From 640c15dce320375294a860c2e96252f0c91cac8f Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 19 Apr 2022 23:05:05 -0400 Subject: [PATCH] New translations translation.json (Portuguese, Brazilian) --- Ryuutama/translations/pb.json | 263 ++++++++++++++++++++++++++++++++++ 1 file changed, 263 insertions(+) create mode 100644 Ryuutama/translations/pb.json diff --git a/Ryuutama/translations/pb.json b/Ryuutama/translations/pb.json new file mode 100644 index 0000000000..ecae5f3b9f --- /dev/null +++ b/Ryuutama/translations/pb.json @@ -0,0 +1,263 @@ +{ + "@{currentStr}": "STR", + "@{currentDex}": "DEX", + "@{currentInt}": "INT", + "@{currentSpi}": "SPI", + "abilities": "Abilities", + "accuracy": "Accuracy", + "accuracy-check": "accuracy check", + "add-crit-die": "Add Critical Die", + "additional-checks": "Additional Checks", + "age": "Age", + "all": "All", + "alt-shape": "Alt Shape", + "animal-tracking": "Animal Tracking", + "animals": "Animals", + "appearance": "Image Color/Appearance", + "appearance-personality": "Appearance, Personality", + "apply-concentration": "Apply Concentration to next roll?", + "apply-overburden": "Apply overburden penalties", + "apply-terrain": "Apply terrain bonuses/penalties", + "apply-weather": "Apply weather bonuses/penalties", + "armor": "Armor", + "artefact": "Artefact", + "artisan": "Artisan", + "artisan-checks": "Artisan Checks", + "automatic-negativeone": "Automatic -1 is applied", + "background-color": "Background color", + "base": "Base", + "benediction": "Bénédiction", + "blue": "Blue", + "book": "Book", + "camp": "Camp", + "capacity": "Capacity", + "capacity-animal": "Animal Capacity", + "capacity-item": "Item Capacity", + "capacity-water": "Water Capacity", + "capacity-weapon-armor": "Equipped Weapon & Armor Capacity", + "char-name": "Character Name", + "class": "Class", + "class-list": "artisan,farmer,healer,hunter,merchant,minstrel,navigator,noble,other", + "class-other-ph": "If other, type class name here", + "classification": "Classification", + "common-checks": "Common Checks", + "concentration-note": "Note: Concentration cannot be applied to initiative, condition, or damage rolls.", + "condition": "Condition", + "condition-bonus": "If >=10 add 1 dice size to", + "containers": "Containers", + "count-abbreviation": "Ct", + "crafting": "Crafting", + "critical": "CRITICAL SUCCESS!!!", + "currency": "Currency", + "current": "Current", + "current-season": "Current Season", + "current-terrain": "Current Terrain", + "current-weather": "Current Weather", + "damage": "Damage", + "date": "Date", + "date-example": "9/6", + "default": "Default", + "defense-points": "Defense Points", + "delicate-work": "Delicate Work", + "dex": "DEX", + "direction": "Direction", + "dodge": "Dodge", + "draconica-number": "Draconica Number", + "drinking": "Drinking", + "durability": "Durability", + "duration": "Duration", + "effect": "Effect", + "empty-string": " ", + "etiquette": "Etiquette", + "exp": "Experience", + "farmer": "Farmer", + "first-meeting": "First meeting with trouble", + "firstaid": "First Aid", + "fumble": "FUMBLE!!!", + "fumble-points": "Fumble Points", + "gender": "Gender", + "gm": "GM", + "goal": "Goal", + "grayscale": "Grayscale", + "habitat": "Habitat", + "hard-exercise": "Hard Exercise", + "header": "Header", + "header-color": "Header color", + "healer": "Healer", + "healer-checks": "Healer Checks", + "healing": "Healing", + "herb-gathering": "Herb Gathering", + "history-of-tales": "History of Tales", + "holdhands": "Hold Hands", + "hometown": "Hometown/Reason for Travel", + "hp": "HP", + "hp-words": "Hit Points", + "human": "Human", + "hunter": "Hunter", + "hunter-checks": "Hunter Checks", + "hunting": "Hunting", + "icon-color": "Icon background color", + "in-combat": "in combat", + "incantation": "Incantation", + "incantation-ritual": "Incantation (Ritual)", + "initiative": "Initiative", + "inscription": "Inscription", + "instant": "Instant", + "int": "INT", + "items": "Items", + "job-knowledge": "Job Knowledge", + "journey-rules": "Journey Rules", + "knowledge-of-tradition": "Knowledge of Tradition", + "koneko": "Koneko Goblin", + "level": "Level", + "lifepoints": "Lifepoints", + "lilac": "Lilac", + "living-quarters": "Living Quarters", + "lp-cost": "LP Cost", + "magic": "Magic", + "mastered-weapons": "Mastered Weapons", + "materials": "Materials", + "merchant": "Merchant", + "merchant-checks": "Merchant Checks", + "minstrel": "Minstrel", + "minstrel-checks": "Minstrel Checks", + "monster-knowledge": "Monster Knowledge", + "mp": "MP", + "mp-words": "Mental Points", + "music": "Music", + "name": "Name", + "navigation": "Navigation", + "navigator": "Navigator", + "navigator-checks": "Navigator Checks", + "negotiation": "Negotiation", + "noble": "Noble", + "noble-checks": "Noble Checks", + "notes": "Notes", + "npc": "NPC", + "number-of-slots": "# of slots", + "npc-freetext-instruction": "Space for npc details or special abilities. You can use inline rolls if needed, ex. [[1d6]].", + "onetarget": "1 Target", + "optional-modifiers": "Optional Modifiers", + "other": "Other", + "out-of-combat": "out of combat", + "output-description": "Output Description Box to chat", + "overburden-penalties": "Overburden Penalties", + "partyrole": "Party Role", + "pc": "PC", + "penalty": "Penalty", + "perception": "Perception", + "personalitem": "Personal Item", + "price-example": "Shell (1000G)", + "protected-travelers": "Protected Travelers", + "protected-worlds": "Protected Worlds", + "race": "Race", + "range": "Range", + "refined-education": "Refined Education", + "repair": "Repair", + "reveil": "Réveil", + "role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster", + "role-journalkeeper": "Journal Keeper", + "role-leader": "Leader", + "role-mapper": "Mapper", + "role-quartermaster": "Quartermaster", + "roll": "Roll", + "scenario-name": "Scenario name", + "search-for-food": "Search for Food", + "season": "Season", + "season-fall": "Fall", + "season-fall-ritual": "Fall (Ritual)", + "season-spring": "Spring", + "season-spring-ritual": "Spring (Ritual)", + "season-summer": "Summer", + "season-summer-ritual": "Summer (Ritual)", + "season-winter": "Winter", + "season-winter-ritual": "Winter (Ritual)", + "selection": "Selection", + "selection-color": "Selection color", + "sense": "Sense", + "shields-armor": "Shields & Armor", + "side-job": "Side Job", + "size": "Size", + "skills-list": "condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth", + "species": "Species", + "spells-music-other": "Spells/Music/Other Abilities", + "spi": "SPI", + "status-exhaustion": "Exhaustion", + "status-injury": "Injury", + "status-lowerall": "lowers all dice sizes", + "status-lowerdex": "lowers DEX die size", + "status-lowerint": "lowers INT die size", + "status-lowerspi": "lowers SPI die size", + "status-lowerstr": "lowers STR die size", + "status-muddled": "Muddled", + "status-poison": "Poison", + "status-shock": "Shock", + "status-sickness": "Sickness", + "stealth": "Stealth", + "str": "STR", + "tab-character": "Character", + "tab-modifiers": "Modifiers", + "tab-class": "Class", + "tab-history": "History", + "tab-info": "Info", + "tab-inv": "Inventory", + "tab-stats": "Stats", + "target": "Target", + "terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland", + "terrain-alpine": "Alpine", + "terrain-deepforest": "Deep Forest", + "terrain-desert": "Desert", + "terrain-grassland": "Grassland", + "terrain-highlands": "Highlands", + "terrain-jungle": "Jungle", + "terrain-modifiers": "Terrain Modifiers", + "terrain-mountain": "Mountain", + "terrain-rocky": "Rocky Terrain", + "terrain-swamp": "Swamp", + "terrain-wasteland": "Wasteland", + "terrain-woods": "Woods", + "touch": "Touch", + "trader": "Trader", + "trapping": "Trapping", + "travel": "Travel", + "traveler-name-examples": "Haruka, Leo", + "travelers-names": "Traveler's names", + "travelers-outfit": "Traveler's Outfit", + "type": "Type", + "type-attack": "Attack", + "type-magic": "Magic", + "type-technical": "Technical", + "use-fumble": "Use Fumble Point", + "use-mp": "Use MP", + "water": "water", + "weapon-axe": "Axe", + "weapon-blade": "Blade", + "weapon-bow": "Bow", + "weapon-lightblade": "Light Blade", + "weapon-polearm": "Polearm", + "weapon-unarmed": "Unarmed", + "weaponmastery-attacktype": "Select bonus weapon mastery gained from the attack type:", + "weaponmastery-attacktype2": "Select additional bonus weapon mastery gained from having the attack type twice:", + "weaponmastery-initial": "Select initial weapon mastery:", + "weaponmastery-noble": "Select bonus weapon mastery gained from the noble class (can be the same as a previously selected weapon mastery):", + "weaponmastery-noble2": "Select additional bonus weapon mastery gained from having the noble class twice:", + "weapons": "Weapons", + "weather": "Weather", + "weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow", + "weather-blizzard": "Blizzard", + "weather-cold": "Cold", + "weather-dark": "Dark", + "weather-deepfog": "Deep Fog", + "weather-fog": "Fog", + "weather-hardrain": "Hard Rain", + "weather-hot": "Hot", + "weather-hurricane": "Hurricane", + "weather-modifiers": "Weather Modifiers", + "weather-rain": "Rain", + "weather-snow": "Snow", + "weather-strongwind": "Strong Wind", + "whisper-always": "Always Whisper Rolls", + "whisper-never": "Never Whisper Rolls", + "whisper-query": "Query Whisper", + "white": "White" +} \ No newline at end of file