- | Health |
+ Health |
|
- P:
+ P:
@@ -327,7 +321,7 @@
- F:
+ F:
@@ -343,18 +337,18 @@
- | Special Abilities |
- Rating |
- Advancement |
+ SpecialAbilities |
+ Rating |
+ Advancement |
- | Resources |
+ Resources |
|
- P:
+ P:
@@ -363,7 +357,7 @@
- F:
+ F:
@@ -373,11 +367,11 @@
|
- | Circles |
+ Circles |
|
- P:
+ P:
@@ -386,7 +380,7 @@
- F:
+ F:
@@ -404,24 +398,24 @@
- Skills
+ Skills
- | Skill |
- Rating |
- Advancement |
+ Skill |
+ Rating |
+ Advancement |
- | Deceiver |
+ Deceiver |
|
- P:
+ P:
@@ -430,7 +424,7 @@
- F:
+ F:
@@ -440,11 +434,11 @@
|
- | Fighter |
+ Fighter |
|
- P:
+ P:
@@ -453,7 +447,7 @@
- F:
+ F:
@@ -463,11 +457,11 @@
|
- | Healer |
+ Healer |
|
- P:
+ P:
@@ -476,7 +470,7 @@
- F:
+ F:
@@ -486,11 +480,11 @@
|
- | Hunter |
+ Hunter |
|
- P:
+ P:
@@ -499,7 +493,7 @@
- F:
+ F:
@@ -509,11 +503,11 @@
|
- | Instructor |
+ Instructor |
|
- P:
+ P:
@@ -522,7 +516,7 @@
- F:
+ F:
@@ -532,11 +526,11 @@
|
- | Orator |
+ Orator |
|
- P:
+ P:
@@ -545,7 +539,7 @@
- F:
+ F:
@@ -555,11 +549,11 @@
|
- | Pathfinder |
+ Pathfinder |
|
- P:
+ P:
@@ -568,7 +562,7 @@
- F:
+ F:
@@ -578,11 +572,11 @@
|
- | Persuader |
+ Persuader |
|
- P:
+ P:
@@ -591,7 +585,7 @@
- F:
+ F:
@@ -601,11 +595,11 @@
|
- | Scout |
+ Scout |
|
- P:
+ P:
@@ -614,7 +608,7 @@
- F:
+ F:
@@ -624,11 +618,11 @@
|
- | Survivalist |
+ Survivalist |
|
- P:
+ P:
@@ -637,7 +631,7 @@
- F:
+ F:
@@ -647,11 +641,11 @@
|
- | Weather Watcher |
+ Weather Watcher |
|
- P:
+ P:
@@ -660,7 +654,7 @@
- F:
+ F:
@@ -675,11 +669,11 @@
- |
+ |
|
- P:
+ P:
@@ -688,7 +682,7 @@
- F:
+ F:
@@ -702,39 +696,10 @@
|
-
- Wises
-
-
-
- 
-
\ No newline at end of file
diff --git a/MouseGuard/sheet.json b/MouseGuard/sheet.json
index f7e1a127b4..7495a82004 100644
--- a/MouseGuard/sheet.json
+++ b/MouseGuard/sheet.json
@@ -1,8 +1,8 @@
{
"html": "mouseguard.html",
"css": "mouseguard.css",
- "authors": "Sean Kennedy (@seriouslysean), Justin Dunlap (@hereticj)",
- "roll20userid": "67520,61445",
+ "authors": "Sean Kennedy (@seriouslysean), Justin Dunlap (@hereticj), Michael L. Jaegers (@jaegersnet)",
+ "roll20userid": "67520,61445,439055",
"preview": "mouseguard.jpg",
- "instructions": "This is the initial version of the MouseGuard character sheet. If you have any feature requests or suggestions, please add them to the [issue tracker](https://github.com/seriouslysean/roll20-character-sheets/issues).\r\r## Story\r_In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live._\r\r*Version* `1.0.0`\r\r[Sheet Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/MouseGuard/readme.md)"
+ "instructions": "This is the initial version of the MouseGuard character sheet. If you have any feature requests or suggestions, please add them to the [issue tracker](https://github.com/seriouslysean/roll20-character-sheets/issues).\r\r## Story\r_In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers, they are guides for common mice looking to journey without confrontation from one village to another. They see to their duty with fearless dedication so that they may not simply exist, but truly live._\r\rTransformed for i18n\r\r*Version* `1.1.0`"
}
diff --git a/MouseGuard/translation.json b/MouseGuard/translation.json
new file mode 100644
index 0000000000..8cb737e156
--- /dev/null
+++ b/MouseGuard/translation.json
@@ -0,0 +1,70 @@
+{
+ "Name": "Name",
+ "Home": "Home",
+ "GuardRank": "Guard Rank",
+ "Age": "Age",
+ "FurColor": "Fur Color",
+ "CloakColor": "Cloak Color",
+ "Fate": "Fate",
+ "Persona": "Persona",
+ "Parents": "Parents",
+ "Mentor": "Mentor",
+ "Friend": "Friend",
+ "SeniorArtisan": "Senior Artisan",
+ "Enemy": "Enemy",
+ "Conditions": "Conditions",
+ "Healthy": "Healthy",
+ "Angry": "Angry",
+ "HungryThirsty": "Hungry/Thirsty",
+ "Tired": "Tired",
+ "Injured": "Injured",
+ "Sick": "Sick",
+ "Belief": "Belief",
+ "Goal": "Goal",
+ "Instinct": "Instinct",
+ "Gear": "Gear",
+ "Contacts": "Contacts",
+ "Traits": "Traits",
+ "TraitName": "Trait Name",
+ "TraitLevel": "Trait Level",
+ "UsedFor": "Used For",
+ "UsedAgainst": "Used Against",
+ "Level1": "Level 1",
+ "Level2": "Level 2",
+ "Level3": "Level 3",
+ "RawAbilities": "Raw Abilities",
+ "Rating": "Rating",
+ "Advancement": "Advancement",
+ "Nature": "Nature",
+ "P": "P",
+ "F": "F",
+ "Will": "Will",
+ "Health": "Health",
+ "SpecialAbilities": "Special Abilitieses",
+ "Resources": "Resources",
+ "Circles": "Circles",
+ "Skills": "Skills",
+ "Skill": "Skill",
+ "Deceiver": "Deceiver",
+ "Fighter": "Fighter",
+ "Healer": "Healer",
+ "Hunter": "Hunter",
+ "Instructor": "Instructor",
+ "Orator": "Orator",
+ "Pathfinder": "Pathfinder",
+ "Persuader": "Persuader",
+ "Scout": "Scout",
+ "Survivalist": "Survivalist",
+ "WeatherWatcher": "Weather Watcher",
+ "Abilities": "Abilities",
+ "GearItem": "Gear/Item",
+
+ "AngryNote": "-1 to disposition for any conflict that uses Will as its base.",
+ "HungryThirstyNote": "-1 to disposition to any conflict.",
+ "TiredNote": "-1 to disposition for all conflicts.",
+ "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).",
+ "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).",
+ "BeliefNote": "Playing a Belief earns a fate point",
+ "GoalNote": "Accomplishing a Goal earns a persona point",
+ "InstinctNote": "Playing an Instinct earns a fate point"
+}
\ No newline at end of file
diff --git a/MouseGuard/translations/de.json b/MouseGuard/translations/de.json
new file mode 100644
index 0000000000..7944bdb332
--- /dev/null
+++ b/MouseGuard/translations/de.json
@@ -0,0 +1,70 @@
+{
+ "Name": "Name",
+ "Home": "Heim",
+ "GuardRank": "Rang",
+ "Age": "Alter",
+ "FurColor": "Fellfarbe",
+ "CloakColor": "Mantelfarbe",
+ "Fate": "Schicksal",
+ "Persona": "Persönlichkeit",
+ "Parents": "Eltern",
+ "Mentor": "Mentor",
+ "Friend": "Freund",
+ "SeniorArtisan": "Beratender Handwerker",
+ "Enemy": "Feind",
+ "Conditions": "Bedingungen",
+ "Healthy": "gesund",
+ "Angry": "zornig",
+ "HungryThirsty": "hungrig/durstig",
+ "Tired": "erschöpft",
+ "Injured": "verletzt",
+ "Sick": "krank",
+ "Belief": "Glaube",
+ "Goal": "Ziel",
+ "Instinct": "Instinkt",
+ "Gear": "Ausrüstung",
+ "Contacts": "Kontakte",
+ "Traits": "Eigenschaften",
+ "TraitName": "Eigenschaftsname",
+ "TraitLevel": "Eigenschaftslevel",
+ "UsedFor": "Verwendet für",
+ "UsedAgainst": "Verwendet gegen",
+ "Level1": "Level 1",
+ "Level2": "Level 2",
+ "Level3": "Level 3",
+ "RawAbilities": "Grundfertigkeiten",
+ "Rating": "Wert",
+ "Advancement": "Fortschritt",
+ "Nature": "Natur",
+ "P": "P",
+ "F": "F",
+ "Will": "Wille",
+ "Health": "Gesundheit",
+ "SpecialAbilities": "Spezielle Fertigkeiten",
+ "Resources": "Resourcen",
+ "Circles": "Kreise",
+ "Skills": "Fähigkeiten",
+ "Skill": "Fähigkeit",
+ "Deceiver": "Schwindler",
+ "Fighter": "Krieger",
+ "Healer": "Heiler",
+ "Hunter": "Jäger",
+ "Instructor": "Lehrer",
+ "Orator": "Redner",
+ "Pathfinder": "Spurensucher",
+ "Persuader": "Verführer",
+ "Scout": "Späher",
+ "Survivalist": "Überlebenskünstler",
+ "WeatherWatcher": "Wetterbeobachter",
+ "Abilities": "Fertigkeiten",
+ "GearItem": "Ausrüstung/Gegenstand",
+
+ "AngryNote": "-1 auf den Grundwert für jeden Konflikt, der Wille als Grundwert verlangt.",
+ "HungryThirstyNote": "-1 auf den Grundwert für jeden Konflikt.",
+ "TiredNote": "-1 auf den Grundwert für alle Konflikte.",
+ "InjuredNote": "-1D auf Fähigkeiten, Natur, Wille und Gesudheit (nicht jedoch auf Erholung).",
+ "SickNote": "-1D auf Fertigkeiten, Natur, Wille und Gesundheit (nicht jedoch auf Erholung).",
+ "BeliefNote": "Einen Glauben auszuspielen wird mit einem Schicksalspunkt belohnt",
+ "GoalNote": "Ein Ziel zu erfüllen wird mit einem Schicksalspunkt belohnt",
+ "InstinctNote": "Den Instinkt auszuspielen wird mit einem Schicksalspunkt belohnt"
+}
\ No newline at end of file
diff --git a/MouseGuard/translations/en.json b/MouseGuard/translations/en.json
new file mode 100644
index 0000000000..8b3a500ba2
--- /dev/null
+++ b/MouseGuard/translations/en.json
@@ -0,0 +1,70 @@
+{
+ "Name": "Name",
+ "Home": "Home",
+ "GuardRank": "Guard Rank",
+ "Age": "Age",
+ "FurColor": "Fur Color",
+ "CloakColor": "Cloak Color",
+ "Fate": "Fate",
+ "Persona": "Persona",
+ "Parents": "Parents",
+ "Mentor": "Mentor",
+ "Friend": "Friend",
+ "SeniorArtisan": "Senior Artisan",
+ "Enemy": "Enemy",
+ "Conditions": "Conditions",
+ "Healthy": "Healthy",
+ "Angry": "Angry",
+ "HungryThirsty": "Hungry/Thirsty",
+ "Tired": "Tired",
+ "Injured": "Injured",
+ "Sick": "Sick",
+ "Belief": "Belief",
+ "Goal": "Goal",
+ "Instinct": "Instinct",
+ "Gear": "Gear",
+ "Contacts": "Contacts",
+ "Traits": "Traits",
+ "TraitName": "Trait Name",
+ "TraitLevel": "Trait Level",
+ "UsedFor": "Used For",
+ "UsedAgainst": "Used Against",
+ "Level1": "Level 1",
+ "Level2": "Level 2",
+ "Level3": "Level 3",
+ "RawAbilities": "Raw Abilities",
+ "Rating": "Rating",
+ "Advancement": "Advancement",
+ "Nature": "Nature",
+ "P": "P",
+ "F": "F",
+ "Will": "Will",
+ "Health": "Health",
+ "SpecialAbilities": "Special Abilitieses",
+ "Resources": "Resources",
+ "Circles": "Circles",
+ "Skills": "Skills",
+ "Skill": "Skill",
+ "Deceiver": "Deceiver",
+ "Fighter": "Fighter",
+ "Healer": "Healer",
+ "Hunter": "Hunter",
+ "Instructor": "Instructor",
+ "Orator": "Orator",
+ "Pathfinder": "Pathfinder",
+ "Persuader": "Persuader",
+ "Scout": "Scout",
+ "Survivalist": "Survivalist",
+ "WeatherWatcher": "Weather Watcher",
+ "Abilities": "Abilities",
+ "GearItem": "Gear/Item",
+
+ "AngryNote": "-1 to disposition for any conflict that uses Will as its base.",
+ "HungryThirstyNote": "-1 to disposition to any conflict.",
+ "TiredNote": "-1 to disposition for all conflicts.",
+ "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).",
+ "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).",
+ "BeliefNote": "Playing a Belief earns a fate point",
+ "GoalNote": "Accomplishing a Goal earns a persona point",
+ "InstinctNote": "Playing an Instinct earns a fate point"
+}
\ No newline at end of file
diff --git a/RunequestGQS/Fertility rune.png b/RunequestGQS/Fertility rune.png
deleted file mode 100644
index d565523593..0000000000
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diff --git a/RunequestGQS/Harmony Rune.png b/RunequestGQS/Harmony Rune.png
deleted file mode 100644
index 4aeeabfc0f..0000000000
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diff --git a/RunequestGQS/Truth rune.png b/RunequestGQS/Truth rune.png
deleted file mode 100644
index b139233567..0000000000
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diff --git a/Synthicide/preview.JPG b/Synthicide/preview.JPG
deleted file mode 100644
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| | |