-
Crew Rating
+
Crew Rating
diff --git a/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css b/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css
index 1020dd6ecc..672eb65300 100644
--- a/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css
+++ b/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css
@@ -899,19 +899,22 @@
.charsheet .sheet-ACBG {
/*background: url('https://i.imgur.com/geXWj1D.png') no-repeat 20% 0% / 5.2em auto;*/
/*background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 5.2em auto; Souvenir font spacing*/
- background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 3.6em auto;
+ /*background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 3.6em auto;*/
+ background: url('https://i.imgur.com/wcEOrmc.png') no-repeat 20% 0% / 3.6em auto;
}
.charsheet .sheet-HPBG {
/*background: url('https://i.imgur.com/8uLfwgU.png') no-repeat 20% 0% / 6.6em auto;*/
/*background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 6.6em auto; Souvenir font spacing*/
- background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 4.8em auto;
+ /*background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 4.8em auto;*/
+ background: url('https://i.imgur.com/Nqj4yT8.png') no-repeat 20% 0% / 4.8em auto;
}
.charsheet .sheet-MAXHPBG {
/*background: url('https://i.imgur.com/8uLfwgU.png') no-repeat 20% 0% / 6.6em auto;*/
/*background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 5.2em auto; Souvenir font spacing*/
- background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 3.6em auto;
+ /*background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 3.6em auto;*/
+ background: url('https://i.imgur.com/7a2cmtV.png') no-repeat 20% 0% / 3.6em auto;
}
.charsheet .sheet-center {
@@ -3260,4 +3263,4 @@ label div
max-width: 100%;
}
-/* End custom Pure grid css (24 cols) */
\ No newline at end of file
+/* End custom Pure grid css (24 cols) */
diff --git a/Dungeons and Delvers/D&Delv-CSS.css b/Dungeons and Delvers/D&Delv-CSS.css
new file mode 100644
index 0000000000..51b093ff9c
--- /dev/null
+++ b/Dungeons and Delvers/D&Delv-CSS.css
@@ -0,0 +1,48 @@
+.charsheet label {
+ display: column;
+ width: 700px;
+ text-align: left;
+ font-weight: normal;
+}
+
+div.sheet-List-Full { display: block; }
+
+input[type=checkbox].sheet-List:checked + div.sheet-List-Full { display: none; }
+
+.charsheet select {
+ width: 50px;
+}
+
+div.sheet-col {
+ width: 50%;
+}
+
+div.sheet-Condition-Desc { display: none; }
+
+input[type=checkbox].sheet-Condition:checked + div.sheet-Condition-Desc { display: block; }
+
+div.sheet-LeftCol {
+ float: left;
+ width: 210px;
+ text-align: right;
+}
+
+div.sheet-SpaceCol {
+ width: 150px;
+ float: left;
+}
+
+div.sheet-tab-content { display: none; }
+
+input.sheet-tab1:checked ~ div.sheet-tab1,
+input.sheet-tab2:checked ~ div.sheet-tab2, { display: block; }
+
+input.sheet-tab {
+ width: 150px;
+ height: 20px;
+ top: 5px;
+ left: 6px;
+ margin: -1.5px;
+ cursor: pointer;
+ z-index: 1;
+}
\ No newline at end of file
diff --git a/Dungeons and Delvers/D&Delv-Html.html b/Dungeons and Delvers/D&Delv-Html.html
new file mode 100644
index 0000000000..391d218715
--- /dev/null
+++ b/Dungeons and Delvers/D&Delv-Html.html
@@ -0,0 +1,419 @@
+
, the
+
Level: XP: /
+
+
+
+
Stats
+
Collapse:
+
+ Might:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+ Agility:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+ Intellect:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+ Spirit:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+ Charm:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+
+
Skills
+
Collapse:
+
+
Skill buttons roll using default stats. See "Pools" for complex rolls.
+
+ Acrobatics:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Arcana:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Athletics:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Bluff:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Diplomacy:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ History:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Intimidate:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Medicine:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Melee:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Nature:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Perception:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Perform:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Ranged:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Religion:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Search:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Stealth:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Survival:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+ Thievery:
+ d4
+ d6
+ d8
+ d10
+ d12
+
+
+
+
+
+
+
+
Speed:
+
+
Proficiencies:
+
+
+
+
+
+
Pools:
+
+
+
+ Might
+ Agility
+ Intellect
+ Spirit
+ Charm
+
+ +
+ Arcana
+ Athletics
+ Bluff
+ Diplomacy
+ History
+ Intimidate
+ Medicine
+ Melee
+ Perception
+ Perform
+ Ranged
+ Religion
+ Search
+ Stealth
+ Survival
+ Thievery
+
+ +
+ Range (if applicable):
+
+
+
+
Conditions
+
Blinded:
+
+ The creature cannot see. It automatically fails any vision-based check that uses Perception or Search , and if it attacks any creature it discards its highest dice result.
+
+
+
Dazed:
+
+ You can only move or take an Action on your turn, and all of your Defenses are reduced by 1.
+
+
+
Frightened:
+
+ Frightened ( ) Moving towards the source of your fear requires two spaces of movement for each space moved, and you suffer a - penalty to your check result when acting against it.
+
+
+
Immobilized:
+
+ The creature cannot move from where it’s standing. Its Speed is effectively reduced to 0, but it can still take an Action. Its Dodge Defense is also reduced by 3 points.
+
+
+
Invisible:
+
+ You can’t be seen (though you can still be heard and usually smelled, and environmental factors like rippling water, rain, or a cloud of flour can betray your presence). While invisible you gain +1d8 on any check made to remain hidden and attack creatures unaware of your location. If a creature attacks your space, your Block Defense and Dodge Defense are increased by 2.
+
+
+
On Fire:
+
+ While on fire, targets suffer a -1 penalty to all skill checks and Defenses unless they or an adjacent ally uses their Action to put the flame out. At the start of its turn, a creature on fire suffers 1 Damage.
+
+
+
Paralyzed:
+
+ The creature cannot move at all. Its Speed is reduced to 0, and it cannot take any Actions that require movement. Any attack made against it automatically hits, unless it has some form of protection that doesn’t require it to act in any way.
+
+
+
Petrified:
+
+ The creature is turned to stone. It is effectively dead, though there are often easier ways to restore a petrified creature than raise it from the dead.
+
+
+
Poisoned:
+
+ Poisoned ( ) The creature is poisoned for turns. They suffer a - penalty to their check results.
+
+
+
Prone:
+
+ The creature is knocked to the ground. While Prone it suffers a -1 penalty to its Block and Dodge Defenses . It must spend 2 Speed in order to stand back up. If the creature’s Speed is reduced to 1 or 0, then it must use its entire Action to stand up. If an adventurer or monster Attacks while Prone, they discard the highest dice result from their Pool.
+
+
+
Restrained:
+
+ Restrained ( ) The creature is grabbed or trapped in some way, such as by rope or webbing. They cannot move until they escape, and when they try to Attack they suffer a - penalty to their check result, and their Block and Dodge Defenses .
+
+
+
Sleep:
+
+ The creature is asleep (which also means that they are also probably prone ). Under normal circumstances the creature can be awoken by another character spending an Action to shout at or shake them.
+
+
+
Slowed:
+
+ Your Speed is reduced by one half, rounded down. If for some reason your Speed is already at 1, then you can either move or take an Action on your turn.
+
+
+
Stunned:
+
+ The creature cannot move or take Actions. You can still Defend yourself, but all of your Defenses are reduced by 2.
+
+
+
Weakened:
+
+ Discard your highest die roll when your Pool contains Might .
+
+
+
+
+
+
+
+
Defenses
+
+
+
+
+
Values
+
+ Block:
+
+
+
+ Dodge:
+
+
+
+ Willpower:
+
+
+
+
+
Edit Values (from talents etc)
+
+
+ Block:
+
+ Might
+ Agility
+ Intellect
+ Spirit
+ Charm
+
+ +
+
+
+
+
+ Dodge:
+
+ Agility
+ Might
+ Intellect
+ Spirit
+ Charm
+
+ +
+
+
+
+
+ Willpower:
+
+ Spirit
+ Might
+ Agility
+ Intellect
+ Charm
+
+ +
+
+
+
+
+
+
Armor:
+
+
Wounds: /
+
+
+
+
+
Talents
+
+
+
+
+
+
+
Equipment
+
Load: /
+
Sp:
+
+ Weight:
+
+
\ No newline at end of file
diff --git a/Dungeons and Delvers/D&Delv-Preview.png b/Dungeons and Delvers/D&Delv-Preview.png
new file mode 100644
index 0000000000..c40628c1c4
Binary files /dev/null and b/Dungeons and Delvers/D&Delv-Preview.png differ
diff --git a/Dungeons and Delvers/sheet.json b/Dungeons and Delvers/sheet.json
new file mode 100644
index 0000000000..23c23f8b63
--- /dev/null
+++ b/Dungeons and Delvers/sheet.json
@@ -0,0 +1,8 @@
+{
+ "html": "D&Delv-Html.html",
+ "css": "D&Delv-CSS.css",
+ "authors": "Mark Weis",
+ "roll20userid": "1063012",
+ "preview": "D&Delv-Preview.png",
+ "instructions": "Create dice pools by selecting the appropriate Stat and Skill, and add any modifiers from Talents or Weapons."
+}
diff --git a/Knight/knight.html b/Knight/knight.html
index 54e48227c3..d4313cf579 100644
--- a/Knight/knight.html
+++ b/Knight/knight.html
@@ -3058,6 +3058,7 @@
+
@@ -3073,10 +3074,21 @@
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Kuro/Kuro.css b/Kuro/Kuro.css
index 0dc9719d66..baa61091ee 100644
--- a/Kuro/Kuro.css
+++ b/Kuro/Kuro.css
@@ -1,3 +1,35 @@
+
+ /* fonts google css?family=Russo+One */
+ /* latin-ext */
+ @font-face {
+ font-family: 'Russo One';
+ font-style: normal;
+ font-weight: 400;
+ src: local('Russo One'), local('RussoOne-Regular'), url(https://fonts.gstatic.com/s/russoone/v6/BUtWDi-16QNsA8yggnRs5RJtnKITppOI_IvcXXDNrsc.woff2) format('woff2');
+ unicode-range: U+0100-024F, U+1E00-1EFF, U+20A0-20AB, U+20AD-20CF, U+2C60-2C7F, U+A720-A7FF;
+ }
+ /* latin */
+ @font-face {
+ font-family: 'Russo One';
+ font-style: normal;
+ font-weight: 400;
+ src: local('Russo One'), local('RussoOne-Regular'), url(https://fonts.gstatic.com/s/russoone/v6/RO6e96EC9m6OLO0tr7J3z1tXRa8TVwTICgirnJhmVJw.woff2) format('woff2');
+ unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2212, U+2215;
+ }
+
+
+ /* fonts google css?family=Special+Elite */
+ /* latin */
+ @font-face {
+ font-family: 'Special Elite';
+ font-style: normal;
+ font-weight: 400;
+ src: local('Special Elite Regular'), local('SpecialElite-Regular'), url(https://fonts.gstatic.com/s/specialelite/v8/9-wW4zu3WNoD5Fjka35JmzxObtw73-qQgbr7Be51v5c.woff2) format('woff2');
+ unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2212, U+2215;
+ }
+
+
+
.sheet-sheet {
font-family: 'Special Elite', cursive;
width: 100%;
@@ -20,9 +52,12 @@
.kuro_field:after{
clear:both;
}
-.kuro_field span{
+.kuro_field .name{
float: left;
}
+.kuro_field .value{
+ float: right;
+}
.kuro_field input{
border:0;
@@ -33,9 +68,9 @@
float: right;
width: calc(100% - 7em);
}
-.kuro_field input[type=number]{
- float: right;
- width: 10px;
+.kuro_field button[type=roll]{
+ width: 21px;
+ height: 21px
}
.skills{
height: 435px !important;
diff --git a/Kuro/Kuro.html b/Kuro/Kuro.html
index 714fe9249c..4c96744d16 100644
--- a/Kuro/Kuro.html
+++ b/Kuro/Kuro.html
@@ -1,9 +1,6 @@
-
-
-
@@ -35,8 +32,226 @@
-
-
+
+
+
+
+
+ image/svg+xml
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -47,17 +262,17 @@
@@ -65,16 +280,16 @@
diff --git a/Kuro/Readme.md b/Kuro/Readme.md
index 3e85ca0931..4139a8d98e 100644
--- a/Kuro/Readme.md
+++ b/Kuro/Readme.md
@@ -5,11 +5,14 @@ First release of Kuro character sheet.
Done:
* *General design*: try to reproduce paper original design
-* *All characteristics*: only characteristics no generation nor rolls
+* *All characteristics*: only characteristics no generation guideline nor rolls
+* *Rolls* only characteristics
Todo:
* *Secondary characteristics generation*: secondary characteristics will derived from primary characteristics
* *Skills*: add skills area and co-dependency
* *Specialisation*: add specialisation
* *Gimuki*: add special rolls feature
-* *Rolls*
+* *Rolls*
+
+Enjoy...
diff --git a/Kuro/sheet.json b/Kuro/sheet.json
index 83f5a8b540..6223eff9a0 100644
--- a/Kuro/sheet.json
+++ b/Kuro/sheet.json
@@ -3,5 +3,6 @@
"css": "Kuro.css",
"authors": "Sylvain Lézier",
"preview": "preview.png",
- "instructions": "Sheet for Kuro RPG"
-}
\ No newline at end of file
+ "instructions": "Sheet for Kuro RPG",
+ "roll20userid": "2592188"
+}
diff --git a/L5R Fantasy Flight Games/Conflict Mode.jpg b/L5R Fantasy Flight Games/Conflict Mode.jpg
new file mode 100644
index 0000000000..bd1e557f16
Binary files /dev/null and b/L5R Fantasy Flight Games/Conflict Mode.jpg differ
diff --git a/L5R Fantasy Flight Games/L5RFFGSheet.html b/L5R Fantasy Flight Games/L5RFFGSheet.html
new file mode 100644
index 0000000000..633d39fe7d
--- /dev/null
+++ b/L5R Fantasy Flight Games/L5RFFGSheet.html
@@ -0,0 +1,6667 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Version 0.8.1 Beta
+
+
+
+
+
Narrative Mode
+
+
+
+
Rings, Skills, and Information
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Symbol Key
+
+
+
+ Success
+
+ Explosive Success
+
+
+
+ Opportunity
+
+ Strife
+
+
+
+
+
+
+
Artisan Approaches Refine (Air) Restore (Earth) Invent (Fire) Adapt (Water) Attune (Void)
+
Artisan Skills
+
+
+
+
+
+
+
+
+
+
+
+
+
Martial Approaches Feint (Air) Withstand (Earth) Overwhelm (Fire) Shift (Water) Sacrifice (Void)
+
Martial Skills
+
+
+
+
+
+
+
+
+
+
+
+
+
Social Approaches Trick (Air) Reason (Earth) Incite (Fire) Charm (Water) Enlighten (Void)
+
Social Skills
+
+
+
+
+
+
+
+
+
+
+
+
+
Scholar Approaches Analyze (Air) Recall (Earth) Theorize (Fire) Survey (Water) Sense (Void)
+
Scholar Skills
+
+
+
+
+
+
+
+
+
+
+
+
+
Trade Approaches Con (Air) Produce (Earth) Innovate (Fire) Exchange (Water) Subsist (Void)
+
Trade Skills
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Roller
+
+
+
+
+
+
Social Status
+
+
+
+
+
+
+
+
+
+
+
Ninjō
+
+
+
+
+
+
+
Giri
+
+
+
+
+
+
+
+
+
+
+
+
Titles
+
+
+
+
+
+
+
+
Advandtages and Disadvantages
+
+
+
DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.
+
+
+
+
ADVERSITIES: Reroll two dice showing or results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.
+
+
+
+
PASSIONS: After performing a check related to your passion, remove 3 strife.
+
+
+
+
ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.
+
+
+
+
Personal Unmasking.
+
+
+
+
Other Characters, their status, and notes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Conflict Mode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Roller
+
+
+
+
+
+
Advantages
+
+
+
Disadvantages
+
+
+
School Ability
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Derivate Attributes
+
+
+
+
+
+
+
+
+
Conditions
+
+
+
+
+
+
+
+
+
+
+
+
Armaments
+
+
+
+
+
+
+
Weapons
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Notes and Gear Inventory
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Techniques
+
+
+
+
+
+
+
Kata
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Kiho
+
+
+
+
+
+
+
Activation:
+
+
+
Immediate Effects:
+
+
+
Kihō Effect:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Immediate Effects:
+
+
+
Kihō Effect:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Invocations
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Rituals
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Shuji
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Advancement
+
+
+
+
+
+
+
+
Experience
+
+
+
+
+
+
+
+
Completed
+
+
+
+
+
Completed
+
+
+
+
+
Completed
+
+
+
+
+
Completed
+
+
+
+
+
+
Completed
+
+
+
+
+
+
+
+
+
+
XP and Advancement
+
+
+
+
+
+
+
+
+
+
+
+
Completed
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Campaign Sheet
+
+
Army
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Ninjō and Giri Notes
+
+
Ninjō and Giri Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
Session Notes
+
+
Session Notes
+
+
+
+
+
+
+
+
+
+
+
Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Twenty Questions Worksheet
+
+
+
You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!
+
+
+
Part I: Core Identity (Clan & Family)
+
+
+
+
+
+
1). What clan does your character belong to?
+
+
+
+
+
+
+
+
+
+
+
+ Ring Increase (1)
+ Skill Increases (1)
+ Status
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
2). What family does your character belong to?
+
+
+
+
+
+
+
+
+
+ Ring Increase (1)
+ Skill Increases (2)
+ Glory
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Part II: Role & School
+
+
+
+
+
+
3). What is your character’s school and role?
+
+
+
+
+
+
+
+
+
+ Ring Increase (2)
+ Skill Increases (3-5)
+ Honor
+
+
+
+
+
+
+
+
+
Techniques Available
+
+
+
+
+
+
+
School Ability
+
+
+
+
+
+
+ Starting Equipment
+
+
+
+
+
+
+ Starting Techniques (2–5)
+
+
+
+
+
+
+
+
+
+
+
4). How does your character stand out within their school?
+
+
+
+
+
+
+
+
+
+ Ring Increase (1)
+
+
+
+
+
+
+
+
+
+
+
+
Part III: Honor & Glory
+
+
5). What is your character’s duty to their lord?
+
+
+
+
6). What does your character long for?
+
+
+
+
+
+
+
+
7). What is your character’s opinion of their clan?
+
+
+
+
+
+
+
+
+
+ Skill Increase (0–1)
+
+ Glory Increase
+
+
+
+ OR
+
+
+
+
+
+
+
+
+
+
+
+
+
8). What does your character think of Bushidō?
+
+
+
+
+
+
+
+
+
+ Skill Increase (0–1)
+
+ Honor Increase
+
+
+
+ OR
+
+
+
+
+
+
+
+
+
+
Part IV: Strengths & Weaknesses
+
+
+
+
+
+
9). What is your character’s greatest accomplishment so far?
+
+
+
+
+
+
+
+
+
+ Distinction (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
10). What holds your characters back the most in life?
+
+
+
+
+
+
+
+
+
+ Adversity (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
11). What makes your character feel at peace?
+
+
+
+
+
+
+
+
+
+ Passion (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
12). What concern, fear, or foible troubles your character the most?
+
+
+
+
+
+
+
+
+
+ Anxiety (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
13). Who has your character learned the most from during their life?
+
+
+
+
+
+
+
+
+
+ Skill Increase (0–1)
+
+ Advantage (1)
+
+
+
+ OR
+
+
+
+
+
+
+ Disadvantage (1)
+
+
+
+
+
+
+
+
+
+
+
+
Part V: Personality & Behavior
+
+
+
+
+
+
14). What details do others find most striking about your character?
+
+
+
+
+
+
+
+ Piece of Distinctive Equipmen
+
+
+
+
+
+
+
+
+
+
+
+
15). How does your character respond to stressful situations?
+
+
+
+
+
+
+
+ Personal Unmasking
+
+
+
+
+
+
+
+
+
+
+
+
16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?
+
+
+
+
+
+
+
+ Additional Item
+
+
+
+
+
+
+
+
+
Part VI: Ancestry & Family
+
+
+
+
+
+
17). How would your character’s parents describe them?
+
+
+
+
+
+
+
+ Skill Increases (1)
+
+
+
+
+
+
+
+
18). Who was your character named to honor?
+
+
+
+
Samurai Heritage (Result)
+
+
+
+
19). What is your character’s personal name?
+
+
+
+
+
Part VII: Death
+
+
20). How should your character die?
+
+
+
+
Notes
+
+
+
+
+
+
+
+
+
+
NPC Sheet
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Symbol Key
+
+
+
+ Success
+
+ Explosive Success
+
+
+
+ Opportunity
+
+ Strife
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Roller
+
+
+
+
+
+
+
+
+
+
+
Details
+
+
+
+
+
+
Conflict Rank: Combat Intrigue
+
+
+
Advantages:
+
+
+
+
+
+
+
+
+
Disadvantages:
+
+
+
+
+
+
+
+
+
Demeanor:
+
+
+
+
+
+
+
+
+
+
Typicial Unmasking:
+
+
+
+
+
+
+
+
+
Ninjō:
+
+
+
+
+
+
+
+
+
+
Giri:
+
+
+
+
+
+
+
+
+
+
+
+
Abilities: Silhouette
+
+
+
+
+
+
+
+
+
Gear (equipped):
+
+
+
+
+
+
+
+
+
Gear (other):
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Skills:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Weapons
+
+
+
+
+
Techniques
+
+
+
+
+
+
+
Kata
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Kiho
+
+
+
+
+
+
+
Activation:
+
+
+
Immediate Effects:
+
+
+
Kihō Effect:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Immediate Effects:
+
+
+
Kihō Effect:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Invocations
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Rituals
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Shuji
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Activation:
+
+
+
Effects:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
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+
+
+
+
+
+
+
+
+
diff --git a/L5R Fantasy Flight Games/L5RFFGSheetCSS.css b/L5R Fantasy Flight Games/L5RFFGSheetCSS.css
new file mode 100644
index 0000000000..5b9f804741
--- /dev/null
+++ b/L5R Fantasy Flight Games/L5RFFGSheetCSS.css
@@ -0,0 +1,841 @@
+.charsheet
+{
+ background-color: #fff;
+ overflow: hidden;
+ font-family: Calibri;
+
+}
+
+.sheet-vspace { margin-top:10px; }
+
+h4
+{
+ font-weight: bold;
+ margin-left: 0;
+ text-align: Center;
+}
+
+h5
+{
+ font-weight: bold;
+ margin-left: 0;
+ text-align: Left;
+ font-size: 12px;
+}
+
+h1,
+hr
+{
+ background-image: url(http://i.imgur.com/T67Y0e5.jpg);
+ background-position: center top 100%;
+ //backgrund-repeat: repea-x;
+ background-size: auto 67px;
+ text-align: Left;
+ width: 100%;
+ height: 50px;
+ font-size: 20px;
+}
+
+h6,
+hr
+{
+ background-image: url(http://i.imgur.com/T67Y0e5.jpg);
+ background-position: center top 100%;
+ //backgrund-repeat: repea-x;
+ background-size: auto 30px;
+ text-align: Left;
+ width: 100%;
+ height: 25px;
+ font-size: 10px;
+}
+
+hr { height: 10px; }
+
+label { font-size: 12px;
+ margin-bottom: 0px;
+ }
+
+h1 span
+{
+ color: #BE4136;
+ padding: 0 75px;
+ text-align: Center;
+}
+
+img { max-height: 100%; }
+
+img.sheet-arrow {
+ height: 250px;
+ vertical-align: middle
+}
+
+
+span.sheet-attribute,
+span.sheet-ability
+{
+ display: inline-block;
+
+ font-size: 12px;
+ font-weight: 700;
+}
+
+div.sheet-attribute,
+div.sheet-ability,
+ul.sheet-craft-types li { clear: right;
+ text-align: center;
+ }
+
+.sheet-col .sheet-2colrow.sheet-sub2colrow { width: 841px; padding: 0 auto 0 auto;
+}
+
+.sheet-borderedtable
+{ border:1px #745035;
+width:460px
+}
+.sheet-borderedtable td
+{ border:1px solid black;
+color: #6C4C34;
+ background-color: #DDC69A;
+}
+
+.sheet-borderedtable th
+{ border:1px solid black;
+color: #FFFFFF;
+ background-color: #6C4C34;
+}
+
+
+
+.sheet-span2
+{
+ margin-left: 0;
+ width: 543px;
+}
+
+.sheet-air
+{
+ color=#7290AA
+}
+
+.sheet-skill,
+.sheet-charm,
+.sheet-sorcery,
+.sheet-artifacts,
+.sheet-hearthstones,
+.sheet-languages,
+.sheet-background,
+.sheet-specialty,
+.sheet-intimacy,
+.sheet-merit,
+.sheet-flaw { margin-bottom: 5px; }
+
+.sheet-eight-lines { height: 40ex; }
+
+.sheet-four-lines { height: 20ex; }
+
+.sheet-three-lines { height: 15ex; }
+
+.sheet-two-lines { height: 10ex; }
+
+.sheet-one-line { height: 5ex; }
+
+.sheet-regular { width: 120px; }
+
+.sheet-narrow { width: 80px; }
+
+.sheet-very-narrow { width: 40px; }
+
+.sheet-span-header
+{
+ display: inline-block;
+
+ font-size: 110%;
+ font-weight: 700;
+
+ margin: 0;
+ padding: 4px;
+}
+
+.sheet-2colrow.sheet-span2 .sheet-col { width: 250px; }
+
+.sheet-2colrow.sheet-span2 .sheet-col .sheet-span-header:first-child { width: 200px; }
+
+[data-groupname=repeating_attack] div:not(:first-child) .sheet-attack { border-top: 1px solid #ccc; }
+
+[data-groupname=repeating_intimacies] .repitem:nth-child(even) { margin-left: 40px; }
+
+.sheet-combat-equipment .sheet-weapons
+{
+ display: inline-block;
+ vertical-align: top;
+}
+
+.sheet-weapons .sheet-rolls { padding: 5px; }
+
+.sheet-weapons span
+{
+ border-right: 1px solid #000;
+ border-top: 3px solid #000;
+}
+
+.sheet-weapons span:first-of-type,
+.sheet-weapons .sheet-rolls,
+.sheet-weapons .sheet-attack input:first-of-type { border-left: 3px solid #000; }
+
+.sheet-weapons span:last-of-type,
+.sheet-weapons .sheet-rolls,
+.sheet-weapons .sheet-attack input:last-of-type { border-right: 3px solid #000; }
+
+.sheet-weapons .sheet-attack select
+{
+ height: 28px;
+ vertical-align: top;
+}
+.sheet.attibute
+.sheet-weapons .sheet-attack input,
+.sheet-weapons .sheet-attack select
+{
+ border: 1px solid #000;
+ border-left: none;
+ border-radius: 0;
+
+ margin: 0;
+}
+
+.repcontainer[data-groupname=repeating_attacks] .repitem:last-child .sheet-rolls { border-bottom: 3px solid #000; }
+
+.sheet-weapons .repcontrol { width: 400px; }
+
+.sheet-anima:first-of-type > tbody > tr > td:last-child,
+.sheet-anima:last-of-type > thead > tr:last-child > th:last-child,
+.sheet-anima:last-of-type > tbody > tr > td:first-child { padding-left: 10px; }
+
+.sheet-anima:last-of-type { margin-top: 30px; }
+
+.sheet-anima:last-of-type > thead > tr > td { width: 70px; }
+
+.sheet-anima th
+{
+ font-size: 18px;
+ text-align: left;
+}
+
+.sheet-anima td { font-weight: 700; }
+
+.sheet-anima > thead > tr:first-child > th { font-size: 20px; }
+
+.sheet-familiar-attacks > thead > tr > th:first-child { text-align: left; }
+
+label,
+.sheet-background,
+.sheet-charm,
+.sheet-combo,
+.sheet-sorcery,
+.sheet-artifacts,
+.sheet-hearthstones,
+.sheet-languages,
+.sheet-specialty,
+.sheet-intimacy,
+.sheet-familiar-row,
+.sheet-merit,
+.sheet-flaw
+{
+ display: flex;
+ width: 100%;
+}
+
+.sheet-background input[type=text],
+.sheet-charm input,
+.sheet-skills input:not(.sheet-narrow),
+.sheet-sorcery input:not(.sheet-regular):not(.sheet-narrow),
+.sheet-artifacts input,
+.sheet-hearthstones input[type=text],
+.sheet-languages input[type=text],
+.sheet-specialty input[type=text],
+.sheet-intimacy > input,
+.sheet-merit input[type=text],
+.sheet-flaw input[type=text],
+label input,
+label select
+{
+ -webkit-flex: 1 1 auto;
+ flex: 1 1 auto;
+}
+
+.sheet-intimacy > input { max-width: 220px; }
+
+.sheet-intimacy .sheet-dots { width: 185px; }
+
+.sheet-sorcery .sheet-wide-flex,
+.sheet-artifacts .sheet-wide-flex,
+.sheet-hearthstones .sheet-wide-flex
+{
+ -webkit-flex: 70%;
+ flex: 70%;
+}
+
+.sheet-sorcery input,
+.sheet-artifacts input,
+.sheet-artifacts select,
+.sheet-hearthstones input,
+.sheet-hearthstones select,
+.sheet-charm select,
+.sheet-charm input,
+.sheet-skills input,
+.sheet-merit input[type=text],
+.sheet-flaw input[type=text] { margin-right: 5px; }
+
+.sheet-artifacts select,
+.sheet-hearthstones select:not(:first-of-type) { font-size: 21px; }
+
+label span
+{
+ -webkit-flex: 0 1 auto;
+ flex: 0 1 auto;
+
+ margin-right: 20px;
+}
+
+ul.sheet-craft-types
+{
+ -moz-border-radius: 5px;
+ -webkit-border-radius: 5px;
+ border-radius: 5px;
+ border: 1px solid #3f8ff3;
+
+ background-color: #fefefe;
+ display: none;
+ list-style-type: none;
+ padding: 5px;
+ position: absolute;
+ width: 190px;
+ z-index: 5;
+}
+
+div.sheet-craft-types:hover ul.sheet-craft-types + div { opacity: 0.4; }
+
+label input[type=text],
+label:not(.sheet-dv) input[type=number],
+label select,
+.sheet-background > input,
+.sheet-charm input,
+.sheet-charm select,
+.sheet-skills input,
+.sheet-sorcery input,
+.sheet-artifacts input,
+.sheet-artifacts select,
+.sheet-hearthstones > input,
+.sheet-hearthstones select,
+.sheet-languages input[type=text],
+.sheet-specialty input[type=text],
+.sheet-intimacy > input,
+.sheet-familiar-health-row select,
+.sheet-merit input,
+.sheet-flaw input,
+.sheet-familiar-attacks > tbody > tr > td > input,
+.sheet-health-label,
+.sheet-health-value,
+.sheet-essence input:not([disabled]),
+.sheet-fancy
+{
+ -moz-box-shadow: none;
+ -webkit-box-shadow: none;
+ box-shadow: none;
+
+ background: transparent;
+
+ border: 0;
+ border-bottom: 1px solid #000;
+ border-radius: 0;
+
+ vertical-align: baseline;
+}
+
+.sheet-charm select,
+.sheet-artifacts select,
+.sheet-hearthstones select { margin-bottom: 0; }
+
+label input:focus,
+label.sheet-essence input:focus,
+label.sheet-soak input:focus,
+.sheet-background > input:focus,
+.sheet-charm input:focus,
+.sheet-skills input:focus,
+.sheet-sorcery input:focus,
+.sheet-artifacts input:focus,
+.sheet-hearthstones > input:focus,
+.sheet-languages input[type=text]:focus,
+.sheet-specialty input[type=text]:focus,
+.sheet-intimacy > input:focus,
+.sheet-merit input:focus,
+.sheet-flaw input:focus,
+.sheet-familiar-attacks > tbody > tr > td > input:focus,
+.sheet-essence input:focus,
+.sheet-armor > label > input:focus,
+.sheet-familiar-row > label > input:focus,
+.sheet-fancy:focus { box-shadow: rgba(83, 167, 235, 0.466667) 0 0 6px 0; }
+
+.sheet-soak,
+.sheet-dv
+{
+ display: inline-block;
+ max-width: 70px;
+}
+
+.sheet-dv { max-width: 100px; }
+
+.sheet-essence label:not(.sheet-committed),
+.sheet-essence input[type=number]
+{
+ display: inline;
+ padding-right: 0;
+}
+
+input[type=radio],
+input[type=checkbox]
+{
+ cursor: pointer;
+
+ top: 5px;
+ left: 6px;
+ width: 16px;
+ height: 16px;
+
+ margin: -10px;
+ opacity: 0;
+ position: relative;
+ z-index: 1;
+}
+
+input[type=radio].sheet-tab + span::before,
+input[type=checkbox].sheet-tab + span::before
+{
+ -moz-box-shadow: 0 0 2px #ccc;
+ -webkit-box-shadow: 0 0 2px #ccc;
+ box-shadow: 0 0 2px #ccc;
+
+ border: solid 1px #a8a8a8;
+ display: inline-block;
+ line-height: 14px;
+ text-align: center;
+ vertical-align: middle;
+}
+/* background: radial-gradient(#DDC69A, #745035);
+ margin-right: 0px;
+
+}*/
+
+/*input[type=radio].sheet-tab + span::before
+{
+ -moz-border-radius: 50%;
+ -webkit-border-radius: 50%;
+ border-radius: 50%;
+
+ content:" �";
+ font-size: 24px;
+
+ width: 12px;
+ height: 12px;
+}*/
+
+input[type=checkbox].sheet-tab + span::before
+{
+ -moz-border-radius: 3px;
+ -webkit-border-radius: 3px;
+ border-radius: 3px;
+
+ content: "";
+ font-size: 12px;
+
+ width: 14px;
+ height: 14px;
+}
+
+.sheet-dots input[type=checkbox]:first-child + span::before { opacity: 0.3; }
+
+.sheet-ability input[type=checkbox]:first-child:checked + span::before,
+.sheet-will input[type=checkbox]:checked + span::before,
+.sheet-hearthstones input[type=checkbox]:checked + span::before,
+.sheet-languages input[type=checkbox]:checked + span::before,
+.sheet-anima input[type=checkbox]:checked + span::before
+{
+ -moz-box-shadow: 0 0 2px #ccc;
+ -webkit-box-shadow: 0 0 2px #ccc;
+ box-shadow: 0 0 2px #ccc;
+
+ background: radial-gradient(#f6f6f6,#dfdfdf);
+ color: #bea000;
+ content: "?";
+}
+
+.sheet-hearthstones input[type=checkbox] + span::before
+{
+ margin-left: -15px;
+ margin-top: 5px;
+}
+
+.sheet-dots input[type=checkbox]:first-child:checked + span::before
+{
+ -moz-box-shadow: 0 0 2px transparent;
+ -webkit-box-shadow: 0 0 2px transparent;
+ box-shadow: 0 0 2px transparent;
+
+ background: transparent;
+ border: solid 1px transparent;
+ color: #a00;
+ content: "?";
+}
+
+.sheet-dots input[type=checkbox]:first-child:hover:checked + span::before,
+.sheet-ability input[type=checkbox]:first-child + span::before
+{
+ -moz-box-shadow: 0 0 2px #ccc;
+ -webkit-box-shadow: 0 0 2px #ccc;
+ box-shadow: 0 0 2px #ccc;
+
+ border: solid 1px #a8a8a8;
+ margin-right: 4px;
+}
+
+.sheet-dots input[type=checkbox]:checked ~ input[type=radio] + span { opacity: 0.5; }
+
+.sheet-health-label,.sheet-health-value { width: 45px; }
+
+.sheet-familiar-health-row select.sheet-health-value { float: none; }
+
+input.sheet-tab
+{
+ width: 100px;
+ height: 18px;
+
+ position:inherit;
+}
+
+input.sheet-tab:first-of-type { margin-left: 5px; }
+
+input.sheet-tab:first-of-type + span::before { margin-left: -85px; }
+
+input.sheet-tab + span::before,
+input.sheet-tab:checked ~ input.sheet-tab + span::before
+{
+ -moz-border-radius: 3px;
+ -webkit-border-radius: 3px;
+ border-radius: 3px;
+
+ background-color: #DDC69A;
+ background-image: -webkit-gradient(linear, left top, left bottom, from(#DDC69A), to(#745035 ));
+ background-image: -webkit-linear-gradient(top, #DDC69A, #745035 );
+ background-image: -moz-linear-gradient(top, #DDC69A, #745035 );
+ background-image: -ms-linear-gradient(top, #DDC69A, #745035 );
+ background-image: -o-linear-gradient(top, #DDC69A, #745035 );
+ background-image: linear-gradient(to bottom, #DDC69A, #745035 );
+ filter: progid: DXImageTransform.Microsoft.gradient(GradientType=0, startColorstr=#DDC69A, endColorstr=#745035 );
+
+ color: #f8f8f8;
+ content: attr(title);
+
+ font-size: 14px;
+ font-weight: 700;
+
+ width: 100px;
+ height: 18px;
+
+ margin-left: -90px;
+ margin-right: 10px;
+ padding-top: 2px;
+
+ text-shadow: -1px -1px 0 rgba(0,0,0,0.5);
+}
+
+input.sheet-tab:checked + span::before
+{
+ background-color: #62442d;
+ background-image: -webkit-gradient(linear, left top, left bottom, from(#62442d), to(#d7bb87));
+ background-image: -webkit-linear-gradient(top, #62442d, #d7bb87);
+ background-image: -moz-linear-gradient(top, #62442d, #d7bb87);
+ background-image: -ms-linear-gradient(top, #62442d, #d7bb87);
+ background-image: -o-linear-gradient(top, #62442d, #d7bb87);
+ background-image: linear-gradient(to bottom, #62442d, #d7bb87);
+ filter: progid: DXImageTransform.Microsoft.gradient(GradientType=0, startColorstr=#62442d, endColorstr=#d7bb87);
+
+ border: 1px solid #6a7000;
+}
+
+/* Hide actual checkbox */
+input[type="checkbox"].sheet-toggle {
+ opacity: 0;
+ width: 16px;
+ height: 16px;
+ position: relative;
+ top: 5px;
+ left: 6px;
+ margin: -10px;
+ cursor: pointer;
+ z-index: 1;
+}
+
+input[type="radio"].sheet-toggle {
+ opacity: 0;
+ width: 16px;
+ height: 16px;
+ position: relative;
+ top: 5px;
+ left: 6px;
+ margin: -10px;
+ cursor: pointer;
+ z-index: 1;
+}
+
+.sheet-tab-content { display: none; }
+.sheet-center,
+h3.sheet-ability,
+h4,
+.sheet-familiar-attacks > tbody > tr > td:nth-child(2),
+.sheet-familiar-attacks > tbody > tr > td:nth-child(3),
+.sheet-familiar-attacks > tbody > tr > td:nth-child(5),
+input[type=number] { text-align: center; }
+
+.sheet-right,
+.sheet-background .sheet-dots,
+.sheet-specialty .sheet-dots,
+.sheet-intimacy .sheet-dots { text-align: right; }
+
+button[type=roll].sheet-blank-roll-button::before,
+input[type=radio]:not(.sheet-tab):checked ~ input[type=radio] + span::before,
+.sheet-dots input[type=checkbox]:checked ~ input[type=radio] + span::before { content: ""; }
+
+span.sheet-attribute + div,
+span.sheet-ability + div,
+.sheet-virtue,
+[data-groupname=repeating_intimacies] .repitem,
+.sheet-combat-equipment .sheet-armor { display: inline-block; }
+
+div.sheet-attribute div,
+div.sheet-ability div,
+.sheet-health-value { float: right; }
+
+[data-groupname=repeating_charms] .repitem,
+.sheet-anima,
+.sheet-familiar-attacks,
+.sheet-familiar-attacks > tbody > tr > td > input[type=text] { width: 100%; }
+
+.repcontrol,
+.sheet-familiar-attacks > tbody > tr:not(:first-child) > td > input { margin-top: 5px; }
+
+div.sheet-craft-types:hover ul.sheet-craft-types,
+.sheet-tab-narrative-mode:checked ~ .sheet-tab-narrative-mode,
+.sheet-tab-conflict-mode:checked ~ .sheet-tab-conflict-mode,
+.sheet-tab-techniques:checked ~ .sheet-tab-techniques,
+.sheet-tab-experience-advancement:checked ~ .sheet-tab-experience-advancement,
+.sheet-tab-campaign-sheet:checked ~ .sheet-tab-campaign-sheet,
+.sheet-tab-twenty-questions:checked ~ .sheet-tab-twenty-questions,
+.sheet-tab-npc-sheet:checked ~ .sheet-tab-npc-sheet,
+.sheet-tab-army:checked ~ .sheet-tab-army,
+.sheet-tab-npc-kata:checked ~ .sheet-tab-npc-kata,
+.sheet-tab-npc-artisan:checked ~ .sheet-tab-npc-artisan,
+.sheet-tab-npc-martial:checked ~ .sheet-tab-npc-martial,
+.sheet-tab-npc-social:checked ~ .sheet-tab-npc-social,
+.sheet-tab-npc-scholar:checked ~ .sheet-tab-npc-scholar,
+.sheet-tab-npc-trade:checked ~ .sheet-tab-npc-trade,
+.sheet-tab-npc-advantages:checked ~ .sheet-tab-npc-advantages,
+.sheet-tab-npc-honor:checked ~ .sheet-tab-npc-honor,
+.sheet-tab-npc-ninjo:checked ~ .sheet-tab-npc-ninjo,
+.sheet-tab-npc-giri:checked ~ .sheet-tab-npc-giri,
+.sheet-tab-npc-disadvantages:checked ~ .sheet-tab-npc-disadvantages,
+.sheet-tab-npc-demeanor:checked ~ .sheet-tab-npc-demeanor,
+.sheet-tab-npc-abilities:checked ~ .sheet-tab-npc-abilities,
+.sheet-tab-npc-gear:checked ~ .sheet-tab-npc-gear,
+.sheet-tab-npc-gearother:checked ~ .sheet-tab-npc-gearother,
+.sheet-tab-npc-kiho:checked ~ .sheet-tab-npc-kiho,
+.sheet-tab-npc-rituals:checked ~ .sheet-tab-npc-rituals,
+.sheet-tab-npc-invocations:checked ~ .sheet-tab-npc-invocations,
+.sheet-tab-npc-shuji:checked ~ .sheet-tab-npc-shuji,
+.sheet-tab-kata:checked ~ .sheet-tab-kata,
+.sheet-tab-kiho:checked ~ .sheet-tab-kiho,
+.sheet-tab-rituals:checked ~ .sheet-tab-rituals,
+.sheet-tab-invocations:checked ~ .sheet-tab-invocations,
+.sheet-tab-shuji:checked ~ .sheet-tab-shuji,
+.sheet-tab-ninjo:checked ~ .sheet-tab-ninjo,
+.sheet-tab-session:checked ~ .sheet-tab-session,
+.sheet-tab-npc-sample:checked ~ .sheet-tab-npc-sample { display: block; }
+
+
+
+
+div.sheet-ability > input[type=checkbox]:first-child + span::before,
+.sheet-dots input[type=checkbox]:first-child:hover + span::before,
+.sheet-dots input[type=checkbox]:first-child:checked + span::before { opacity: 1; }
+
+.sheet-col select {width: 65px; margin-bottom: 0px}
+.sheet-center select {width: 65px; margin-bottom: 0px}
+
+.sheet-colleft {
+ width: 10%;
+ float: left;
+}
+
+
+.sheet-colright {
+ width: 10%;
+ float: right;
+}
+
+.sheet-collarge {
+ width: 80%;
+ float: left;
+}
+
+.sheet-skillselect {
+ width: 85px;
+ }
+
+.sheet-spelltable {
+ width:100%;
+ }
+
+ /* == ROLL TEMPLATE == */
+
+.sheet-rolltemplate-l5r table {
+ width: 189px;
+ height: 189px;
+ padding: 2px;
+ background: url(http://i.imgur.com/xBk4U1p.jpg) top left;
+ background-size: 189px 189px;
+ background-repeat: no-repeat;
+ font-family: "Papyrus", Papyrus, fantasy;
+ font-weight: bold;
+ border-spacing: 0;
+}
+
+.sheet-rolltemplate-l5r th {
+ color: rgb(112, 0, 0);
+ padding: 15px 2px 2px 20px;
+ line-height: 1.2em;
+ font-size: 1.2em;
+ text-align: left;
+}
+
+
+.sheet-rolltemplate-l5r td {
+ padding-left: 20px;
+ font-size: 1.0em;
+ vertical-align: top;
+}
+
+.sheet-rolltemplate-l5r .sheet-result {
+ font-size: 1.2em;
+ text-align: center;
+ color: rgb(112, 0, 0);
+ padding-bottom: 20px;
+}
+
+.sheet-rolltemplate-l5r .inlinerollresult {
+ background-color: transparent;
+ color: #000000;
+ border: none;
+}
+
+.sheet-rolltemplate-l5r .inlinerollresult.fullcrit {
+ color: #3FB315;
+ border: none;
+}
+
+.sheet-rolltemplate-l5r .inlinerollresult.fullfail {
+ color: #000000;
+ border: none;
+}
+
+.sheet-rolltemplate-l5r .inlinerollresult.importantroll {
+ color: #3FB315;
+ border: none;
+}
+
+input.sheet-player:checked ~ .sheet-player-sheet,
+input.sheet-gm:checked ~ .sheet-gm-sheet {
+ display: inline-block;
+}
+
+input.sheet-player:checked ~ .sheet-player-dice {
+ display: block;
+}
+
+input.sheet-gm:checked ~ div.sheet-tab-content {
+ display: none;
+}
+
+input.sheet-gm:checked ~ div.sheet-tab-gm-dice {
+ display: block;
+}
+
+/* Tooltip container */
+.sheet-tooltip {
+ position: relative;
+ display: inline-block;
+ border-bottom: 1px dotted black; /* If you want dots under the hoverable text */
+
+}
+
+/* Tooltip text */
+.sheet-tooltip .sheet-tooltiptext {
+ visibility: hidden;
+ width: 120px;
+ background-color: black;
+ color: #fff;
+ text-align: center;
+ padding: 5px 0;
+ border-radius: 6px;
+
+ /* Position the tooltip text - see examples below! */
+ position: absolute;
+ z-index: 1;
+}
+
+/* Show the tooltip text when you mouse over the tooltip container */
+.sheet-tooltip:hover .sheet-tooltiptext {
+ visibility: visible;
+}
+
+/* Fake checkbox */
+input[type="checkbox"].sheet-toggle + span::before {
+ content: "►";
+ margin-left: .5em;
+}
+
+/* Fake checkbox */
+input[type="checkbox"].sheet-checkmark + span::before {
+ margin-right: 4px;
+ border: solid 1px #a8a8a8;
+ line-height: 14px;
+ text-align: center;
+ display: inline-block;
+ vertical-align: middle;
+ box-shadow: 0 0 2px #ccc;
+ background: #f6f6f6;
+ background: radial-gradient(#f6f6f6, #dfdfdf);
+}
+
+/* Fake checkbox */
+input[type="checkbox"].sheet-checkmark + span::before {
+ content: "";
+ width: 14px;
+ height: 14px;
+ font-size: 12px;
+ border-radius: 3px;
+}
+
+input[type="checkbox"].sheet-checkmark:checked + span::before {
+ content: "✓";
+}
+
+input[type="checkbox"].sheet-toggle:checked + span::before {
+ margin-right: 4px;
+ line-height: 14px;
+ text-align: center;
+ display: inline-block;
+ vertical-align: middle;
+
+ content: "▼";
+ width: 14px;
+ height: 14px;
+ font-size: 12px;
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/Narrative Mode.jpg b/L5R Fantasy Flight Games/Narrative Mode.jpg
new file mode 100644
index 0000000000..010fb19e0b
Binary files /dev/null and b/L5R Fantasy Flight Games/Narrative Mode.jpg differ
diff --git a/L5R Fantasy Flight Games/README.md b/L5R Fantasy Flight Games/README.md
new file mode 100644
index 0000000000..4cdf9e4e82
--- /dev/null
+++ b/L5R Fantasy Flight Games/README.md
@@ -0,0 +1,3 @@
+Roll20 Character Sheet for Fantasy Flight Legend of the Five Rings Game - requires table to simulate specialty dice.
+
+This sheet will likely be in beta for as long as the game.
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/sheet.json b/L5R Fantasy Flight Games/sheet.json
new file mode 100644
index 0000000000..f723b1eec7
--- /dev/null
+++ b/L5R Fantasy Flight Games/sheet.json
@@ -0,0 +1,8 @@
+{
+ "html": "L5RFFGSheet.html",
+ "css": "L5RFFGSheetCSS.css",
+ "authors": "Robert D.",
+ "roll20userid": "229819",
+ "preview": "Narrative Mode.jpg",
+ "instructions": "This character sheet uses tables to generate dice rolls, please make sure this is loaded. For information about how to set up these tables, see the following forum post: https://app.roll20.net/forum/post/5623515/l5r-ffg-new-sheet-for-the-open-beta."
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translation.json b/L5R Fantasy Flight Games/translation.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translation.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/af.json b/L5R Fantasy Flight Games/translations/af.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/af.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/cs.json b/L5R Fantasy Flight Games/translations/cs.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/cs.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/da.json b/L5R Fantasy Flight Games/translations/da.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/da.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/de.json b/L5R Fantasy Flight Games/translations/de.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/de.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/el.json b/L5R Fantasy Flight Games/translations/el.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/el.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/en.json b/L5R Fantasy Flight Games/translations/en.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/en.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/es.json b/L5R Fantasy Flight Games/translations/es.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/es.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/fr.json b/L5R Fantasy Flight Games/translations/fr.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/fr.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/he.json b/L5R Fantasy Flight Games/translations/he.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/he.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/it.json b/L5R Fantasy Flight Games/translations/it.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/it.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/ja.json b/L5R Fantasy Flight Games/translations/ja.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/ja.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/ko.json b/L5R Fantasy Flight Games/translations/ko.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/ko.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/nl.json b/L5R Fantasy Flight Games/translations/nl.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/nl.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/pt.json b/L5R Fantasy Flight Games/translations/pt.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/pt.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/ru.json b/L5R Fantasy Flight Games/translations/ru.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/ru.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/sv.json b/L5R Fantasy Flight Games/translations/sv.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/sv.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/tr.json b/L5R Fantasy Flight Games/translations/tr.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/tr.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/zh.json b/L5R Fantasy Flight Games/translations/zh.json
new file mode 100644
index 0000000000..f5e47125ab
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/zh.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "Character Name:",
+ "clan-u": "Clan:",
+ "family-u": "Family",
+ "school-u": "School",
+ "rank-u": "Rank",
+ "player-u": "Player Name:",
+ "techtypes-u": "Technique Types Available:",
+ "narrative-u": "Narrative Mode",
+ "conflict-u": "Conflict Mode",
+ "advance-u": "Advancement",
+ "campaign-u": "Campaign Sheet",
+ "20questions-u": "20 Questions",
+ "npcs-u": "NPC Sheet",
+ "air-u": "Air",
+ "earth-u": "Earth",
+ "fire-u": "Fire",
+ "water-u": "Water",
+ "void-u": "Void",
+ "skill-name-u": "Skill Name",
+ "roll-u": "+Skill",
+ "keep-u": "+Ring",
+ "ring-u": "Ring:",
+ "skill-u": "Skill:",
+ "modifiers-u": "Modifiers:",
+ "modifiers-nocolon-u": "Modifiers",
+ "approach-u": "Approach",
+ "aesthetics-u": "Aesthetics",
+ "composition-u": "Composition",
+ "design-u": "Design",
+ "smithing-u": "Smithing",
+ "artisan-skills-u": "Artisan Skills",
+ "martial-skills-u": "Martial Skills",
+ "fitness-u": "Fitness",
+ "martial_arts_melee-u": "M.A. [Melee]",
+ "martial_arts_ranged-u": "M.A. [Ranged]",
+ "martial_arts_unarmed-u": "M.A. [Unarmed]",
+ "meditation-u": "Meditation",
+ "tactics-u": "Tactics",
+ "social-skills-u": "Social Skills",
+ "command-u": "Command",
+ "courtesy-u": "Courtesy",
+ "games-u": "Games",
+ "performance-u": "Performance",
+ "scholar-skills-u": "Scholar Skills",
+ "culture-u": "Culture",
+ "government-u": "Government",
+ "sentiment-u": "Sentiment",
+ "theology-u": "Theology",
+ "medicine-u": "Medicine",
+ "trade-skills-u": "Trade Skills",
+ "survival-u": "Survival",
+ "commerce-u": "Commerce",
+ "labor-u": "Labor",
+ "seafaring-u": "Seafaring",
+ "skulduggery-u": "Skulduggery",
+ "honor-u": "Honor",
+ "glory-u": "Glory",
+ "status-u": "Status",
+ "ninjo-u": "Ninjō",
+ "ninjo-colon-u": "Ninjō:",
+ "giri-u": "Giri",
+ "giri-colon-u": "Giri:",
+ "titles-u": "Titles",
+ "roller-u": "Roller",
+ "symbolkey-u": "Symbol Key",
+ "success-u": "Success",
+ "explosivesuccess-u": "Explosive Success",
+ "opportunity-u": "Opportunities",
+ "strife-u": "Strife",
+ "socialstatus-u": "Social Status",
+ "advantagesanddisadvantages-u": "Advantages and Disadvantages",
+ "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
+ "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
+ "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
+ "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.",
+ "personalunmasking-u": "Personal Unmasking",
+ "othercharacters-u": "Other Characters, their status, and notes.",
+ "experience-u": "Experience",
+ "total-xp-u": "Total XP",
+ "saved-xp-u": "Saved XP",
+ "spent-xp-u": "Spent XP",
+ "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).",
+ "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.",
+ "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
+ "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
+ "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
+ "advantages-u": "Advantages",
+ "disadvantages-u": "Disadvantages",
+ "school-ability-u": "School Ability",
+ "derivative-attributes-u": "Derivative Attributes",
+ "endurance-u": "Endurance",
+ "fatigue-u": "Fatigue",
+ "composure-u": "Composure",
+ "focus-u": "Focus",
+ "vigilance-u": "Vigilance",
+ "void-points-u": "Void Points",
+ "max-void-u": "Max Void",
+ "current-u": "Cur Void",
+ "conditions-u": "Conditions",
+ "weapons-u": "Weapons",
+ "armor-u": "Armor",
+ "name-u": "Name",
+ "damage-u": "Damage",
+ "deadliness-u": "Deadliness",
+ "range-u": "Range",
+ "protection-type-u": "Protection Type (Resistance)",
+ "physical-resistance-u": "Phy Resistance",
+ "supernatural-resistance-u": "Sup Resistance",
+ "qualities-u": "Qualities",
+ "notes-gear-u": "Notes and Gear Inventory",
+ "techniques-u": "Techniques",
+ "activation-u": "Activation",
+ "effects-u": "Effects",
+ "p-u": "p# ",
+ "narrative-mode-u": "Narrative Mode",
+ "rings-skills-u": "Rings, Skills, and Information",
+ "conflict-mode-u": "Conflict Mode",
+ "armaments-u": "Armaments",
+ "minion-u": "(Minion)",
+ "adversary-u": "(Adversary)",
+ "details-u": "Details",
+ "conflict-rank-u": "Conflict Rank:",
+ "combat-u": "Combat ",
+ "intrigue-u": "Intrigue ",
+ "skills-u": "Skills:",
+ "advantages-colon-u": "Advantages:",
+ "disadvantages-colon-u": "Disadvatages:",
+ "demeanor-u": "Demeanor:",
+ "typical-unmasking-u": "Typical Unmasking:",
+ "honor-colon-u": "Honor:",
+ "glory-colon-u": "Glory:",
+ "status-colon-u": "Status:",
+ "abilities-colon-u": "Abilities: ",
+ "gear-equiped-u": "Gear (equipped):",
+ "gear-other-u": "Gear (other):",
+ "artisan-u": "Artisan ",
+ "martial-u": "Martial ",
+ "social-u": "Social ",
+ "scholar-u": "Scholar ",
+ "trade-u": "Trade ",
+ "kata-u": "Kata:",
+ "kiho-u": "Kihō:",
+ "invocations-u": "Invocations:",
+ "rituals-u": "Rituals:",
+ "shuji-u": "Shūji:",
+ "20-questions-worksheet-u": "Twenty Questions Worksheet",
+ "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!",
+ "question1-u": "1). What clan does your character belong to?",
+ "question2-u": "2). What family does your character belong to?",
+ "question3-u": "3). What is your character’s school and role?",
+ "question4-u": "4). How does your character stand out within their school?",
+ "question5-u": "5). What is your character’s duty to their lord?",
+ "question6-u": "6). What does your character long for?",
+ "question7-u": "7). What is your character’s opinion of their clan?",
+ "question8-u": "8). What does your character think of Bushidō?",
+ "question9-u": "9). What is your character’s greatest accomplishment so far?",
+ "question10-u": "10). What holds your characters back the most in life?",
+ "question11-u": "11). What makes your character feel at peace?",
+ "question12-u": "12). What concern, fear, or foible troubles your character the most?",
+ "question13-u": "13). Who has your character learned the most from during their life?",
+ "question14-u": "14). What details do others find most striking about your character?",
+ "question15-u": "15). How does your character respond to stressful situations?",
+ "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?",
+ "question17-u": "17). How would your character’s parents describe them?",
+ "question18-u": "18). Who was your character named to honor?",
+ "question19-u": "19). What is your character’s personal name?",
+ "question20-u": "20). How should your character die?",
+ "part-i-u": "Part I: Core Identity (Clan & Family)",
+ "part-ii-u": "Part II: Role & School",
+ "part-iii-u": "Part III: Honor & Glory",
+ "part-iv-u": "Part IV: Strengths & Weaknesses",
+ "part-v-u": "Part V: Personality & Behavior",
+ "part-vi-u": "Part VI: Ancestry & Family",
+ "part-vii-u": "Part VII: Death",
+ "ring-increase-u": "Ring Increase (1)",
+ "ring-increase2-u": "Ring Increase (2)",
+ "skill-increases0-u": "Skill Increase (0–1)",
+ "skill-increases1-u": "Skill Increases (1)",
+ "skill-increases2-u": "Skill Increases (2)",
+ "skill-increases3-u": "Skill Increases (3-5)",
+ "techniques-available-u": "Techniques Available",
+ "starting-equipment-u": "Starting Equipment",
+ "starting-techniques-u": "Starting Techniques (2–5)",
+ "glory-increase-u": "Glory Increase",
+ "honor-increase-u": "Honor Increase",
+ "distinction1-u": "Distinction (1)",
+ "adversity1-u": "Adversity (1)",
+ "anxiety1-u": "Anxiety (1)",
+ "passion1-u": "Passion (1)",
+ "advantage1-u": "Advantage (1)",
+ "disadvantage1-u": "Disadvantage (1)",
+ "or-u": "OR",
+ "notes-u": "Notes",
+ "samurai-heritage-u": "Samurai Heritage (Result)",
+ "name-colon-u": "Name:",
+ "damage-colon-u": "Damage: ",
+ "deadliness-colon-u": "Deadliness: ",
+ "approach-colon-u": "Approach:",
+ "effects-colon-u": "Effects:",
+ "immediate-effects-colon-u": "Immediate Effects:",
+ "kiho-effect-colon-u": "Kihō Effect:",
+ "silhouette-u": "Silhouette ",
+ "artisan-tooltip-u": "
Artisan Approaches
Refine (Air)
Restore(Earth)
Invent (Fire)
Adapt (Water)
Attune (Void)",
+ "martial-tooltip-u": "
Martial Approaches
Feint (Air)
Withstand (Earth)
Overwhelm (Fire)
Shift (Water)
Sacrifice (Void)",
+ "social-tooltip-u": "
Social Approaches
Trick (Air)
Reason (Earth)
Incite (Fire)
Charm (Water)
Enlighten (Void)",
+ "scholar-tooltip-u": "
Scholar Approaches
Analyze (Air)
Recall (Earth)
Theorize (Fire)
Survey (Water)
Sense (Void)",
+ "trade-tooltip-u": "
Trade Approaches
Con (Air)
Produce (Earth)
Innovate (Fire)
Exchange (Water)
Subsist (Void)",
+ "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)",
+ "army-u": "Armies",
+ "strength-u": "Strength:",
+ "discipline-u": "Discipline:",
+ "counter-up-u": "Up",
+ "counter-down-u": "Dwn",
+ "activation-colon-u": "Activation:",
+ "session-notes-u": "Session Notes",
+ "session#-u": "Session #",
+ "character-ninjo-u": "Character (Ninjō)",
+ "character-giri-u": "Character (Giri)",
+ "rank1-u": "Rank 1",
+ "xp-rank1-u": "XP spent at Rank 1 / Total:",
+ "rank2-u": "Rank 2",
+ "xp-rank2-u": "XP spent at Rank 2 / Total:",
+ "rank3-u": "Rank 3",
+ "xp-rank3-u": "XP spent at Rank 3 / Total:",
+ "rank4-u": "Rank 4",
+ "xp-rank4-u": "XP spent at Rank 4 / Total:",
+ "rank5-u": "Rank 5",
+ "xp-rank5-u": "XP spent at Rank 5 / Total:",
+ "xp-invested-u": "XP Invested",
+ "skill-group-u": "Skill Group",
+ "skill-nocolon-u": "Skill",
+ "technique-category-u": "Technique Category",
+ "technique-u": "Technique",
+ "rings-u": "Rings",
+ "completed-u": "Completed",
+ "school-mastery-u": "School Mastery Ability",
+ "unlocked-u": "Unlocked",
+ "purchase-u": "Purchase",
+ "cost-u": "Cost",
+ "school-rank-u": "School Rank?",
+ "title-name-u": "Title Name",
+ "xp-title-u": "XP spent in Title / Total:",
+ "title-mastery-u": "Title Mastery Ability",
+ "xp-and-advancement-u": "XP and Advancement",
+ "distinctive-equipment-u": "Piece of Distinctive Equipment",
+ "additional-item-u": "Additional Item",
+ "casualties-u": "Casualties:",
+ "panic-u": "Panic:",
+ "skill-emote1-u": "rolls",
+ "skill-emote2-u": "using the",
+ "skill-emote3-u": "approach! (Keep up to",
+ "skill-emote4-u": "rolls a skill! (Keep up to",
+ "skill-emote5-u": ", minimum of 1.)",
+ "skill-emote6-u": "attacks with their",
+ "skill-emote7-u": "kata using the",
+ "skill-emote8-u": "kihō using the",
+ "skill-emote9-u": "casts their",
+ "skill-emote10-u": "invocation using the",
+ "skill-emote11-u": "stance! (Keep up to",
+ "skill-emote12-u": "ritual using the",
+ "skill-emote13-u": "shūji using the",
+ "skill-emote14-u": "applies their",
+ "ninjo-giri-u": "Ninjō and Giri Notes"
+}
\ No newline at end of file
diff --git a/L5R Fantasy Flight Games/translations/zu.json b/L5R Fantasy Flight Games/translations/zu.json
new file mode 100644
index 0000000000..2d381455ec
--- /dev/null
+++ b/L5R Fantasy Flight Games/translations/zu.json
@@ -0,0 +1,265 @@
+{
+ "character-name-u": "crwdns62999:0crwdne62999:0",
+ "clan-u": "crwdns63000:0crwdne63000:0",
+ "family-u": "crwdns63001:0crwdne63001:0",
+ "school-u": "crwdns63002:0crwdne63002:0",
+ "rank-u": "crwdns63003:0crwdne63003:0",
+ "player-u": "crwdns63004:0crwdne63004:0",
+ "techtypes-u": "crwdns63005:0crwdne63005:0",
+ "narrative-u": "crwdns63006:0crwdne63006:0",
+ "conflict-u": "crwdns63007:0crwdne63007:0",
+ "advance-u": "crwdns63008:0crwdne63008:0",
+ "campaign-u": "crwdns63009:0crwdne63009:0",
+ "20questions-u": "crwdns63010:0crwdne63010:0",
+ "npcs-u": "crwdns63011:0crwdne63011:0",
+ "air-u": "crwdns63012:0crwdne63012:0",
+ "earth-u": "crwdns63013:0crwdne63013:0",
+ "fire-u": "crwdns63014:0crwdne63014:0",
+ "water-u": "crwdns63015:0crwdne63015:0",
+ "void-u": "crwdns63016:0crwdne63016:0",
+ "skill-name-u": "crwdns63017:0crwdne63017:0",
+ "roll-u": "crwdns63018:0crwdne63018:0",
+ "keep-u": "crwdns63019:0crwdne63019:0",
+ "ring-u": "crwdns63020:0crwdne63020:0",
+ "skill-u": "crwdns63021:0crwdne63021:0",
+ "modifiers-u": "crwdns63022:0crwdne63022:0",
+ "modifiers-nocolon-u": "crwdns63023:0crwdne63023:0",
+ "approach-u": "crwdns63024:0crwdne63024:0",
+ "aesthetics-u": "crwdns63025:0crwdne63025:0",
+ "composition-u": "crwdns63026:0crwdne63026:0",
+ "design-u": "crwdns63027:0crwdne63027:0",
+ "smithing-u": "crwdns63028:0crwdne63028:0",
+ "artisan-skills-u": "crwdns63029:0crwdne63029:0",
+ "martial-skills-u": "crwdns63030:0crwdne63030:0",
+ "fitness-u": "crwdns63031:0crwdne63031:0",
+ "martial_arts_melee-u": "crwdns63032:0[Melee]crwdne63032:0",
+ "martial_arts_ranged-u": "crwdns63033:0[Ranged]crwdne63033:0",
+ "martial_arts_unarmed-u": "crwdns63034:0[Unarmed]crwdne63034:0",
+ "meditation-u": "crwdns63035:0crwdne63035:0",
+ "tactics-u": "crwdns63036:0crwdne63036:0",
+ "social-skills-u": "crwdns63037:0crwdne63037:0",
+ "command-u": "crwdns63038:0crwdne63038:0",
+ "courtesy-u": "crwdns63039:0crwdne63039:0",
+ "games-u": "crwdns63040:0crwdne63040:0",
+ "performance-u": "crwdns63041:0crwdne63041:0",
+ "scholar-skills-u": "crwdns63042:0crwdne63042:0",
+ "culture-u": "crwdns63043:0crwdne63043:0",
+ "government-u": "crwdns63044:0crwdne63044:0",
+ "sentiment-u": "crwdns63045:0crwdne63045:0",
+ "theology-u": "crwdns63046:0crwdne63046:0",
+ "medicine-u": "crwdns63047:0crwdne63047:0",
+ "trade-skills-u": "crwdns63048:0crwdne63048:0",
+ "survival-u": "crwdns63049:0crwdne63049:0",
+ "commerce-u": "crwdns63050:0crwdne63050:0",
+ "labor-u": "crwdns63051:0crwdne63051:0",
+ "seafaring-u": "crwdns63052:0crwdne63052:0",
+ "skulduggery-u": "crwdns63053:0crwdne63053:0",
+ "honor-u": "crwdns63054:0crwdne63054:0",
+ "glory-u": "crwdns63055:0crwdne63055:0",
+ "status-u": "crwdns63056:0crwdne63056:0",
+ "ninjo-u": "crwdns63057:0crwdne63057:0",
+ "ninjo-colon-u": "crwdns63058:0crwdne63058:0",
+ "giri-u": "crwdns63059:0crwdne63059:0",
+ "giri-colon-u": "crwdns63060:0crwdne63060:0",
+ "titles-u": "crwdns63061:0crwdne63061:0",
+ "roller-u": "crwdns63062:0crwdne63062:0",
+ "symbolkey-u": "crwdns63063:0crwdne63063:0",
+ "success-u": "crwdns63064:0crwdne63064:0",
+ "explosivesuccess-u": "crwdns63065:0crwdne63065:0",
+ "opportunity-u": "crwdns63066:0crwdne63066:0",
+ "strife-u": "crwdns63067:0crwdne63067:0",
+ "socialstatus-u": "crwdns63068:0crwdne63068:0",
+ "advantagesanddisadvantages-u": "crwdns63069:0crwdne63069:0",
+ "distinctions-u": "crwdns63070:0crwdne63070:0",
+ "adversities-u": "crwdns63071:0crwdne63071:0",
+ "passions-u": "crwdns63072:0crwdne63072:0",
+ "anxieties-u": "crwdns63073:0crwdne63073:0",
+ "personalunmasking-u": "crwdns63074:0crwdne63074:0",
+ "othercharacters-u": "crwdns63075:0crwdne63075:0",
+ "experience-u": "crwdns63076:0crwdne63076:0",
+ "total-xp-u": "crwdns63077:0crwdne63077:0",
+ "saved-xp-u": "crwdns63078:0crwdne63078:0",
+ "spent-xp-u": "crwdns63079:0crwdne63079:0",
+ "air-stance-u": "crwdns63080:0crwdne63080:0",
+ "earth-stance-u": "crwdns63081:0crwdne63081:0",
+ "fire-stance-u": "crwdns63082:0crwdne63082:0",
+ "water-stance-u": "crwdns63083:0crwdne63083:0",
+ "void-stance-u": "crwdns63084:0crwdne63084:0",
+ "advantages-u": "crwdns63085:0crwdne63085:0",
+ "disadvantages-u": "crwdns63086:0crwdne63086:0",
+ "school-ability-u": "crwdns63087:0crwdne63087:0",
+ "derivative-attributes-u": "crwdns63088:0crwdne63088:0",
+ "endurance-u": "crwdns63089:0crwdne63089:0",
+ "fatigue-u": "crwdns63090:0crwdne63090:0",
+ "composure-u": "crwdns63091:0crwdne63091:0",
+ "focus-u": "crwdns63092:0crwdne63092:0",
+ "vigilance-u": "crwdns63093:0crwdne63093:0",
+ "void-points-u": "crwdns63094:0crwdne63094:0",
+ "max-void-u": "crwdns63095:0crwdne63095:0",
+ "current-u": "crwdns63096:0crwdne63096:0",
+ "conditions-u": "crwdns63097:0crwdne63097:0",
+ "weapons-u": "crwdns63098:0crwdne63098:0",
+ "armor-u": "crwdns63099:0crwdne63099:0",
+ "name-u": "crwdns63100:0crwdne63100:0",
+ "damage-u": "crwdns63101:0crwdne63101:0",
+ "deadliness-u": "crwdns63102:0crwdne63102:0",
+ "range-u": "crwdns63103:0crwdne63103:0",
+ "protection-type-u": "crwdns63104:0crwdne63104:0",
+ "physical-resistance-u": "crwdns63105:0crwdne63105:0",
+ "supernatural-resistance-u": "crwdns63106:0crwdne63106:0",
+ "qualities-u": "crwdns63107:0crwdne63107:0",
+ "notes-gear-u": "crwdns63108:0crwdne63108:0",
+ "techniques-u": "crwdns63109:0crwdne63109:0",
+ "activation-u": "crwdns63110:0crwdne63110:0",
+ "effects-u": "crwdns63111:0crwdne63111:0",
+ "p-u": "crwdns63112:0crwdne63112:0",
+ "narrative-mode-u": "crwdns63113:0crwdne63113:0",
+ "rings-skills-u": "crwdns63114:0crwdne63114:0",
+ "conflict-mode-u": "crwdns63115:0crwdne63115:0",
+ "armaments-u": "crwdns63116:0crwdne63116:0",
+ "minion-u": "crwdns63117:0crwdne63117:0",
+ "adversary-u": "crwdns63118:0crwdne63118:0",
+ "details-u": "crwdns63119:0crwdne63119:0",
+ "conflict-rank-u": "crwdns63120:0crwdne63120:0",
+ "combat-u": "crwdns63121:0crwdne63121:0",
+ "intrigue-u": "crwdns63122:0crwdne63122:0",
+ "skills-u": "crwdns63123:0crwdne63123:0",
+ "advantages-colon-u": "crwdns63124:0crwdne63124:0",
+ "disadvantages-colon-u": "crwdns63125:0crwdne63125:0",
+ "demeanor-u": "crwdns63126:0crwdne63126:0",
+ "typical-unmasking-u": "crwdns63127:0crwdne63127:0",
+ "honor-colon-u": "crwdns63128:0crwdne63128:0",
+ "glory-colon-u": "crwdns63129:0crwdne63129:0",
+ "status-colon-u": "crwdns63130:0crwdne63130:0",
+ "abilities-colon-u": "crwdns63131:0crwdne63131:0",
+ "gear-equiped-u": "crwdns63132:0crwdne63132:0",
+ "gear-other-u": "crwdns63133:0crwdne63133:0",
+ "artisan-u": "crwdns63134:0crwdne63134:0",
+ "martial-u": "crwdns63135:0crwdne63135:0",
+ "social-u": "crwdns63136:0crwdne63136:0",
+ "scholar-u": "crwdns63137:0crwdne63137:0",
+ "trade-u": "crwdns63138:0crwdne63138:0",
+ "kata-u": "crwdns63139:0crwdne63139:0",
+ "kiho-u": "crwdns63140:0crwdne63140:0",
+ "invocations-u": "crwdns63141:0crwdne63141:0",
+ "rituals-u": "crwdns63142:0crwdne63142:0",
+ "shuji-u": "crwdns63143:0crwdne63143:0",
+ "20-questions-worksheet-u": "crwdns63144:0crwdne63144:0",
+ "20hello-u": "crwdns63145:0crwdne63145:0",
+ "question1-u": "crwdns63146:0crwdne63146:0",
+ "question2-u": "crwdns63147:0crwdne63147:0",
+ "question3-u": "crwdns63148:0crwdne63148:0",
+ "question4-u": "crwdns63149:0crwdne63149:0",
+ "question5-u": "crwdns63150:0crwdne63150:0",
+ "question6-u": "crwdns63151:0crwdne63151:0",
+ "question7-u": "crwdns63152:0crwdne63152:0",
+ "question8-u": "crwdns63153:0crwdne63153:0",
+ "question9-u": "crwdns63154:0crwdne63154:0",
+ "question10-u": "crwdns63155:0crwdne63155:0",
+ "question11-u": "crwdns63156:0crwdne63156:0",
+ "question12-u": "crwdns63157:0crwdne63157:0",
+ "question13-u": "crwdns63158:0crwdne63158:0",
+ "question14-u": "crwdns63159:0crwdne63159:0",
+ "question15-u": "crwdns63160:0crwdne63160:0",
+ "question16-u": "crwdns63161:0crwdne63161:0",
+ "question17-u": "crwdns63162:0crwdne63162:0",
+ "question18-u": "crwdns63163:0crwdne63163:0",
+ "question19-u": "crwdns63164:0crwdne63164:0",
+ "question20-u": "crwdns63165:0crwdne63165:0",
+ "part-i-u": "crwdns63166:0crwdne63166:0",
+ "part-ii-u": "crwdns63167:0crwdne63167:0",
+ "part-iii-u": "crwdns63168:0crwdne63168:0",
+ "part-iv-u": "crwdns63169:0crwdne63169:0",
+ "part-v-u": "crwdns63170:0crwdne63170:0",
+ "part-vi-u": "crwdns63171:0crwdne63171:0",
+ "part-vii-u": "crwdns63172:0crwdne63172:0",
+ "ring-increase-u": "crwdns63173:0crwdne63173:0",
+ "ring-increase2-u": "crwdns63174:0crwdne63174:0",
+ "skill-increases0-u": "crwdns63175:0crwdne63175:0",
+ "skill-increases1-u": "crwdns63176:0crwdne63176:0",
+ "skill-increases2-u": "crwdns63177:0crwdne63177:0",
+ "skill-increases3-u": "crwdns63178:0crwdne63178:0",
+ "techniques-available-u": "crwdns63179:0crwdne63179:0",
+ "starting-equipment-u": "crwdns63180:0crwdne63180:0",
+ "starting-techniques-u": "crwdns63181:0crwdne63181:0",
+ "glory-increase-u": "crwdns63182:0crwdne63182:0",
+ "honor-increase-u": "crwdns63183:0crwdne63183:0",
+ "distinction1-u": "crwdns63184:0crwdne63184:0",
+ "adversity1-u": "crwdns63185:0crwdne63185:0",
+ "anxiety1-u": "crwdns63186:0crwdne63186:0",
+ "passion1-u": "crwdns63187:0crwdne63187:0",
+ "advantage1-u": "crwdns63188:0crwdne63188:0",
+ "disadvantage1-u": "crwdns63189:0crwdne63189:0",
+ "or-u": "crwdns63190:0crwdne63190:0",
+ "notes-u": "crwdns63191:0crwdne63191:0",
+ "samurai-heritage-u": "crwdns63192:0crwdne63192:0",
+ "name-colon-u": "crwdns63193:0crwdne63193:0",
+ "damage-colon-u": "crwdns63194:0crwdne63194:0",
+ "deadliness-colon-u": "crwdns63195:0crwdne63195:0",
+ "approach-colon-u": "crwdns63196:0crwdne63196:0",
+ "effects-colon-u": "crwdns63197:0crwdne63197:0",
+ "immediate-effects-colon-u": "crwdns63198:0crwdne63198:0",
+ "kiho-effect-colon-u": "crwdns63199:0crwdne63199:0",
+ "silhouette-u": "crwdns63200:0crwdne63200:0",
+ "artisan-tooltip-u": "crwdns63201:0crwdne63201:0",
+ "martial-tooltip-u": "crwdns63202:0crwdne63202:0",
+ "social-tooltip-u": "crwdns63203:0crwdne63203:0",
+ "scholar-tooltip-u": "crwdns63204:0crwdne63204:0",
+ "trade-tooltip-u": "crwdns63205:0crwdne63205:0",
+ "roll-emote-u": "crwdns63206:0{name}crwdnd63206:0{ringdie}crwdne63206:0",
+ "army-u": "crwdns63207:0crwdne63207:0",
+ "strength-u": "crwdns63208:0crwdne63208:0",
+ "discipline-u": "crwdns63209:0crwdne63209:0",
+ "counter-up-u": "crwdns63210:0crwdne63210:0",
+ "counter-down-u": "crwdns63211:0crwdne63211:0",
+ "activation-colon-u": "crwdns63212:0crwdne63212:0",
+ "session-notes-u": "crwdns63213:0crwdne63213:0",
+ "session#-u": "crwdns63214:0crwdne63214:0",
+ "character-ninjo-u": "crwdns63215:0crwdne63215:0",
+ "character-giri-u": "crwdns63216:0crwdne63216:0",
+ "rank1-u": "crwdns63217:0crwdne63217:0",
+ "xp-rank1-u": "crwdns63218:0crwdne63218:0",
+ "rank2-u": "crwdns63219:0crwdne63219:0",
+ "xp-rank2-u": "crwdns63220:0crwdne63220:0",
+ "rank3-u": "crwdns63221:0crwdne63221:0",
+ "xp-rank3-u": "crwdns63222:0crwdne63222:0",
+ "rank4-u": "crwdns63223:0crwdne63223:0",
+ "xp-rank4-u": "crwdns63224:0crwdne63224:0",
+ "rank5-u": "crwdns63225:0crwdne63225:0",
+ "xp-rank5-u": "crwdns63226:0crwdne63226:0",
+ "xp-invested-u": "crwdns63227:0crwdne63227:0",
+ "skill-group-u": "crwdns63228:0crwdne63228:0",
+ "skill-nocolon-u": "crwdns63229:0crwdne63229:0",
+ "technique-category-u": "crwdns63230:0crwdne63230:0",
+ "technique-u": "crwdns63231:0crwdne63231:0",
+ "rings-u": "crwdns63232:0crwdne63232:0",
+ "completed-u": "crwdns63233:0crwdne63233:0",
+ "school-mastery-u": "crwdns63234:0crwdne63234:0",
+ "unlocked-u": "crwdns63235:0crwdne63235:0",
+ "purchase-u": "crwdns63236:0crwdne63236:0",
+ "cost-u": "crwdns63237:0crwdne63237:0",
+ "school-rank-u": "crwdns63238:0crwdne63238:0",
+ "title-name-u": "crwdns63239:0crwdne63239:0",
+ "xp-title-u": "crwdns63240:0crwdne63240:0",
+ "title-mastery-u": "crwdns63241:0crwdne63241:0",
+ "xp-and-advancement-u": "crwdns63242:0crwdne63242:0",
+ "distinctive-equipment-u": "crwdns63243:0crwdne63243:0",
+ "additional-item-u": "crwdns63244:0crwdne63244:0",
+ "casualties-u": "crwdns63245:0crwdne63245:0",
+ "panic-u": "crwdns63246:0crwdne63246:0",
+ "skill-emote1-u": "crwdns63247:0crwdne63247:0",
+ "skill-emote2-u": "crwdns63248:0crwdne63248:0",
+ "skill-emote3-u": "crwdns63249:0crwdne63249:0",
+ "skill-emote4-u": "crwdns63250:0crwdne63250:0",
+ "skill-emote5-u": "crwdns63251:0crwdne63251:0",
+ "skill-emote6-u": "crwdns63252:0crwdne63252:0",
+ "skill-emote7-u": "crwdns63253:0crwdne63253:0",
+ "skill-emote8-u": "crwdns63254:0crwdne63254:0",
+ "skill-emote9-u": "crwdns63255:0crwdne63255:0",
+ "skill-emote10-u": "crwdns63256:0crwdne63256:0",
+ "skill-emote11-u": "crwdns63257:0crwdne63257:0",
+ "skill-emote12-u": "crwdns63258:0crwdne63258:0",
+ "skill-emote13-u": "crwdns63259:0crwdne63259:0",
+ "skill-emote14-u": "crwdns63260:0crwdne63260:0",
+ "ninjo-giri-u": "crwdns63261:0crwdne63261:0"
+}
\ No newline at end of file
diff --git a/MorrowProject4e/MorrowProject4th.html b/MorrowProject4e/MorrowProject4th.html
index cf100a0ed3..f1ffaebaa0 100644
--- a/MorrowProject4e/MorrowProject4th.html
+++ b/MorrowProject4e/MorrowProject4th.html
@@ -1960,11 +1960,11 @@
Wounded this turn
- Noise, ‘gun shot’ nearby
+ Noise, gun shot nearby
- Noise, ‘Grenade’ nearby
+ Noise, Grenade nearby
@@ -5171,7 +5171,7 @@ setup();
});
});
- console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Notification System by Kryx '+''+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
+
on("change:full_br", function() {
getAttrs(["full_br"], function(values) {
@@ -5203,7 +5203,7 @@ setup();
tot = tot + eval(values[key]);
console.log(tot);
}
-
+ console.log("modifiers dddd"+tot);
setAttrs({cur_mods2:tot});
});
diff --git a/Mythras/Changelog.md b/Mythras/Changelog.md
index de2ba102e3..6f426f2d1e 100644
--- a/Mythras/Changelog.md
+++ b/Mythras/Changelog.md
@@ -7,6 +7,13 @@ Versions have three numbers Major.Minor.Release
**Release**: Indicates bugfixes and minor UI changes only.
+## 1.4 0
+### New Features
+* Added M-Space support. New sheet options include extended conflict resolution, simplified combat(M-Space optional rule) and M-Space style Psionics
+* Added Mythic Rome suppor. New sheet options include Roman Magic
+* Added one more hit location for crab styled creatures
+* Added option to not display the 101+ reduced result in roll templates
+
## 1.3.3
### Bugfixes
* Moved checkbox to left of labels/descriptors to more closely match most style guidelines
diff --git a/Mythras/Mythras.css b/Mythras/Mythras.css
index d33bcfc852..50fadbdaf7 100644
--- a/Mythras/Mythras.css
+++ b/Mythras/Mythras.css
@@ -263,6 +263,7 @@ input.sheet-campaign-settings-toggle:checked ~ div.sheet-campaign-settings {
input.sheet-default-style-toggle:not(:checked) ~ div .sheet-default-style,
input.sheet-classic-fantasy-style-toggle:not(:checked) ~ div .sheet-classic-fantasy-style,
input.sheet-luther-arkwright-style-toggle:not(:checked) ~ div .sheet-luther-arkwright-style,
+input.sheet-m-space-style-toggle:not(:checked) ~ div .sheet-m-space-style,
input.sheet-thennla-style-toggle:not(:checked) ~ div .sheet-thennla-style {
display: none;
}
@@ -270,10 +271,30 @@ input.sheet-thennla-style-toggle:not(:checked) ~ div .sheet-thennla-style {
input.sheet-default-style-toggle:checked ~ div .sheet-default-style,
input.sheet-classic-fantasy-style-toggle:checked ~ div .sheet-classic-fantasy-style,
input.sheet-luther-arkwright-style-toggle:checked ~ div .sheet-luther-arkwright-style,
+input.sheet-m-space-style-toggle:checked ~ div .sheet-m-space-style,
input.sheet-thennla-style-toggle:checked ~ div .sheet-thennla-style {
display: initial;
}
+input.sheet-extended-conflict-toggle:checked ~ div .sheet-char-number {
+ width: 19.5%;
+}
+input.sheet-extended-conflict-toggle:checked ~ div .sheet-char-number-header {
+ width: 45%;
+}
+input.sheet-extended-conflict-toggle:not(:checked) ~ div .sheet-extended-conflict {
+ display: none;
+}
+
+
+input.sheet-simplified-combat-toggle:not(:checked) ~ div .sheet-simplified-combat {
+ display: none;
+}
+input.sheet-simplified-combat-toggle:checked ~ div .sheet-complex-combat {
+ display: none;
+}
+
+
input.sheet-dependencies-enabled-toggle ~ div .sheet-dependencies-enabled {
display: none;
}
@@ -320,6 +341,14 @@ input.sheet-superstition-standard-toggle:checked ~ div .sheet-superstition-stand
display: initial;
}
+input.sheet-ms-psionics-enabled-toggle:not(:checked) ~ div .sheet-ms-psionics-enabled {
+ display: none;
+}
+
+input.sheet-roman-magic-enabled-toggle:not(:checked) ~ div .sheet-roman-magic-enabled {
+ display: none;
+}
+
input.sheet-arcane-magic-enabled-toggle:not(:checked) ~ div .sheet-arcane-magic-enabled {
display: none;
}
@@ -512,6 +541,12 @@ div.sheet-char-number {
width: 33%;
}
+div.sheet-char-number-header {
+ display: inline-block;
+ text-align: center;
+ width: 33%;
+}
+
div.sheet-char-symbol {
display: inline-block;
text-align: center;
@@ -612,6 +647,9 @@ div.sheet-hit-locations-hp {
text-align: center;
width: 29%;
}
+textarea.sheet-hit-locations-note {
+ height: 88px;
+}
/* Movement */
div.sheet-movement {
@@ -954,6 +992,10 @@ input[type="checkbox"].sheet-display-la-psionics:not(:checked) ~ div.sheet-displ
display: none;
}
+input[type="checkbox"].sheet-display-ms-psionics:not(:checked) ~ div.sheet-display-ms-psionics {
+ display: none;
+}
+
input[type="checkbox"].sheet-display-animism:not(:checked) ~ div.sheet-display-animism {
display: none;
}
@@ -970,6 +1012,10 @@ input[type="checkbox"].sheet-display-divine-magic:not(:checked) ~ div.sheet-disp
display: none;
}
+input[type="checkbox"].sheet-display-roman-magic:not(:checked) ~ div.sheet-display-roman-magic {
+ display: none;
+}
+
div.sheet-magic-row {
display: inline-block;
width: 97.5%;
@@ -998,6 +1044,48 @@ div.sheet-magic-button {
width: 2.375%;
}
+div.sheet-cursing-roll {
+ display: inline-block;
+ text-align: center;
+ width: 52.25%;
+}
+
+div.sheet-pharmacy-roll {
+ display: inline-block;
+ text-align: center;
+ width: 52.25%;
+}
+
+div.sheet-shape-shifting-roll {
+ display: inline-block;
+ text-align: center;
+ width: 17.125%;
+}
+
+div.sheet-divination-label {
+ display: inline-block;
+ text-align: center;
+ width: 7%;
+}
+
+div.sheet-divination-select {
+ display: inline-block;
+ text-align: center;
+ width: 13%;
+}
+
+div.sheet-divination-roll {
+ display: inline-block;
+ text-align: center;
+ width: 10.5%;
+}
+
+div.sheet-necromancy-roll {
+ display: inline-block;
+ text-align: center;
+ width: 25.9375%;
+}
+
textarea.sheet-magic-note {
height: 3em;
}
@@ -1118,6 +1206,11 @@ div.sheet-la-discipline-number {
text-align: center;
width: 25.75%;
}
+div.sheet-ms-power-select {
+ display: inline-block;
+ text-align: center;
+ width: 25.75%;
+}
div.sheet-invocation-intensity {
display: inline-block;
text-align: center;
diff --git a/Mythras/Mythras.html b/Mythras/Mythras.html
index 90304caabd..0e9252fa51 100644
--- a/Mythras/Mythras.html
+++ b/Mythras/Mythras.html
@@ -1,7 +1,7 @@
Display Campaign Settings?
@@ -70,12 +81,33 @@
Default
Classic Fantasy
Luther Arkwright
+ M-Space
Monster Island
Mythic Britain
+ Mythic Rome
Thennla
+
+ System
+
+ Extended Conflict Resolution Enabled :
+
+ Use Setting Default
+ No
+ Yes
+
+
+
+ Simplified Combat Enabled :
+
+ Use Setting Default
+ No
+ Yes
+
+
+
Attributes
@@ -144,6 +176,23 @@
Magic
+
+ M-Space Psionics Enabled :
+
+ Use Setting Default
+ No
+ Yes
+
+
+
+ Roman Magic Enabled :
+
+ Use Setting Default
+ No
+ Yes
+
+
+
Arcane Magic Enabled :
Use Setting Default
@@ -247,22 +296,24 @@
-
+
-
+
-
-
Homeland Paralell Designator
-
+
Homeland Paralell Designator Home World
+
@@ -315,12 +366,14 @@
-
+
@@ -335,6 +388,8 @@
-
+
Magic Points :
@@ -539,7 +608,21 @@
-
+
+
+
Power Points :
+
+
+
/
+
+
+
+
+
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
-
+
+
+
+
+ Wounds
+
+ Notes
+
+
-
-
-
-
-
-
+
Very Easy : Easy :
@@ -1820,8 +1928,204 @@
Magic
-
+
+
+
+
+
Psionics
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Sense
+ Mind
+ Matter
+
+
+
+
+ First
+ Second
+ Third
+
+
+
+
+
+
+
+
+
+
+
Roman Magic
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Cursing
+
+
+
+
+
+
+
+
Curse
+
+
+
+
+
+
Divination
+
+
+
+
+
+
+
+
Affects :
+
+
+ Individual
+ Group
+ City
+
+
+
Impact :
+
+
+ Minor
+ Life Altering
+ Death
+
+
+
Prediction
+
+
+
+
+
+
Necromancy
+
+
+
+
+
+
+
+
Question Dead
+
Summon Lemur
+
+
+
+
+
+
Pharmacy
+
+
+
+
+
+
+
+
Concocte Potion
+
+
+
+
+
+
Shape Shifting
+
+
+
+
+
+
+
+
+
+ Small Animal
+ Medium Animal
+ Large Animal
+
+
+
Create Salve/Skins
+
Change Time
+
+
+
+
+
Standard Skills :
-
-
+
+
Magic Skills :
-
-
-
-
-
+
+
+
+
+
Other Skills :
@@ -2740,7 +3044,7 @@
-
+
@@ -2772,7 +3076,7 @@
-
+
@@ -2945,7 +3249,7 @@
-
+
@@ -3003,7 +3307,7 @@
-
+
+ {{#rollTotal() show_reduced 1}}
101+ reduced :
{{rolled}}≤100
@@ -5250,6 +5603,13 @@
{{/rollGreater() rolled 98}}
{{/rollGreater() rolled 95}}
+ {{/rollTotal() show_reduced 1}}
+ {{#allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description}}
+ {{key}}: {{value}}
+ {{/allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description}}
+ {{#description}}
+ {{description}}
+ {{/description}}
diff --git a/Mythras/sheet.json b/Mythras/sheet.json
index 2bb003aa9a..9fb20a0c6f 100644
--- a/Mythras/sheet.json
+++ b/Mythras/sheet.json
@@ -45,6 +45,19 @@
"description": "Rolls are only shown to the GM and the player making the roll.",
"descriptiontranslationkey": "roll-display-description-u"
},
+ {
+ "attribute": "show_reduced",
+ "displayname": "Rolls Show 101+ Reduced",
+ "displaytranslationkey": "rolls-show-101-reduced-u",
+ "type": "select",
+ "options": [
+ "Yes|1",
+ "No|0"
+ ],
+ "optiontranslationkeys": ["yes-u","no-u"],
+ "description": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "descriptiontranslationkey": "show-reduced-description-u"
+ },
{
"attribute": "setting_option",
"displayname": "Setting",
@@ -54,14 +67,44 @@
"Default|default",
"Classic Fantasy|classic_fantasy",
"Luther Arkwright|luther_arkwright",
+ "M-Space|m-space",
"Monster Island|monster_island",
- "Mythic britain|mythic_britain",
+ "Mythic Britain|mythic_britain",
+ "Mythic Rome|mythic_rome",
"Thennla|thennla"
],
- "optiontranslationkeys": ["default-u","classic-fantasy-u","luther-arkwright-u","monster-island-u","mythic-britain-u","thennla-u"],
+ "optiontranslationkeys": ["default-u","classic-fantasy-u","luther-arkwright-u","m-space-u","monster-island-u","mythic-britain-u","mythic-rome-u","thennla-u"],
"description": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
"descriptiontranslationkey": "setting-description-u"
},
+ {
+ "attribute": "extended_conflict_enabled_option",
+ "displayname": "Extended Conflict Resolution Enabled",
+ "displaytranslationkey": "extended-conflict-resolution-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Use the extended conflict resolution system from M-Space.",
+ "descriptiontranslationkey": "extended-conflict-enabled-description-u"
+ },
+ {
+ "attribute": "simplified_combat_enabled_option",
+ "displayname": "Simplified Combat Enabled",
+ "displaytranslationkey": "simplified-combat-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Use the optional simplified combat rules from M-Space.",
+ "descriptiontranslationkey": "simplified-combat-enabled-description-u"
+ },
{
"attribute": "luck_points_rank_option",
"displayname": "Add Rank to Luck",
@@ -160,34 +203,6 @@
"description": "Enable the Dependencies mechanics.",
"descriptiontranslationkey": "dependencies-enabled-description-u"
},
- {
- "attribute": "arcane_magic_enabled_option",
- "displayname": "Arcane Magic Enabled",
- "displaytranslationkey": "arcane-magic-enabled-u",
- "type": "select",
- "options": [
- "Use Setting Default|default",
- "No|0",
- "Yes|1"
- ],
- "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
- "description": "Enables the Arcane Magic section of the sheet.",
- "descriptiontranslationkey": "arcane-magic-enabled-description-u"
- },
- {
- "attribute": "divine_magic_enabled_option",
- "displayname": "Divine Magic Enabled",
- "displaytranslationkey": "divine-magic-enabled-u",
- "type": "select",
- "options": [
- "Use Setting Default|default",
- "No|0",
- "Yes|1"
- ],
- "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
- "description": "Enables the Divine Magic section of the sheet.",
- "descriptiontranslationkey": "divine-magic-enabled-description-u"
- },
{
"attribute": "folk_magic_enabled_option",
"displayname": "Folk Magic Enabled",
@@ -244,6 +259,20 @@
"description": "Enables the Mysticism section of the sheet.",
"descriptiontranslationkey": "mysticism-enabled-description-u"
},
+ {
+ "attribute": "la_psionics_enabled_option",
+ "displayname": "Luther Arkwright Psionics Enabled",
+ "displaytranslationkey": "la-psionics-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Enables the Psionics section of the sheet per Luther Arkwright rules.",
+ "descriptiontranslationkey": "la-psionics-enabled-description-u"
+ },
{
"attribute": "sorcery_enabled_option",
"displayname": "Sorcery Enabled",
@@ -271,6 +300,62 @@
"optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
"description": "Enables the Theism section of the sheet.",
"descriptiontranslationkey": "theism-enabled-description-u"
+ },
+ {
+ "attribute": "arcane_magic_enabled_option",
+ "displayname": "Arcane Magic Enabled",
+ "displaytranslationkey": "arcane-magic-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Enables the Arcane Magic section of the sheet.",
+ "descriptiontranslationkey": "arcane-magic-enabled-description-u"
+ },
+ {
+ "attribute": "divine_magic_enabled_option",
+ "displayname": "Divine Magic Enabled",
+ "displaytranslationkey": "divine-magic-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Enables the Divine Magic section of the sheet.",
+ "descriptiontranslationkey": "divine-magic-enabled-description-u"
+ },
+ {
+ "attribute": "roman_magic_enabled_option",
+ "displayname": "Roman Magic Enabled",
+ "displaytranslationkey": "roman-magic-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "descriptiontranslationkey": "roman-magic-enabled-description-u"
+ },
+ {
+ "attribute": "ms_psionics_enabled_option",
+ "displayname": "M-Space Psionics Enabled",
+ "displaytranslationkey": "ms-psionics-enabled-u",
+ "type": "select",
+ "options": [
+ "Use Setting Default|default",
+ "No|0",
+ "Yes|1"
+ ],
+ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
+ "description": "Enables the Psionics section of the sheet per M-Space rules.",
+ "descriptiontranslationkey": "ms-psionics-enabled-description-u"
}
]
}
diff --git a/Mythras/translation.json b/Mythras/translation.json
index 8a3d1e278a..4a025affef 100644
--- a/Mythras/translation.json
+++ b/Mythras/translation.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up.",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up.",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
diff --git a/Mythras/translations/af.json b/Mythras/translations/af.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/af.json
+++ b/Mythras/translations/af.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/cs.json b/Mythras/translations/cs.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/cs.json
+++ b/Mythras/translations/cs.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/da.json b/Mythras/translations/da.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/da.json
+++ b/Mythras/translations/da.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/de.json b/Mythras/translations/de.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/de.json
+++ b/Mythras/translations/de.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/el.json b/Mythras/translations/el.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/el.json
+++ b/Mythras/translations/el.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/en.json b/Mythras/translations/en.json
index c82a285659..d98dee4b88 100644
--- a/Mythras/translations/en.json
+++ b/Mythras/translations/en.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up.",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up.",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/es.json b/Mythras/translations/es.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/es.json
+++ b/Mythras/translations/es.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/fr.json b/Mythras/translations/fr.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/fr.json
+++ b/Mythras/translations/fr.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/he.json b/Mythras/translations/he.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/he.json
+++ b/Mythras/translations/he.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/it.json b/Mythras/translations/it.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/it.json
+++ b/Mythras/translations/it.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/ja.json b/Mythras/translations/ja.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/ja.json
+++ b/Mythras/translations/ja.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/ko.json b/Mythras/translations/ko.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/ko.json
+++ b/Mythras/translations/ko.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/nl.json b/Mythras/translations/nl.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/nl.json
+++ b/Mythras/translations/nl.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/pt.json b/Mythras/translations/pt.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/pt.json
+++ b/Mythras/translations/pt.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/ru.json b/Mythras/translations/ru.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/ru.json
+++ b/Mythras/translations/ru.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/sv.json b/Mythras/translations/sv.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/sv.json
+++ b/Mythras/translations/sv.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/tr.json b/Mythras/translations/tr.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/tr.json
+++ b/Mythras/translations/tr.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/zh.json b/Mythras/translations/zh.json
index 43ac5e4c9e..0cbe2c5f26 100644
--- a/Mythras/translations/zh.json
+++ b/Mythras/translations/zh.json
@@ -1,422 +1,471 @@
{
- "settings-u": "Settings",
- "sheet-version-u": "Sheet Version",
- "setting-u": "Setting",
- "default-u": "Default",
- "luther-arkwright-u": "Luther Arkwright",
- "mythic-britain-u": "Mythic Britain",
- "sheet-type-u": "Sheet Type",
- "battle-unit-u": "Battle Unit",
- "npc-u": "NPC",
- "pc-u": "PC",
- "ship-u": "Ship",
- "core-u": "Core",
- "magic-u": "Magic",
- "equipment-u": "Equipment",
- "notes-u": "Notes",
- "name-u": "Name",
- "species-u": "Species",
- "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
- "rank-u": "Rank",
- "experience-rolls-u": "Exp Rolls",
- "age-u": "Age",
- "gender-u": "Gender",
- "frame-u": "Frame",
- "weight-u": "Weight",
- "height-u": "Height",
- "handedness-u": "Handedness",
- "homeland-u": "Homeland",
- "culture-u": "Culture",
- "social-class-u": "Social Class",
- "career-u": "Career",
- "characteristics-u": "Characteristics",
- "temp-u": "Temp",
- "total-u": "Total",
- "str-u": "STR",
- "con-u": "CON",
- "siz-u": "SIZ",
- "dex-u": "DEX",
- "int-u": "INT",
- "pow-u": "POW",
- "cha-u": "CHA",
- "base-u": "Base",
- "training-u": "Training",
- "ageing-u": "Ageing",
- "other-u": "Other",
- "attributes-u": "Attributes",
- "attribute-u": "Attribute",
- "damage-modifier-u": "Damage Mod",
- "experience-modifier-u": "Exp Modifier",
- "healing-rate-u": "Healing Rate",
- "luck-points-u": "Luck Points",
- "magic-points-u": "Magic Points",
- "move-rate-u": "Move Rate",
- "initiative-bonus-u": "Init. Bonus",
- "tenacity-u": "Tenacity",
- "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
- "prana-points-u": "Prana Points",
- "action-points-u": "Action Points",
- "plus-one-ap-u": "+1 AP",
- "swiftness-gift-u": "Swiftness Gift",
- "fatigue-u": "Fatigue",
- "mighty-gift-u": "Mighty Gift",
- "use-str-siz-pow-u": "Use STR+SIZ+POW",
- "steps-u": "steps",
- "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
- "add-rank-to-luck-u": "Add rank to luck",
- "armor-u": "Armor",
- "dependencies-u": "Dependencies",
- "hit-locations-u": "Hit Locations",
- "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
- "ap-u": "AP",
- "hp-u": "HP",
- "location-u": "Location",
- "block-u": "Block?",
- "encumbrance-u": "Encumbrance",
- "right-leg-u": "Right Leg",
- "left-leg-u": "Left Leg",
- "abdomen-u": "Abdomen",
- "chest-u": "Chest",
- "right-arm-u": "Right Arm",
- "left-arm-u": "Left Arm",
- "head-u": "Head",
- "armor-equipped-u": "Armor Equipped",
- "armor-type-u": "Armor Type",
- "armor-enc-u": "Armor ENC",
- "armor-ap-u": "Armor AP",
- "other-ap-u": "Other AP",
- "other-hp-u": "Other HP",
- "base-hp-u": "Base HP",
- "initiative-u": "Initiative",
- "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
- "movement-u": "Movement",
- "walk-u": "Walk",
- "run-u": "Run",
- "sprint-u": "Sprint",
- "jump-u": "Jump",
- "horizontal-short-u": "Horiz.",
- "vertical-short-u": "Vert.",
- "horizontal-u": "Horizontal",
- "vertical-u": "Vertical",
- "swim-u": "Swim",
- "climb-u": "Climb",
- "rough-u": "Rough",
- "steep-u": "Steep",
- "sheer-u": "Sheer",
- "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
- "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
- "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
- "current-u": "Current",
- "carrying-load-u": "Carrying Load",
- "dex-and-str-skills-u": "DEX & STR Skills",
- "move-penalty-u": "Move Penalty",
- "avg-species-siz-u": "Average Species SIZ",
- "encumbrance-from-armor-u": "Encumbrance from Armor",
- "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
- "encumbrance-from-shields-u": "Encumbrance from Shields",
- "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
- "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
- "encumbrance-from-firearms-u": "Encumbrance from Firearms",
- "encumbrance-from-gear-u": "Encumbrance from Gear",
- "encumbrance-from-currency-u": "Encumbrance from Currency",
- "burdened-u": "Burdened",
- "overloaded-u": "Overloaded",
- "max-u": "Max",
- "current-level-u": "Current Level",
- "recovery-in-u": "Recovery In",
- "fresh-u": "Fresh",
- "winded-u": "Winded",
- "tired-u": "Tired",
- "Wearied-u": "Wearied",
- "exhausted-u": "Exhausted",
- "incapacitated-u": "Incapacitated",
- "semi-consciou-u": "Semi-Conscious",
- "comatose-u": "Comatose",
- "dead-u": "Dead",
- "standard-u": "Standard",
- "hard-u": "Hard",
- "formidable-u": "Formidable",
- "herculean-u": "Herculean",
- "hopeless-u": "Hopeless",
- "no-action-allowed-u": "No Action Allowed",
- "combat-styles-u": "Combat Styles",
- "combat-style-u": "Combat Style",
- "penalty-u": "Penalty",
- "traits-u": "Traits",
- "weapons-u": "Weapons",
- "hours-u": "Hours",
- "characteristic-short-u": "Char",
- "base-value-u": "Base Value",
- "training-and-experience-u": "Training & Experience",
- "standard-skills-u": "Standard Skills",
- "skill-u": "Skill",
- "skill-grade-u": "Skill Grade",
- "shields-and-weapons-u": "Shields & Weapons",
- "shield-u": "Shield",
- "damage-mod-short-u": "DM",
- "damage-u": "Damage",
- "combat-effects-u": "Combat Effects",
- "max-hp-u": "Max HP",
- "size-u": "Size",
- "reach-u": "Reach",
- "enc-u": "ENC",
- "force-u": "Force",
- "range-u": "Range",
- "load-u": "Load",
- "impale-size-short-u": "IS",
- "display-u": "Display",
- "shields-u": "Shields",
- "melee-weapons-u": "Melee Weapons",
- "melee-weapon-u": "Melee Weapon",
- "missile-weapons-u": "Missile Weapons",
- "missile-weapon-u": "Missile Weapon",
- "firearms-u": "Firearms",
- "firearm-u": "Firearm",
- "fire-rate-u": "Fire Rate",
- "ammo-u": "Ammo",
- "money-and-wealth-u": "Money & Wealth",
- "income-u": "Income",
- "day-u": "Day",
- "month-u": "Month",
- "season-u": "Season",
- "year-u": "Year",
- "currency-u": "Currency",
- "value-u": "Value",
- "quantity-short-u": "Quantity",
- "item-u": "Item",
- "centimetres-short-u": "cm",
- "kilograms-short-u": "kg",
- "armor-penalty-u": "Armor Penalty",
- "base-move-u": "Base Move",
- "greater-than-u": "greater than",
- "athletics-u": "Athletics",
- "very-easy-u": "Very Easy",
- "easy-u": "Easy",
- "one-grade-harder-u": "1 grade harder",
- "two-grades-harder-u": "2 grades harder",
- "impossible-u": "Impossible",
- "passions-u": "Passions",
- "and-dependencies-u": "& Dependencies",
- "score-u": "Score",
- "dependency-u": "Dependency",
- "passion-u": "Passion",
- "professional-skills-u": "Professional Skills",
- "language-u": "Language",
- "resistance-u": "Resistance",
- "brawn-u": "Brawn",
- "endurance-u": "Endurance",
- "evade-u": "Evade",
- "willpower-u": "Willpower",
- "boating-u": "Boating",
- "conceal-u": "Conceal",
- "customs-u": "Customs",
- "dance-u": "Dance",
- "deceit-u": "Deceit",
- "drive-u": "Drive",
- "first-aid-u": "First Aid",
- "influence-u": "Influence",
- "insight-u": "Insight",
- "locale-u": "Locale",
- "perception-u": "Perception",
- "ride-u": "Ride",
- "sing-u": "Sing",
- "stealth-u": "Stealth",
- "superstition-u": "Superstition",
- "home-parallel-u": "Home Parallel",
- "unarmed-u": "Unarmed",
- "native-tongue-u": "Native Tongue",
- "medium-u": "Medium",
- "strenuous-u": "Strenuous",
- "halved-u": "Halved",
- "normal-u": "Normal",
- "all-u": "All",
- "equipment-and-wealth-u": "Equipment",
- "due-to-fatigue-u": "due to fatigue",
- "due-to-enc-u": "due to ENC",
- "reduced-u": "reduced",
- "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
- "contacts-u": "Contacts",
- "family-u": "Family",
- "community-u": "Community",
- "theism-u": "Theism",
- "sorcery-u": "Sorcery",
- "mysticism-u": "Mysticism",
- "animism-u": "Animism",
- "folk-magic-u": "Folk Magic",
- "spell-u": "Spell",
- "description-u": "Description",
- "macro-u": "Macro",
- "learned-u": "Learned",
- "follower-u": "Follower",
- "spirit-worshipper-u": "Spirit Worshipper",
- "shaman-u": "Shaman",
- "high-shaman-u": "High Shaman",
- "spirit-lord-u": "Spirit Lord",
- "type-u": "Type",
- "fetish-spirit-u": "Fetish / Spirit",
- "max-number-of-spirits-u": "Max # of Spirits",
- "max-pow-of-spirits-u": "Max POW of Spirits",
- "spirit-ap-u": "Spirit AP",
- "spirit-initiative-bonus-short-u": "Spirit IB",
- "spirit-damage-u": "Spirit Damage",
- "trance-u": "Trance",
- "binding-u": "Binding",
- "allies-u": "Allies",
- "enemies-u": "Enemies",
- "meditation-u": "Meditation",
- "path-u": "Path",
- "practiced-talent-u": "Practiced Talent",
- "max-cumulative-intensity-u": "Max Cumulative Intensity",
- "max-practiced-talents-u": "Max Practiced Talents",
- "max-intensity-u": "Max Intensity",
- "path-talents-u": "Path Talents",
- "shaping-u": "Shaping",
- "invocation-u": "Invocation",
- "invocation-spells-u": "Invocation Spells",
- "max-shaping-points-u": "Max Shaping Points",
- "max-memorized-spells-u": "Max Memorized Spells",
- "memorized-u": "Memorized",
- "intensity-u": "Intensity",
- "magnitude-u": "Magnitude",
- "devotional-pool-u": "Devotional Pool",
- "exhort-u": "Exhort",
- "devotion-u": "Devotion",
- "lay-member-u": "Lay Member",
- "initiate-u": "Initiate",
- "acolyte-u": "Acolyte",
- "priest-u": "Priest",
- "high-priest-u": "High Priest",
- "concentration-u": "Concentration",
- "resist-u": "Resist",
- "devotion-miracles-u": "Devotion Miracles",
- "cost-u": "Cost",
- "time-u": "Time",
- "area-u": "Area",
- "duration-u": "Duration",
- "metres-u": "Metres",
- "decametres-u": "Decametres",
- "kilometres-u": "Kilometres",
- "instant-u": "Instant",
- "minutes-u": "Minutes",
- "days-u": "Days",
- "months-u": "Months",
- "miracle-u": "Miracle",
- "encumbered-u": "Encumbered",
- "fumbled-u": "Fumbled",
- "trained-u": "Trained",
- "increased-for-xp-u": "Increased for XP",
- "yes-u": "Yes",
- "no-u": "No",
- "special-u": "Special",
- "touch-u": "Touch",
- "miracle-rank-u": "Miracle Rank",
- "ranged-u": "Ranged",
- "invoke-trait-u": "Invoke Trait",
- "enhance-attribute-u": "Enhance Attribute",
- "augment-skill-u": "Augment Skill",
- "targets-u": "Targets",
- "impale-size-u": "Impale Size",
- "effects-u": "Effects",
- "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
- "magic-skills-u": "Magic Skills",
- "other-skills-u": "Other Skills",
- "spectral-combat-u": "Spectral Combat",
- "spirit-abilities-u": "Spirit Abilities",
- "spirits-have-tenacity-u": "Spirits Have Tenacity",
- "spells-u": "Spells",
- "miracles-u": "Miracles",
- "show-name-in-roll-templates-u": "Show Name in Roll Templates",
- "rolled-u": "Rolled",
- "roll-initiative-u": "Roll Initiative",
- "components-u": "Components",
- "disabled-u": "Disabled",
- "enabled-u": "Enabled",
- "ablation-points-u": "Ablation Points",
- "focus-points-u": "Focus Points",
- "fortune-points-u": "Fortune Points",
- "precision-points-u": "Precision Points",
- "swiftness-points-u": "Swiftness Points",
- "ablation-u": "Ablation",
- "focus-u": "Focus",
- "fortune-u": "Fortune",
- "precision-u": "Precision",
- "swiftness-u": "Swiftness",
- "use-setting-default-u": "Use Setting Default",
- "background-u": "Background",
- "display-campaign-settings-u": "Display Campaign Settings",
- "hit-u": "Hit",
- "status-u": "Status",
- "monster-island-u": "Monster Island",
- "initiative-roll-u": "Initiative Roll",
- "running-jump-u": "Running Jump",
- "standing-jump-u": "Standing Jump",
- "paralell-designator-u": "Paralell Designator",
- "paralell-type-development-u": "Paralell Type/Development",
- "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
- "rites-u": "Rites",
- "thennla-u": "Thennla",
- "classic-fantasy-u": "Classic Fantasy",
- "race-u": "Race",
- "class-u": "Class",
- "arcane-magic-u": "Arcane Magic",
- "divine-magic-u": "Divine Magic",
- "arcane-casting-u": "Arcane Casting",
- "arcane-knowledge-u": "Arcane Knowledge",
- "casting-class-u": "Casting Class",
- "magic-user-u": "Magic-User",
- "bard-u": "Bard",
- "disbelieve-u": "Disbelieve",
- "known-u": "Known",
- "cantrips-u": "Cantrips",
- "school-u": "School",
- "reversible-u": "Reversible",
- "actions-u": "Actions",
- "xp-u": "XP",
- "mp-u": "MP",
- "cost-reduction-u": "Cost Reduction",
- "apply-penalty-u": "Apply Penalty",
- "piety-u": "Piety",
- "channel-u": "Channel",
- "arcane-magic-enabled-u": "Arcane Magic Enabled",
- "divine-magic-enabled-u": "Divine Magic Enabled",
- "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
- "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
- "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
- "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
- "tenacity-enabled-description-u": "Tenacity is a character attribute.",
- "firearms-enabled-description-u": "Firearms exist in the game setting.",
- "boating-standard-description-u": "Boating is listed as a standard skill.",
- "status-standard-description-u": "Status is listed as a standard skill.",
- "superstition-standard-description-u": "Superstition is listed as a standard skill.",
- "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
- "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
- "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
- "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
- "animism-enabled-description-u": "Enables the Animism section of the sheet.",
- "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
- "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
- "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
- "theism-enabled-description-u": "Enables the Theism section of the sheet.",
- "conditions-u": "Conditions",
- "psionics-u": "Psionics",
- "discipline-u": "Discipline",
- "discipline-talents-u": "Discipline Talents",
- "max-active-talents-u": "Max Active Talents",
- "humanoid-u": "Humanoid",
- "custom-u": "Custom",
- "health-and-armor-u": "Health & Armor",
- "personal-u": "Personal",
- "short-u": "Short",
- "long-u": "Long",
- "multiversal-u": "Multiversal",
- "self-u": "Self",
- "line-of-sight-u": "Line of Sight",
- "same-paralell-u": "Same Paralell",
- "any-paralell-u": "Any Paralell",
- "instantaneous-u": "Instantaneous",
- "talent-u": "Talent",
- "lasting-u": "Lasting",
- "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
- "default-hit-location-table-u": "Default Hit Location Table",
- "hit-locations-description-u": "Set default hit location table for new characters."
+ "settings-u": "Settings",
+ "sheet-version-u": "Sheet Version",
+ "setting-u": "Setting",
+ "default-u": "Default",
+ "luther-arkwright-u": "Luther Arkwright",
+ "mythic-britain-u": "Mythic Britain",
+ "sheet-type-u": "Sheet Type",
+ "battle-unit-u": "Battle Unit",
+ "npc-u": "NPC",
+ "pc-u": "PC",
+ "ship-u": "Ship",
+ "core-u": "Core",
+ "magic-u": "Magic",
+ "equipment-u": "Equipment",
+ "notes-u": "Notes",
+ "name-u": "Name",
+ "species-u": "Species",
+ "traits-abilities-gifts-u": "Traits / Abilities / Gifts",
+ "rank-u": "Rank",
+ "experience-rolls-u": "Exp Rolls",
+ "age-u": "Age",
+ "gender-u": "Gender",
+ "frame-u": "Frame",
+ "weight-u": "Weight",
+ "height-u": "Height",
+ "handedness-u": "Handedness",
+ "homeland-u": "Homeland",
+ "culture-u": "Culture",
+ "social-class-u": "Social Class",
+ "career-u": "Career",
+ "characteristics-u": "Characteristics",
+ "temp-u": "Temp",
+ "total-u": "Total",
+ "str-u": "STR",
+ "con-u": "CON",
+ "siz-u": "SIZ",
+ "dex-u": "DEX",
+ "int-u": "INT",
+ "pow-u": "POW",
+ "cha-u": "CHA",
+ "base-u": "Base",
+ "training-u": "Training",
+ "ageing-u": "Ageing",
+ "other-u": "Other",
+ "attributes-u": "Attributes",
+ "attribute-u": "Attribute",
+ "damage-modifier-u": "Damage Mod",
+ "experience-modifier-u": "Exp Modifier",
+ "healing-rate-u": "Healing Rate",
+ "luck-points-u": "Luck Points",
+ "magic-points-u": "Magic Points",
+ "move-rate-u": "Move Rate",
+ "initiative-bonus-u": "Init. Bonus",
+ "tenacity-u": "Tenacity",
+ "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table",
+ "prana-points-u": "Prana Points",
+ "action-points-u": "Action Points",
+ "plus-one-ap-u": "+1 AP",
+ "swiftness-gift-u": "Swiftness Gift",
+ "fatigue-u": "Fatigue",
+ "mighty-gift-u": "Mighty Gift",
+ "use-str-siz-pow-u": "Use STR+SIZ+POW",
+ "steps-u": "steps",
+ "healthy-gift-u": "Healthy Gift (Double Healing Rate)",
+ "add-rank-to-luck-u": "Add rank to luck",
+ "armor-u": "Armor",
+ "dependencies-u": "Dependencies",
+ "hit-locations-u": "Hit Locations",
+ "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)",
+ "ap-u": "AP",
+ "hp-u": "HP",
+ "location-u": "Location",
+ "block-u": "Block?",
+ "encumbrance-u": "Encumbrance",
+ "right-leg-u": "Right Leg",
+ "left-leg-u": "Left Leg",
+ "abdomen-u": "Abdomen",
+ "chest-u": "Chest",
+ "right-arm-u": "Right Arm",
+ "left-arm-u": "Left Arm",
+ "head-u": "Head",
+ "armor-equipped-u": "Armor Equipped",
+ "armor-type-u": "Armor Type",
+ "armor-enc-u": "Armor ENC",
+ "armor-ap-u": "Armor AP",
+ "other-ap-u": "Other AP",
+ "other-hp-u": "Other HP",
+ "base-hp-u": "Base HP",
+ "initiative-u": "Initiative",
+ "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)",
+ "movement-u": "Movement",
+ "walk-u": "Walk",
+ "run-u": "Run",
+ "sprint-u": "Sprint",
+ "jump-u": "Jump",
+ "horizontal-short-u": "Horiz.",
+ "vertical-short-u": "Vert.",
+ "horizontal-u": "Horizontal",
+ "vertical-u": "Vertical",
+ "swim-u": "Swim",
+ "climb-u": "Climb",
+ "rough-u": "Rough",
+ "steep-u": "Steep",
+ "sheer-u": "Sheer",
+ "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement",
+ "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead",
+ "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.",
+ "current-u": "Current",
+ "carrying-load-u": "Carrying Load",
+ "dex-and-str-skills-u": "DEX & STR Skills",
+ "move-penalty-u": "Move Penalty",
+ "avg-species-siz-u": "Average Species SIZ",
+ "encumbrance-from-armor-u": "Encumbrance from Armor",
+ "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor",
+ "encumbrance-from-shields-u": "Encumbrance from Shields",
+ "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons",
+ "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons",
+ "encumbrance-from-firearms-u": "Encumbrance from Firearms",
+ "encumbrance-from-gear-u": "Encumbrance from Gear",
+ "encumbrance-from-currency-u": "Encumbrance from Currency",
+ "burdened-u": "Burdened",
+ "overloaded-u": "Overloaded",
+ "max-u": "Max",
+ "current-level-u": "Current Level",
+ "recovery-in-u": "Recovery In",
+ "fresh-u": "Fresh",
+ "winded-u": "Winded",
+ "tired-u": "Tired",
+ "Wearied-u": "Wearied",
+ "exhausted-u": "Exhausted",
+ "incapacitated-u": "Incapacitated",
+ "semi-consciou-u": "Semi-Conscious",
+ "comatose-u": "Comatose",
+ "dead-u": "Dead",
+ "standard-u": "Standard",
+ "hard-u": "Hard",
+ "formidable-u": "Formidable",
+ "herculean-u": "Herculean",
+ "hopeless-u": "Hopeless",
+ "no-action-allowed-u": "No Action Allowed",
+ "combat-styles-u": "Combat Styles",
+ "combat-style-u": "Combat Style",
+ "penalty-u": "Penalty",
+ "traits-u": "Traits",
+ "weapons-u": "Weapons",
+ "hours-u": "Hours",
+ "characteristic-short-u": "Char",
+ "base-value-u": "Base Value",
+ "training-and-experience-u": "Training & Experience",
+ "standard-skills-u": "Standard Skills",
+ "skill-u": "Skill",
+ "skill-grade-u": "Skill Grade",
+ "shields-and-weapons-u": "Shields & Weapons",
+ "shield-u": "Shield",
+ "damage-mod-short-u": "DM",
+ "damage-u": "Damage",
+ "combat-effects-u": "Combat Effects",
+ "max-hp-u": "Max HP",
+ "size-u": "Size",
+ "reach-u": "Reach",
+ "enc-u": "ENC",
+ "force-u": "Force",
+ "range-u": "Range",
+ "load-u": "Load",
+ "impale-size-short-u": "IS",
+ "display-u": "Display",
+ "shields-u": "Shields",
+ "melee-weapons-u": "Melee Weapons",
+ "melee-weapon-u": "Melee Weapon",
+ "missile-weapons-u": "Missile Weapons",
+ "missile-weapon-u": "Missile Weapon",
+ "firearms-u": "Firearms",
+ "firearm-u": "Firearm",
+ "fire-rate-u": "Fire Rate",
+ "ammo-u": "Ammo",
+ "money-and-wealth-u": "Money & Wealth",
+ "income-u": "Income",
+ "day-u": "Day",
+ "month-u": "Month",
+ "season-u": "Season",
+ "year-u": "Year",
+ "currency-u": "Currency",
+ "value-u": "Value",
+ "quantity-short-u": "Quantity",
+ "item-u": "Item",
+ "centimetres-short-u": "cm",
+ "kilograms-short-u": "kg",
+ "armor-penalty-u": "Armor Penalty",
+ "base-move-u": "Base Move",
+ "greater-than-u": "greater than",
+ "athletics-u": "Athletics",
+ "very-easy-u": "Very Easy",
+ "easy-u": "Easy",
+ "one-grade-harder-u": "1 grade harder",
+ "two-grades-harder-u": "2 grades harder",
+ "impossible-u": "Impossible",
+ "passions-u": "Passions",
+ "and-dependencies-u": "& Dependencies",
+ "score-u": "Score",
+ "dependency-u": "Dependency",
+ "passion-u": "Passion",
+ "professional-skills-u": "Professional Skills",
+ "language-u": "Language",
+ "resistance-u": "Resistance",
+ "brawn-u": "Brawn",
+ "endurance-u": "Endurance",
+ "evade-u": "Evade",
+ "willpower-u": "Willpower",
+ "boating-u": "Boating",
+ "conceal-u": "Conceal",
+ "customs-u": "Customs",
+ "dance-u": "Dance",
+ "deceit-u": "Deceit",
+ "drive-u": "Drive",
+ "first-aid-u": "First Aid",
+ "influence-u": "Influence",
+ "insight-u": "Insight",
+ "locale-u": "Locale",
+ "perception-u": "Perception",
+ "ride-u": "Ride",
+ "sing-u": "Sing",
+ "stealth-u": "Stealth",
+ "superstition-u": "Superstition",
+ "home-parallel-u": "Home Parallel",
+ "unarmed-u": "Unarmed",
+ "native-tongue-u": "Native Tongue",
+ "medium-u": "Medium",
+ "strenuous-u": "Strenuous",
+ "halved-u": "Halved",
+ "normal-u": "Normal",
+ "all-u": "All",
+ "equipment-and-wealth-u": "Equipment",
+ "due-to-fatigue-u": "due to fatigue",
+ "due-to-enc-u": "due to ENC",
+ "reduced-u": "reduced",
+ "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders",
+ "contacts-u": "Contacts",
+ "family-u": "Family",
+ "community-u": "Community",
+ "theism-u": "Theism",
+ "sorcery-u": "Sorcery",
+ "mysticism-u": "Mysticism",
+ "animism-u": "Animism",
+ "folk-magic-u": "Folk Magic",
+ "spell-u": "Spell",
+ "description-u": "Description",
+ "macro-u": "Macro",
+ "learned-u": "Learned",
+ "follower-u": "Follower",
+ "spirit-worshipper-u": "Spirit Worshipper",
+ "shaman-u": "Shaman",
+ "high-shaman-u": "High Shaman",
+ "spirit-lord-u": "Spirit Lord",
+ "type-u": "Type",
+ "fetish-spirit-u": "Fetish / Spirit",
+ "max-number-of-spirits-u": "Max # of Spirits",
+ "max-pow-of-spirits-u": "Max POW of Spirits",
+ "spirit-ap-u": "Spirit AP",
+ "spirit-initiative-bonus-short-u": "Spirit IB",
+ "spirit-damage-u": "Spirit Damage",
+ "trance-u": "Trance",
+ "binding-u": "Binding",
+ "allies-u": "Allies",
+ "enemies-u": "Enemies",
+ "meditation-u": "Meditation",
+ "path-u": "Path",
+ "practiced-talent-u": "Practiced Talent",
+ "max-cumulative-intensity-u": "Max Cumulative Intensity",
+ "max-practiced-talents-u": "Max Practiced Talents",
+ "max-intensity-u": "Max Intensity",
+ "path-talents-u": "Path Talents",
+ "shaping-u": "Shaping",
+ "invocation-u": "Invocation",
+ "invocation-spells-u": "Invocation Spells",
+ "max-shaping-points-u": "Max Shaping Points",
+ "max-memorized-spells-u": "Max Memorized Spells",
+ "memorized-u": "Memorized",
+ "intensity-u": "Intensity",
+ "magnitude-u": "Magnitude",
+ "devotional-pool-u": "Devotional Pool",
+ "exhort-u": "Exhort",
+ "devotion-u": "Devotion",
+ "lay-member-u": "Lay Member",
+ "initiate-u": "Initiate",
+ "acolyte-u": "Acolyte",
+ "priest-u": "Priest",
+ "high-priest-u": "High Priest",
+ "concentration-u": "Concentration",
+ "resist-u": "Resist",
+ "devotion-miracles-u": "Devotion Miracles",
+ "cost-u": "Cost",
+ "time-u": "Time",
+ "area-u": "Area",
+ "duration-u": "Duration",
+ "metres-u": "Metres",
+ "decametres-u": "Decametres",
+ "kilometres-u": "Kilometres",
+ "instant-u": "Instant",
+ "minutes-u": "Minutes",
+ "days-u": "Days",
+ "months-u": "Months",
+ "miracle-u": "Miracle",
+ "encumbered-u": "Encumbered",
+ "fumbled-u": "Fumbled",
+ "trained-u": "Trained",
+ "increased-for-xp-u": "Increased for XP",
+ "yes-u": "Yes",
+ "no-u": "No",
+ "special-u": "Special",
+ "touch-u": "Touch",
+ "miracle-rank-u": "Miracle Rank",
+ "ranged-u": "Ranged",
+ "invoke-trait-u": "Invoke Trait",
+ "enhance-attribute-u": "Enhance Attribute",
+ "augment-skill-u": "Augment Skill",
+ "targets-u": "Targets",
+ "impale-size-u": "Impale Size",
+ "effects-u": "Effects",
+ "whisper-rolls-to-gm-u": "Whisper Rolls to GM",
+ "magic-skills-u": "Magic Skills",
+ "other-skills-u": "Other Skills",
+ "spectral-combat-u": "Spectral Combat",
+ "spirit-abilities-u": "Spirit Abilities",
+ "spirits-have-tenacity-u": "Spirits Have Tenacity",
+ "spells-u": "Spells",
+ "miracles-u": "Miracles",
+ "show-name-in-roll-templates-u": "Show Name in Roll Templates",
+ "rolled-u": "Rolled",
+ "roll-initiative-u": "Roll Initiative",
+ "components-u": "Components",
+ "disabled-u": "Disabled",
+ "enabled-u": "Enabled",
+ "ablation-points-u": "Ablation Points",
+ "focus-points-u": "Focus Points",
+ "fortune-points-u": "Fortune Points",
+ "precision-points-u": "Precision Points",
+ "swiftness-points-u": "Swiftness Points",
+ "ablation-u": "Ablation",
+ "focus-u": "Focus",
+ "fortune-u": "Fortune",
+ "precision-u": "Precision",
+ "swiftness-u": "Swiftness",
+ "use-setting-default-u": "Use Setting Default",
+ "background-u": "Background",
+ "display-campaign-settings-u": "Display Campaign Settings",
+ "hit-u": "Hit",
+ "status-u": "Status",
+ "monster-island-u": "Monster Island",
+ "initiative-roll-u": "Initiative Roll",
+ "running-jump-u": "Running Jump",
+ "standing-jump-u": "Standing Jump",
+ "paralell-designator-u": "Paralell Designator",
+ "paralell-type-development-u": "Paralell Type/Development",
+ "apply-dependencies-penalty-u": "Apply Dependencies Penalty",
+ "rites-u": "Rites",
+ "thennla-u": "Thennla",
+ "classic-fantasy-u": "Classic Fantasy",
+ "race-u": "Race",
+ "class-u": "Class",
+ "arcane-magic-u": "Arcane Magic",
+ "divine-magic-u": "Divine Magic",
+ "arcane-casting-u": "Arcane Casting",
+ "arcane-knowledge-u": "Arcane Knowledge",
+ "casting-class-u": "Casting Class",
+ "magic-user-u": "Magic-User",
+ "bard-u": "Bard",
+ "disbelieve-u": "Disbelieve",
+ "known-u": "Known",
+ "cantrips-u": "Cantrips",
+ "school-u": "School",
+ "reversible-u": "Reversible",
+ "actions-u": "Actions",
+ "xp-u": "XP",
+ "mp-u": "MP",
+ "cost-reduction-u": "Cost Reduction",
+ "apply-penalty-u": "Apply Penalty",
+ "piety-u": "Piety",
+ "channel-u": "Channel",
+ "arcane-magic-enabled-u": "Arcane Magic Enabled",
+ "divine-magic-enabled-u": "Divine Magic Enabled",
+ "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.",
+ "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.",
+ "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.",
+ "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.",
+ "tenacity-enabled-description-u": "Tenacity is a character attribute.",
+ "firearms-enabled-description-u": "Firearms exist in the game setting.",
+ "boating-standard-description-u": "Boating is listed as a standard skill.",
+ "status-standard-description-u": "Status is listed as a standard skill.",
+ "superstition-standard-description-u": "Superstition is listed as a standard skill.",
+ "dependencies-enabled-description-u": "Enable the Dependencies mechanics.",
+ "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.",
+ "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.",
+ "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.",
+ "animism-enabled-description-u": "Enables the Animism section of the sheet.",
+ "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.",
+ "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.",
+ "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.",
+ "theism-enabled-description-u": "Enables the Theism section of the sheet.",
+ "conditions-u": "Conditions",
+ "psionics-u": "Psionics",
+ "discipline-u": "Discipline",
+ "discipline-talents-u": "Discipline Talents",
+ "max-active-talents-u": "Max Active Talents",
+ "humanoid-u": "Humanoid",
+ "custom-u": "Custom",
+ "health-and-armor-u": "Health & Armor",
+ "personal-u": "Personal",
+ "short-u": "Short",
+ "long-u": "Long",
+ "multiversal-u": "Multiversal",
+ "self-u": "Self",
+ "line-of-sight-u": "Line of Sight",
+ "same-paralell-u": "Same Paralell",
+ "any-paralell-u": "Any Paralell",
+ "instantaneous-u": "Instantaneous",
+ "talent-u": "Talent",
+ "lasting-u": "Lasting",
+ "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled",
+ "default-hit-location-table-u": "Default Hit Location Table",
+ "hit-locations-description-u": "Set default hit location table for new characters.",
+ "roman-magic-u": "Roman Magic",
+ "cursing-u": "Cursing",
+ "curse-u": "Curse",
+ "prediction-u": "Prediction",
+ "divination-u": "Divination",
+ "affects-u": "Afects",
+ "impact-u": "Impact",
+ "individual-u": "Individual",
+ "group-u": "Group",
+ "city-u": "City",
+ "necromancy-u": "Necromancy",
+ "minor-u": "Minor",
+ "life-altering-u": "Life Altering",
+ "death-u": "Death",
+ "question-dead-u": "Question Dead",
+ "summon-lemur-u": "Summon Lemur",
+ "pharmacy-u": "Pharmacy",
+ "concocte-potion-u": "Concocte Potion",
+ "small-animal-u": "Small Animal",
+ "medium-animal-u": "Medium Animal",
+ "large-animal-u": "Large Animal",
+ "shape-shifting-u": "Shape Shifting",
+ "create-salve-skins-u": "Create Salve/Skins",
+ "change-time-u": "Change Time",
+ "theology-u": "Theology",
+ "mythic-rome-u": "Mythic Rome",
+ "power-u": "Power",
+ "sphere-u": "Sphere",
+ "arc-u": "Arc",
+ "first-u": "First",
+ "second-u": "Second",
+ "third-u": "Third",
+ "ms-psionics-enabled-u": "M-Space Psionics Enabled",
+ "roman-magic-enabled-u": "Roman Magic Enabled",
+ "none-u": "None",
+ "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.",
+ "system-u": "System",
+ "hit-points-u": "Hit Points",
+ "wounds-u": "Wounds",
+ "conflict-pool-u": "Conflict Pool",
+ "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled",
+ "home-world-u": "Home World",
+ "m-space-u": "M-Space",
+ "power-points-u": "Power Points",
+ "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.",
+ "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.",
+ "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.",
+ "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.",
+ "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules."
}
\ No newline at end of file
diff --git a/Mythras/translations/zu.json b/Mythras/translations/zu.json
index f3b1f6f187..53a7d04632 100644
--- a/Mythras/translations/zu.json
+++ b/Mythras/translations/zu.json
@@ -1,422 +1,471 @@
{
- "settings-u": "crwdns56675:0crwdne56675:0",
- "sheet-version-u": "crwdns56676:0crwdne56676:0",
- "setting-u": "crwdns56677:0crwdne56677:0",
- "default-u": "crwdns56678:0crwdne56678:0",
- "luther-arkwright-u": "crwdns56679:0crwdne56679:0",
- "mythic-britain-u": "crwdns56680:0crwdne56680:0",
- "sheet-type-u": "crwdns56681:0crwdne56681:0",
- "battle-unit-u": "crwdns56682:0crwdne56682:0",
- "npc-u": "crwdns56683:0crwdne56683:0",
- "pc-u": "crwdns56684:0crwdne56684:0",
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- "impale-size-u": "crwdns56990:0crwdne56990:0",
- "effects-u": "crwdns56991:0crwdne56991:0",
- "whisper-rolls-to-gm-u": "crwdns58467:0crwdne58467:0",
- "magic-skills-u": "crwdns58468:0crwdne58468:0",
- "other-skills-u": "crwdns58469:0crwdne58469:0",
- "spectral-combat-u": "crwdns58470:0crwdne58470:0",
- "spirit-abilities-u": "crwdns58471:0crwdne58471:0",
- "spirits-have-tenacity-u": "crwdns58472:0crwdne58472:0",
- "spells-u": "crwdns58473:0crwdne58473:0",
- "miracles-u": "crwdns58474:0crwdne58474:0",
- "show-name-in-roll-templates-u": "crwdns58475:0crwdne58475:0",
- "rolled-u": "crwdns58476:0crwdne58476:0",
- "roll-initiative-u": "crwdns58477:0crwdne58477:0",
- "components-u": "crwdns58478:0crwdne58478:0",
- "disabled-u": "crwdns58479:0crwdne58479:0",
- "enabled-u": "crwdns58480:0crwdne58480:0",
- "ablation-points-u": "crwdns58481:0crwdne58481:0",
- "focus-points-u": "crwdns58482:0crwdne58482:0",
- "fortune-points-u": "crwdns58483:0crwdne58483:0",
- "precision-points-u": "crwdns58484:0crwdne58484:0",
- "swiftness-points-u": "crwdns58485:0crwdne58485:0",
- "ablation-u": "crwdns58486:0crwdne58486:0",
- "focus-u": "crwdns58487:0crwdne58487:0",
- "fortune-u": "crwdns58488:0crwdne58488:0",
- "precision-u": "crwdns58489:0crwdne58489:0",
- "swiftness-u": "crwdns58490:0crwdne58490:0",
- "use-setting-default-u": "crwdns62324:0crwdne62324:0",
- "background-u": "crwdns62325:0crwdne62325:0",
- "display-campaign-settings-u": "crwdns62326:0crwdne62326:0",
- "hit-u": "crwdns62327:0crwdne62327:0",
- "status-u": "crwdns62328:0crwdne62328:0",
- "monster-island-u": "crwdns62329:0crwdne62329:0",
- "initiative-roll-u": "crwdns62330:0crwdne62330:0",
- "running-jump-u": "crwdns62331:0crwdne62331:0",
- "standing-jump-u": "crwdns62332:0crwdne62332:0",
- "paralell-designator-u": "crwdns62333:0crwdne62333:0",
- "paralell-type-development-u": "crwdns62334:0crwdne62334:0",
- "apply-dependencies-penalty-u": "crwdns62335:0crwdne62335:0",
- "rites-u": "crwdns62336:0crwdne62336:0",
- "thennla-u": "crwdns62337:0crwdne62337:0",
- "classic-fantasy-u": "crwdns62338:0crwdne62338:0",
- "race-u": "crwdns62339:0crwdne62339:0",
- "class-u": "crwdns62340:0crwdne62340:0",
- "arcane-magic-u": "crwdns62341:0crwdne62341:0",
- "divine-magic-u": "crwdns62342:0crwdne62342:0",
- "arcane-casting-u": "crwdns62343:0crwdne62343:0",
- "arcane-knowledge-u": "crwdns62344:0crwdne62344:0",
- "casting-class-u": "crwdns62345:0crwdne62345:0",
- "magic-user-u": "crwdns62346:0crwdne62346:0",
- "bard-u": "crwdns62347:0crwdne62347:0",
- "disbelieve-u": "crwdns62348:0crwdne62348:0",
- "known-u": "crwdns62349:0crwdne62349:0",
- "cantrips-u": "crwdns62350:0crwdne62350:0",
- "school-u": "crwdns62351:0crwdne62351:0",
- "reversible-u": "crwdns62352:0crwdne62352:0",
- "actions-u": "crwdns62353:0crwdne62353:0",
- "xp-u": "crwdns62354:0crwdne62354:0",
- "mp-u": "crwdns62355:0crwdne62355:0",
- "cost-reduction-u": "crwdns62356:0crwdne62356:0",
- "apply-penalty-u": "crwdns62357:0crwdne62357:0",
- "piety-u": "crwdns62358:0crwdne62358:0",
- "channel-u": "crwdns62359:0crwdne62359:0",
- "arcane-magic-enabled-u": "crwdns62360:0crwdne62360:0",
- "divine-magic-enabled-u": "crwdns62361:0crwdne62361:0",
- "name-display-description-u": "crwdns62362:0crwdne62362:0",
- "roll-display-description-u": "crwdns62363:0crwdne62363:0",
- "setting-description-u": "crwdns62364:0crwdne62364:0",
- "luck-points-rank-description-u": "crwdns62365:0crwdne62365:0",
- "tenacity-enabled-description-u": "crwdns62366:0crwdne62366:0",
- "firearms-enabled-description-u": "crwdns62367:0crwdne62367:0",
- "boating-standard-description-u": "crwdns62368:0crwdne62368:0",
- "status-standard-description-u": "crwdns62369:0crwdne62369:0",
- "superstition-standard-description-u": "crwdns62370:0crwdne62370:0",
- "dependencies-enabled-description-u": "crwdns62371:0crwdne62371:0",
- "arcane-magic-enabled-description-u": "crwdns62372:0crwdne62372:0",
- "divine-magic-enabled-description-u": "crwdns62373:0crwdne62373:0",
- "folk-magic-enabled-description-u": "crwdns62374:0crwdne62374:0",
- "animism-enabled-description-u": "crwdns62375:0crwdne62375:0",
- "spirits-have-tenacity-description-u": "crwdns62376:0crwdne62376:0",
- "mysticism-enabled-description-u": "crwdns62377:0crwdne62377:0",
- "sorcery-enabled-description-u": "crwdns62378:0crwdne62378:0",
- "theism-enabled-description-u": "crwdns62379:0crwdne62379:0",
- "conditions-u": "crwdns62822:0crwdne62822:0",
- "psionics-u": "crwdns62823:0crwdne62823:0",
- "discipline-u": "crwdns62824:0crwdne62824:0",
- "discipline-talents-u": "crwdns62825:0crwdne62825:0",
- "max-active-talents-u": "crwdns62826:0crwdne62826:0",
- "humanoid-u": "crwdns62827:0crwdne62827:0",
- "custom-u": "crwdns62828:0crwdne62828:0",
- "health-and-armor-u": "crwdns62829:0crwdne62829:0",
- "personal-u": "crwdns62830:0crwdne62830:0",
- "short-u": "crwdns62831:0crwdne62831:0",
- "long-u": "crwdns62832:0crwdne62832:0",
- "multiversal-u": "crwdns62833:0crwdne62833:0",
- "self-u": "crwdns62834:0crwdne62834:0",
- "line-of-sight-u": "crwdns62835:0crwdne62835:0",
- "same-paralell-u": "crwdns62836:0crwdne62836:0",
- "any-paralell-u": "crwdns62837:0crwdne62837:0",
- "instantaneous-u": "crwdns62838:0crwdne62838:0",
- "talent-u": "crwdns62839:0crwdne62839:0",
- "lasting-u": "crwdns62840:0crwdne62840:0",
- "la-psionics-enabled-u": "crwdns62841:0crwdne62841:0",
- "default-hit-location-table-u": "crwdns62842:0crwdne62842:0",
- "hit-locations-description-u": "crwdns62843:0crwdne62843:0"
+ "settings-u": "crwdns56675:0crwdne56675:0",
+ "sheet-version-u": "crwdns56676:0crwdne56676:0",
+ "setting-u": "crwdns56677:0crwdne56677:0",
+ "default-u": "crwdns56678:0crwdne56678:0",
+ "luther-arkwright-u": "crwdns56679:0crwdne56679:0",
+ "mythic-britain-u": "crwdns56680:0crwdne56680:0",
+ "sheet-type-u": "crwdns56681:0crwdne56681:0",
+ "battle-unit-u": "crwdns56682:0crwdne56682:0",
+ "npc-u": "crwdns56683:0crwdne56683:0",
+ "pc-u": "crwdns56684:0crwdne56684:0",
+ "ship-u": "crwdns56685:0crwdne56685:0",
+ "core-u": "crwdns56686:0crwdne56686:0",
+ "magic-u": "crwdns56687:0crwdne56687:0",
+ "equipment-u": "crwdns56688:0crwdne56688:0",
+ "notes-u": "crwdns56689:0crwdne56689:0",
+ "name-u": "crwdns56690:0crwdne56690:0",
+ "species-u": "crwdns56691:0crwdne56691:0",
+ "traits-abilities-gifts-u": "crwdns56692:0crwdne56692:0",
+ "rank-u": "crwdns56693:0crwdne56693:0",
+ "experience-rolls-u": "crwdns56694:0crwdne56694:0",
+ "age-u": "crwdns56695:0crwdne56695:0",
+ "gender-u": "crwdns56696:0crwdne56696:0",
+ "frame-u": "crwdns56697:0crwdne56697:0",
+ "weight-u": "crwdns56698:0crwdne56698:0",
+ "height-u": "crwdns56699:0crwdne56699:0",
+ "handedness-u": "crwdns56700:0crwdne56700:0",
+ "homeland-u": "crwdns56701:0crwdne56701:0",
+ "culture-u": "crwdns56702:0crwdne56702:0",
+ "social-class-u": "crwdns56703:0crwdne56703:0",
+ "career-u": "crwdns56704:0crwdne56704:0",
+ "characteristics-u": "crwdns56705:0crwdne56705:0",
+ "temp-u": "crwdns56706:0crwdne56706:0",
+ "total-u": "crwdns56707:0crwdne56707:0",
+ "str-u": "crwdns56708:0crwdne56708:0",
+ "con-u": "crwdns56709:0crwdne56709:0",
+ "siz-u": "crwdns56710:0crwdne56710:0",
+ "dex-u": "crwdns56711:0crwdne56711:0",
+ "int-u": "crwdns56712:0crwdne56712:0",
+ "pow-u": "crwdns56713:0crwdne56713:0",
+ "cha-u": "crwdns56714:0crwdne56714:0",
+ "base-u": "crwdns56715:0crwdne56715:0",
+ "training-u": "crwdns56716:0crwdne56716:0",
+ "ageing-u": "crwdns56717:0crwdne56717:0",
+ "other-u": "crwdns56718:0crwdne56718:0",
+ "attributes-u": "crwdns56719:0crwdne56719:0",
+ "attribute-u": "crwdns56720:0crwdne56720:0",
+ "damage-modifier-u": "crwdns56721:0crwdne56721:0",
+ "experience-modifier-u": "crwdns56722:0crwdne56722:0",
+ "healing-rate-u": "crwdns56723:0crwdne56723:0",
+ "luck-points-u": "crwdns56724:0crwdne56724:0",
+ "magic-points-u": "crwdns56725:0crwdne56725:0",
+ "move-rate-u": "crwdns56726:0crwdne56726:0",
+ "initiative-bonus-u": "crwdns58325:0crwdne58325:0",
+ "tenacity-u": "crwdns56728:0crwdne56728:0",
+ "temp-damage-modifier-clarification-u": "crwdns56729:0crwdne56729:0",
+ "prana-points-u": "crwdns56730:0crwdne56730:0",
+ "action-points-u": "crwdns56731:0crwdne56731:0",
+ "plus-one-ap-u": "crwdns56732:0crwdne56732:0",
+ "swiftness-gift-u": "crwdns56733:0crwdne56733:0",
+ "fatigue-u": "crwdns56734:0crwdne56734:0",
+ "mighty-gift-u": "crwdns56735:0crwdne56735:0",
+ "use-str-siz-pow-u": "crwdns56736:0crwdne56736:0",
+ "steps-u": "crwdns56737:0crwdne56737:0",
+ "healthy-gift-u": "crwdns56738:0crwdne56738:0",
+ "add-rank-to-luck-u": "crwdns56739:0crwdne56739:0",
+ "armor-u": "crwdns56740:0crwdne56740:0",
+ "dependencies-u": "crwdns56741:0crwdne56741:0",
+ "hit-locations-u": "crwdns56742:0crwdne56742:0",
+ "robust-gift-u": "crwdns56743:0crwdne56743:0",
+ "ap-u": "crwdns56744:0crwdne56744:0",
+ "hp-u": "crwdns56745:0crwdne56745:0",
+ "location-u": "crwdns56746:0crwdne56746:0",
+ "block-u": "crwdns56747:0crwdne56747:0",
+ "encumbrance-u": "crwdns56748:0crwdne56748:0",
+ "right-leg-u": "crwdns56749:0crwdne56749:0",
+ "left-leg-u": "crwdns56750:0crwdne56750:0",
+ "abdomen-u": "crwdns56751:0crwdne56751:0",
+ "chest-u": "crwdns56752:0crwdne56752:0",
+ "right-arm-u": "crwdns56753:0crwdne56753:0",
+ "left-arm-u": "crwdns56754:0crwdne56754:0",
+ "head-u": "crwdns56755:0crwdne56755:0",
+ "armor-equipped-u": "crwdns56756:0crwdne56756:0",
+ "armor-type-u": "crwdns56757:0crwdne56757:0",
+ "armor-enc-u": "crwdns56758:0crwdne56758:0",
+ "armor-ap-u": "crwdns56759:0crwdne56759:0",
+ "other-ap-u": "crwdns56760:0crwdne56760:0",
+ "other-hp-u": "crwdns56761:0crwdne56761:0",
+ "base-hp-u": "crwdns56762:0crwdne56762:0",
+ "initiative-u": "crwdns56763:0crwdne56763:0",
+ "alacrity-gift-u": "crwdns56764:0crwdne56764:0",
+ "movement-u": "crwdns56765:0crwdne56765:0",
+ "walk-u": "crwdns56766:0crwdne56766:0",
+ "run-u": "crwdns56767:0crwdne56767:0",
+ "sprint-u": "crwdns56768:0crwdne56768:0",
+ "jump-u": "crwdns56769:0crwdne56769:0",
+ "horizontal-short-u": "crwdns56770:0crwdne56770:0",
+ "vertical-short-u": "crwdns56771:0crwdne56771:0",
+ "horizontal-u": "crwdns56772:0crwdne56772:0",
+ "vertical-u": "crwdns56773:0crwdne56773:0",
+ "swim-u": "crwdns56774:0crwdne56774:0",
+ "climb-u": "crwdns56775:0crwdne56775:0",
+ "rough-u": "crwdns56776:0crwdne56776:0",
+ "steep-u": "crwdns56777:0crwdne56777:0",
+ "sheer-u": "crwdns56778:0crwdne56778:0",
+ "movement-one-clarification-u": "crwdns56779:0crwdne56779:0",
+ "movement-two-clarification-u": "crwdns62321:0crwdne62321:0",
+ "movement-three-clarification-u": "crwdns56781:0crwdne56781:0",
+ "current-u": "crwdns56782:0crwdne56782:0",
+ "carrying-load-u": "crwdns56783:0crwdne56783:0",
+ "dex-and-str-skills-u": "crwdns56784:0crwdne56784:0",
+ "move-penalty-u": "crwdns56785:0crwdne56785:0",
+ "avg-species-siz-u": "crwdns56786:0crwdne56786:0",
+ "encumbrance-from-armor-u": "crwdns56787:0crwdne56787:0",
+ "effective-encumbrance-from-armor-u": "crwdns56788:0crwdne56788:0",
+ "encumbrance-from-shields-u": "crwdns56789:0crwdne56789:0",
+ "encumbrance-from-melee-weapons-u": "crwdns56790:0crwdne56790:0",
+ "encumbrance-from-missile-weapons-u": "crwdns58462:0crwdne58462:0",
+ "encumbrance-from-firearms-u": "crwdns56792:0crwdne56792:0",
+ "encumbrance-from-gear-u": "crwdns56793:0crwdne56793:0",
+ "encumbrance-from-currency-u": "crwdns56794:0crwdne56794:0",
+ "burdened-u": "crwdns56795:0crwdne56795:0",
+ "overloaded-u": "crwdns56796:0crwdne56796:0",
+ "max-u": "crwdns56797:0crwdne56797:0",
+ "current-level-u": "crwdns56798:0crwdne56798:0",
+ "recovery-in-u": "crwdns56799:0crwdne56799:0",
+ "fresh-u": "crwdns56800:0crwdne56800:0",
+ "winded-u": "crwdns56801:0crwdne56801:0",
+ "tired-u": "crwdns56802:0crwdne56802:0",
+ "Wearied-u": "crwdns56803:0crwdne56803:0",
+ "exhausted-u": "crwdns56804:0crwdne56804:0",
+ "incapacitated-u": "crwdns56805:0crwdne56805:0",
+ "semi-consciou-u": "crwdns56806:0crwdne56806:0",
+ "comatose-u": "crwdns56807:0crwdne56807:0",
+ "dead-u": "crwdns56808:0crwdne56808:0",
+ "standard-u": "crwdns56809:0crwdne56809:0",
+ "hard-u": "crwdns56810:0crwdne56810:0",
+ "formidable-u": "crwdns56811:0crwdne56811:0",
+ "herculean-u": "crwdns56812:0crwdne56812:0",
+ "hopeless-u": "crwdns56813:0crwdne56813:0",
+ "no-action-allowed-u": "crwdns56814:0crwdne56814:0",
+ "combat-styles-u": "crwdns56815:0crwdne56815:0",
+ "combat-style-u": "crwdns56816:0crwdne56816:0",
+ "penalty-u": "crwdns56817:0crwdne56817:0",
+ "traits-u": "crwdns56818:0crwdne56818:0",
+ "weapons-u": "crwdns56819:0crwdne56819:0",
+ "hours-u": "crwdns56820:0crwdne56820:0",
+ "characteristic-short-u": "crwdns56821:0crwdne56821:0",
+ "base-value-u": "crwdns56822:0crwdne56822:0",
+ "training-and-experience-u": "crwdns56823:0crwdne56823:0",
+ "standard-skills-u": "crwdns56824:0crwdne56824:0",
+ "skill-u": "crwdns56825:0crwdne56825:0",
+ "skill-grade-u": "crwdns56826:0crwdne56826:0",
+ "shields-and-weapons-u": "crwdns56827:0crwdne56827:0",
+ "shield-u": "crwdns56828:0crwdne56828:0",
+ "damage-mod-short-u": "crwdns56829:0crwdne56829:0",
+ "damage-u": "crwdns56830:0crwdne56830:0",
+ "combat-effects-u": "crwdns56831:0crwdne56831:0",
+ "max-hp-u": "crwdns56832:0crwdne56832:0",
+ "size-u": "crwdns56833:0crwdne56833:0",
+ "reach-u": "crwdns56834:0crwdne56834:0",
+ "enc-u": "crwdns56835:0crwdne56835:0",
+ "force-u": "crwdns56836:0crwdne56836:0",
+ "range-u": "crwdns56837:0crwdne56837:0",
+ "load-u": "crwdns56838:0crwdne56838:0",
+ "impale-size-short-u": "crwdns56839:0crwdne56839:0",
+ "display-u": "crwdns56840:0crwdne56840:0",
+ "shields-u": "crwdns56841:0crwdne56841:0",
+ "melee-weapons-u": "crwdns56842:0crwdne56842:0",
+ "melee-weapon-u": "crwdns56843:0crwdne56843:0",
+ "missile-weapons-u": "crwdns58463:0crwdne58463:0",
+ "missile-weapon-u": "crwdns58464:0crwdne58464:0",
+ "firearms-u": "crwdns56846:0crwdne56846:0",
+ "firearm-u": "crwdns56847:0crwdne56847:0",
+ "fire-rate-u": "crwdns56848:0crwdne56848:0",
+ "ammo-u": "crwdns56849:0crwdne56849:0",
+ "money-and-wealth-u": "crwdns56850:0crwdne56850:0",
+ "income-u": "crwdns56851:0crwdne56851:0",
+ "day-u": "crwdns56852:0crwdne56852:0",
+ "month-u": "crwdns56853:0crwdne56853:0",
+ "season-u": "crwdns56854:0crwdne56854:0",
+ "year-u": "crwdns56855:0crwdne56855:0",
+ "currency-u": "crwdns56856:0crwdne56856:0",
+ "value-u": "crwdns56857:0crwdne56857:0",
+ "quantity-short-u": "crwdns56858:0crwdne56858:0",
+ "item-u": "crwdns56859:0crwdne56859:0",
+ "centimetres-short-u": "crwdns56860:0crwdne56860:0",
+ "kilograms-short-u": "crwdns56861:0crwdne56861:0",
+ "armor-penalty-u": "crwdns56862:0crwdne56862:0",
+ "base-move-u": "crwdns56863:0crwdne56863:0",
+ "greater-than-u": "crwdns56864:0crwdne56864:0",
+ "athletics-u": "crwdns56865:0crwdne56865:0",
+ "very-easy-u": "crwdns56866:0crwdne56866:0",
+ "easy-u": "crwdns56867:0crwdne56867:0",
+ "one-grade-harder-u": "crwdns56868:0crwdne56868:0",
+ "two-grades-harder-u": "crwdns56869:0crwdne56869:0",
+ "impossible-u": "crwdns56870:0crwdne56870:0",
+ "passions-u": "crwdns62322:0crwdne62322:0",
+ "and-dependencies-u": "crwdns62323:0crwdne62323:0",
+ "score-u": "crwdns56872:0crwdne56872:0",
+ "dependency-u": "crwdns56873:0crwdne56873:0",
+ "passion-u": "crwdns56874:0crwdne56874:0",
+ "professional-skills-u": "crwdns56875:0crwdne56875:0",
+ "language-u": "crwdns56876:0crwdne56876:0",
+ "resistance-u": "crwdns56877:0crwdne56877:0",
+ "brawn-u": "crwdns56878:0crwdne56878:0",
+ "endurance-u": "crwdns56879:0crwdne56879:0",
+ "evade-u": "crwdns56880:0crwdne56880:0",
+ "willpower-u": "crwdns56881:0crwdne56881:0",
+ "boating-u": "crwdns56882:0crwdne56882:0",
+ "conceal-u": "crwdns56883:0crwdne56883:0",
+ "customs-u": "crwdns56884:0crwdne56884:0",
+ "dance-u": "crwdns56885:0crwdne56885:0",
+ "deceit-u": "crwdns56886:0crwdne56886:0",
+ "drive-u": "crwdns56887:0crwdne56887:0",
+ "first-aid-u": "crwdns56888:0crwdne56888:0",
+ "influence-u": "crwdns56889:0crwdne56889:0",
+ "insight-u": "crwdns56890:0crwdne56890:0",
+ "locale-u": "crwdns56891:0crwdne56891:0",
+ "perception-u": "crwdns56892:0crwdne56892:0",
+ "ride-u": "crwdns56893:0crwdne56893:0",
+ "sing-u": "crwdns56894:0crwdne56894:0",
+ "stealth-u": "crwdns56895:0crwdne56895:0",
+ "superstition-u": "crwdns56896:0crwdne56896:0",
+ "home-parallel-u": "crwdns56897:0crwdne56897:0",
+ "unarmed-u": "crwdns56898:0crwdne56898:0",
+ "native-tongue-u": "crwdns56899:0crwdne56899:0",
+ "medium-u": "crwdns56900:0crwdne56900:0",
+ "strenuous-u": "crwdns56901:0crwdne56901:0",
+ "halved-u": "crwdns56902:0crwdne56902:0",
+ "normal-u": "crwdns56903:0crwdne56903:0",
+ "all-u": "crwdns56904:0crwdne56904:0",
+ "equipment-and-wealth-u": "crwdns56905:0crwdne56905:0",
+ "due-to-fatigue-u": "crwdns56906:0crwdne56906:0",
+ "due-to-enc-u": "crwdns56907:0crwdne56907:0",
+ "reduced-u": "crwdns56908:0crwdne56908:0",
+ "cults-brotherhoods-and-orders-u": "crwdns56909:0crwdne56909:0",
+ "contacts-u": "crwdns56910:0crwdne56910:0",
+ "family-u": "crwdns56911:0crwdne56911:0",
+ "community-u": "crwdns56912:0crwdne56912:0",
+ "theism-u": "crwdns56913:0crwdne56913:0",
+ "sorcery-u": "crwdns56914:0crwdne56914:0",
+ "mysticism-u": "crwdns56915:0crwdne56915:0",
+ "animism-u": "crwdns56916:0crwdne56916:0",
+ "folk-magic-u": "crwdns56917:0crwdne56917:0",
+ "spell-u": "crwdns56918:0crwdne56918:0",
+ "description-u": "crwdns56919:0crwdne56919:0",
+ "macro-u": "crwdns56920:0crwdne56920:0",
+ "learned-u": "crwdns56921:0crwdne56921:0",
+ "follower-u": "crwdns56922:0crwdne56922:0",
+ "spirit-worshipper-u": "crwdns56923:0crwdne56923:0",
+ "shaman-u": "crwdns56924:0crwdne56924:0",
+ "high-shaman-u": "crwdns56925:0crwdne56925:0",
+ "spirit-lord-u": "crwdns56926:0crwdne56926:0",
+ "type-u": "crwdns56927:0crwdne56927:0",
+ "fetish-spirit-u": "crwdns56928:0crwdne56928:0",
+ "max-number-of-spirits-u": "crwdns56929:0crwdne56929:0",
+ "max-pow-of-spirits-u": "crwdns56930:0crwdne56930:0",
+ "spirit-ap-u": "crwdns56931:0crwdne56931:0",
+ "spirit-initiative-bonus-short-u": "crwdns58326:0crwdne58326:0",
+ "spirit-damage-u": "crwdns56933:0crwdne56933:0",
+ "trance-u": "crwdns56934:0crwdne56934:0",
+ "binding-u": "crwdns56935:0crwdne56935:0",
+ "allies-u": "crwdns56936:0crwdne56936:0",
+ "enemies-u": "crwdns56937:0crwdne56937:0",
+ "meditation-u": "crwdns56938:0crwdne56938:0",
+ "path-u": "crwdns56939:0crwdne56939:0",
+ "practiced-talent-u": "crwdns56940:0crwdne56940:0",
+ "max-cumulative-intensity-u": "crwdns56941:0crwdne56941:0",
+ "max-practiced-talents-u": "crwdns56942:0crwdne56942:0",
+ "max-intensity-u": "crwdns56943:0crwdne56943:0",
+ "path-talents-u": "crwdns56944:0crwdne56944:0",
+ "shaping-u": "crwdns56945:0crwdne56945:0",
+ "invocation-u": "crwdns56946:0crwdne56946:0",
+ "invocation-spells-u": "crwdns56947:0crwdne56947:0",
+ "max-shaping-points-u": "crwdns56948:0crwdne56948:0",
+ "max-memorized-spells-u": "crwdns56949:0crwdne56949:0",
+ "memorized-u": "crwdns56950:0crwdne56950:0",
+ "intensity-u": "crwdns56951:0crwdne56951:0",
+ "magnitude-u": "crwdns56952:0crwdne56952:0",
+ "devotional-pool-u": "crwdns56953:0crwdne56953:0",
+ "exhort-u": "crwdns56954:0crwdne56954:0",
+ "devotion-u": "crwdns56955:0crwdne56955:0",
+ "lay-member-u": "crwdns56956:0crwdne56956:0",
+ "initiate-u": "crwdns56957:0crwdne56957:0",
+ "acolyte-u": "crwdns56958:0crwdne56958:0",
+ "priest-u": "crwdns56959:0crwdne56959:0",
+ "high-priest-u": "crwdns56960:0crwdne56960:0",
+ "concentration-u": "crwdns56961:0crwdne56961:0",
+ "resist-u": "crwdns56962:0crwdne56962:0",
+ "devotion-miracles-u": "crwdns56963:0crwdne56963:0",
+ "cost-u": "crwdns56964:0crwdne56964:0",
+ "time-u": "crwdns56965:0crwdne56965:0",
+ "area-u": "crwdns56966:0crwdne56966:0",
+ "duration-u": "crwdns56967:0crwdne56967:0",
+ "metres-u": "crwdns56968:0crwdne56968:0",
+ "decametres-u": "crwdns56969:0crwdne56969:0",
+ "kilometres-u": "crwdns56970:0crwdne56970:0",
+ "instant-u": "crwdns56971:0crwdne56971:0",
+ "minutes-u": "crwdns56972:0crwdne56972:0",
+ "days-u": "crwdns56973:0crwdne56973:0",
+ "months-u": "crwdns56974:0crwdne56974:0",
+ "miracle-u": "crwdns56975:0crwdne56975:0",
+ "encumbered-u": "crwdns56976:0crwdne56976:0",
+ "fumbled-u": "crwdns56977:0crwdne56977:0",
+ "trained-u": "crwdns56978:0crwdne56978:0",
+ "increased-for-xp-u": "crwdns56979:0crwdne56979:0",
+ "yes-u": "crwdns56980:0crwdne56980:0",
+ "no-u": "crwdns56981:0crwdne56981:0",
+ "special-u": "crwdns56982:0crwdne56982:0",
+ "touch-u": "crwdns56983:0crwdne56983:0",
+ "miracle-rank-u": "crwdns56984:0crwdne56984:0",
+ "ranged-u": "crwdns56985:0crwdne56985:0",
+ "invoke-trait-u": "crwdns56986:0crwdne56986:0",
+ "enhance-attribute-u": "crwdns56987:0crwdne56987:0",
+ "augment-skill-u": "crwdns56988:0crwdne56988:0",
+ "targets-u": "crwdns56989:0crwdne56989:0",
+ "impale-size-u": "crwdns56990:0crwdne56990:0",
+ "effects-u": "crwdns56991:0crwdne56991:0",
+ "whisper-rolls-to-gm-u": "crwdns58467:0crwdne58467:0",
+ "magic-skills-u": "crwdns58468:0crwdne58468:0",
+ "other-skills-u": "crwdns58469:0crwdne58469:0",
+ "spectral-combat-u": "crwdns58470:0crwdne58470:0",
+ "spirit-abilities-u": "crwdns58471:0crwdne58471:0",
+ "spirits-have-tenacity-u": "crwdns58472:0crwdne58472:0",
+ "spells-u": "crwdns58473:0crwdne58473:0",
+ "miracles-u": "crwdns58474:0crwdne58474:0",
+ "show-name-in-roll-templates-u": "crwdns58475:0crwdne58475:0",
+ "rolled-u": "crwdns58476:0crwdne58476:0",
+ "roll-initiative-u": "crwdns58477:0crwdne58477:0",
+ "components-u": "crwdns58478:0crwdne58478:0",
+ "disabled-u": "crwdns58479:0crwdne58479:0",
+ "enabled-u": "crwdns58480:0crwdne58480:0",
+ "ablation-points-u": "crwdns58481:0crwdne58481:0",
+ "focus-points-u": "crwdns58482:0crwdne58482:0",
+ "fortune-points-u": "crwdns58483:0crwdne58483:0",
+ "precision-points-u": "crwdns58484:0crwdne58484:0",
+ "swiftness-points-u": "crwdns58485:0crwdne58485:0",
+ "ablation-u": "crwdns58486:0crwdne58486:0",
+ "focus-u": "crwdns58487:0crwdne58487:0",
+ "fortune-u": "crwdns58488:0crwdne58488:0",
+ "precision-u": "crwdns58489:0crwdne58489:0",
+ "swiftness-u": "crwdns58490:0crwdne58490:0",
+ "use-setting-default-u": "crwdns62324:0crwdne62324:0",
+ "background-u": "crwdns62325:0crwdne62325:0",
+ "display-campaign-settings-u": "crwdns62326:0crwdne62326:0",
+ "hit-u": "crwdns62327:0crwdne62327:0",
+ "status-u": "crwdns62328:0crwdne62328:0",
+ "monster-island-u": "crwdns62329:0crwdne62329:0",
+ "initiative-roll-u": "crwdns62330:0crwdne62330:0",
+ "running-jump-u": "crwdns62331:0crwdne62331:0",
+ "standing-jump-u": "crwdns62332:0crwdne62332:0",
+ "paralell-designator-u": "crwdns62333:0crwdne62333:0",
+ "paralell-type-development-u": "crwdns62334:0crwdne62334:0",
+ "apply-dependencies-penalty-u": "crwdns62335:0crwdne62335:0",
+ "rites-u": "crwdns62336:0crwdne62336:0",
+ "thennla-u": "crwdns62337:0crwdne62337:0",
+ "classic-fantasy-u": "crwdns62338:0crwdne62338:0",
+ "race-u": "crwdns62339:0crwdne62339:0",
+ "class-u": "crwdns62340:0crwdne62340:0",
+ "arcane-magic-u": "crwdns62341:0crwdne62341:0",
+ "divine-magic-u": "crwdns62342:0crwdne62342:0",
+ "arcane-casting-u": "crwdns62343:0crwdne62343:0",
+ "arcane-knowledge-u": "crwdns62344:0crwdne62344:0",
+ "casting-class-u": "crwdns62345:0crwdne62345:0",
+ "magic-user-u": "crwdns62346:0crwdne62346:0",
+ "bard-u": "crwdns62347:0crwdne62347:0",
+ "disbelieve-u": "crwdns62348:0crwdne62348:0",
+ "known-u": "crwdns62349:0crwdne62349:0",
+ "cantrips-u": "crwdns62350:0crwdne62350:0",
+ "school-u": "crwdns62351:0crwdne62351:0",
+ "reversible-u": "crwdns62352:0crwdne62352:0",
+ "actions-u": "crwdns62353:0crwdne62353:0",
+ "xp-u": "crwdns62354:0crwdne62354:0",
+ "mp-u": "crwdns62355:0crwdne62355:0",
+ "cost-reduction-u": "crwdns62356:0crwdne62356:0",
+ "apply-penalty-u": "crwdns62357:0crwdne62357:0",
+ "piety-u": "crwdns62358:0crwdne62358:0",
+ "channel-u": "crwdns62359:0crwdne62359:0",
+ "arcane-magic-enabled-u": "crwdns62360:0crwdne62360:0",
+ "divine-magic-enabled-u": "crwdns62361:0crwdne62361:0",
+ "name-display-description-u": "crwdns62362:0crwdne62362:0",
+ "roll-display-description-u": "crwdns62363:0crwdne62363:0",
+ "setting-description-u": "crwdns62364:0crwdne62364:0",
+ "luck-points-rank-description-u": "crwdns62365:0crwdne62365:0",
+ "tenacity-enabled-description-u": "crwdns62366:0crwdne62366:0",
+ "firearms-enabled-description-u": "crwdns62367:0crwdne62367:0",
+ "boating-standard-description-u": "crwdns62368:0crwdne62368:0",
+ "status-standard-description-u": "crwdns62369:0crwdne62369:0",
+ "superstition-standard-description-u": "crwdns62370:0crwdne62370:0",
+ "dependencies-enabled-description-u": "crwdns62371:0crwdne62371:0",
+ "arcane-magic-enabled-description-u": "crwdns62372:0crwdne62372:0",
+ "divine-magic-enabled-description-u": "crwdns62373:0crwdne62373:0",
+ "folk-magic-enabled-description-u": "crwdns62374:0crwdne62374:0",
+ "animism-enabled-description-u": "crwdns62375:0crwdne62375:0",
+ "spirits-have-tenacity-description-u": "crwdns62376:0crwdne62376:0",
+ "mysticism-enabled-description-u": "crwdns62377:0crwdne62377:0",
+ "sorcery-enabled-description-u": "crwdns62378:0crwdne62378:0",
+ "theism-enabled-description-u": "crwdns62379:0crwdne62379:0",
+ "conditions-u": "crwdns62822:0crwdne62822:0",
+ "psionics-u": "crwdns62823:0crwdne62823:0",
+ "discipline-u": "crwdns62824:0crwdne62824:0",
+ "discipline-talents-u": "crwdns62825:0crwdne62825:0",
+ "max-active-talents-u": "crwdns62826:0crwdne62826:0",
+ "humanoid-u": "crwdns62827:0crwdne62827:0",
+ "custom-u": "crwdns62828:0crwdne62828:0",
+ "health-and-armor-u": "crwdns62829:0crwdne62829:0",
+ "personal-u": "crwdns62830:0crwdne62830:0",
+ "short-u": "crwdns62831:0crwdne62831:0",
+ "long-u": "crwdns62832:0crwdne62832:0",
+ "multiversal-u": "crwdns62833:0crwdne62833:0",
+ "self-u": "crwdns62834:0crwdne62834:0",
+ "line-of-sight-u": "crwdns62835:0crwdne62835:0",
+ "same-paralell-u": "crwdns62836:0crwdne62836:0",
+ "any-paralell-u": "crwdns62837:0crwdne62837:0",
+ "instantaneous-u": "crwdns62838:0crwdne62838:0",
+ "talent-u": "crwdns62839:0crwdne62839:0",
+ "lasting-u": "crwdns62840:0crwdne62840:0",
+ "la-psionics-enabled-u": "crwdns62841:0crwdne62841:0",
+ "default-hit-location-table-u": "crwdns62842:0crwdne62842:0",
+ "hit-locations-description-u": "crwdns62843:0crwdne62843:0",
+ "roman-magic-u": "crwdns63262:0crwdne63262:0",
+ "cursing-u": "crwdns63263:0crwdne63263:0",
+ "curse-u": "crwdns63264:0crwdne63264:0",
+ "prediction-u": "crwdns63265:0crwdne63265:0",
+ "divination-u": "crwdns63266:0crwdne63266:0",
+ "affects-u": "crwdns63267:0crwdne63267:0",
+ "impact-u": "crwdns63268:0crwdne63268:0",
+ "individual-u": "crwdns63269:0crwdne63269:0",
+ "group-u": "crwdns63270:0crwdne63270:0",
+ "city-u": "crwdns63271:0crwdne63271:0",
+ "necromancy-u": "crwdns63272:0crwdne63272:0",
+ "minor-u": "crwdns63273:0crwdne63273:0",
+ "life-altering-u": "crwdns63274:0crwdne63274:0",
+ "death-u": "crwdns63275:0crwdne63275:0",
+ "question-dead-u": "crwdns63276:0crwdne63276:0",
+ "summon-lemur-u": "crwdns63277:0crwdne63277:0",
+ "pharmacy-u": "crwdns63278:0crwdne63278:0",
+ "concocte-potion-u": "crwdns63279:0crwdne63279:0",
+ "small-animal-u": "crwdns63280:0crwdne63280:0",
+ "medium-animal-u": "crwdns63281:0crwdne63281:0",
+ "large-animal-u": "crwdns63282:0crwdne63282:0",
+ "shape-shifting-u": "crwdns63283:0crwdne63283:0",
+ "create-salve-skins-u": "crwdns63284:0crwdne63284:0",
+ "change-time-u": "crwdns63285:0crwdne63285:0",
+ "theology-u": "crwdns63286:0crwdne63286:0",
+ "mythic-rome-u": "crwdns63287:0crwdne63287:0",
+ "power-u": "crwdns63288:0crwdne63288:0",
+ "sphere-u": "crwdns63289:0crwdne63289:0",
+ "arc-u": "crwdns63290:0crwdne63290:0",
+ "first-u": "crwdns63291:0crwdne63291:0",
+ "second-u": "crwdns63292:0crwdne63292:0",
+ "third-u": "crwdns63293:0crwdne63293:0",
+ "ms-psionics-enabled-u": "crwdns63294:0crwdne63294:0",
+ "roman-magic-enabled-u": "crwdns63295:0crwdne63295:0",
+ "none-u": "crwdns63296:0crwdne63296:0",
+ "simplified-combat-enabled-u": "crwdns63297:0crwdne63297:0",
+ "system-u": "crwdns63298:0crwdne63298:0",
+ "hit-points-u": "crwdns63299:0crwdne63299:0",
+ "wounds-u": "crwdns63300:0crwdne63300:0",
+ "conflict-pool-u": "crwdns63301:0crwdne63301:0",
+ "extended-conflict-resolution-enabled-u": "crwdns63302:0crwdne63302:0",
+ "home-world-u": "crwdns63303:0crwdne63303:0",
+ "m-space-u": "crwdns63304:0crwdne63304:0",
+ "power-points-u": "crwdns63305:0crwdne63305:0",
+ "show-reduced-description-u": "crwdns63306:0crwdne63306:0",
+ "extended-conflict-enabled-description-u": "crwdns63307:0crwdne63307:0",
+ "roman-magic-enabled-description-u": "crwdns63308:0crwdne63308:0",
+ "ms-psionics-enabled-description-u": "crwdns63309:0crwdne63309:0",
+ "la-psionics-enabled-description-u": "crwdns63310:0crwdne63310:0"
}
\ No newline at end of file
diff --git a/Open Legend Basic by Great Moustache/Open Legend.css b/Open Legend Basic by Great Moustache/Open Legend.css
index 7e92696c95..c96a7170ac 100644
--- a/Open Legend Basic by Great Moustache/Open Legend.css
+++ b/Open Legend Basic by Great Moustache/Open Legend.css
@@ -499,6 +499,19 @@ input[type=number] {
box-shadow: none;
margin: 0px;
width: 100%;
+}
+ /*** Inventory Button formatting to make the line clickable ***/
+.sheet-inventoryButton button[type=roll] {
+ background-color: transparent;
+ color: black;
+ border: none;
+ line-height: 12px;
+ font-weight: bold;
+ background-image: none;
+ text-shadow: none;
+ box-shadow: none;
+ margin: 0px;
+ width: 100%;
}
/*** Resolve/Toughness/Agility Button formatting to make the line clickable ***/
.sheet-speedButton button[type=roll] {
@@ -764,6 +777,7 @@ input.sheet-checkboxSliderInvis {
.sheet-height10, .sheet-rolltemplate-openLegend .sheet-height10 { height: 10px; }
.sheet-height15, .sheet-rolltemplate-openLegend .sheet-height15 { height: 15px; }
.sheet-height25, .sheet-rolltemplate-openLegend .sheet-height25 { height: 25px; }
+.sheet-height40, .sheet-rolltemplate-openLegend .sheet-height40 { height: 40px; }
.sheet-height50, .sheet-rolltemplate-openLegend .sheet-height50 { height: 50px; }
.sheet-height75, .sheet-rolltemplate-openLegend .sheet-height75 { height: 75px; }
.sheet-height80, .sheet-rolltemplate-openLegend .sheet-height80 { height: 80px; }
diff --git a/Open Legend Basic by Great Moustache/Open Legend.html b/Open Legend Basic by Great Moustache/Open Legend.html
index 68fb73d774..2570b17d49 100644
--- a/Open Legend Basic by Great Moustache/Open Legend.html
+++ b/Open Legend Basic by Great Moustache/Open Legend.html
@@ -2615,7 +2615,7 @@ on("change:repeating_featsLeft", function() {
Character Info
@@ -2673,6 +2673,8 @@ remove this line to add Sanity back in (and corresponding 2 other areas) -->
+
The OLD inventory section will be removed starting in Janurary
+
Please move inventory information to the new section below or it will be lost.
@@ -2724,7 +2726,10 @@ remove this line to add Sanity back in (and corresponding 2 other areas) -->
-
+ Send Goal to Chat
+
+
+
@@ -2737,7 +2742,10 @@ remove this line to add Sanity back in (and corresponding 2 other areas) -->
-
+ Send Belief to Chat
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+
+
@@ -2750,7 +2758,10 @@ remove this line to add Sanity back in (and corresponding 2 other areas) -->
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+ Send Instinct to Chat
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+
+
@@ -4697,20 +4708,74 @@ remove this line to add Sanity back in (and corresponding 2 other areas) -->