diff --git a/ProjectMoonTRPG/translations/en.json b/ProjectMoonTRPG/translations/en.json
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+{
+ "credits0": "Project Moon TRPG
is a fan-made system based on the games of Project Moon.",
+ "credits1": "Sheet base:",
+ "credits2": "Game system:",
+ "credits3": "Translations/editing:",
+ "credits4": "Supported by:",
+ "credits5": "System:",
+ "settings": "Settings",
+ "settings-mute": "Mute ailment messages",
+ "settings-detect": "Auto: Detect combat states",
+ "settings-simpledisplay": "Simple roll display",
+ "settings-extraequip": "Extra weapons/tools/skills",
+ "settings-hidespecial": "Hide: Special items",
+ "settings-hidehelpertext": "Hide: Helper text",
+ "settings-hideshare": "Hide: Share buttons",
+ "settings-burnimmune": "No burn damage",
+ "settings-bleedimmune": "No bleed damage",
+ "settings-turnupdate": "Auto: Update Turn Order",
+ "settings-evdinfluence": "EVD influenced by Haste/Bind",
+ "settings-whisper": "Whisper rolls to: ",
+ "settings-multihitfull": "No power debuff on Multi-hit",
+ "assessed": "Assessed by: ",
+ "sheet-title": "Background Investigation and Combat Ability Report",
+ "playername": "Player name",
+ "rank": "Rank",
+ "share": "Share info",
+ "character-name-text": "Name",
+ "character-name": "Character Name",
+ "character-level": "Level",
+ "character-exp": "EXP",
+ "character-photo": "Photo",
+ "character-job": "Occupation",
+ "character-age": "Age",
+ "character-height": "Height",
+ "character-origin": "Birthplace",
+ "character-residence": "Residence",
+ "character-assets": "Assets",
+ "character-assets-placeholder": "Money, items, other assets.",
+ "character-url-placeholder": "External sheet/reference.",
+ "character-summary": "Summary",
+ "character-summary-placeholder": "General character summary.",
+ "character-combatnote": "Combat Notes",
+ "character-combatnote-placeholder": "Reminders for passive effects, extra damage, etc.",
+ "character-history": "Notable History",
+ "character-history-placeholder": "Recent or past history.",
+ "character-relations": "Relations",
+ "character-relations-placeholder": "Relations with others.",
+ "character-notes": "Notes",
+ "character-notes-placeholder": "Any other notes.",
+ "character-desc": "Description",
+ "character-desc-placeholder": "Physical description.",
+ "character-personality": "Personality",
+ "character-personality-placeholder": "Personality description.",
+ "character-background": "Background",
+ "character-background-placeholder": "Background description.",
+ "ego-name": "Mystery name (E.G.O)",
+ "ego-activate": "Activate Mystery",
+ "ego-activecondition": "Activation condition",
+ "ego-active-None": "---",
+ "ego-active-AlwaysActive": "Always active",
+ "ego-active-HalfHealth": "50% health",
+ "ego-active-OnStagger": "On stagger",
+ "ego-active-EnemyDefeat": "Enemy defeat",
+ "ego-active-AllyDefeat": "Ally defeat",
+ "ego-type-None": "---",
+ "ego-type-Weapon": "Weapon",
+ "ego-type-Outfit": "Outfit",
+ "ego-type-Tool": "Tool",
+ "ego-type-Special": "Special",
+ "ego-ideology": "Manifested ideology.",
+ "ego-description": "Mystery description.",
+ "ego-effect": "Mystery effects.",
+ "ego-weapon-dice": "Att dice applied when Mystery is active.",
+ "ego-defend-dice": "Def dice applied when Mystery is active.",
+ "ego-evade-dice": "Evd dice applied when Mystery is active.",
+ "weapon-type-None": "---",
+ "weapon-type-Slash": "Slash",
+ "weapon-type-Pierce": "Pierce",
+ "weapon-type-Blunt": "Blunt",
+ "weapon-type-Melee": "Melee",
+ "weapon-type-Ranged": "Ranged",
+ "outfit-res-none": "---",
+ "outfit-res-fatal": "[x2] Fatal",
+ "outfit-res-weak": "[x1.5] Weak",
+ "outfit-res-normal": "[x1] Normal",
+ "outfit-res-endured": "[x0.5] Endured",
+ "outfit-res-ineffective": "[x0.25] Ineffective",
+ "outfit-res-immune": "[x0] Immune",
+ "heading-derived": "Derived values",
+ "heading-rollhelper": "Roll helpers",
+ "heading-ailments": "Status ailments",
+ "heading-stats": "Stats",
+ "reset-button": "Reset",
+ "bar-health": "Health",
+ "bar-stagres": "Stagger Res",
+ "bar-sanity": "Sanity",
+ "bar-light": "Light",
+ "helper-text-speedluck": "Speed/Luck",
+ "helper-roll-speed": "Roll Speed",
+ "helper-current-speed": "Current Speed",
+ "helper-roll-luck": "Roll Luck",
+ "helper-current-luck": "Current Luck",
+ "helper-text-update": "Update",
+ "helper-update-ailments": "Update Ailments",
+ "helper-text-difficulty": "Difficulty",
+ "helper-text-advantages": "Advantages",
+ "helper-text-adv": "Advantage",
+ "helper-text-disadv": "Disadvantage",
+ "helper-text-whisper": "Whisper",
+ "helper-toggle-whisper": "Toggle Whisper",
+ "helper-text-tracker": "Tracker",
+ "helper-action-tracker": "Action Tracker",
+ "helper-text-power": "Power",
+ "helper-att-power": "Att Power",
+ "helper-def-power": "Def Power",
+ "helper-evd-power": "Evd Power",
+ "ailments-panic-title": "Panic",
+ "ailments-panic-text": "Panicked",
+ "ailments-stagger-title": "Stagger",
+ "ailments-stagger-text": "Staggered",
+ "ailments-seal-title": "Seal (Incapable of reactions)",
+ "ailments-seal-text": "Sealed",
+ "ailments-immobile-title": "Immobile (Incapable of action/reaction)",
+ "ailments-immobile-text": "Immobile",
+ "ailments-defeat-title": "Defeat (Incapable of combat)",
+ "ailments-defeat-text": "Defeated",
+ "ailments-burn": "Burn",
+ "ailments-bleed": "Bleed",
+ "ailments-paralysis": "Paralysis",
+ "ailments-fragile": "Fragile",
+ "ailments-protection": "Protection",
+ "ailments-stgprotection": "Stagger Protection",
+ "ailments-strength": "Strength",
+ "ailments-endurance": "Endurance",
+ "ailments-haste": "Haste",
+ "ailments-feeble": "Feeble",
+ "ailments-disarm": "Disarm",
+ "ailments-bind": "Bind",
+ "ailments-smoke": "Smoke",
+ "ailments-charge": "Charge",
+ "ailments-fortune": "Fortune",
+ "stats-instinct": "Instinct",
+ "stats-instinct-roll": "Roll Instinct",
+ "stats-wisdom": "Wisdom",
+ "stats-wisdom-roll": "Roll Wisdom",
+ "stats-justice": "Justice",
+ "stats-justice-roll": "Roll Justice",
+ "stats-charm": "Charm",
+ "stats-charm-roll": "Roll Charm",
+ "stats-insight": "Insight",
+ "stats-insight-roll": "Roll Insight",
+ "stats-temperance": "Temperance",
+ "stats-temperance-roll": "Roll Temperance",
+ "palette-weapon1-name": "Weapon (1)",
+ "palette-weapon2-name": "Weapon (2)",
+ "palette-weapon3-name": "Weapon (3)",
+ "palette-weapon4-name": "Weapon (4)",
+ "palette-egoweapon-name": "Mystery weapon",
+ "palette-melee-short": "M",
+ "palette-ranged-short": "R",
+ "palette-action-tool": "Use Tool",
+ "palette-action-move": "Move",
+ "palette-action-protect": "Protect",
+ "palette-action-other": "Other",
+ "palette-action-text": "Action",
+ "palette-egoskill1-name": "MYS Skill (1)",
+ "palette-egoskill2-name": "MYS Skill (2)",
+ "palette-egoskill3-name": "MYS Skill (3)",
+ "palette-egoskill4-name": "MYS Skill (4)",
+ "palette-egoskill5-name": "MYS Skill (5)",
+ "palette-egoskill6-name": "MYS Skill (6)",
+ "palette-skill1-name": "Skill (1)",
+ "palette-skill2-name": "Skill (2)",
+ "palette-skill3-name": "Skill (3)",
+ "palette-skill4-name": "Skill (4)",
+ "palette-skill5-name": "Skill (5)",
+ "palette-skill6-name": "Skill (6)",
+ "viewer-light-warning": "NOT ENOUGH LIGHT",
+ "tabs-character": "Character Details",
+ "tabs-equipment": "Equipment",
+ "tabs-skills": "Skills",
+ "equip-weapon1-name": "Weapon Name (1)",
+ "equip-weapon2-name": "Weapon Name (2)",
+ "equip-weapon3-name": "Weapon Name (3)",
+ "equip-weapon4-name": "Weapon Name (4)",
+ "weapon-desc": "Weapon description.",
+ "weapon-effect": "Weapon effects.",
+ "augment-name": "Augmentation name",
+ "augment-type-None": "---",
+ "augment-type-Tattoos": "Tattoos",
+ "augment-type-Drugs": "Serums/Drugs",
+ "augment-type-Surgery": "Surgery",
+ "augment-type-Prosthesis": "Prosthesis",
+ "augment-type-FullProsthesis": "Full Prosthesis",
+ "augment-type-Other": "Other",
+ "augment-desc": "Augment description.",
+ "augment-effect": "Augment effects.",
+ "outfit-name": "Outfit",
+ "outfit-desc": "Outfit description.",
+ "outfit-effect": "Outfit effects.",
+ "tool-name": "Tool name",
+ "tool-desc": "Tool description.",
+ "tool-effect": "Tool effects.",
+ "tool-portable": "Portable",
+ "tool-reusable": "Reusable",
+ "tool-portableNo": "Not portable",
+ "tool-reusableNo": "Not reusable",
+ "tool-uses": "Number of uses",
+ "special-name": "Special item name",
+ "special-risk-none": "---",
+ "special-range-none": "---",
+ "special-duration-none": "---",
+ "special-risk-text": "Risk Level",
+ "special-risk-0": "Canard",
+ "special-risk-1": "Urban Myth",
+ "special-risk-2": "Urban Legend",
+ "special-risk-3": "Urban Plague",
+ "special-risk-4": "Urban Nightmare",
+ "special-risk-5": "Star of the City",
+ "special-risk-6": "Impuritas Civitatis",
+ "special-range-text": "Effect Range",
+ "special-range-0": "One or two people",
+ "special-range-1": "Street",
+ "special-range-2": "Neighborhood",
+ "special-range-3": "Residence Area",
+ "special-range-4": "Nest",
+ "special-range-5": "Multiple Nests",
+ "special-range-6": "City",
+ "special-duration-text": "Duration",
+ "special-duration-0": "A moment",
+ "special-duration-1": "Seconds",
+ "special-duration-2": "Minutes",
+ "special-duration-3": "Hours",
+ "special-duration-4": "Days",
+ "special-duration-5": "Weeks",
+ "special-duration-6": "Months",
+ "special-desc": "Special item description/effects.",
+ "skill-name": "Skill name",
+ "skill-ego-name": "Mystery skill name",
+ "skill-desc": "Skill description.",
+ "skill-effect": "Skill effects.",
+ "skill-dice-text": "Dice modifiers applied when using skill",
+ "skill-type-None": "---",
+ "skill-type-Attack": "Attack",
+ "skill-type-Defend": "Defend",
+ "skill-type-Evade": "Evade",
+ "skill-type-Action": "Action",
+ "skill-type-Mass": "Mass",
+ "skill-light-cost": "Light Cost",
+ "stats-speed": "Speed",
+ "stats-luck": "Luck",
+ "message-from": "From",
+ "message-roll": "Roll",
+ "message-desc": "Description",
+ "message-effect": "Effect",
+ "message-skill": "Skill",
+ "message-effectbase": "Base effect",
+ "message-effectskill": "Skill effect",
+ "message-adv": "Adv.",
+ "message-disadv": "Disadv.",
+ "message-attack": "Att",
+ "message-defend": "Def",
+ "message-evade": "Evd",
+ "message-type": "Type",
+ "message-mod": "Mod",
+ "message-cost": "Cost",
+ "message-noskill": "(No Skill)",
+ "message-failure": "Failure...",
+ "message-normal": "Partial Success",
+ "message-success": "Success!",
+ "message-stagger1": " is Staggered!",
+ "message-stagger2": " is no longer Staggered.",
+ "message-panic1": " went into Panic!",
+ "message-panic2": " is no longer Panicked.",
+ "message-seal1": " is Sealed!",
+ "message-seal2": " is no longer Sealed",
+ "message-immobile1": " is Immobile!",
+ "message-immobile2": " is no longer Immobile.",
+ "message-defeat": " can no longer fight.",
+ "message-bleed": " bled for ",
+ "message-burn": " was burned for ",
+ "message-damage": " damage."
+}
\ No newline at end of file