diff --git a/Mork Borg/images/mork-borg-logo-purple.png b/Mork Borg/images/mork-borg-logo-purple.png
new file mode 100644
index 0000000000..61f66aaf10
Binary files /dev/null and b/Mork Borg/images/mork-borg-logo-purple.png differ
diff --git a/Mork Borg/images/mork-borg-sheet-column-bg.png b/Mork Borg/images/mork-borg-sheet-column-bg.png
new file mode 100644
index 0000000000..32d63d6835
Binary files /dev/null and b/Mork Borg/images/mork-borg-sheet-column-bg.png differ
diff --git a/Mork Borg/morkborgsheet.html b/Mork Borg/morkborgsheet.html
new file mode 100644
index 0000000000..55724af3f3
--- /dev/null
+++ b/Mork Borg/morkborgsheet.html
@@ -0,0 +1,453 @@
+
+
+
+
+
+
+
+ Name
+
+
+
+
+ Description
+
+
+
+
+
+ Class
+
+
+
+
+ Class Abilities
+
+
+
+
+
+ Powers
+
+
+
+ Presence+d4 times per day
+
+
+
+
+
+
+ Remaining
+
+
+
+
+
+
+
+
+
+ Use Power
+
+
+
+
Presence DR12, or -d2 HP and no Powers for 1 hr.
+
+
+
+
+
+
+
+
+
SCVMBIRTHER
+
+
+
+
+
+
+ Strength
+
+
+
+
+
+
+
+
+
+
+
+ Agility
+
+
+
+
+
+
+
+
+
+
+ Defense
+
+
+
+
+
+
+
+
+
+ Initiative
+
+
+ Agility + d6
+
+
+
+
+
+
+
+
+
+ Presence
+
+
+
+
+
+
+
+
+
+
+ Toughness
+
+
+
+
+
+
+
+
+
+ Omens
+
+
+
+ d2
+ d4
+ d6
+ d8
+ d10
+
+
+
+ Maximum damage, Reroll, -d6 damage, DR-4, No Crit/Fumble
+
+
+
+
+ Getting Rest
+
+
+
+ Catch your breath, have a drink (d4)
+ Get a full night's sleep (d6)
+ Starve without food or drink (-d4)
+ Suffer infection (-d6)
+
+
+
+
+
+ Getting Better
+
+
+
+
+
+
+
+
+
+
+ Weapons
+
+
+
+
+
+ Type
+
+
+
+
+ Dmg Die
+
+
+
+
+
+
+
+ Melee
+ Ranged
+
+
+ d2
+ d4
+ d6
+ d8
+ d10
+ d12
+ Special
+
+
+
+
+
+
+
+ Armor
+
+
+
+ Tier
+
+
+
+ Shield
+
+
+
+
+
+ Equipment
+
+
+ Strength+8 items or DR+2 on Agility/Strength tests
+
+
+
+ Items carried
+
+
+
+
+
+
+ Item
+
+
+
+
+ Large?
+
+
+
+
+
+
+
+
+
+ Silver
+
+
+
+
+
+
+
+
+
+
+ daily powers
+ Power
+
+ Strength
+ Agility
+ Defense
+ Initiative
+ Presence
+ Toughness
+ Omens
+ rests
+ Getting Better
+ HP check
+ HP gain
+ Debris roll
+ Strength increase?
+ Agility increase?
+ Presence increase?
+ Toughness increase?
+
+ rolls
+ attacks
+ with
+ If hit
+ If crit
+ PC gains a free attack
+ If fumble
+ Double damage, armor/protection reduced one tier
+ Attack
+ Weapon breaks or is lost
+ Damage
+ currently
+
+ for the day's potential misery
+ a psalm
+
+
+
+
+
diff --git a/Mork Borg/morkborgsheet.png b/Mork Borg/morkborgsheet.png
new file mode 100644
index 0000000000..da77ab355c
Binary files /dev/null and b/Mork Borg/morkborgsheet.png differ
diff --git a/Mork Borg/morkborgstyle.css b/Mork Borg/morkborgstyle.css
new file mode 100644
index 0000000000..62469cc5f6
--- /dev/null
+++ b/Mork Borg/morkborgstyle.css
@@ -0,0 +1,303 @@
+@import url('https://fonts.googleapis.com/css?family=Kristi|Waiting+for+the+Sunrise|Loved+by+the+King|Lacquer|UnifrakturCook:wght@700|UnifrakturMaguntia&display=swap');
+
+/* Taken & modified from https://github.com/Roll20/roll20-character-sheets/blob/master/kitchensink/kitchensink.css */
+
+/* Set the min-width so that when the window is resized the look will stay consistant */
+
+.charsheet {
+ min-width: 800px;
+ background-color: black;
+ color: white;
+ padding: 0;
+ border: 10px solid black;
+}
+
+/* Universal styling applied to all elements of these types */
+
+h2 {
+ font-size: 2em;
+ margin-bottom: 10px;
+ text-align: center;
+}
+
+a {
+ color: yellow;
+}
+
+button {
+ color: black;
+ font-size: small;
+}
+
+label {
+ display: inline-block;
+}
+
+input {
+ display: inline-block;
+}
+
+img {
+ max-height: 75px;
+}
+
+textarea {
+ resize: vertical;
+ overflow-y: auto;
+ min-height: 5em;
+ width: 95%;
+}
+
+/* Targetted styling that only effects elements with these classes */
+input.sheet-short, select.sheet-short {
+ min-width: 15%;
+ max-width: 20%;
+}
+
+select.sheet-dtype {
+ vertical-align: top;
+ width: 60px;
+}
+span.sheet-dee {
+ font-size: 1.4em;
+ font-weight: bold;
+ left: -36%;
+ padding-right: 4px;
+ position: relative;
+ top: 3px;
+}
+
+/* Targetted styling that only effects elements contained within the stated class */
+.sheet-stats h3 {
+ display: inline-block;
+ text-align: left;
+}
+
+.sheet-stats h3:first-child {
+ margin-left: 35%;
+ margin-right: 15%;
+}
+
+.sheet-stats input {
+ margin-right: 8%;
+ width: 17%;
+}
+
+.sheet-rolltemplate-default caption {
+ background-color: rgb(241, 66, 175);
+ color: black;
+ font-weight: bold;
+}
+
+
+/* end of kitchen sink template CSS */
+
+.charsheet .sheet-3colrow {
+ margin-right: 15px;
+}
+
+
+div.sheet-3colrow div.sheet-2colrow div.sheet-col {
+ width: calc(50% - 20px);
+}
+
+div.sheet-col.sheet-wide {
+ width: 60%;
+}
+
+label.sheet-inline {
+ display: inline;
+}
+
+input[type="text"] {
+ max-width: 95%;
+}
+
+input[type="text"].sheet-short {
+ max-width: 35%;
+}
+
+select.sheet-mediumwidth, input[type="text"].sheet-mediumwidth {
+ max-width: 60%;
+}
+
+.largedialog input[type="textarea"] {
+ width: 95%;
+}
+
+
+/* div-related style */
+div {
+ margin-bottom: 0.5em;
+ background-color: #fde12e;
+ color: black;
+}
+
+div.sheet-transparent-bg {
+ rgba(0,0,0,0);
+}
+
+div.sheet-section {
+ border: 7px solid black;
+ background-color: #fde12e;
+ margin: 0 0 10px 0;
+ padding-top: 0.5em;
+ padding-left: .25em;
+ padding-right: .25em;
+ width: 100%;
+}
+
+div.sheet-yellow-border {
+ border: 7px solid #fde12e;
+}
+
+div.sheet-transform-clockwise {
+ transform: rotate(2deg);
+}
+
+div.sheet-transform-counterclockwise {
+ transform: rotate(-3deg);
+}
+
+div.sheet-black-bg {
+ background-color: black;
+ color: white;
+}
+
+div.sheet-yellow-bg {
+ background-color: #fde12e;
+ color: black;
+}
+
+div.sheet-transparent-bg {
+ background: rgba(0,0,0,0);
+}
+
+div.sheet-image-bg {
+ background-color: black;
+ background-image: url("https://raw.githubusercontent.com/brocktopus/roll20-character-sheets/morkborg/Mork%20Borg/images/mork-borg-sheet-column-bg.png");
+ background-position: center 0;
+ background-repeat: no-repeat;
+}
+
+div.sheet-pink-bg {
+ background-color: rgb(241, 66, 175);
+}
+
+div.sheet-pink {
+ color: rgb(241, 66, 175);
+ background-color: black;
+}
+
+div.sheet-white-bg, div.sheet-white-bg div {
+ background-color: white;
+}
+
+.sheet-centered {
+ text-align: center;
+ margin-left: auto;
+ margin-right: auto;
+}
+
+.sheet-col-custom {
+ width: 30%;
+ margin-right: 2%;
+ padding-left: 5%;
+ float: left;
+}
+
+.sheet-col-right {
+ width: 50%;
+ text-align: right;
+ padding-right: 5%;
+ border-right: 2px solid black;
+}
+
+.sheet-aligns-right {
+ text-align: right;
+}
+
+
+/* label, span, input styles */
+.sheet-floats {
+ float: left;
+}
+
+.sheet-inline {
+ display: inline;
+}
+
+span {
+ margin-bottom: 0.5em;
+ padding-bottom: 0.25em;
+ vertical-align: top;
+}
+
+input[type="radio"] + label, input[type="checkbox"] + label {
+ display: inline-block;
+ height: 10px;
+ width: 10px;
+ font-size: 10px;
+ padding: .25em .25em 1em 0;
+ vertical-align: top;
+ text-align: center;
+}
+
+
+/* span-specific font families */
+span.sheet-monospace {
+ font-family: monospace;
+}
+
+span.sheet-courier {
+ font-family: "Courier New", monospace;
+ font-weight: bolder;
+ font-size: 1.25em;
+ background-color: black;
+ color: white;
+ padding: .5em;
+ margin-bottom: -.5em;
+}
+
+span.sheet-unifraktur {
+ /* font-family: 'UnifrakturCook', serif; */
+ font-family: "UnifrakturMaguntia", serif;
+ font-size: 1.5em;
+}
+
+span.sheet-lacquer {
+ font-family: "Lacquer";
+ font-size: 1.5em;
+}
+
+span.sheet-note {
+ font-size: .9em;
+}
+
+.sheet-transform1 {
+ -webkit-transform: scale(0.95,1.5);
+ transform: scale(0.95,1.5);
+}
+
+.sheet-transform2 {
+ -webkit-transform: scale(0.9,2.2);
+ transform: scale(0.9,2.2);
+}
+
+.sheet-transform3 {
+ -webkit-transform: scale(0.77,1.9);
+ transform: scale(0.77,1.9);
+}
+
+.sheet-no-display {
+ display: none;
+}
+
+/* Span-specific text transformation, decoration, etc. */
+span.sheet-all-caps {
+ text-transform: uppercase;
+}
+
+span.sheet-italic {
+ font-style: italic;
+}
diff --git a/Mork Borg/readme.md b/Mork Borg/readme.md
new file mode 100644
index 0000000000..f93784dbc4
--- /dev/null
+++ b/Mork Borg/readme.md
@@ -0,0 +1,28 @@
+# _Mörk Borg_ Character Sheet
+
+This character sheet was developed for [_Mörk Borg_](http://www.morkborg.com).
+
+The game's official character generator, [SCVMBIRTHER](https://scvmbirther.makedatanotlore.dev/), is recommended for quick PC creation.
+
+To the best of my knowledge/ability, the sheet is set up for internationalization/translation of all text displayed in the sheet and outputted from sheet roll buttons.
+
+
+## Thanks / Credit
+
+Several Roll20 players pitched in to offer feedback to the sheet as part of its development. Thank you very much:
+
+* [Adam](https://app.roll20.net/users/1303592/)
+* [Alan B.](https://app.roll20.net/users/2038344/)
+* [Amael R.](https://app.roll20.net/users/1582307/)
+* [Brian F.](https://app.roll20.net/users/356583/)
+* [Grumpy Gargamel](https://app.roll20.net/users/5807198/)
+* [Hrvoje](https://app.roll20.net/users/749407/)
+* [Identityflux](https://app.roll20.net/users/259210/)
+* [Jason S.](https://app.roll20.net/users/3738061/)
+* [Johan N.](https://app.roll20.net/users/335164/)
+* [Johnny](https://app.roll20.net/users/1602210/)
+* [Kevin P.](https://app.roll20.net/users/2777612/)
+* [Michael H.](https://app.roll20.net/users/3219015/)
+* [Nico](https://app.roll20.net/users/184028/)
+* [Patrick B.](https://app.roll20.net/users/4605895/)
+* [Stor-Thomas](https://app.roll20.net/users/763588/)
diff --git a/Mork Borg/sheet.json b/Mork Borg/sheet.json
new file mode 100644
index 0000000000..cb39c902e1
--- /dev/null
+++ b/Mork Borg/sheet.json
@@ -0,0 +1,8 @@
+{
+"html": "morkborgsheet.html",
+"css": "morkborgstyle.css",
+"authors": "Kevin B. (@brocktopus)",
+"roll20userid": "250192",
+"preview": "morkborgsheet.png",
+"instructions": "Sheet for Mörk Borg RPG. The game's official character generator, [SCVMBIRTHER](https://scvmbirther.makedatanotlore.dev/), is recommended for quick PC creation."
+}
diff --git a/Mork Borg/translation.json b/Mork Borg/translation.json
new file mode 100644
index 0000000000..a11c8f5881
--- /dev/null
+++ b/Mork Borg/translation.json
@@ -0,0 +1,77 @@
+{
+"scvmbirther-u":"SCVMBIRTHER",
+"name-u":"Name",
+"description-u":"Description",
+"class-u":"Class",
+"class-abilities-u":"Class Abilities",
+"powers-u":"Powers",
+"use-power-u":"Use Power",
+"powers-note-u":"Presence+d4 times per day",
+"powers-note2-u":"Presence DR12, or -d2 HP and no Powers for 1 hr.",
+"powers-left-u":"Remaining",
+"daily-power-roll":"rolls for daily powers",
+"base-dr-u": "Base DR",
+"hit-points-u":"Hit Points",
+"current-hit-points-u":"Current",
+"max-hit-points-u":"Max",
+"rest-u":"Getting Rest",
+"getting-better-u":"Getting Better",
+"strength-u":"Strength",
+"agility-u":"Agility",
+"dr-modifier-u": "DR Modifier",
+"defense-u":"Defense",
+"initiative-u":"Initiative",
+"initiative-note-u":"Agility + d6",
+"presence-u":"Presence",
+"toughness-u":"Toughness",
+"omens-u":"Omens",
+"omens-note-u":"Maximum damage, Reroll, -d6 damage, DR-4, No Crit/Fumble",
+"weapons-u":"Weapons",
+"weapons-type-u":"Type",
+"weapons-damage-u":"Dmg Die",
+"armor-u":"Armor",
+"armor-tier-u":"Tier",
+"shield-u":"Shield",
+"no-u":"No",
+"yes-u":"Yes",
+"equipment-u":"Equipment",
+"equipment-note-u":"Strength+8 items or DR+2 on Agility/Strength tests",
+"equipment-item-u":"Item",
+"equipment-item-large-u":"Large?",
+"silver-u":"Silver",
+"miseries-u":"Miseries",
+"dawn-misery-u":"Dawn Roll",
+"psalm-u":"Psalm Roll",
+"labeldailypowers":"daily powers",
+"labelpower":"Power",
+"labelstrength":"Strength",
+"labelagility":"Agility",
+"labeldefense":"Defense",
+"labelinitiative":"Initiative",
+"labelpresence":"Presence",
+"labeltoughness":"Toughness",
+"labelomens":"Omens",
+"labelrests":"rests",
+"labelgettingbetter":"Getting Better",
+"labelhpcheck":"HP check",
+"labelhpgain":"HP gain",
+"labeldebris":"Debris roll",
+"labelstrinc":"Strength increase?",
+"labelagiinc":"Agility increase?",
+"labelpreinc":"Presence increase?",
+"labeltouinc":"Toughness increase?",
+"labelrolls":"rolls",
+"labelattacks":"attacks",
+"labelwith":"with",
+"labelifhit":"If hit",
+"labelifcrit":"If crit",
+"labelcritmsg":"PC gains a free attack",
+"labeliffumble":"If fumble",
+"labelfumblemsg":"Double damage, armor/protection reduced one tier",
+"labelattack":"Attack",
+"labelattackfumble":"Weapon breaks or is lost",
+"labeldamage":"Damage",
+"labelcurrently":"currently",
+"labeldailymisery":"for the day's potential misery",
+"labelpsalm":"a misery psalm"
+}