Update 1.1

This commit is contained in:
Ghost Matter
2017-08-13 22:58:22 -04:00
parent ddcb8e984d
commit 56cfafbfd1
+13 -14
View File
@@ -2120,7 +2120,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Constitution}' name='roll_Constitution_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Constitution}' name='roll_Constitution_Check'></button>
CONSTITUTION
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Con' />
</div>
@@ -2170,7 +2170,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Dexterity}' name='roll_Dexterity_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Dexterity}' name='roll_Dexterity_Check'></button>
DEXTERITY
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Dex' />
</div>
@@ -2196,7 +2196,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Magic}' name='roll_Magic_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Magic}' name='roll_Magic_Check'></button>
MAGIC
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Mag' />
</div>
@@ -2220,7 +2220,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Perception}' name='roll_Perception_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Perception}' name='roll_Perception_Check'></button>
PERCEPTION
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Per' />
</div>
@@ -2246,7 +2246,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Strength}' name='roll_Strength_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Strength}' name='roll_Strength_Check'></button>
STRENGTH
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Str' />
</div>
@@ -2270,7 +2270,7 @@
<tr>
<td class='sheet-blackbox'>
<div>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Willpower}' name='roll_Willpower_Check' /></button>
<button class='sheet-skillbuttons' type='roll' value='/roll {2d6, d6[Dragon Die]} + @{Willpower}' name='roll_Willpower_Check'></button>
WILLPOWER
<input type='checkbox' title='Primary Skill' name='attr_Primary_Skill_Wil' />
</div>
@@ -2448,7 +2448,7 @@
<td><input type='text' class='sheet-weaponnametext' name='attr_Weapon_Name_display' placeholder='Battle Axe' /></td>
<td><button type='roll' value='/em @{char_name} uses @{Weapon_Name_display} to attack: [[{2d6, d6[Dragon Die]} + @{Weapon_Attack_display}]]' name='roll_Weapon_Attack_Check_display'></button></td>
<td><input type='text' class='sheet-weaponatacktext' name='attr_Weapon_Attack_display' value='0' /></td>
<td><button type='roll' value='/em @{char_name} does [[@{Weapon_Damage_display}]] damage with @{Weapon_Name_display}' name='roll_Weapon_Damage_Check_display' /></button></td>
<td><button type='roll' value='/em @{char_name} does [[@{Weapon_Damage_display}]] damage with @{Weapon_Name_display}' name='roll_Weapon_Damage_Check_display'></button></td>
<td><input type='text' class='sheet-weapondamagetext' name='attr_Weapon_Damage_display' placeholder='2d6' /></td>
</tr>
<tr>
@@ -2461,7 +2461,7 @@
<td><input type='text' class='sheet-weaponnametext' name='attr_Weapon_Name' placeholder='Battle Axe' /></td>
<td><button type='roll' value='/em @{char_name} uses @{Weapon_Name} to attack: [[{2d6, d6[Dragon Die]} + @{Weapon_Attack}]]' name='roll_Weapon_Attack_Check'></button></td>
<td><input type='text' class='sheet-weaponatacktext' name='attr_Weapon_Attack' value='0' /></td>
<td><button type='roll' value='/em @{char_name} does [[@{Weapon_Damage}]] damage with @{Weapon_Name}' name='roll_Weapon_Damage_Check' /></button></td>
<td><button type='roll' value='/em @{char_name} does [[@{Weapon_Damage}]] damage with @{Weapon_Name}' name='roll_Weapon_Damage_Check'></button></td>
<td><input type='text' class='sheet-weapondamagetext' name='attr_Weapon_Damage' placeholder='2d6' /></td>
</tr>
<tr>
@@ -2496,7 +2496,7 @@
<td><input type='text' class='sheet-weaponnametext' name='attr_ranged_Weapon_Name_display' placeholder='Short Bow' /></td>
<td><button type='roll' value='/em @{char_name} uses @{ranged_Weapon_Name_display} to attack: [[{2d6, d6[Dragon Die]} + @{ranged_Weapon_Attack_display}]]' name='roll_ranged_Weapon_Attack_Check_display'></button></td>
<td><input type='text' class='sheet-weaponatacktext' name='attr_ranged_Weapon_Attack_display' value='0' /></td>
<td><button type='roll' value='/em @{char_name} does [[@{ranged_Weapon_Damage_display}]] damage with @{Weapon_Name_display}' name='roll_Weapon_Damage_Check_display' /></button></td>
<td><button type='roll' value='/em @{char_name} does [[@{ranged_Weapon_Damage_display}]] damage with @{Weapon_Name_display}' name='roll_Weapon_Damage_Check_display'></button></td>
<td><input type='text' class='sheet-weapondamagetext' name='attr_ranged_Weapon_Damage_display' placeholder='1d6+1' /></td>
<td><input type='text' class='sheet-weaponrangetext' name='attr_ranged_Weapon_Short_Range_display' placeholder='16' title='Short Range' /></td>
<td><input type='text' class='sheet-weaponrangetext' name='attr_ranged_Weapon_Long_Range_display' placeholder='32' title='Long Range' /></td>
@@ -2512,7 +2512,7 @@
<td><input type='text' class='sheet-weaponnametext' name='attr_ranged_Weapon_Name' placeholder='Short Bow' /></td>
<td><button type='roll' value='/em @{char_name} uses @{ranged_Weapon_Name} to attack: [[{2d6, d6[Dragon Die]} + @{ranged_Weapon_Attack}]]' name='roll_ranged_Weapon_Attack_Check'></button></td>
<td><input type='text' class='sheet-weaponatacktext' name='attr_ranged_Weapon_Attack' value='0' /></td>
<td><button type='roll' value='/em @{char_name} does [[@{ranged_Weapon_Damage}]] damage with @{Weapon_Name}' name='roll_Weapon_Damage_Check' /></button></td>
<td><button type='roll' value='/em @{char_name} does [[@{ranged_Weapon_Damage}]] damage with @{Weapon_Name}' name='roll_Weapon_Damage_Check'></button></td>
<td><input type='text' class='sheet-weapondamagetext' name='attr_ranged_Weapon_Damage' placeholder='1d6+1' /></td>
<td><input type='text' class='sheet-weaponrangetext' name='attr_ranged_Weapon_Short_Range' placeholder='16' title='Short Range' /></td>
<td><input type='text' class='sheet-weaponrangetext' name='attr_ranged_Weapon_Long_Range' placeholder='32' title='Long Range' /></td>
@@ -2925,8 +2925,7 @@
<!-- 3rd Tab, Second Column End -->
</div>
<!-- Background and Equipment Tab End -->
</div><!-- END OF OLD SHEET -->
<!-- END OF OLD SHEET -->
</div>
<!-- END OF PC SHEET -->
</div>
<!-- END OF PC SHEET -->