diff --git a/Fallout/Fallout 3.0.html b/Fallout/Fallout 3.0.html index 154189f851..d7dd5f363c 100644 --- a/Fallout/Fallout 3.0.html +++ b/Fallout/Fallout 3.0.html @@ -1,765 +1,764 @@ -
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| - | - |
| - | - |
| - | - |
| - | - | - | - | Racial | -|
| Statistic | -Total | -+/- | -Base | -Minimum | -Maximum | -
| Strength (ST) | -- | - | - | - | - |
| Perception (PE) | -- | - | - | - | - |
| Endurance (EN) | -- | - | - | - | - |
| Charisma (CH) | -- | - | - | - | - |
| Intelligence (IN) | -- | - | - | - | - |
| Agility (AG) | -- | - | - | - | - |
| Luck (LU) | -- | - | - | - | - |
| Statistic | -Total | -+/- | -Base | -|
| Action Points | -- | - | - | - |
| Carry Weight | -- | - | - | - |
| Critical Chance | -- | - | - | - |
| Healing Rate | -- | - | - | - |
| Implant Endurance | -- | - | - | - |
| Melee Damage | -- | - | - | - |
| Resistance, Electricity | -- | - | - | - |
| Resistance, Gas | -- | - | - | - |
| Resistance, Poison | -- | - | - | - |
| Resistance, Radiation | -- | - | - | - |
| Sequence | -- | - | - | - |
| Level | -- | Experience Points | -- | Next Level | -- |
| Karma | -- | Perks | -Every level(s) | -Skill Points per level | -- |
| Roll | -Skill | -Total | -+/- | -Base | -|
| - | Athleticism | -- | - | - | - |
| - | Barter | -- | - | - | - |
| - | Big Guns | -- | - | - | - |
| - | Detection | -- | - | - | - |
| - | Energy Weapons | -- | - | - | - |
| - | Explosives | -- | - | - | - |
| - | Gambling | -- | - | - | - |
| - | Lockpick | -- | - | - | - |
| - | Medicine | -- | - | - | - |
| - | Melee Weapons | -- | - | - | - |
| - | Outdoorsman | -- | - | - | - |
| - | Pilot | -- | - | - | - |
| - | Repair | -- | - | - | - |
| - | Science | -- | - | - | - |
| - | Small Guns | -- | - | - | - |
| - | Sneak | -- | - | - | - |
| - | Speech | -- | - | - | - |
| - | Steal | -- | - | - | - |
| - | Throwing | -- | - | - | - |
| - | Traps | -- | - | - | - |
| - | Unarmed | -- | - | - | - |
| - | - | Armor Class | -+/- | -Base | -- | - |
| - | - | - | - | - | - | - |
| - | Total | -+/- | -Base | -|||
| - | Threshold | -Resistance | -Threshold | -Resistance | -Threshold | -Resistance | -
| Normal | -- | - | - | - | - | - |
| Explode | -- | - | - | - | - | - |
| Fire | -- | - | - | - | - | - |
| Laser | -- | - | - | - | - | - |
| Plasma | -- | - | - | - | - | - |
| Condition | -- - - - - - - - - - - | -|||||
| - | ||||||
| Current Hit Points | -||||
| - | ||||
| Maximum | -+/- | -From Level | -Per Level | -Base | -
| - | - | - | - | - |
| - | - | - | 3 + 1/2 EN |
- 15 + (STR + (EN x2)) |
-
| Rads | -- | |||
| Poison | -- | |||
| - | ||||
| Roll | -Weapon | -Range | -||
| - | - | - | ||
| Skill | -Damage Dice | -Number of Dice | -Damage Bonus | -|
| - | -- | -- | - | |
| - | Single | -Targeted | -Burst | -|
| AP Cost | -- | - | - | |
| Ammo | -Rounds | -Bullets in Burst | -+/- | -|
| - | - | - | - | |
| Condition | -- - - - - - - - - - - | -|||
| - | ||||
| Roll | -Weapon | -Range | -||
| - | - | - | ||
| Skill | -Damage Dice | -Number of Dice | -Damage Bonus | -|
| - | -- | -- | - | |
| - | Single | -Targeted | -Burst | -|
| AP Cost | -- | - | - | |
| Ammo | -Rounds | -Bullets in Burst | -+/- | -|
| - | - | - | - | |
| Condition | -- - - - - - - - - - - | -|||
| - | ||||
| Item | -- | Weight | -- | Location | -- |
| - | |||||
| + | |
| + | + |
| + | + |
| + | + |
| + | + | + | + | Racial | +|
| Statistic | +Total | ++/- | +Base | +Minimum | +Maximum | +
| Strength (ST) | ++ | + | + | + | + |
| Perception (PE) | ++ | + | + | + | + |
| Endurance (EN) | ++ | + | + | + | + |
| Charisma (CH) | ++ | + | + | + | + |
| Intelligence (IN) | ++ | + | + | + | + |
| Agility (AG) | ++ | + | + | + | + |
| Luck (LU) | ++ | + | + | + | + |
| Statistic | +Total | ++/- | +Base | +|
| Action Points | ++ | + | + | + |
| Carry Weight | ++ | + | + | + |
| Critical Chance | ++ | + | + | + |
| Healing Rate | ++ | + | + | + |
| Implant Endurance | ++ | + | + | + |
| Melee Damage | ++ | + | + | + |
| Resistance, Electricity | ++ | + | + | + |
| Resistance, Gas | ++ | + | + | + |
| Resistance, Poison | ++ | + | + | + |
| Resistance, Radiation | ++ | + | + | + |
| Sequence | ++ | + | + | + |
| Level | ++ | Experience Points | ++ | Next Level | ++ |
| Karma | ++ | Perks | +Every level(s) | +Skill Points per level | ++ |
| Roll | +Skill | +Total | ++/- | +Base | +|
| + | Athleticism | ++ | + | + | + |
| + | Barter | ++ | + | + | + |
| + | Big Guns | ++ | + | + | + |
| + | Detection | ++ | + | + | + |
| + | Energy Weapons | ++ | + | + | + |
| + | Explosives | ++ | + | + | + |
| + | Gambling | ++ | + | + | + |
| + | Lockpick | ++ | + | + | + |
| + | Medicine | ++ | + | + | + |
| + | Melee Weapons | ++ | + | + | + |
| + | Outdoorsman | ++ | + | + | + |
| + | Pilot | ++ | + | + | + |
| + | Repair | ++ | + | + | + |
| + | Science | ++ | + | + | + |
| + | Small Guns | ++ | + | + | + |
| + | Sneak | ++ | + | + | + |
| + | Speech | ++ | + | + | + |
| + | Steal | ++ | + | + | + |
| + | Throwing | ++ | + | + | + |
| + | Traps | ++ | + | + | + |
| + | Unarmed | ++ | + | + | + |
| + | + | Armor Class | ++/- | +Base (=AG) | ++ | + |
| + | + | + | + | + | + | + |
| + | Total | ++/- | +Base | +|||
| + | Threshold | +Resistance | +Threshold | +Resistance | +Threshold | +Resistance | +
| Normal | ++ | + | + | + | + | + |
| Explode | ++ | + | + | + | + | + |
| Fire | ++ | + | + | + | + | + |
| Laser | ++ | + | + | + | + | + |
| Plasma | ++ | + | + | + | + | + |
| Condition | ++ + + + + + + + + + + | +|||||
| + | ||||||
| Current Hit Points | +||||
| + | ||||
| Maximum | ++/- | +From Level | +Per Level | +Base | +
| + | + | + | + | + |
| + | + | + | 3 + 1/2 EN |
+ 15 + (STR + (EN x2)) |
+
| Rads | ++ | |||
| Poison | ++ | |||
| + | ||||
| Roll | +Weapon | +Range | +||
| + | + | + | ||
| Skill | +Damage Dice | +Number of Dice | +Damage Bonus | +|
| + | ++ | ++ | + | |
| + | Single | +Targeted | +Burst | +|
| AP Cost | ++ | + | + | |
| Ammo | +Rounds | +Bullets in Burst | ++/- | +|
| + | + | + | + | |
| Condition | ++ + + + + + + + + + + | +|||
| + | ||||
| Roll | +Weapon | +Range | +||
| + | + | + | ||
| Skill | +Damage Dice | +Number of Dice | +Damage Bonus | +|
| + | ++ | ++ | + | |
| + | Single | +Targeted | +Burst | +|
| AP Cost | ++ | + | + | |
| Ammo | +Rounds | +Bullets in Burst | ++/- | +|
| + | + | + | + | |
| Condition | ++ + + + + + + + + + + | +|||
| + | ||||
| Item | ++ | Weight | ++ | Location | ++ |
| + | |||||