diff --git a/Palladium Megaverse/palladium_megaverse.css b/Palladium Megaverse/palladium_megaverse.css
new file mode 100644
index 0000000000..98607b89bd
--- /dev/null
+++ b/Palladium Megaverse/palladium_megaverse.css
@@ -0,0 +1,92 @@
+div.sheet-tab-content { display: none; }
+
+input.sheet-tab1:checked ~ div.sheet-tab1,
+input.sheet-tab2:checked ~ div.sheet-tab2,
+input.sheet-tab3:checked ~ div.sheet-tab3,
+input.sheet-tab4:checked ~ div.sheet-tab4,
+input.sheet-tab5:checked ~ div.sheet-tab5,
+input.sheet-tab6:checked ~ div.sheet-tab6,
+input.sheet-tab7:checked ~ div.sheet-tab7,
+{
+ display: block;
+}
+
+input.sheet-tab
+{
+ width: 150px;
+ height: 20px;
+ position: relative;
+ top: 5px;
+ left: 6px;
+ margin: -1.5px;
+ cursor: pointer;
+ z-index: 1;
+}
+
+input.sheet-tab::before
+{
+ content: attr(title);
+
+ border: solid 1px #a8a8a8;
+ border-bottom-color: black;
+ text-align: center;
+ display: inline-block;
+
+ background: #fff;
+ background: -moz-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
+ background: -webkit-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
+ background: -ms-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
+ background: -o-linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
+ background: linear-gradient(to top, #c8c8c8, #fff, #c8c8c8);
+
+ width: 150px;
+ height: 20px;
+ font-size: 18px;
+}
+
+input.sheet-tab:checked::before
+{
+ background: #dcdcdc;
+ background: -moz-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
+ background: -webkit-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
+ background: -ms-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
+ background: -o-linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
+ background: linear-gradient(to top, #fcfcfc, #dcdcdc, #fcfcfc);
+ border-bottom-color: #fff;
+}
+
+input.sheet-tab:not(:first-child)::before
+{
+ border-left: none;
+}
+
+div.sheet-tab-content
+{
+ border: 1px solid #a8a8a8;
+ border-top-color: #000;
+ margin: 2px 0 0 5px;
+ padding: 5px;
+}
+
+input.sheet-arrow {
+ float: left;
+}
+
+div.sheet-body {
+ display: none;
+}
+
+input.sheet-arrow:checked ~ div.sheet-body {
+ display: block;
+}
+
+.sheet-select
+{
+ margin-bottom: 0;
+}
+
+.sheet-textarea
+{
+ width: 700px;
+ height:40px
+}
\ No newline at end of file
diff --git a/Palladium Megaverse/palladium_megaverse.html b/Palladium Megaverse/palladium_megaverse.html
new file mode 100644
index 0000000000..3f5321eb38
--- /dev/null
+++ b/Palladium Megaverse/palladium_megaverse.html
@@ -0,0 +1,1080 @@
+Palladium MegaverseŽ Character Sheet
+
+
+
+
+
+
+
+
Character Name |
+ + |
True Name |
+ + |
Race |
+ + | O.C.C. |
+ + + |
Alignment |
+ + |
Age |
+ + |
Gender |
+ + |
Height |
+ + |
Weight |
+ + |
Family Origin |
+ + |
Enviorment |
+ + |
Native Language(s) |
+ + |
Insanity, if any |
+ + |
Disposition |
+ + |
I.Q. |
+ + |
M.E. |
+ + |
M.A. |
+ + |
P.S. |
+ + |
P.P |
+ + |
P.E. |
+ + |
P.B. |
+ + |
Spd |
+ + |
Invoke Trust/Intimidate |
+ % | +
Charm/Impress |
+ % | +
Charm/Impress |
+ % | +
Lift |
+ + |
Carry |
+ + |
Throw |
+ + |
Carry Max |
+ Minutes | +
Carry (Running) |
+ Minutes | +
Hold Max. |
+ Melees | +
Hit Points |
+ + |
| + | + |
P.P.E. |
+ + |
A.R. |
+ + |
I.S.P. |
+ + |
H.F. |
+ + |
| + | MPH | +Ft/Melee | +Ft/Attack | +Cruising | +Run at Max | +
Run |
+ + | + | + | + | minutes | +
| + |
APM |
+ Damage |
+ Strike |
+ Parry |
+ Dodge |
+ AutoDodge |
+ Roll |
+ Pull Punch |
+ Disarm |
+ + |
| + | + | + | + | + | + | + | + | + | + |
Magic: Circles (16) |
+ + |
Magic: Fumes (14) |
+ + |
Magic: Ritual (16) |
+ + |
Magic: Spells (12) |
+ + |
Magic: Wards (14) |
+ + |
Pain (16) |
+ + |
Electrocution (14) |
+ + |
Horror Factor |
+ + |
Extreme Temp (14) |
+ + |
Harmful Drugs (15) |
+ + |
Toxins: Lethal (14) |
+ + |
Toxins: non-Lethal (16) |
+ + |
Insanity (12) |
+ + |
Psionics () |
+ + |
Soul Drinking (14) |
+ + |
Coma/Daeth |
+ + |
# of Attacks |
+ + | Initiative |
+ + | |
Damage |
+ + | Strike |
+ + | |
Parry |
+ + | Dodge |
+ + | |
| Auto Dodge | ++ | Roll |
+ + | |
Pull Punch |
+ + | Disarm | ++ | |
Maintain Balance |
+ + | + | ||
Back Flip |
+ % | ++ | ||
Leap |
+ + | ft up ? | +ft out ? | +|
Death |
+ + | Knockout |
+ + | |
Critical |
+ + | + | + | |
| + | Jump Kick |
+ 1d10 |
+ + |
| + | Flying Jump Kick |
+ 1d10 |
+ + |
| + | Flying Reverse Turning Kick |
+ 2d6 |
+ + |
| + | Body Block/Tackle |
+ 1d4 |
+ plus knockdown | +
| + | Pin/Incapacitate |
+ + | + |
| + | Automatic Body Flip/Throw |
+ + | + |
| + | Critical Body Flip/Throw |
+ + | + |
| + | Dropkick |
+ + | (no Dodge or Strike +) | +
| + | Reverse Turn Kick |
+ + | (no Dodge or Strike +) | +
| + | Combination Parry/Attack |
+ + | (no Parry +) | +
| + | Power Block/Parry |
+ + | (no Strike or Damage +) | +
| + | Combination Grab/Kick |
+ + | (Critical Strike) | +
| + | Backhand |
+ 1d6 |
+ + |
| + | Body Flip |
+ 1d6 |
+ + |
| + | Claw Hand |
+ 1d6 |
+ + |
| + | Dbl-Fist |
+ 1d4 |
+ + |
| + | Dbl-Knuckle |
+ 1d8 |
+ + |
| + | Fore-Knuckle |
+ 1d8 |
+ + |
| + | Knife Hand |
+ 2d4 |
+ + |
| + | Palm Strike |
+ 1d6 |
+ + |
| + | Punch |
+ 1d4 |
+ + |
| + | Roundhouse Punch |
+ 1d8 |
+ + |
| + | Uppercut |
+ 1d8 |
+ + |
| + | Power |
+ x2 |
+ =2 APM | +
| + | Axe Kick |
+ 1d10 |
+ + |
| + | Backward Sweep |
+ Knockdown |
+ + |
| + | Crescent Kick |
+ 1d10 |
+ + |
| + | Kick |
+ 1d8 |
+ + |
| + | Roundhouse Kick |
+ 2d6 |
+ + |
| + | Snap Kick |
+ 1d6 |
+ + |
| + | Trip/Leg Hook |
+ 1d6 |
+ + |
| + | Wheel Kick |
+ 1d10 |
+ + |
| + | Power |
+ x2 |
+ (=2 APM) | +
| + | Elbow |
+ 1d6 |
+ + |
| + | Forearm |
+ 1d6 |
+ + |
| + | Knee |
+ 1d6 |
+ + |
| + | Holds |
+ Varies |
+ + |
| + | Choke |
+ 1d6 |
+ to HP! | +