From fdf4aae5d212fa416e52be0ab0f01d177f485f22 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:18 -0400 Subject: [PATCH 001/109] New translations translation.json (Spanish) --- The One Ring 2e/translations/es.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/es.json b/The One Ring 2e/translations/es.json index 0cd7d9ff72..84c1a44cd3 100644 --- a/The One Ring 2e/translations/es.json +++ b/The One Ring 2e/translations/es.json @@ -260,5 +260,7 @@ "item-bonus": "Bonificación", "item-bonus-short": "Bon.", "whisper": "Susurrar a:", - "whisper-placeholder": "[me|gm|nombre del jugador]" + "whisper-placeholder": "[me|gm|nombre del jugador]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 3b89a9e4a7e5b2afcdc7a6fac227918d6f713561 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:19 -0400 Subject: [PATCH 002/109] New translations translation.json (Slovenian) --- Grimoire of the Heart/translations/sl.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/sl.json diff --git a/Grimoire of the Heart/translations/sl.json b/Grimoire of the Heart/translations/sl.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/sl.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 569776d9b0477f1dc6c144f7e05534a52c5281bd Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:20 -0400 Subject: [PATCH 003/109] New translations translation.json (Dutch) --- The One Ring 2e/translations/nl.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/nl.json b/The One Ring 2e/translations/nl.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/nl.json +++ b/The One Ring 2e/translations/nl.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 7ab7c4e3fdf7614200dc4fdcba699d037306a6d6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:21 -0400 Subject: [PATCH 004/109] New translations translation.json (Dutch) --- Grimoire of the Heart/translations/nl.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/nl.json diff --git a/Grimoire of the Heart/translations/nl.json b/Grimoire of the Heart/translations/nl.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/nl.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From af7c711db9cea36b1ebc40c800f1761a3994099f Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:22 -0400 Subject: [PATCH 005/109] New translations translation.json (Polish) --- The One Ring 2e/translations/pl.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/pl.json b/The One Ring 2e/translations/pl.json index 61502ec4a5..7857bb216c 100644 --- a/The One Ring 2e/translations/pl.json +++ b/The One Ring 2e/translations/pl.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From bdf12e022c582225c7df761a544a7dc55c020e47 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:23 -0400 Subject: [PATCH 006/109] New translations translation.json (Polish) --- Grimoire of the Heart/translations/pl.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/pl.json diff --git a/Grimoire of the Heart/translations/pl.json b/Grimoire of the Heart/translations/pl.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/pl.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 0ecc29f2d9f891972d595acd960112cbcc5ddaa2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:24 -0400 Subject: [PATCH 007/109] New translations translation.json (Portuguese) --- The One Ring 2e/translations/pt.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/pt.json b/The One Ring 2e/translations/pt.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/pt.json +++ b/The One Ring 2e/translations/pt.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From c0a2f0b54d2945dd6cc9cbda833e91a09f7cb532 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:25 -0400 Subject: [PATCH 008/109] New translations translation.json (Portuguese) --- Grimoire of the Heart/translations/pt.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/pt.json diff --git a/Grimoire of the Heart/translations/pt.json b/Grimoire of the Heart/translations/pt.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/pt.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From e1f26af284ab6d7a17945686e31745c87dead3f0 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:26 -0400 Subject: [PATCH 009/109] New translations translation.json (Russian) --- The One Ring 2e/translations/ru.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/ru.json b/The One Ring 2e/translations/ru.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/ru.json +++ b/The One Ring 2e/translations/ru.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 7698687f5b7a9e569db4675ed8ff7c83f2b7f67d Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:27 -0400 Subject: [PATCH 010/109] New translations translation.json (Russian) --- Grimoire of the Heart/translations/ru.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/ru.json diff --git a/Grimoire of the Heart/translations/ru.json b/Grimoire of the Heart/translations/ru.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/ru.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From c7512cc8e3cbac72eeec00bb8b72dc17629d4b7f Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:28 -0400 Subject: [PATCH 011/109] New translations translation.json (Slovenian) --- The One Ring 2e/translations/sl.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/sl.json b/The One Ring 2e/translations/sl.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/sl.json +++ b/The One Ring 2e/translations/sl.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 10ba8d6186b83fc80f10301fa9c0298d8e73d6a1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:30 -0400 Subject: [PATCH 012/109] New translations translation.json (Swedish) --- The One Ring 2e/translations/sv.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/sv.json b/The One Ring 2e/translations/sv.json index 96bfbb14ef..cddadf7d7d 100644 --- a/The One Ring 2e/translations/sv.json +++ b/The One Ring 2e/translations/sv.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 8163f2a3185f1c2633749fe875e493168dca6968 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:31 -0400 Subject: [PATCH 013/109] New translations translation.json (Korean) --- The One Ring 2e/translations/ko.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/ko.json b/The One Ring 2e/translations/ko.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/ko.json +++ b/The One Ring 2e/translations/ko.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From d03bd8cd01f1ef148aff7a9a41f5d0abe65d5fa5 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:32 -0400 Subject: [PATCH 014/109] New translations translation.json (Swedish) --- Grimoire of the Heart/translations/sv.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/sv.json diff --git a/Grimoire of the Heart/translations/sv.json b/Grimoire of the Heart/translations/sv.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/sv.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From e205b1ea736587c7f12b2920333a01aa334bfe3e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:33 -0400 Subject: [PATCH 015/109] New translations translation.json (Turkish) --- The One Ring 2e/translations/tr.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/tr.json b/The One Ring 2e/translations/tr.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/tr.json +++ b/The One Ring 2e/translations/tr.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 33090dfe0dc6c3a967260a1b5833ea79ec9bc886 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:34 -0400 Subject: [PATCH 016/109] New translations translation.json (Turkish) --- Grimoire of the Heart/translations/tr.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/tr.json diff --git a/Grimoire of the Heart/translations/tr.json b/Grimoire of the Heart/translations/tr.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/tr.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From f72f808dfa9f4cb7ab218cfbb15d79dae6bc44e4 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:35 -0400 Subject: [PATCH 017/109] New translations translation.json (Ukrainian) --- The One Ring 2e/translations/uk.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/uk.json b/The One Ring 2e/translations/uk.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/uk.json +++ b/The One Ring 2e/translations/uk.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 5c334fe0d41d7253f887bd520d995a4ed060b27c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:36 -0400 Subject: [PATCH 018/109] New translations translation.json (Ukrainian) --- Grimoire of the Heart/translations/uk.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/uk.json diff --git a/Grimoire of the Heart/translations/uk.json b/Grimoire of the Heart/translations/uk.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/uk.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From edd94cf3427351c374b658a56b520e4855210c55 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:37 -0400 Subject: [PATCH 019/109] New translations translation.json (Chinese Traditional) --- The One Ring 2e/translations/zh.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/zh.json b/The One Ring 2e/translations/zh.json index cd2a68ba45..bd36fcd962 100644 --- a/The One Ring 2e/translations/zh.json +++ b/The One Ring 2e/translations/zh.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From ce06154c88ba26b6eb9c5e7ae1d6268a2623556e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:38 -0400 Subject: [PATCH 020/109] New translations translation.json (Chinese Traditional) --- Grimoire of the Heart/translations/zh.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/zh.json diff --git a/Grimoire of the Heart/translations/zh.json b/Grimoire of the Heart/translations/zh.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/zh.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 334525684a3aa0f24e114a979720f414d2fd446e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:39 -0400 Subject: [PATCH 021/109] New translations translation.json (English) --- The One Ring 2e/translations/en.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/en.json b/The One Ring 2e/translations/en.json index 9ed1db4995..2510368432 100644 --- a/The One Ring 2e/translations/en.json +++ b/The One Ring 2e/translations/en.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 077355c0c2c1dc89edd28ccdc22eae3fa1e347f1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:40 -0400 Subject: [PATCH 022/109] New translations translation.json (English) --- Grimoire of the Heart/translations/en.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/en.json diff --git a/Grimoire of the Heart/translations/en.json b/Grimoire of the Heart/translations/en.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/en.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From dcad7d3d066c349f9d8f9db06184fe8776f90f40 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:42 -0400 Subject: [PATCH 023/109] New translations translation.json (Portuguese, Brazilian) --- The One Ring 2e/translations/pb.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/pb.json b/The One Ring 2e/translations/pb.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/pb.json +++ b/The One Ring 2e/translations/pb.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From bc6606e6ec651865f206d4bfe992982d34332acb Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:43 -0400 Subject: [PATCH 024/109] New translations translation.json (Korean) --- Grimoire of the Heart/translations/ko.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/ko.json diff --git a/Grimoire of the Heart/translations/ko.json b/Grimoire of the Heart/translations/ko.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/ko.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 128af7e7b230f5fa5c48d26d5c9f7754f92cfdc4 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:44 -0400 Subject: [PATCH 025/109] New translations translation.json (Japanese) --- Grimoire of the Heart/translations/ja.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/ja.json diff --git a/Grimoire of the Heart/translations/ja.json b/Grimoire of the Heart/translations/ja.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/ja.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From acecb4ddf8155008c78b152386a3554b1fbc1980 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:45 -0400 Subject: [PATCH 026/109] New translations translation.json (French) --- The One Ring 2e/translations/fr.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/fr.json b/The One Ring 2e/translations/fr.json index 131dce42ae..aae1359f22 100644 --- a/The One Ring 2e/translations/fr.json +++ b/The One Ring 2e/translations/fr.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 31391b6d8c6d6df311421e62372262902c9beee5 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:46 -0400 Subject: [PATCH 027/109] New translations translation.json (German) --- The One Ring 2e/translations/de.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/de.json b/The One Ring 2e/translations/de.json index c2c2f8c4e7..8f5ee3c060 100644 --- a/The One Ring 2e/translations/de.json +++ b/The One Ring 2e/translations/de.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 2b54b35555ef1a963f251af21666822b969fcfcd Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:47 -0400 Subject: [PATCH 028/109] New translations translation.json (French) --- Grimoire of the Heart/translations/fr.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/fr.json diff --git a/Grimoire of the Heart/translations/fr.json b/Grimoire of the Heart/translations/fr.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/fr.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From d22bc69a53ecbf70656e3a4d4dbf90675fd3b107 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:48 -0400 Subject: [PATCH 029/109] New translations translation.json (Spanish) --- Grimoire of the Heart/translations/es.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/es.json diff --git a/Grimoire of the Heart/translations/es.json b/Grimoire of the Heart/translations/es.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/es.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From ed3adcb0d5386ba3d8c1b98d7df1125322e48403 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:49 -0400 Subject: [PATCH 030/109] New translations translation.json (Afrikaans) --- The One Ring 2e/translations/af.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/af.json b/The One Ring 2e/translations/af.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/af.json +++ b/The One Ring 2e/translations/af.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From b958fc2085a5ac6333d9647fc7da7cd98c58d602 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:50 -0400 Subject: [PATCH 031/109] New translations translation.json (Afrikaans) --- Grimoire of the Heart/translations/af.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/af.json diff --git a/Grimoire of the Heart/translations/af.json b/Grimoire of the Heart/translations/af.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/af.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 53f9e05318426ecdea66331e817eae6c5bbb5cf3 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:51 -0400 Subject: [PATCH 032/109] New translations translation.json (Catalan) --- The One Ring 2e/translations/ca.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/ca.json b/The One Ring 2e/translations/ca.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/ca.json +++ b/The One Ring 2e/translations/ca.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 28936062934450e991e9d4c4fbc13ab8c0f51b3a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:52 -0400 Subject: [PATCH 033/109] New translations translation.json (Catalan) --- Grimoire of the Heart/translations/ca.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/ca.json diff --git a/Grimoire of the Heart/translations/ca.json b/Grimoire of the Heart/translations/ca.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/ca.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 6eca9c641fe17649e3e298be00c3b4479f685dc1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:53 -0400 Subject: [PATCH 034/109] New translations translation.json (Czech) --- The One Ring 2e/translations/cs.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/cs.json b/The One Ring 2e/translations/cs.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/cs.json +++ b/The One Ring 2e/translations/cs.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From ad33c45f70693aa781e4d6cf5d30eb05f06d5562 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:55 -0400 Subject: [PATCH 035/109] New translations translation.json (Czech) --- Grimoire of the Heart/translations/cs.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/cs.json diff --git a/Grimoire of the Heart/translations/cs.json b/Grimoire of the Heart/translations/cs.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/cs.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 75bb46f62d4e6fa2f604529b65618d30d3729a1a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:56 -0400 Subject: [PATCH 036/109] New translations translation.json (Danish) --- The One Ring 2e/translations/da.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/da.json b/The One Ring 2e/translations/da.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/da.json +++ b/The One Ring 2e/translations/da.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 02ac1220438d1b58849a002daef158283356f44c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:57 -0400 Subject: [PATCH 037/109] New translations translation.json (Danish) --- Grimoire of the Heart/translations/da.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/da.json diff --git a/Grimoire of the Heart/translations/da.json b/Grimoire of the Heart/translations/da.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/da.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From ee19733a96f2bbe42668393aa6f3493798e88ca2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:58 -0400 Subject: [PATCH 038/109] New translations translation.json (German) --- Grimoire of the Heart/translations/de.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/de.json diff --git a/Grimoire of the Heart/translations/de.json b/Grimoire of the Heart/translations/de.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/de.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 94c99cbaca5c604eeff68d211229ee34f19ef7b4 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:24:59 -0400 Subject: [PATCH 039/109] New translations translation.json (Japanese) --- The One Ring 2e/translations/ja.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/ja.json b/The One Ring 2e/translations/ja.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/ja.json +++ b/The One Ring 2e/translations/ja.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From c553bee8d395b33debe210ef0511366a5651995e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:00 -0400 Subject: [PATCH 040/109] New translations translation.json (Greek) --- The One Ring 2e/translations/el.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/el.json b/The One Ring 2e/translations/el.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/el.json +++ b/The One Ring 2e/translations/el.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 0b43d34343919290d4f6b9214cc4af81546dad8d Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:01 -0400 Subject: [PATCH 041/109] New translations translation.json (Greek) --- Grimoire of the Heart/translations/el.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/el.json diff --git a/Grimoire of the Heart/translations/el.json b/Grimoire of the Heart/translations/el.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/el.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From b65eb4ef5a3dacdfb07b287d925d697639ecab2a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:03 -0400 Subject: [PATCH 042/109] New translations translation.json (Finnish) --- The One Ring 2e/translations/fi.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/fi.json b/The One Ring 2e/translations/fi.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/fi.json +++ b/The One Ring 2e/translations/fi.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 58093874936f693f3548d8906bfae60f373e667a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:04 -0400 Subject: [PATCH 043/109] New translations translation.json (Finnish) --- Grimoire of the Heart/translations/fi.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/fi.json diff --git a/Grimoire of the Heart/translations/fi.json b/Grimoire of the Heart/translations/fi.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/fi.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 1de9e9ba896d543c7ab2300dfa4b166498eafcb6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:05 -0400 Subject: [PATCH 044/109] New translations translation.json (Hebrew) --- The One Ring 2e/translations/he.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/he.json b/The One Ring 2e/translations/he.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/he.json +++ b/The One Ring 2e/translations/he.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 074a89f293f3df33999df42ceb87d3ff167b43b1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:06 -0400 Subject: [PATCH 045/109] New translations translation.json (Hebrew) --- Grimoire of the Heart/translations/he.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/he.json diff --git a/Grimoire of the Heart/translations/he.json b/Grimoire of the Heart/translations/he.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/he.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 42f395408fbfaf285e3449cc124d837edea815e6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:07 -0400 Subject: [PATCH 046/109] New translations translation.json (Hungarian) --- The One Ring 2e/translations/hu.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/hu.json b/The One Ring 2e/translations/hu.json index f95bd79bdd..4d68f0ac3e 100644 --- a/The One Ring 2e/translations/hu.json +++ b/The One Ring 2e/translations/hu.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From b8f0ecba40d4483250748476ea0cb8e84ad596ad Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:08 -0400 Subject: [PATCH 047/109] New translations translation.json (Hungarian) --- Grimoire of the Heart/translations/hu.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/hu.json diff --git a/Grimoire of the Heart/translations/hu.json b/Grimoire of the Heart/translations/hu.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/hu.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From b61070e350ea7505a66a8393255b89e30465b73c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:09 -0400 Subject: [PATCH 048/109] New translations translation.json (Italian) --- The One Ring 2e/translations/it.json | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/The One Ring 2e/translations/it.json b/The One Ring 2e/translations/it.json index 6fdb745e45..b80a647916 100644 --- a/The One Ring 2e/translations/it.json +++ b/The One Ring 2e/translations/it.json @@ -260,5 +260,7 @@ "item-bonus": "Bonus", "item-bonus-short": "Bo.", "whisper": "Whisper:", - "whisper-placeholder": "[me|gm|playername]" + "whisper-placeholder": "[me|gm|playername]", + "daunted": "Daunted", + "daunted-title": "If you are daunted, you can't spend hope!" } \ No newline at end of file From 236b5d8d7860949be71d39bed77c6bf35a4ea732 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:10 -0400 Subject: [PATCH 049/109] New translations translation.json (Italian) --- Grimoire of the Heart/translations/it.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/it.json diff --git a/Grimoire of the Heart/translations/it.json b/Grimoire of the Heart/translations/it.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/it.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 8fa9279b1ef1d2c84d35783aaf252dcddde50af6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 12:25:11 -0400 Subject: [PATCH 050/109] New translations translation.json (Portuguese, Brazilian) --- Grimoire of the Heart/translations/pb.json | 209 +++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100644 Grimoire of the Heart/translations/pb.json diff --git a/Grimoire of the Heart/translations/pb.json b/Grimoire of the Heart/translations/pb.json new file mode 100644 index 0000000000..6939b90356 --- /dev/null +++ b/Grimoire of the Heart/translations/pb.json @@ -0,0 +1,209 @@ +{ + "character": "Character", + "character-class": "Class", + "character-level": "Level", + "arcana": "Arcana", + "player": "Player", + "dice-roll-attack": "Roll Attack", + "hit-dice-category": "Hit Dice Category", + "dice-roll-dodge": "Roll Dodge", + "dodge-dice-category": "Dodge Dice Category", + "initiative": "Initiative", + "combat-skills": "Combat Skills", + "base-default": "Base", + "strength": "Strength{{0}}", + "technique": "Technique{{0}}", + "vitality": "Vitality{{0}}", + "magic": "Magic{{0}}", + "agility": "Agility{{0}}", + "luck": "Luck{{0}}", + "hit-points": "Hit Points", + "energy-max": "Energy/Max", + "buffs-conditions": "Buffs/Conditions", + "damage-reduction-short": "Damage Red", + "social-skills": "Social Skills", + "points-short": "Pts", + "tier": "Tier", + "title": "Title", + "social-skill-knowledge": "knowledge", + "slacker": "Slacker", + "aware": "Aware", + "learned": "Learned", + "scholarly": "Scholarly", + "encyclopedic": "Encyclopedic", + "erudite": "Erudite", + "social-skill-discipline": "discipline", + "bumbling": "Bumbling", + "decent": "Decent", + "persistent": "Persistent", + "thorough": "Thorough", + "masterful": "Masterful", + "transcendent": "Transcendent", + "social-skill-empathy": "empathy", + "indifferent": "Indifferent", + "inoffensive": "Inoffensive", + "kindly": "Kindly", + "generous": "Generous", + "selfless": "Selfless", + "saintly": "Saintly", + "social-skill-charm": "charm", + "plain": "Plain", + "existent": "Existent", + "confident": "Confident", + "suave": "Suave", + "popular": "Popular", + "debonair": "Debonair", + "social-skill-expression": "expression", + "monotone": "Monotone", + "rough": "Rough", + "eloquent": "Eloquent", + "inspiring": "Inspiring", + "touching": "Touching", + "enthralling": "Enthralling", + "social-skill-courage": "courage", + "timid": "Timid", + "ordinary": "Ordinary", + "determined": "Determined", + "staunch": "Staunch", + "dauntless": "Dauntless", + "badass": "Badass", + "aspects": "Aspects", + "aspect-points": "Aspect Points", + "persona": "Persona", + "name": "Name", + "level-short": "Lv", + "spirit-points-short": "SP", + "conviction-belief": "Conviction", + "natural-skill": "Natural Skill", + "types": "Types", + "weapon": "Weapon", + "damage": "Damage", + "reach-range": "Reach", + "effect": "Effect", + "damage-type": "Damage type", + "physical": "Physical", + "fire": "Fire", + "ice": "Ice", + "thunder": "Thunder", + "wind": "Wind", + "psychokinetic": "Psychokinetic", + "nuclear": "Nuclear", + "light": "Light", + "dark": "Dark", + "status": "Status", + "intel": "Intel", + "weapon-name": "", + "armor": "Armor", + "damage-reduction-short-short": "Dmg red", + "accessory": "Accessory", + "resistances": "Resistances", + "portrait": "Portrait", + "experience-short": "Exp", + "occupation": "Occupation", + "skill": "Skill", + "resource-points-short": "RP", + "worked-blocks": "Worked Blocks", + "sunday-short": "Sun", + "monday-short": "Mon", + "tuesday-short": "Tue", + "resource-points-block-short": "RP/Block", + "wednesday-short": "Wed", + "thursday-short": "Thu", + "friday-short": "Fri", + "saturday-short": "Sat", + "sidearm": "Sidearm", + "miscellaneous-gear": "Misc Gear", + "notes": "Notes", + "feats": "Feats", + "item": "Items", + "quantity-short": "Qty", + "description": "Description", + "confidants": "Confidants", + "rank": "Rank", + "tarot-fool": "0 The Fool", + "tarot-magician": "I The Magician", + "tarot-priestess": "II The Priestess", + "tarot-empress": "III The Empress", + "tarot-emperor": "IV The Emperor", + "tarot-hierophant": "V Hierophant", + "tarot-lovers": "VI Lovers", + "tarot-chariot": "VII Chariot", + "tarot-justice": "VIII Justice", + "tarot-hermit": "IX The Hermit", + "tarot-fortune": "X Fortune", + "tarot-strength": "XI Strength", + "tarot-hanged_man": "XII Hanged Man", + "tarot-death": "XIII Death", + "tarot-temperance": "XIV Temper.", + "tarot-devil": "XV The Devil", + "tarot-tower": "XVI Tower", + "tarot-star": "XVII The Star", + "tarot-moon": "XVIII The Moon", + "tarot-sun": "XIX The Sun", + "tarot-judgement": "XX Judg./Aeon", + "tarot-world": "XXI The World", + "bonuses": "Bonuses", + "strength-short": "STR", + "magic-short": "MAG", + "knowledge": "Knowledge", + "charm": "Charm", + "technique-short": "TEC", + "agility-short": "AGI", + "discipline": "Discipline", + "expression": "Expression", + "vitality-short": "VIT", + "luck-short": "LCK", + "empathy": "Empathy", + "courage": "Courage", + "magic-spell": "Spell", + "dice-roll": "Roll", + "type": "Type", + "categories": "Categories", + "uses-max": "Uses / Max", + "repress": "Repress", + "target": "Target", + "time": "Time", + "duration": "Duration", + "birthday": "Birthday", + "age": "Age", + "aliases": "allies", + "astral-sign": "Sign", + "past": "Past", + "hometown": "Hometown", + "parents-guardians": "Parents/Guardians", + "notable-events": "Notable events", + "occupation-hobbies": "Occupation and hobbies", + "formal-education": "Formal education", + "job": "Job", + "past-experiences": "Past experiences", + "hobbies": "Hobbies", + "height": "Height", + "weight": "Weight", + "hair": "Hair", + "eyes": "Eyes", + "piercing-tattoos": "Piercing/Tattoos", + "scars": "Scars", + "clothing": "Clothing", + "physical-build": "Build", + "personal-information": "Personal", + "fears": "Fears", + "ambition": "Ambition", + "dream": "Dream", + "philosophy": "Philosophy", + "preferences": "Preferences", + "food": "Food", + "music": "Music", + "television": "Television", + "literature": "Literature", + "social": "Social", + "relationship": "relationship", + "languages": "languages", + "rivals": "rivals", + "fame": "fame", + "economic": "Economic", + "financial-situation": "Financial situation", + "housing": "Housing", + "second-persona-page": "Second Persona Page", + "disable-automatic-hit-points-calculation": "Disable automatic HP calculation", + "disable-automatic-energy-calculation": "Disable automatic Energy calculation" +} \ No newline at end of file From 29b7b51dd3b5440dca9439a0fb5c712ebe9e8095 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:30 -0400 Subject: [PATCH 051/109] New translations translation.json (French) --- Ironsworn/translations/fr.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/fr.json b/Ironsworn/translations/fr.json index c5c619b5ea..6fc36b0aea 100644 --- a/Ironsworn/translations/fr.json +++ b/Ironsworn/translations/fr.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "chef sournois", "oracle-label-threatPowerHungryMystic": "mystique avide de pouvoir", "oracle-label-threatZealousCult": "secte fanatique", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "scénario", "oracle-title-location": "Lieux", "oracle-title-character": "personnage", From a7e09e04118f564e52ca0bd82928adcb0b7f1b5d Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:31 -0400 Subject: [PATCH 052/109] New translations translation.json (Slovenian) --- Fearsome Wilderness/translations/sl.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/sl.json diff --git a/Fearsome Wilderness/translations/sl.json b/Fearsome Wilderness/translations/sl.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/sl.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 5fd8036e65e668ec754637cc5b92b4923b5a2ef6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:33 -0400 Subject: [PATCH 053/109] New translations translation.json (Dutch) --- Ironsworn/translations/nl.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/nl.json b/Ironsworn/translations/nl.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/nl.json +++ b/Ironsworn/translations/nl.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 4225ab3cb8b9a89350eb2ce44a173ad364703e16 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:34 -0400 Subject: [PATCH 054/109] New translations translation.json (Dutch) --- Fearsome Wilderness/translations/nl.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/nl.json diff --git a/Fearsome Wilderness/translations/nl.json b/Fearsome Wilderness/translations/nl.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/nl.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From bfbb63d600e9c3ca595a94dc5412df2e44ae792a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:35 -0400 Subject: [PATCH 055/109] New translations translation.json (Polish) --- Ironsworn/translations/pl.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/pl.json b/Ironsworn/translations/pl.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/pl.json +++ b/Ironsworn/translations/pl.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 9233be7261bef483327fb8e3b1b10c0c6baff37a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:36 -0400 Subject: [PATCH 056/109] New translations translation.json (Polish) --- Fearsome Wilderness/translations/pl.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/pl.json diff --git a/Fearsome Wilderness/translations/pl.json b/Fearsome Wilderness/translations/pl.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/pl.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 957af3cbe085f31698407a29eba02d1306e24f65 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:37 -0400 Subject: [PATCH 057/109] New translations translation.json (Portuguese) --- Ironsworn/translations/pt.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/pt.json b/Ironsworn/translations/pt.json index 0a197af113..9248a999b6 100644 --- a/Ironsworn/translations/pt.json +++ b/Ironsworn/translations/pt.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 8acc9100b9bf4bc7564e6bbbfe1da4df65524d89 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:38 -0400 Subject: [PATCH 058/109] New translations translation.json (Portuguese) --- Fearsome Wilderness/translations/pt.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/pt.json diff --git a/Fearsome Wilderness/translations/pt.json b/Fearsome Wilderness/translations/pt.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/pt.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From e2e260fb696e5f10474535e84a09a532a294ad38 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:40 -0400 Subject: [PATCH 059/109] New translations translation.json (Russian) --- Ironsworn/translations/ru.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/ru.json b/Ironsworn/translations/ru.json index 12b4b5ecfe..ba6de8532d 100644 --- a/Ironsworn/translations/ru.json +++ b/Ironsworn/translations/ru.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 7662158db1752d2f54c8dc7846a301f3f8f623c5 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:41 -0400 Subject: [PATCH 060/109] New translations translation.json (Russian) --- Fearsome Wilderness/translations/ru.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/ru.json diff --git a/Fearsome Wilderness/translations/ru.json b/Fearsome Wilderness/translations/ru.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/ru.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From b584173df188bf81684574b3ca2aa67f55606a7c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:42 -0400 Subject: [PATCH 061/109] New translations translation.json (Slovenian) --- Ironsworn/translations/sl.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/sl.json b/Ironsworn/translations/sl.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/sl.json +++ b/Ironsworn/translations/sl.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From de43543cf209fd2f164d8a49439061cf2dde20ff Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:44 -0400 Subject: [PATCH 062/109] New translations translation.json (Swedish) --- Ironsworn/translations/sv.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/sv.json b/Ironsworn/translations/sv.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/sv.json +++ b/Ironsworn/translations/sv.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From f31f20256841404205e4929c8833164bcb87c2a2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:45 -0400 Subject: [PATCH 063/109] New translations translation.json (Korean) --- Ironsworn/translations/ko.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/ko.json b/Ironsworn/translations/ko.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/ko.json +++ b/Ironsworn/translations/ko.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From d9beffa14a5bf1e537dfd004d1b6deaf7ba45571 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:46 -0400 Subject: [PATCH 064/109] New translations translation.json (Swedish) --- Fearsome Wilderness/translations/sv.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/sv.json diff --git a/Fearsome Wilderness/translations/sv.json b/Fearsome Wilderness/translations/sv.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/sv.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 4ef3fdf560d05364634a2110a12e238f7c9b06a8 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:48 -0400 Subject: [PATCH 065/109] New translations translation.json (Turkish) --- Ironsworn/translations/tr.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/tr.json b/Ironsworn/translations/tr.json index f9d064510d..a9ee293fab 100644 --- a/Ironsworn/translations/tr.json +++ b/Ironsworn/translations/tr.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 7c57951d8cc19f44e8fc8f9eaee855e30aa872f9 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:49 -0400 Subject: [PATCH 066/109] New translations translation.json (Turkish) --- Fearsome Wilderness/translations/tr.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/tr.json diff --git a/Fearsome Wilderness/translations/tr.json b/Fearsome Wilderness/translations/tr.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/tr.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From fa7176ad676e7881cd19be44ffb6d94dc5d991dd Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:50 -0400 Subject: [PATCH 067/109] New translations translation.json (Ukrainian) --- Ironsworn/translations/uk.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/uk.json b/Ironsworn/translations/uk.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/uk.json +++ b/Ironsworn/translations/uk.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From e00ca14306430050a34e2e5c058457cc80d44974 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:51 -0400 Subject: [PATCH 068/109] New translations translation.json (Ukrainian) --- Fearsome Wilderness/translations/uk.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/uk.json diff --git a/Fearsome Wilderness/translations/uk.json b/Fearsome Wilderness/translations/uk.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/uk.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From c0084f93e8198346adf84a2c15691e8084b89afa Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:53 -0400 Subject: [PATCH 069/109] New translations translation.json (Chinese Traditional) --- Ironsworn/translations/zh.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/zh.json b/Ironsworn/translations/zh.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/zh.json +++ b/Ironsworn/translations/zh.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 050252d1743042c8d778a4e06724a9522f4ed130 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:54 -0400 Subject: [PATCH 070/109] New translations translation.json (Chinese Traditional) --- Fearsome Wilderness/translations/zh.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/zh.json diff --git a/Fearsome Wilderness/translations/zh.json b/Fearsome Wilderness/translations/zh.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/zh.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 18265f75e0675353aa1b47118861f19f9eb0c4ac Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:56 -0400 Subject: [PATCH 071/109] New translations translation.json (English) --- Ironsworn/translations/en.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/en.json b/Ironsworn/translations/en.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/en.json +++ b/Ironsworn/translations/en.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 2670738aedceeced78184446c69c0a58a456e65b Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:58 -0400 Subject: [PATCH 072/109] New translations translation.json (English) --- Fearsome Wilderness/translations/en.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/en.json diff --git a/Fearsome Wilderness/translations/en.json b/Fearsome Wilderness/translations/en.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/en.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From fcbcaf774bafaceba19f605102fe8b0cb9d77741 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:21:59 -0400 Subject: [PATCH 073/109] New translations translation.json (Portuguese, Brazilian) --- Ironsworn/translations/pb.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/pb.json b/Ironsworn/translations/pb.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/pb.json +++ b/Ironsworn/translations/pb.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 2576c770e9f12ef397900c2ae3b78d4e92f17cae Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:00 -0400 Subject: [PATCH 074/109] New translations translation.json (Korean) --- Fearsome Wilderness/translations/ko.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/ko.json diff --git a/Fearsome Wilderness/translations/ko.json b/Fearsome Wilderness/translations/ko.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/ko.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From d87f93dd7a7a94270ba0ef502b62ae1c08f803a1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:02 -0400 Subject: [PATCH 075/109] New translations translation.json (Japanese) --- Fearsome Wilderness/translations/ja.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/ja.json diff --git a/Fearsome Wilderness/translations/ja.json b/Fearsome Wilderness/translations/ja.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/ja.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From eef6569268da3c6f83683c9ff311924c7411c54a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:03 -0400 Subject: [PATCH 076/109] New translations translation.json (French) --- Fearsome Wilderness/translations/fr.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/fr.json diff --git a/Fearsome Wilderness/translations/fr.json b/Fearsome Wilderness/translations/fr.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/fr.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From f377604422519759d7edc8568a1622f7bae071ab Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:04 -0400 Subject: [PATCH 077/109] New translations translation.json (German) --- Ironsworn/translations/de.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/de.json b/Ironsworn/translations/de.json index bd3c63705b..d26057c9fd 100644 --- a/Ironsworn/translations/de.json +++ b/Ironsworn/translations/de.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From ba8b09d0840c87a61c03afe97aa42dcc61416c1b Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:06 -0400 Subject: [PATCH 078/109] New translations translation.json (Spanish) --- Ironsworn/translations/es.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/es.json b/Ironsworn/translations/es.json index a90d875cd8..3713892763 100644 --- a/Ironsworn/translations/es.json +++ b/Ironsworn/translations/es.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "líder intrigante", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "culto celoso", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From ec6b32e9bb679c25cd48012d7b6f37116c40839b Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:07 -0400 Subject: [PATCH 079/109] New translations translation.json (Spanish) --- Fearsome Wilderness/translations/es.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/es.json diff --git a/Fearsome Wilderness/translations/es.json b/Fearsome Wilderness/translations/es.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/es.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 1fd7a2d7ad0a6aab2cdc1d0f93d33ad88662f27a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:08 -0400 Subject: [PATCH 080/109] New translations translation.json (Afrikaans) --- Ironsworn/translations/af.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/af.json b/Ironsworn/translations/af.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/af.json +++ b/Ironsworn/translations/af.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From afdb35bac49778a8a82baba4c92ddf51be311a90 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:10 -0400 Subject: [PATCH 081/109] New translations translation.json (Afrikaans) --- Fearsome Wilderness/translations/af.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/af.json diff --git a/Fearsome Wilderness/translations/af.json b/Fearsome Wilderness/translations/af.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/af.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From b273b8b96d6bad1a0621b7757b4e7565c6ae378e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:11 -0400 Subject: [PATCH 082/109] New translations translation.json (Catalan) --- Ironsworn/translations/ca.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/ca.json b/Ironsworn/translations/ca.json index e62c89ba6a..56a8d06021 100644 --- a/Ironsworn/translations/ca.json +++ b/Ironsworn/translations/ca.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 028abbd7d3bd3db311a257d5767b1a3294d58b8e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:12 -0400 Subject: [PATCH 083/109] New translations translation.json (Catalan) --- Fearsome Wilderness/translations/ca.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/ca.json diff --git a/Fearsome Wilderness/translations/ca.json b/Fearsome Wilderness/translations/ca.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/ca.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 0fe699339778cf9807bd38d67d4aba677925dc3a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:14 -0400 Subject: [PATCH 084/109] New translations translation.json (Czech) --- Ironsworn/translations/cs.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/cs.json b/Ironsworn/translations/cs.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/cs.json +++ b/Ironsworn/translations/cs.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 4639b9bff1bd9e4ab0d11e4e24beb1fe006497e8 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:15 -0400 Subject: [PATCH 085/109] New translations translation.json (Czech) --- Fearsome Wilderness/translations/cs.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/cs.json diff --git a/Fearsome Wilderness/translations/cs.json b/Fearsome Wilderness/translations/cs.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/cs.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 31820ce58200ac89791dfbbc272f44e43f5b35e6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:16 -0400 Subject: [PATCH 086/109] New translations translation.json (Danish) --- Ironsworn/translations/da.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/da.json b/Ironsworn/translations/da.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/da.json +++ b/Ironsworn/translations/da.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 452821797c3012e42522de48817a524c4cd7221e Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:17 -0400 Subject: [PATCH 087/109] New translations translation.json (Danish) --- Fearsome Wilderness/translations/da.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/da.json diff --git a/Fearsome Wilderness/translations/da.json b/Fearsome Wilderness/translations/da.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/da.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From dae238d60eabd2cf4cc07e9d44c9c48174399f02 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:18 -0400 Subject: [PATCH 088/109] New translations translation.json (German) --- Fearsome Wilderness/translations/de.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/de.json diff --git a/Fearsome Wilderness/translations/de.json b/Fearsome Wilderness/translations/de.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/de.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From d4aff1d03469ee141a0accf3d17704f6640bde28 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:20 -0400 Subject: [PATCH 089/109] New translations translation.json (Japanese) --- Ironsworn/translations/ja.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/ja.json b/Ironsworn/translations/ja.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/ja.json +++ b/Ironsworn/translations/ja.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 5f5523c854290838a3b70e7a02c86b9b83f6bae2 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:21 -0400 Subject: [PATCH 090/109] New translations translation.json (Greek) --- Ironsworn/translations/el.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/el.json b/Ironsworn/translations/el.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/el.json +++ b/Ironsworn/translations/el.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 21bbc15890c5ff48a8284ed81915211774fc3f2b Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:22 -0400 Subject: [PATCH 091/109] New translations translation.json (Greek) --- Fearsome Wilderness/translations/el.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/el.json diff --git a/Fearsome Wilderness/translations/el.json b/Fearsome Wilderness/translations/el.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/el.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 856c31e83651e7db5eeff118e72a1c535b917fe1 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:25 -0400 Subject: [PATCH 092/109] New translations translation.json (Finnish) --- Ironsworn/translations/fi.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/fi.json b/Ironsworn/translations/fi.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/fi.json +++ b/Ironsworn/translations/fi.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 25fe6a1c3f997e2a68043a575fb96e724a84f568 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:26 -0400 Subject: [PATCH 093/109] New translations translation.json (Finnish) --- Fearsome Wilderness/translations/fi.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/fi.json diff --git a/Fearsome Wilderness/translations/fi.json b/Fearsome Wilderness/translations/fi.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/fi.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 21ed1e4deaf664bf171bb9f61562cc1a92661287 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:28 -0400 Subject: [PATCH 094/109] New translations translation.json (Hebrew) --- Ironsworn/translations/he.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/he.json b/Ironsworn/translations/he.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/he.json +++ b/Ironsworn/translations/he.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From af2d794d787e04e844b633713d04c2644b68d18c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:29 -0400 Subject: [PATCH 095/109] New translations translation.json (Hebrew) --- Fearsome Wilderness/translations/he.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/he.json diff --git a/Fearsome Wilderness/translations/he.json b/Fearsome Wilderness/translations/he.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/he.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 46ce0ba8dc539da5ceb37c641c979a8ebe938825 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:31 -0400 Subject: [PATCH 096/109] New translations translation.json (Hungarian) --- Ironsworn/translations/hu.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/hu.json b/Ironsworn/translations/hu.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/hu.json +++ b/Ironsworn/translations/hu.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 6ae998d87de0cd0992d295b6aa2959baf74d40a7 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:32 -0400 Subject: [PATCH 097/109] New translations translation.json (Hungarian) --- Fearsome Wilderness/translations/hu.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/hu.json diff --git a/Fearsome Wilderness/translations/hu.json b/Fearsome Wilderness/translations/hu.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/hu.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 088900d884238e57b6db7d45514d92cf79dbd9a0 Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:33 -0400 Subject: [PATCH 098/109] New translations translation.json (Italian) --- Ironsworn/translations/it.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Ironsworn/translations/it.json b/Ironsworn/translations/it.json index 054345a6bd..5750fa053d 100644 --- a/Ironsworn/translations/it.json +++ b/Ironsworn/translations/it.json @@ -2293,6 +2293,8 @@ "oracle-label-threatSchemingLeader": "scheming leader", "oracle-label-threatPowerHungryMystic": "power hungry mystic", "oracle-label-threatZealousCult": "zealous cult", + "oracle-label-movesAskTheOracle": "Ask the Oracle", + "oracle-label-movesPayThePrice": "Pay the Price", "oracle-title-plot": "plot", "oracle-title-location": "location", "oracle-title-character": "character", From 54b1affc78200cf0661fcdd7a05cef52fdb6c20c Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:34 -0400 Subject: [PATCH 099/109] New translations translation.json (Italian) --- Fearsome Wilderness/translations/it.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/it.json diff --git a/Fearsome Wilderness/translations/it.json b/Fearsome Wilderness/translations/it.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/it.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 567b7d95c5039d51439381e0c762a5fc257d4a1a Mon Sep 17 00:00:00 2001 From: wing-it Date: Mon, 31 Oct 2022 15:22:35 -0400 Subject: [PATCH 100/109] New translations translation.json (Portuguese, Brazilian) --- Fearsome Wilderness/translations/pb.json | 119 +++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 Fearsome Wilderness/translations/pb.json diff --git a/Fearsome Wilderness/translations/pb.json b/Fearsome Wilderness/translations/pb.json new file mode 100644 index 0000000000..4903902045 --- /dev/null +++ b/Fearsome Wilderness/translations/pb.json @@ -0,0 +1,119 @@ +{ + "": "", + "1": "1", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "0": "0", + "aching": "Aching", + "age": "Age", + "agility": "Agility", + "anxious": "Anxious", + "archetype": "Archetype", + "armor": "Armor", + "bitter": "Bitter", + "body": "Body", + "bonus": "Bonus", + "bruised": "Bruised", + "clean": "Clean", + "clothes": "Clothes", + "clumsy": "Clumsy", + "comprehend (wits)": "Comprehend (Wits)", + "crime": "Crime", + "damage": "Damage", + "dark secret": "Dark Secret", + "dehydrated": "Dehydrated", + "description": "Description", + "desperate": "Desperate", + "distracted": "Distracted", + "distraught": "Distraught", + "empathy": "Empathy", + "endure (strength)": "Endure (Strength)", + "enraged": "Enraged", + "exhausted": "Exhausted", + "experience": "Experience", + "face": "Face", + "fight (strength)": "Fight (Strength)", + "food": "Food", + "force (strength)": "Force (Strength)", + "forgetful": "Forgetful", + "freezing": "Freezing", + "gear": "Gear", + "hazy": "Hazy", + "heal (empathy)": "Heal (Empathy)", + "injuries": "Injuries", + "make (wits)": "Make (Wits)", + "maniacal": "Maniacal", + "manipulate (empathy)": "Manipulate (Empathy)", + "move (agility)": "Move (Agility)", + "name": "Name", + "nauseous": "Nauseous", + "nightmare": "Nightmare", + "level": "Level", + "notes": "Notes", + "other conditions": "Other Conditions", + "personality": "Personality", + "prepared": "Prepared", + "preserved": "Preserved", + "pride": "Pride", + "provoked": "Provoked", + "range": "Range", + "rating": "Rating", + "rations": "Rations", + "scout (wits)": "Scout (Wits)", + "sense emotion (empathy)": "Sense Emotion (Empathy)", + "shaky hands": "Shaky hands", + "shoot (agility)": "Shoot (Agility)", + "skills": "Skills", + "sluggish": "Sluggish", + "sneak (agility)": "Sneak (Agility)", + "sorrowful": "Sorrowful", + "starving": "Starving", + "strength": "Strength", + "talents": "Talents", + "tiny items": "Tiny Items", + "unfocused": "Unfocused", + "unprepared": "Unprepared", + "water rations": "Water Rations", + "weapon": "Weapon", + "weary": "Weary", + "winded": "Winded", + "wits": "Wits", + "Cage Fighter": "Cage Fighter", + "Farmer": "Farmer", + "Goon": "Goon", + "Woodcutter": "Woodcutter", + "Fisher": "Fisher", + "Carpenter": "Carpenter", + "Professional Athlete": "Professional Athlete", + "Soldier": "Soldier", + "Cook": "Cook", + "Folklorist": "Folklorist", + "Hacker": "Hacker", + "Scientist": "Scientist", + "Gambler": "Gambler", + "Grifter": "Grifter", + "Medic": "Medic", + "Mystic": "Mystic", + "Stole food to feed your family": "Stole food to feed your family", + "Vandalism": "Vandalism", + "Disorderly Conduct": "Disorderly Conduct", + "Stole money/embezzled funds from your workplace": "Stole money/embezzled funds from your workplace", + "Vehicular homicide": "Vehicular homicide", + "Mugged a stranger for cash": "Mugged a stranger for cash", + "Helped traffic illegal substances": "Helped traffic illegal substances", + "Armed robbery": "Armed robbery", + "Stole a vehicle (a car or a spaceship)": "Stole a vehicle (a car or a spaceship)", + "Fraud": "Fraud", + "Arson": "Arson", + "Misguided, you helped a family member or lover conceal a murder": "Misguided, you helped a family member or lover conceal a murder", + "You killed someone in a heist gone wrong": "You killed someone in a heist gone wrong", + "You killed a stranger in bar fight": "You killed a stranger in bar fight", + "You murdered someone you knew in a fit of rage": "You murdered someone you knew in a fit of rage", + "Innocent": "Innocent" +} From 748f2e1a70c210177ba3550a84ca0eb496b26ebf Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 2 Nov 2022 09:11:59 -0400 Subject: [PATCH 101/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index 9556c12e32..c4629b07e4 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -3,7 +3,7 @@ "ability_description": "Opis zdolności", "ability_name": "Nazwa zdolności", "acquire_assets": "Pozyskanie Zasobów", - "action_roll_1_3": "Porażka — You are thwarted and suffer consequences.", + "action_roll_1_3": "Porażka — Nie realizujesz swoich celów i doświadczasz komplikacji.", "action_roll_4_5": "Częściowy sukces - Udaje Ci się, ale ponosisz konsekwencje.", "action_roll_6": "Sukces — Dokonałeś tego!", "action_roll_crit": "Critical — You do it with increased effect!", From 480272f776397d6400e98403e8323236ae2ee5be Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 2 Nov 2022 12:38:40 -0400 Subject: [PATCH 102/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 206 +++++++++---------- 1 file changed, 103 insertions(+), 103 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index c4629b07e4..74a5b2daa6 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -16,7 +16,7 @@ "alchemical_chembalm_desc": "Neutralizes most poisons and toxins.", "alchemical_deep": "Wdech", "alchemical_deep_desc": "Lets you hold your breath for a scene.", - "alchemical_owlsight_oil": "Sowi olejek", + "alchemical_owlsight_oil": "Sowi olej", "alchemical_owlsight_oil_desc": "See in the dark (24h). Light sensitive.", "alchemical_rage_venom": "Jad furii", "alchemical_rage_venom_desc": "Gain physical potency for a scene. You must make a resolve resist to avoid attacking friend and foe indiscriminately. Addictive.", @@ -24,7 +24,7 @@ "alchemists": "Alchemists", "aloof": "Aloof", "anathema": "Anatema", - "anchor": "Oparcie", + "anchor": "Mocowanie", "anchor_desc": "While on a mission, you may spend anchor uses to fight as a small group. This means you can face groups of lesser undead without loss of effect.", "annals_choose_1_effect": "Choose 1 Effect on the Legion:", "annals_details": "When a soldier falls, note their name. When four are entered into the Annals, the next time that time passes, before campaign actions, take a moment to tell a tale and choose the effect it has on the Legion.", @@ -70,7 +70,7 @@ "annals_tale_will_q3": "How many survived and how did they rebuild the Legion?", "annals_tale_will_top": "Tell a Tale of the Legion’s Unyielding Will", "armor": "Pancerz", - "armor_heavy": "Ciężki pancerz", + "armor_heavy": "Ciężki", "assignment": "Zlecenie", "athletic": "Athletic", "back_at_camp": "Back at Camp", @@ -78,10 +78,10 @@ "back_at_camp_top_2": "The GM should select an event below based on morale (1-3: low, 4-7: medium, and 8+: high). Mark it off, and frame the scene. If no events are unmarked, use the nextbracket down (life in battle and on the run eventually grinds everyone down). Ask the Marshal for an appropriate Legionnaire if you don’t immediately know who’s present.", "back_at_camp_top_3": "The prompts are loose inspiration. Experimentation on undead might be a soldier trying to cure a corrupted brother-in-arms, kept chained in his tent. Refugees may seek protection, donation of food supplies, or be emissaries from a nearby settlement.", "bartan": "Bartanie", - "bartan_traits": "Bartan Traits", + "bartan_traits": "Cechy Bartan", "black_shot": "Czarna Kula", "blight": "Spaczenie", - "bold": "Zuchwalec", + "bold": "Zuchwały", "bonusdice": "Kość bonusowa", "boosted": "Boosted", "boxes": "Pola", @@ -93,7 +93,7 @@ "broken_breaker": "Plugawiąca", "broken_breaker_info": "Also called Stormbreaker, and the Bringer of Thunder.", "broken_name": "Imię splugawionego", - "broken_render": "Rozłupywacz Kości", + "broken_render": "Rozłupywacz", "broken_render_info": "Also called Bonerender, and the Hollow Knight.", "broken_xp_clock": "A time clock is filled (see Commander sheet).", "broken_xp_first": "Najpierw wybierz swojego Splugawionego", @@ -195,19 +195,19 @@ "divine_ability_asrika’s_blessing_desc": "Legionnaires always take 1 less corruption.", "divine_ability_asrika’s_mercy": "Łaska Asriki", "divine_ability_asrika’s_mercy_desc": "When the Legion recuperates, place 1 additional healing tick on all Legionnaires.", - "divine_ability_asrika’s_tears": "Łzy Asrik", + "divine_ability_asrika’s_tears": "Łzy Asriki", "divine_ability_asrika’s_tears_desc": "When you mourn, you feel a profound sense of peace. Liberty campaign actions provide +1 morale and additional -1 stress.", "divine_ability_attrition_strategies": "Strategia wyniszczenia", "divine_ability_attrition_strategies_desc": "Blighter attacks & poisons supply lines. Supply mission engagement rolls take -1d.", - "divine_ability_battle-saint": "Żarliwość bitewna", + "divine_ability_battle-saint": "Święta od bitwy", "divine_ability_battle-saint_desc": "Shreya is threat 5 and she has potency against all opponents.", "divine_ability_blood_of_fire": "Ognista Krew ", "divine_ability_blood_of_fire_desc": "When you spend Religious Supply on a mission, all Legionnaires equip Fire Oil (1 load).", - "divine_ability_blood_of_the_chosen": "Krew Namaszczonego", + "divine_ability_blood_of_the_chosen": "Krew Namaszczonej", "divine_ability_blood_of_the_chosen_desc": "When you spend a Religious Supply, you also get a sanctified melee weapon on that mission. It is potent against undead. Start with 1 free Religious Supply.", "divine_ability_book_of_hours": "Brewiarz", "divine_ability_book_of_hours_desc": "All Specialists start with 2 extra ranks of actions.", - "divine_ability_cruel_gluttony": "Koszmarna nadkwaśność", + "divine_ability_cruel_gluttony": "Okrutna żarłoczność", "divine_ability_cruel_gluttony_desc": "Blighter crafts fluids that brew acid inside undead. Gut-Sacks can appear in any mission.", "divine_ability_dark_visions": "Mroczne wizje", "divine_ability_dark_visions_desc": "Breaker hexes the Legion with horrible screaming nightmares. Liberties restores 1 less stress.", @@ -218,20 +218,20 @@ "divine_ability_forest’s_wings": "Leśne szepty", "divine_ability_forest’s_wings_desc": "When you spend Religious Supply on a mission, squads bring up to 3 animals that can whisper messages to each other and to camp.", "divine_ability_fury": "Furia", - "divine_ability_fury_desc": "Render learns to spread his hate to his line troops. Gaunt now move swiftly and can act with cunning if their Elite dies.", + "divine_ability_fury_desc": "Rozłupywacz uczy się, w jaki sposób przekazywać swoją nienawiść oddziałom frontowym. Kiedy polegnie Elitarny, Chudzielce poruszają się szybko i wykazują się sprytem.", "divine_ability_great_hunter": "Wielka Łowczyni", "divine_ability_great_hunter_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 insight xp.", "divine_ability_heart_of_heroes": "Waleczne serca", "divine_ability_heart_of_heroes_desc": "All Legionnaires add the xp trigger: If you engaged a higher threat opponent by yourself.", "divine_ability_heartless": "Bezduszni", "divine_ability_heartless_desc": "Render grants those that carve out their own hearts strength. Heartless can appear in any mission.", - "divine_ability_hide_of_the_white_hind": "Język rogatej", + "divine_ability_hide_of_the_white_hind": "Skóra białego jelenia", "divine_ability_hide_of_the_white_hind_desc": "All Specialists can speak to and understand wild beasts.", - "divine_ability_horned_god’s_bounty": "Dar Rogatego Boga", + "divine_ability_horned_god’s_bounty": "Szczodrość Rogatej", "divine_ability_horned_god’s_bounty_desc": "When time passes, ask if the Legion will advance. If it does, do not spend Food.", - "divine_ability_horned_god’s_eyes": "Oczy Rogatego Boga", + "divine_ability_horned_god’s_eyes": "Oczy Rogatej", "divine_ability_horned_god’s_eyes_desc": "If there is a Panyar Specialist on a recon mission, add +1d to the engagement roll.", - "divine_ability_horned_god’s_thews": "Krzepa Rogatego Boga", + "divine_ability_horned_god’s_thews": "Krzepa Rogatej", "divine_ability_horned_god’s_thews_desc": "Legionnaires can spend special armor to resist physical consequences, or to push themselves on any prowess action.", "divine_ability_living_god’s_fury": "Furia Boga Żywego", "divine_ability_living_god’s_fury_desc": "The Quartermaster may spend Religious Supply before an assault mission to add +1d on the engagement roll. Legionnaires equip both Reliquaries and Black Shot.", @@ -266,20 +266,20 @@ "divine_ability_the_coven": "Sabat", "divine_ability_the_coven_desc": "Breaker binds hexed souls into still-living bodies to craft acolytes. Shadow Witches can appear in any mission.", "divine_ability_the_forge": "Kuźnia", - "divine_ability_the_forge_desc": "Render forges blades of the fallen and cinderblood into Elites. Thorns can appear in any mission.", + "divine_ability_the_forge_desc": "Rozłupywacz wszczepia obrobione w popielnej krwi ostrza w ciała poległych. Ciernie mogą pojawić się podczas każdej misji.", "divine_ability_the_sworn": "Zaprzysiężeni", "divine_ability_the_sworn_desc": "Some oaths transcend death. Knights of the Black Oak can appear in any mission.", - "divine_ability_toxic_bile": "Zjadliwa żółć", + "divine_ability_toxic_bile": "Toksyczna żółć", "divine_ability_toxic_bile_desc": "Gut-Sacks and Spitters cause corrupting wounds. At the end of a mission, untreated corrupting wounds cause +1 corruption each.", "divine_ability_toxic_mutagen": "Jadowity mutagen", "divine_ability_toxic_mutagen_desc": "Blighter’s troops coat their weapons in an alchemical oil, causing +1 corruption when they wound someone.", "divine_ability_violent_emulsion": "Gwałtowna emulgacja", "divine_ability_violent_emulsion_desc": "Blighter crafts undead to overdrive bile production. Spitters can appear in any mission.", - "divine_ability_war-saint": "Żarliwy trening", + "divine_ability_war-saint": "Święta od wojny", "divine_ability_war-saint_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 resolve xp.", - "divine_ability_wild_awakening": "Przebudzenie dzikiego", + "divine_ability_wild_awakening": "Przebudzenie zwierzyny", "divine_ability_wild_awakening_desc": "Shadow Witches and Breaker hex animals into spies, and packs for the Transformed to run with.", - "doctor": "Doktor", + "doctor": "Leczenie", "doctor_desc": "While on a mission, you may spend doctor uses to treat a fellow Legionnaire so they ignore all wound penalties for a scene. Level 4 harm is still lethal.", "duties_commander_1": "Track Time and Pressure. Pressure and time increase when time passes or for certain mission penalties. Pressure decreases from some mission, and advancing resets it to zero. Time (rarely) decreases as a result of select missions.", "duties_commander_2": "Track Location and Movement. Decide when the Legion advances. You may never backtrack. Mark the Legion position and route on your map. When you advance, roll pressure minus Horses uses spent, and add time based on the roll. (1-3: One. 4/5: Two. 6: Three. crit: Five)", @@ -308,7 +308,7 @@ "effect": "Efekt", "effect_query": "?{Efekt|Normalny|Ograniczony|Duży|Ogromny|Zerowy}", "eloquent": "Eloquent", - "ember_wolves": "Rozżarzone Wilki", + "ember_wolves": "Ogniste Wilki", "engagement": "Wejście", "engagement_assault_1": "Weapons. Did the Quartermaster equip the soldiers with Black Shot? Take +1d.", "engagement_assault_2": "Wounds. Is any Legionnaire starting the mission wounded? Take -1d.", @@ -347,7 +347,7 @@ "famous": "Famous", "favor": "łaska", "favor_glory": "Chwała", - "favor_holy": "Uświęcenie", + "favor_holy": "Religia", "favor_mercy": "Miłosierdzie", "favor_mystic": "Mistycyzm", "favor_wild": "Pierwotność", @@ -355,16 +355,16 @@ "feature_alluring": "Alluring", "feature_bestial": "Bestial", "feature_blazing": "Blazing", - "feature_fearsome": "Przerażający", + "feature_fearsome": "Przerażająca", "feature_feral": "Feral", "feature_ferocious": "Nieokiełznany", - "feature_monstrous": "Przeobrażony", + "feature_monstrous": "Potworna", "feature_radiant": "Świetlisty", "feature_serene": "Kojący", "feature_shining": "Shining", "feature_sinister": "Sinister", "feature_transcendent": "Transcendentny", - "feature_vicious": "Okrutny", + "feature_vicious": "Złowieszcza", "features": "Features", "fierce": "Fierce", "flexible_width": "Elastyczna szerokość karty", @@ -380,7 +380,7 @@ "gaunt": "Chudzi", "ghost_owls": "Widmowe Sowy", "gracious": "Gracious", - "grinning_ravens": "Szczerzące się Kruki", + "grinning_ravens": "Uśmiechnięte Kruki", "grit": "Wytrwanie", "grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.", "grizzled": "Grizzled", @@ -421,11 +421,11 @@ "item_cooking_kit": "Zestaw kucharski\n", "item_crimson_shot": "Szkarłatna kula", "item_family_weapon": "Family Weapon", - "item_fine_armor": "Wyśmienity pancerz", + "item_fine_armor": "Pancerz", "item_fine_bow_&_arrows": "Wyśmienity łuk i strzały", "item_fine_compass_&_maps": "Wyśmienity kompas i mapy", "item_fine_hand_weapon": "Wyśmienita broń ręczna", - "item_fine_heavy_armor": "Wyśmienity ciężki pancerz", + "item_fine_heavy_armor": "Ciężki pancerz", "item_fine_heavy_weapon": "Wyśmienita broń ciężka", "item_fine_kit": "Wyśmienity zestaw", "item_fine_lenses": "Wyśmienita luneta", @@ -459,7 +459,7 @@ "item_reliquary": "Relikwiarz", "item_repair_kit": "Zestaw majsterkowicza", "item_shield": "Tarcza", - "item_soldiers_kit": "Zestaw Legionisty", + "item_soldiers_kit": "Sprzęt Legionisty", "item_supplies": "Aprowizacja", "item_tents_&_camping_gear": "Namioty i sprzęt obozowy", "item_tonics": "Toniki", @@ -469,7 +469,7 @@ "laborers": "Robotnicy", "legion_role": "Rola", "less": "less", - "less_effect": "Less effect", + "less_effect": "Redukcja efektu", "light": "Ekwipunek lekki", "light_items": "Lekkie przedmioty", "lithe": "Lithe", @@ -521,7 +521,7 @@ "morale": "Morale", "morale_campaign_actions_desc": "Each campaign phase, gain campaign actions based on morale.
1-3: None. 4-7: One. 8-10: Two.", "more": "więcej", - "mutation": "Mutation", + "mutation": "Mutacja", "name": "Nazwa", "need_help": "Wymaga pomocy", "nondescript": "Nondescript", @@ -540,16 +540,16 @@ "or": "albo", "orite": "Orianin", "orite_medical_alchemy": "Orite Medical Alchemy", - "orite_traits": "Orite Traits", + "orite_traits": "Cechy Orian", "other": "Inne", "panyar": "Panyanin", - "panyar_traits": "Panyar Traits", + "panyar_traits": "Cechy Panjarów", "paranoid": "Paranoik", "personality": "Osobowość", "pick_one_kit": "Pick one: Medic, Climbing, Cooking, Repair, Soldier’s, or Wrecking.", "playbook": "Księga legionisty", - "playbook_ability_against_the_darkness": "Na przekór ciemnościom", - "playbook_ability_against_the_darkness_desc": "You and all squadmates that can see you gain +1d to resist fear and corruption.", + "playbook_ability_against_the_darkness": "Przeciwko ciemności", + "playbook_ability_against_the_darkness_desc": "Ty oraz członkowie drużyny, których widzisz, otrzymujecie +1 do rzutu na odpieranie strachu i zepsucia.", "playbook_ability_akimbo": "Palba", "playbook_ability_akimbo_desc": "When dueling at close range with two pistols, gain potency.", "playbook_ability_ambush": "Zasadzka", @@ -557,9 +557,9 @@ "playbook_ability_attache": "Delegat", "playbook_ability_attache_desc": "You may deploy on any mission, even outside the usual Specialist caps. Gain this ability for free when you become a Medic.", "playbook_ability_backup": "Wsparcie", - "playbook_ability_backup_desc": "When you protect a squadmate, resist with +1d. When you assist someone, their pushes only cost 1 stress.", + "playbook_ability_backup_desc": "Kiedy chronisz członka drużyny, otrzymujesz +1k do rzutu na odpieranie. Kiedy komuś pomagasz, forsowanie się kosztuje tylko 1 stresu.", "playbook_ability_bulwark": "Bastion", - "playbook_ability_bulwark_desc": "You can spend anchor uses as special armor against consequences to a squad you are defending.", + "playbook_ability_bulwark_desc": "Użyj 1 Mocowania jako pancerz specjalny przeciwko konsekwencjom dla drużyny, której bronisz.", "playbook_ability_cavalry": "Kawalerzysta", "playbook_ability_cavalry_desc": "If the Quartermaster has Horses uses available, all members of your squad start missions with mounts. You gain +1d to maneuver while mounted.", "playbook_ability_chemist": "Aptekarz", @@ -577,7 +577,7 @@ "playbook_ability_eat_iron_shit_nails": "Eat Iron, Shit Nails", "playbook_ability_eat_iron_shit_nails_desc": "When you push yourself, you may ignore all harm penalties. Also take +1d to resist the consequence of any roll you pushed yourself on.", "playbook_ability_elite": "Fachowiec", - "playbook_ability_elite_desc": "Gain mastery of 2 abilities (they can go up to rank 4).", + "playbook_ability_elite_desc": "Otrzymujesz mistrzostwo w dwóch akcjach (maksymalny poziom akcji wynosi 4).", "playbook_ability_every_inch_a": "Every inch a...", "playbook_ability_every_inch_a_desc": "You start with all the traits from your heritage. If taken as a Veteran advance, it must be the first ability selected at character creation.", "playbook_ability_field_dressing": "Rehabilitant", @@ -592,8 +592,8 @@ "playbook_ability_grenadier_desc": "You have had explosives training and can always bring a grenade (1 load) or explosive charges (2 load) as part of your light load.", "playbook_ability_hard_knocks": "Twarda szkoła", "playbook_ability_hard_knocks_desc": "Mark 2 xp in any category at the end of any mission where you took level 2 harm or higher. This ability cannot be taken as a Veteran advance.", - "playbook_ability_hardened": "Twardziele", - "playbook_ability_hardened_desc": "You can mark 2 additional stress boxes.", + "playbook_ability_hardened": "Twardziel", + "playbook_ability_hardened_desc": "Otrzymujesz +2 pola stresu.", "playbook_ability_home_cooking": "Domowa kuchnia", "playbook_ability_home_cooking_desc": "If a mission takes multiple days, use your Fresh Food. Say what you cook. Everyone in the squad that partakes clears 1 stress. This ability cannot be taken as a Veteran advance.", "playbook_ability_infiltrator": "Infiltrator", @@ -605,15 +605,15 @@ "playbook_ability_just_a_kid": "Dzieciak", "playbook_ability_just_a_kid_desc": "When someone suffers harm when protecting you, they mark xp. When you promote, choose a second special ability from your new playbook to replace this one. This ability cannot be taken as a Veteran advance.", "playbook_ability_lead_from_the_front": "Frontowiec", - "playbook_ability_lead_from_the_front_desc": "Whenever you lead a group action, improve scale up or down one level (for example: a small group counts as a medium group or an individual). If you lead a group action in combat, you may count multiple 6s from different rolls as a critical.", + "playbook_ability_lead_from_the_front_desc": "Gdy przewodzisz akcji grupowej, zmień skalę o jeden w górę lub w dół (przykładowo mała grupa może być rozpatrywana jako średnia lub jako jednostka). Jeśli przewodzisz akcji grupowej w walce, możesz na potrzeby krytyka liczyć 6 z wszystkich wykonanych rzutów na akcję.", "playbook_ability_like_the_wind": "Błyskawica", "playbook_ability_like_the_wind_desc": "Whenever there’s a question of who goes first, the answer is you. Also take +1d when resisting attacks with prowess.", "playbook_ability_loaded_for_bear": "Tragarz", "playbook_ability_loaded_for_bear_desc": "When selecting load, you may select 4 utility load instead of 2.", "playbook_ability_logistical_support": "Logistyk", - "playbook_ability_logistical_support_desc": "Channels uses can be spent to assist a squadmate. When you do this, they get an additional +1d. Tell us how your preparation or supplies help them against this threat or obstacle.", + "playbook_ability_logistical_support_desc": "Możesz użyć 1 Pozyskiwania, aby pomóc innemu członkowi drużyny. Otrzymuje on dodatkową +1k.", "playbook_ability_mission_first": "Zadaniowiec", - "playbook_ability_mission_first_desc": "Add the following to \"at the end of mission\" xp triggers: If anyone died under your command.", + "playbook_ability_mission_first_desc": "Otrzymujesz dodatkowy wyzwalacz pd: Jeśli ktoś zginął pod twoim dowództwem.", "playbook_ability_moral_support": "Dusza towarzystwa", "playbook_ability_moral_support_desc": "You know how to keep troop spirits up. Once a mission, if you tell a funny, personal, or meaningful story when the squad is resting, anyone listening may clear 1 stress.", "playbook_ability_not_a_rookie_anymore": "Sacramentum militare", @@ -623,7 +623,7 @@ "playbook_ability_notches": "Nacięcia", "playbook_ability_notches_desc": "If you land the killing blow on a threat 2 or higher opponent, mark 1 xp in any category.", "playbook_ability_obedience": "Ślepe posłuszeństwo", - "playbook_ability_obedience_desc": "An NPC squadmate sacrifices themselves, on your orders. They die, and absorb all the harm for you or another Specialist from one attack. Remember that the Legion takes -1 morale each time this occurs.", + "playbook_ability_obedience_desc": "BN należący do drużyny poświęca się na twój rozkaz. Umiera, odnosząc za ciebie lub innego Specjalistę wszystkie krzywdy pochodzące z jednego ataku. Pamiętaj, że za każdym razem, gdy tak się dzieje, Legion otrzymuje –1 do morale.", "playbook_ability_officer_school": "Absolwent", "playbook_ability_officer_school_desc": "You’re well educated and know arcane esoterica. Gain +1d when gathering info through research and when resisting with insight.", "playbook_ability_one_eye": "Jednooki", @@ -643,21 +643,21 @@ "playbook_ability_specialist_training": "Szkolenie na specjalistę", "playbook_ability_specialist_training_desc": "You promote to a Specialist. Make a new playbook: mark 1 special ability and a rank of the starting Specialist action.", "playbook_ability_strategist": "Strateg", - "playbook_ability_strategist_desc": "You gain +1d to sway when acquiring assets for a mission via channels uses. You also get +1d to the engagement roll for a mission.", - "playbook_ability_survivor": "Niedobitek", - "playbook_ability_survivor_desc": "You can take +1 trauma before dying.", + "playbook_ability_strategist_desc": "Otrzymujesz +1k do Przekonywania, kiedy nabywasz dla drużyny zasób za pomocą Pozyskiwania. Otrzymujesz również +1k do rzutu na wejście.", + "playbook_ability_survivor": "Ocalały", + "playbook_ability_survivor_desc": "Otrzymujesz +1 pole traumy.", "playbook_ability_tactician": "Taktyk", - "playbook_ability_tactician_desc": "You anticipate problems others would never see coming. When you lead a group action you may suffer at most 1 stress.", - "playbook_ability_tenacious": "Niezłomny", - "playbook_ability_tenacious_desc": "Penalties from harm are one level less severe (though level 4 harm is still fatal).", - "playbook_ability_veteran": "Wiarus", - "playbook_ability_veteran_desc": "Take a special ability from another source.", + "playbook_ability_tactician_desc": " Gdy przewodzisz akcji grupowej, możesz otrzymać tylko 1 stresu.", + "playbook_ability_tenacious": "Nieustępliwy", + "playbook_ability_tenacious_desc": "Kary wynikające z krzywd są o jeden poziom mniej poważne (choć krzywdy 4 poziomu są nadal śmiertelne).", + "playbook_ability_veteran": "Weteran", + "playbook_ability_veteran_desc": "Dowolna zdolność specjalna z innej księgi.", "playbook_ability_vigorous": "Żywotny", - "playbook_ability_vigorous_desc": "When you check wounds during rest and recuperation, place one free check. When you take harm, clear 1 stress.", - "playbook_ability_war_machine": "Machina zniszczenia", - "playbook_ability_war_machine_desc": "When you push yourself you can do one of the following: perform a feat of physical force that verges on the superhuman — reduce the threat level of all the enemies you’re facing by one.", + "playbook_ability_vigorous_desc": "Gdy leczysz krzywdy podczas odpoczynku i rekonwalescencji, zaznacz jedno dowolne pole. Kiedy otrzymujesz krzywdę, usuń 1 stresu.", + "playbook_ability_war_machine": "Machina wojenna", + "playbook_ability_war_machine_desc": "Możesz forsować się, aby zrobić jedno z listy: akt siły fizycznej, który graniczy z nadludzkim wyczynem – redukcja poziomu zagrożenia wrogów, z którymi się mierzysz o 1.", "playbook_ability_weaponmaster": "Fechmistrz", - "playbook_ability_weaponmaster_desc": "You’re known as a Weaponmaster even outside the Legion. When you push yourself, you also gain potency in melee combat.", + "playbook_ability_weaponmaster_desc": "Znany nawet poza Legionem fechmistrz. Kiedy forsujesz się w walce wręcz, zyskujesz również siłę.", "playbook_heavy": "Ciężkozbrojny", "playbook_heavy_promo_req": "(2 wojowanie, 1 demolowanie)", "playbook_medic": "Felczer", @@ -769,13 +769,13 @@ "spy_igrid_desc": "An Aldermark local, Igrid blends into all the settlements nearby. She travels the area freely, taking note of news and rumors.", "spy_igrid_specialty": "Whenever Igrid interrogates you may ask 1 additional intel question.", "spy_liya": "Liya", - "spy_liya_desc": "This Bartan bears none of the usual Bartan jewelry signifying kinship and prefers deep cover and long-term solo missions. She’s also a master duelist, and a known Weaponmaster.", - "spy_liya_specialty": "Liya rolls +1d on research assignments.", + "spy_liya_desc": "Ta Bartanka nie nosi żadnej typowej dla jej nacji biżuterii, która oznacza pokrewieństwo. Preferuje długie, samotne zadania pod przykrywką. Jest fechmistrzynią i znaną ekspertką od uzbrojenia.", + "spy_liya_specialty": "Liya otrzymuje +1k do zadań projektowych.", "spy_network": "Siatka szpiegowska", "spy_network_acquisition": "Acquisition", "spy_network_acquisition_desc": "Gain another spy. Mark their trained box.", "spy_network_analysts": "Analitycy", - "spy_network_analysts_desc": "Spies roll +1d on research assignments.", + "spy_network_analysts_desc": "Szpiedzy otrzymują +1k do zadań projektowych.", "spy_network_entrapment": "Uwięzienie", "spy_network_entrapment_desc": "Spies roll +1d on Lay Trap missions.", "spy_network_field_assignment": "Ocena terenowa", @@ -801,7 +801,7 @@ "spy_onyetin_specialty": "Onyetin rolls +1d on augument mission assignments.", "squads": "Squads", "star_vipers": "Gwiezdne Żmije", - "stoic": "Stoik", + "stoic": "Opanowany", "stress": "Stres", "stylish": "Stylish", "supply": "Zaopatrzenie", @@ -820,36 +820,36 @@ "tired": "Zmęczony", "trained": "Trained", "trait_artisan": "Rzemieślnik", - "trait_artisan_desc": "You can have up to 4 rig.", - "trait_bold": "Zuchwalec", - "trait_bold_desc": "+1d to resist on desperate actions.", - "trait_connected": "Bywalec", - "trait_connected_desc": "+1 sway (max 3).", - "trait_educated": "Inteligent", - "trait_educated_desc": "+1 research (max 2)", - "trait_loyal": "Lojalista", - "trait_loyal_desc": "+1d in group actions.", + "trait_artisan_desc": "Majsterkowanie maks. 4.", + "trait_bold": "Zuchwały", + "trait_bold_desc": "+1k do odp. desperackich akcji.", + "trait_connected": "Wpływowy", + "trait_connected_desc": "+1 Przekonywania (maks. 3).", + "trait_educated": "Wykształcony", + "trait_educated_desc": "+1 Analizowania (maks. 2).", + "trait_loyal": "Lojalny", + "trait_loyal_desc": "+1k do akcji grupowych.", "trait_marked": "Naznaczony", - "trait_marked_desc": "+2d to resist corruption.", - "trait_noble": "Szlachcic", - "trait_noble_desc": "Boost 1 campaign action for you.", - "trait_pious": "Gorliwiec", - "trait_pious_desc": "Always equip a Reliquary.", - "trait_shrewd": "Spryciarz", - "trait_shrewd_desc": "+1d to insight resist.", - "trait_stern": "Srogi", - "trait_stern_desc": "+1 discipline (max 2).", - "trait_stoic": "Stoik", - "trait_stoic_desc": "+1d to prowess resist.", - "trait_stubborn": "Stubborn", - "trait_stubborn_desc": "+1d to resolve resist.", - "trait_tough": "Twarda sztuka", - "trait_tough_desc": "Ignore level 1 harm penalties.", + "trait_marked_desc": "+2k do odpierania zepsucia.", + "trait_noble": "Szlachetny", + "trait_noble_desc": "Ulepsz dla siebie 1 akcję operacyjną.", + "trait_pious": "Pobożny", + "trait_pious_desc": "Zawsze masz na misji relikwiarz.", + "trait_shrewd": "Sprytny", + "trait_shrewd_desc": "+1k do odpierania Wnikliwością.", + "trait_stern": "Nieugięty", + "trait_stern_desc": "+1 Dyscyplinowania (maks. 2).", + "trait_stoic": "Opanowany", + "trait_stoic_desc": "+1k do odpierania Sprawnością.", + "trait_stubborn": "Uparty", + "trait_stubborn_desc": "+1k do odpierania Śmiałością.", + "trait_tough": "Twardy", + "trait_tough_desc": "Brak kar za krzywdy 1 poziomu.", "trait_traveler": "Podróżnik", - "trait_traveler_desc": "Fast/quiet in normal load.", - "trait_vengeful": "Odwetowiec", - "trait_vengeful_desc": "Potency when harm penalized.", - "trait_warm": "Poczciwiec", + "trait_traveler_desc": "Szybko/cicho przy norm. obciąż.", + "trait_vengeful": "Mściwy", + "trait_vengeful_desc": "Siła, jeśli oddziałuje kara za krzywdę.", + "trait_warm": "Przyjazny", "trait_warm_desc": "+1 bratanie(max 2)", "trauma": "Trauma", "trauma:": "Trauma:", @@ -860,13 +860,13 @@ "uses": "Uses", "utility": "Użytkowość", "utility_items": "Sprzęt użytkowy", - "vengeful": "Odwetowiec", + "vengeful": "Mściwy", "version": "Wersja", - "veteran": "Wiarus", + "veteran": "Weteran", "veteran_desc": "Opis (weteran)", "vicious": "Okrutny", "visions": "Mary", - "warm": "Poczciwiec", + "warm": "Przyjazny", "weave": "Tkanie", "weave_desc": "When you use weave, you invoke arcane powers to change the world around you. Doing so is not without cost, and should always be considered extremely risky.", "well-kempt": "Well-kempt", @@ -876,22 +876,22 @@ "wounds": "Rany", "wreck": "Demolowanie", "wreck_desc": "Wreck a place, item, or obstacle with savage force or careful sabotage; distract and sow chaos; breach defenses with force; use, throw, or place explosives or alchemicals; use siege weapons.", - "xp_condition_heavy": "If you helped your squad through might or fortitude.", - "xp_condition_medic": "If you helped your squad through medical knowledge or emotional comfort.", - "xp_condition_officer": "If you helped your squad through enforcing discipline or strategic planning.", - "xp_condition_rookie": "If you helped your squad by staying out of the way or surviving despite the odds.", - "xp_condition_scout": "If you helped your squad through stealth or foresight.", - "xp_condition_sniper": "If you helped your squad through keen observation or key shots.", - "xp_condition_soldier": "If you helped your squad through courage or determination.", + "xp_condition_heavy": "Jeśli pomogłeś drużynie za pomocą siły lub hartu ducha.", + "xp_condition_medic": "Jeśli pomogłeś drużynie za pomocą wiedzy medycznej lub wsparcia emocjonalnego.", + "xp_condition_officer": "Jeśli pomogłeś drużynie strategicznym planowaniem lub utrzymując dyscyplinę.", + "xp_condition_rookie": "Jeśli pomogłeś drużynie, nie wchodząc innym w drogę i przeżyłeś wbrew przeciwnościom.", + "xp_condition_scout": "Jeśli pomogłeś drużynie za pomocą przezorności lub ostrożności.", + "xp_condition_sniper": "Jeśli pomogłeś drużynie za pomocą obserwacji lub kluczowych dla misji strzałów.", + "xp_condition_soldier": "Jeśli pomogłeś drużynie za pomocą odwagi lub determinacji.", "xp_desperate": "Po każdym desperackim rzucie na akcję zaznacz 1 pd dla nadrzędnej cechy.", - "xp_heritage_trauma": "If you brought into play your heritage or trauma (2 xp if you did both).", + "xp_heritage_trauma": "Jeśli skorzystałeś z cechy dziedzictwa lub zmierzyłeś się z traumą (2 pd, jeśli zdarzyły się obydwie te rzeczy).", "xp_specific": "Enter your playbook-specific xp condition here.", "xp_specific_extra": "Enter another xp condition here.", - "xp_survived": "If you survived the mission.", - "xp_threat": "Per highest Threat of opponent faced.", - "xp_top": "At the end of each mission mark 1 xp (playbook or attribute)...", + "xp_survived": "Jeśli przeżyłeś misję.", + "xp_threat": "Za każdy poziom zagrożenia najpotężniejszego przeciwnika.", + "xp_top": "Pod koniec każdej misji zaznacz 1 pd (dla księgi specjalisty lub cechy)...", "young": "Young", "zemyati": "Zemyianie", - "zemyati_traits": "Zemyati Traits", + "zemyati_traits": "Cechy Zemijczyków", "zerodice": "Zero kości — wybierz najniższy wynik" } From c52a780d0c7d094a0b1c626c31db497f75da6b77 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 2 Nov 2022 15:40:37 -0400 Subject: [PATCH 103/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 232 +++++++++---------- 1 file changed, 116 insertions(+), 116 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index 74a5b2daa6..ca72651b23 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -13,13 +13,13 @@ "aim": "Celowanie", "aim_desc": "While on a mission, you may spend aim uses to increase the effect level of a shot. This means you can sometimes take out large, dangerous enemies with a single bullet.", "alchemical_chembalm": "Gasijad", - "alchemical_chembalm_desc": "Neutralizes most poisons and toxins.", + "alchemical_chembalm_desc": "Neutralizuje większość trucizn i toksyn.", "alchemical_deep": "Wdech", - "alchemical_deep_desc": "Lets you hold your breath for a scene.", + "alchemical_deep_desc": "Pozwala na scenę wstrzymać oddech.", "alchemical_owlsight_oil": "Sowi olej", - "alchemical_owlsight_oil_desc": "See in the dark (24h). Light sensitive.", + "alchemical_owlsight_oil_desc": "Widzenie w ciemności (24 godziny). Wrażliwość na światło.", "alchemical_rage_venom": "Jad furii", - "alchemical_rage_venom_desc": "Gain physical potency for a scene. You must make a resolve resist to avoid attacking friend and foe indiscriminately. Addictive.", + "alchemical_rage_venom_desc": "Zyskujesz na czas trwania sceny siłę fizyczną. Wykonaj rzut na odpieranie przy użyciu Śmiałości, aby nie atakować na oślep bez rozróżnienia na przyjaciół i wrogów. Uzależniający.", "alchemist": "Alchemik", "alchemists": "Alchemists", "aloof": "Aloof", @@ -72,12 +72,12 @@ "armor": "Pancerz", "armor_heavy": "Ciężki", "assignment": "Zlecenie", - "athletic": "Athletic", + "athletic": "Atletyczny", "back_at_camp": "Back at Camp", "back_at_camp_top_1": "After missions are done but before campaign actions, play out a small scene about what happened at camp during or shortly after the mission. Remember to carry the story forward (e.g. soldier desertions and deaths still cause morale loss). Explore the struggles of life on the road while together with soldiers from many different cultures.", "back_at_camp_top_2": "The GM should select an event below based on morale (1-3: low, 4-7: medium, and 8+: high). Mark it off, and frame the scene. If no events are unmarked, use the nextbracket down (life in battle and on the run eventually grinds everyone down). Ask the Marshal for an appropriate Legionnaire if you don’t immediately know who’s present.", "back_at_camp_top_3": "The prompts are loose inspiration. Experimentation on undead might be a soldier trying to cure a corrupted brother-in-arms, kept chained in his tent. Refugees may seek protection, donation of food supplies, or be emissaries from a nearby settlement.", - "bartan": "Bartanie", + "bartan": "Barta", "bartan_traits": "Cechy Bartan", "black_shot": "Czarna Kula", "blight": "Spaczenie", @@ -98,7 +98,7 @@ "broken_xp_clock": "A time clock is filled (see Commander sheet).", "broken_xp_first": "Najpierw wybierz swojego Splugawionego", "broken_xp_top": "Your Broken gains an additional Broken ability when...", - "calculating": "Calculating", + "calculating": "Wyrachowany", "callous": "Callous", "camp_event_high_1": "Soldiers hold a remembrance for the fallen.", "camp_event_high_2": "A young soldier is detonating munitions, egged on by others.", @@ -150,17 +150,17 @@ "chosen_n_broken": "Namaszczony i Splugawiony", "chosen_name": "Imię Namaszczonego", "chosen_shreya": "Shreya", - "chosen_shreya_name": "Shreya, Chosen of Asrika", + "chosen_shreya_name": "Shreya, Namaszczona Asriki", "chosen_xp_complete": "You complete a campaign.", "chosen_xp_first": "Najpierw wybierz swojego Namaszczonego", "chosen_xp_four": "You complete four missions of your Chosen’s favor type.", "chosen_xp_top": "Your Chosen gains a Chosen ability when...", "chosen_zora": "Zora", - "chosen_zora_name": "Zora, Chosen of the Living God", + "chosen_zora_name": "Zora, Namaszczona Boga Żywego", "clever": "Clever", "clock_name": "Nazwa zegara", "clocks": "Zegary", - "cold": "Nieczuły", + "cold": "Oziębły", "colorful": "Colorful", "comely": "Comely", "complete": "Ukończone", @@ -174,11 +174,11 @@ "deadly": "Śmiertelny", "death": "Śmierć", "dedicated": "Dedicated", - "desertion_desc": "Desertion: If you lose morale and have none, soldiers desert (one per morale you can’t pay). You lose Rookies, then Soldiers. If fewer than 3 full squads, end the game. The Legion is no more.", + "desertion_desc": "Dezercja: Kiedy tracisz morale, ale już go nie masz, legioniści dezerterują (jeden za każde pole, którego nie możesz zakreślić). Najpierw tracisz Rekrutów, później Żołnierzy. Jeśli masz mniej niż 3 pełne drużyny, przegrywacie, a Legion przestaje istnieć.", "desperate": "Desperackie", "detail": "Detale", "details": "Detale", - "devious": "Devious", + "devious": "Sprytny", "dice": "Kość", "discipline": "Dyscyplinowanie", "discipline_desc": "Discipline a fellow soldier; command obedience using force of personality; intimidate or threaten.", @@ -281,17 +281,17 @@ "divine_ability_wild_awakening_desc": "Shadow Witches and Breaker hex animals into spies, and packs for the Transformed to run with.", "doctor": "Leczenie", "doctor_desc": "While on a mission, you may spend doctor uses to treat a fellow Legionnaire so they ignore all wound penalties for a scene. Level 4 harm is still lethal.", - "duties_commander_1": "Track Time and Pressure. Pressure and time increase when time passes or for certain mission penalties. Pressure decreases from some mission, and advancing resets it to zero. Time (rarely) decreases as a result of select missions.", - "duties_commander_2": "Track Location and Movement. Decide when the Legion advances. You may never backtrack. Mark the Legion position and route on your map. When you advance, roll pressure minus Horses uses spent, and add time based on the roll. (1-3: One. 4/5: Two. 6: Three. crit: Five)", - "duties_commander_3": "Track and Spend Intel. Spend intel to add +1d to mission engagement rolls or gain access to a special mission at your location. Ask intel questions before each mission. Intel can be gained from mission rewards.", - "duties_commander_4": "Pick Missions. Decide on a type of mission to focus on (assault, recon, religious, or supply) and tell the GM. The GM will tell you what’s available. Pick two missions to perform and designate one “primary,” to be played out at the table. The other is secondary and resolved with an engagement roll. If you were presented with a third mission, you automatically fail it.", - "duties_commander_5": "Work with Other Roles. Consult with the rest of the players to make thebest decisions you can, but you have the final say in the duties you are tasked with. The fate of the Legion is in your hands. Good luck.", + "duties_commander_1": "Pilnuj zegarów czasu i poziomu presji. Presja wzrasta, a czas kurczy się w związku z karami (konsekwencji misji). Niektóre misje mogą powodować zmniejszenie poziomu presji, a przemarsz go zeruje. Czas (rzadko) jest możliwy do odzyskania jako wynik pewnych misji.", + "duties_commander_2": "Pilnuj aktualnej lokalizacji i trasy przemarszu. Decyduj, kiedy Legion dokonuje przemarszu. Nigdy nie możesz się cofnąć. Zaznacz na mapie pozycję Legionu i jego trasę przemarszu. Kiedy dokonujesz przemarszu, rzuć poziomem presji minus użycia koni i dodaj określoną liczbę segmentów czasu (1-3: Jeden. 4/5: Dwa. 6: Trzy. Krytyk: Pięć).", + "duties_commander_3": "Pilnuj poziomu informacji wywiadowczych i ich używaj. Użyj informacji wywiadowczych, aby dodać +1k do rzutu na wejście lub otrzymać dostęp do specjalnej misji dostępnej w waszej lokacji. Przed każdą misją zadawaj pytania wywiadowcze. Informacje wywiadowcze można uzyskać jako nagrodę za misję.", + "duties_commander_4": "Wybieraj misje. Decyduj, na jakim rodzaju misji musicie się skoncentrować (bojowe, rozpoznawcze, religijne lub aprowizacyjne) i powiedz o tym MG. Odpowie ci on, co jest dostępne. Wybierz dwie misje, które chcecie wykonać i określ jedną jako „priorytetową” – rozegracie ją na sesji. Druga z nich jest poboczna i zostanie rozstrzygnięta za pomocą rzutu na wejście. Jeśli przedstawiono ci możliwość wykonania trzeciej misji, kończy się ona porażką.", + "duties_commander_5": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii pełnionych przez ciebie obowiązków. Los całego Legionu spoczywa w twoich rękach. Powodzenia.", "duties_lorekeeper_1": "Track the Dead. Note every Legionnaire that dies. The book weighs heavy, but while there is still a Legion, you have a sacred duty to remember all sacrifices.", "duties_lorekeeper_2": "Tell the Tales of the Legion. When four new names are added to your lists of the dead, tell a Tale of the Legion. Answer all questions the Tale asks in your story, then choose one benefit to the troops. The first five tales in that order.", "duties_lorekeeper_3": "Keep the Annals. Note missions, who is sent, and their outcomes. If there is any question what happened, it is your duty to recall it for others. Keep these books safe. If you’ve kept the Annals faithfully through the end of the campaign, and they’ve reached Skydagger Keep safely, add 10 points to your final score.", "duties_lorekeeper_4": "Set Back at Camp Scenes. Consult with the Marshal on morale before making your selection. If a decision needs to be made about the camp or its rules, you will make them.", "duties_lorekeeper_5": "Work with Other Roles. Advise the other Roles as necessary. Keep in mind the Legion’s beliefs and lessons you have set, and remind them.", - "duties_marshal_1": "Track Morale. Morale increases during the liberty campaign action, and from mission rewards. It decreases from mission penalties, when soldiers die (-1 per), and when there isn’t supply (-1) or Food (-2) when it must be spent.", + "duties_marshal_1": "Pilnuj morale. Morale wzrasta dzięki akcji operacyjnej zluzowania oraz w wyniku nagród otrzymywanych za misje. Spada zaś w wyniku kar otrzymywanych za misje, gdy giną żołnierze (–1 pole za każdego) lub gdy Kwatermistrz musi wydać zaopatrzenie, a to nie jest dostępne (–1 pole za każdy brakujący punkt) – podobnie jest w przypadku żywności (–2 pola).", "duties_marshal_2": "Assign Who Goes On And Leads Missions. Decide who goes on missions. Missions take 1 squad and up to 2 Specialists by default. If there’s an Officer on a mission, they’re in charge. Otherwise, you say who’s in charge.", "duties_marshal_3": "Track Squads and Specialists. Between missions, keep the playbooks. Mark losses, harm, stress, advancement, and promotions. Name squad members as needed. Detail any Specialists the Legion gains.", "duties_marshal_4": "Make Engagement Rolls. It’s your duty to roll.", @@ -304,7 +304,7 @@ "duties_spymaster_1": "Dispatch Spies. Dispatch spies on assignments during campaign actions. Simple assignments complete immediately (though interrogation takes place right before missions). Long-term assignments take time to finish, and different spies may take turns working on them.", "duties_spymaster_2": "Grow Your Network. Your true enemies are the Broken. Prepare for them.", "duties_spymaster_3": "Work with Other Roles. Consult with the other Roles to make the best decisions you can, but you have the final say in the duties you are tasked with. The fate of the Legion is in your hands. Good luck.", - "duties_top": "Your Duties. During the game, do the following:", + "duties_top": "Obowiązki. Podczas gry odpowiadasz za:", "effect": "Efekt", "effect_query": "?{Efekt|Normalny|Ograniczony|Duży|Ogromny|Zerowy}", "eloquent": "Eloquent", @@ -313,8 +313,8 @@ "engagement_assault_1": "Weapons. Did the Quartermaster equip the soldiers with Black Shot? Take +1d.", "engagement_assault_2": "Wounds. Is any Legionnaire starting the mission wounded? Take -1d.", "engagement_assault_top": "Assault Mission. On each assault mission, also ask the following:", - "engagement_desc": "Engagement rolls determine unit disposition at the start of a primary mission and the outcome of secondary missions. As the one sending troops into battle, it’s the Marshal’s duty to assemble the dice and make the engagement rolls.", - "engagement_details": "The Marshal assembles and rolls dice for engagements.", + "engagement_desc": "Rzut na wejście określa położenie drużyny na początku misji priorytetowej i wynik misji pobocznych. Jako że to ty posyłasz legionistów w bój, twoim obowiązkiem jest tworzyć pulę kości dla rzutu.", + "engagement_details": "Trybun tworzy pulę kości dla rzutów na wejście.", "engagement_outcome_1-3": "1-3. Primary Mission: You’re in a desperate position when the action starts. Secondary Mission: You fail the mission, lose 3 squad members, and all Specialists take level 3 harm.", "engagement_outcome_4-5": "4/5. Primary Mission: You’re in a risky position when the action starts. Secondary Mission: Fail the mission or you can succeed, two squad members die, and all Specialists take level 2 harm.", "engagement_outcome_6": "6. Primary Mission: You’re in a controlled position when the action starts. Secondary Mission: You succeed at the mission, all Specialists take level 1 harm, and you may choose to lose 2 squad members to promote a Rookie to Soldier.", @@ -366,7 +366,7 @@ "feature_transcendent": "Transcendentny", "feature_vicious": "Złowieszcza", "features": "Features", - "fierce": "Fierce", + "fierce": "Surowy", "flexible_width": "Elastyczna szerokość karty", "food_stores": "Zapasy żywności", "fortune": "Szczęście", @@ -374,9 +374,9 @@ "friendly": "Przyjazny", "frugal": "Frugal", "further_annals": "When all Tales are told, and four more names enter your Annals, you may tell any Tale—but each can only be told once until all types of Tales are told once again.", - "gain_morale_1": "Missions. Successful mission rewards.", - "gain_morale_2": "Liberty. Whenever the Quartermaster chooses the liberty campaign action.", - "gain_morale_from": "Gain morale from", + "gain_morale_1": "Misji. W ramach nagród.", + "gain_morale_2": "Zluzowanie. Za każdym razem, gdy Kwatermistrz wybierze zluzowanie.", + "gain_morale_from": "Otrzymujecie morale z:", "gaunt": "Chudzi", "ghost_owls": "Widmowe Sowy", "gracious": "Gracious", @@ -384,11 +384,11 @@ "grit": "Wytrwanie", "grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.", "grizzled": "Grizzled", - "haggard": "Haggard", + "haggard": "Nędzny", "harm": "Krzywda", "haughty": "Haughty", "haunted": "Nawiedzony", - "heavy": "Ekwipunek ciężki", + "heavy": "Ciężki", "heavy_items": "Heavy items", "heavy_missions": "Zadanie bojowe i zaopatrzeniowe", "heritage": "Dziedzictwo", @@ -401,10 +401,10 @@ "inquisitive": "Inquisitive", "insight": "Wnikliwość", "insight_desc": "Resist consequences from deception or understanding.", - "inspiring": "Inspiring", - "intel": "Informacje wywiadowcze", - "intel_desc": "INTEL: Spend 1 intel to add +1d to any engagement roll, or to access a special mission in a location in addition to your mission priorities. Gain intel from Recon mission rewards. Before you pick primary and secondary missions, ask intel questions based on how much intel you hold.", - "intel_details": "A measure of how much you know about undead movements and the war", + "inspiring": "Inspirujący", + "intel": "Inf. wywiadowcze", + "intel_desc": "Zużyj 1 inf. wywiadowczych, aby dodać +1k do rzutu na wejście lub otrzymać dostęp do misji specjalnej na obszarze, w którym się znajdujecie. Otrzymaj informacje wywiadowcze jako nagrody z misji rozpoznawczych. Zanim wybierzesz misję priorytetową i poboczną, zadaj tyle pytań, ile wynika z twojego poziomu inf. wywiadowczych).", + "intel_details": "Miara tego, ile wiecie o wrogu i wojnie", "item_+1_utility": "+1 Utility. Mark below.", "item_+2_utility": "+2 Utility. Mark below.", "item_2_fine_pistols": "Dwa wyśmienite pistolety", @@ -470,9 +470,9 @@ "legion_role": "Rola", "less": "less", "less_effect": "Redukcja efektu", - "light": "Ekwipunek lekki", + "light": "Lekki", "light_items": "Lekkie przedmioty", - "lithe": "Lithe", + "lithe": "Gibki", "load": "Obciążenie", "load_details": "Wybierz lekki/normalny/ciężki ekwipunek i 2 przedmioty", "load_heavy_desc": "Slower. All Normal items and...", @@ -482,10 +482,10 @@ "long_term_assignments": "Zlecenie długofalowe", "long_term_assignments_desc": "During campaign actions, spies may be given long-term assignments. Only 1 spy may be sent on each assignment. Roll 1d for trained spies (2d for masters). Advance according to results. 1-3: 1 tick, and the spy is wounded. 4/5: 2 ticks. 6: 3 ticks. crit: 5 ticks. A wounded spy that is wounded again dies.", "look": "Wygląd", - "lose_morale_1": "Missions. Penalties for failure or loss.", - "lose_morale_2": "Materiel. Can’t pay supply (-1) or Food (-2).", - "lose_morale_3": "Death. Whenever a soldier dies.", - "lose_morale_from": "Lose morale from", + "lose_morale_1": "Misji. W ramach kary lub strat.", + "lose_morale_2": "Zasoby. Brak zaopatrzenia (–1) lub żywności (–2).", + "lose_morale_3": "Śmierć. Kiedy ginie legionista (-1).", + "lose_morale_from": "Tracicie morale od:", "low_morale": "Niskie morale", "lta_augument_missions": "Usprawnienie Zadania", "lta_augument_missions_complete": "Next GM mission generation, tell them to add +1 to the rewards and mission penalty rolls on one mission of the Commander’s focus type. That type must appear once.", @@ -519,13 +519,13 @@ "mission_favor": "Mission Favor", "mission_type": "Rodzaj zadania", "morale": "Morale", - "morale_campaign_actions_desc": "Each campaign phase, gain campaign actions based on morale.
1-3: None. 4-7: One. 8-10: Two.", + "morale_campaign_actions_desc": "W fazie operacji otrzymujecie liczbę akcji w oparciu o morale.
1-3: 0. 4-7: 1. 8-10: 2.", "more": "więcej", "mutation": "Mutacja", "name": "Nazwa", "need_help": "Wymaga pomocy", "nondescript": "Nondescript", - "normal": "Ekwipunek zwykły", + "normal": "Normalny", "normal_items": "Zwykłe przedmioty", "notes": "Notatki", "number_heritage_traits": "Number of heritage traits", @@ -538,11 +538,11 @@ "optional": "opcjonalnie", "opulent": "Opulent", "or": "albo", - "orite": "Orianin", - "orite_medical_alchemy": "Orite Medical Alchemy", + "orite": "Or", + "orite_medical_alchemy": "Oriańska Alchemia Medyczna", "orite_traits": "Cechy Orian", "other": "Inne", - "panyar": "Panyanin", + "panyar": "Panja", "panyar_traits": "Cechy Panjarów", "paranoid": "Paranoik", "personality": "Osobowość", @@ -551,97 +551,97 @@ "playbook_ability_against_the_darkness": "Przeciwko ciemności", "playbook_ability_against_the_darkness_desc": "Ty oraz członkowie drużyny, których widzisz, otrzymujecie +1 do rzutu na odpieranie strachu i zepsucia.", "playbook_ability_akimbo": "Palba", - "playbook_ability_akimbo_desc": "When dueling at close range with two pistols, gain potency.", + "playbook_ability_akimbo_desc": "Zyskujesz siłę, kiedy walczysz na bliskim zasięgu dwoma pistoletami.", "playbook_ability_ambush": "Zasadzka", - "playbook_ability_ambush_desc": "When you attack from hiding or spring a trap, you get +1d.", - "playbook_ability_attache": "Delegat", - "playbook_ability_attache_desc": "You may deploy on any mission, even outside the usual Specialist caps. Gain this ability for free when you become a Medic.", + "playbook_ability_ambush_desc": "Otrzymujesz +1k, kiedy atakujesz z ukrycia lub z zasadzki.", + "playbook_ability_attache": "Attaché", + "playbook_ability_attache_desc": "Możesz wziąć udział w dowolnej misji, nawet jeśli został dla niej przekroczony limit Specjalistów. Otrzymujesz tę zdolność za darmo.", "playbook_ability_backup": "Wsparcie", "playbook_ability_backup_desc": "Kiedy chronisz członka drużyny, otrzymujesz +1k do rzutu na odpieranie. Kiedy komuś pomagasz, forsowanie się kosztuje tylko 1 stresu.", "playbook_ability_bulwark": "Bastion", "playbook_ability_bulwark_desc": "Użyj 1 Mocowania jako pancerz specjalny przeciwko konsekwencjom dla drużyny, której bronisz.", "playbook_ability_cavalry": "Kawalerzysta", - "playbook_ability_cavalry_desc": "If the Quartermaster has Horses uses available, all members of your squad start missions with mounts. You gain +1d to maneuver while mounted.", + "playbook_ability_cavalry_desc": "Jeśli Kwatermistrz dysponuje końmi, członkowie twojej drużyny rozpoczynają misję, posiadając wierzchowce. Gdy siedzisz na koniu, otrzymujesz +1k do rzutów na Manewrowanie.", "playbook_ability_chemist": "Aptekarz", - "playbook_ability_chemist_desc": "You have training in Orite alchemical medicine. You may equip an Alchemical Bandolier on each mission.", - "playbook_ability_cover_fire": "ogień osłonowy", - "playbook_ability_cover_fire_desc": "If you set up someone with shoot or provide covering fire, they gain potency on their next action.", + "playbook_ability_chemist_desc": "Byłeś szkolony w oriańskiej alchemii medycznej. Wybierając ekwipunek na misję, możesz wziąć alchemiczny bandolier.", + "playbook_ability_cover_fire": "Ogień Zaporowy", + "playbook_ability_cover_fire_desc": "Jeśli przygotujesz dla kogoś akcję za pomocą Strzelania lub postawisz dla niego ogień zaporowy, zyskuje on siłę w swojej następnej akcji.", "playbook_ability_crimson_shot": "Szkarłatna kula", - "playbook_ability_crimson_shot_desc": "You’re authorized to bring one Crimson Seeker shell on missions. Firing it counts as a threat 4 attack, and you must mark a trauma.", + "playbook_ability_crimson_shot_desc": "Otrzymałeś zezwolenie, aby zabrać ze sobą na misję jednego szkarłatnego poszukiwacza. Kiedy strzelasz nim, liczy się on jako zagrożenie 4 poziomu, ale musisz zaznaczyć pole traumy.", "playbook_ability_daredevil": "Ryzykant", - "playbook_ability_daredevil_desc": "When you make a desperate roll, gain +1d.", - "playbook_ability_devils_own_luck": "Czarcie wsparcie", - "playbook_ability_devils_own_luck_desc": "You gain +1d to all resistance rolls. This ability cannot be taken as a Veteran advance.", - "playbook_ability_doctor_feelgood": "Diler", - "playbook_ability_doctor_feelgood_desc": "Spend 1 use of Tonics to grant one person potency for a physical action.", - "playbook_ability_eat_iron_shit_nails": "Eat Iron, Shit Nails", - "playbook_ability_eat_iron_shit_nails_desc": "When you push yourself, you may ignore all harm penalties. Also take +1d to resist the consequence of any roll you pushed yourself on.", + "playbook_ability_daredevil_desc": "Kiedy podejmujesz się desperackiej akcji, otrzymujesz +1k do rzutu.", + "playbook_ability_devils_own_luck": "Diabelskie Szczęście", + "playbook_ability_devils_own_luck_desc": "Otrzymujesz +1k do wszystkich rzutów na odpieranie. Nie możesz wybrać tej zdolności, korzystając z Weterana.", + "playbook_ability_doctor_feelgood": "Doktor Szpryca", + "playbook_ability_doctor_feelgood_desc": "Możesz zużyć jedne środki wzmacniające, aby dana osoba zyskała siłę w akcjach fizycznych.", + "playbook_ability_eat_iron_shit_nails": "Twardy Jak Skała", + "playbook_ability_eat_iron_shit_nails_desc": "Kiedy forsujesz się, ignorujesz wszystkie kary za odniesione krzywdy i otrzymujesz +1k do rzutu na odpieranie.", "playbook_ability_elite": "Fachowiec", "playbook_ability_elite_desc": "Otrzymujesz mistrzostwo w dwóch akcjach (maksymalny poziom akcji wynosi 4).", - "playbook_ability_every_inch_a": "Every inch a...", - "playbook_ability_every_inch_a_desc": "You start with all the traits from your heritage. If taken as a Veteran advance, it must be the first ability selected at character creation.", - "playbook_ability_field_dressing": "Rehabilitant", - "playbook_ability_field_dressing_desc": "At the end of a mission you may expend remaining doctor uses to add 1 check to a Legionnaire’s level 2 or 3 harm, once per person.", - "playbook_ability_first_aid": "Sanitariusz", - "playbook_ability_first_aid_desc": "You can spend 1 use of Tonics to remove appropriate level 1 harm from any one person on your mission.", + "playbook_ability_every_inch_a": "W Każdym Calu", + "playbook_ability_every_inch_a_desc": "Rozpoczynasz grę ze wszystkimi cechami ze swojego dziedzictwa. Jeśli chcesz otrzymać tę zdolność dzięki Weteranowi, musi to być twoja pierwsza zdolność wybrana podczas tworzenia postaci.", + "playbook_ability_field_dressing": "Opatrunek Polowy", + "playbook_ability_field_dressing_desc": "Pod koniec misji możesz użyć niewydane leczenia, aby zakreślić legionistom po jednym polu w 2 lub 3 rzędzie krzywd (jedno użycie na osobę).", + "playbook_ability_first_aid": "Pierwsza Pomoc", + "playbook_ability_first_aid_desc": "Możesz zużyć jedne środki wzmacniające, aby podczas misji usunąć dowolnej osobie krzywdę 1 poziomu.", "playbook_ability_ghost": "Duch", - "playbook_ability_ghost_desc": "You can spend scrounge uses as special armor against traps or detection.", + "playbook_ability_ghost_desc": "Użyj 1 Przeszukiwania, aby uzyskać specjalny pancerz przeciwko pułapkom lub wykryciu.", "playbook_ability_gotta_make_it_out_alive": "Wola przeżycia", - "playbook_ability_gotta_make_it_out_alive_desc": "You can take 1 additional trauma before dying. When you promote, replace this ability with a level of Survivor. This ability cannot be taken as a Veteran advance.", - "playbook_ability_grenadier": "Miner", - "playbook_ability_grenadier_desc": "You have had explosives training and can always bring a grenade (1 load) or explosive charges (2 load) as part of your light load.", - "playbook_ability_hard_knocks": "Twarda szkoła", - "playbook_ability_hard_knocks_desc": "Mark 2 xp in any category at the end of any mission where you took level 2 harm or higher. This ability cannot be taken as a Veteran advance.", + "playbook_ability_gotta_make_it_out_alive_desc": "Możesz odnieść 1 dodatkową traumę zanim umrzesz. Kiedy awansujesz, zastąp tę zdolność Ocalałym (ogólna zdolność specjalna). Nie możesz wybrać tej zdolności, korzystając z Weterana.", + "playbook_ability_grenadier": "Grenadier", + "playbook_ability_grenadier_desc": "Zawsze możesz zabrać ze sobą na misję granat (1 obciążenia) lub ładunek wybuchowy (2 obciążenia) jako część lekkiego obciążenia.", + "playbook_ability_hard_knocks": "Szkoła Życia", + "playbook_ability_hard_knocks_desc": "Zaznacz pod koniec misji, w której odniosłeś krzywdę 2+, 2 pd w dowolnej kategorii. Nie możesz wybrać tej zdolności, korzystając z Weterana.", "playbook_ability_hardened": "Twardziel", "playbook_ability_hardened_desc": "Otrzymujesz +2 pola stresu.", - "playbook_ability_home_cooking": "Domowa kuchnia", - "playbook_ability_home_cooking_desc": "If a mission takes multiple days, use your Fresh Food. Say what you cook. Everyone in the squad that partakes clears 1 stress. This ability cannot be taken as a Veteran advance.", + "playbook_ability_home_cooking": "Jak U Mamy", + "playbook_ability_home_cooking_desc": "Jeśli misja trwa przez kilka dni, użyj świeżego jedzenia. Powiedz, co gotujesz. Każdy członek drużyny, który się przyłączy, usuwa 1 stresu. Nie możesz wziąć tej zdolności, korzystając z Weterana.", "playbook_ability_infiltrator": "Infiltrator", - "playbook_ability_infiltrator_desc": "When you gather info through clandestine observation, or attempt to bypass traps and security measures, gain potency.", - "playbook_ability_iron_will": "Żelazna wola", - "playbook_ability_iron_will_desc": "You can spend grit uses as special armor vs. fear, paralysis, corruption, and fatigue.", + "playbook_ability_infiltrator_desc": "Zyskujesz siłę, gdy zbierasz informacje za pomocą potajemnej obserwacji lub obchodzisz pułapki albo środki bezpieczeństwa.", + "playbook_ability_iron_will": "Wola Życia", + "playbook_ability_iron_will_desc": "Możesz użyć 1 Determinacji, aby uzyskać specjalny pancerz przeciwko strachowi, paraliżowi, zepsuciu i zmęczeniu.", "playbook_ability_jack_of_all_trades": "Wszechstronność", - "playbook_ability_jack_of_all_trades_desc": "Increase 2 zero-ranked skills to rank 1. This ability cannot be taken as a Veteran advance.", + "playbook_ability_jack_of_all_trades_desc": "Podnieś dwie akcje na 0 do poziomu 1. Nie możesz wybrać tej zdolności, korzystając z Weterana.", "playbook_ability_just_a_kid": "Dzieciak", - "playbook_ability_just_a_kid_desc": "When someone suffers harm when protecting you, they mark xp. When you promote, choose a second special ability from your new playbook to replace this one. This ability cannot be taken as a Veteran advance.", + "playbook_ability_just_a_kid_desc": "Jeśli ktoś cię ochrania i odniesie krzywdę, zaznacza pd. Kiedy awansujesz, wybierz drugą zdolność specjalną ze swojej nowej księgi – zastępuje ona Dzieciaka. Nie\nmożesz wybrać tej zdolności, korzystając z Weterana.", "playbook_ability_lead_from_the_front": "Frontowiec", "playbook_ability_lead_from_the_front_desc": "Gdy przewodzisz akcji grupowej, zmień skalę o jeden w górę lub w dół (przykładowo mała grupa może być rozpatrywana jako średnia lub jako jednostka). Jeśli przewodzisz akcji grupowej w walce, możesz na potrzeby krytyka liczyć 6 z wszystkich wykonanych rzutów na akcję.", - "playbook_ability_like_the_wind": "Błyskawica", - "playbook_ability_like_the_wind_desc": "Whenever there’s a question of who goes first, the answer is you. Also take +1d when resisting attacks with prowess.", + "playbook_ability_like_the_wind": "Błyskawiczna Reakcja", + "playbook_ability_like_the_wind_desc": "W razie wątpliwości, kto działa pierwszy, jesteś to ty. Dodatkowo otrzymujesz +1k, gdy wykonujesz rzut na odpieranie przy użyciu Sprawności.", "playbook_ability_loaded_for_bear": "Tragarz", - "playbook_ability_loaded_for_bear_desc": "When selecting load, you may select 4 utility load instead of 2.", + "playbook_ability_loaded_for_bear_desc": "Kiedy wybierasz obciążenie, otrzymujesz 4 obciążenia użytkowego zamiast 2.", "playbook_ability_logistical_support": "Logistyk", "playbook_ability_logistical_support_desc": "Możesz użyć 1 Pozyskiwania, aby pomóc innemu członkowi drużyny. Otrzymuje on dodatkową +1k.", "playbook_ability_mission_first": "Zadaniowiec", "playbook_ability_mission_first_desc": "Otrzymujesz dodatkowy wyzwalacz pd: Jeśli ktoś zginął pod twoim dowództwem.", - "playbook_ability_moral_support": "Dusza towarzystwa", - "playbook_ability_moral_support_desc": "You know how to keep troop spirits up. Once a mission, if you tell a funny, personal, or meaningful story when the squad is resting, anyone listening may clear 1 stress.", + "playbook_ability_moral_support": "Wsparcie Moralne", + "playbook_ability_moral_support_desc": "Wiesz, jak podtrzymać morale drużyny. Raz na misję, jeśli opowiesz zabawną, osobistą lub głęboką historię, gdy drużyna odpoczywa, każdy kto ją słyszy, usuwa 1 stresu.", "playbook_ability_not_a_rookie_anymore": "Sacramentum militare", - "playbook_ability_not_a_rookie_anymore_desc": "You are promoted! You become a Soldier. Gain 1 special ability and 1 rank of Grit. You must take this as your first playbook advance. This ability cannot be taken as a Veteran advance or a starting ability.", - "playbook_ability_not_today": "Anioł stróż", - "playbook_ability_not_today_desc": "You can spend a doctor use on a Legionnaire who has taken level 4 harm on a mission, but you must do so quickly before they die. You treat them and reduce the wound to level 3 harm instead.", + "playbook_ability_not_a_rookie_anymore_desc": "Zostałeś awansowany! Stajesz się Żołnierzem. Otrzymujesz jedną zdolność specjalną i jeden poziom Determinacji.", + "playbook_ability_not_today": "Nie Na Mojej Warcie", + "playbook_ability_not_today_desc": "Możesz użyć 1 leczenia, gdy jakiś legionista odniesie podczas misji krzywdę 4 poziomu. Musisz zrobić to szybko, zanim ranny umrze. Opatrujesz go i redukujesz odniesioną przez niego krzywdę do 3 poziomu.", "playbook_ability_notches": "Nacięcia", - "playbook_ability_notches_desc": "If you land the killing blow on a threat 2 or higher opponent, mark 1 xp in any category.", + "playbook_ability_notches_desc": "Kiedy zadasz śmiertelne trafienie przeciwnikowi o poziomie zagrożenia 2 lub wyższym, zaznacz 1 pd w dowolnej kategorii.", "playbook_ability_obedience": "Ślepe posłuszeństwo", "playbook_ability_obedience_desc": "BN należący do drużyny poświęca się na twój rozkaz. Umiera, odnosząc za ciebie lub innego Specjalistę wszystkie krzywdy pochodzące z jednego ataku. Pamiętaj, że za każdym razem, gdy tak się dzieje, Legion otrzymuje –1 do morale.", - "playbook_ability_officer_school": "Absolwent", - "playbook_ability_officer_school_desc": "You’re well educated and know arcane esoterica. Gain +1d when gathering info through research and when resisting with insight.", - "playbook_ability_one_eye": "Jednooki", - "playbook_ability_one_eye_desc": "You’ve replaced an eye with an alchemical construct. You can see invisible targets clearly and identify supernatural forces.", + "playbook_ability_officer_school": "Szkoła oficerska", + "playbook_ability_officer_school_desc": "Otrzymujesz +1k do Analizowania, kiedy zbierasz informacje oraz wtedy, gdy wykonujesz rzut na odpieranie przy użyciu Wnikliwości.", + "playbook_ability_one_eye": "Złe Oko", + "playbook_ability_one_eye_desc": "Jedno z twoich oczu zostało zastąpione przez alchemiczny konstrukt. Postrzegasz nim wyraźnie niewidzialne cele i możesz rozpoznawać nadnaturalne siły.", "playbook_ability_over_the_top": "Szturmowiec", - "playbook_ability_over_the_top_desc": "When you charge into the teeth of an enemy that outnumbers or outguns you, clear 1 stress and take +1d to maneuver.", - "playbook_ability_panther-like_grace": "Kot", - "playbook_ability_panther-like_grace_desc": "When you are quick and carrying no armor, any harm you take starts as 1 level lower.", - "playbook_ability_ready_for_anything": "Wyszykowany", - "playbook_ability_ready_for_anything_desc": "When being ambushed, your flashbacks cost 0 stress and you gain potency to all actions during those flashbacks. You also take 1 less level of harm on secondary missions.", - "playbook_ability_relentless": "Nieustępliwość", - "playbook_ability_relentless_desc": "You may spend grit uses to push yourself.", + "playbook_ability_over_the_top_desc": "Kiedy szturmujesz wprost na wroga, który przewyższa cię liczebnie lub siłą ognia, usuń 1 stresu i otrzymaj +1k do rzutów na Manewrowanie.", + "playbook_ability_panther-like_grace": "Kocia Zwinność", + "playbook_ability_panther-like_grace_desc": "Kiedy poruszasz się szybko i nie masz na sobie pancerza, wszelkie odniesione przez ciebie krzywdy są o 1 poziom niższe.", + "playbook_ability_ready_for_anything": "Gotowy Na Wszystko", + "playbook_ability_ready_for_anything_desc": "Kiedy wpadniesz w zasadzkę, twoje retrospekcje kosztują 0 stresu i zyskujesz w nich siłę. W trakcie misji pobocznych odnosisz krzywdę o 1 poziom niższą.", + "playbook_ability_relentless": "Nieustępliwy", + "playbook_ability_relentless_desc": "Możesz użyć 1 Determinacji, aby forsować się.", "playbook_ability_sharpshooter": "Strzelec wyborowy", - "playbook_ability_sharpshooter_desc": "You can push yourself to do one of the following: make a ranged attack at extreme distance beyond what’s normal for the weapon — unleash a barrage of rapid fire to suppress the enemy.", + "playbook_ability_sharpshooter_desc": "Możesz forsować się, aby zrobić jedną z następujących czynności: wykonaj atak dystansowy na ekstremalną odległość, przekraczającą normalny zasięg broni – przygnieć wroga do ziemi.", "playbook_ability_sixth_sense": "Szósty zmysł", - "playbook_ability_sixth_sense_desc": "You just know when there are undead nearby. You always know what the highest threat level of undead is in the area. You can gather info on them with resolve.", - "playbook_ability_specialist_training": "Szkolenie na specjalistę", - "playbook_ability_specialist_training_desc": "You promote to a Specialist. Make a new playbook: mark 1 special ability and a rank of the starting Specialist action.", + "playbook_ability_sixth_sense_desc": "Po prostu wiesz, gdy w pobliżu znajdują się nieumarli. Zawsze znasz najwyższy poziom zagrożenia pośród nich. Rzuć na Śmiałość, aby zebrać o nich informacje.", + "playbook_ability_specialist_training": "Szkolenie Specjalistyczne", + "playbook_ability_specialist_training_desc": "Awansujesz na Specjalistę. Stwórz nową księgę legionisty: wybierz zdolność specjalną i zaznacz jedno pole w startowej akcji Specjalisty.", "playbook_ability_strategist": "Strateg", "playbook_ability_strategist_desc": "Otrzymujesz +1k do Przekonywania, kiedy nabywasz dla drużyny zasób za pomocą Pozyskiwania. Otrzymujesz również +1k do rzutu na wejście.", "playbook_ability_survivor": "Ocalały", @@ -670,21 +670,21 @@ "playbook_scout_promo_req": "(2 rozpoznanie, 1 manewrowanie)", "playbook_sniper": "Snajper", "playbook_sniper_promo_req": "(1 rozpoznanie, 2 strzelanie)", - "playbook_soldier": "Legionista", + "playbook_soldier": "Żołnierz", "plus_1_resist": "+1 resist", "position": "Położenie", "precise": "Precise", "prepared": "Prepared", "pressure": "Presja", - "pressure_desc": "PRESSURE: When you advance, roll pressure minus Horses uses spent, and add time below. (1-3: One. 4/5: Two. 6: Three. crit: Five) Then reset pressure to 0. Add pressure when time passes (after campaign actions), or when there is a pressure penalty for a failed mission.", - "pressure_details": "A measure of how surrounded you are by undead", + "pressure_desc": "Kiedy dokonujesz przemarszu, rzuć poziomem presji minus użycia koni i dodaj określoną liczbę segmentów czasu (1-3: Jeden. 4/5: Dwa. 6: Trzy. Krytyk: Pięć). Wyzeruj presję. Dodaj ją, kiedy upływa czas (po akcjach operacyjnych) lub jeśli wynika to z kar za niepowodzenie misji.", + "pressure_details": "Miara tego, jak bardzo jesteście otoczeni przez nieumarłych", "pressure_instructions": "Add time according to the result. (1-3: One. 4/5: Two. 6: Three. Crit: Five)", - "prideful": "Prideful", + "prideful": "Pyszny", "primary_mission": "Priorytetowe zadanie", "promote": "Awans", "promotion": "Awans", "protective": "Ochrona", - "proud": "Proud", + "proud": "Dumny", "prowess": "Sprawność", "prowess_desc": "Resist consequences from physical strain or injury.", "quiet": "Quiet", @@ -715,7 +715,7 @@ "rolls_for_an": "rzut na", "rookie_promotion_desc": "Your Rookie is no longer a Rookie and will now become a soldier! This will give you one rank of Grit; you are also eligible to choose a special ability after promotion.", "rot": "Gnicie", - "scarred": "Scarred", + "scarred": "Pobliźniony", "scout": "Rozpoznanie", "scout_desc": "Scout a location or situation to gather information; move or observe without being noticed; spot weaknesses or exploits if there are any to be seen.", "scout_missions": "Zadanie rekonesansowe i zaopatrzeniowe", @@ -813,15 +813,15 @@ "sway_desc": "Sway someone with guile, charm, logic, or deception; change attitudes or behavior using manipulation or seduction; disguise yourself.", "tattooed": "Tattooed", "time": "Czas", - "time_desc": "TIME: Add 1 tick when time passes, or when you advance and roll pressure, and when missions have a time penalty. Reduce the clocks when mission rewards include time. If you do not complete the missions at Skydagger Keep before the last clock is filled, you lose the game.", - "time_details": "How long you have to get to Skydagger, and how undead strength grows", - "time_fall_deepens": "Fall deepens
Panya burns.", - "time_summer_ends": "Summer ends
The South falls.", + "time_desc": "Zaznacz 1 segment, kiedy upływa czas, dokonujesz przemarszu i rzucasz na presję lub misja ma taką karę. Odznacz zaś, gdy jest taka nagroda za misję. Jeśli nie wykonacie misji w Niebiańskim Sztylecie przed zaznaczeniem ostatniego segmentu, przegrywacie.", + "time_details": "Ile macie czasu, aby dotrzeć do Sztyletu i jak bardzo nieumarli rosną w siłę", + "time_fall_deepens": "Późna Jesień
Panja Płonie", + "time_summer_ends": "Koniec Wiosny
Upada Północ", "tired": "Zmęczony", "trained": "Trained", "trait_artisan": "Rzemieślnik", "trait_artisan_desc": "Majsterkowanie maks. 4.", - "trait_bold": "Zuchwały", + "trait_bold": "Odważny", "trait_bold_desc": "+1k do odp. desperackich akcji.", "trait_connected": "Wpływowy", "trait_connected_desc": "+1 Przekonywania (maks. 3).", @@ -839,7 +839,7 @@ "trait_shrewd_desc": "+1k do odpierania Wnikliwością.", "trait_stern": "Nieugięty", "trait_stern_desc": "+1 Dyscyplinowania (maks. 2).", - "trait_stoic": "Opanowany", + "trait_stoic": "Stoicki", "trait_stoic_desc": "+1k do odpierania Sprawnością.", "trait_stubborn": "Uparty", "trait_stubborn_desc": "+1k do odpierania Śmiałością.", @@ -856,7 +856,7 @@ "trauma_boxes": "Pola traumy", "type": "Typ", "unstable": "Niestabilny", - "unstoppable": "Unstoppable", + "unstoppable": "Niepowstrzymany", "uses": "Uses", "utility": "Użytkowość", "utility_items": "Sprzęt użytkowy", @@ -869,7 +869,7 @@ "warm": "Przyjazny", "weave": "Tkanie", "weave_desc": "When you use weave, you invoke arcane powers to change the world around you. Doing so is not without cost, and should always be considered extremely risky.", - "well-kempt": "Well-kempt", + "well-kempt": "Zadbany", "whichever_you_didnt_take_at_light_load": "Whichever you didn't take at Light load.", "wise": "Wise", "wounded": "Wounded", @@ -891,7 +891,7 @@ "xp_threat": "Za każdy poziom zagrożenia najpotężniejszego przeciwnika.", "xp_top": "Pod koniec każdej misji zaznacz 1 pd (dla księgi specjalisty lub cechy)...", "young": "Young", - "zemyati": "Zemyianie", + "zemyati": "Zemja", "zemyati_traits": "Cechy Zemijczyków", "zerodice": "Zero kości — wybierz najniższy wynik" } From 820f2937d409fccf2c04f2b04c269470365c64a6 Mon Sep 17 00:00:00 2001 From: wing-it Date: Wed, 2 Nov 2022 19:37:28 -0400 Subject: [PATCH 104/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index ca72651b23..b3618ab445 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -292,11 +292,11 @@ "duties_lorekeeper_4": "Set Back at Camp Scenes. Consult with the Marshal on morale before making your selection. If a decision needs to be made about the camp or its rules, you will make them.", "duties_lorekeeper_5": "Work with Other Roles. Advise the other Roles as necessary. Keep in mind the Legion’s beliefs and lessons you have set, and remind them.", "duties_marshal_1": "Pilnuj morale. Morale wzrasta dzięki akcji operacyjnej zluzowania oraz w wyniku nagród otrzymywanych za misje. Spada zaś w wyniku kar otrzymywanych za misje, gdy giną żołnierze (–1 pole za każdego) lub gdy Kwatermistrz musi wydać zaopatrzenie, a to nie jest dostępne (–1 pole za każdy brakujący punkt) – podobnie jest w przypadku żywności (–2 pola).", - "duties_marshal_2": "Assign Who Goes On And Leads Missions. Decide who goes on missions. Missions take 1 squad and up to 2 Specialists by default. If there’s an Officer on a mission, they’re in charge. Otherwise, you say who’s in charge.", - "duties_marshal_3": "Track Squads and Specialists. Between missions, keep the playbooks. Mark losses, harm, stress, advancement, and promotions. Name squad members as needed. Detail any Specialists the Legion gains.", - "duties_marshal_4": "Make Engagement Rolls. It’s your duty to roll.", - "duties_marshal_5": "Ensure Legionnaires Advance. Make sure the group remembers to track xp after missions. Secondary missions grant 2 xp to Specialists regardless of outcome.", - "duties_marshal_6": "Work with Other Roles. Consult with others to make the best decisions you can, but you have the final say in the duties you are tasked with.", + "duties_marshal_2": "Przydzielaj personel do misji. Zdecyduj, kto je wykona. Misja wymaga 1 drużyny i do 2 Specjalistów. Jeśli w misji bierze udział Centurion, obejmuje dowództwo. W innym przypadku, wybierasz dowódcę.", + "duties_marshal_3": "Pilnuj informacji o drużynach i Specjalistach. Pomiędzy misjami przechowujesz księgi legionistów. Oznaczaj straty, odniesione krzywdy i otrzymane awanse. W razie potrzeby nazywaj członków drużyn. Opisz wszystkich Specjalistów, których zdobędzie Legion.", + "duties_marshal_4": "Wykonuj rzuty na wejście. To twój obowiązek.", + "duties_marshal_5": "Upewniaj się, że legioniści awansują. Dbaj o to, aby członkowie grupy po zakończeniu misji pamiętali o pd. Niezależnie od wyniku misji pobocznych, każdy Specjalista, który brał w nich udział, otrzymuje 2 pd.", + "duties_marshal_6": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków.", "duties_quartermaster_1": "Track and Spend Supply. You gain supply primarily from supply mission rewards. Spend supply for additional campaign actions or to boost a campaign action. When the Commander advances the Legion, lose any supply you can’t take with you (maximum 3 supply, plus 1 per Supply Cart).", "duties_quartermaster_2": "Perform Campaign Actions. Between mission phases, perform a number of campaign actions according to troop morale. Ask the Marshal how many you get.", "duties_quartermaster_3": "Track and Use Materiel and Non-Legion Personnel. Expend materiel to make missions more successful. Track Mercy and Alchemist statuses, such as wounds and corruption. Work on projects to change the position of the Legion.", From 8ea48caaa910e59a9054890448c14ccedebaf10b Mon Sep 17 00:00:00 2001 From: wing-it Date: Thu, 3 Nov 2022 04:34:20 -0400 Subject: [PATCH 105/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index b3618ab445..d900feab7d 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -99,7 +99,7 @@ "broken_xp_first": "Najpierw wybierz swojego Splugawionego", "broken_xp_top": "Your Broken gains an additional Broken ability when...", "calculating": "Wyrachowany", - "callous": "Callous", + "callous": "Bezwzględny", "camp_event_high_1": "Soldiers hold a remembrance for the fallen.", "camp_event_high_2": "A young soldier is detonating munitions, egged on by others.", "camp_event_high_3": "Storms darken the skies. Rumors and wild speculation spread.", @@ -136,7 +136,7 @@ "campaign_actions": "Akcja operacyjna", "campaign_actions_desc": "After missions, perform campaign actions based on morale (ask the Marshal). Take additional campaign actions by spending supply one-for-one. Spend a supply to boost an action in addition to any other costs. You can do each action once per campaign phase (except acquire assets and long-term projects).", "cancel": "Anuluj", - "cautious": "Cautious", + "cautious": "Ostrożny", "channels": "Pozyskiwanie", "channels_desc": "You may spend channels uses to acquire an asset for your squad in a flashback. Roll sway to determine quality. You can spend additional uses to improve the quality as per supply rules. Such assets are temporary or \"on loan\" and will go away when the mission ends.", "character": "Postać", @@ -351,7 +351,7 @@ "favor_mercy": "Miłosierdzie", "favor_mystic": "Mistycyzm", "favor_wild": "Pierwotność", - "fearless": "Fearless", + "fearless": "Bitny", "feature_alluring": "Alluring", "feature_bestial": "Bestial", "feature_blazing": "Blazing", @@ -383,7 +383,7 @@ "grinning_ravens": "Uśmiechnięte Kruki", "grit": "Wytrwanie", "grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.", - "grizzled": "Grizzled", + "grizzled": "Szpakowaty", "haggard": "Nędzny", "harm": "Krzywda", "haughty": "Haughty", @@ -683,7 +683,7 @@ "primary_mission": "Priorytetowe zadanie", "promote": "Awans", "promotion": "Awans", - "protective": "Ochrona", + "protective": "Opiekuńczy", "proud": "Dumny", "prowess": "Sprawność", "prowess_desc": "Resist consequences from physical strain or injury.", From 86d6f9a1ddb67d0dac607bb14f8e9b35adbbfa05 Mon Sep 17 00:00:00 2001 From: wing-it Date: Thu, 3 Nov 2022 08:29:33 -0400 Subject: [PATCH 106/109] New translations translation.json (Spanish) --- The One Ring 2e/translations/es.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/The One Ring 2e/translations/es.json b/The One Ring 2e/translations/es.json index 84c1a44cd3..5632a78888 100644 --- a/The One Ring 2e/translations/es.json +++ b/The One Ring 2e/translations/es.json @@ -261,6 +261,6 @@ "item-bonus-short": "Bon.", "whisper": "Susurrar a:", "whisper-placeholder": "[me|gm|nombre del jugador]", - "daunted": "Daunted", - "daunted-title": "If you are daunted, you can't spend hope!" + "daunted": "Amedrentado", + "daunted-title": "Si estás amedrentado, ¡no puedes gastar Esperanza!" } \ No newline at end of file From c77497c27e50c9dfa7a4ece27088bca58bfd3b6c Mon Sep 17 00:00:00 2001 From: wing-it Date: Thu, 3 Nov 2022 08:29:35 -0400 Subject: [PATCH 107/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 358 +++++++++---------- 1 file changed, 179 insertions(+), 179 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index d900feab7d..50ca1c2d0a 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -21,69 +21,69 @@ "alchemical_rage_venom": "Jad furii", "alchemical_rage_venom_desc": "Zyskujesz na czas trwania sceny siłę fizyczną. Wykonaj rzut na odpieranie przy użyciu Śmiałości, aby nie atakować na oślep bez rozróżnienia na przyjaciół i wrogów. Uzależniający.", "alchemist": "Alchemik", - "alchemists": "Alchemists", + "alchemists": "Alchemik", "aloof": "Aloof", "anathema": "Anatema", "anchor": "Mocowanie", "anchor_desc": "While on a mission, you may spend anchor uses to fight as a small group. This means you can face groups of lesser undead without loss of effect.", - "annals_choose_1_effect": "Choose 1 Effect on the Legion:", - "annals_details": "When a soldier falls, note their name. When four are entered into the Annals, the next time that time passes, before campaign actions, take a moment to tell a tale and choose the effect it has on the Legion.", + "annals_choose_1_effect": "Wybierz dla legionu 1 efekt:", + "annals_details": "Kiedy polegnie legionista, zapisz jego imię. Kiedy zginie czterech, po następnym upływie czasu, przed akcjami operacyjnymi, poświęć chwilę na opowieść i wybierz jej efekt dla Legionu.", "annals_of_the_legions": "Kroniki Legionu", - "annals_tale_battle_effect_1": "The Legion digs in. Remove 1 pressure, but the Commander may not advance in the next phase.", - "annals_tale_battle_effect_2": "Soldiers prepare to fight swiftly. Next mission, all Specialists gain +1d to maneuver rolls.", + "annals_tale_battle_effect_1": "Legion się okopuje. Usuń 1 presji. Legat nie może zdecydować się na przemarsz podczas następnej fazy misji.", + "annals_tale_battle_effect_2": "Chcemy szybkiego starcia. W następnej misji Specjaliści +1k do rzutów na manewrowanie.", "annals_tale_battle_effect_3": "Soldiers prepare their strongest weapons. Next mission, all Specialists gain +1d to wreck rolls.", - "annals_tale_battle_intro": "These undead are not the greatest threat the Legion has faced. Let me tell you a Tale of when we faced impossible odds...", - "annals_tale_battle_q1": "What terrible power did this threat wield?", - "annals_tale_battle_q2": "How was this threat’s unknown weakness found?", - "annals_tale_battle_q3": "At what cost did the Legion overcome this foe?", - "annals_tale_battle_top": "Tell a Tale of Hardening in Battle", - "annals_tale_founding_effect_1": "The soldiers learn a lesson. All Specialists may place 1 xp in any category.", - "annals_tale_founding_effect_2": "The Legion seeks glory of yesteryear. Your next set of missions will include a special mission.", - "annals_tale_founding_effect_3": "The histories raise morale. The Legion gains +2 morale.", - "annals_tale_founding_intro": "Let me tell you a Tale of the Legion’s founding by the Seventh Emperor, as recorded 427 years ago in the first Annals...", - "annals_tale_founding_q1": "Who was the first Commander / Legionnaire / Lorekeeper?", - "annals_tale_founding_q2": "How (or for what) is that person remembered?", - "annals_tale_founding_q3": "What dangerous threat was the Legion formed to face?", - "annals_tale_founding_top": "Tell a Tale of the Legion’s Founding", - "annals_tale_independence_effect_1": "Legionnaires shrug off wounds. All Specialists may mark 1 free healing tick.", - "annals_tale_independence_effect_2": "The Legion purifies hearts and minds. All Legionnaires reduce corruption by 2.", - "annals_tale_independence_effect_3": "Soldiers work extra shifts. Add 3 ticks to a long-term project.", - "annals_tale_independence_intro": "After the Old Empire fell, the Legion became sellswords that hired out to causes they believed in. This is a tale of...", - "annals_tale_independence_q1": "Where is the Legion’s original charter stored?", - "annals_tale_independence_q2": "What unusual restriction(s) are placed on Legionnaires?", - "annals_tale_independence_q3": "What cause has the Legion taken up previously?", - "annals_tale_independence_top": "Tell a Tale of the Legion’s Independence", - "annals_tale_meaning_effect_1": "The Legion promotes an exemplar. Promote a Rookie to Soldier.", - "annals_tale_meaning_effect_2": "Soldiers remember why they fight. One mission next session gains +2d to its engagement roll.", - "annals_tale_meaning_effect_3": "Legionnaires protect each other. Next primary mission, each Specialist gets 1 special armor: any.", - "annals_tale_meaning_intro": "The Legion is no longer just a military, but family forged in blood over a century. This is a tale...", - "annals_tale_meaning_q1": "How do civilians treat the Legion differently from other units?", - "annals_tale_meaning_q2": "How are new recruits inducted into the Legion?", - "annals_tale_meaning_q3": "What oath must all Legionnaires speak?", - "annals_tale_meaning_top": "Tell a Tale of the Legion’s Meaning", - "annals_tale_will_effect_1": "Your Chosen is moved. Your Chosen gains 1 favor as if they had completed a favored mission.", - "annals_tale_will_effect_2": "Never give up. Next mission, all Legionnaires gain +1d to all resistance rolls.", - "annals_tale_will_effect_3": "Soldiers prepare to face the unholy. Next mission, all Legionnaires get +2d to resolve resists.", - "annals_tale_will_intro": "We have fought holy and unholy since our inception, even in the Godswar, when Chosen took arms against Chosen...", - "annals_tale_will_q1": "Which previous Chosen did the Legion fight beside?", - "annals_tale_will_q2": "Against which supernatural threat did they fight?", - "annals_tale_will_q3": "How many survived and how did they rebuild the Legion?", - "annals_tale_will_top": "Tell a Tale of the Legion’s Unyielding Will", + "annals_tale_battle_intro": "Nieumarli nie są największym zagrożeniem, przed jakim stanął Legion. Pozwólcie, że opowiem historię o niewykonalnej misji...", + "annals_tale_battle_q1": "Jaką straszliwą mocą władało zagrożenie?", + "annals_tale_battle_q2": "Jak odkryto jego nieznaną wcześniej słabość?", + "annals_tale_battle_q3": "Jaką cenę zapłacił Legion za pokonanie tego wroga?", + "annals_tale_battle_top": "Opowieść o hartowaniu w ogniu bitwy", + "annals_tale_founding_effect_1": "Legioniści zrozumieli lekcję. Wszyscy Specjaliści mogą dodać 1 pd do dowolnego zegara.", + "annals_tale_founding_effect_2": "Legion poszukuje minionej chwały. Kolejny zestaw misji będzie zawierał misję specjalną.", + "annals_tale_founding_effect_3": "Opowieść podnosi morale. +2 do morale.", + "annals_tale_founding_intro": "Pozwólcie, że opowiem wam historię założenia Legionu przez Siódmego Cesarza, która została zapisana 427 lat temu w pierwszej Kronice...", + "annals_tale_founding_q1": "Kto był pierwszym Legatem? Legionistą? Kronikarzem?", + "annals_tale_founding_q2": "Jak (albo za co) została zapamiętana ta osoba?", + "annals_tale_founding_q3": "Dlaczego powstał Legion? Czemu miał się przeciwstawić?", + "annals_tale_founding_top": "Opowieść o założeniu legionu", + "annals_tale_independence_effect_1": "Legioniści ignorują rany. Wszyscy Specjaliści zaznaczają za darmo jedno pole w rzędzie krzywd.", + "annals_tale_independence_effect_2": "Legion oczyszcza serca i umysły. Wszyscy legioniści zmniejszają zepsucie o 2.", + "annals_tale_independence_effect_3": "Legioniści ciężko pracują. Zaznacz 3 segmenty dowolnego zegara projektu długofalowego.\n", + "annals_tale_independence_intro": "Po tym, jak upadło Cesarstwo, Legion stał się grupą najemników, która najmowała się, aby walczyć o sprawy, w które wierzyła. Jest to opowieść...", + "annals_tale_independence_q1": "Gdzie jest przechowywany pierwszy statut Legionu?", + "annals_tale_independence_q2": "Jakie niecodzienne ograniczenia są nakładane na legionistów?", + "annals_tale_independence_q3": "Za jaką sprawę walczył niegdyś Legion?", + "annals_tale_independence_top": "Opowieść o niezależności legionu", + "annals_tale_meaning_effect_1": "Awans jako wzór. Awans Rekruta na Żołnierza.", + "annals_tale_meaning_effect_2": "Przypomnijcie sobie, o co walczycie. Jedna z misji na następnej sesji otrzymuje +2k do rzutu na wejście.", + "annals_tale_meaning_effect_3": "Chrońmy siebie nawzajem. Podczas następnej misji priorytetowej każdy Specjalista otrzymuje 1 pole specjalnego pancerza: wszystko.", + "annals_tale_meaning_intro": "Legion nie jest wyłącznie wojskiem. Jest on rodziną zrodzoną we krwi na przestrzeni wieków. Jest to opowieść o tym...", + "annals_tale_meaning_q1": "W jaki sposób cywile traktują Legion inaczej niż inne jednostki?", + "annals_tale_meaning_q2": "W jaki sposób nowi rekruci są wprowadzani do Legionu?", + "annals_tale_meaning_q3": "Jakie przysięgi muszą wygłosić wszyscy legioniści?", + "annals_tale_meaning_top": "Opowieść o sensie istnienia legionu", + "annals_tale_will_effect_1": "Wzruszony Namaszczony. Zaznacza segment zegara łaski, tak jakby ukończono misję związaną z jego aspektem.", + "annals_tale_will_effect_2": "Nigdy się nie poddamy. W następnej misji legioniści otrzymują +1k do wszystkich rzutów na odpieranie.", + "annals_tale_will_effect_3": "Stawmy czoła splugawionym. W następnej misji legioniści otrzymują +2k do odpierania śmiałością.", + "annals_tale_will_intro": "Od narodzin walczyliśmy ze świętymi i bezbożnymi, nawet w trakcie Wojny Bogów, kiedy Namaszczeni starli się z Namaszczonymi...", + "annals_tale_will_q1": "U boku którego z Namaszczonych walczył wcześniej Legion?", + "annals_tale_will_q2": "Przeciwko jakiemu nadprzyrodzonemu zagrożeniu walczono?", + "annals_tale_will_q3": "Jak wielu przetrwało i w jaki sposób odbudowali oni Legion?", + "annals_tale_will_top": "Opowieść o niezłomności legionu", "armor": "Pancerz", "armor_heavy": "Ciężki", - "assignment": "Zlecenie", + "assignment": "Zadanie", "athletic": "Atletyczny", - "back_at_camp": "Back at Camp", - "back_at_camp_top_1": "After missions are done but before campaign actions, play out a small scene about what happened at camp during or shortly after the mission. Remember to carry the story forward (e.g. soldier desertions and deaths still cause morale loss). Explore the struggles of life on the road while together with soldiers from many different cultures.", - "back_at_camp_top_2": "The GM should select an event below based on morale (1-3: low, 4-7: medium, and 8+: high). Mark it off, and frame the scene. If no events are unmarked, use the nextbracket down (life in battle and on the run eventually grinds everyone down). Ask the Marshal for an appropriate Legionnaire if you don’t immediately know who’s present.", - "back_at_camp_top_3": "The prompts are loose inspiration. Experimentation on undead might be a soldier trying to cure a corrupted brother-in-arms, kept chained in his tent. Refugees may seek protection, donation of food supplies, or be emissaries from a nearby settlement.", + "back_at_camp": "Sceny Obozowego Życia", + "back_at_camp_top_1": "Po tym jak skończycie misje, ale zanim zajmiecie się akcjami operacyjnymi, rozegrajcie krótką scenę dotyczącą tego, co wydarzyło się w obozie w trakcie lub krótko po ich zakończeniu. Pamiętajcie, aby podążać za opowieścią (na przykład dezercje legionistów i zgony nadal powodują utratę morale). Zgłębiajcie problemy codziennego życia legionistów, którzy pochodzą z różnych kultur.", + "back_at_camp_top_2": "MG powinien wybrać jedno z poniższych wydarzeń, zgodnie z poziomem morale (1-3: niskie, 4-7: średnie i 8+: wysokie). Zaznacz swój wybór i stwórz scenę. Jeśli nie masz żadnych wolnych wydarzeń do zaznaczenia, skorzystaj z kolejnego poziomu morale (ciągła walka i ucieczka w końcu każdego wgniecie w błoto). Zapytaj Trybuna o to, jacy legioniści biorą udział w scenie, jeśli sam nie możesz się zdecydować.", + "back_at_camp_top_3": "Poniższe sugestie mają być wyłącznie inspiracją. Eksperymenty prowadzone na nieumarłych mogą być próbą podjętą przez legionistę, aby uzdrowić spaczonego przyjaciela, który siedzi przykuty łańcuchem w namiocie. Uchodźcy mogą szukać ochrony, jedzenia lub być emisariuszami z pobliskiej osady.", "bartan": "Barta", "bartan_traits": "Cechy Bartan", "black_shot": "Czarna Kula", "blight": "Spaczenie", "bold": "Zuchwały", "bonusdice": "Kość bonusowa", - "boosted": "Boosted", + "boosted": "Ulepszenie", "boxes": "Pola", "broken": "Splugawiony", "broken_abilities": "Zdolności splugawionego", @@ -100,41 +100,41 @@ "broken_xp_top": "Your Broken gains an additional Broken ability when...", "calculating": "Wyrachowany", "callous": "Bezwzględny", - "camp_event_high_1": "Soldiers hold a remembrance for the fallen.", - "camp_event_high_2": "A young soldier is detonating munitions, egged on by others.", - "camp_event_high_3": "Storms darken the skies. Rumors and wild speculation spread.", - "camp_event_high_4": "Supply crates go missing, but no one admits to knowing why.", - "camp_event_high_5": "A squad talks about home and asks their captain about theirs.", - "camp_event_high_6": "Your Chosen has fallen silent and refuses to speak to anyone.", - "camp_event_low_1": "A festering blight wound covered up by a soldier is revealed.", - "camp_event_low_2": "A bunch of Legion medical supplies are missing. The wounded cry.", - "camp_event_low_3": "Hidden experimentation on an undead is uncovered within the camp.", - "camp_event_low_4": "Screams can be heard in the distance at all hours, preventing any rest.", - "camp_event_low_5": "A hungry squad that resorted to foraging becomes badly ill.", - "camp_event_low_6": "A deserter is caught before they can leave. Judgment must be passed.", - "camp_event_medium_1": "A fight breaks out over one Legionnaire stealing from another.", - "camp_event_medium_2": "After an undead attack, the Legion must break camp and relocate.", - "camp_event_medium_3": "A soldier is caught selling supplies to locals for special treats or favors.", - "camp_event_medium_4": "News arrives of devastation from a different front.", - "camp_event_medium_5": "A squad refuses to go into the field until their captain is replaced.", - "camp_event_medium_6": "A band of refugees stumbles upon your camp and begs for help.", + "camp_event_high_1": "Legioniści zbierają się na apel poległych.", + "camp_event_high_2": "Młodzik, podpuszczany przez innych legionistów, detonuje dla zabawy naboje.", + "camp_event_high_3": "Ciemne chmury nagle zasnuwają niebo. Szerzą się plotki i dzikie spekulacje.", + "camp_event_high_4": "Giną skrzynie z zaopatrzeniem, ale nikt nie przyznaje się do tego, po co.", + "camp_event_high_5": "Legioniści opowiadają o swoich rodzinnych stronach i pytają o nie dowódcę.", + "camp_event_high_6": "Wasz Namaszczony zamilkł i nie chce z nikim rozmawiać.", + "camp_event_low_1": "Ujawniona zostaje ukrywana przez legionistę gnijąca, pełna zepsucia rana.", + "camp_event_low_2": "Ginie część zapasów medycznych Legionu. Ranni wyją z bólu.", + "camp_event_low_3": "Ujawnione zostają tajne eksperymenty, prowadzone na nieumarłych.", + "camp_event_low_4": "Z oddali słychać wrzaski, nie można odpocząć.", + "camp_event_low_5": "Głodna drużyna coś zjadła i jest chora.", + "camp_event_low_6": "Złapano dezertera. Trzeba wymierzyć mu karę.", + "camp_event_medium_1": "Wybucha bójka, po tym, jak jeden legionista okradł drugiego.", + "camp_event_medium_2": "Po ataku nieumarłych Legion musi zwinąć i przenieść obóz.", + "camp_event_medium_3": "Złapano legionistę na sprzedaży zaopatrzenia w zamian za rarytasy i przysługi.", + "camp_event_medium_4": "Z innego frontu ktoś przynosi wieści o porażce.", + "camp_event_medium_5": "Drużyna odmawia walki, dopóki ich dowódca nie zostanie zmieniony.", + "camp_event_medium_6": "Odnajduje was grupa uchodźców i błaga o pomoc.", "campaign_action_acquire_assets": "Pozyskanie Zasobów", - "campaign_action_acquire_assets_boosted": "Upgrade result by one level. You may spend multiple supply.", - "campaign_action_acquire_assets_desc": "Beg, borrow, or steal an asset you need. Roll the location’s assets rating. The result indicates the quality of the asset (1-3: Poor. 4/5: Standard. 6: Fine. crit: Exceptional). Laborers, Siege Weapons, and alchemical concoctions are fine quality. Alchemists and Mercies are exceptional quality.", + "campaign_action_acquire_assets_boosted": "Otrzymaj +1 do poziomu rezultatu rzutu. Możesz to zrobić wielokrotnie.", + "campaign_action_acquire_assets_desc": "Wybłagaj, pożycz lub ukradnij zasób, którego potrzebujecie. Rzuć na wartość zasobów obszaru, aby określić jakość zasobu, który zamierzasz pozyskać (1-3: Kiepska. 4/5: Typowa. 6: Wyśmienita. krytyk: Wyjątkowa). Robotnicy, broń oblężnicza i mikstury alchemiczne są wyśmienitej jakości. Alchemicy i Miłosierni są wyjątkowej jakości.", "campaign_action_liberty": "Zluzowanie", - "campaign_action_liberty_boosted": "Legionnaires clear all stress. Increase Legion morale by 4 (total).", - "campaign_action_liberty_desc": "Legionnaires are given leave of their responsibilities for a few days, good food and drink is provided, and campfire revelry is permitted. During this time, Legionnaires at liberty can party, fraternize, or relax as they see fit. Every character clears up to 3 stress. Increase Legion morale by 2.", + "campaign_action_liberty_boosted": "Legioniści usuwają cały stres. Zwiększ morale Legionu o kolejne 2 poziomy (łącznie 4).", + "campaign_action_liberty_desc": "Legioniści zostają zwolnieni na kilka dni ze swoich obowiązków. Zapewniasz im dobre jedzenie i napitki oraz pozwalasz ucztować przy ognisku. Zluzowane osoby mogą wedle własnego uznania imprezować, bratać się lub odpoczywać. Każda postać usuwa do 3 stresu, a morale Legionu wzrasta o 2 poziomy.", "campaign_action_long_term_project": "Projekt długofalowy", - "campaign_action_long_term_project_boosted": "Upgrade result by one level. You may spend multiple supply.", - "campaign_action_long_term_project_desc": "Work on a long-term project, if you have the means. Pick a Specialist to lead the project. They roll an action and mark segments on the project clock based on the result (1-3: One. 4/5: Two. 6: Three. crit: Five). You can do this campaign action multiple times, but only if working on a different project each time.", + "campaign_action_long_term_project_boosted": "Otrzymaj +1 do poziomu rezultatu rzutu. Możesz to zrobić wielokrotnie.", + "campaign_action_long_term_project_desc": "Pracuj nad projektem długofalowym, jeśli masz na to środki. Wybierz Specjalistę, który poprowadzi projekt. Rzuca on na odpowiednią akcję i zaznacza tyle segmentów, ile wynika z rezultatu rzutu (1-3: jeden segment, 4/5: dwa, 6: trzy, krytyk: pięć). Możesz wykonać tę akcję wielokrotnie, ale za każdym razem musisz pracować nad innym projektem.", "campaign_action_recruit": "Rekrutacja", - "campaign_action_recruit_boosted": "Two of those Rookies are Soldiers instead (the other 3 remain Rookies).", - "campaign_action_recruit_desc": "The war has left soldiers crawling home and mercenaries guarding villages and roads—or raiding them. You recruit these recluses, rejects, and returning warriors to serve in the Legion’s ranks. Gain up to five Rookies for the Marshal to replenish the rosters with.", + "campaign_action_recruit_boosted": "Zamiast 2 Rekrutów pozyskujesz Żołnierzy (pozostałych 3 nadal jest Rekrutami).", + "campaign_action_recruit_desc": "Wojna pozostawiła za sobą żołnierzy wlokących się do domu i najemników broniących wiosek i dróg – lub je okradających. Rekrutujesz tych samotników, wyrzutków oraz powracających wojowników, aby służyli w szeregach Legionu. Pozyskaj dla Trybuna do 5 Rekrutów, którymi będzie mógł uzupełnić stany osobowe drużyn.", "campaign_action_rest_and_recuperation": "Odpoczynek i regeneracja", - "campaign_action_rest_and_recuperation_boosted": "Every Legionnaire gains a second healing tick.", - "campaign_action_rest_and_recuperation_desc": "Take time to let soldiers tend wounds and rest. Each Legionnaire marks a tick in any harm row. Once a row’s healing ticks are full, erase the ticks and injuries in that row. If you wound a Mercy, one Specialist gains an extra healing tick. Finally, heal any Mercies wounded before this recuperation action.", + "campaign_action_rest_and_recuperation_boosted": "Każdy legionista zaznacza jedno dodatkowe pole.", + "campaign_action_rest_and_recuperation_desc": "Legion poświęca nieco czasu na opatrzenie ran i odpoczynek. Każdy legionista może zaznaczyć jedno pole w dowolnym rzędzie krzywd. Kiedy wszystkie pola w rzędzie zostaną zaznaczone, wyczyść je oraz krzywdy zapisane na tym poziomie. Jeśli Miłosierny zaznaczy krzywdę, jeden Specjalista zaznacza dodatkowe pole. Na końcu, wylecz każdego Miłosiernego, który był ranny przed rozpoczęciem tej akcji.", "campaign_actions": "Akcja operacyjna", - "campaign_actions_desc": "After missions, perform campaign actions based on morale (ask the Marshal). Take additional campaign actions by spending supply one-for-one. Spend a supply to boost an action in addition to any other costs. You can do each action once per campaign phase (except acquire assets and long-term projects).", + "campaign_actions_desc": "Po rozpatrzeniu misji, wykonaj liczbę akcji operacyjnych, zależną od poziomu morale (zapytaj Trybuna). Otrzymujesz dodatkowe akcje operacyjne, jeśli wydasz zaopatrzenie (1 za 1). Możesz wydać zaopatrzenie, aby ulepszyć daną akcję. Każdą akcję możesz wykonać w danej fazie operacji tylko raz (poza pozyskaniem zasobu i projektami długofalowymi).", "cancel": "Anuluj", "cautious": "Ostrożny", "channels": "Pozyskiwanie", @@ -157,23 +157,23 @@ "chosen_xp_top": "Your Chosen gains a Chosen ability when...", "chosen_zora": "Zora", "chosen_zora_name": "Zora, Namaszczona Boga Żywego", - "clever": "Clever", + "clever": "Sprytny", "clock_name": "Nazwa zegara", "clocks": "Zegary", "cold": "Oziębły", - "colorful": "Colorful", - "comely": "Comely", + "colorful": "Pstrokaty", + "comely": "Urodziwy", "complete": "Ukończone", "consort": "Bratanie", "consort_desc": "Consort with friends, contacts, or connections from your heritage and background to gain access to resources, information, people, or places. Make a good impression.", "controlled": "Kontrolowane", "corruption": "Zepsucie", - "crisp": "Crisp", - "curious": "Curious", + "crisp": "Schludny", + "curious": "Ciekawski", "dangerous": "Niebezpieczny", - "deadly": "Śmiertelny", + "deadly": "Zabójczy", "death": "Śmierć", - "dedicated": "Dedicated", + "dedicated": "Oddany", "desertion_desc": "Dezercja: Kiedy tracisz morale, ale już go nie masz, legioniści dezerterują (jeden za każde pole, którego nie możesz zakreślić). Najpierw tracisz Rekrutów, później Żołnierzy. Jeśli masz mniej niż 3 pełne drużyny, przegrywacie, a Legion przestaje istnieć.", "desperate": "Desperackie", "detail": "Detale", @@ -286,10 +286,10 @@ "duties_commander_3": "Pilnuj poziomu informacji wywiadowczych i ich używaj. Użyj informacji wywiadowczych, aby dodać +1k do rzutu na wejście lub otrzymać dostęp do specjalnej misji dostępnej w waszej lokacji. Przed każdą misją zadawaj pytania wywiadowcze. Informacje wywiadowcze można uzyskać jako nagrodę za misję.", "duties_commander_4": "Wybieraj misje. Decyduj, na jakim rodzaju misji musicie się skoncentrować (bojowe, rozpoznawcze, religijne lub aprowizacyjne) i powiedz o tym MG. Odpowie ci on, co jest dostępne. Wybierz dwie misje, które chcecie wykonać i określ jedną jako „priorytetową” – rozegracie ją na sesji. Druga z nich jest poboczna i zostanie rozstrzygnięta za pomocą rzutu na wejście. Jeśli przedstawiono ci możliwość wykonania trzeciej misji, kończy się ona porażką.", "duties_commander_5": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii pełnionych przez ciebie obowiązków. Los całego Legionu spoczywa w twoich rękach. Powodzenia.", - "duties_lorekeeper_1": "Track the Dead. Note every Legionnaire that dies. The book weighs heavy, but while there is still a Legion, you have a sacred duty to remember all sacrifices.", - "duties_lorekeeper_2": "Tell the Tales of the Legion. When four new names are added to your lists of the dead, tell a Tale of the Legion. Answer all questions the Tale asks in your story, then choose one benefit to the troops. The first five tales in that order.", - "duties_lorekeeper_3": "Keep the Annals. Note missions, who is sent, and their outcomes. If there is any question what happened, it is your duty to recall it for others. Keep these books safe. If you’ve kept the Annals faithfully through the end of the campaign, and they’ve reached Skydagger Keep safely, add 10 points to your final score.", - "duties_lorekeeper_4": "Set Back at Camp Scenes. Consult with the Marshal on morale before making your selection. If a decision needs to be made about the camp or its rules, you will make them.", + "duties_lorekeeper_1": "Pilnuj poległych. Odnotuj każdego poległego legionistę. Księga staje się coraz cięższa, ale dopóki istnieje Legion, dopóty twoim świętym obowiązkiem jest upamiętniać każde poświęcenie.", + "duties_lorekeeper_2": "Snuj Opowieści Legionu. Za każdym razem, gdy zapiszesz cztery nowe imiona w wykazie poległych, przedstaw Opowieść Legionu. Odpowiedz na wszystkie wymagane przez nią pytania i wybierz korzyść dla legionistów.", + "duties_lorekeeper_3": "Prowadź Kroniki. Opisuj misje, kto został na nie wysłany i jaki był ich rezultat. Jeśli pojawią się pytania o to, co się wydarzyło, twoim obowiązkiem jest przypomnieć o tym innym. Pilnuj, aby Księgi były bezpieczne. Jeśli dostarczysz je do Twierdzy Niebiańskiego Sztyletu, dodajcie 10 do waszego wyniku.\n", + "duties_lorekeeper_4": "Twórz sceny obozowego życia. Zapytaj Trybuna o morale, zanim stworzysz scenę. Jeśli należy podjąć jakieś decyzje dotyczące obozu lub panujących w nim zasad, robisz to.", "duties_lorekeeper_5": "Work with Other Roles. Advise the other Roles as necessary. Keep in mind the Legion’s beliefs and lessons you have set, and remind them.", "duties_marshal_1": "Pilnuj morale. Morale wzrasta dzięki akcji operacyjnej zluzowania oraz w wyniku nagród otrzymywanych za misje. Spada zaś w wyniku kar otrzymywanych za misje, gdy giną żołnierze (–1 pole za każdego) lub gdy Kwatermistrz musi wydać zaopatrzenie, a to nie jest dostępne (–1 pole za każdy brakujący punkt) – podobnie jest w przypadku żywności (–2 pola).", "duties_marshal_2": "Przydzielaj personel do misji. Zdecyduj, kto je wykona. Misja wymaga 1 drużyny i do 2 Specjalistów. Jeśli w misji bierze udział Centurion, obejmuje dowództwo. W innym przypadku, wybierasz dowódcę.", @@ -297,17 +297,17 @@ "duties_marshal_4": "Wykonuj rzuty na wejście. To twój obowiązek.", "duties_marshal_5": "Upewniaj się, że legioniści awansują. Dbaj o to, aby członkowie grupy po zakończeniu misji pamiętali o pd. Niezależnie od wyniku misji pobocznych, każdy Specjalista, który brał w nich udział, otrzymuje 2 pd.", "duties_marshal_6": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków.", - "duties_quartermaster_1": "Track and Spend Supply. You gain supply primarily from supply mission rewards. Spend supply for additional campaign actions or to boost a campaign action. When the Commander advances the Legion, lose any supply you can’t take with you (maximum 3 supply, plus 1 per Supply Cart).", - "duties_quartermaster_2": "Perform Campaign Actions. Between mission phases, perform a number of campaign actions according to troop morale. Ask the Marshal how many you get.", - "duties_quartermaster_3": "Track and Use Materiel and Non-Legion Personnel. Expend materiel to make missions more successful. Track Mercy and Alchemist statuses, such as wounds and corruption. Work on projects to change the position of the Legion.", + "duties_quartermaster_1": "Pilnuj i używaj zaopatrzenia. Otrzymujesz zaopatrzenie głównie dzięki misjom aprowizacyjnym. Używasz zaopatrzenia, aby wykonać dodatkowe akcje operacyjne lub je ulepszyć. Kiedy Legat dokonuje przemarszu, tracisz całe zaopatrzenie, którego nie możesz zabrać (maksymalnie 3 zaopatrzenia plus 1 za każdy wóz).", + "duties_quartermaster_2": "Wykonuj akcje operacyjne. Po zakończeniu każdej misji wykonujesz tyle akcji operacyjnych, na ile pozwala bieżący poziom morale. Zapytaj Trybuna, ile ich otrzymasz.", + "duties_quartermaster_3": "Pilnuj i używaj zasobów oraz personelu spoza Legionu. Używaj zasobów, aby zwiększyć skuteczność drużyn podczas misji. Pilnuj stanu Miłosiernych i Alchemików, między innymi odniesionych przez nich krzywd oraz zepsucia. Pracuj nad projektami, które poprawią wasze położenie.", "duties_quartermaster_4": "Work with Other Roles. Consult with the rest of the players to make the best decisions you can, but you have the final say in the duties you are tasked with. The fate of the Legion is in your hands. Good luck.", - "duties_spymaster_1": "Dispatch Spies. Dispatch spies on assignments during campaign actions. Simple assignments complete immediately (though interrogation takes place right before missions). Long-term assignments take time to finish, and different spies may take turns working on them.", - "duties_spymaster_2": "Grow Your Network. Your true enemies are the Broken. Prepare for them.", - "duties_spymaster_3": "Work with Other Roles. Consult with the other Roles to make the best decisions you can, but you have the final say in the duties you are tasked with. The fate of the Legion is in your hands. Good luck.", + "duties_spymaster_1": "Deleguj szpiegów. Przydzielaj swoich podwładnych do zadań podczas fazy operacyjnej. Zadania krótkie są natychmiastowe (choć przesłuchiwanie ma miejsce tuż przed misją). Długofalowe potrzebują czasu i mogą nad nimi pracować różni szpiedzy.", + "duties_spymaster_2": "Rozszerzaj sieć szpiegów. Twoimi prawdziwymi wrogami są sami Splugawieni. Przygotuj się na nich.", + "duties_spymaster_3": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków.", "duties_top": "Obowiązki. Podczas gry odpowiadasz za:", "effect": "Efekt", "effect_query": "?{Efekt|Normalny|Ograniczony|Duży|Ogromny|Zerowy}", - "eloquent": "Eloquent", + "eloquent": "Elokwentny", "ember_wolves": "Ogniste Wilki", "engagement": "Wejście", "engagement_assault_1": "Weapons. Did the Quartermaster equip the soldiers with Black Shot? Take +1d.", @@ -344,7 +344,7 @@ "engagement_supply_2": "Enemies. Is the current pressure higher than 2? Take -1d.", "engagement_supply_top": "Supply Mission. On each supply mission, also ask the following:", "engagements": "Wejście", - "famous": "Famous", + "famous": "Sławny", "favor": "łaska", "favor_glory": "Chwała", "favor_holy": "Religia", @@ -372,21 +372,21 @@ "fortune": "Szczęście", "fortune_roll": "Rzut na szczęście", "friendly": "Przyjazny", - "frugal": "Frugal", - "further_annals": "When all Tales are told, and four more names enter your Annals, you may tell any Tale—but each can only be told once until all types of Tales are told once again.", + "frugal": "Oszczędny", + "further_annals": "Kiedy wybrzmią wszystkie opowieści i polegnie kolejnych czterech legionistów, możesz opowiedzieć ponownie dowolną z nich – ale tylko raz, aż znów przedstawisz każdą.", "gain_morale_1": "Misji. W ramach nagród.", "gain_morale_2": "Zluzowanie. Za każdym razem, gdy Kwatermistrz wybierze zluzowanie.", "gain_morale_from": "Otrzymujecie morale z:", - "gaunt": "Chudzi", + "gaunt": "Wychudzony", "ghost_owls": "Widmowe Sowy", - "gracious": "Gracious", + "gracious": "Uprzejmy", "grinning_ravens": "Uśmiechnięte Kruki", "grit": "Wytrwanie", "grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.", "grizzled": "Szpakowaty", "haggard": "Nędzny", "harm": "Krzywda", - "haughty": "Haughty", + "haughty": "Butny", "haunted": "Nawiedzony", "heavy": "Ciężki", "heavy_items": "Heavy items", @@ -397,8 +397,8 @@ "horses": "Konie", "host": "Żywiciel", "hunger": "Głód", - "ink-stained": "Ink-Stained", - "inquisitive": "Inquisitive", + "ink-stained": "Pobrudzony", + "inquisitive": "Dociekliwy", "insight": "Wnikliwość", "insight_desc": "Resist consequences from deception or understanding.", "inspiring": "Inspirujący", @@ -413,7 +413,7 @@ "item_bandolier": "Bandoliery", "item_battlefield_banner": "Sztandar", "item_black_arrows": "Czarna Strzała", - "item_black_shot": "Czarna Kula", + "item_black_shot": "Czarne Kule", "item_books_n_scrolls": "Księgi i zwoje", "item_camo_gear": "Zestaw do kamuflażu", "item_climbing_kit": "Zestaw wspinaczkowy", @@ -465,7 +465,7 @@ "item_tonics": "Toniki", "item_winter_clothing": "Zimowe ubranie", "item_wrecking_kit": "Zestaw wyburzeniowy", - "kind": "Kind", + "kind": "Życzliwy", "laborers": "Robotnicy", "legion_role": "Rola", "less": "less", @@ -476,43 +476,43 @@ "load": "Obciążenie", "load_details": "Wybierz lekki/normalny/ciężki ekwipunek i 2 przedmioty", "load_heavy_desc": "Slower. All Normal items and...", - "load_light_desc": "Quieter/faster. All items below.", + "load_light_desc": "Ciszej/szybciej. Wszystko, co niżej.", "load_normal_desc": "All Light items and...", "load_utility_desc": "Choose 2 load below.", - "long_term_assignments": "Zlecenie długofalowe", - "long_term_assignments_desc": "During campaign actions, spies may be given long-term assignments. Only 1 spy may be sent on each assignment. Roll 1d for trained spies (2d for masters). Advance according to results. 1-3: 1 tick, and the spy is wounded. 4/5: 2 ticks. 6: 3 ticks. crit: 5 ticks. A wounded spy that is wounded again dies.", + "long_term_assignments": "Zadania długofalowe", + "long_term_assignments_desc": "Podczas rozstrzygania akcji operacyjnych możesz delegować szpiegów do zadań długofalowych. Do każdego z nich możesz przydzielić tylko jednego szpiega. Rzuć 1k za Wytrenowanego szpiega lub 2k za Mistrza. Zaznacz liczbę segmentów zegara postępu zgodnie z uzyskanym wynikiem (1-3: jeden segment i szpieg zostaje ranny, 4/5: dwa segmenty, 6: trzy, krytyk: pięć segmentów). Jeśli ranny szpieg zostanie raniony ponownie, umiera.", "look": "Wygląd", "lose_morale_1": "Misji. W ramach kary lub strat.", "lose_morale_2": "Zasoby. Brak zaopatrzenia (–1) lub żywności (–2).", "lose_morale_3": "Śmierć. Kiedy ginie legionista (-1).", "lose_morale_from": "Tracicie morale od:", "low_morale": "Niskie morale", - "lta_augument_missions": "Usprawnienie Zadania", - "lta_augument_missions_complete": "Next GM mission generation, tell them to add +1 to the rewards and mission penalty rolls on one mission of the Commander’s focus type. That type must appear once.", - "lta_augument_missions_desc": "Use contacts to bolster the Commander’s mission selection.", - "lta_expand_network": "Expand Network", - "lta_expand_network_complete": "Choose a new spy network advancement connected to any piece of the network you have.", - "lta_expand_network_desc": "Take the time to build contacts, informants, and local resources in the area, and expand and hone your spies’ effectiveness.", - "lta_lay_trap": "Rozstawienie pułapki", - "lta_lay_trap_complete": "The next mission list will include an assault mission to attack a specific Lieutenant or Infamous.", - "lta_lay_trap_desc": "Goad an undead with a known weakness or desire into exposing themselves to attack.", + "lta_augument_missions": "Wsparcie Misji", + "lta_augument_missions_complete": "Gdy MG tworzy zestaw misji, powiedz mu, żeby dodał +1 do nagród i kar za zadanie do jednej misji o rodzaju wybranym przez Legata. Misja tego rodzaju musi pojawić się przynajmniej raz.\n", + "lta_augument_missions_desc": "Korzystaj z kontaktów, aby wesprzeć Legata w wyborze misji.", + "lta_expand_network": "Tkanie Sieci", + "lta_expand_network_complete": "Wybierz kolejne rozwinięcie dla swojej sieci, które jest połączone z innym, już posiadanym.", + "lta_expand_network_desc": "Poświęcasz czas, aby pozyskać kontakty, informatorów i lokalne zasoby, aby rozwinąć i udoskonalić swoją sieć.", + "lta_lay_trap": "Zastawienie pułapki", + "lta_lay_trap_complete": "Kolejny wybór misji będzie zawierał misję bojową wymierzoną w określonego Porucznika lub Niesławnego.", + "lta_lay_trap_desc": "Zagraj na znanej słabości lub pragnieniu nieumarłych, aby wystawili się na atak.", "lta_recruit": "Rekrutacja", - "lta_recruit_complete": "If you’ve lost a spy, add one to the roster. You can only have 2 spies at a time, or 3 if you have Acquisition in your spy network.", - "lta_recruit_desc": "Spies lead dangerous lives. Sometimes you have to recruit more.", + "lta_recruit_complete": "Jeśli straciłeś szpiega, zwerbuj nowego. Możesz mieć tylko 2 szpiegów (chyba że wykupiłeś Pozyskanie środków – wtedy możesz mieć 3).", + "lta_recruit_desc": "Szpiedzy prowadzą niebezpieczny żywot. Czasami musisz rekrutować nowych.", "lta_research": "Badania", "lta_research_complete": "Learn all the special missions in a location, and if the Commander spends an intel to acquire one, you may pick which to do. If you move past the location, reset the clock.", - "lta_research_desc": "Undercover spies research an area for high-reward missions.", + "lta_research_desc": "Twoi szpiedzy badają obszar pod kątem opłacalnych misji.", "maimed": "Okaleczony", "maneuver": "Manewrowanie", "maneuver_desc": "Maneuver into position and traverse obstacles; climb, swim, run, jump, and tumble; handle a pack animal; ride a mount.", "marshal": "Musztrowanie", "marshal_desc": "Marshal a squad or larger group to action; command attention amidst chaos; coordinate fire on a target.", - "master": "Master", - "materiel": "środki materiałowe", - "materiel_details": "Each box of resources has 3 uses (circles) by default.", + "master": "Mistrz", + "materiel": "Zasoby", + "materiel_details": "Każde pole ma 3 użycia (okręgi).", "medic_missions": "Zadanie bojowe i religijne", "medium_morale": "Medium Morale", - "mercies": "Mercies", + "mercies": "Miłosierny", "mercy": "Miłosierny", "miasma": "Miazmaty", "minus1d": "-1k", @@ -524,7 +524,7 @@ "mutation": "Mutacja", "name": "Nazwa", "need_help": "Wymaga pomocy", - "nondescript": "Nondescript", + "nondescript": "Pospolity", "normal": "Normalny", "normal_items": "Zwykłe przedmioty", "notes": "Notatki", @@ -536,7 +536,7 @@ "one-eyed": "Jednooki", "open_menu": "Otwórz menu", "optional": "opcjonalnie", - "opulent": "Opulent", + "opulent": "Zamożny", "or": "albo", "orite": "Or", "orite_medical_alchemy": "Oriańska Alchemia Medyczna", @@ -673,8 +673,8 @@ "playbook_soldier": "Żołnierz", "plus_1_resist": "+1 resist", "position": "Położenie", - "precise": "Precise", - "prepared": "Prepared", + "precise": "Precyzyjny", + "prepared": "Przygotowany", "pressure": "Presja", "pressure_desc": "Kiedy dokonujesz przemarszu, rzuć poziomem presji minus użycia koni i dodaj określoną liczbę segmentów czasu (1-3: Jeden. 4/5: Dwa. 6: Trzy. Krytyk: Pięć). Wyzeruj presję. Dodaj ją, kiedy upływa czas (po akcjach operacyjnych) lub jeśli wynika to z kar za niepowodzenie misji.", "pressure_details": "Miara tego, jak bardzo jesteście otoczeni przez nieumarłych", @@ -687,10 +687,10 @@ "proud": "Dumny", "prowess": "Sprawność", "prowess_desc": "Resist consequences from physical strain or injury.", - "quiet": "Quiet", + "quiet": "Cichy", "rage": "Szał", "reckless": "Lekkomyślny", - "religious_supplies": "Religious Supplies", + "religious_supplies": "Dewocjonalia", "replaces_any_armor": "Replaces any Armor.", "replaces_any_shield": "Replaces any Shield.", "replaces_armor": "Replaces Armor", @@ -700,7 +700,7 @@ "resist_instructions": "Suffer 6 stress minus the highest die result. When you roll a critical on resistance, clear 1 stress.", "resolve": "Śmiałość", "resolve_desc": "Resist consequences from mental strain or willpower.", - "resourceful": "Resourceful", + "resourceful": "Zaradny", "rig": "Majsterkowanie", "rig_desc": "Rig together mechanical solutions; disable, repair, or create mechanisms; disable a trap, pick a lock; build fortifications; repair siege weapons.", "risky": "Ryzykowne", @@ -732,19 +732,19 @@ "show_alchemicals": "Pokaż alchemikalia", "show_extra_xp_condition": "Pokaż dodatkowy wyzwalacz pd", "show_item_description": "Pokaż opis przedmiotów", - "shrewd": "Shrewd", + "shrewd": "Sprytny", "siege_weapons": "Broń oblężnicza", "silver_stags": "Srebrne Jelenie", - "simple_assignments": "Simple Assignments", - "simple_assignments_1": "Recover. The spy heals and recuperates. Remove their wounded condition.", - "simple_assignments_2": " Interrogate. Ask the Commander for the intel questions list. Your spy is sent on a mission and can answer one question from any list (regardless of the Commander’s intel total) whenever missions are presented by the GM.", - "simple_assignments_3": "Blackmail. Spy bribes or threatens as needed. Add +1d to an acquire assets roll.", - "simple_assignments_4": "Help. Spy bribes or threatens as needed. Add +1d to a long-term project roll.", - "simple_assignments_top": "During campaign actions, you can assign spies to simple assignments. Spies on simple assignment cannot undertake long-term assignments.", + "simple_assignments": "Zadania Krótkie", + "simple_assignments_1": "Rekonwalescencja. Szpieg powraca do zdrowia. Usuń stan ranny.", + "simple_assignments_2": "Przesłuchiwanie. Spójrz na listę pytań wywiadowczych Legata. Twój szpieg zostaje delegowany do tego zadania i możesz zadać dowolne pytanie wywiadowcze (niezależnie od poziomu informacji wywiadowczych Legata), kiedy MG przedstawi wam dostępne misje.", + "simple_assignments_3": "Szantaż. Twój szpieg wręcza łapówki lub zastrasza, kogo trzeba. Dodaj +1k do rzutu na pozyskanie zasobu przez Kwatermistrza.", + "simple_assignments_4": "Pomoc. Twój szpieg korzysta ze swoich znajomości, aby wesprzeć projekty Legionu. Dodaj +1k do rzutu na projekt długofalowy Kwatermistrza.", + "simple_assignments_top": "Podczas rozstrzygania akcji operacyjnych możesz delegować szpiegów do krótkich zadań. Jeśli się na to zdecydujesz, nie mogą oni wziąć udziału w zadaniach długofalowych w tej samej fazie operacyjnej.", "skirmish": "Wojowanie", "skirmish_desc": "Skirmish with an opponent in close combat; assault a position; brawl and wrestle; fire pistols at short range.", - "smart": "Smart", - "smug": "Smug", + "smart": "Mądry", + "smug": "Próżny", "sniper_missions": "Zadanie bojowe i rekonesansowe", "soft": "Wrażliwy", "soldier_promotion_desc": "You are about to promote this Soldier to a Specialist. In order to become a Specialist of a certain kind, all starting action ratings must be greater than or equal to the action ratings of a starting Specialist of this type. You gain a rank in the corresponding Specialist ability, up to a maximum of 3.", @@ -757,68 +757,68 @@ "specialty": "Specjalność", "spies": "Szpiedzy", "spy_antoinette": "Antoinette", - "spy_antoinette_desc": "Denied nobility by birth, this Orite seamstress found a better calling in life. She’s broken countless hearts, poisoned nobles and warriors both, and has yet to fail a mission.", - "spy_antoinette_specialty": "Antoinette automatically upgrades to a master spy.", + "spy_antoinette_desc": "Oriańska krawcowa, której odmówiono szlachectwa z urodzenia i znalazła lepsze powołanie. Złamała niezliczoną liczbę serc, otruwała zarówno szlachciców, jak i wojowników, i jeszcze nigdy nie zawiodła.", + "spy_antoinette_specialty": "Kiedy ją wybierzesz, automatycznie staje się Mistrzynią.", "spy_bortis": "Bortis", - "spy_bortis_desc": "A grizzled Zemyati, Bortis is an asset on and off the field. Rumor is that if he lives, he’ll become the next Spymaster.", - "spy_bortis_specialty": "When Bortis rolls on expand network assignments, he generates +1 segment on his rolls.", - "spy_crimson_vexing_gale": "Karmazynowe Uciążliwe Wichry", - "spy_crimson_vexing_gale_desc": "Little is known about this Panyar, except that their eyes reflect silver beneath a hood. They come and go as they please. Many rumors surround their past.", - "spy_crimson_vexing_gale_specialty": "Does not wound on any mission.", + "spy_bortis_desc": "Szpakowaty Zemijczyk, który jest atutem w terenie i z dala od niego. Krąży plotka, że jeśli przeżyje, zostanie następnym Starszym. Wymagający, ale sprawiedliwy trener.", + "spy_bortis_specialty": "Kiedy Bortis rzuca na zadanie tkania sieci, zaznacz 1 dodatkowy segment zegara postępu.", + "spy_crimson_vexing_gale": "Karmazynowe Wichry", + "spy_crimson_vexing_gale_desc": "Niewiele o nich wiadomo poza tym, że ich oczy mają srebrny blask. Przybywają i odchodzą, kiedy chcą. Krąży wiele plotek na temat ich przeszłości, ale ich lojalność jest absolutna.", + "spy_crimson_vexing_gale_specialty": "Nie otrzymują ran w żadnym zadaniu.", "spy_igrid": "Igrid", - "spy_igrid_desc": "An Aldermark local, Igrid blends into all the settlements nearby. She travels the area freely, taking note of news and rumors.", - "spy_igrid_specialty": "Whenever Igrid interrogates you may ask 1 additional intel question.", + "spy_igrid_desc": "Igrid to Aldermarka, która wtapia się w ludność z pobliskich osad. Podróżuje i przysłuchuje się wieściom oraz plotkom. Jest utalentowaną alpinistką, dla której teren nie stanowi żadnej przeszkody.", + "spy_igrid_specialty": "Kiedy przesłuchuje, zadaj 1 dodatkowe pytanie wywiadowcze.", "spy_liya": "Liya", "spy_liya_desc": "Ta Bartanka nie nosi żadnej typowej dla jej nacji biżuterii, która oznacza pokrewieństwo. Preferuje długie, samotne zadania pod przykrywką. Jest fechmistrzynią i znaną ekspertką od uzbrojenia.", "spy_liya_specialty": "Liya otrzymuje +1k do zadań projektowych.", - "spy_network": "Siatka szpiegowska", - "spy_network_acquisition": "Acquisition", - "spy_network_acquisition_desc": "Gain another spy. Mark their trained box.", + "spy_network": "Sieć Szpiegów", + "spy_network_acquisition": "Akwizycja", + "spy_network_acquisition_desc": "Otrzymujesz kolejnego Wyszkolonego szpiega.", "spy_network_analysts": "Analitycy", "spy_network_analysts_desc": "Szpiedzy otrzymują +1k do zadań projektowych.", - "spy_network_entrapment": "Uwięzienie", - "spy_network_entrapment_desc": "Spies roll +1d on Lay Trap missions.", + "spy_network_entrapment": "Usidlenie", + "spy_network_entrapment_desc": "Szpiedzy otrzymują +1k do zadań zastawiania pułapek.", "spy_network_field_assignment": "Ocena terenowa", - "spy_network_field_assignment_desc": "You may ask 1 additional question when you interrogate.", + "spy_network_field_assignment_desc": "Kiedy przesłuchujesz, możesz zadać 1 dodatkowe pytanie wywiadowcze.", "spy_network_holy_orders": "Holy Orders", - "spy_network_holy_orders_desc": "augumented religious missions give +1 asset beyond the usual rewards.", - "spy_network_investments": "Zaangażowanie", - "spy_network_investments_desc": "Spies roll +1d on expand network assignments.", + "spy_network_holy_orders_desc": "Wsparte misje religijne zapewniają +1 zasób.", + "spy_network_investments": "Inwestycje", + "spy_network_investments_desc": "Szpiedzy otrzymują +1k do zadań tkania sieci.", "spy_network_mercenaries": "Najemnicy", - "spy_network_mercenaries_desc": "augumented assault missions give +1 morale beyond the usual rewards.", + "spy_network_mercenaries_desc": "Wsparte misje bojowe zapewniają +1 do morale.", "spy_network_merchants": "Kupcy", - "spy_network_merchants_desc": "augumented supply missions give +1 supply beyond the usual rewards.", - "spy_network_rangers": "Rangers", - "spy_network_rangers_desc": "augumented recon missions give +1 intel beyond the usual rewards.", - "spy_network_sources": "Źródła", - "spy_network_sources_desc": "You have loyal contacts & informants everywhere. Spies roll +1d on augument mission assignments.", - "spy_network_spy_network": "Siatka szpiegowska", - "spy_network_spy_network_desc": "You are able to train, support, and utilize spies. You start with 2 spies. One trained and one master spy.", - "spy_network_training": "Training", - "spy_network_training_desc": "One of your trained spies becomes a master spy. This may be taken twice.", + "spy_network_merchants_desc": "Wsparte misje aprowizacyjne zapewniają +1 zaopatrzenia.", + "spy_network_rangers": "Tropiciele", + "spy_network_rangers_desc": "Wsparte misje rozpoznawcze zapewniają +1 do informacji wywiadowczych.", + "spy_network_sources": "Źródła Informacji", + "spy_network_sources_desc": "Wszędzie masz lojalne kontakty i informatorów. Szpiedzy otrzymują +1k do zadań wsparcia misji.", + "spy_network_spy_network": "Sieć szpiegów", + "spy_network_spy_network_desc": "Możesz trenować, wspierać i delegować szpiegów. Zaczynasz z dwoma szpiegami: Wyszkolonym i Mistrzem.", + "spy_network_training": "Trening", + "spy_network_training_desc": "Jeden z Wyszkolonych szpiegów staje się Mistrzem.", "spy_onyetin": "Onyetin", - "spy_onyetin_desc": "This friendly bear of a man is also one of the deadliest assassins in the Eastern Kingdoms. He knows exactly how to spot or uncover hidden targets and caches.", - "spy_onyetin_specialty": "Onyetin rolls +1d on augument mission assignments.", + "spy_onyetin_desc": "Ten przyjacielski wielkolud jest także jednym z najbardziej skutecznych zabójców w całych Wschodnich Królestwach. Doskonale potrafi odnaleźć lub wykryć ukryte cele lub skrytki.", + "spy_onyetin_specialty": "Onyetin otrzymuje +1k do zadań wsparcia misji.", "squads": "Squads", "star_vipers": "Gwiezdne Żmije", "stoic": "Opanowany", "stress": "Stres", - "stylish": "Stylish", + "stylish": "Stylowy", "supply": "Zaopatrzenie", "supply_carts": "Wozy zaopatrzeniowe", - "supply_carts_desc": "Spend 1 use of Food Stores when time passes or lose 2 morale. Carry up to 6 food per Food Store with Supply Carts.", - "supply_desc": "Supply: Gain from mission rewards. Lose from mission penalties. If you lose supply and have none, lose 1 morale instead. Spend supply to boost campaign actions and to take additional campaign actions. You can keep a max of 3 supply +1 per Supply Cart (see Materiel below) when advancing.", - "supply_details": "A measure of the Legion’s spare gear, liquid funds, and trade goods.", + "supply_carts_desc": "Zużyj 1 żywności, kiedy upływa czas lub straćcie 2 morale. Zabierzcie ze sobą do 6 żywności, jeśli macie wozy.", + "supply_desc": "Zasoby. Zyskiwane jako nagrody za misje. Tracone jako kary. Jeśli musisz je stracić, lecz nie posiadasz, strać 1 morale. Zużyj, aby ulepszyć akcje operacyjne lub wykonać dodatkowe. Podczas przemarszu możesz zachować maksymalnie 3 zaopatrzenia +1 za każdy posiadany wóz zaopatrzeniowy.", + "supply_details": "Zapasowy ekwipunek, pieniądze i rzeczy na handel.", "sway": "Przekonywanie", "sway_desc": "Sway someone with guile, charm, logic, or deception; change attitudes or behavior using manipulation or seduction; disguise yourself.", - "tattooed": "Tattooed", + "tattooed": "Wytatuowany", "time": "Czas", "time_desc": "Zaznacz 1 segment, kiedy upływa czas, dokonujesz przemarszu i rzucasz na presję lub misja ma taką karę. Odznacz zaś, gdy jest taka nagroda za misję. Jeśli nie wykonacie misji w Niebiańskim Sztylecie przed zaznaczeniem ostatniego segmentu, przegrywacie.", "time_details": "Ile macie czasu, aby dotrzeć do Sztyletu i jak bardzo nieumarli rosną w siłę", "time_fall_deepens": "Późna Jesień
Panja Płonie", "time_summer_ends": "Koniec Wiosny
Upada Północ", "tired": "Zmęczony", - "trained": "Trained", + "trained": "Wyszkolony", "trait_artisan": "Rzemieślnik", "trait_artisan_desc": "Majsterkowanie maks. 4.", "trait_bold": "Odważny", @@ -871,8 +871,8 @@ "weave_desc": "When you use weave, you invoke arcane powers to change the world around you. Doing so is not without cost, and should always be considered extremely risky.", "well-kempt": "Zadbany", "whichever_you_didnt_take_at_light_load": "Whichever you didn't take at Light load.", - "wise": "Wise", - "wounded": "Wounded", + "wise": "Mądry", + "wounded": "Ranny", "wounds": "Rany", "wreck": "Demolowanie", "wreck_desc": "Wreck a place, item, or obstacle with savage force or careful sabotage; distract and sow chaos; breach defenses with force; use, throw, or place explosives or alchemicals; use siege weapons.", @@ -890,7 +890,7 @@ "xp_survived": "Jeśli przeżyłeś misję.", "xp_threat": "Za każdy poziom zagrożenia najpotężniejszego przeciwnika.", "xp_top": "Pod koniec każdej misji zaznacz 1 pd (dla księgi specjalisty lub cechy)...", - "young": "Young", + "young": "Młody", "zemyati": "Zemja", "zemyati_traits": "Cechy Zemijczyków", "zerodice": "Zero kości — wybierz najniższy wynik" From 838354096445508133cac869d66fdaf7e2973877 Mon Sep 17 00:00:00 2001 From: wing-it Date: Thu, 3 Nov 2022 08:29:36 -0400 Subject: [PATCH 108/109] New translations translation.json (Polish) --- StarWars5E/translations/pl.json | 190 ++++++++++++++++---------------- 1 file changed, 95 insertions(+), 95 deletions(-) diff --git a/StarWars5E/translations/pl.json b/StarWars5E/translations/pl.json index ec658623e0..ed0be8b2f5 100644 --- a/StarWars5E/translations/pl.json +++ b/StarWars5E/translations/pl.json @@ -3,53 +3,53 @@ "npc-options-u": "NPC OPTIONS", "name-u": "NAME", "npc-type-u": "NPC TYPE", - "npc-type-place": "Medium fiend, any evil alignment", - "armor-class-u": "ARMOR CLASS", - "class-u": "CLASS", - "type-u": "TYPE", - "abilities-u": "ABILITIES", - "npc-armor-place": "scale mail", - "hit-points-u": "HIT POINTS", - "formula-u": "FORMULA", - "speed-u": "SPEED", - "npc-speed-place": "30 ft., fly 60ft.", - "attributes-u": "ATTRIBUTES", - "str-u": "STR", - "dex-u": "DEX", - "con-u": "CON", + "npc-type-place": "Średni Czart, dowolny zły charakter", + "armor-class-u": "KLASA PANCERZA", + "class-u": "KLASA", + "type-u": "TYP", + "abilities-u": "UMIEJĘTNOŚCI", + "npc-armor-place": "zbroja łuskowa", + "hit-points-u": "PUNKTY WYTRZYMAŁOŚCI", + "formula-u": "FORMUŁA", + "speed-u": "SZYBKOŚĆ", + "npc-speed-place": "9m, lot 18m.", + "attributes-u": "CECHY", + "str-u": "SIŁ", + "dex-u": "ZRC", + "con-u": "KON", "int-u": "INT", - "wis-u": "WIS", + "wis-u": "MDR", "cha-u": "CHA", - "saves-u": "SAVES", - "skills-u": "SKILLS", - "acrobatics-u": "ACROBATICS", - "animal_handling-u": "ANIMAL HANDLING", - "technology-u": "TECHNOLOGY", - "athletics-u": "ATHLETICS", - "deception-u": "DECEPTION", - "lore-u": "LORE", - "insight-u": "INSIGHT", - "intimidation-u": "INTIMIDATION", - "investigation-u": "INVESTIGATION", - "medicine-u": "MEDICINE", - "nature-u": "NATURE", - "perception-u": "PERCEPTION", - "performance-u": "PERFORMANCE", - "persuasion-u": "PERSUASION", - "piloting-u": "PILOTING", - "sleight_of_hand-u": "SLEIGHT OF HAND", - "stealth-u": "STEALTH", - "survival-u": "SURVIVAL", - "damage-vuln-u": "DAMAGE VULNERABILITIES", - "npc-dmg-vuln-place": "fire", - "damage-res-u": "DAMAGE RESISTANCES", - "npc-dmg-res-place": "cold", - "damage-imm-u": "DAMAGE IMMUNITIES", + "saves-u": "RZUTY OBRONNE", + "skills-u": "UMIEJĘTNOŚCI", + "acrobatics-u": "AKROBATYKA", + "animal_handling-u": "OPIEKA NAD ZWIERZĘTAMI", + "technology-u": "TECHNOLOGIA", + "athletics-u": "ATLETYKA", + "deception-u": "OSZUSTWO", + "lore-u": "WIEDZA", + "insight-u": "INTUICJA", + "intimidation-u": "ZASTRASZANIE", + "investigation-u": "ŚLEDZTWO", + "medicine-u": "MEDYCYNA", + "nature-u": "PRZYRODA", + "perception-u": "PERCEPCJA", + "performance-u": "WYSTĘPY", + "persuasion-u": "PERSWAZJA", + "piloting-u": "PILOTOWANIE", + "sleight_of_hand-u": "ZWINNE DŁONIE", + "stealth-u": "SKRADANIE SIĘ", + "survival-u": "SZTUKA PRZETRWANIA", + "damage-vuln-u": "WRAŻLIWOŚĆ NA OBRAŻENIA", + "npc-dmg-vuln-place": "od ognia", + "damage-res-u": "NIEWRAŻLIWOŚĆ NA OBRAŻENIA", + "npc-dmg-res-place": "od zimna", + "damage-imm-u": "NIEPODATNOŚĆ NA OBRAŻENIA", "npc-dmg-imm-place": "lightning, thunder", - "cond-imm-u": "CONDITION IMMUNITIES", - "npc-cond-imm-place": "charmed", - "senses-u": "SENSES", - "npc-senses-place": "darkvision 120ft., passive Perception 16", + "cond-imm-u": "NIEPODATNOŚĆ NA STANY", + "npc-cond-imm-place": "zauroczenie", + "senses-u": "ZMYSŁY", + "npc-senses-place": "Widzenie w ciemności 36m, pasywna Percepcja 16", "langs-u": "LANGUAGES", "lang-u": "LANGUAGE", "npc-langs-place": "Abyssal, Common, Infernal", @@ -96,58 +96,58 @@ "weapon-proficiencies": "Weapon Proficiencies", "armor-proficiencies": "Armor Proficiencies:", "saving-throw": "Saving Throws", - "str": "Str", - "dex": "Dex", - "con": "Con", + "str": "Sił", + "dex": "Zrc", + "con": "Kon", "int": "Int", - "wis": "Wis", + "wis": "Mdr", "cha": "Cha", - "skills": "Skills", - "acrobatics": "Acrobatics", - "animal_handling": "Animal Handling", - "technology": "Technology", - "athletics": "Athletics", - "deception": "Deception", - "lore": "Lore", - "insight": "Insight", - "intimidation": "Intimidation", - "investigation": "Investigation", - "medicine": "Medicine", + "skills": "Umiejętności", + "acrobatics": "Akrobatyka", + "animal_handling": "Opieka nad zwierzętami", + "technology": "Technologia", + "athletics": "Atletyka", + "deception": "Oszustwo", + "lore": "Wiedza", + "insight": "Intuicja", + "intimidation": "Zastraszanie", + "investigation": "Śledztwo", + "medicine": "Medycyna", "nature": "Natura", - "perception": "Perception", - "performance": "Performance", - "persuasion": "Persuasion", - "piloting": "Piloting", - "sleight_of_hand": "Sleight of Hand", - "stealth": "Stealth", - "survival": "Survival", - "dmg-vuln": "Damage Vulnerabilities", - "dmg-res": "Damage Resistances", - "dmg-imm": "Damage Immunities", - "cond-imm": "Condition Immunities", - "senses": "Senses", - "langs": "Languages", - "challenge": "Challenge", - "npc-trait-name-place": "False Appearance.", - "npc-trait-desc-place": "If the dragon fails...", + "perception": "Percepcja", + "performance": "Występy", + "persuasion": "Perswazja", + "piloting": "Pilotowanie", + "sleight_of_hand": "Zwinne dłonie", + "stealth": "Skradanie się", + "survival": "Sztuka przetrwania", + "dmg-vuln": "Podatność na obrażenia", + "dmg-res": "Odporność na obrażenia", + "dmg-imm": "Niepodatność na obrażenia", + "cond-imm": "Niepodatność na stany", + "senses": "Zmysły", + "langs": "Języki", + "challenge": "Stopień Wyzwania", + "npc-trait-name-place": "Wstrzymanie oddechu.", + "npc-trait-desc-place": "Krokodyl może wstrzymać...", "actions": "Akcje", - "adv": "Advantage", - "norm": "Normal", - "disadv": "Disadvantage", - "name:-u": "NAME:", - "attack-u": "ATTACK", - "type:-u": "TYPE:", - "melee": "Melee", - "ranged": "Ranged", - "range-reach:-u": "RANGE/REACH:", - "range-reach-place": "5 ft.", - "to-hit:-u": "TO HIT:", - "target:-u": "TARGET:", - "target:": "Target:", - "to-hit-place": "One target", - "on-hit:-u": "ON HIT:", - "on-hit-place": "slashing", - "on-hit2:-u": "ON HIT 2:", + "adv": "Ułatwienie", + "norm": "Normalnie", + "disadv": "Utrudnienie", + "name:-u": "IMIĘ:", + "attack-u": "ATAK", + "type:-u": "TYP:", + "melee": "Wręcz", + "ranged": "Dystansowy", + "range-reach:-u": "Zasięg:", + "range-reach-place": "1,5m", + "to-hit:-u": "DO TRAFIENIA:", + "target:-u": "CEL:", + "target:": "Cel:", + "to-hit-place": "Jeden cel", + "on-hit:-u": "PRZY TRAFIENIU:", + "on-hit-place": "cięte", + "on-hit2:-u": "PRZY TRAFIENIU 2:", "on-hit-2-place": "fire", "hit:": "Hit: ", "reactions": "Reactions", @@ -199,9 +199,9 @@ "higher-lvl-cast": "Higher Level Cast", "leg-actions": "Legendary Actions", "leg-actions-desc": "The can take legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.", - "atk-range-place": "5 ft.", - "atk-target-place": "One target", - "atk-dmg-type-place": "slashing", + "atk-range-place": "1,5m", + "atk-target-place": "Jeden cel", + "atk-dmg-type-place": "cięte", "atk-dmg-type2-place": "fire", "adv-u": "ADVANTAGE", "norm-u": "NORMAL", From 18787369a04ab33ca1dddf3948faaae347484dd3 Mon Sep 17 00:00:00 2001 From: wing-it Date: Thu, 3 Nov 2022 11:53:51 -0400 Subject: [PATCH 109/109] New translations translation.json (Polish) --- Band of Blades Official/translations/pl.json | 268 +++++++++---------- 1 file changed, 134 insertions(+), 134 deletions(-) diff --git a/Band of Blades Official/translations/pl.json b/Band of Blades Official/translations/pl.json index 50ca1c2d0a..6942d1b96d 100644 --- a/Band of Blades Official/translations/pl.json +++ b/Band of Blades Official/translations/pl.json @@ -6,12 +6,12 @@ "action_roll_1_3": "Porażka — Nie realizujesz swoich celów i doświadczasz komplikacji.", "action_roll_4_5": "Częściowy sukces - Udaje Ci się, ale ponosisz konsekwencje.", "action_roll_6": "Sukces — Dokonałeś tego!", - "action_roll_crit": "Critical — You do it with increased effect!", + "action_roll_crit": "Krytyk – Zwiększony efekt!", "actions": "Akcje", "additional_info": "Dodatkowe informacje", "advancement": "Rozwinięcie", "aim": "Celowanie", - "aim_desc": "While on a mission, you may spend aim uses to increase the effect level of a shot. This means you can sometimes take out large, dangerous enemies with a single bullet.", + "aim_desc": "Kiedy celujesz, korzystasz z nerwów ze stali i doskonałego wyczucia czasu, aby twój strzał był możliwie najskuteczniejszy. Za każde 1 użytego celowania zwiększ poziom efektu strzału o jeden.", "alchemical_chembalm": "Gasijad", "alchemical_chembalm_desc": "Neutralizuje większość trucizn i toksyn.", "alchemical_deep": "Wdech", @@ -22,10 +22,10 @@ "alchemical_rage_venom_desc": "Zyskujesz na czas trwania sceny siłę fizyczną. Wykonaj rzut na odpieranie przy użyciu Śmiałości, aby nie atakować na oślep bez rozróżnienia na przyjaciół i wrogów. Uzależniający.", "alchemist": "Alchemik", "alchemists": "Alchemik", - "aloof": "Aloof", + "aloof": "Powściągliwy", "anathema": "Anatema", "anchor": "Mocowanie", - "anchor_desc": "While on a mission, you may spend anchor uses to fight as a small group. This means you can face groups of lesser undead without loss of effect.", + "anchor_desc": "Kiedy mocujesz się, korzystasz ze swojej tężyzny fizycznej i wyszkolenia, aby dotrzymać pola silniejszym lub liczniejszym przeciwnikom. Użycie mocowania pozwala bohaterowi walczyć tak, jak gdyby był małą grupą.", "annals_choose_1_effect": "Wybierz dla legionu 1 efekt:", "annals_details": "Kiedy polegnie legionista, zapisz jego imię. Kiedy zginie czterech, po następnym upływie czasu, przed akcjami operacyjnymi, poświęć chwilę na opowieść i wybierz jej efekt dla Legionu.", "annals_of_the_legions": "Kroniki Legionu", @@ -87,17 +87,17 @@ "boxes": "Pola", "broken": "Splugawiony", "broken_abilities": "Zdolności splugawionego", - "broken_advancement": "Rozwinięcia splugawionego", + "broken_advancement": "Rozwój splugawionego", "broken_blighter": "Spaczająca", - "broken_blighter_info": "Also called The Foul, and Corrupter of Flesh.", + "broken_blighter_info": "Zwana również Nieczystą i Spaczającą Ciała", "broken_breaker": "Plugawiąca", - "broken_breaker_info": "Also called Stormbreaker, and the Bringer of Thunder.", + "broken_breaker_info": "Zwana również Plugawiącą Burzą.", "broken_name": "Imię splugawionego", "broken_render": "Rozłupywacz", - "broken_render_info": "Also called Bonerender, and the Hollow Knight.", - "broken_xp_clock": "A time clock is filled (see Commander sheet).", - "broken_xp_first": "Najpierw wybierz swojego Splugawionego", - "broken_xp_top": "Your Broken gains an additional Broken ability when...", + "broken_render_info": "Zwany również Rycerzem Pozbawionym Duszy", + "broken_xp_clock": "Zostanie zapełniony zegar czasu (patrz księga Legata).", + "broken_xp_first": "Rozpoczynacie grę.", + "broken_xp_top": "Plugawiąca otrzymuje nową zdolność, gdy...", "calculating": "Wyrachowany", "callous": "Bezwzględny", "camp_event_high_1": "Legioniści zbierają się na apel poległych.", @@ -138,23 +138,23 @@ "cancel": "Anuluj", "cautious": "Ostrożny", "channels": "Pozyskiwanie", - "channels_desc": "You may spend channels uses to acquire an asset for your squad in a flashback. Roll sway to determine quality. You can spend additional uses to improve the quality as per supply rules. Such assets are temporary or \"on loan\" and will go away when the mission ends.", + "channels_desc": "Możesz użyć pozyskiwania, aby bohater – w trakcie retrospekcji – załatwił dla oddziału zasób. O jego jakości decyduje rzut na przekonywanie, ale możesz skorzystać z kolejnych użyć, aby ją poprawić.", "character": "Postać", "chat_image": "Grafika wyników rzutów w czacie", "choose_sheet_type": "Wybierz typ karty.", "chosen": "Namaszczony", - "chosen_abilities": "Zdolności Namaszczonego", - "chosen_advancement": "Rozwinięcia Namaszczonego", + "chosen_abilities": "Zdolności Namaszczonej", + "chosen_advancement": "Rozwój Namaszczonej", "chosen_horned_one": "Rogata", - "chosen_horned_one_name": "Chosen of the Horned One", + "chosen_horned_one_name": "Rogata", "chosen_n_broken": "Namaszczony i Splugawiony", "chosen_name": "Imię Namaszczonego", "chosen_shreya": "Shreya", "chosen_shreya_name": "Shreya, Namaszczona Asriki", - "chosen_xp_complete": "You complete a campaign.", - "chosen_xp_first": "Najpierw wybierz swojego Namaszczonego", - "chosen_xp_four": "You complete four missions of your Chosen’s favor type.", - "chosen_xp_top": "Your Chosen gains a Chosen ability when...", + "chosen_xp_complete": "Ukończycie kampanię.", + "chosen_xp_first": "Rozpoczynacie grę.", + "chosen_xp_four": "Ukończycie cztery misje o wybranym dla niej aspekcie.", + "chosen_xp_top": "Namaszczona otrzymuje nową zdolność, gdy:", "chosen_zora": "Zora", "chosen_zora_name": "Zora, Namaszczona Boga Żywego", "clever": "Sprytny", @@ -165,7 +165,7 @@ "comely": "Urodziwy", "complete": "Ukończone", "consort": "Bratanie", - "consort_desc": "Consort with friends, contacts, or connections from your heritage and background to gain access to resources, information, people, or places. Make a good impression.", + "consort_desc": "Kiedy bratasz się, spotkasz się ze znajomymi i kontaktami.", "controlled": "Kontrolowane", "corruption": "Zepsucie", "crisp": "Schludny", @@ -181,106 +181,106 @@ "devious": "Sprytny", "dice": "Kość", "discipline": "Dyscyplinowanie", - "discipline_desc": "Discipline a fellow soldier; command obedience using force of personality; intimidate or threaten.", - "divine": "Divine", + "discipline_desc": "Kiedy dyscyplinujesz, narzucasz natychmiastowe posłuszeństwo siłą swojej osobowości.", + "divine": "Boska", "divine_ability_abominable_science": "Plugawa Nauka", - "divine_ability_abominable_science_desc": "Blighter’s chirurgeons learn to stitch writhing undead together functionally. Horrors can appear in any mission.", - "divine_ability_anointed_horned": "Wywyższenie", - "divine_ability_anointed_horned_desc": "Holy, Mystic, and Wild missions all grant mission favor. Start with 1 mission favor filled in.", - "divine_ability_anointed_shreya": "Wywyższenie", - "divine_ability_anointed_shreya_desc": "Holy, Mystic, and Mercy missions all grant mission favor. Start with 1 mission favor filled in.", - "divine_ability_anointed_zora": "Wywyższenie", - "divine_ability_anointed_zora_desc": "Holy, Mystic, and Glory missions all grant favor. Start with 1 mission favor already marked.", + "divine_ability_abominable_science_desc": "Chirurdzy Spaczającej uczą się zszywania ze sobą nieumarłych ciał. Okropieństwa mogą pojawić się podczas każdej misji.", + "divine_ability_anointed_horned": "Namaszczenie", + "divine_ability_anointed_horned_desc": "Misje religijne, mistyczne i pierwotne dają 1 segment zegara łaski. Rozpoczynacie grę z 1 segmentem zegara łaski.", + "divine_ability_anointed_shreya": "Namaszczenie", + "divine_ability_anointed_shreya_desc": "Misje religijne, mistyczne i miłosierne dają 1 segment zegara łaski. Rozpoczynacie grę z 1 segmentem zegara łaski.", + "divine_ability_anointed_zora": "Namaszczenie", + "divine_ability_anointed_zora_desc": "Misje religijne, mistyczne i chwalebne dają 1 segment zegara łaski. Rozpoczynacie grę z 1 segmentem zegara łaski.", "divine_ability_asrika’s_blessing": "Błogosławieństwo Asriki ", - "divine_ability_asrika’s_blessing_desc": "Legionnaires always take 1 less corruption.", + "divine_ability_asrika’s_blessing_desc": "Legioniści otrzymują 1 zepsucia mniej.", "divine_ability_asrika’s_mercy": "Łaska Asriki", - "divine_ability_asrika’s_mercy_desc": "When the Legion recuperates, place 1 additional healing tick on all Legionnaires.", + "divine_ability_asrika’s_mercy_desc": "Gdy Legion odzyskuje siły, legioniści zaznaczają jedno dodatkowe pole w dowolnym rzędzie krzywd.", "divine_ability_asrika’s_tears": "Łzy Asriki", - "divine_ability_asrika’s_tears_desc": "When you mourn, you feel a profound sense of peace. Liberty campaign actions provide +1 morale and additional -1 stress.", + "divine_ability_asrika’s_tears_desc": "Zluzowanie zapewnia dodatkowe +1 do morale Legionu i pozwala usunąć +1 stresu.", "divine_ability_attrition_strategies": "Strategia wyniszczenia", - "divine_ability_attrition_strategies_desc": "Blighter attacks & poisons supply lines. Supply mission engagement rolls take -1d.", + "divine_ability_attrition_strategies_desc": "Spaczająca atakuje i zatruwa linie zaopatrzenia. Rzuty na wejście dla misji aprowizacyjnych otrzymują karę -1k.", "divine_ability_battle-saint": "Święta od bitwy", - "divine_ability_battle-saint_desc": "Shreya is threat 5 and she has potency against all opponents.", + "divine_ability_battle-saint_desc": "Shreya stanowi zagrożenie poziomu 5 i zyskuje siłę przeciwko wszystkim przeciwnikom.\n", "divine_ability_blood_of_fire": "Ognista Krew ", - "divine_ability_blood_of_fire_desc": "When you spend Religious Supply on a mission, all Legionnaires equip Fire Oil (1 load).", + "divine_ability_blood_of_fire_desc": "Gdy zużyjesz dla misji 1 dewocjonalia, wszyscy legioniści mogą zabrać ze sobą ognisty olej (1).", "divine_ability_blood_of_the_chosen": "Krew Namaszczonej", - "divine_ability_blood_of_the_chosen_desc": "When you spend a Religious Supply, you also get a sanctified melee weapon on that mission. It is potent against undead. Start with 1 free Religious Supply.", + "divine_ability_blood_of_the_chosen_desc": "Gdy zużyjesz dla misji 1 dewocjonalia, broń ręczna legionistów zostaje poświęcona. Zyskuje siłę przeciwko nieumarłym. Rozpoczynacie grę z 1 dodatkowymi dewocjonaliami.", "divine_ability_book_of_hours": "Brewiarz", - "divine_ability_book_of_hours_desc": "All Specialists start with 2 extra ranks of actions.", + "divine_ability_book_of_hours_desc": "Specjaliści rozpoczynają grę z 2 dodatkowymi kropkami akcji.", "divine_ability_cruel_gluttony": "Okrutna żarłoczność", - "divine_ability_cruel_gluttony_desc": "Blighter crafts fluids that brew acid inside undead. Gut-Sacks can appear in any mission.", + "divine_ability_cruel_gluttony_desc": "Spaczająca tworzy ciecz ważącą kwas we wnętrznościach nieumarłych. Kwasowory mogą pojawić się podczas każdej misji.", "divine_ability_dark_visions": "Mroczne wizje", - "divine_ability_dark_visions_desc": "Breaker hexes the Legion with horrible screaming nightmares. Liberties restores 1 less stress.", + "divine_ability_dark_visions_desc": "Plugawiąca rzuca na Legion klątwę przerażających snów. Zluzowanie usuwa 1 stresu mniej.", "divine_ability_defilement": "Zbeszczeszczenie", - "divine_ability_defilement_desc": "Breaker’s defilement of religious sites has diminished the holy influences in this region. Religious mission engagement rolls take -1d.", - "divine_ability_forced_march": "Forced March", - "divine_ability_forced_march_desc": "Render’s troops fueled by rage push forward. Add 3 ticks to the time clocks (Commander).", + "divine_ability_defilement_desc": "Plugawiąca bezcześci miejsca kultu religijnego, co zmniejsza święte wpływy. Rzuty na wejście dla misji religijnych otrzymują karę -1k.", + "divine_ability_forced_march": "Forsowny Marsz", + "divine_ability_forced_march_desc": "Napędzane gniewem oddziały Rozłupywacza prą naprzód. Legat zaznacza 3 segmenty na zegarze czasu.", "divine_ability_forest’s_wings": "Leśne szepty", - "divine_ability_forest’s_wings_desc": "When you spend Religious Supply on a mission, squads bring up to 3 animals that can whisper messages to each other and to camp.", + "divine_ability_forest’s_wings_desc": "Gdy zużyjesz dla misji 1 dewocjonalia, drużyna zabiera ze sobą do 3 zwierząt, które mogą szeptać pomiędzy sobą wiadomości i przekazywać je do obozu.", "divine_ability_fury": "Furia", "divine_ability_fury_desc": "Rozłupywacz uczy się, w jaki sposób przekazywać swoją nienawiść oddziałom frontowym. Kiedy polegnie Elitarny, Chudzielce poruszają się szybko i wykazują się sprytem.", "divine_ability_great_hunter": "Wielka Łowczyni", - "divine_ability_great_hunter_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 insight xp.", + "divine_ability_great_hunter_desc": "Kwatermistrz otrzymuje akcję szkolenie. Specjaliści mogą zaznaczyć trzy segmenty na zegarze pd Wnikliwości.", "divine_ability_heart_of_heroes": "Waleczne serca", - "divine_ability_heart_of_heroes_desc": "All Legionnaires add the xp trigger: If you engaged a higher threat opponent by yourself.", + "divine_ability_heart_of_heroes_desc": "Wszyscy legioniści otrzymują dodatkowy wyzwalacz pd: Starłeś się zupełnie sam z wrogiem o wyższym poziomie zagrożenia.", "divine_ability_heartless": "Bezduszni", - "divine_ability_heartless_desc": "Render grants those that carve out their own hearts strength. Heartless can appear in any mission.", + "divine_ability_heartless_desc": "Rozłupywacz udziela siły tym, którzy wytną sobie swoje własne serca. Bezduszni mogą pojawić się podczas każdej misji.", "divine_ability_hide_of_the_white_hind": "Skóra białego jelenia", - "divine_ability_hide_of_the_white_hind_desc": "All Specialists can speak to and understand wild beasts.", + "divine_ability_hide_of_the_white_hind_desc": "Wszyscy Specjaliści mogą rozmawiać z dzikimi zwierzętami.", "divine_ability_horned_god’s_bounty": "Szczodrość Rogatej", - "divine_ability_horned_god’s_bounty_desc": "When time passes, ask if the Legion will advance. If it does, do not spend Food.", + "divine_ability_horned_god’s_bounty_desc": "Gdy upływa czas, Legion może dokonać przemarszu. Jeśli tak, nie zużywacie żywności.", "divine_ability_horned_god’s_eyes": "Oczy Rogatej", - "divine_ability_horned_god’s_eyes_desc": "If there is a Panyar Specialist on a recon mission, add +1d to the engagement roll.", + "divine_ability_horned_god’s_eyes_desc": "Jeśli na misji rozpoznawczej jest panjarski Specjalista, dodaj +1k do rzutu na wejście.", "divine_ability_horned_god’s_thews": "Krzepa Rogatej", - "divine_ability_horned_god’s_thews_desc": "Legionnaires can spend special armor to resist physical consequences, or to push themselves on any prowess action.", + "divine_ability_horned_god’s_thews_desc": "Legioniści mogą zaznaczyć pole pancerza specjalnego, aby odeprzeć konsekwencje fizyczne lub forsować się w akcji Sprawności.", "divine_ability_living_god’s_fury": "Furia Boga Żywego", - "divine_ability_living_god’s_fury_desc": "The Quartermaster may spend Religious Supply before an assault mission to add +1d on the engagement roll. Legionnaires equip both Reliquaries and Black Shot.", + "divine_ability_living_god’s_fury_desc": "Kwatermistrz może zużyć dla misji bojowej 1 dewocjonalia, aby dodać +1k do rzutu na wejście. Wszyscy legioniści otrzymują Relikwiarz i Czarne Kule.", "divine_ability_living_god’s_kiss": "Pocałunek Boga Żywego", - "divine_ability_living_god’s_kiss_desc": "During a rest and recuperation campaign action, each Legionnaire removes 2 corruption in addition to healing.", + "divine_ability_living_god’s_kiss_desc": "Podczas odpoczynku i rekonwalescencji każdy Legionista usuwa 2 zepsucia.", "divine_ability_living_god’s_vigor": "Hart Boga Żywego", - "divine_ability_living_god’s_vigor_desc": "Specialists can take an extra level 2 harm (3 total).", + "divine_ability_living_god’s_vigor_desc": "Specjaliści mogą odnieść dodatkową krzywdę poziomu 2 (3 max.).", "divine_ability_massacre": "Masakra", - "divine_ability_massacre_desc": "Render’s savage tactics and defiling use of the dead instills fear in all soldiers. Assault mission engagement rolls take -1d.", + "divine_ability_massacre_desc": "Barbarzyństwo i bluźnierstwa Rozłupywacza wzbudzają strach u legionistów. Rzuty na wejście dla zadań bojowych otrzymują karę -1k.", "divine_ability_modern_warfare": "Przewaga technologiczna", - "divine_ability_modern_warfare_desc": "Blighter’s troops carry appropriate fine arms and armor.", + "divine_ability_modern_warfare_desc": "Oddziały Spaczającej korzystają z wyśmienitego uzbrojenia i pancerzy.", "divine_ability_nature’s_fury": "Furia natury", - "divine_ability_nature’s_fury_desc": "Breaker & Witches can hex nature, covering troops with fog and storms, and animating trees in combat.", + "divine_ability_nature’s_fury_desc": "Plugawiąca i Wiedźmy Cienia mogą rzucać klątwy natury – wywołują mgłę, burzę oraz ożywiają drzewa, które atakują żywych.", "divine_ability_pillar_of_skulls": "Filary z czaszek", - "divine_ability_pillar_of_skulls_desc": "Breaker makes a pillar of wailing bodies to summon and corrupt sacred beasts. Devourers can appear in any mission.", + "divine_ability_pillar_of_skulls_desc": "Plugawiąca buduje kolumny z zawodzących ciał, aby przyzwać i splugawić święte bestie. Pożeracze mogą pojawić się podczas każdej misji.", "divine_ability_sacred_seals": "Święte Pieczęcie", - "divine_ability_sacred_seals_desc": "All Legionnaires gain special armor versus magical effects.", + "divine_ability_sacred_seals_desc": "Wszyscy legioniści zyskują pancerz specjalny przeciwko efektom magicznym", "divine_ability_scars_of_war": "Skażona ziemia", - "divine_ability_scars_of_war_desc": "Blighter’s troops can corrupt the land. Poison mists erupt and plague the countryside. While not always present, they may rise up suddenly as consequences of a roll.", + "divine_ability_scars_of_war_desc": "Oddziały Spaczającej potrafią skazić teren. Okolicę zaczyna spowijać trująca mgła. Choć nie zawsze jest obecna, może nagle podnieść się z ziemi jako konsekwencja rzutu.", "divine_ability_shapeshifter": "Zmiennokształtna", - "divine_ability_shapeshifter_desc": "Gain 1 intel after completing 2 primary missions.", - "divine_ability_shredders": "Shredders", - "divine_ability_shredders_desc": "Remnants of Thorns, these balls of blades and Render’s blood explode when near troops. Often buried in the ground or thrown into squads.", - "divine_ability_spearforge": "Spearforge", - "divine_ability_spearforge_desc": "Render smiths massive, bladed, corrupting, black-iron spears that Heartless carry and Knights fire from ballistae.", - "divine_ability_star_of_the_dawn": "Star of the Dawn", - "divine_ability_star_of_the_dawn_desc": "When you advance, roll pressure as if 1 lower.", - "divine_ability_storm_riding": "Storm Riding", - "divine_ability_storm_riding_desc": "Shadow Witches learn to use the lightning forces inside Burned to jump from body to body, allowing them to escape death.", + "divine_ability_shapeshifter_desc": "Otrzymujecie 1 poziom inf. wywiadowczych po ukończeniu 2 misji priorytetowych.", + "divine_ability_shredders": "Rozrywacze", + "divine_ability_shredders_desc": "Pozostałości po Cierniach, kule najeżone ostrzami i nasączone krwią Rozłupywacza. Eksplodują w pobliżu żołnierzy. Często zakopywane w ziemi lub ciskane we wrogów.", + "divine_ability_spearforge": "Grotnik", + "divine_ability_spearforge_desc": "Rozłupywacz wykuwa z czarnego żelaza masywne, ostre i niosące zepsucie groty włóczni, które noszą ze sobą Bezduszni, a Rycerze wystrzeliwują z balist.", + "divine_ability_star_of_the_dawn": "Gwiazda Poranna", + "divine_ability_star_of_the_dawn_desc": "Kiedy Legat zarządzi przemarsz, zmniejsza liczbę kości presji o 1.", + "divine_ability_storm_riding": "Ujeżdżanie Błyskawic", + "divine_ability_storm_riding_desc": "Wiedźmy Cienia uczą się, jak korzystać z siły błyskawic, która drzemie w Wypalonych, aby przeskakiwać z ciała do ciała i unikać śmierci.", "divine_ability_the_changing_curse": "Klątwa Przemiany", - "divine_ability_the_changing_curse_desc": "Shadow Witches twist the living. Transformed can appear in any mission.", + "divine_ability_the_changing_curse_desc": "Wiedźmy Cienia wypaczają żywych. Przekształceni mogą pojawić się podczas każdej misji.", "divine_ability_the_coven": "Sabat", - "divine_ability_the_coven_desc": "Breaker binds hexed souls into still-living bodies to craft acolytes. Shadow Witches can appear in any mission.", + "divine_ability_the_coven_desc": "Plugawiąca tworzy akolitki, napełniając żywe kobiety cząstką siebie. Wiedźmy Cienia mogą pojawić się podczas każdej misji.", "divine_ability_the_forge": "Kuźnia", "divine_ability_the_forge_desc": "Rozłupywacz wszczepia obrobione w popielnej krwi ostrza w ciała poległych. Ciernie mogą pojawić się podczas każdej misji.", "divine_ability_the_sworn": "Zaprzysiężeni", - "divine_ability_the_sworn_desc": "Some oaths transcend death. Knights of the Black Oak can appear in any mission.", + "divine_ability_the_sworn_desc": "Niektóre przysięgi nie wygasają wraz ze śmiercią. Rycerze Czarnego Dębu mogą pojawić się podczas każdej misji.", "divine_ability_toxic_bile": "Toksyczna żółć", - "divine_ability_toxic_bile_desc": "Gut-Sacks and Spitters cause corrupting wounds. At the end of a mission, untreated corrupting wounds cause +1 corruption each.", + "divine_ability_toxic_bile_desc": "Krzywdy odniesione od Kwasoworów i Spluwaczy powodują zepsucie. Pod koniec misji wszystkie nieopatrzone rany dodają +1 zepsucia.", "divine_ability_toxic_mutagen": "Jadowity mutagen", - "divine_ability_toxic_mutagen_desc": "Blighter’s troops coat their weapons in an alchemical oil, causing +1 corruption when they wound someone.", + "divine_ability_toxic_mutagen_desc": "Oddziały Spaczającej pokrywają swoją broń alchemicznym olejem, a ich ataki powodują +1 zepsucia, gdy ktoś odniesie krzywdę.", "divine_ability_violent_emulsion": "Gwałtowna emulgacja", - "divine_ability_violent_emulsion_desc": "Blighter crafts undead to overdrive bile production. Spitters can appear in any mission.", + "divine_ability_violent_emulsion_desc": "Spaczająca tworzy nieumarłych produkujących nadmiar żółci. Spluwacze mogą pojawić się podczas każdej misji.", "divine_ability_war-saint": "Święta od wojny", - "divine_ability_war-saint_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 resolve xp.", + "divine_ability_war-saint_desc": "Kwatermistrz otrzymuje akcję operacyjną szkolenie. Każdy Specjalista może zaznaczyć 3 segmenty na zegarze pd Śmiałości.", "divine_ability_wild_awakening": "Przebudzenie zwierzyny", - "divine_ability_wild_awakening_desc": "Shadow Witches and Breaker hex animals into spies, and packs for the Transformed to run with.", + "divine_ability_wild_awakening_desc": "Plugawiąca i Wiedźmy Cienia zaklinają zwierzęta, przebudzając je do roli szpiegów lub watah towarzyszących Przekształconym.", "doctor": "Leczenie", - "doctor_desc": "While on a mission, you may spend doctor uses to treat a fellow Legionnaire so they ignore all wound penalties for a scene. Level 4 harm is still lethal.", + "doctor_desc": "Użycie leczenia pozwala żołnierzowi ignorować przez jedną scenę kary wynikające z odniesionych krzywd.", "duties_commander_1": "Pilnuj zegarów czasu i poziomu presji. Presja wzrasta, a czas kurczy się w związku z karami (konsekwencji misji). Niektóre misje mogą powodować zmniejszenie poziomu presji, a przemarsz go zeruje. Czas (rzadko) jest możliwy do odzyskania jako wynik pewnych misji.", "duties_commander_2": "Pilnuj aktualnej lokalizacji i trasy przemarszu. Decyduj, kiedy Legion dokonuje przemarszu. Nigdy nie możesz się cofnąć. Zaznacz na mapie pozycję Legionu i jego trasę przemarszu. Kiedy dokonujesz przemarszu, rzuć poziomem presji minus użycia koni i dodaj określoną liczbę segmentów czasu (1-3: Jeden. 4/5: Dwa. 6: Trzy. Krytyk: Pięć).", "duties_commander_3": "Pilnuj poziomu informacji wywiadowczych i ich używaj. Użyj informacji wywiadowczych, aby dodać +1k do rzutu na wejście lub otrzymać dostęp do specjalnej misji dostępnej w waszej lokacji. Przed każdą misją zadawaj pytania wywiadowcze. Informacje wywiadowcze można uzyskać jako nagrodę za misję.", @@ -290,7 +290,7 @@ "duties_lorekeeper_2": "Snuj Opowieści Legionu. Za każdym razem, gdy zapiszesz cztery nowe imiona w wykazie poległych, przedstaw Opowieść Legionu. Odpowiedz na wszystkie wymagane przez nią pytania i wybierz korzyść dla legionistów.", "duties_lorekeeper_3": "Prowadź Kroniki. Opisuj misje, kto został na nie wysłany i jaki był ich rezultat. Jeśli pojawią się pytania o to, co się wydarzyło, twoim obowiązkiem jest przypomnieć o tym innym. Pilnuj, aby Księgi były bezpieczne. Jeśli dostarczysz je do Twierdzy Niebiańskiego Sztyletu, dodajcie 10 do waszego wyniku.\n", "duties_lorekeeper_4": "Twórz sceny obozowego życia. Zapytaj Trybuna o morale, zanim stworzysz scenę. Jeśli należy podjąć jakieś decyzje dotyczące obozu lub panujących w nim zasad, robisz to.", - "duties_lorekeeper_5": "Work with Other Roles. Advise the other Roles as necessary. Keep in mind the Legion’s beliefs and lessons you have set, and remind them.", + "duties_lorekeeper_5": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków.", "duties_marshal_1": "Pilnuj morale. Morale wzrasta dzięki akcji operacyjnej zluzowania oraz w wyniku nagród otrzymywanych za misje. Spada zaś w wyniku kar otrzymywanych za misje, gdy giną żołnierze (–1 pole za każdego) lub gdy Kwatermistrz musi wydać zaopatrzenie, a to nie jest dostępne (–1 pole za każdy brakujący punkt) – podobnie jest w przypadku żywności (–2 pola).", "duties_marshal_2": "Przydzielaj personel do misji. Zdecyduj, kto je wykona. Misja wymaga 1 drużyny i do 2 Specjalistów. Jeśli w misji bierze udział Centurion, obejmuje dowództwo. W innym przypadku, wybierasz dowódcę.", "duties_marshal_3": "Pilnuj informacji o drużynach i Specjalistach. Pomiędzy misjami przechowujesz księgi legionistów. Oznaczaj straty, odniesione krzywdy i otrzymane awanse. W razie potrzeby nazywaj członków drużyn. Opisz wszystkich Specjalistów, których zdobędzie Legion.", @@ -300,7 +300,7 @@ "duties_quartermaster_1": "Pilnuj i używaj zaopatrzenia. Otrzymujesz zaopatrzenie głównie dzięki misjom aprowizacyjnym. Używasz zaopatrzenia, aby wykonać dodatkowe akcje operacyjne lub je ulepszyć. Kiedy Legat dokonuje przemarszu, tracisz całe zaopatrzenie, którego nie możesz zabrać (maksymalnie 3 zaopatrzenia plus 1 za każdy wóz).", "duties_quartermaster_2": "Wykonuj akcje operacyjne. Po zakończeniu każdej misji wykonujesz tyle akcji operacyjnych, na ile pozwala bieżący poziom morale. Zapytaj Trybuna, ile ich otrzymasz.", "duties_quartermaster_3": "Pilnuj i używaj zasobów oraz personelu spoza Legionu. Używaj zasobów, aby zwiększyć skuteczność drużyn podczas misji. Pilnuj stanu Miłosiernych i Alchemików, między innymi odniesionych przez nich krzywd oraz zepsucia. Pracuj nad projektami, które poprawią wasze położenie.", - "duties_quartermaster_4": "Work with Other Roles. Consult with the rest of the players to make the best decisions you can, but you have the final say in the duties you are tasked with. The fate of the Legion is in your hands. Good luck.", + "duties_quartermaster_4": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków. Powodzenia.", "duties_spymaster_1": "Deleguj szpiegów. Przydzielaj swoich podwładnych do zadań podczas fazy operacyjnej. Zadania krótkie są natychmiastowe (choć przesłuchiwanie ma miejsce tuż przed misją). Długofalowe potrzebują czasu i mogą nad nimi pracować różni szpiedzy.", "duties_spymaster_2": "Rozszerzaj sieć szpiegów. Twoimi prawdziwymi wrogami są sami Splugawieni. Przygotuj się na nich.", "duties_spymaster_3": "Współpracuj z pozostałymi rolami. Rozmawiaj z innymi graczami, aby podejmować jak najlepsze decyzje. Pamiętaj, że masz ostatnie słowo w kwestii swoich obowiązków.", @@ -352,20 +352,20 @@ "favor_mystic": "Mistycyzm", "favor_wild": "Pierwotność", "fearless": "Bitny", - "feature_alluring": "Alluring", - "feature_bestial": "Bestial", - "feature_blazing": "Blazing", + "feature_alluring": "Powabna", + "feature_bestial": "Nieokiełznana", + "feature_blazing": "Płonąca", "feature_fearsome": "Przerażająca", - "feature_feral": "Feral", + "feature_feral": "Dzika", "feature_ferocious": "Nieokiełznany", "feature_monstrous": "Potworna", - "feature_radiant": "Świetlisty", + "feature_radiant": "Świetlista", "feature_serene": "Kojący", - "feature_shining": "Shining", - "feature_sinister": "Sinister", - "feature_transcendent": "Transcendentny", + "feature_shining": "Świetlista", + "feature_sinister": "Złowieszcza", + "feature_transcendent": "Transcendentna", "feature_vicious": "Złowieszcza", - "features": "Features", + "features": "Cechy", "fierce": "Surowy", "flexible_width": "Elastyczna szerokość karty", "food_stores": "Zapasy żywności", @@ -382,14 +382,14 @@ "gracious": "Uprzejmy", "grinning_ravens": "Uśmiechnięte Kruki", "grit": "Wytrwanie", - "grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.", + "grit_desc": "Możesz użyć determinacji, aby dodać +2k do rzutu na odpieranie. Musisz to zrobić przed wykonaniem rzutu. Możesz użyć tylko jednego poziomu determinacji na rzut.", "grizzled": "Szpakowaty", "haggard": "Nędzny", "harm": "Krzywda", "haughty": "Butny", "haunted": "Nawiedzony", "heavy": "Ciężki", - "heavy_items": "Heavy items", + "heavy_items": "Ciężkie przedmioty", "heavy_missions": "Zadanie bojowe i zaopatrzeniowe", "heritage": "Dziedzictwo", "high_morale": "Wysokie morale", @@ -405,9 +405,9 @@ "intel": "Inf. wywiadowcze", "intel_desc": "Zużyj 1 inf. wywiadowczych, aby dodać +1k do rzutu na wejście lub otrzymać dostęp do misji specjalnej na obszarze, w którym się znajdujecie. Otrzymaj informacje wywiadowcze jako nagrody z misji rozpoznawczych. Zanim wybierzesz misję priorytetową i poboczną, zadaj tyle pytań, ile wynika z twojego poziomu inf. wywiadowczych).", "intel_details": "Miara tego, ile wiecie o wrogu i wojnie", - "item_+1_utility": "+1 Utility. Mark below.", - "item_+2_utility": "+2 Utility. Mark below.", - "item_2_fine_pistols": "Dwa wyśmienite pistolety", + "item_+1_utility": "+1 obc. użytkowe", + "item_+2_utility": "+2 obc. użytkowe", + "item_2_fine_pistols": "2 pistolety", "item_ammo": "Amunicja", "item_armor": "Pancerz", "item_bandolier": "Bandoliery", @@ -420,28 +420,28 @@ "item_compass_&_maps": "Kompas i mapy", "item_cooking_kit": "Zestaw kucharski\n", "item_crimson_shot": "Szkarłatna kula", - "item_family_weapon": "Family Weapon", + "item_family_weapon": "Broń rodowa", "item_fine_armor": "Pancerz", - "item_fine_bow_&_arrows": "Wyśmienity łuk i strzały", - "item_fine_compass_&_maps": "Wyśmienity kompas i mapy", + "item_fine_bow_&_arrows": "Łuk i strzały", + "item_fine_compass_&_maps": "Kompas i mapy", "item_fine_hand_weapon": "Wyśmienita broń ręczna", "item_fine_heavy_armor": "Ciężki pancerz", "item_fine_heavy_weapon": "Wyśmienita broń ciężka", "item_fine_kit": "Wyśmienity zestaw", - "item_fine_lenses": "Wyśmienita luneta", - "item_fine_long_rifle": "Wyśmienity karabin", + "item_fine_lenses": "Luneta", + "item_fine_long_rifle": "Długi karabin", "item_fine_luxury_item": "Wyśmienity przedmiot luksusowy", "item_fine_medic_kit": "Wyśmienity zestaw medyczny", "item_fine_ornate_cloak": "Wyśmienity, zdobiony płaszcz", "item_fine_ornate_clock": "Wyśmienity, zdobiony płaszcz", - "item_fine_pistol": "Wyśmienity pistolet", - "item_fine_reliquary": "Wyśmienity relikwiarz", + "item_fine_pistol": "Pistolet", + "item_fine_reliquary": "Relikwiarz", "item_fine_shield": "Wyśmienita tarcza", "item_fine_tower_shield": "Wyśmienite scutum", "item_fine_wrecking_kit": "Znakomity zestaw wyburzeniowy", - "item_fitted_heavy_plate": "Fitted Heavy Plate", + "item_fitted_heavy_plate": "Ciężki pancerz", "item_flare_gun": "Pistolet sygnałowy", - "item_fresh_food": "Fresh Food", + "item_fresh_food": "Świeże jedzenie", "item_gun_maintenance_kit": "Zestaw rusznikarski", "item_hand_weapon": "Broń ręczna", "item_heavy_weapon": "Broń Ciężka", @@ -450,9 +450,9 @@ "item_lenses": "Luneta", "item_mark_of_the_healing_god": "Piętno Bogini Uzdrawiania", "item_medic_kit": "Zestaw medyczny", - "item_memento_of_home": "Memento of Home", + "item_memento_of_home": "Pamiątka z domu", "item_musket": "Karabin", - "item_naive_hope": "Naive Hope", + "item_naive_hope": "Naiwna nadzieja", "item_name": "Nazwa Przedmiotu", "item_oil": "Olej", "item_pistol": "Pistolet", @@ -468,17 +468,17 @@ "kind": "Życzliwy", "laborers": "Robotnicy", "legion_role": "Rola", - "less": "less", + "less": "Mniej", "less_effect": "Redukcja efektu", "light": "Lekki", "light_items": "Lekkie przedmioty", "lithe": "Gibki", "load": "Obciążenie", "load_details": "Wybierz lekki/normalny/ciężki ekwipunek i 2 przedmioty", - "load_heavy_desc": "Slower. All Normal items and...", + "load_heavy_desc": "Wolniej. Wszystko, co normalne i...", "load_light_desc": "Ciszej/szybciej. Wszystko, co niżej.", - "load_normal_desc": "All Light items and...", - "load_utility_desc": "Choose 2 load below.", + "load_normal_desc": "Wszystko, co lekkie i...", + "load_utility_desc": "Zaznacz 2 pola.", "long_term_assignments": "Zadania długofalowe", "long_term_assignments_desc": "Podczas rozstrzygania akcji operacyjnych możesz delegować szpiegów do zadań długofalowych. Do każdego z nich możesz przydzielić tylko jednego szpiega. Rzuć 1k za Wytrenowanego szpiega lub 2k za Mistrza. Zaznacz liczbę segmentów zegara postępu zgodnie z uzyskanym wynikiem (1-3: jeden segment i szpieg zostaje ranny, 4/5: dwa segmenty, 6: trzy, krytyk: pięć segmentów). Jeśli ranny szpieg zostanie raniony ponownie, umiera.", "look": "Wygląd", @@ -504,19 +504,19 @@ "lta_research_desc": "Twoi szpiedzy badają obszar pod kątem opłacalnych misji.", "maimed": "Okaleczony", "maneuver": "Manewrowanie", - "maneuver_desc": "Maneuver into position and traverse obstacles; climb, swim, run, jump, and tumble; handle a pack animal; ride a mount.", + "maneuver_desc": "Kiedy manewrujesz, podciągasz się, wspinasz, skaczesz, biegniesz lub pływasz, zazwyczaj po to, aby skonfrontować się z niebezpieczeństwem albo go uniknąć.", "marshal": "Musztrowanie", - "marshal_desc": "Marshal a squad or larger group to action; command attention amidst chaos; coordinate fire on a target.", + "marshal_desc": "Kiedy musztrujesz, przewodzisz drużynie lub grupie osób.", "master": "Mistrz", "materiel": "Zasoby", "materiel_details": "Każde pole ma 3 użycia (okręgi).", "medic_missions": "Zadanie bojowe i religijne", - "medium_morale": "Medium Morale", + "medium_morale": "Średnie morale", "mercies": "Miłosierny", "mercy": "Miłosierny", "miasma": "Miazmaty", "minus1d": "-1k", - "mission_favor": "Mission Favor", + "mission_favor": "Zegar Łaski", "mission_type": "Rodzaj zadania", "morale": "Morale", "morale_campaign_actions_desc": "W fazie operacji otrzymujecie liczbę akcji w oparciu o morale.
1-3: 0. 4-7: 1. 8-10: 2.", @@ -546,7 +546,7 @@ "panyar_traits": "Cechy Panjarów", "paranoid": "Paranoik", "personality": "Osobowość", - "pick_one_kit": "Pick one: Medic, Climbing, Cooking, Repair, Soldier’s, or Wrecking.", + "pick_one_kit": "Wybierz jeden: Medyczny, Wspinaczkowy, Kucharski, Majsterkowicza, Legionisty lub Wyburzeniowy.", "playbook": "Księga legionisty", "playbook_ability_against_the_darkness": "Przeciwko ciemności", "playbook_ability_against_the_darkness_desc": "Ty oraz członkowie drużyny, których widzisz, otrzymujecie +1 do rzutu na odpieranie strachu i zepsucia.", @@ -671,7 +671,7 @@ "playbook_sniper": "Snajper", "playbook_sniper_promo_req": "(1 rozpoznanie, 2 strzelanie)", "playbook_soldier": "Żołnierz", - "plus_1_resist": "+1 resist", + "plus_1_resist": "+1 odporność", "position": "Położenie", "precise": "Precyzyjny", "prepared": "Przygotowany", @@ -691,18 +691,18 @@ "rage": "Szał", "reckless": "Lekkomyślny", "religious_supplies": "Dewocjonalia", - "replaces_any_armor": "Replaces any Armor.", - "replaces_any_shield": "Replaces any Shield.", - "replaces_armor": "Replaces Armor", + "replaces_any_armor": "Zastępuje każdy pancerz.", + "replaces_any_shield": "Zastępuje każdą tarczę.", + "replaces_armor": "Zastępuje pancerz.", "reputation": "Reputacja", "research": "Analizowanie", - "research_desc": "Research a person, document, or item with close scrutiny to gather information and apply knowledge; gain a deeper understanding.", - "resist_instructions": "Suffer 6 stress minus the highest die result. When you roll a critical on resistance, clear 1 stress.", + "research_desc": "Kiedy analizujesz coś lub kogoś, badasz detale i interpretujesz dowody.", + "resist_instructions": "Zaznacz 6 stresu minus najwyższy wynik na kości. Kiedy uzyskasz krytyka na odpieraniu, usuń 1 stres.", "resolve": "Śmiałość", "resolve_desc": "Resist consequences from mental strain or willpower.", "resourceful": "Zaradny", "rig": "Majsterkowanie", - "rig_desc": "Rig together mechanical solutions; disable, repair, or create mechanisms; disable a trap, pick a lock; build fortifications; repair siege weapons.", + "rig_desc": "Kiedy majsterkujesz, grzebiesz w urządzeniach i mechanizmach lub tworzysz nowe.", "risky": "Ryzykowne", "role_commander": "Legat", "role_lorekeeper": "Kronikarz", @@ -713,20 +713,20 @@ "roll_inf": "Rzuć", "rolls": "rzut", "rolls_for_an": "rzut na", - "rookie_promotion_desc": "Your Rookie is no longer a Rookie and will now become a soldier! This will give you one rank of Grit; you are also eligible to choose a special ability after promotion.", + "rookie_promotion_desc": "Twój Rekrut nie jest już Rekrutem, teraz zostanie Żołnierzem! Otrzymujesz jedną zdolność specjalną i jeden poziom Determinacji.", "rot": "Gnicie", "scarred": "Pobliźniony", "scout": "Rozpoznanie", - "scout_desc": "Scout a location or situation to gather information; move or observe without being noticed; spot weaknesses or exploits if there are any to be seen.", + "scout_desc": "Kiedy rozpoznajesz, przemieszczasz się lub obserwujesz otoczenie, pozostając niezauważonym. ", "scout_missions": "Zadanie rekonesansowe i zaopatrzeniowe", "scrounge": "Przeszukiwanie", - "scrounge_desc": "While on a mission, you may spend scrounge uses to find safe and secure shelter or one load worth of supplies for everyone in your squad.", + "scrounge_desc": "Użycie przeszukiwania pozwala znaleźć na noc bezpieczne schronienie lub zaopatrzenie o wartości jednego punktu ekwipunku dla wszystkich osób w grupie.", "secondary_mission": "Zadanie poboczne", "send_details_to_chat": "Wyślij do czatu", "shattered_lions": "Rozbite Lwy", "shield": "Tarcza", "shoot": "Strzelanie", - "shoot_desc": "Shoot a target with precision from a distance; find a perch with clear lines of fire; make trick shots.", + "shoot_desc": "Kiedy strzelasz, prowadzisz z pewnej odległości ogień precyzyjny.", "show_advanced abilities": "Show advanced abilities", "show_advanced_abilities": "Show advanced abilities", "show_alchemicals": "Pokaż alchemikalia", @@ -742,17 +742,17 @@ "simple_assignments_4": "Pomoc. Twój szpieg korzysta ze swoich znajomości, aby wesprzeć projekty Legionu. Dodaj +1k do rzutu na projekt długofalowy Kwatermistrza.", "simple_assignments_top": "Podczas rozstrzygania akcji operacyjnych możesz delegować szpiegów do krótkich zadań. Jeśli się na to zdecydujesz, nie mogą oni wziąć udziału w zadaniach długofalowych w tej samej fazie operacyjnej.", "skirmish": "Wojowanie", - "skirmish_desc": "Skirmish with an opponent in close combat; assault a position; brawl and wrestle; fire pistols at short range.", + "skirmish_desc": "Kiedy wojujesz, wiążesz przeciwnika walką wręcz.", "smart": "Mądry", "smug": "Próżny", "sniper_missions": "Zadanie bojowe i rekonesansowe", "soft": "Wrażliwy", - "soldier_promotion_desc": "You are about to promote this Soldier to a Specialist. In order to become a Specialist of a certain kind, all starting action ratings must be greater than or equal to the action ratings of a starting Specialist of this type. You gain a rank in the corresponding Specialist ability, up to a maximum of 3.", + "soldier_promotion_desc": "Zaraz awansujesz tego Żołnierza na Specjalistę. Musisz mieć wszystkie jego akcje początkowe na tym samym lub wyższym poziomie. Zyskujesz jeden poziom akcji Specjalisty (maksymalna wartość akcji wynosi 3).", "special": "Specjalny", "special_abilities": "Zdolności specjalne ", "special_ability": "Zdolność specjalna", "specialist": "Specjalista", - "specialist_action": "Specialist action", + "specialist_action": "Akcja Specjalistyczna", "specialists": "Specjaliści", "specialty": "Specjalność", "spies": "Szpiedzy", @@ -780,7 +780,7 @@ "spy_network_entrapment_desc": "Szpiedzy otrzymują +1k do zadań zastawiania pułapek.", "spy_network_field_assignment": "Ocena terenowa", "spy_network_field_assignment_desc": "Kiedy przesłuchujesz, możesz zadać 1 dodatkowe pytanie wywiadowcze.", - "spy_network_holy_orders": "Holy Orders", + "spy_network_holy_orders": "Święte Zakony", "spy_network_holy_orders_desc": "Wsparte misje religijne zapewniają +1 zasób.", "spy_network_investments": "Inwestycje", "spy_network_investments_desc": "Szpiedzy otrzymują +1k do zadań tkania sieci.", @@ -799,7 +799,7 @@ "spy_onyetin": "Onyetin", "spy_onyetin_desc": "Ten przyjacielski wielkolud jest także jednym z najbardziej skutecznych zabójców w całych Wschodnich Królestwach. Doskonale potrafi odnaleźć lub wykryć ukryte cele lub skrytki.", "spy_onyetin_specialty": "Onyetin otrzymuje +1k do zadań wsparcia misji.", - "squads": "Squads", + "squads": "Drużyny", "star_vipers": "Gwiezdne Żmije", "stoic": "Opanowany", "stress": "Stres", @@ -810,7 +810,7 @@ "supply_desc": "Zasoby. Zyskiwane jako nagrody za misje. Tracone jako kary. Jeśli musisz je stracić, lecz nie posiadasz, strać 1 morale. Zużyj, aby ulepszyć akcje operacyjne lub wykonać dodatkowe. Podczas przemarszu możesz zachować maksymalnie 3 zaopatrzenia +1 za każdy posiadany wóz zaopatrzeniowy.", "supply_details": "Zapasowy ekwipunek, pieniądze i rzeczy na handel.", "sway": "Przekonywanie", - "sway_desc": "Sway someone with guile, charm, logic, or deception; change attitudes or behavior using manipulation or seduction; disguise yourself.", + "sway_desc": "Kiedy przekonujesz, wpływasz na innych podstępem, wdziękiem lub właściwymi argumentami.", "tattooed": "Wytatuowany", "time": "Czas", "time_desc": "Zaznacz 1 segment, kiedy upływa czas, dokonujesz przemarszu i rzucasz na presję lub misja ma taką karę. Odznacz zaś, gdy jest taka nagroda za misję. Jeśli nie wykonacie misji w Niebiańskim Sztylecie przed zaznaczeniem ostatniego segmentu, przegrywacie.", @@ -857,7 +857,7 @@ "type": "Typ", "unstable": "Niestabilny", "unstoppable": "Niepowstrzymany", - "uses": "Uses", + "uses": "Użycia", "utility": "Użytkowość", "utility_items": "Sprzęt użytkowy", "vengeful": "Mściwy", @@ -868,14 +868,14 @@ "visions": "Mary", "warm": "Przyjazny", "weave": "Tkanie", - "weave_desc": "When you use weave, you invoke arcane powers to change the world around you. Doing so is not without cost, and should always be considered extremely risky.", + "weave_desc": "Kiedy tkasz, wzywasz moce tajemne, aby przekształciły otaczający cię świat. Taki czyn wiąże się jednak z kosztami i zawsze powinien być uznawany za skrajnie ryzykowny.", "well-kempt": "Zadbany", - "whichever_you_didnt_take_at_light_load": "Whichever you didn't take at Light load.", + "whichever_you_didnt_take_at_light_load": "W zależności od tego, czego nie wybrałeś na lekkim obciążeniu.", "wise": "Mądry", "wounded": "Ranny", "wounds": "Rany", "wreck": "Demolowanie", - "wreck_desc": "Wreck a place, item, or obstacle with savage force or careful sabotage; distract and sow chaos; breach defenses with force; use, throw, or place explosives or alchemicals; use siege weapons.", + "wreck_desc": "Kiedy demolujesz, używasz brutalnej siły lub finezyjnego sabotażu, aby zniszczyć jakieś miejsce, przedmiot lub przeszkodę.", "xp_condition_heavy": "Jeśli pomogłeś drużynie za pomocą siły lub hartu ducha.", "xp_condition_medic": "Jeśli pomogłeś drużynie za pomocą wiedzy medycznej lub wsparcia emocjonalnego.", "xp_condition_officer": "Jeśli pomogłeś drużynie strategicznym planowaniem lub utrzymując dyscyplinę.",