_current", function(){ getAttrs(["edge_current"], function(v){ for(var i=v.edge_current; i<8; i++){ setAttrs({ @@ -4078,7 +4083,7 @@ Body: (optional: Entzug) --> } }) }) - + //exploding dice on("change:explode_toggle", function(){ getAttrs(["explode_toggle"], function(v){ @@ -4088,7 +4093,7 @@ Body: (optional: Entzug) --> }) }) }) - + on("change:phys_monitor_shift", () => { getAttrs(["body_base","body_modifier","phys_monitor_shift"], (v) => { var physmonitorsize = 8 + +v.phys_monitor_shift + Math.ceil((+v.body_base + +v.body_modifier)/2); @@ -4103,7 +4108,7 @@ Body: (optional: Entzug) --> for(var i = stunmonitorsize+1; i < 20; i++){setAttrs({[`stun_${i}_hide`]: 1,[`stun_${i}`]: "unchecked",})} }) }) - + const attributes = ["body","agility","reaction","strength","willpower","logic","intuition","charisma","edge","magic","resonance","composure","judgeintent","memory","liftcarry","ini","inidice","iniphys","inimatrix","iniastral"]; attributes.forEach(attribute => { on(`change:${attribute}_base change:${attribute}_modifier`, function(){ @@ -4116,7 +4121,7 @@ Body: (optional: Entzug) --> getAttrs(["display_willpower"], function(val){ setAttrs({ liftcarry_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_willpower, - }) + }) }) getAttrs(["phys_monitor_shift"], (val) => { var physmonitorsize = 8 + +val.phys_monitor_shift + Math.ceil((+v[`${attribute}_base`] + +v[`${attribute}_modifier`])/2); @@ -4130,7 +4135,7 @@ Body: (optional: Entzug) --> setAttrs({ ini_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_intuition, iniphys_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_intuition, - }) + }) }) } if(attribute == "strength"){console.log("working on: "+attribute);} @@ -4140,7 +4145,7 @@ Body: (optional: Entzug) --> liftcarry_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_body, judgeintent_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_intuition, composure_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_charisma, - }) + }) }) getAttrs(["stun_monitor_shift"], (val) => { console.log(val.stun_monitor_shift); @@ -4155,7 +4160,7 @@ Body: (optional: Entzug) --> setAttrs({ iniastral_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_intuition, memory_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_intuition, - }) + }) }) } if(attribute == "intuition"){ @@ -4167,14 +4172,14 @@ Body: (optional: Entzug) --> inimatrix_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_datenverarbeitung, iniphys_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_reaction, memory_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_logic, - }) + }) }) } if(attribute == "charisma"){ getAttrs(["display_willpower"], function(val){ setAttrs({ composure_base: +v[`${attribute}_base`] + +v[`${attribute}_modifier`] + +val.display_willpower, - }) + }) }) } if(attribute == "edge"){console.log("working on: "+attribute);} @@ -4183,7 +4188,7 @@ Body: (optional: Entzug) --> }) }) }) - + //Fertigkeitspools const skills = ["athletics","influence","electronics","firearms","stealth","engineering","melee","outdoors","piloting","con","perception","astral","biotech","cracking","exoticweapons"]; const magicalSkills = ["astral","conjuring","sorcery","enchanting"]; @@ -4213,7 +4218,7 @@ Body: (optional: Entzug) --> [`skill_${skill}_total_spec`]: +val[skill_attribute]+ +v[`skill_${skill}_base`]+ +v[`skill_${skill}_modifier`]+2, [`skill_${skill}_total`]: +val[skill_attribute]+ +v[`skill_${skill}_base`]+ +v[`skill_${skill}_modifier`], }) - + } if(skill == "astral" || skill == "biotech" || skill == "conjuring" || skill == "exoticweapons" || skill == "sorcery" || skill == "tasking" || skill == "enchanting"){ if(v[`skill_${skill}_base`] < 1){ @@ -4272,7 +4277,7 @@ Body: (optional: Entzug) --> [`magic_${skill}_total_spec`]: +val[skill_attribute]+ +v[`skill_${skill}_base`]+ +v[`skill_${skill}_modifier`]+2, [`magic_${skill}_total`]: +val[skill_attribute]+ +v[`skill_${skill}_base`]+ +v[`skill_${skill}_modifier`], }) - + } if(v[`skill_${skill}_base`] < 1){ setAttrs({ @@ -4290,7 +4295,7 @@ Body: (optional: Entzug) --> }) }) }) - + //Ausblenden von Rolls ohne Spez und Exp skills.forEach(skill => { on(`change:skill_${skill}_spec change:skill_${skill}_exp`, function(){ @@ -4363,7 +4368,7 @@ Body: (optional: Entzug) --> [`skill_${skill}_spec_roll_visibility`]:0, [`skill_${skill}_spec_visibility`]:0, [`magic_${skill}_total`]:0, - }) + }) if(skill = "astral"){ setAttrs({ [`magic_${skill}_attribute`]:"display_intuition", @@ -4453,11 +4458,11 @@ Body: (optional: Entzug) --> }); }) }); - + on("change:repeating_rangeweapons:firemodeem", function(){getAttrs(["repeating_rangeweapons_firemodeem"], function(values){if(values.repeating_rangeweapons_firemodeem == 1){setAttrs({'repeating_rangeweapons_firemodehm': 0,'repeating_rangeweapons_firemodesm': 0,'repeating_rangeweapons_firemodeam': 0,'repeating_rangeweapons_firemode_ar_mod': 0,'repeating_rangeweapons_firemode_dam_mod': 0,'repeating_rangeweapons_firemode_name': "firemode_em",});}})}); on("change:repeating_rangeweapons:firemodehm", function(){getAttrs(["repeating_rangeweapons_firemodehm"], function(values){if(values.repeating_rangeweapons_firemodehm == 1){setAttrs({'repeating_rangeweapons_firemodeem': 0,'repeating_rangeweapons_firemodesm': 0,'repeating_rangeweapons_firemodeam': 0,'repeating_rangeweapons_firemode_ar_mod': -2,'repeating_rangeweapons_firemode_dam_mod': 1,'repeating_rangeweapons_firemode_name': "firemode_hm",}) } - }) + }) }); on("change:repeating_rangeweapons:firemodesm", function(){ /* only ask for single changing field ... thus the element of change is obvious*/ getAttrs(["repeating_rangeweapons_firemodesm"], function(values){ @@ -4471,7 +4476,7 @@ Body: (optional: Entzug) --> 'repeating_rangeweapons_firemode_name': "firemode_sm", }) } - }) + }) }); on("change:repeating_rangeweapons:firemodeam", function(){ /* only ask for single changing field ... thus the element of change is obvious*/ getAttrs(["repeating_rangeweapons_firemodeam"], function(values){ @@ -4485,9 +4490,9 @@ Body: (optional: Entzug) --> 'repeating_rangeweapons_firemode_name': "firemode_am", }) } - }) + }) }); - + on("change:repeating_rangeweapons:firemode", function(){ getAttrs(["repeating_rangeweapons_firemode"], function(values){ if(values.repeating_rangeweapons_firemode > 3){setAttrs({'repeating_rangeweapons_am_visibility': 1}); @@ -4496,8 +4501,8 @@ Body: (optional: Entzug) --> } else {setAttrs({'repeating_rangeweapons_hm_visibility': 0});} if(values.repeating_rangeweapons_firemode % 4 > 1){setAttrs({'repeating_rangeweapons_sm_visibility': 1}); } else {setAttrs({'repeating_rangeweapons_sm_visibility': 0});} - setAttrs({'repeating_rangeweapons_em_visibility': 1,}); - }) + setAttrs({'repeating_rangeweapons_em_visibility': 1,}); + }) }); on("change:repeating_rangeweapons:ammodamagemodifier change:repeating_rangeweapons:rangehidecomplexammo", function(){ getAttrs(["repeating_rangeweapons_rangehidecomplexdamage","repeating_rangeweapons_ammodamagemodifier"], function(values){ @@ -4525,7 +4530,7 @@ Body: (optional: Entzug) --> } }) }); - + on("change:repeating_rangeweapons:rangeweapondamage change:repeating_rangeweapons:rangehidecomplexdamage", function(){ getAttrs(["repeating_rangeweapons_rangeweapondamage","repeating_rangeweapons_rangehidecomplexdamage"], function(values){ if(values.repeating_rangeweapons_rangehidecomplexdamage == "0"){ @@ -4551,14 +4556,14 @@ Body: (optional: Entzug) --> 'repeating_rangeweapons_rangehideboth': 0, }); } - }) + }) }); - + on("clicked:repeating_adeptpowers:lockrules", function(){setAttrs({'repeating_adeptpowers_toggle_rule_adeptpowers': 0,});}); on("clicked:repeating_adeptpowers:unlockrules", function(){setAttrs({'repeating_adeptpowers_toggle_rule_adeptpowers': 1,});}); on("clicked:repeating_spells:lockrules", function(){setAttrs({'repeating_spells_toggle_rule_spells': 0,});}); on("clicked:repeating_spells:unlockrules", function(){setAttrs({'repeating_spells_toggle_rule_spells': 1,});}); - + on("change:spirit_combat_type change:spirit_health_type change:spirit_illusion_type change:spirit_manipulation_type change:spirit_detection_type change:conjuring_combat change:conjuring_health change:conjuring_illusion change:conjuring_manipulation change:conjuring_detection change:mod_magic change:mod_conjuring change:conjuring_summoning_type", () => { getAttrs(["spirit_combat_type","spirit_health_type","spirit_illusion_type","spirit_manipulation_type","spirit_detection_type","conjuring_combat","conjuring_health","conjuring_illusion","conjuring_manipulation","conjuring_detection","mod_magic","mod_conjuring","conjuring_summoning_type"], (v) => { let totalbonus = 0; @@ -4626,4 +4631,4 @@ Body: (optional: Entzug) --> }) }); }) - \ No newline at end of file + diff --git a/Shadowrun6th-German/translation.json b/Shadowrun6th-German/translation.json index 41208dd074..d131551218 100644 --- a/Shadowrun6th-German/translation.json +++ b/Shadowrun6th-German/translation.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +}