diff --git a/AW2E/translations/pb.json b/AW2E/translations/pb.json new file mode 100644 index 0000000000..423c4e81bf --- /dev/null +++ b/AW2E/translations/pb.json @@ -0,0 +1,182 @@ +{ + "add-workspace-2options": "add 2 options to your workspace", + "advance-3basicmoves": "choose 3 basic moves and advance them.", + "advance-3other-moves": "advance the other 3 basic moves.", + "agility": "Agility", + "amenities": "Amenities", + "ammo": "Ammo", + "angel": "Angel", + "armor": "Armor", + "atmosphere": "Atmosphere", + "attractions": "Attractions", + "back-minus-harm": "Come back with -1hard", + "back-minus-weird": "Come back with +1weird", + "barter": "Barter", + "battlebabe": "Battlebabe", + "brainer": "Brainer", + "but": "But", + "change-char-type": "change your character to a new type", + "change-playbook": "Change to a new Playbook", + "charge": "Charge", + "child-thing": "Child-Thing", + "chopper": "Chopper", + "chosen-friends": "Chosen Friends", + "config": "Configuration", + "damage": "Damage", + "playbook-archetype": "Playbook", + "playbook-moves": "Playbook Moves", + "complications": "Complications", + "cool": "Cool", + "crew-contacts": "Crew Contacts", + "custom-weapons": "Custom Weapons", + "description": "Description", + "die": "Die", + "do-something-under-fire": "do something under fire", + "driver": "Driver", + "emerged-stasis": "You emerged from stasis", + "erase-holding-option": "erase an option from your holding", + "establishment": "Establishment", + "establishment-security": "add a security to your establishment", + "experience": "Experience", + "faceless": "Faceless", + "features": "Features", + "follower_barter": "Follower Barter", + "followers": "Followers", + "followers-newoption": "choose a new option for your followers", + "food": "Food", + "force entrance_exit": "Force Entrance/Exit", + "fortune": "Fortune", + "frame": "Frame", + "gang": "Gang", + "gang-new-option": "choose a new option for your gang", + "gear-barter": "Gear & Barter", + "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)", + "get-ally": "get an ally (cf, detail with the MC)", + "get-establishment": "get an establishment (detail)", + "get-followers-fortune": "get followers (you detail) and Fortunes", + "get-gang-alpha": "get a gang (detail) and Pack Alpha", + "get-gang-leadership": "get a gang (detail) and Leadership", + "get-gang-security-leadership": "get a gang (detail) for security, and Leadership", + "get-garage-crew": "get a garage (workspace, detail) and crew", + "get-holding-newoption": "choose a new option for your holding", + "get-holding-wealth": "get a holding (detail) and Wealth", + "get-move-angel": "get a new angel move", + "get-move-battlebabe": "get a new battlebabe move", + "get-move-brainer": "get a new brainer move", + "get-move-child": "get a new child-thing move", + "get-move-driver": "get a new driver move", + "get-move-faceless": "get a new faceless move", + "get-move-gunlugger": "get a new gunlugger move", + "get-move-hocus": "get a new hocus move", + "get-move-maestro": "get a new maestro d' move", + "get-move-news": "get a new news move", + "get-move-other": "get a move from another playbook", + "get-move-savvyhead": "get a new savvyhead move", + "get-move-skinner": "get a new skinner move", + "get-move-waterbearer": "get a new waterbearer move", + "get-plus-cool-max2": "get +1cool (max cool+2)", + "get-plus-cool-max3": "get +1cool (max cool+3)", + "get-plus-hard-max2": "get +1hard (max hard+2)", + "get-plus-hard-max3": "get +1hard (max hard+3)", + "get-plus-hot-max2": "get +1hot (max hot+2)", + "get-plus-hot-max3": "get +1hot (max hot+3)", + "get-plus-sharp-max2": "get +1sharp (max sharp+2)", + "get-plus-sharp-max3": "get +1sharp (max sharp+3)", + "get-plus-stat-max3": "get +1 to any stat (max stat+3)", + "get-plus-weird-max2": "get +1weird (max weird+2)", + "get-plus-weird-max3": "get +1weird (max weird+3)", + "get-supplier": "get a supplier (cf, detail with the MC)", + "get-vehicle": "get a new vehicle (you detail)", + "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver", + "get-vehicle-new": "get a vehicle (you detail)", + "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace", + "gigs": "Gigs", + "go-aggro": "go aggro/seize by force", + "gunlugger": "GunLugger", + "hard_shutdown/cover_ground": "hard shutdown/cover ground", + "hard": "Hard", + "hardholder": "Hardholder", + "harm": "Harm", + "highlighted": "Highlighted", + "hocus": "Hocus", + "hold": "Hold", + "holding": "Holding", + "holding-size": "Size", + "hot": "Hot", + "hx": "Hx", + "hx-notes": "Hx Notes", + "improvements": "Improvements", + "interested-parties": "Interested Parties", + "laws": "Laws", + "life-untenable": "When Life is Untenable", + "lock-unlock-playbook": "Lock/Unlock Playbook", + "look": "Look", + "looks": "Looks", + "maestro-d": "Maestro D", + "marine": "Landfall Marine", + "massive": "Massive", + "misses": "Misses", + "move": "Move", + "name": "Name", + "news": "News", + "no-vuln-hunger": "You are no longer vulnerable to hunger", + "no-vuln-phychic": "you're no longer vulnerable to Ψ-harm", + "no-vuln-isolation": "you're no longer vulnerable to reflexive isolation", + "open-your-brain": "open your brain", + "other": "Other", + "other-moves": "Other Moves", + "penalties": "Penalties", + "people-connections": "People with Connections", + "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", + "power": "Power", + "puppet-strings": "Puppet Strings", + "quarantine": "The Quarantine", + "read-a-sitch": "read a sitch; read a person", + "regulars": "Regulars", + "remaining-stasis": "Remaining in Stasis", + "resolve-interest-establishment": "resolve somebody's interest in your establishment", + "retire-char-safety": "retire your character (to safety)", + "roll-your-hx": "roll your Hx", + "rolls": "rolls", + "savvyhead": "SavvyHead", + "second-char": "create a second character to play", + "security": "Security", + "seduce-or-manipulate": "seduce or manipulate", + "sharp": "Sharp", + "show-hide-improvements": "Show/Hide Improvements", + "size": "Size", + "skinner": "Skinner", + "source": "Source", + "source-2features": "add 2 features to the source", + "source-laws": "change the laws and penalties of the source", + "specialist-jackson": "Status of Specialist Jackson, Tammy M.", + "spend_1_barter_to_replenish_1_stock": "Spend 1 Barter to replenish 1 Stock", + "stasis": "Stasis", + "stasis-facilities": "Stasis Facilities", + "stat": "Stat", + "stats": "Stats", + "stock": "Stock", + "strength": "Strength", + "studio": "Studio", + "succeeds": "Succeeds", + "succeeds-partially": "Succeeds partially", + "suffer-harm": "suffer harm", + "surplus": "Surplus", + "tags": "Tags", + "under-disguises": "Under Their Disguises", + "unlock-stasis-facility": "unlock a stasis facility", + "unlocked-facilities": "Unlocked Facilities", + "unmasked": "Unmasked, You Are", + "untouched-why": "It's Untouched. Why?", + "walkingSuit": "Walking Suit", + "want": "Want", + "waterbearer": "Waterbearer", + "weaknesses": "Weaknesses", + "weird": "Weird", + "wolves-maelstrom": "Wolves of the Maelstrom", + "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too", + "your-bike": "Your Bike", + "your-cars": "Your Car(s)", + "your-den": "Your Den", + "your-mask": "Your Mask" +}