diff --git a/MouseGuard/mouseguard.html b/MouseGuard/mouseguard.html index a9ccc730a3..e140f6cc91 100644 --- a/MouseGuard/mouseguard.html +++ b/MouseGuard/mouseguard.html @@ -4,15 +4,15 @@ - + - + - + @@ -22,21 +22,17 @@
- + - + - + - - - -
@@ -48,11 +44,11 @@ - + - + @@ -70,15 +66,15 @@
- + - + - + @@ -88,11 +84,11 @@
- + - + @@ -100,47 +96,47 @@
-

Conditions

+

Conditions

@@ -156,19 +152,19 @@
- + - Playing a Belief earns a fate point + Playing a Belief earns a fate point
- + - Accomplishing a Goal earns a persona point + Accomplishing a Goal earns a persona point
- + - Playing an Instinct earns a fate point + Playing an Instinct earns a fate point
@@ -183,24 +179,24 @@
- +
- +
- - -1 to disposition for any conflict that uses Will as its base. + + -1 to disposition for any conflict that uses Will as its base.
- - -1 to disposition to any conflict. + + -1 to disposition to any conflict.
- - -1 to disposition for all conflicts. + + -1 to disposition for all conflicts.
- - -1D to skills, Nature, Will and Health (but not recovery). + + -1D to skills, Nature, Will and Health (but not recovery).
- - -1D to skills, Nature, Will and Health (but not recovery). + + -1D to skills, Nature, Will and Health (but not recovery).
- +
- +
- +
@@ -212,15 +208,14 @@
-

Traits

+

Traits

- - - - - + + + +
Trait NameTrait LevelUsed ForUsed AgainstTimes UsedTrait NameTrait LevelUsed ForUsed Against
@@ -228,12 +223,12 @@ - + @@ -245,7 +240,6 @@ -
@@ -255,24 +249,24 @@
-

Abilities

+

Abilities

- - - + + + - + - + - +
Raw AbilitiesRatingAdvancementRaw AbilitiesRatingAdvancement
NatureNature /
- P: + P: @@ -281,7 +275,7 @@
- F: + F: @@ -291,11 +285,11 @@
WillWill
- P: + P: @@ -304,7 +298,7 @@
- F: + F: @@ -314,11 +308,11 @@
HealthHealth
- P: + P: @@ -327,7 +321,7 @@
- F: + F: @@ -343,18 +337,18 @@ - - - + + + - + - +
Special AbilitiesRatingAdvancementSpecialAbilitiesRatingAdvancement
ResourcesResources
- P: + P: @@ -363,7 +357,7 @@
- F: + F: @@ -373,11 +367,11 @@
CirclesCircles
- P: + P: @@ -386,7 +380,7 @@
- F: + F: @@ -404,24 +398,24 @@
-

Skills

+

Skills

- - - + + + - + - + - + - + - + - + - + - + - + - + - +
SkillRatingAdvancementSkillRatingAdvancement
DeceiverDeceiver
- P: + P: @@ -430,7 +424,7 @@
- F: + F: @@ -440,11 +434,11 @@
FighterFighter
- P: + P: @@ -453,7 +447,7 @@
- F: + F: @@ -463,11 +457,11 @@
HealerHealer
- P: + P: @@ -476,7 +470,7 @@
- F: + F: @@ -486,11 +480,11 @@
HunterHunter
- P: + P: @@ -499,7 +493,7 @@
- F: + F: @@ -509,11 +503,11 @@
InstructorInstructor
- P: + P: @@ -522,7 +516,7 @@
- F: + F: @@ -532,11 +526,11 @@
OratorOrator
- P: + P: @@ -545,7 +539,7 @@
- F: + F: @@ -555,11 +549,11 @@
PathfinderPathfinder
- P: + P: @@ -568,7 +562,7 @@
- F: + F: @@ -578,11 +572,11 @@
PersuaderPersuader
- P: + P: @@ -591,7 +585,7 @@
- F: + F: @@ -601,11 +595,11 @@
ScoutScout
- P: + P: @@ -614,7 +608,7 @@
- F: + F: @@ -624,11 +618,11 @@
SurvivalistSurvivalist
- P: + P: @@ -637,7 +631,7 @@
- F: + F: @@ -647,11 +641,11 @@
Weather WatcherWeather Watcher
- P: + P: @@ -660,7 +654,7 @@
- F: + F: @@ -675,11 +669,11 @@ - + -
-

Wises

-
-
-
-
- P: + P: @@ -688,7 +682,7 @@
- F: + F: @@ -702,39 +696,10 @@
- - - - - - -
-
Pass: -
-
Fail: -
-
Fate: -
-
Persona: -
-
- -
- -
Mouse
-
- actionTable -
\ No newline at end of file diff --git a/MouseGuard/sheet.json b/MouseGuard/sheet.json index f7e1a127b4..7495a82004 100644 --- a/MouseGuard/sheet.json +++ b/MouseGuard/sheet.json @@ -1,8 +1,8 @@ { "html": "mouseguard.html", "css": "mouseguard.css", - "authors": "Sean Kennedy (@seriouslysean), Justin Dunlap (@hereticj)", - "roll20userid": "67520,61445", + "authors": "Sean Kennedy (@seriouslysean), Justin Dunlap (@hereticj), Michael L. Jaegers (@jaegersnet)", + "roll20userid": "67520,61445,439055", "preview": "mouseguard.jpg", - "instructions": "This is the initial version of the MouseGuard character sheet. If you have any feature requests or suggestions, please add them to the [issue tracker](https://github.com/seriouslysean/roll20-character-sheets/issues).\r\r## Story\r_In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live._\r\r*Version* `1.0.0`\r\r[Sheet Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/MouseGuard/readme.md)" + "instructions": "This is the initial version of the MouseGuard character sheet. If you have any feature requests or suggestions, please add them to the [issue tracker](https://github.com/seriouslysean/roll20-character-sheets/issues).\r\r## Story\r_In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live._\r\rTransformed for i18n\r\r*Version* `1.1.0`" } diff --git a/MouseGuard/translation.json b/MouseGuard/translation.json new file mode 100644 index 0000000000..8cb737e156 --- /dev/null +++ b/MouseGuard/translation.json @@ -0,0 +1,70 @@ +{ + "Name": "Name", + "Home": "Home", + "GuardRank": "Guard Rank", + "Age": "Age", + "FurColor": "Fur Color", + "CloakColor": "Cloak Color", + "Fate": "Fate", + "Persona": "Persona", + "Parents": "Parents", + "Mentor": "Mentor", + "Friend": "Friend", + "SeniorArtisan": "Senior Artisan", + "Enemy": "Enemy", + "Conditions": "Conditions", + "Healthy": "Healthy", + "Angry": "Angry", + "HungryThirsty": "Hungry/Thirsty", + "Tired": "Tired", + "Injured": "Injured", + "Sick": "Sick", + "Belief": "Belief", + "Goal": "Goal", + "Instinct": "Instinct", + "Gear": "Gear", + "Contacts": "Contacts", + "Traits": "Traits", + "TraitName": "Trait Name", + "TraitLevel": "Trait Level", + "UsedFor": "Used For", + "UsedAgainst": "Used Against", + "Level1": "Level 1", + "Level2": "Level 2", + "Level3": "Level 3", + "RawAbilities": "Raw Abilities", + "Rating": "Rating", + "Advancement": "Advancement", + "Nature": "Nature", + "P": "P", + "F": "F", + "Will": "Will", + "Health": "Health", + "SpecialAbilities": "Special Abilitieses", + "Resources": "Resources", + "Circles": "Circles", + "Skills": "Skills", + "Skill": "Skill", + "Deceiver": "Deceiver", + "Fighter": "Fighter", + "Healer": "Healer", + "Hunter": "Hunter", + "Instructor": "Instructor", + "Orator": "Orator", + "Pathfinder": "Pathfinder", + "Persuader": "Persuader", + "Scout": "Scout", + "Survivalist": "Survivalist", + "WeatherWatcher": "Weather Watcher", + "Abilities": "Abilities", + "GearItem": "Gear/Item", + + "AngryNote": "-1 to disposition for any conflict that uses Will as its base.", + "HungryThirstyNote": "-1 to disposition to any conflict.", + "TiredNote": "-1 to disposition for all conflicts.", + "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "BeliefNote": "Playing a Belief earns a fate point", + "GoalNote": "Accomplishing a Goal earns a persona point", + "InstinctNote": "Playing an Instinct earns a fate point" +} \ No newline at end of file diff --git a/MouseGuard/translations/de.json b/MouseGuard/translations/de.json new file mode 100644 index 0000000000..7944bdb332 --- /dev/null +++ b/MouseGuard/translations/de.json @@ -0,0 +1,70 @@ +{ + "Name": "Name", + "Home": "Heim", + "GuardRank": "Rang", + "Age": "Alter", + "FurColor": "Fellfarbe", + "CloakColor": "Mantelfarbe", + "Fate": "Schicksal", + "Persona": "Persönlichkeit", + "Parents": "Eltern", + "Mentor": "Mentor", + "Friend": "Freund", + "SeniorArtisan": "Beratender Handwerker", + "Enemy": "Feind", + "Conditions": "Bedingungen", + "Healthy": "gesund", + "Angry": "zornig", + "HungryThirsty": "hungrig/durstig", + "Tired": "erschöpft", + "Injured": "verletzt", + "Sick": "krank", + "Belief": "Glaube", + "Goal": "Ziel", + "Instinct": "Instinkt", + "Gear": "Ausrüstung", + "Contacts": "Kontakte", + "Traits": "Eigenschaften", + "TraitName": "Eigenschaftsname", + "TraitLevel": "Eigenschaftslevel", + "UsedFor": "Verwendet für", + "UsedAgainst": "Verwendet gegen", + "Level1": "Level 1", + "Level2": "Level 2", + "Level3": "Level 3", + "RawAbilities": "Grundfertigkeiten", + "Rating": "Wert", + "Advancement": "Fortschritt", + "Nature": "Natur", + "P": "P", + "F": "F", + "Will": "Wille", + "Health": "Gesundheit", + "SpecialAbilities": "Spezielle Fertigkeiten", + "Resources": "Resourcen", + "Circles": "Kreise", + "Skills": "Fähigkeiten", + "Skill": "Fähigkeit", + "Deceiver": "Schwindler", + "Fighter": "Krieger", + "Healer": "Heiler", + "Hunter": "Jäger", + "Instructor": "Lehrer", + "Orator": "Redner", + "Pathfinder": "Spurensucher", + "Persuader": "Verführer", + "Scout": "Späher", + "Survivalist": "Überlebenskünstler", + "WeatherWatcher": "Wetterbeobachter", + "Abilities": "Fertigkeiten", + "GearItem": "Ausrüstung/Gegenstand", + + "AngryNote": "-1 auf den Grundwert für jeden Konflikt, der Wille als Grundwert verlangt.", + "HungryThirstyNote": "-1 auf den Grundwert für jeden Konflikt.", + "TiredNote": "-1 auf den Grundwert für alle Konflikte.", + "InjuredNote": "-1D auf Fähigkeiten, Natur, Wille und Gesudheit (nicht jedoch auf Erholung).", + "SickNote": "-1D auf Fertigkeiten, Natur, Wille und Gesundheit (nicht jedoch auf Erholung).", + "BeliefNote": "Einen Glauben auszuspielen wird mit einem Schicksalspunkt belohnt", + "GoalNote": "Ein Ziel zu erfüllen wird mit einem Schicksalspunkt belohnt", + "InstinctNote": "Den Instinkt auszuspielen wird mit einem Schicksalspunkt belohnt" +} \ No newline at end of file diff --git a/MouseGuard/translations/en.json b/MouseGuard/translations/en.json new file mode 100644 index 0000000000..8b3a500ba2 --- /dev/null +++ b/MouseGuard/translations/en.json @@ -0,0 +1,70 @@ +{ + "Name": "Name", + "Home": "Home", + "GuardRank": "Guard Rank", + "Age": "Age", + "FurColor": "Fur Color", + "CloakColor": "Cloak Color", + "Fate": "Fate", + "Persona": "Persona", + "Parents": "Parents", + "Mentor": "Mentor", + "Friend": "Friend", + "SeniorArtisan": "Senior Artisan", + "Enemy": "Enemy", + "Conditions": "Conditions", + "Healthy": "Healthy", + "Angry": "Angry", + "HungryThirsty": "Hungry/Thirsty", + "Tired": "Tired", + "Injured": "Injured", + "Sick": "Sick", + "Belief": "Belief", + "Goal": "Goal", + "Instinct": "Instinct", + "Gear": "Gear", + "Contacts": "Contacts", + "Traits": "Traits", + "TraitName": "Trait Name", + "TraitLevel": "Trait Level", + "UsedFor": "Used For", + "UsedAgainst": "Used Against", + "Level1": "Level 1", + "Level2": "Level 2", + "Level3": "Level 3", + "RawAbilities": "Raw Abilities", + "Rating": "Rating", + "Advancement": "Advancement", + "Nature": "Nature", + "P": "P", + "F": "F", + "Will": "Will", + "Health": "Health", + "SpecialAbilities": "Special Abilitieses", + "Resources": "Resources", + "Circles": "Circles", + "Skills": "Skills", + "Skill": "Skill", + "Deceiver": "Deceiver", + "Fighter": "Fighter", + "Healer": "Healer", + "Hunter": "Hunter", + "Instructor": "Instructor", + "Orator": "Orator", + "Pathfinder": "Pathfinder", + "Persuader": "Persuader", + "Scout": "Scout", + "Survivalist": "Survivalist", + "WeatherWatcher": "Weather Watcher", + "Abilities": "Abilities", + "GearItem": "Gear/Item", + + "AngryNote": "-1 to disposition for any conflict that uses Will as its base.", + "HungryThirstyNote": "-1 to disposition to any conflict.", + "TiredNote": "-1 to disposition for all conflicts.", + "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).", + "BeliefNote": "Playing a Belief earns a fate point", + "GoalNote": "Accomplishing a Goal earns a persona point", + "InstinctNote": "Playing an Instinct earns a fate point" +} \ No newline at end of file diff --git a/RunequestGQS/Fertility rune.png b/RunequestGQS/Fertility rune.png deleted file mode 100644 index d565523593..0000000000 Binary files a/RunequestGQS/Fertility rune.png and /dev/null differ diff --git a/RunequestGQS/Harmony Rune.png b/RunequestGQS/Harmony Rune.png deleted file mode 100644 index 4aeeabfc0f..0000000000 Binary files a/RunequestGQS/Harmony Rune.png and /dev/null differ diff --git a/RunequestGQS/Truth rune.png b/RunequestGQS/Truth rune.png deleted file mode 100644 index b139233567..0000000000 Binary files a/RunequestGQS/Truth rune.png and /dev/null differ diff --git a/Synthicide/preview.JPG b/Synthicide/preview.JPG deleted file mode 100644 index 5c344937d5..0000000000 Binary files a/Synthicide/preview.JPG and /dev/null differ