diff --git a/Open Legend Basic by Great Moustache/BG Equipment Bottom.png b/Open Legend Basic by Great Moustache/BG Equipment Bottom.png new file mode 100644 index 0000000000..dbf2843371 Binary files /dev/null and b/Open Legend Basic by Great Moustache/BG Equipment Bottom.png differ diff --git a/Open Legend Basic by Great Moustache/BG Equipment Middle.png b/Open Legend Basic by Great Moustache/BG Equipment Middle.png new file mode 100644 index 0000000000..0d7a128f79 Binary files /dev/null and b/Open Legend Basic by Great Moustache/BG Equipment Middle.png differ diff --git a/Open Legend Basic by Great Moustache/BG Equipment Top.png b/Open Legend Basic by Great Moustache/BG Equipment Top.png new file mode 100644 index 0000000000..9c7580908c Binary files /dev/null and b/Open Legend Basic by Great Moustache/BG Equipment Top.png differ diff --git a/Open Legend Basic by Great Moustache/BG Speed and Lethal Damage.png b/Open Legend Basic by Great Moustache/BG Speed and Lethal Damage.png index 7c3bac84c9..49f61f636d 100644 Binary files a/Open Legend Basic by Great Moustache/BG Speed and Lethal Damage.png and b/Open Legend Basic by Great Moustache/BG Speed and Lethal Damage.png differ diff --git a/Open Legend Basic by Great Moustache/Open Legend.css b/Open Legend Basic by Great Moustache/Open Legend.css index 887b05c76b..7442399629 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.css +++ b/Open Legend Basic by Great Moustache/Open Legend.css @@ -32,6 +32,15 @@ padding: 0; text-align: center; vertical-align: middle; +} + /* make third only expand and shrink to so wide & still be centered */ +.sheet-fifth { + margin-left: auto; + margin-right: auto; + width: 165px; + padding: 0; + text-align: center; + vertical-align: middle; } /* temp make two-third only expand and shrink to so wide & still be centered */ .sheet-twoThird { @@ -88,7 +97,7 @@ background-repeat: no-repeat; background-position: left top; width: 275px; - height: 155px; + height: 175px; padding: 0; background-color: white; } @@ -141,6 +150,35 @@ height: 28px; padding: 0; background-color: white; +} + /* Action Top Background paper look */ +.sheet-equipmentTop { + background-image: url("https://raw.githubusercontent.com/BuildAndDie/roll20-character-sheets/master/Open%20Legend%20Basic%20by%20Great%20Moustache/BG%20Equipment%20Top.png"); + background-repeat: no-repeat; + background-position: left top; + width: 165px; + height: 15px; + padding: 0; + background-color: white; +} + /* Action Middle Background paper look */ +.sheet-equipmentMiddle { + background-image: url("https://raw.githubusercontent.com/BuildAndDie/roll20-character-sheets/master/Open%20Legend%20Basic%20by%20Great%20Moustache/BG%20Equipment%20Middle.png"); + background-repeat: repeat-y; + background-position: left top; + width: 165px; + padding: 0; + background-color: white; +} + /* Action Bottom Background paper look */ +.sheet-equipmentBottom { + background-image: url("https://raw.githubusercontent.com/BuildAndDie/roll20-character-sheets/master/Open%20Legend%20Basic%20by%20Great%20Moustache/BG%20Equipment%20Bottom.png"); + background-repeat: no-repeat; + background-position: left top; + width: 165px; + height: 20px; + padding: 0; + background-color: white; } /* sometimes you need a row of divs to look and act like a table... deal */ .sheet-makeTable, .sheet-rolltemplate-openLegends .sheet-makeTable { display: table; } @@ -523,6 +561,9 @@ input.sheet-checks25 { .sheet-width3of8, .sheet-rolltemplate-openLegends .sheet-width3of8 { width: 37.5%; } .sheet-width5of8, .sheet-rolltemplate-openLegends .sheet-width5of8 { width: 62.5%; } .sheet-width7of8, .sheet-rolltemplate-openLegends .sheet-width7of8 { width: 87.5%; } +.sheet-width165 { width: 165px; } +.sheet-width275 { width: 275px; } +.sheet-width835 { width: 825px; } .sheet-height5, .sheet-rolltemplate-openLegends .sheet-height5 { height: 5px; } .sheet-height10, .sheet-rolltemplate-openLegends .sheet-height10 { height: 10px; } diff --git a/Open Legend Basic by Great Moustache/Open Legend.html b/Open Legend Basic by Great Moustache/Open Legend.html index 81e05f0c70..94d48ea3c2 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.html +++ b/Open Legend Basic by Great Moustache/Open Legend.html @@ -1498,7 +1498,7 @@ var TAS = TAS || (function(){
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Character Name
@@ -1806,301 +1806,403 @@ var TAS = TAS || (function(){
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Evasion
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Agility
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Armor
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Evasion
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Agility
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Armor
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Shield
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Other
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Toughness
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Fortitude
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Other
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Resolve
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Presence
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Will
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Toughness
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Other
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Speed
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Base
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Lethal Damage
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Wealth Level
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Actions
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Name (click to roll)
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Description/Special/Flavor Text
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Resolve
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Presence
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Will
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Other
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Feats
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Total Points
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Points Used
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Cost
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Perks
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Actions
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Name (click to roll)
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Name:
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Attribute
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Description/Special/Flavor Text
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Hit Points
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Current
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Max
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Speed
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Base
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Armor Penalty(ft)
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Armor Feat(ft)
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Lethal Damage
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Wealth Level
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Feats
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Total Points
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Points Used
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Item 1
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Equipment
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Item
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Bulky
Item
Heavy
Bulky
@@ -2210,14 +2312,6 @@ var TAS = TAS || (function(){
Armor & Expanded Equipment
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Armor Value:
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Armor Training:
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Expanded Equipment
diff --git a/Open Legend Basic by Great Moustache/OpenLegend.png b/Open Legend Basic by Great Moustache/OpenLegend.png index f6dfb13d3d..119915df21 100644 Binary files a/Open Legend Basic by Great Moustache/OpenLegend.png and b/Open Legend Basic by Great Moustache/OpenLegend.png differ