Housecleaning and Additions
• Removed the “Rolled Under 1/2” Sections of the Roll Template. • Change Attribute Rolls to Easy (x10), Normal (x5) and Hard (x5/2) o Normal-x5,Easy-x10,Difficult-x5/2,x4, x3, x2, x1 • Remove number from First Aid, Knowledge, Literacy, Pilot, Psychotherapy, Ride, and Technical Skill on Alphabetical Skills as they have variable base numbers. • Add Default Number to Repair (15%) on Alphabetical Skills • Remove number from Knowledge and Technical Skill on Categorical Skills as they have variable base numbers. • Removed Repeating Shields due to problems when Repeating Armor is deleted. Will be re-added in another update. • Accidently left Alphabetical Skills checked when it should have been unchecked. My Apologizes for that mistake.
This commit is contained in:
@@ -84,7 +84,7 @@
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<td><p>STR</p></td>
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<td><input type="number" name="attr_STR" /></td>
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<td >
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<button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{STR}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Effort Roll" >Effort</button>
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<button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{STR}*?{Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1})]] Effort Roll" >Effort</button>
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</td>
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<td><p>Dmg. Bonus</p></td>
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<td colspan="3">
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@@ -95,7 +95,7 @@
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<td class=".sheet-chkfiller"><td>
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<td><p>CON</p></td>
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<td><input type="number" name="attr_CON" /></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{CON}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Stamina Roll" >Stamina</button></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{CON}*?{Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1})]] Stamina Roll" >Stamina</button></td>
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<td>
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<input type="checkbox" class="sheet-showstrike-rank" name="attr_showstrike-rank" checked="checked" style="display: none">
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<div class="sheet-strike-rank"><p >Siz SR</p></div>
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@@ -135,7 +135,7 @@
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<td class=".sheet-chkfiller"><td>
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<td><p>INT</p></td>
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<td><input type="number" name="attr_INT" /></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{INT}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Idea Roll" >Idea</button></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{INT}*?{Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1})]] Idea Roll" >Idea</button></td>
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<td><p>MOV</p></td><td><input type="number" name="attr_mov" /></td>
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<td></td>
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<td></td>
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@@ -145,7 +145,7 @@
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<td ><input type="checkbox" name="att_power-check" /><td>
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<td><p>POW</p></td>
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<td><input class="sheet-plain" type="number" name="attr_POW" /></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{POW}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Luck Roll" > Luck</button></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{POW}*?{Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1})]] Luck Roll" > Luck</button></td>
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<td><p>Hit Pts.</p></td>
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<td><input type="number" name="attr_cur_hp" />
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<td>/</td>
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@@ -156,7 +156,7 @@
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<td class=".sheet-chkfiller"><td>
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<td><p>DEX</p></td>
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<td><input type="number" name="attr_DEX" /></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{DEX}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Agility Roll" >Agility</button></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{DEX}*?{Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1})]] Agility Roll" >Agility</button></td>
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<td><p>Power Pts.</p></td>
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<td><input type="number" name="attr_cur_mp" />
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<td>/</td>
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@@ -167,7 +167,7 @@
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<td class=".sheet-chkfiller"><td>
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<td><p>APP</p></td>
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<td><input type="number" name="attr_APP" /></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{APP}*?{Multiplier|Normal - x5, 5|x4, 4|Hard - x3, 3|x2, 2|x1, 1}]] Charisma Roll" >Charisma</button></td>
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<td ><button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[ceil(@{APP}*?{Multiplier|Normal - x5, 5|Easy - x10, 10|x4, 4|x3, 3|Difficult - x3/2, 3/2|x2, 2|x1, 1})]] Charisma Roll" >Charisma</button></td>
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<div class="sheet-hpbl">
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<td>
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@@ -201,7 +201,7 @@
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<td >
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<input type="checkbox" class="sheet-showedufld" name="attr_showedufld" checked="checked" style="display: none">
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<div class="sheet-edufld">
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<button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{EDU}*?{Multiplier|5}]] Know Roll">Know</button>
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<button class="sheet-characteristic-roll sheet-plain" type="roll" value="/roll 1d100<[[@{EDU}*?{Multiplier|Multiplier|Normal, 5|Easy, 10|Difficult, 5/2|x4, 4|x3, 3|x2, 2|x1, 1}]] Know Roll">Know</button>
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</div>
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</td>
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@@ -221,7 +221,7 @@
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<hr/>
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<!-- ********************************************************************************************************************* -->
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<!-- Start of alpahbetical skills-->
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<input type="checkbox" class="sheet-toggle-alphabetical" name="attr_toggle-alphabetic" checked="checked" style="display: none">
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<input type="checkbox" class="sheet-toggle-alphabetical" name="attr_toggle-alphabetic" style="display: none">
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<div class="sheet-skills-alphabetical" />
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<p>
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<h3 class="sheet-skills-header">Skills</h3>
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@@ -337,7 +337,7 @@
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<tr>
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<td><input type="checkbox" name="attr_Success-FirstAid" /></td>
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<td class="sheet-skillname">First Aid (30% or INT x1)</td>
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<td><input type="number" style="width:105%" value="30" name="attr_FirstAid" /></td>
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<td><input type="number" style="width:105%" name="attr_FirstAid" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{FirstAid}}} {{fumble=[[ceil(95+(@{FirstAid}*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{FirstAid}*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{FirstAid}*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{FirstAid}*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{FirstAid}*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=First Aid}}"/></td>
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</tr>
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<tr>
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@@ -393,7 +393,7 @@
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_KnowSucess" /></td>
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<td><input type="text" name="attr_KnowSkills" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="1" name="attr_KnowScore" /></td>
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<td><input type="number" style="width:105%" name="attr_KnowScore" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{KnowScore}}} {{fumble=[[ceil(95+(@{KnowScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{KnowScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{KnowScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{KnowScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{KnowScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{KnowSkills}}}"/></td>
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</fieldset>
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@@ -429,7 +429,7 @@
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_LitSucess" /></td>
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<td><input type="text" name="attr_LitSkill" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="1" name="attr_LitScore" /></td>
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<td><input type="number" style="width:105%" name="attr_LitScore" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{LitScore}}} {{fumble=[[ceil(95+(@{LitScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{LitScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{LitScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{LitScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{LitScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{LitSkill}}}"/></td>
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</fieldset>
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<table style="width: 100%;">
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@@ -479,7 +479,7 @@
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_PilotSucess" /></td>
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<td><input type="text" name="attr_PilotSkill" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="1" name="attr_PilotScore" /></td>
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<td><input type="number" style="width:105%" name="attr_PilotScore" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{PilotScore}}} {{fumble=[[ceil(95+(@{PilotScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{PilotScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{PilotScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{PilotScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{PilotScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{PilotSkill}}}"/></td>
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</fieldset>
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<table style="width: 100%;">
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@@ -492,7 +492,7 @@
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<tr>
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<td><input type="checkbox" name="attr_Success-Psychotherapy" /></td>
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<td class="sheet-skillname">Psychotherapy(00% or 01%)</td>
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<td><input type="number" style="width:105%" value="0" name="attr_Psychotherapy" /></td>
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<td><input type="number" style="width:105%" name="attr_Psychotherapy" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{Psychotherapy}}} {{fumble=[[ceil(95+(@{Psychotherapy}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{Psychotherapy}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{Psychotherapy}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{Psychotherapy}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{Psychotherapy}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=Psychotherapy}}"/></td>
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</tr>
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<tr>
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@@ -503,7 +503,7 @@
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<fieldset class='repeating_repairSkills'>
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<input type="checkbox" name="attr_repairSuccess" />
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<input type="text" name="attr_repairSkills" class="sheet-skillname"/>
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<input type="number" name="attr_repairScore" />
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<input type="number" style="width:105%" value="15" name="attr_repairScore" />
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{repairScore}}} {{fumble=[[ceil(95+(@{repairScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{repairScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{repairScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{repairScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{repairScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{repairSkills}}}"/></td>
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</fieldset>
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<table style="width: 100%;">
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@@ -522,7 +522,7 @@
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_RideSucess" /></td>
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<td><input type="text" name="attr_RideSkill" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="1" name="attr_RideScore" /></td>
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<td><input type="number" style="width:105%" name="attr_RideScore" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{RideScore}}} {{fumble=[[ceil(95+(@{RideScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20 }+?{Mods|0})/20))]]}} {{crit=[[ceil((@{RideScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{RideScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{RideScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{RideScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{RideSkill}}}"/></td>
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</fieldset>
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<table style="width: 100%;">
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@@ -599,7 +599,7 @@
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<table style="width: 100%">
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<td><input type="checkbox" name="attr_TechSucess" /></td>
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<td><input type="text" name="attr_TechSkill" class="sheet-skillname"/></td>
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<td><input type="number" style="width:105%" value="1" name="attr_TechScore" /></td>
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<td><input type="number" style="width:105%" name="attr_TechScore" /></td>
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<td><button type="roll" value="&{template:skillRoll} {{name=@{Name}}} {{skillvalue=@{TechScore}}} {{fumble=[[ceil(95+(@{TechScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{TechScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{TechScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil((@{TechScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[ceil(@{TechScore}*?{Multipler|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})]]}} {{roll=[[1d100]]}} {{skillname=@{TechSkill}}}"/></td>
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</fieldset>
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<table style="width: 100%;">
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@@ -921,7 +921,7 @@
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<table style="width: 100%;">
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<td><input type="checkbox" name="attr_KnowSucess" /></td>
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||||
<td><input type="text" name="attr_KnowSkills" class="sheet-skillname"/></td>
|
||||
<td><input type="number" style="width:105%" value="1" name="attr_KnowScore" /></td>
|
||||
<td><input type="number" style="width:105%" name="attr_KnowScore" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{skillvalue=@{KnowScore}}} {{fumble=[[ceil(95+((@{KnowScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)]]}} {{crit=[[ceil(((@{KnowScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil(((@{KnowScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil(((@{KnowScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[(@{KnowScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{KnowSkills}}}"/></td>
|
||||
</fieldset>
|
||||
<table style="width: 100%;">
|
||||
@@ -977,7 +977,7 @@
|
||||
<table style="width: 100%;">
|
||||
<td><input type="checkbox" name="attr_TechSucess" /></td>
|
||||
<td><input type="text" name="attr_TechSkill" class="sheet-skillname"/></td>
|
||||
<td><input type="number" style="width:105%" value="1" name="attr_TechScore" /></td>
|
||||
<td><input type="number" style="width:105%" name="attr_TechScore" /></td>
|
||||
<td><button type="roll" value="&{template:skillRoll} {{skillvalue=@{TechScore}}} {{fumble=[[ceil(95+((@{TechScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)]]}} {{crit=[[ceil(((@{TechScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/20)+1]]}} {{special=[[ceil(((@{TechScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/5)+1]]}} {{1/2success=[[ceil(((@{TechScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0})/2)+1]]}} {{success=[[(@{TechScore}+@{Mental})*?{Multiplier|Normal - 1, 1|Easy - 2, 2|Difficult - 1/2, 1/2|1/3|1/4|1/5|1/6|1/8|1/10|1/20}+?{Mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{TechSkill}}}"/></td>
|
||||
</fieldset>
|
||||
<!-- Perception -->
|
||||
@@ -1491,7 +1491,7 @@
|
||||
</tr>
|
||||
</table>
|
||||
</fieldset>
|
||||
|
||||
|
||||
<div style="width: 100%;font-size:0.8em">
|
||||
<div style="display: inline">
|
||||
<input type="checkbox" name="attr_shield_success" />
|
||||
@@ -1519,36 +1519,7 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<fieldset class="repeating_ shields">
|
||||
<table>
|
||||
<div style="width: 100%;font-size:0.8em">
|
||||
<div style="display: inline">
|
||||
<input type="checkbox" name="attr_shield_success" />
|
||||
<button type="roll"style="Width: 55px;font-size:0.8em;"value="&{template:melee-roll} {{tot=[[@{shield_damage}+@{Damage_Bonus}]]}} {{success=[[@{shield_skill}+?{Mods|0}]]}} {{fumble=[[ceil(95+(@{shield_skill}+?{Mods|0})/20))]]}} {{crit=[[ceil((@{shield_skill}+?{Mods|0})/20)+1]]}} {{special=[[ceil((@{shield_skill}+?{Mods|0})/5)+1]]}} {{skillvalue=@{shield_skill}}} {{roll=[[1d100]]}} {{skillname=Shield}}" class="sheet-plain" >Shield</button>
|
||||
<input type="number" name="attr_shield_skill" />
|
||||
%
|
||||
</div>
|
||||
<div style="display:inline; float:right">
|
||||
Attack Damage
|
||||
<input style="width: 55px" type="text" name="attr_shield_damage" />
|
||||
</div>
|
||||
</div>
|
||||
<div style="font-size:0.8em">
|
||||
<div style="display:inline">
|
||||
<input type="radio" name="attr_shield_type" value="H" /> H
|
||||
<input type="radio" name="attr_shield_type" value="S" /> S
|
||||
<input type="radio" name="attr_shield_type" value="F" /> F
|
||||
<input type="radio" name="attr_shield_type" value="L" /> L
|
||||
|
||||
Base Chance
|
||||
<input type="number" name="attr_shield_base_chance" />
|
||||
</div>
|
||||
<div style="display: inline; float: right">
|
||||
HP<input type="number" name="attr_shield_hp" />
|
||||
</div>
|
||||
</div>
|
||||
</table>
|
||||
</fieldset>
|
||||
|
||||
|
||||
</div >
|
||||
<div style=" color: #FFF; background-color: #000;width: 100%" >
|
||||
@@ -1761,44 +1732,43 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#rollBetween() roll special 1/2success}}<td class="template_value">Under 1/2 </td>{{/rollBetween() roll special 1/2success}}
|
||||
{{#^rollLess() roll 1/2success}}<td class="template_value">Success</td>{{/^rollLess() roll 1/2success}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
{{/^rollGreater() success 99}}
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
|
||||
|
||||
{{#rollLess() roll success}}
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}<td class="template_value">Success</td>{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
{{/^rollGreater() success 99}}
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
|
||||
|
||||
{{#rollLess() roll success}}
|
||||
<tr>
|
||||
<td class="template_label"><b>Damage:</b></td>
|
||||
<td style="text-align: right"; class="template_value">{{tot}}<td>
|
||||
@@ -1841,7 +1811,7 @@
|
||||
</table>
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-skillRoll">
|
||||
<rolltemplate class="sheet-rolltemplate-skillRoll">
|
||||
<table class="skillRoll" style="width: 100%; border: 1px solid black;">
|
||||
<tr><th colspan="2">{{name}}</th></tr>
|
||||
<tr><th colspan="2">Skill Roll</th></tr>
|
||||
@@ -1857,47 +1827,49 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="template_label"><b>Result:</b></td>
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#rollBetween() roll special 1/2success}}<td class="template_value">Under 1/2 </td>{{/rollBetween() roll special 1/2success}}
|
||||
{{#^rollLess() roll 1/2success}}<td class="template_value">Success</td>{{/^rollLess() roll 1/2success}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
|
||||
{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
|
||||
|
||||
{{/^rollGreater() success 99}}
|
||||
|
||||
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollBetween() roll fumble 100}}
|
||||
<td class="template_value">Fumble</td>
|
||||
{{/rollBetween() roll fumble 100}}
|
||||
|
||||
{{#^rollBetween() roll fumble 100}}
|
||||
|
||||
{{#rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}<td class="template_value">Success</td>{{/^rollLess() roll special}}
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
{{/rollGreater() success 99}}
|
||||
|
||||
{{#^rollGreater() success 99}}
|
||||
{{#rollLess() roll crit}}<td class="template_value">Critical!!!!!!</td>{{/rollLess() roll crit}}
|
||||
{{#^rollLess() roll crit}}
|
||||
{{#rollLess() roll special}}<td class="template_value">Special!!!</td>{{/rollLess() roll special}}
|
||||
{{#^rollLess() roll special}}
|
||||
{{#rollBetween() roll special success}}<td class="template_value">Success</td>{{/rollBetween() roll special success}}
|
||||
{{#^rollBetween() roll special success}}
|
||||
{{#rollLess() roll fumble}}
|
||||
<td class="template_value">Failure</td>
|
||||
{{/rollLess() roll fumble}}
|
||||
{{#^rollLess() roll fumble}}
|
||||
<td class="template_value">fumble</td>
|
||||
{{/^rollLess() roll fumble}}
|
||||
{{/^rollBetween() roll special success}}
|
||||
|
||||
{{/^rollLess() roll special}}
|
||||
|
||||
|
||||
|
||||
{{/^rollLess() roll crit}}
|
||||
|
||||
|
||||
|
||||
{{/^rollGreater() success 99}}
|
||||
|
||||
|
||||
{{/^rollBetween() roll fumble 100}}
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
@@ -2004,7 +1976,6 @@
|
||||
</rolltemplate>
|
||||
<!-- SHEET WORKERS -->
|
||||
<script type="text/worker">
|
||||
|
||||
on("change:str change:siz", function() { // stat names must use lower case here
|
||||
getAttrs(["STR", "SIZ"], function(pvalue) { // from here on, use the actual case of the stat names.
|
||||
var curStrength = parseInt(pvalue.STR);
|
||||
|
||||
Reference in New Issue
Block a user