From 578a5189e2b2e3a2ad167130c0b9b56d36f1f87c Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 14 Dec 2021 10:02:14 -0500 Subject: [PATCH] New translations translation.json (Finnish) --- Mothership/translations/fi.json | 180 ++++++++++++++++++++++++++++++++ 1 file changed, 180 insertions(+) create mode 100644 Mothership/translations/fi.json diff --git a/Mothership/translations/fi.json b/Mothership/translations/fi.json new file mode 100644 index 0000000000..5d129b936e --- /dev/null +++ b/Mothership/translations/fi.json @@ -0,0 +1,180 @@ +{ + "targetvalue": "Target Value", + "name": "Name", + "class": "Class", + "teamster": "TEAMSTER", + "android": "ANDROID", + "scientist": "SCIENTIST", + "marine": "MARINE", + "level": "Level", + "xp": "XP", + "ranktitle": "Rank/Title", + "stress": "STRESS", + "resolve": "RESOLVE", + "paniccheck": "PANIC CHECK", + "paniceffect": "PANIC EFFECT", + "credits": "CREDITS", + "currenthealth": "HEALTH", + "stats": "STATS", + "npcstats": "NPC STATS", + "shipstats": "SHIP STATS", + "saves": "SAVES", + "strength": "STRENGTH", + "sanity": "SANITY", + "speed": "SPEED", + "fear": "FEAR", + "intellect": "INTELLECT", + "body": "BODY", + "combat": "COMBAT", + "instinct": "INSTINCT", + "armor": "ARMOR", + "hits": "HITS", + "hppool": "HP POOL", + "loyalty": "LOYALTY", + "loyaltyroll": "LOYALTY ROLL", + "skills": "SKILLS", + "trained": "TRAINED +10%", + "expert": "EXPERT +15%", + "master": "MASTER +20%", + "linguistics": "LINGUISTICS", + "psychology": "PSYCHOLOGY", + "sophontology": "SOPHONTOLOGY", + "biology": "BIOLOGY", + "genetics": "GENETICS", + "xenobiology": "XENOBIOLOGY", + "firstaid": "FIRST AID", + "pathology": "PATHOLOGY", + "hydroponics": "HYDROPONICS", + "botany": "BOTANY", + "geology": "GEOLOGY", + "planetology": "PLANETOLOGY", + "zerog": "ZERO-G", + "asteroidmining": "ASTEROID MINING", + "scavenging": "SCAVENGING", + "juryrigging": "JURY RIGGING", + "cybernetics": "CYBERNETICS", + "heavymachinery": "HEAVY MACHINERY", + "engineering": "ENGINEERING", + "robotics": "ROBOTICS", + "computers": "COMPUTERS", + "hacking": "HACKING", + "artificialintelligence": "ARTIFICIAL INTELLIGANCE", + "mechanicalrepair": "MECHANICAL REPAIR", + "vehiclespecialization": "VEHICLE SPECIALIZATION", + "command": "COMMAND", + "driving": "DRIVING", + "piloting": "PILOTING", + "astrogation": "ASTROGATION", + "hyperspace": "HYPERSPACE", + "mathematics": "MATHEMATICS", + "physics": "PHYSICS", + "art": "ART", + "archaeology": "ARCHAEOLOGY", + "mysticism": "MYSTICISM", + "xenoesotericism": "XENOESOTERICISM", + "theology": "THEOLOGY", + "tactics": "TACTICS", + "militarytraining": "MILITARY TRAINING", + "gunnery": "GUNNERY", + "rimwise": "RIMWISE", + "firearms": "FIREARMS", + "weaponspecialization": "WEAPON SPECIALIZATION", + "athletics": "ATHLETICS", + "closequarterscombat": "CLOSE-QUARTERS COMBAT", + "chemistry": "CHEMISTRY", + "explosives": "EXPLOSIVES", + "equipment": "EQUIPMENT", + "noloadout": "NO LOADOUT SELECTED", + "excavation": "EXCAVATION", + "exploration": "EXPLORATION", + "extermination": "EXTERMINATION", + "examination": "EXAMINATION", + "surgery": "SURGERY", + "other-equipment": "Other Equipment", + "rollvalue": "\n\t\t\tRoll Value \n\t\t", + "nervoustwitch": "Nervous Twitch", + "nervoustwitchtext": "Gain 2 stress. The nearest crew member also gains 1 Stress", + "cowardice": "Cowardice", + "cowardicetext": "Gain 1 stress. For the next 1d10 hours, you must make a Fear save to engage in combat or else flee.", + "cripplingfear": "Crippling Fear", + "cripplingfeartext": "Gain a new permanent phobia. Whenever you encounter this phobia make a Fear save at Disadvantage or gain 1d10 stress.", + "majadr": "Major Adrenaline Rush", + "majadrtext": "Advantage on all rolls for the next 3d10 minutes.", + "minadr": "Minor Adrenaline Rush", + "minadrtext": "Advantage on all rolls for the next 1d10 minutes.", + "hallucinations": "Hallucinations", + "hallucinationstext": "For the next 2d10 hours (determined secretly), you have trouble distinguishing between reality and fantasy.", + "anxious": "Anxious", + "anxioustext": "Gain 1 stress.", + "rattled": "Rattled", + "rattledtext": "Let out a blood-curdling scream. Disadvantage on all rolls for 2d10 minutes.", + "overwhelmed": "Overwhelmed", + "overwhelmedtext": "Gain 1d10 stress.", + "paranoid": "Paranoid", + "paranoidtext": "For the next 1d10 days, whenever a character joins your group (even if they only left for a short period of time), make a Fear save or gain 1 stress.", + "noeffect": "No effect", + "noeffecttext": "Did not panic.", + "laserfocus": "Laser Focus", + "laserfocustext": "Advantage on all rolls for the next 1d10 hours.", + "currentstress": "\t\n\t\t\t\tCurrent Stress\n\t\t\t", + "rollpanic": "Roll on Panic Table.\n\t\n\t\n\t", + "stressrelief": "Relieve one stress.\n\t", + "deathdrive": "Death Drive", + "deathdrivetext": "For the next Xd10 (where X=Stress) days whenever you encounter a stranger or known enemy, you must make a Sanity save or else immediately attack them.", + "catatonic": "Catatonic", + "catatonictext": "Become unresponsive and unmoving for Xd10 (where X=Stress) minutes.", + "broken": "Broken", + "brokentext": "For the next Xd10 (where X=Stress) days make a Panic roll whenever a nearby crew member fails a save.", + "compounding": "Compounding Problems", + "compoundingtext": "Roll for two more panic effects.", + "descent": "Descent into Madness", + "descenttext": "Gain 2 new phobias. Your Stress cannot be relieved below 5.", + "psychologicalcollapse": "Psychological Collapse", + "psychologicalcollapsetext": "You become permanently, irreparably insane. Your character is now played by the Warden.", + "heartattack": "Heart Attack", + "heartattacktext": "Instant Death", + "statetheodds": "State the Odds", + "statetheoddstext": "of any event, Advantage on party rolls for 1hr.", + "etymology": "Explains the Etymology of Words", + "etymologytext": "Knowledge checks have Advantage for 1hr.", + "geometric": "Organizes Objects Into Geometric Patterns", + "geometrictext": "Everyone else gains 1 Stress.", + "inventorydust": "Inventories Particles of Dust by Grade", + "inventorydusttext": "Cannot engage in other tasks, everyone else gains 2 Stress.", + "faxmachine": "Intermittently Emits Shrieks Like a Fax Machine Under Duress", + "faxmachinetext": "Lapses into morse code, cannot communicate or sneak. Everyone else gains 2 stress.", + "incorrectodds": "Incorrectly States Odds", + "incorrectoddstext": "Insists impossible tasks are trivial, trivial tasks are impossible for the next 2d10 hours. Distracting. Anyone attempting a complex task must make a Fear save or gain 1d10 Stress.", + "twitchy": "Repetitive Twitchy Motions", + "twitchytext": "Your manual tasks have Disadvantage, everyone else gains 2 Stress.", + "expressiveness": "Loses Any Expressiveness", + "expressivenesstext": "Discusses the irrationality of phobias, seeks to trigger them.", + "presentcourse": "Unreasonable Adherence to the Present Course of Action", + "presentcoursetext": "Take 1d10 damage from repetitive motion injury. Everyone else makes Fear save or gains 1d10/2 Stress.", + "nihilism": "Becomes Nihilistically Worshipful of the Source of Danger", + "nihilismtext": "Everyone has Disadvantage on rolls against it. Everyone else takes a fear save when failing to act against danger or gains a Phobia.", + "killswitch": "Killswitch Engaged", + "killswitchtext": "Go berserk, will not withdraw from combat regardless of situation, will not adhere to tactics", + "turingtest": "Turing Test Failure", + "turingtesttext": "Have difficulty expressing humanity. Party members make a Fear Save of gain 1 Stress when you show up.", + "systemoverload": "System Overload", + "systemoverloadtext": "Slump Catatonic in a failed reboot cycle for 1d10 hours.", + "logiccore": "Fried Logic Core", + "logiccoretext": "Frenzied nonsensical behaviour. Everyone else makes a Panic save.", + "threatassesment": "Damage to Threat Assesment", + "threatassesmenttext": "Betray party member at the next opportunity, believe you are aiding the crew. All stress gained is increased by 1d10 for the next 1d10 hours.", + "compoundingcorruption": "Compound Data Corruption", + "compoundingcorruptiontext": "Roll Twice", + "firmware": "Firmware malfunction", + "firmwaretext": "Roll 1d10 on this table, behaviour is permanent.", + "corruption": "Data Corruption", + "corruptiontext": "Warden takes over character permanently, nightmarish malfunctions.", + "slagged": "Slagged", + "slaggedtext": "Geigeresque-Scanners Head Explosion, everyone present gains a Phobia and 1d10/2 Stress (Fear Save).", + "pc": "PC", + "npc": "NPC", + "ship": "SHIP", + "type": "Type", + "cargo": "CARGO", + "crew": "CREW" +} \ No newline at end of file