Combat Tab > Melee table. Display swing & thrust damage, also widened the damage column a little to make easier to enter field values and formulas. Requested by PL M.
-
Combat Tab. An Active Defense can now be linked to a melee weapon. This allows you assign a defense to melee weapon that has additional skill bonuses, like weapon bond.
-
New Rolltemplate. A generic, simple template for use with macros. Click on View All Updates for details.
+
@@ -12702,6 +12700,10 @@ visualize what it will look like in chat.
Pull Request:
+
Version: 2.5.3
+
+
Pull Request: 11/30/2020
+
Combat Tab > Melee table. Display swing & thrust damage, also widened the damage column a little to make easier to enter field values and formulas. Requested by PL M.
Combat Tab. An Active Defense can now be linked to a melee weapon. This allows you assign a defense to melee weapon that has additional skill bonuses, like weapon bond.
@@ -12724,7 +12726,7 @@ visualize what it will look like in chat.
1 = Blue
2 = Beige
3 = Gray
-
4 = Class White
+
4 = Classic White
5 = Pastel Pink
6 = Pastel Earth
7 = Purple
@@ -12734,6 +12736,8 @@ visualize what it will look like in chat.
title = Main title
subtitle = Sub Title
desc = Description, full-width, placed at the bottom of the template.
+
roll = Macro for making a die roll.
+
target = Skill level for the die roll. If it exists in the macro, then it will appear to the right of the roll result.
All other properties will be automatically added to the template as key/value pairs. Key = Label, Value = displayed in second column.
Example: {{note=This is a test}}
@@ -14911,9 +14915,9 @@ See notes for weapon.
var noop = function () {}; // do nothing callback function.
- var version = "2.5.3";
+ var version = "2.5.4";
- var latestChangesDate = "11/30/2020";
+ var latestChangesDate = "12/6/2020";
var modCascade = true;