diff --git a/5eShaped/5eShaped.html b/5eShaped/5eShaped.html index 2920fd8924..a7ca7b30dd 100644 --- a/5eShaped/5eShaped.html +++ b/5eShaped/5eShaped.html @@ -51,7 +51,7 @@ 'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Header=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i0){for(var x=1;x<=data['hd_d'+hitDie];x+=1){data['hd_d'+hitDie+'_query']+='|'+x;}}else{data['hd_d'+hitDie+'_query']+='|0';}data['hd_d'+hitDie+'_query']+='}';data['hd_d'+hitDie+'_formula']='{{roll1=[[{('+data['hd_d'+hitDie+'_query']+')d'+hitDie+' + ('+data['hd_d'+hitDie+'_query']+' * '+conMod+')['+getTranslationByKey('HIT_DICE').toLowerCase()+' * '+getTranslationByKey('CON').toLowerCase()+'], 0d0}kh1[minimum of 0]]]}}';}else{if((0,_utilities.exists)(data['hd_d'+hitDie])){data['hd_d'+hitDie]=0;}if((0,_utilities.exists)(data['hd_d'+hitDie+'_query'])){data['hd_d'+hitDie+'_query']='';}if((0,_utilities.exists)(data['hd_d'+hitDie+'_formula'])){data['hd_d'+hitDie+'_formula']='';}}});}});}},{key:'setup',value:function setup(){var _this=this;var hdWatch=['hit_dice','hit_die'].concat(_constants.HIT_DIE.map(function(hitDie){return'hd_d'+hitDie+'_max';})).map(function(field){return'change:'+field;}).join(' ');on(hdWatch,function(){_this.update();});}}]);return HitDice;}(); +'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.HitDice=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i0){for(var x=1;x<=data['hd_d'+hitDie];x+=1){data['hd_d'+hitDie+'_query']+='|'+x;}}else{data['hd_d'+hitDie+'_query']+='|0';}data['hd_d'+hitDie+'_query']+='}';data['hd_d'+hitDie+'_formula']='{{roll1=[[{('+data['hd_d'+hitDie+'_query']+')d'+hitDie+' + ('+data['hd_d'+hitDie+'_query']+' * '+conMod+')['+getTranslationByKey('HIT_DICE').toLowerCase()+' * '+getTranslationByKey('CON').toLowerCase()+'], 0d0}kh1[minimum of 0]]]}}';}else{if((0,_utilities.exists)(data['hd_d'+hitDie])){data['hd_d'+hitDie]=0;}if((0,_utilities.exists)(data['hd_d'+hitDie+'_query'])){data['hd_d'+hitDie+'_query']='';}if((0,_utilities.exists)(data['hd_d'+hitDie+'_formula'])){data['hd_d'+hitDie+'_formula']='';}}});}});}},{key:'setup',value:function setup(){var _this=this;var hdWatch=['hit_dice','hit_die'].concat(_constants.HIT_DIE.map(function(hitDie){return'hd_d'+hitDie+'_max';})).map(function(field){return'change:'+field;}).join(' ');on(hdWatch,function(){_this.update();});}}]);return HitDice;}(); },{"../abilities/AbilitiesUtil":2,"../scripts/Server":33,"../scripts/constants":35,"../scripts/utilities":37}],19:[function(require,module,exports){ 'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.HitPoints=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i0&&((0,_utilities.exists)(data.death_saving_throw_successes)||(0,_utilities.exists)(data.death_saving_throw_failures))){data.death_saving_throw_successes=0;data.death_saving_throw_failures=0;data.sheet_chat_output='{{'+getTranslationByKey('DEATH_SAVING_THROWS')+' '+getTranslationByKey('RESET')+'=}}';}}});}},{key:'setup',value:function setup(){var _this=this;on('change:hp',function(){_this.resetDeathSavingThrows();});}}]);return HitPoints;}(); @@ -99,7 +99,7 @@ 'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Server=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i0){var getProcesses=[];var repStrings=[];getAttrs(obj.repeatingSections.map(function(repeatingSection){return'_reporder_'+repeatingSection.name;}),function(correctRepOrder){obj.repeatingSections.forEach(function(repeatingSection){getSectionIDs(repeatingSection.name,function(ids){getProcesses.push(repeatingSection.name);if('repeatingInfo'in repeatingSection&&repeatingSection.repeatingInfo&&repeatingSection.repeatingInfo.rowId){ids=[];ids.push(repeatingSection.repeatingInfo.rowId);}if(correctRepOrder&&correctRepOrder['_reporder_'+repeatingSection.name]){ids=[].concat(_toConsumableArray(new Set(correctRepOrder['_reporder_'+repeatingSection.name].toLowerCase().split(',').filter(function(id){return ids.includes(id);}).concat(ids))));}ids.forEach(function(id){var repString=repeatingSection.name+'_'+id;repStrings.push(repString);if('collectionArrayAddItems'in repeatingSection){repeatingSection.collectionArrayAddItems.forEach(function(addItem){collectionArray.push(repString+'_'+addItem);});}});if(getProcesses&&obj.repeatingSections&&getProcesses.length===obj.repeatingSections.length){_this2.getSetData(collectionArray,name,obj,callID,repStrings);}});});});if(obj.repeatingSections&&obj.repeatingSections.length<1&&obj.alwaysExecuteCallback&&obj.callback){obj.callback();removeFromServerCalls(callID);}}else{this.getSetData(collectionArray,name,obj,callID);}}},{key:'emptyRepeatingSection',value:function emptyRepeatingSection(obj){if(obj.repeatingSections){obj.repeatingSections.forEach(function(repeatingSection){getSectionIDs(repeatingSection,function(ids){ids.forEach(function(id){removeRepeatingRow(repeatingSection+'_'+id);});});});}}}]);return Server;}(); },{"./utilities":37}],34:[function(require,module,exports){ -'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Upgrade=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i10){data[repString+'_content']+='\n'+data[repString+'_display_text'];}data[repString+'_display_text']='';}if((0,_utilities.exists)(data[repString+'_freeform'])){data.show_freeform=1;}});}},{key:'addFeetAndMetersBack',value:function addFeetAndMetersBack(data,field){if((0,_utilities.exists)(data[field])){if((0,_utilities.isUndefinedOrEmpty)(data.distance_system)||data.distance_system==='FEET'){var unit='ft.';if(!isNaN(data[field])||!data[field].includes(unit)||!data[field].includes(' ft')){data[field]=data[field]+' '+unit;}}else if(data.distance_system==='METERS'){var _unit='m.';if(!isNaN(data[field])||!data[field].includes(_unit)){data[field]=data[field]+' '+_unit;}}}}},{key:'convertOldStorageName',value:function convertOldStorageName(data,name){var storageNames={'Magic Item Analysis':'CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS','Tool Expertise':'CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE','Wondrous Invention':'CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION','Infuse Magic':'CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC','Superior Attunement':'CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT','Mechanical Servant':'CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT','Soul of Artifice':'CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE',Rage:'CLASS_FEATURE_BARBARIAN_RAGE','Unarmored Defense Barbarian':'CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE','Reckless Attack':'CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK','Danger Sense':'CLASS_FEATURE_BARBARIAN_DANGER_SENSE','Fast Movement':'CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT','Feral Instinct':'CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT','Brutal Critical':'CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL','Relentless Rage':'CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE','Persistent Rage':'CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE','Indomitable Might':'CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT','Primal Champion':'CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION','Bardic Inspiration':'CLASS_FEATURE_BARD_BARDIC_INSPIRATION','Song of Rest':'CLASS_FEATURE_BARD_SONG_OF_REST','Expertise Bard':'CLASS_FEATURE_BARD_EXPERTISE',Countercharm:'CLASS_FEATURE_BARD_COUNTERCHARM','Magical Secrets':'CLASS_FEATURE_BARD_MAGICAL_SECRETS','Superior Inspiration':'CLASS_FEATURE_BARD_SUPERIOR_INSPIRATION','Channel Divinity Cleric':'CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY','Turn Undead':'CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD','Divine Intervention':'CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION','Wild Shape':'CLASS_FEATURE_DRUID_WILD_SHAPE','Beast Spells':'CLASS_FEATURE_DRUID_BEAST_SPELLS',Archdruid:'CLASS_FEATURE_DRUID_ARCHDRUID','Fighting Style (Fighter)':'CLASS_FEATURE_FIGHTER_FIGHTING_STYLE','Second Wind':'CLASS_FEATURE_FIGHTER_SECOND_WIND','Action Surge':'CLASS_FEATURE_FIGHTER_ACTION_SURGE',Indomitable:'CLASS_FEATURE_FIGHTER_INDOMITABLE','Unarmored Defense Monk':'CLASS_FEATURE_MONK_UNARMORED_DEFENSE','Martial Arts':'CLASS_FEATURE_MONK_MARTIAL_ARTS',Ki:'CLASS_FEATURE_MONK_KI','Flurry of Blows':'CLASS_FEATURE_MONK_FLURRY_OF_BLOWS','Patient Defense':'CLASS_FEATURE_MONK_PATIENT_DEFENSE','Step of the Wind':'CLASS_FEATURE_MONK_STEP_OF_THE_WIND','Unarmored Movement':'CLASS_FEATURE_MONK_UNARMORED_MOVEMENT','Deflect Missiles':'CLASS_FEATURE_MONK_DEFLECT_MISSILES','Slow Fall':'CLASS_FEATURE_MONK_SLOW_FALL','Stunning Strike':'CLASS_FEATURE_MONK_STUNNING_STRIKE','Ki-Empowered Strikes':'CLASS_FEATURE_MONK_KI_EMPOWERED_STRIKES','Stillness of Mind':'CLASS_FEATURE_MONK_STILLNESS_OF_MIND','Purity of Body':'CLASS_FEATURE_MONK_PURITY_OF_BODY','Tongue of the Sun and Moon':'CLASS_FEATURE_MONK_TONGUE_OF_THE_SUN_AND_MOON','Diamond Soul':'CLASS_FEATURE_MONK_DIAMOND_SOUL','Empty Body':'CLASS_FEATURE_MONK_EMPTY_BODY','Perfect Self':'CLASS_FEATURE_MONK_PERFECT_SELF','Divine Sense':'CLASS_FEATURE_PALADIN_DIVINE_SENSE','Lay on Hands':'CLASS_FEATURE_PALADIN_LAY_ON_HANDS','Fighting Style (Paladin)':'CLASS_FEATURE_PALADIN_FIGHTING_STYLE','Divine Smite':'CLASS_FEATURE_PALADIN_DIVINE_SMITE','Divine Health':'CLASS_FEATURE_PALADIN_DIVINE_HEALTH','Channel Divinity Paladin':'CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY','Aura of Protection':'CLASS_FEATURE_PALADIN_AURA_OF_PROTECTION','Aura of Courage':'CLASS_FEATURE_PALADIN_AURA_OF_COURAGE','Improved Divine Smite':'CLASS_FEATURE_PALADIN_IMPROVED_DIVINE_SMITE','Cleaning Touch':'CLASS_FEATURE_PALADIN_CLEANSING_TOUCH','Favored Enemy':'CLASS_FEATURE_RANGER_FAVORED_ENEMY','Natural Explorer':'CLASS_FEATURE_RANGER_NATURAL_EXPLORER','Primeval Awareness':'CLASS_FEATURE_RANGER_PRIMEVAL_AWARENESS','Land\'s Stride':'CLASS_FEATURE_RANGER_LANDS_STRIDE','Hide in Plain Sight':'CLASS_FEATURE_RANGER_HIDE_IN_PLAIN_SIGHT','Foe Slayer':'CLASS_FEATURE_RANGER_FOE_SLAYER','Favored Enemy UA':'CLASS_FEATURE_RANGERUA_FAVORED_ENEMY','Natural Explorer UA':'CLASS_FEATURE_RANGERUA_NATURAL_EXPLORER','Primeval Awareness UA':'CLASS_FEATURE_RANGERUA_PRIMEVAL_AWARENESS','Greater Favored Enemy':'CLASS_FEATURE_RANGERUA_GREATER_FAVORED_ENEMY','Fleet of Foot':'CLASS_FEATURE_RANGERUA_FLEET_OF_FOOT','Hide in Plain Sight UA':'CLASS_FEATURE_RANGERUA_HIDE_IN_PLAIN_SIGHT','Foe Slayer UA':'CLASS_FEATURE_RANGERUA_FOE_SLAYER','Expertise Rogue':'CLASS_FEATURE_ROGUE_EXPERTISE','Sneak Attack':'CLASS_FEATURE_ROGUE_SNEAK_ATTACK','Thieves\' Cant':'CLASS_FEATURE_ROGUE_THIEVES_CANT','Cunning Action':'CLASS_FEATURE_ROGUE_CUNNING_ACTION','Uncanny Dodge':'CLASS_FEATURE_ROGUE_UNCANNY_DODGE','Reliable Talent':'CLASS_FEATURE_ROGUE_RELIABLE_TALENT',Blindsense:'CLASS_FEATURE_ROGUE_BLINDSENSE','Slippery Mind':'CLASS_FEATURE_ROGUE_SLIPPERY_MIND',Elusive:'CLASS_FEATURE_ROGUE_ELUSIVE','Stroke of Luck':'CLASS_FEATURE_ROGUE_STROKE_OF_LUCK','Sorcery Points':'CLASS_FEATURE_SORCERER_SORCERY_POINTS','Flexible Casting':'CLASS_FEATURE_SORCERER_FLEXIBLE_CASTING',Metamagic:'CLASS_FEATURE_SORCERER_METAMAGIC','Careful Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_CAREFUL_SPELL','Distant Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_DISTANT_SPELL','Empowered Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_EMPOWERED_SPELL','Extended Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_EXTENDED_SPELL','Heightened Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_HEIGHTENED_SPELL','Quickened Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_QUICKENED_SPELL','Subtle Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_SUBTLE_SPELL','Twinned Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_TWINNED_SPELL','Sorcerous Restoration':'CLASS_FEATURE_SORCERER_SORCEROUS_RESTORATION','Eldritch Invocations':'CLASS_FEATURE_WARLOCK_ELDRITCH_INVOCATIONS','Pact Boon':'CLASS_FEATURE_WARLOCK_PACT_BOON','Mystic Arcanum':'CLASS_FEATURE_WARLOCK_MYSTIC_ARCANUM','Eldritch Master':'CLASS_FEATURE_WARLOCK_ELDRITCH_MASTER','Arcane Recovery':'CLASS_FEATURE_WIZARD_ARCANE_RECOVERY','Spell Mastery':'CLASS_FEATURE_WIZARD_SPELL_MASTERY','Signature Spells':'CLASS_FEATURE_WIZARD_SIGNATURE_SPELLS'};var newClassFeature=void 0;if(name==='Evasion'){if(data.monk_level>=0){newClassFeature='CLASS_FEATURE_MONK_EVASION';}else{newClassFeature='CLASS_FEATURE_ROGUE_EVASION';}}else if(name==='Vanish'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_VANISH';}else{newClassFeature='CLASS_FEATURE_RANGER_VANISH';}}else if(name==='Feral Senses'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_FERAL_SENSES';}else{newClassFeature='CLASS_FEATURE_RANGER_FERAL_SENSES';}}else if(name==='Fighting Style (Ranger)'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_FIGHTING_STYLE';}else{newClassFeature='CLASS_FEATURE_RANGER_FIGHTING_STYLE';}}else if(name==='Timeless Body'){if(data.druid_level>=0){newClassFeature='CLASS_FEATURE_DRUID_TIMELESS_BODY';}else{newClassFeature='CLASS_FEATURE_MONK_TIMELESS_BODY';}}else{newClassFeature=storageNames[name]||'';}return newClassFeature;}},{key:'handle9Point1Upgrade',value:function handle9Point1Upgrade(data){if((0,_utilities.exists)(data.halfling_luck)){data.halfling_luck=1;data.d20_mod='ro<1';}else{data.d20_mod='';}if((0,_utilities.exists)(data.initiative_to_tracker)){if(data.initiative_to_tracker==='@{initiative_formula}'){data.initiative_to_tracker=0;}else{data.initiative_to_tracker=1;}}if((0,_utilities.exists)(data.initiative_tie_breaker)&&data.initiative_tie_breaker==='[[@{initiative} / 100]][tie breaker]'){data.initiative_tie_breaker=1;}if((0,_utilities.exists)(data.critical_damage_maximized)){data.critical_damage_houserule='CRITICAL_DAMAGE_IS_MAXIMIZED';}if((0,_utilities.exists)(data.brutal_critical)){data.class_feature_barbarian_brutal_critical_toggle=1;}if((0,_utilities.exists)(data.distance_system)){data.distance_system=data.distance_system.toUpperCase();}if((0,_utilities.exists)(data.reliable_talent)){data.class_feature_rogue_reliable_talent_toggle=1;}}},{key:'restoreReachAndRange',value:function restoreReachAndRange(data){var _this3=this;_constants.SENSES.forEach(function(sense){_this3.addFeetAndMetersBack(data,sense);});_constants.SPEEDS.forEach(function(speed){_this3.addFeetAndMetersBack(data,speed);});actionsRepStrings(data).forEach(function(repString){_this3.addFeetAndMetersBack(data,repString+'_reach');_this3.addFeetAndMetersBack(data,repString+'_range');});}},{key:'traitsToClassFeatures',value:function traitsToClassFeatures(data){var _this4=this;traitsRepStrings(data).forEach(function(repString){if(data[repString+'_storage_name']){var newRepString='repeating_classfeature_'+generateRowID();var fieldsToConvert=['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras).concat(['roll_toggle','display_text','heal','higher_level_dice','type']).concat(['damage','damage_ability','damage_bonus','damage_type']).concat(['second_damage_toggle','second_damage','second_damage_ability','second_damage_bonus','second_damage_type']);fieldsToConvert.forEach(function(field){if(field==='storage_name'){data[newRepString+'_storage_name']=_this4.convertOldStorageName(data,data[repString+'_storage_name']);}else if(field==='recharge'){data[newRepString+'_recharge']=_this4.translateRecharge(data,repString);}else if((0,_utilities.exists)(data[repString+'_'+field])){data[newRepString+'_'+field]=data[repString+'_'+field];}});removeRepeatingRowAndFromData(data,repString);}});}},{key:'racialFeaturesToRacialTraits',value:function racialFeaturesToRacialTraits(data){racialFeaturesRepStrings(data).forEach(function(repString){var newRepString='repeating_racialtrait_'+generateRowID();var fieldsToConvert=['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras);fieldsToConvert.forEach(function(field){data[newRepString+'_'+field]=data[repString+'_'+field];});removeRepeatingRowAndFromData(data,repString);});}},{key:'newCantripFormula',value:function newCantripFormula(data){spellsRepStrings(data).forEach(function(repString){var prefixes=['attack','saving_throw','other'];prefixes.forEach(function(prefix){if(data[repString+'_'+prefix+'_damage_dice']==='((@{level} + 1) / 6 + 0.5)'){data[repString+'_'+prefix+'_damage_dice']='[[ceil((@{level} + 2) / 6)]]';}if(data[repString+'_'+prefix+'_damage_dice']==='((@{caster_level} + 1) / 6 + 0.5)'){data[repString+'_'+prefix+'_damage_dice']='[[ceil((@{caster_level} + 2) / 6)]]';}});});}},{key:'deathSaveProf',value:function deathSaveProf(data){if((0,_utilities.exists)(data.death_saving_throw_prof)){data.death_saving_throw_proficient=1;}}},{key:'savingThrowsSaveToSavingThrow',value:function savingThrowsSaveToSavingThrow(data){if((0,_utilities.exists)(data.death_save_output_option)){data.death_saving_throw_output_option=data.death_save_output_option;}_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).forEach(function(savingThrow){if((0,_utilities.exists)(data[savingThrow+'_save_prof'])){data[savingThrow+'_saving_throw_proficient']=1;}if((0,_utilities.exists)(data[savingThrow+'_save_bonus'])){data[savingThrow+'_saving_throw_bonus']=data[savingThrow+'_save_bonus'];}});}},{key:'unarmoredToArmor',value:function unarmoredToArmor(data){var repString='repeating_armor_'+generateRowID();if((0,_utilities.exists)(data.ac_unarmored_ability)){data[repString+'_ac_base']=10;if((0,_utilities.exists)(data.ac_ability)){data[repString+'_ac_ability']=data.ac_ability;}else{data[repString+'_ac_ability']='DEX';}if(data.ac_unarmored_ability!=='CON'&&(0,_utilities.exists)(data.barbarian_level)){data[repString+'_name']=getTranslationByKey('CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE');data[repString+'_ac_second_ability']='CON';}else if(data.ac_unarmored_ability!=='CON'&&(0,_utilities.exists)(data.monk_level)){data[repString+'_name']=getTranslationByKey('CLASS_FEATURE_MONK_UNARMORED_DEFENSE');data[repString+'_ac_second_ability']='WIS';}else{data[repString+'_name']='Old unarmored';data[repString+'_ac_second_ability']=data.ac_unarmored_ability;}data.ac_ability='';data.ac_unarmored_ability='';}else if((0,_utilities.exists)(data.ac_ability)&&data.ac_ability!=='DEX'){data[repString+'_name']='Old armor modifiers';data[repString+'_ac_base']=10;data[repString+'_ac_ability']=data.ac_ability;data.ac_ability='';}if((0,_utilities.exists)(data.ac_armored_bonus)){repString='repeating_armor_'+generateRowID();data[repString+'_name']='Old armor modifier';data[repString+'_ac_bonus']=data.ac_armored_bonus;data.ac_armored_bonus='';}if((0,_utilities.exists)(data.ac_unarmored_bonus)){repString='repeating_armor_'+generateRowID();data[repString+'_name']='Old armor modifier';data[repString+'_ac_bonus']=data.ac_unarmored_bonus;data.ac_unarmored_bonus='';}}},{key:'modifierForAbilitiesAndSavingThrows',value:function modifierForAbilitiesAndSavingThrows(data){modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_ability_checks_modifier'])){data[repString+'_ability_check_modifier']=data[repString+'_ability_checks_modifier'];data[repString+'_ability_checks_modifier']='';}if((0,_utilities.exists)(data[repString+'_saving_throws_modifier'])){data[repString+'_saving_throw_modifier']=data[repString+'_saving_throws_modifier'];data[repString+'_saving_throws_modifier']='';}});}},{key:'globalBonusesToModifiers',value:function globalBonusesToModifiers(data){var repString='repeating_modifier_'+generateRowID();if((0,_utilities.exists)(data.global_ability_bonus)||(0,_utilities.exists)(data.global_check_bonus)||(0,_utilities.exists)(data.global_saving_throw_bonus)||(0,_utilities.exists)(data.global_attack_bonus)||(0,_utilities.exists)(data.global_melee_attack_bonus)||(0,_utilities.exists)(data.global_ranged_attack_bonus)||(0,_utilities.exists)(data.global_spell_attack_bonus)||(0,_utilities.exists)(data.global_damage_bonus)||(0,_utilities.exists)(data.global_melee_damage_bonus)||(0,_utilities.exists)(data.global_ranged_damage_bonus)||(0,_utilities.exists)(data.global_spell_damage_bonus)||(0,_utilities.exists)(data.global_spell_dc_bonus)||(0,_utilities.exists)(data.global_spell_heal_bonus)){data[repString+'_name']='Old modifiers';}if((0,_utilities.exists)(data.global_ability_bonus)){data[repString+'_ability_score_modifier']=data.global_ability_bonus;data[repString+'_ability_score_toggle']=1;data.global_ability_bonus='';}if((0,_utilities.exists)(data.global_check_bonus)){data[repString+'_ability_check_modifier']=data.global_check_bonus;data[repString+'_ability_check_toggle']=1;data.global_check_bonus='';}if((0,_utilities.exists)(data.global_saving_throw_bonus)){data[repString+'_saving_throw_modifier']=data.global_saving_throw_bonus;data[repString+'_saving_throw_toggle']=1;data.global_saving_throw_bonus='';}if((0,_utilities.exists)(data.global_attack_bonus)){data[repString+'_attack_modifier']=data.global_attack_bonus;data[repString+'_attack_toggle']=1;data.global_attack_bonus='';}if((0,_utilities.exists)(data.global_melee_attack_bonus)){data[repString+'_melee_weapon_attack_modifier']=data.global_melee_attack_bonus;data[repString+'_attack_toggle']=1;data.global_melee_attack_bonus='';}if((0,_utilities.exists)(data.global_ranged_attack_bonus)){data[repString+'_ranged_weapon_attack_modifier']=data.global_ranged_attack_bonus;data[repString+'_attack_toggle']=1;data.global_ranged_attack_bonus='';}if((0,_utilities.exists)(data.global_spell_attack_bonus)){data[repString+'_spell_attack_modifier']=data.global_spell_attack_bonus;data[repString+'_attack_toggle']=1;data.global_spell_attack_bonus='';}if((0,_utilities.exists)(data.global_damage_bonus)){data[repString+'_damage_modifier']=data.global_damage_bonus;data[repString+'_damage_toggle']=1;data.global_damage_bonus='';}if((0,_utilities.exists)(data.global_melee_damage_bonus)){data[repString+'_melee_weapon_damage_modifier']=data.global_melee_damage_bonus;data[repString+'_damage_toggle']=1;data.global_melee_damage_bonus='';}if((0,_utilities.exists)(data.global_ranged_damage_bonus)){data[repString+'_ranged_weapon_damage_modifier']=data.global_ranged_damage_bonus;data[repString+'_damage_toggle']=1;data.global_ranged_damage_bonus='';}if((0,_utilities.exists)(data.global_spell_damage_bonus)){data[repString+'_spell_damage_modifier']=data.global_spell_damage_bonus;data[repString+'_damage_toggle']=1;data.global_spell_damage_bonus='';}if((0,_utilities.exists)(data.global_spell_dc_bonus)){data[repString+'_spell_dc_modifier']=data.global_spell_dc_bonus;data[repString+'_spell_toggle']=1;data.global_spell_dc_bonus='';}if((0,_utilities.exists)(data.global_spell_heal_bonus)){data[repString+'_spell_heal_modifier']=data.global_spell_heal_bonus;data[repString+'_spell_toggle']=1;data.global_spell_heal_bonus='';}}},{key:'abilityBonusesToModifiers',value:function abilityBonusesToModifiers(data){modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_active'])||(0,_utilities.isUndefined)(data[repString+'_active'])){data[repString+'_active']=1;}});modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_ability_toggle'])){data[repString+'_ability_score_toggle']=1;data[repString+'_ability_check_toggle']=1;data[repString+'_ability_toggle']='';}});var newRepString='repeating_modifier_'+generateRowID();_constants.ABILITIES.forEach(function(ability){if((0,_utilities.exists)(data[ability+'_bonus'])||(0,_utilities.exists)(data[ability+'_check_bonus'])){data[newRepString+'_name']='Old ability modifiers';}if((0,_utilities.exists)(data[ability+'_bonus'])){data[newRepString+'_ability_score_toggle']=1;data[newRepString+'_'+ability+'_score_modifier']=data[ability+'_bonus'];data[ability+'_bonus']='';}if((0,_utilities.exists)(data[ability+'_check_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_'+ability+'_check_modifier']=data[ability+'_check_bonus'];data[ability+'_check_bonus']='';}});if((0,_utilities.exists)(data.initiative_bonus)){data[newRepString+'_name']='Old ability modifiers';data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_initiative_modifier']=data.initiative_bonus;data.initiative_bonus='';}if((0,_utilities.exists)(data.initiative_second_ability)){data[newRepString+'_name']='Old ability modifiers';data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_initiative_modifier_ability']=data.initiative_second_ability;data.initiative_second_ability='';}var i=0;skillsRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_skill_'+i+'_modifier']=1;data[repString+'_bonus']='';}if((0,_utilities.exists)(data[repString+'_passive_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_skill_'+i+'_passive_modifier']=1;data[repString+'_passive_bonus']='';}i+=1;});}},{key:'savingThrowBonusesToModifiers',value:function savingThrowBonusesToModifiers(data){var repString='repeating_modifier_'+generateRowID();_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).forEach(function(savingThrow){if((0,_utilities.exists)(data[savingThrow+'_bonus'])){data[repString+'_name']='Old saving throw modifiers';data[repString+'_'+savingThrow+'_modifier']=data[savingThrow+'_bonus'];data[savingThrow+'_bonus']='';}});}},{key:'armorTypeUpgrade',value:function armorTypeUpgrade(data){armorRepStrings(data).forEach(function(repString){if(!data[repString+'_type']){data[repString+'_type']='LIGHT_ARMOR';}});}},{key:'qtyToUses',value:function qtyToUses(data){ammoRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_qty'])){data[repString+'_uses']=data[repString+'_qty'];data[repString+'_qty']='';}});equipmentRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_qty'])){if((0,_utilities.exists)(data[repString+'_weight'])){data[repString+'_weight_per_use']=1;}data[repString+'_uses']=data[repString+'_qty'];data[repString+'_qty']='';}});}},{key:'clearUsesMax',value:function clearUsesMax(data){actionsRepStrings(data).concat(equipmentRepStrings(data)).concat(armorRepStrings(data)).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_uses_max'])&&!(0,_utilities.exists)(data[repString+'_recharge'])){data[repString+'_uses_max']='';}});}},{key:'attacksToOffense',value:function attacksToOffense(data){var _this5=this;var fieldsToConvert=_constants.REPEATING_FIELDS.default.concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras);attacksRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_name'])){var newRepeatingString='repeating_offense_'+generateRowID();fieldsToConvert.forEach(function(field){_this5.oldRepeatingValueToNew(data,repString,newRepeatingString,field);});}removeRepeatingRowAndFromData(data,repString);});}},{key:'weightPerUse',value:function weightPerUse(data){ammoRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_weight_per_use'])){data[repString+'_weight']=data[repString+'_weight_per_use'];data[repString+'_weight_per_use']=1;}});equipmentRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_weight_per_use'])){data[repString+'_weight']=data[repString+'_weight_per_use'];data[repString+'_weight_per_use']=1;}});}},{key:'versionCompare',value:function versionCompare(left,right){if(typeof left!=='string'||typeof right!=='string'){return false;}var a=left.split('.');var b=right.split('.');var len=Math.max(a.length,b.length);for(var i=0;i0||(0,_utilities.getIntValue)(a[i])>(0,_utilities.getIntValue)(b[i])){return 1;}else if(b[i]&&!a[i]&&(0,_utilities.getIntValue)(b[i])>0||(0,_utilities.getIntValue)(a[i])<(0,_utilities.getIntValue)(b[i])){return-1;}}return 0;}},{key:'runUpgrade',value:function runUpgrade(sheetVersion){var _this6=this;var repeatingSections=[];var collectionArray=[];if(this.versionCompare(sheetVersion,'8.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.d20).concat(['roll_setting']);repeatingSections=repeatingSections.concat({name:'repeating_skill',collectionArrayAddItems:['skill_d20']});}if(this.versionCompare(sheetVersion,'9.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.d20).concat(['roll_setting']).concat(['spell_ability','ac_ability','ac_unarmored_ability','initiative_ability','hide_spell_content','hide_content','spell_slots_toggle','spell_points_toggle','spell_condensed','spell_contents','attacks_vs_target_ac','attacks_vs_target_name','legendary_action_amount','auto_revert_advantage','saving_throws_half_proficiency','weight_system']).concat(['size','initiative_roll','ammo_used']);}if(this.versionCompare(sheetVersion,'9.1.0')<0){resistances.updateDamageResistances();collectionArray=collectionArray.concat(['halfling_luck','initiative_to_tracker','initiative_tie_breaker','critical_damage_maximized','brutal_critical','reliable_talent']).concat(['distance_system']).concat(_constants.SENSES).concat(_constants.SPEEDS);var actionTypes=['action','reaction','legendaryaction','lairaction','regionaleffect','trait'];var repeatingActionsAndSpells=actionTypes.map(function(actionType){return'repeating_'+actionType;}).concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'repeating_spell'+spellLevel;}));repeatingSections=repeatingSections.concat(repeatingActionsAndSpells.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras).concat(['roll_toggle','display_text','heal','higher_level_dice','type']).concat(['damage','damage_ability','damage_bonus','damage_type']).concat(['second_damage_toggle','second_damage','second_damage_ability','second_damage_bonus','second_damage_type'])};}));}if(this.versionCompare(sheetVersion,'9.2.0')<0){collectionArray=collectionArray.concat(['death_saving_throw_prof']);}if(this.versionCompare(sheetVersion,'10.0.0')<0){repeatingSections=repeatingSections.concat({name:'repeating_racialfeature',collectionArrayAddItems:['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras)});}if(this.versionCompare(sheetVersion,'10.1.3')<0){var repeatingSpells=_constants.SPELL_LEVELS.map(function(spellLevel){return'repeating_spell'+spellLevel;});repeatingSections=repeatingSections.concat(repeatingSpells.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['attack_damage_dice','saving_throw_damage_dice','other_damage_dice']};}));}if(this.versionCompare(sheetVersion,'11.3.2')<0){collectionArray=collectionArray.concat(['death_save_prof','death_save_output_option']).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_save_prof';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_save_bonus';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_saving_throw_proficient';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_saving_throw_bonus';}));}if(this.versionCompare(sheetVersion,'12.0.0')<0){collectionArray=collectionArray.concat(['ac_ability','ac_unarmored_ability','ac_armored_bonus','ac_unarmored_bonus','barbarian_level','monk_level']);}if(this.versionCompare(sheetVersion,'12.0.4')<0){collectionArray=collectionArray.concat(['global_ability_bonus','global_check_bonus','global_attack_bonus','global_melee_attack_bonus','global_ranged_attack_bonus','global_spell_attack_bonus','global_damage_bonus','global_melee_damage_bonus','global_ranged_damage_bonus','global_spell_damage_bonus','global_spell_dc_bonus','global_spell_heal_bonus','global_saving_throw_bonus']);}if(this.versionCompare(sheetVersion,'13.0.1')<0){collectionArray=collectionArray.concat(_constants.ABILITIES.map(function(ability){return ability+'_bonus';})).concat(_constants.ABILITIES.map(function(ability){return ability+'_check_bonus';})).concat(['initiative_bonus','initiative_second_ability']).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_bonus';}));repeatingSections=repeatingSections.concat({name:'repeating_modifier',collectionArrayAddItems:['ability_checks_modifier','saving_throws_modifier'].concat(['active'])}).concat({name:'repeating_armor',collectionArrayAddItems:['type']});}if(this.versionCompare(sheetVersion,'14.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.pb).concat(['distance_system']).concat(_constants.FIELDS.abilityScores).concat(_constants.FIELDS.d20).concat(_constants.FIELDS.savingThrow).concat(_constants.FIELDS.attackModifier).concat(_constants.FIELDS.weaponAttackModifier).concat(_constants.FIELDS.meleeWeaponAttackModifier).concat(_constants.FIELDS.rangedWeaponAttackModifier).concat(_constants.FIELDS.spellAttackModifier).concat(_constants.FIELDS.damageModifier).concat(_constants.FIELDS.weaponDamageModifier).concat(_constants.FIELDS.meleeWeaponDamageModifier).concat(_constants.FIELDS.rangedWeaponDamageModifier).concat(_constants.FIELDS.spellDamageModifier).concat(_constants.FIELDS.attacksVs).concat(_constants.FIELDS.automaticDamage).concat(['show_dice_modifiers','show_crit_range','critical_damage_houserule','savage_attacks','class_feature_barbarian_brutal_critical_toggle','barbarian_level']).concat(['use_custom_saving_throws']).concat(['weight_system','weight_offense','weight_utility']);repeatingSections=repeatingSections.concat({name:'repeating_ammo',collectionArrayAddItems:['weight','qty']}).concat({name:'repeating_equipment',collectionArrayAddItems:['weight','qty']}).concat({name:'repeating_attack',collectionArrayAddItems:_constants.REPEATING_FIELDS.default.concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras)});}if(this.versionCompare(sheetVersion,'14.1.0')<0){var typesToConvert=_constants.ACTION_TYPES.concat(['equipment','armor']).map(function(actionType){return'repeating_'+actionType;});repeatingSections=repeatingSections.concat(typesToConvert.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['uses_max','recharge','weight','weight_per_use']};}));}collectionArray=(0,_utilities.uniqueArray)(collectionArray);server.getSetItems('upgrade.runUpgrade',{repeatingSections:repeatingSections,collectionArray:collectionArray,process:function process(data){if(_this6.versionCompare(sheetVersion,'8.0.0')<0){_this6.removeRollInfo(data);}if(_this6.versionCompare(sheetVersion,'9.0.0')<0){_this6.ammoPerUse(data);_this6.sizeTranslations(data);_this6.updateFieldsFor9(data);_this6.newAttackSetup(data);}if(_this6.versionCompare(sheetVersion,'9.1.0')<0){_this6.handle9Point1Upgrade(data);_this6.restoreReachAndRange(data);_this6.traitsToClassFeatures(data);_this6.translateRecharges(data);}if(_this6.versionCompare(sheetVersion,'9.2.0')<0){_this6.deathSaveProf(data);}if(_this6.versionCompare(sheetVersion,'10.0.0')<0){_this6.racialFeaturesToRacialTraits(data);}if(_this6.versionCompare(sheetVersion,'10.1.3')<0){_this6.newCantripFormula(data);}if(_this6.versionCompare(sheetVersion,'11.3.2')<0){_this6.savingThrowsSaveToSavingThrow(data);}if(_this6.versionCompare(sheetVersion,'12.0.0')<0){_this6.unarmoredToArmor(data);}if(_this6.versionCompare(sheetVersion,'12.0.3')<0){_this6.modifierForAbilitiesAndSavingThrows(data);}if(_this6.versionCompare(sheetVersion,'12.0.4')<0){_this6.globalBonusesToModifiers(data);}if(_this6.versionCompare(sheetVersion,'13.0.1')<0){_this6.abilityBonusesToModifiers(data);_this6.savingThrowBonusesToModifiers(data);_this6.armorTypeUpgrade(data);}if(_this6.versionCompare(sheetVersion,'14.0.0')<0){_this6.qtyToUses(data);_this6.attacksToOffense(data);}if(_this6.versionCompare(sheetVersion,'14.1.0')<0){_this6.clearUsesMax(data);_this6.weightPerUse(data);}},callback:function callback(){if(_this6.versionCompare(sheetVersion,'9.0.0')<0){senses.update();speeds.update();proficiencyBonus.update();}if(_this6.versionCompare(sheetVersion,'9.1.0')<0){spells.generateHigherLevelQueries();spells.count();}if(_this6.versionCompare(sheetVersion,'10.0.0')<0){actions.updateChatMacroForAll();}if(_this6.versionCompare(sheetVersion,'10.1.0')<0){spells.findSpellcasting();}if(_this6.versionCompare(sheetVersion,'11.0.0')<0){hitDice.update();spells.updateSlots();classFeatures.determineClassFeatures();}if(_this6.versionCompare(sheetVersion,'13.0.1')<0){abilities.update();abilityChecks.update();savingThrows.updateSavingThrows();spells.updateDCAndAttack();}if(_this6.versionCompare(sheetVersion,'14.1.1')<0){actions.updateAll();equipment.update();equipment.updateArmor();}if(_this6.versionCompare(sheetVersion,'14.2.5')<0){actions.updateAll();spells.update();}if(_this6.versionCompare(sheetVersion,'15.0.0')<0){modifiers.update();}if(_this6.versionCompare(sheetVersion,'15.5.0')<0){classes.updateLevels();abilityChecks.updateSkill();}processing.clearProcessing();},alwaysExecuteCallback:true});}},{key:'upgrade',value:function upgrade(sheetVersion){var _this7=this;var upgrades=['8.0.0','9.0.0','9.1.0','9.2.0','10.0.0','10.1.0','10.1.1','10.1.3','11.0.0','11.3.2','12.0.0','12.0.3','12.0.4','12.0.5','13.0.1','14.0.0','14.1.0','14.1.1','14.2.5','15.0.0','15.5.0'];var upgradesToRun=[];upgrades.forEach(function(version){if(_this7.versionCompare(sheetVersion,version)<0){upgradesToRun.push(version);}});if(upgradesToRun&&upgradesToRun.length>0){processing.addToProcessing(upgradesToRun,function(){_this7.runUpgrade(sheetVersion);});}}}]);return Upgrade;}(); +'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Upgrade=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i10){data[repString+'_content']+='\n'+data[repString+'_display_text'];}data[repString+'_display_text']='';}if((0,_utilities.exists)(data[repString+'_freeform'])){data.show_freeform=1;}});}},{key:'addFeetAndMetersBack',value:function addFeetAndMetersBack(data,field){if((0,_utilities.exists)(data[field])){if((0,_utilities.isUndefinedOrEmpty)(data.distance_system)||data.distance_system==='FEET'){var unit='ft.';if(!isNaN(data[field])||!data[field].includes(unit)||!data[field].includes(' ft')){data[field]=data[field]+' '+unit;}}else if(data.distance_system==='METERS'){var _unit='m.';if(!isNaN(data[field])||!data[field].includes(_unit)){data[field]=data[field]+' '+_unit;}}}}},{key:'convertOldStorageName',value:function convertOldStorageName(data,name){var storageNames={'Magic Item Analysis':'CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS','Tool Expertise':'CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE','Wondrous Invention':'CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION','Infuse Magic':'CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC','Superior Attunement':'CLASS_FEATURE_ARTIFICER_SUPERIOR_ATTUNEMENT','Mechanical Servant':'CLASS_FEATURE_ARTIFICER_MECHANICAL_SERVANT','Soul of Artifice':'CLASS_FEATURE_ARTIFICER_SOUL_OF_ARTIFICE',Rage:'CLASS_FEATURE_BARBARIAN_RAGE','Unarmored Defense Barbarian':'CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE','Reckless Attack':'CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK','Danger Sense':'CLASS_FEATURE_BARBARIAN_DANGER_SENSE','Fast Movement':'CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT','Feral Instinct':'CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT','Brutal Critical':'CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL','Relentless Rage':'CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE','Persistent Rage':'CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE','Indomitable Might':'CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT','Primal Champion':'CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION','Bardic Inspiration':'CLASS_FEATURE_BARD_BARDIC_INSPIRATION','Song of Rest':'CLASS_FEATURE_BARD_SONG_OF_REST','Expertise Bard':'CLASS_FEATURE_BARD_EXPERTISE',Countercharm:'CLASS_FEATURE_BARD_COUNTERCHARM','Magical Secrets':'CLASS_FEATURE_BARD_MAGICAL_SECRETS','Superior Inspiration':'CLASS_FEATURE_BARD_SUPERIOR_INSPIRATION','Channel Divinity Cleric':'CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY','Turn Undead':'CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD','Divine Intervention':'CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION','Wild Shape':'CLASS_FEATURE_DRUID_WILD_SHAPE','Beast Spells':'CLASS_FEATURE_DRUID_BEAST_SPELLS',Archdruid:'CLASS_FEATURE_DRUID_ARCHDRUID','Fighting Style (Fighter)':'CLASS_FEATURE_FIGHTER_FIGHTING_STYLE','Second Wind':'CLASS_FEATURE_FIGHTER_SECOND_WIND','Action Surge':'CLASS_FEATURE_FIGHTER_ACTION_SURGE',Indomitable:'CLASS_FEATURE_FIGHTER_INDOMITABLE','Unarmored Defense Monk':'CLASS_FEATURE_MONK_UNARMORED_DEFENSE','Martial Arts':'CLASS_FEATURE_MONK_MARTIAL_ARTS',Ki:'CLASS_FEATURE_MONK_KI','Flurry of Blows':'CLASS_FEATURE_MONK_FLURRY_OF_BLOWS','Patient Defense':'CLASS_FEATURE_MONK_PATIENT_DEFENSE','Step of the Wind':'CLASS_FEATURE_MONK_STEP_OF_THE_WIND','Unarmored Movement':'CLASS_FEATURE_MONK_UNARMORED_MOVEMENT','Deflect Missiles':'CLASS_FEATURE_MONK_DEFLECT_MISSILES','Slow Fall':'CLASS_FEATURE_MONK_SLOW_FALL','Stunning Strike':'CLASS_FEATURE_MONK_STUNNING_STRIKE','Ki-Empowered Strikes':'CLASS_FEATURE_MONK_KI_EMPOWERED_STRIKES','Stillness of Mind':'CLASS_FEATURE_MONK_STILLNESS_OF_MIND','Purity of Body':'CLASS_FEATURE_MONK_PURITY_OF_BODY','Tongue of the Sun and Moon':'CLASS_FEATURE_MONK_TONGUE_OF_THE_SUN_AND_MOON','Diamond Soul':'CLASS_FEATURE_MONK_DIAMOND_SOUL','Empty Body':'CLASS_FEATURE_MONK_EMPTY_BODY','Perfect Self':'CLASS_FEATURE_MONK_PERFECT_SELF','Divine Sense':'CLASS_FEATURE_PALADIN_DIVINE_SENSE','Lay on Hands':'CLASS_FEATURE_PALADIN_LAY_ON_HANDS','Fighting Style (Paladin)':'CLASS_FEATURE_PALADIN_FIGHTING_STYLE','Divine Smite':'CLASS_FEATURE_PALADIN_DIVINE_SMITE','Divine Health':'CLASS_FEATURE_PALADIN_DIVINE_HEALTH','Channel Divinity Paladin':'CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY','Aura of Protection':'CLASS_FEATURE_PALADIN_AURA_OF_PROTECTION','Aura of Courage':'CLASS_FEATURE_PALADIN_AURA_OF_COURAGE','Improved Divine Smite':'CLASS_FEATURE_PALADIN_IMPROVED_DIVINE_SMITE','Cleaning Touch':'CLASS_FEATURE_PALADIN_CLEANSING_TOUCH','Favored Enemy':'CLASS_FEATURE_RANGER_FAVORED_ENEMY','Natural Explorer':'CLASS_FEATURE_RANGER_NATURAL_EXPLORER','Primeval Awareness':'CLASS_FEATURE_RANGER_PRIMEVAL_AWARENESS','Land\'s Stride':'CLASS_FEATURE_RANGER_LANDS_STRIDE','Hide in Plain Sight':'CLASS_FEATURE_RANGER_HIDE_IN_PLAIN_SIGHT','Foe Slayer':'CLASS_FEATURE_RANGER_FOE_SLAYER','Favored Enemy UA':'CLASS_FEATURE_RANGERUA_FAVORED_ENEMY','Natural Explorer UA':'CLASS_FEATURE_RANGERUA_NATURAL_EXPLORER','Primeval Awareness UA':'CLASS_FEATURE_RANGERUA_PRIMEVAL_AWARENESS','Greater Favored Enemy':'CLASS_FEATURE_RANGERUA_GREATER_FAVORED_ENEMY','Fleet of Foot':'CLASS_FEATURE_RANGERUA_FLEET_OF_FOOT','Hide in Plain Sight UA':'CLASS_FEATURE_RANGERUA_HIDE_IN_PLAIN_SIGHT','Foe Slayer UA':'CLASS_FEATURE_RANGERUA_FOE_SLAYER','Expertise Rogue':'CLASS_FEATURE_ROGUE_EXPERTISE','Sneak Attack':'CLASS_FEATURE_ROGUE_SNEAK_ATTACK','Thieves\' Cant':'CLASS_FEATURE_ROGUE_THIEVES_CANT','Cunning Action':'CLASS_FEATURE_ROGUE_CUNNING_ACTION','Uncanny Dodge':'CLASS_FEATURE_ROGUE_UNCANNY_DODGE','Reliable Talent':'CLASS_FEATURE_ROGUE_RELIABLE_TALENT',Blindsense:'CLASS_FEATURE_ROGUE_BLINDSENSE','Slippery Mind':'CLASS_FEATURE_ROGUE_SLIPPERY_MIND',Elusive:'CLASS_FEATURE_ROGUE_ELUSIVE','Stroke of Luck':'CLASS_FEATURE_ROGUE_STROKE_OF_LUCK','Sorcery Points':'CLASS_FEATURE_SORCERER_SORCERY_POINTS','Flexible Casting':'CLASS_FEATURE_SORCERER_FLEXIBLE_CASTING',Metamagic:'CLASS_FEATURE_SORCERER_METAMAGIC','Careful Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_CAREFUL_SPELL','Distant Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_DISTANT_SPELL','Empowered Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_EMPOWERED_SPELL','Extended Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_EXTENDED_SPELL','Heightened Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_HEIGHTENED_SPELL','Quickened Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_QUICKENED_SPELL','Subtle Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_SUBTLE_SPELL','Twinned Spell':'CLASS_FEATURE_SORCERER_METAMAGIC_TWINNED_SPELL','Sorcerous Restoration':'CLASS_FEATURE_SORCERER_SORCEROUS_RESTORATION','Eldritch Invocations':'CLASS_FEATURE_WARLOCK_ELDRITCH_INVOCATIONS','Pact Boon':'CLASS_FEATURE_WARLOCK_PACT_BOON','Mystic Arcanum':'CLASS_FEATURE_WARLOCK_MYSTIC_ARCANUM','Eldritch Master':'CLASS_FEATURE_WARLOCK_ELDRITCH_MASTER','Arcane Recovery':'CLASS_FEATURE_WIZARD_ARCANE_RECOVERY','Spell Mastery':'CLASS_FEATURE_WIZARD_SPELL_MASTERY','Signature Spells':'CLASS_FEATURE_WIZARD_SIGNATURE_SPELLS'};var newClassFeature=void 0;if(name==='Evasion'){if(data.monk_level>=0){newClassFeature='CLASS_FEATURE_MONK_EVASION';}else{newClassFeature='CLASS_FEATURE_ROGUE_EVASION';}}else if(name==='Vanish'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_VANISH';}else{newClassFeature='CLASS_FEATURE_RANGER_VANISH';}}else if(name==='Feral Senses'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_FERAL_SENSES';}else{newClassFeature='CLASS_FEATURE_RANGER_FERAL_SENSES';}}else if(name==='Fighting Style (Ranger)'){if(data.rangerua_level>=0){newClassFeature='CLASS_FEATURE_RANGERUA_FIGHTING_STYLE';}else{newClassFeature='CLASS_FEATURE_RANGER_FIGHTING_STYLE';}}else if(name==='Timeless Body'){if(data.druid_level>=0){newClassFeature='CLASS_FEATURE_DRUID_TIMELESS_BODY';}else{newClassFeature='CLASS_FEATURE_MONK_TIMELESS_BODY';}}else{newClassFeature=storageNames[name]||'';}return newClassFeature;}},{key:'handle9Point1Upgrade',value:function handle9Point1Upgrade(data){if((0,_utilities.exists)(data.halfling_luck)){data.halfling_luck=1;data.d20_mod='ro<1';}else{data.d20_mod='';}if((0,_utilities.exists)(data.initiative_to_tracker)){if(data.initiative_to_tracker==='@{initiative_formula}'){data.initiative_to_tracker=0;}else{data.initiative_to_tracker=1;}}if((0,_utilities.exists)(data.initiative_tie_breaker)&&data.initiative_tie_breaker==='[[@{initiative} / 100]][tie breaker]'){data.initiative_tie_breaker=1;}if((0,_utilities.exists)(data.critical_damage_maximized)){data.critical_damage_houserule='CRITICAL_DAMAGE_IS_MAXIMIZED';}if((0,_utilities.exists)(data.brutal_critical)){data.class_feature_barbarian_brutal_critical_toggle=1;}if((0,_utilities.exists)(data.distance_system)){data.distance_system=data.distance_system.toUpperCase();}if((0,_utilities.exists)(data.reliable_talent)){data.class_feature_rogue_reliable_talent_toggle=1;}}},{key:'restoreReachAndRange',value:function restoreReachAndRange(data){var _this3=this;_constants.SENSES.forEach(function(sense){_this3.addFeetAndMetersBack(data,sense);});_constants.SPEEDS.forEach(function(speed){_this3.addFeetAndMetersBack(data,speed);});actionsRepStrings(data).forEach(function(repString){_this3.addFeetAndMetersBack(data,repString+'_reach');_this3.addFeetAndMetersBack(data,repString+'_range');});}},{key:'traitsToClassFeatures',value:function traitsToClassFeatures(data){var _this4=this;traitsRepStrings(data).forEach(function(repString){if(data[repString+'_storage_name']){var newRepString='repeating_classfeature_'+generateRowID();var fieldsToConvert=['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras).concat(['roll_toggle','display_text','heal','higher_level_dice','type']).concat(['damage','damage_ability','damage_bonus','damage_type']).concat(['second_damage_toggle','second_damage','second_damage_ability','second_damage_bonus','second_damage_type']);fieldsToConvert.forEach(function(field){if(field==='storage_name'){data[newRepString+'_storage_name']=_this4.convertOldStorageName(data,data[repString+'_storage_name']);}else if(field==='recharge'){data[newRepString+'_recharge']=_this4.translateRecharge(data,repString);}else if((0,_utilities.exists)(data[repString+'_'+field])){data[newRepString+'_'+field]=data[repString+'_'+field];}});removeRepeatingRowAndFromData(data,repString);}});}},{key:'racialFeaturesToRacialTraits',value:function racialFeaturesToRacialTraits(data){racialFeaturesRepStrings(data).forEach(function(repString){var newRepString='repeating_racialtrait_'+generateRowID();var fieldsToConvert=['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras);fieldsToConvert.forEach(function(field){data[newRepString+'_'+field]=data[repString+'_'+field];});removeRepeatingRowAndFromData(data,repString);});}},{key:'newCantripFormula',value:function newCantripFormula(data){spellsRepStrings(data).forEach(function(repString){var prefixes=['attack','saving_throw','other'];prefixes.forEach(function(prefix){if(data[repString+'_'+prefix+'_damage_dice']==='((@{level} + 1) / 6 + 0.5)'){data[repString+'_'+prefix+'_damage_dice']='[[ceil((@{level} + 2) / 6)]]';}if(data[repString+'_'+prefix+'_damage_dice']==='((@{caster_level} + 1) / 6 + 0.5)'){data[repString+'_'+prefix+'_damage_dice']='[[ceil((@{caster_level} + 2) / 6)]]';}});});}},{key:'deathSaveProf',value:function deathSaveProf(data){if((0,_utilities.exists)(data.death_saving_throw_prof)){data.death_saving_throw_proficient=1;}}},{key:'savingThrowsSaveToSavingThrow',value:function savingThrowsSaveToSavingThrow(data){if((0,_utilities.exists)(data.death_save_output_option)){data.death_saving_throw_output_option=data.death_save_output_option;}_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).forEach(function(savingThrow){if((0,_utilities.exists)(data[savingThrow+'_save_prof'])){data[savingThrow+'_saving_throw_proficient']=1;}if((0,_utilities.exists)(data[savingThrow+'_save_bonus'])){data[savingThrow+'_saving_throw_bonus']=data[savingThrow+'_save_bonus'];}});}},{key:'unarmoredToArmor',value:function unarmoredToArmor(data){var repString='repeating_armor_'+generateRowID();if((0,_utilities.exists)(data.ac_unarmored_ability)){data[repString+'_ac_base']=10;if((0,_utilities.exists)(data.ac_ability)){data[repString+'_ac_ability']=data.ac_ability;}else{data[repString+'_ac_ability']='DEX';}if(data.ac_unarmored_ability!=='CON'&&(0,_utilities.exists)(data.barbarian_level)){data[repString+'_name']=getTranslationByKey('CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE');data[repString+'_ac_second_ability']='CON';}else if(data.ac_unarmored_ability!=='CON'&&(0,_utilities.exists)(data.monk_level)){data[repString+'_name']=getTranslationByKey('CLASS_FEATURE_MONK_UNARMORED_DEFENSE');data[repString+'_ac_second_ability']='WIS';}else{data[repString+'_name']='Old unarmored';data[repString+'_ac_second_ability']=data.ac_unarmored_ability;}data.ac_ability='';data.ac_unarmored_ability='';}else if((0,_utilities.exists)(data.ac_ability)&&data.ac_ability!=='DEX'){data[repString+'_name']='Old armor modifiers';data[repString+'_ac_base']=10;data[repString+'_ac_ability']=data.ac_ability;data.ac_ability='';}if((0,_utilities.exists)(data.ac_armored_bonus)){repString='repeating_armor_'+generateRowID();data[repString+'_name']='Old armor modifier';data[repString+'_ac_bonus']=data.ac_armored_bonus;data.ac_armored_bonus='';}if((0,_utilities.exists)(data.ac_unarmored_bonus)){repString='repeating_armor_'+generateRowID();data[repString+'_name']='Old armor modifier';data[repString+'_ac_bonus']=data.ac_unarmored_bonus;data.ac_unarmored_bonus='';}}},{key:'modifierForAbilitiesAndSavingThrows',value:function modifierForAbilitiesAndSavingThrows(data){modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_ability_checks_modifier'])){data[repString+'_ability_check_modifier']=data[repString+'_ability_checks_modifier'];data[repString+'_ability_checks_modifier']='';}if((0,_utilities.exists)(data[repString+'_saving_throws_modifier'])){data[repString+'_saving_throw_modifier']=data[repString+'_saving_throws_modifier'];data[repString+'_saving_throws_modifier']='';}});}},{key:'globalBonusesToModifiers',value:function globalBonusesToModifiers(data){var repString='repeating_modifier_'+generateRowID();if((0,_utilities.exists)(data.global_ability_bonus)||(0,_utilities.exists)(data.global_check_bonus)||(0,_utilities.exists)(data.global_saving_throw_bonus)||(0,_utilities.exists)(data.global_attack_bonus)||(0,_utilities.exists)(data.global_melee_attack_bonus)||(0,_utilities.exists)(data.global_ranged_attack_bonus)||(0,_utilities.exists)(data.global_spell_attack_bonus)||(0,_utilities.exists)(data.global_damage_bonus)||(0,_utilities.exists)(data.global_melee_damage_bonus)||(0,_utilities.exists)(data.global_ranged_damage_bonus)||(0,_utilities.exists)(data.global_spell_damage_bonus)||(0,_utilities.exists)(data.global_spell_dc_bonus)||(0,_utilities.exists)(data.global_spell_heal_bonus)){data[repString+'_name']='Old modifiers';}if((0,_utilities.exists)(data.global_ability_bonus)){data[repString+'_ability_score_modifier']=data.global_ability_bonus;data[repString+'_ability_score_toggle']=1;data.global_ability_bonus='';}if((0,_utilities.exists)(data.global_check_bonus)){data[repString+'_ability_check_modifier']=data.global_check_bonus;data[repString+'_ability_check_toggle']=1;data.global_check_bonus='';}if((0,_utilities.exists)(data.global_saving_throw_bonus)){data[repString+'_saving_throw_modifier']=data.global_saving_throw_bonus;data[repString+'_saving_throw_toggle']=1;data.global_saving_throw_bonus='';}if((0,_utilities.exists)(data.global_attack_bonus)){data[repString+'_attack_modifier']=data.global_attack_bonus;data[repString+'_attack_toggle']=1;data.global_attack_bonus='';}if((0,_utilities.exists)(data.global_melee_attack_bonus)){data[repString+'_melee_weapon_attack_modifier']=data.global_melee_attack_bonus;data[repString+'_attack_toggle']=1;data.global_melee_attack_bonus='';}if((0,_utilities.exists)(data.global_ranged_attack_bonus)){data[repString+'_ranged_weapon_attack_modifier']=data.global_ranged_attack_bonus;data[repString+'_attack_toggle']=1;data.global_ranged_attack_bonus='';}if((0,_utilities.exists)(data.global_spell_attack_bonus)){data[repString+'_spell_attack_modifier']=data.global_spell_attack_bonus;data[repString+'_attack_toggle']=1;data.global_spell_attack_bonus='';}if((0,_utilities.exists)(data.global_damage_bonus)){data[repString+'_damage_modifier']=data.global_damage_bonus;data[repString+'_damage_toggle']=1;data.global_damage_bonus='';}if((0,_utilities.exists)(data.global_melee_damage_bonus)){data[repString+'_melee_weapon_damage_modifier']=data.global_melee_damage_bonus;data[repString+'_damage_toggle']=1;data.global_melee_damage_bonus='';}if((0,_utilities.exists)(data.global_ranged_damage_bonus)){data[repString+'_ranged_weapon_damage_modifier']=data.global_ranged_damage_bonus;data[repString+'_damage_toggle']=1;data.global_ranged_damage_bonus='';}if((0,_utilities.exists)(data.global_spell_damage_bonus)){data[repString+'_spell_damage_modifier']=data.global_spell_damage_bonus;data[repString+'_damage_toggle']=1;data.global_spell_damage_bonus='';}if((0,_utilities.exists)(data.global_spell_dc_bonus)){data[repString+'_spell_dc_modifier']=data.global_spell_dc_bonus;data[repString+'_spell_toggle']=1;data.global_spell_dc_bonus='';}if((0,_utilities.exists)(data.global_spell_heal_bonus)){data[repString+'_spell_heal_modifier']=data.global_spell_heal_bonus;data[repString+'_spell_toggle']=1;data.global_spell_heal_bonus='';}}},{key:'abilityBonusesToModifiers',value:function abilityBonusesToModifiers(data){modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_active'])||(0,_utilities.isUndefined)(data[repString+'_active'])){data[repString+'_active']=1;}});modifiersRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_ability_toggle'])){data[repString+'_ability_score_toggle']=1;data[repString+'_ability_check_toggle']=1;data[repString+'_ability_toggle']='';}});var newRepString='repeating_modifier_'+generateRowID();_constants.ABILITIES.forEach(function(ability){if((0,_utilities.exists)(data[ability+'_bonus'])||(0,_utilities.exists)(data[ability+'_check_bonus'])){data[newRepString+'_name']='Old ability modifiers';}if((0,_utilities.exists)(data[ability+'_bonus'])){data[newRepString+'_ability_score_toggle']=1;data[newRepString+'_'+ability+'_score_modifier']=data[ability+'_bonus'];data[ability+'_bonus']='';}if((0,_utilities.exists)(data[ability+'_check_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_'+ability+'_check_modifier']=data[ability+'_check_bonus'];data[ability+'_check_bonus']='';}});if((0,_utilities.exists)(data.initiative_bonus)){data[newRepString+'_name']='Old ability modifiers';data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_initiative_modifier']=data.initiative_bonus;data.initiative_bonus='';}if((0,_utilities.exists)(data.initiative_second_ability)){data[newRepString+'_name']='Old ability modifiers';data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_initiative_modifier_ability']=data.initiative_second_ability;data.initiative_second_ability='';}var i=0;skillsRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_skill_'+i+'_modifier']=1;data[repString+'_bonus']='';}if((0,_utilities.exists)(data[repString+'_passive_bonus'])){data[newRepString+'_ability_check_toggle']=1;data[newRepString+'_skill_'+i+'_passive_modifier']=1;data[repString+'_passive_bonus']='';}i+=1;});}},{key:'savingThrowBonusesToModifiers',value:function savingThrowBonusesToModifiers(data){var repString='repeating_modifier_'+generateRowID();_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).forEach(function(savingThrow){if((0,_utilities.exists)(data[savingThrow+'_bonus'])){data[repString+'_name']='Old saving throw modifiers';data[repString+'_'+savingThrow+'_modifier']=data[savingThrow+'_bonus'];data[savingThrow+'_bonus']='';}});}},{key:'armorTypeUpgrade',value:function armorTypeUpgrade(data){armorRepStrings(data).forEach(function(repString){if(!data[repString+'_type']){data[repString+'_type']='LIGHT_ARMOR';}});}},{key:'qtyToUses',value:function qtyToUses(data){ammoRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_qty'])){data[repString+'_uses']=data[repString+'_qty'];data[repString+'_qty']='';}});equipmentRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_qty'])){if((0,_utilities.exists)(data[repString+'_weight'])){data[repString+'_weight_per_use']=1;}data[repString+'_uses']=data[repString+'_qty'];data[repString+'_qty']='';}});}},{key:'clearUsesMax',value:function clearUsesMax(data){actionsRepStrings(data).concat(equipmentRepStrings(data)).concat(armorRepStrings(data)).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_uses_max'])&&!(0,_utilities.exists)(data[repString+'_recharge'])){data[repString+'_uses_max']='';}});}},{key:'attacksToOffense',value:function attacksToOffense(data){var _this5=this;var fieldsToConvert=_constants.REPEATING_FIELDS.default.concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras);attacksRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_name'])){var newRepeatingString='repeating_offense_'+generateRowID();fieldsToConvert.forEach(function(field){_this5.oldRepeatingValueToNew(data,repString,newRepeatingString,field);});}removeRepeatingRowAndFromData(data,repString);});}},{key:'weightPerUse',value:function weightPerUse(data){ammoRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_weight_per_use'])){data[repString+'_weight']=data[repString+'_weight_per_use'];data[repString+'_weight_per_use']=1;}});equipmentRepStrings(data).forEach(function(repString){if((0,_utilities.exists)(data[repString+'_weight_per_use'])){data[repString+'_weight']=data[repString+'_weight_per_use'];data[repString+'_weight_per_use']=1;}});}},{key:'versionCompare',value:function versionCompare(left,right){if(typeof left!=='string'||typeof right!=='string'){return false;}var a=left.split('.');var b=right.split('.');var len=Math.max(a.length,b.length);for(var i=0;i0||(0,_utilities.getIntValue)(a[i])>(0,_utilities.getIntValue)(b[i])){return 1;}else if(b[i]&&!a[i]&&(0,_utilities.getIntValue)(b[i])>0||(0,_utilities.getIntValue)(a[i])<(0,_utilities.getIntValue)(b[i])){return-1;}}return 0;}},{key:'runUpgrade',value:function runUpgrade(sheetVersion){var _this6=this;var repeatingSections=[];var collectionArray=[];if(this.versionCompare(sheetVersion,'8.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.d20).concat(['roll_setting']);repeatingSections=repeatingSections.concat({name:'repeating_skill',collectionArrayAddItems:['skill_d20']});}if(this.versionCompare(sheetVersion,'9.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.d20).concat(['roll_setting']).concat(['spell_ability','ac_ability','ac_unarmored_ability','initiative_ability','hide_spell_content','hide_content','spell_slots_toggle','spell_points_toggle','spell_condensed','spell_contents','attacks_vs_target_ac','attacks_vs_target_name','legendary_action_amount','auto_revert_advantage','saving_throws_half_proficiency','weight_system']).concat(['size','initiative_roll','ammo_used']);}if(this.versionCompare(sheetVersion,'9.1.0')<0){resistances.updateDamageResistances();collectionArray=collectionArray.concat(['halfling_luck','initiative_to_tracker','initiative_tie_breaker','critical_damage_maximized','brutal_critical','reliable_talent']).concat(['distance_system']).concat(_constants.SENSES).concat(_constants.SPEEDS);var actionTypes=['action','reaction','legendaryaction','lairaction','regionaleffect','trait'];var repeatingActionsAndSpells=actionTypes.map(function(actionType){return'repeating_'+actionType;}).concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'repeating_spell'+spellLevel;}));repeatingSections=repeatingSections.concat(repeatingActionsAndSpells.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras).concat(['roll_toggle','display_text','heal','higher_level_dice','type']).concat(['damage','damage_ability','damage_bonus','damage_type']).concat(['second_damage_toggle','second_damage','second_damage_ability','second_damage_bonus','second_damage_type'])};}));}if(this.versionCompare(sheetVersion,'9.2.0')<0){collectionArray=collectionArray.concat(['death_saving_throw_prof']);}if(this.versionCompare(sheetVersion,'10.0.0')<0){repeatingSections=repeatingSections.concat({name:'repeating_racialfeature',collectionArrayAddItems:['toggle_details','storage_name'].concat(_constants.REPEATING_FIELDS.default).concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras)});}if(this.versionCompare(sheetVersion,'10.1.3')<0){var repeatingSpells=_constants.SPELL_LEVELS.map(function(spellLevel){return'repeating_spell'+spellLevel;});repeatingSections=repeatingSections.concat(repeatingSpells.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['attack_damage_dice','saving_throw_damage_dice','other_damage_dice']};}));}if(this.versionCompare(sheetVersion,'11.3.2')<0){collectionArray=collectionArray.concat(['death_save_prof','death_save_output_option']).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_save_prof';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_save_bonus';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_saving_throw_proficient';})).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_saving_throw_bonus';}));}if(this.versionCompare(sheetVersion,'12.0.0')<0){collectionArray=collectionArray.concat(['ac_ability','ac_unarmored_ability','ac_armored_bonus','ac_unarmored_bonus','barbarian_level','monk_level']);}if(this.versionCompare(sheetVersion,'12.0.4')<0){collectionArray=collectionArray.concat(['global_ability_bonus','global_check_bonus','global_attack_bonus','global_melee_attack_bonus','global_ranged_attack_bonus','global_spell_attack_bonus','global_damage_bonus','global_melee_damage_bonus','global_ranged_damage_bonus','global_spell_damage_bonus','global_spell_dc_bonus','global_spell_heal_bonus','global_saving_throw_bonus']);}if(this.versionCompare(sheetVersion,'13.0.1')<0){collectionArray=collectionArray.concat(_constants.ABILITIES.map(function(ability){return ability+'_bonus';})).concat(_constants.ABILITIES.map(function(ability){return ability+'_check_bonus';})).concat(['initiative_bonus','initiative_second_ability']).concat(_constants.SAVING_THROWS.concat(_constants.CUSTOM_SAVING_THROWS).map(function(savingThrow){return savingThrow+'_bonus';}));repeatingSections=repeatingSections.concat({name:'repeating_modifier',collectionArrayAddItems:['ability_checks_modifier','saving_throws_modifier'].concat(['active'])}).concat({name:'repeating_armor',collectionArrayAddItems:['type']});}if(this.versionCompare(sheetVersion,'14.0.0')<0){collectionArray=collectionArray.concat(_constants.FIELDS.pb).concat(['distance_system']).concat(_constants.FIELDS.abilityScores).concat(_constants.FIELDS.d20).concat(_constants.FIELDS.savingThrow).concat(_constants.FIELDS.attackModifier).concat(_constants.FIELDS.weaponAttackModifier).concat(_constants.FIELDS.meleeWeaponAttackModifier).concat(_constants.FIELDS.rangedWeaponAttackModifier).concat(_constants.FIELDS.spellAttackModifier).concat(_constants.FIELDS.damageModifier).concat(_constants.FIELDS.weaponDamageModifier).concat(_constants.FIELDS.meleeWeaponDamageModifier).concat(_constants.FIELDS.rangedWeaponDamageModifier).concat(_constants.FIELDS.spellDamageModifier).concat(_constants.FIELDS.attacksVs).concat(_constants.FIELDS.automaticDamage).concat(['show_dice_modifiers','show_crit_range','critical_damage_houserule','savage_attacks','class_feature_barbarian_brutal_critical_toggle','barbarian_level']).concat(['use_custom_saving_throws']).concat(['weight_system','weight_offense','weight_utility']);repeatingSections=repeatingSections.concat({name:'repeating_ammo',collectionArrayAddItems:['weight','qty']}).concat({name:'repeating_equipment',collectionArrayAddItems:['weight','qty']}).concat({name:'repeating_attack',collectionArrayAddItems:_constants.REPEATING_FIELDS.default.concat(_constants.REPEATING_FIELDS.modifiersAndProperties).concat(_constants.REPEATING_FIELDS.parse).concat(_constants.REPEATING_FIELDS.uses).concat(_constants.REPEATING_FIELDS.cost).concat(_constants.REPEATING_FIELDS.recharge).concat(_constants.REPEATING_FIELDS.content).concat(_constants.REPEATING_FIELDS.attack).concat(_constants.REPEATING_FIELDS.attackDamage).concat(_constants.REPEATING_FIELDS.attackSecondDamage).concat(_constants.REPEATING_FIELDS.savingThrow).concat(_constants.REPEATING_FIELDS.savingThrowDamage).concat(_constants.REPEATING_FIELDS.savingThrowSecondDamage).concat(_constants.REPEATING_FIELDS.otherDamage).concat(_constants.REPEATING_FIELDS.otherSecondDamage).concat(_constants.REPEATING_FIELDS.heal).concat(_constants.REPEATING_FIELDS.extras)});}if(this.versionCompare(sheetVersion,'14.1.0')<0){var typesToConvert=_constants.ACTION_TYPES.concat(['equipment','armor']).map(function(actionType){return'repeating_'+actionType;});repeatingSections=repeatingSections.concat(typesToConvert.map(function(repeatingSection){return{name:repeatingSection,collectionArrayAddItems:['uses_max','recharge','weight','weight_per_use']};}));}collectionArray=(0,_utilities.uniqueArray)(collectionArray);server.getSetItems('upgrade.runUpgrade',{repeatingSections:repeatingSections,collectionArray:collectionArray,process:function process(data){if(_this6.versionCompare(sheetVersion,'8.0.0')<0){_this6.removeRollInfo(data);}if(_this6.versionCompare(sheetVersion,'9.0.0')<0){_this6.ammoPerUse(data);_this6.sizeTranslations(data);_this6.updateFieldsFor9(data);_this6.newAttackSetup(data);}if(_this6.versionCompare(sheetVersion,'9.1.0')<0){_this6.handle9Point1Upgrade(data);_this6.restoreReachAndRange(data);_this6.traitsToClassFeatures(data);_this6.translateRecharges(data);}if(_this6.versionCompare(sheetVersion,'9.2.0')<0){_this6.deathSaveProf(data);}if(_this6.versionCompare(sheetVersion,'10.0.0')<0){_this6.racialFeaturesToRacialTraits(data);}if(_this6.versionCompare(sheetVersion,'10.1.3')<0){_this6.newCantripFormula(data);}if(_this6.versionCompare(sheetVersion,'11.3.2')<0){_this6.savingThrowsSaveToSavingThrow(data);}if(_this6.versionCompare(sheetVersion,'12.0.0')<0){_this6.unarmoredToArmor(data);}if(_this6.versionCompare(sheetVersion,'12.0.3')<0){_this6.modifierForAbilitiesAndSavingThrows(data);}if(_this6.versionCompare(sheetVersion,'12.0.4')<0){_this6.globalBonusesToModifiers(data);}if(_this6.versionCompare(sheetVersion,'13.0.1')<0){_this6.abilityBonusesToModifiers(data);_this6.savingThrowBonusesToModifiers(data);_this6.armorTypeUpgrade(data);}if(_this6.versionCompare(sheetVersion,'14.0.0')<0){_this6.qtyToUses(data);_this6.attacksToOffense(data);}if(_this6.versionCompare(sheetVersion,'14.1.0')<0){_this6.clearUsesMax(data);_this6.weightPerUse(data);}},callback:function callback(){if(_this6.versionCompare(sheetVersion,'9.0.0')<0){senses.update();speeds.update();proficiencyBonus.update();}if(_this6.versionCompare(sheetVersion,'9.1.0')<0){spells.generateHigherLevelQueries();spells.count();}if(_this6.versionCompare(sheetVersion,'10.0.0')<0){actions.updateChatMacroForAll();}if(_this6.versionCompare(sheetVersion,'10.1.0')<0){spells.findSpellcasting();}if(_this6.versionCompare(sheetVersion,'11.0.0')<0){spells.updateSlots();classFeatures.determineClassFeatures();}if(_this6.versionCompare(sheetVersion,'13.0.1')<0){abilities.update();abilityChecks.update();savingThrows.updateSavingThrows();spells.updateDCAndAttack();}if(_this6.versionCompare(sheetVersion,'14.1.1')<0){actions.updateAll();equipment.update();equipment.updateArmor();}if(_this6.versionCompare(sheetVersion,'14.2.5')<0){actions.updateAll();spells.update();}if(_this6.versionCompare(sheetVersion,'15.0.0')<0){modifiers.update();}if(_this6.versionCompare(sheetVersion,'15.5.0')<0){abilityChecks.updateSkill();}if(_this6.versionCompare(sheetVersion,'15.5.9')<0){classes.updateLevels();hitDice.update();}processing.clearProcessing();},alwaysExecuteCallback:true});}},{key:'upgrade',value:function upgrade(sheetVersion){var _this7=this;var upgrades=['8.0.0','9.0.0','9.1.0','9.2.0','10.0.0','10.1.0','10.1.1','10.1.3','11.0.0','11.3.2','12.0.0','12.0.3','12.0.4','12.0.5','13.0.1','14.0.0','14.1.0','14.1.1','14.2.5','15.0.0','15.5.0'];var upgradesToRun=[];upgrades.forEach(function(version){if(_this7.versionCompare(sheetVersion,version)<0){upgradesToRun.push(version);}});if(upgradesToRun&&upgradesToRun.length>0){processing.addToProcessing(upgradesToRun,function(){_this7.runUpgrade(sheetVersion);});}}}]);return Upgrade;}(); },{"../abilities/Abilities":1,"../abilities/AbilitiesUtil":2,"../abilities/AbilityChecks":3,"../actions/Actions":9,"../classes/Classes":12,"../equipment/Equipment":13,"../features/classFeatures/ClassFeatures":15,"../hitDice/HitDice":18,"../modifiers/Modifiers":20,"../proficiencyBonus/ProficiencyBonus":23,"../resistances/Resistances":24,"../savingThrows/SavingThrows":26,"../scripts/constants":35,"../senses/Senses":38,"../speeds/Speeds":40,"../spells/Spells":41,"./Processing":32,"./Server":33,"./utilities":37}],35:[function(require,module,exports){ 'use strict';Object.defineProperty(exports,"__esModule",{value:true});var ABILITIES=['strength','dexterity','constitution','intelligence','wisdom','charisma','honor','sanity'];var ABILITIES_CAPITALIZED=['Strength','Dexterity','Constitution','Intelligence','Wisdom','Charisma','Honor','Sanity'];var ACTION_TYPES=['offense','utility','action','reaction','legendaryaction','lairaction','regionaleffect','racialtrait','classfeature','feat','trait'];var CLASS_DETAILS={artificer:{hd:'d8',proficiencies:{armor:'Light armor, medium armor',weapons:'Simple weapons',tools:'Thieves\' tools, two other tools of your choice',savingThrows:['constitution','intelligence']},spellcasting:{ability:'intelligence',slots:true,type:'third'}},barbarian:{hd:'d12',proficiencies:{armor:'Light armor, medium armor, shields',weapons:'Simple weapons, martial weapons',tools:'None',savingThrows:['strength','constitution']}},bard:{hd:'d8',proficiencies:{armor:'Light armor',weapons:'Simple weapons, hand crossbows, longswords, rapiers, shortswords',tools:'Three musical instruments of your choice',savingThrows:['dexterity','charisma']},spellcasting:{ability:'charisma',cantrips:true,slots:true,type:'full'}},cleric:{hd:'d8',proficiencies:{armor:'Light armor, medium armor, shields',weapons:'Simple weapons',tools:'None',savingThrows:['wisdom','charisma']},spellcasting:{ability:'wisdom',cantrips:true,prepared:true,slots:true,type:'full'}},druid:{hd:'d8',proficiencies:{armor:'Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)',weapons:'Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears',tools:'Herbalism kit',savingThrows:['intelligence','wisdom']},spellcasting:{ability:'wisdom',cantrips:true,prepared:true,slots:true,type:'full'}},fighter:{hd:'d10',proficiencies:{armor:'All armor, shields',weapons:'Simple weapons, martial weapons',tools:'None',savingThrows:['strength','constitution']}},monk:{hd:'d8',proficiencies:{armor:'None',weapons:'Simple weapons, shortswords',tools:'Choose one type of artisan\'s tools or one musical instrument',savingThrows:['strength','dexterity']}},paladin:{hd:'d10',proficiencies:{armor:'All armor, shields',weapons:'Simple weapons, martial weapons',tools:'None',savingThrows:['wisdom','charisma']},spellcasting:{ability:'charisma',prepared:true,slots:true,type:'half'}},psion:{hd:'d6',proficiencies:{armor:'None',weapons:'Daggers, darts, slings, quarterstaffs, light crossbows',tools:'None',savingThrows:['intelligence','wisdom']},spellcasting:{ability:'intelligence',cantrips:true,points:true,type:'full-psionics'}},ranger:{hd:'d10',proficiencies:{armor:'Light armor, medium armor, shields',weapons:'Simple weapons, martial weapons',tools:'None',savingThrows:['strength','dexterity']},spellcasting:{ability:'wisdom',slots:true,type:'half'}},rangerua:{hd:'d10',proficiencies:{armor:'Light armor, medium armor, shields',weapons:'Simple weapons, martial weapons',tools:'None',savingThrows:['strength','dexterity']},spellcasting:{ability:'wisdom',slots:true,type:'half'}},rogue:{hd:'d8',proficiencies:{armor:'Light armor',weapons:'Simple weapons, hand crossbows, longswords, rapiers, shortswords',tools:'Thieves\' tools',savingThrows:['dexterity','intelligence']}},sorcerer:{hd:'d6',proficiencies:{armor:'None',weapons:'Daggers, darts, slings, quarterstaffs, light crossbows',tools:'None',savingThrows:['constitution','charisma']},spellcasting:{ability:'charisma',cantrips:true,slots:true,type:'full'}},soulknife:{hd:'d10',proficiencies:{armor:'Light armor, medium armor, shields',weapons:'None',tools:'None',savingThrows:['intelligence','wisdom']},spellcasting:{ability:'intelligence',cantrips:true,points:true,type:'half-psionics'}},summoner:{hd:'d6',proficiencies:{armor:'Light armor',weapons:'Simple weapons',tools:'None',savingThrows:['intelligence','wisdom']},spellcasting:{ability:'charisma',cantrips:true,slots:true,type:'warlock'}},warlock:{hd:'d8',proficiencies:{armor:'Light armor',weapons:'Simple weapons',tools:'None',savingThrows:['wisdom','charisma']},spellcasting:{ability:'charisma',cantrips:true,type:'warlock'}},wizard:{hd:'d6',proficiencies:{armor:'None',weapons:'Daggers, darts, slings, quarterstaffs, light crossbows',tools:'None',savingThrows:['intelligence','wisdom']},spellcasting:{ability:'intelligence',cantrips:true,prepared:true,slots:true,type:'full'}}};var CLASSES=Object.keys(CLASS_DETAILS);var CUSTOM_SAVING_THROWS=['fortitude','reflex','will'];var FIELDS={abilityCheckModifier:['ability_check_modifier','ability_check_modifier_dice'],abilityScores:ABILITIES.concat(ABILITIES.map(function(ability){return ability+'_score_modifier';})).concat(['ability_score_modifier']),d20:['shaped_d20'],attackModifier:['attack_modifier','attack_modifier_dice'],attacksVs:['attacks_vs_target_ac','attacks_vs_target_name'],automaticDamage:['automatically_roll_damage_for_attacks','automatically_roll_damage_for_saving_throws'],damageModifier:['damage_modifier','damage_modifier_dice'],pb:['level','challenge','proficiency_dice'],savingThrow:['base_dc'],spellDCModifier:['spell_dc_modifier']};FIELDS.weaponAttackModifier=FIELDS.attackModifier.concat(FIELDS.attackModifier.map(function(field){return'weapon_'+field;}));FIELDS.weaponDamageModifier=FIELDS.damageModifier.concat(FIELDS.damageModifier.map(function(field){return'weapon_'+field;}));FIELDS.meleeWeaponAttackModifier=FIELDS.attackModifier.concat(FIELDS.attackModifier.map(function(field){return'melee_weapon_'+field;}));FIELDS.meleeWeaponDamageModifier=FIELDS.damageModifier.concat(FIELDS.damageModifier.map(function(field){return'melee_weapon_'+field;}));FIELDS.rangedWeaponAttackModifier=FIELDS.attackModifier.concat(FIELDS.attackModifier.map(function(field){return'ranged_weapon_'+field;}));FIELDS.rangedWeaponDamageModifier=FIELDS.damageModifier.concat(FIELDS.damageModifier.map(function(field){return'ranged_weapon_'+field;}));FIELDS.spellAttackModifier=FIELDS.attackModifier.concat(FIELDS.attackModifier.map(function(field){return'spell_'+field;}));FIELDS.spellDamageModifier=FIELDS.damageModifier.concat(FIELDS.damageModifier.map(function(field){return'spell_'+field;}));var HEAL_QUERY='?{Heal Bonus Amount|}';var HIT_DIE=[20,12,10,8,6,4,2,0];var REGEX={singleNumber:/(\d+)?/,openParenthesis:/\s?\(?/,diceAndDie:/(?:(\d+)(d\d+))?/,plusMinusBonus:/\s?((?:\+|-)\s?\d+?)?\s?/};var REPEATING_FIELDS={ammo:['ammo_field_name','ammo_per_use'],attack:['attack_toggle','attack_string','attack_type','proficiency','attack_ability','attack_bonus','to_hit','reach','range','attack_target','crit_range'],content:['content_toggle','content'],cost:['cost'],damage:['damage_toggle','damage_formula','damage_string','damage_average','damage_dice','damage_die','damage_dice_modifier','damage_ability','damage_bonus','damage_crit','damage_type','higher_level_dice'],default:['name','type','roll_formula','toggle_details','parsed'],extras:['emote','freetext','freeform'],heal:['heal_toggle','heal_dice','heal_die','heal_dice_modifier','heal_ability','heal_bonus','heal_query_toggle','heal_higher_level_dice','higher_level_heal'],modifiersAndProperties:['modifiers','properties'],parse:['damage_from_srd','second_damage_from_srd','damage_type_from_srd','heal_from_srd'],recharge:['recharge'],repeat:['repeat_toggle'],savingThrow:['saving_throw_toggle','saving_throw_ability','saving_throw_bonus','saving_throw_dc','saving_throw_vs_ability','saving_throw_success'],uses:['uses','uses_max','per_use'],weight:['weight','weight_per_use','uses','weight_total','weight_system']};REPEATING_FIELDS.secondDamage=REPEATING_FIELDS.damage.map(function(field){return'second_'+field;}).concat(['second_damage_condition']);REPEATING_FIELDS.attackDamage=REPEATING_FIELDS.damage.map(function(field){return'attack_'+field;});REPEATING_FIELDS.attackSecondDamage=REPEATING_FIELDS.secondDamage.map(function(field){return'attack_'+field;});REPEATING_FIELDS.savingThrowDamage=REPEATING_FIELDS.damage.map(function(field){return'saving_throw_'+field;});REPEATING_FIELDS.savingThrowSecondDamage=REPEATING_FIELDS.secondDamage.map(function(field){return'saving_throw_'+field;});REPEATING_FIELDS.otherDamage=REPEATING_FIELDS.damage.map(function(field){return'other_'+field;});REPEATING_FIELDS.otherSecondDamage=REPEATING_FIELDS.secondDamage.map(function(field){return'other_'+field;});var SAVING_THROWS=ABILITIES.concat(['death']);var SENSES=['blindsight','darkvision','tremorsense','truesight'];var SKILLS={ACROBATICS:'dexterity',ANIMALHANDLING:'wisdom',ARCANA:'intelligence',ATHLETICS:'strength',DECEPTION:'charisma',HISTORY:'intelligence',INSIGHT:'wisdom',INTIMIDATION:'charisma',INVESTIGATION:'intelligence',MEDICINE:'wisdom',NATURE:'intelligence',PERCEPTION:'wisdom',PERFORMANCE:'charisma',PERSUASION:'charisma',RELIGION:'intelligence',SLEIGHTOFHAND:'dexterity',STEALTH:'dexterity',SURVIVAL:'wisdom'};var SKILLS_CUSTOM={ACROBATICS:'dexterity',ARCANA:'intelligence',ATHLETICS:'strength',BRAWN:'strength',FINESSE:'dexterity',INSIGHT:'wisdom',MANIPULATION:'charisma',MEDICINE:'wisdom',NATURE:'wisdom',PERCEPTION:'wisdom',PERSUASION:'charisma',RELIGION:'intelligence',SOCIETY:'intelligence',STEALTH:'dexterity'};var SPEEDS=['speed','speed_burrow','speed_climb','speed_fly','speed_swim'];var SPELL_LEVELS=[0,1,2,3,4,5,6,7,8,9];exports.ABILITIES=ABILITIES;exports.ABILITIES_CAPITALIZED=ABILITIES_CAPITALIZED;exports.ACTION_TYPES=ACTION_TYPES;exports.CLASS_DETAILS=CLASS_DETAILS;exports.CLASSES=CLASSES;exports.CUSTOM_SAVING_THROWS=CUSTOM_SAVING_THROWS;exports.FIELDS=FIELDS;exports.HEAL_QUERY=HEAL_QUERY;exports.HIT_DIE=HIT_DIE;exports.REGEX=REGEX;exports.REPEATING_FIELDS=REPEATING_FIELDS;exports.SAVING_THROWS=SAVING_THROWS;exports.SENSES=SENSES;exports.SKILLS=SKILLS;exports.SKILLS_CUSTOM=SKILLS_CUSTOM;exports.SPEEDS=SPEEDS;exports.SPELL_LEVELS=SPELL_LEVELS; @@ -120,10 +120,10 @@ 'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Speeds=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i=3){levels[1]=4;}else if(casterLevel===2){levels[1]=3;}else if(casterLevel===1){levels[1]=2;}if(casterLevel>=4){levels[2]=3;}else if(casterLevel===3){levels[2]=2;}if(casterLevel>=6){levels[3]=3;}else if(casterLevel===5){levels[3]=2;}if(casterLevel>=9){levels[4]=3;}else if(casterLevel===8){levels[4]=2;}else if(casterLevel===7){levels[4]=1;}if(casterLevel>=18){levels[5]=3;}else if(casterLevel>=10){levels[5]=2;}else if(casterLevel===9){levels[5]=1;}if(casterLevel>=19){levels[6]=2;}else if(casterLevel>=11){levels[6]=1;}if(casterLevel>=20){levels[7]=2;}else if(casterLevel>=13){levels[7]=1;}if(casterLevel>=15){levels[8]=1;}if(casterLevel>=17){levels[9]=1;}}if(casterType==='half'){if(casterLevel>=5){levels[1]=4;}else if(casterLevel>=3){levels[1]=3;}else if(casterLevel===2){levels[1]=2;}if(casterLevel>=7){levels[2]=3;}else if(casterLevel>=5){levels[2]=2;}if(casterLevel>=11){levels[3]=3;}else if(casterLevel>=9){levels[3]=2;}if(casterLevel>=17){levels[4]=3;}else if(casterLevel>=15){levels[4]=2;}else if(casterLevel>=13){levels[4]=1;}if(casterLevel>=19){levels[5]=2;}else if(casterLevel>=17){levels[5]=1;}}if(casterType==='third'){if(casterLevel>=7){levels[1]=4;}else if(casterLevel>=4){levels[1]=3;}else if(casterLevel===3){levels[1]=2;}if(casterLevel>=10){levels[2]=3;}else if(casterLevel>=7){levels[2]=2;}if(casterLevel>=16){levels[3]=3;}else if(casterLevel>=13){levels[3]=2;}if(casterLevel>=19){levels[4]=1;}}Object.keys(levels).forEach(function(level){if(levels[level]>0||(0,_utilities.exists)(data['spell_slots_l'+level+'_calc'])){data['spell_slots_l'+level+'_calc']=levels[level];}else if((0,_utilities.exists)(data['spell_slots_l'+level+'_calc'])){data['spell_slots_l'+level+'_calc']='';}var spellSlotMax=levels[level]+(0,_utilities.getIntValue)(data['spell_slots_l'+level+'_bonus']);if(spellSlotMax>0){data['spell_slots_l'+level+'_max']=spellSlotMax;if((0,_utilities.isUndefinedOrEmpty)(data['spell_slots_l'+level])){data['spell_slots_l'+level]=spellSlotMax;}data['spell_level_filter_'+level]=1;}else{if((0,_utilities.exists)(data['spell_slots_l'+level])){data['spell_slots_l'+level]='';}if((0,_utilities.exists)(data['spell_slots_l'+level+'_max'])){data['spell_slots_l'+level+'_max']=0;}if((0,_utilities.exists)(data['spell_level_filter_'+level])){data['spell_level_filter_'+level]=0;}}});},callback:function callback(){_this3.generateHigherLevelQueries();}});}},{key:'updateWarlockSlots',value:function updateWarlockSlots(){server.getSetItems('spells.updateWarlockSlots',{collectionArray:['warlock_spell_slots','warlock_spell_slots_calc','warlock_spell_slots_bonus','warlock_spell_slots_max'],process:function process(data){var warlockSlots=(0,_utilities.getIntValue)(data.warlock_spell_slots_calc)+(0,_utilities.getIntValue)(data.warlock_spell_slots_bonus);data.warlock_spell_slots=warlockSlots;data.warlock_spell_slots_max=warlockSlots;}});}},{key:'updateChatMacro',value:function updateChatMacro(levelsToUpdate){if(!levelsToUpdate){levelsToUpdate=_constants.SPELL_LEVELS;}var chatMacro={};levelsToUpdate.forEach(function(spellLevel){chatMacro[spellLevel]=[];});server.getSetItems('spells.updateChatMacro',{collectionArray:levelsToUpdate.map(function(level){return'spells_level_'+level+'_macro_var';}),repeatingSections:levelsToUpdate.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','is_prepared'].concat(_constants.REPEATING_FIELDS.uses)};}),process:function process(data,repStrings){repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){removeRepeatingRow(repString);}else{var level=(0,_utilities.getLevelOfRepeatingString)(repString);var classes=['spell-wrapper'];if(data[repString+'_is_prepared']==='Yes'){classes.push('prepared');}classes=classes.map(function(className){return'sheet-'+className;}).join(' ');var action={name:data[repString+'_name']};actionComponents.updateUsesForChatMacro(data,repString,action);chatMacro[level].push('['+action.name+'](~'+repString+'_spell)');}});levelsToUpdate.forEach(function(level){data['spells_level_'+level+'_macro_var']=chatMacro[level].join(', ');if(level===0||data['spells_level_'+level+'_macro_var']&&data['spells_level_'+level+'_macro_var'].length>0){data['spell_level_filter_'+level]=1;}});}});}},{key:'count',value:function count(){server.getSetItems('spells.count',{collectionArray:['spells_known','spells_prepared'],repeatingSections:_constants.SPELL_LEVELS.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','is_prepared']};}),process:function process(data,repStrings){data.spells_known=0;data.spells_prepared=0;repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){removeRepeatingRow(repString);}else{var level=(0,_utilities.getLevelOfRepeatingString)(repString);if(level>0){data.spells_known+=1;if((0,_utilities.exists)(data[repString+'_is_prepared'])){data.spells_prepared+=1;}}}});}});}},{key:'generateHigherLevelQueries',value:function generateHigherLevelQueries(){var collectionArray=['automatic_higher_level_queries','warlock_slots_toggle','warlock_spells_max_level'];for(var level=1;level<=8;level+=1){collectionArray.push('cast_as_level_'+level);collectionArray.push('higher_level_query_'+level);}for(var _level=1;_level<=9;_level+=1){collectionArray.push('spell_slots_l'+_level);}server.getSetItems('spells.generateHigherLevelQueries',{collectionArray:collectionArray,process:function process(data){for(var _level2=1;_level2<=8;_level2+=1){var levels=[];var warlockSpellsMaxLevel=(0,_utilities.getIntValue)(data.warlock_spells_max_level);for(var j=_level2;j<=9;j+=1){if(!(0,_utilities.exists)(data.automatic_higher_level_queries)||(0,_utilities.getIntValue)(data['spell_slots_l'+j])||j===warlockSpellsMaxLevel){levels.push(j);}}if(levels&&levels.length>1||levels.length===1&&levels[0]!==_level2&&!(0,_utilities.exists)(data.warlock_slots_toggle)){data['higher_level_query_'+_level2]='?{Spell Level|'+levels.join('|')+'}';}else if(levels&&levels.length===1){data['higher_level_query_'+_level2]=levels[0];}else{data['higher_level_query_'+_level2]='?{Spell Level|'+_level2+'}';}if(levels&&levels.includes(_level2)){data['cast_as_level_'+_level2]=_level2;}else{data['cast_as_level_'+_level2]=data['higher_level_query_'+_level2];}}}});}},{key:'updateHasSpellSlots',value:function updateHasSpellSlots(){server.getSetItems('spells.updateHasSpellSlots',{collectionArray:['spell_slots_toggle','has_spell_slots'],process:function process(data){if((0,_utilities.exists)(data.spell_slots_toggle)){data.has_spell_slots=true;}else{data.has_spell_slots='';}}});}},{key:'updateHasWarlockSlots',value:function updateHasWarlockSlots(){server.getSetItems('spells.updateHasWarlockSlots',{collectionArray:['warlock_slots_toggle','has_warlock_slots'],process:function process(data){if((0,_utilities.exists)(data.warlock_slots_toggle)){data.has_warlock_slots=true;}else{data.has_warlock_slots='';}}});}},{key:'updateHasSpellPoints',value:function updateHasSpellPoints(){server.getSetItems('spells.updateHasSpellPoints',{collectionArray:['spell_points_toggle','has_spell_points'],process:function process(data){if((0,_utilities.exists)(data.spell_points_toggle)){data.has_spell_points=true;}else{data.has_spell_points='';}}});}},{key:'parseSpellcastingAbilityFromTraits',value:function parseSpellcastingAbilityFromTraits(data,repString){var spellcastingAbilityRegex=/spellcasting ability is (\w+)/i;var spellcastingAbilityRegexSecond=/uses (\w+) as (her|his|its) spellcasting ability/i;var spellcastingSearch=spellcastingAbilityRegex.exec(data[repString+'_content']);if(spellcastingSearch&&spellcastingSearch[1]){data.spell_ability=spellcastingSearch[1].toUpperCase();}else{var spellcastingSearchSecond=spellcastingAbilityRegexSecond.exec(data[repString+'_content']);if(spellcastingSearchSecond&&spellcastingSearchSecond[1]){data.spell_ability=spellcastingSearchSecond[1].toUpperCase();}}}},{key:'parseSpellsPerLevel',value:function parseSpellsPerLevel(data,repStrings,spellsToParseObj){var listOfSpells=repStrings.map(function(repString){return data[repString+'_name'].toLowerCase();});Object.keys(spellsToParseObj).forEach(function(level){if(spellsToParseObj[level].bonusSlots){data['spell_slots_l'+level+'_bonus']=spellsToParseObj[level].bonusSlots;}spellsToParseObj[level].spells.split(',').forEach(function(spell){spell=spell.trim();if(listOfSpells&&!listOfSpells.includes(spell)){var repStringNew='repeating_spell'+level+'_'+generateRowID();data[repStringNew+'_name']=spell;data[repStringNew+'_spell_level']=format.ordinalSpellLevel(level);}});});}},{key:'parseSpellcastingFromTraits',value:function parseSpellcastingFromTraits(data,repStrings,traitContent){data.spell_slots_toggle=1;data.spellcasting=1;var cantripsRegex=/Cantrips.*:\s(.*)/gi;var spellcastingRegex=/(\d+)\w+\slevel\s\((\d+)\s?slot(?:s)?\):?\s?(.*)/gi;var spellcastingLevelRegex=/(\d+)(?:st|dn|rd|th)-level spellcaster/i;var spellcastingClassRegex=/following (\w+) spells prepared/i;var spellcastingClassRegexSecond=/following spells prepared from the (\w+) spell list/i;var spellsToParseObj={};var cantripsSearch=cantripsRegex.exec(traitContent);if(cantripsSearch&&cantripsSearch[1]){spellsToParseObj[0]={spells:cantripsSearch[1]};}var match=void 0;while((match=spellcastingRegex.exec(traitContent))!==null){if(match&&match[1]&&match[2]&&match[3]){spellsToParseObj[match[1]]={bonusSlots:match[2],spells:match[3]};}}if((0,_utilities.objIsNotEmpty)(spellsToParseObj)){this.parseSpellsPerLevel(data,repStrings,spellsToParseObj);}var spellcastingLevelSearch=spellcastingLevelRegex.exec(traitContent);if(spellcastingLevelSearch&&spellcastingLevelSearch[1]){data.caster_level=spellcastingLevelSearch[1];data.spellcaster_level=format.ordinalSpellLevel(spellcastingLevelSearch[1]);}var spellcastingClassSearch=spellcastingClassRegex.exec(traitContent);if(spellcastingClassSearch&&spellcastingClassSearch[1]){data.spellcasting_class=spellcastingClassSearch[1].toUpperCase();}else{var spellcastingClassSearchSecond=spellcastingClassRegexSecond.exec(traitContent);if(spellcastingClassSearchSecond&&spellcastingClassSearchSecond[1]){data.spellcasting_class=spellcastingClassSearchSecond[1].toUpperCase();}}}},{key:'parseInnateSpellcastingFromTraits',value:function parseInnateSpellcastingFromTraits(data,repStrings,traitContent){data.innate_spellcasting=1;var innateSpellsRegex=/(?:At will|each):\s(.*)/gi;var innateSpellcastingComponentRegex=/(.*requiring no material components:)/i;var innateSpellcastingComponentRegexSecond=/(.*requiring only verbal components:)/i;var spellsToParseObj={0:{spells:''},1:{spells:''},2:{spells:''},3:{spells:''},4:{spells:''},5:{spells:''},6:{spells:''},7:{spells:''},8:{spells:''},9:{spells:''}};var match=void 0;while((match=innateSpellsRegex.exec(traitContent))!==null){if(match&&match[1]){spellsToParseObj[0].spells+=', '+match[1];}}if((0,_utilities.objIsNotEmpty)(spellsToParseObj)){this.parseSpellsPerLevel(data,repStrings,spellsToParseObj);}var innateSpellcastingComponentSearch=innateSpellcastingComponentRegex.exec(traitContent);if(innateSpellcastingComponentSearch){data.innate_spellcasting_components='INNATE_SPELLCASTING_NO_MATERIAL';if(innateSpellcastingComponentSearch[1]){data.innate_spellcasting_blurb=traitContent.replace(innateSpellcastingComponentSearch[1],'').trim();}}else{var innateSpellcastingComponentSearchSecond=innateSpellcastingComponentRegexSecond.exec(traitContent);if(innateSpellcastingComponentSearchSecond){data.innate_spellcasting_components='INNATE_SPELLCASTING_ONLY_VERBAL';if(innateSpellcastingComponentSearchSecond[1]){data.innate_spellcasting_blurb=traitContent.replace(innateSpellcastingComponentSearchSecond[1],'').trim();}}}}},{key:'parseSpellcasting',value:function parseSpellcasting(type,traitContent){var _this4=this;server.getSetItems('spells.parseSpellcasting',{collectionArray:['level','challenge','spellcasting_class','innate_spellcasting','spellcasting'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_slots_l'+spellLevel+'_bonus';})),repeatingSections:_constants.SPELL_LEVELS.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','spell_level']};}),process:function process(data,repStrings){if(type==='innate'){_this4.parseInnateSpellcastingFromTraits(data,repStrings,traitContent);}else{_this4.parseSpellcastingFromTraits(data,repStrings,traitContent);}},callback:function callback(){_this4.updateSpellAbility();_this4.updateDCAndAttack();_this4.updateSlots();_this4.updateChatMacro();_this4.updateHasSpellSlots();_this4.updateHasWarlockSlots();_this4.updateHasSpellPoints();}});}},{key:'findSpellcasting',value:function findSpellcasting(repeatingInfo){var _this5=this;var deleteItem=false;server.getSetItems('spells.findSpellcasting',{collectionArray:['is_npc','spell_ability','show_spells'],repeatingSections:[{name:'repeating_trait',collectionArrayAddItems:['name','content'].concat(_constants.REPEATING_FIELDS.attack),repeatingInfo:repeatingInfo}],process:function process(data,repStrings){if((0,_utilities.exists)(data.is_npc)){repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){deleteItem=true;removeRepeatingRow(repString);}else if(data[repString+'_name']&&data[repString+'_name'].includes('Spellcasting')){data.show_spells=1;_this5.parseSpellcastingAbilityFromTraits(data,repString);if(data[repString+'_name'].includes('Innate')){_this5.parseSpellcasting('innate',data[repString+'_content']);deleteItem=true;removeRepeatingRow(repString);}else{_this5.parseSpellcasting('normal',data[repString+'_content']);if(!data[repString+'_name'].includes('Shared')){deleteItem=true;removeRepeatingRow(repString);}}}});}},callback:function callback(){if(!deleteItem){actions.update(['trait'],repeatingInfo);}}});}},{key:'filtersToggleAll',value:function filtersToggleAll(){var _this6=this;server.getSetItems('spells.filtersToggleAll',{collectionArray:['spell_level_filter_all'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;})),process:function process(data){var onOrOff=0;if((0,_utilities.exists)(data.spell_level_filter_all)){onOrOff=1;}_constants.SPELL_LEVELS.forEach(function(spellLevel){data['spell_level_filter_'+spellLevel]=onOrOff;});},callback:function callback(){_this6.filtersMacroOutput();}});}},{key:'filtersMacroOutput',value:function filtersMacroOutput(){server.getSetItems('spells.filtersToggleAll',{collectionArray:['spells_filter_var'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;})),process:function process(data){data.spells_filter_var='';_constants.SPELL_LEVELS.forEach(function(spellLevel){if((0,_utilities.exists)(data['spell_level_filter_'+spellLevel])){data.spells_filter_var+=' {{spells_level_'+spellLevel+'_show=1}}';}});}});}},{key:'setup',value:function setup(){var _this7=this;var _loop=function _loop(level){on('change:repeating_spell'+level,function(eventInfo){var repeatingInfo=(0,_utilities.getRepeatingInfo)('repeating_spell'+level,eventInfo);if(repeatingInfo&&repeatingInfo.field==='spell_level'){_this7.changeLevel(level,repeatingInfo);}else if(repeatingInfo&&repeatingInfo.field!=='toggle_details'){_this7.update(level,repeatingInfo);_this7.updateChatMacro([level]);_this7.count();}});on('change:_reporder_repeating_spell'+level+' remove:repeating_spell'+level,function(){_this7.updateChatMacro([level]);_this7.count();});};for(var level=0;level<=9;level+=1){_loop(level);}on('change:distance_system',function(){_this7.update();});on('change:spell_slots_toggle change:spell_points_toggle',function(){_this7.updateChatMacro();});on('change:spell_ability',function(){_this7.updateSpellAbility();});on('change:spell_slots_l1_bonus change:spell_slots_l2_bonus change:spell_slots_l3_bonus change:spell_slots_l4_bonus change:spell_slots_l5_bonus change:spell_slots_l6_bonus change:spell_slots_l7_bonus change:spell_slots_l8_bonus change:spell_slots_l9_bonus',function(){_this7.updateSlots();});on('change:warlock_spell_slots_calc change:warlock_spell_slots_bonus',function(){_this7.updateWarlockSlots();});on('change:spell_slots_toggle',function(){_this7.updateHasSpellSlots();});on('change:warlock_slots_toggle',function(){_this7.updateHasWarlockSlots();});on('change:spell_points_toggle',function(){_this7.updateHasSpellPoints();});on('change:automatic_higher_level_queries change:warlock_spell_slots change:warlock_spells_max_level change:spell_slots_l1 change:spell_slots_l2 change:spell_slots_l3 change:spell_slots_l4 change:spell_slots_l5 change:spell_slots_l6 change:spell_slots_l7 change:spell_slots_l8 change:spell_slots_l9',function(){_this7.generateHigherLevelQueries();});on('change:spell_ability change:base_dc',function(){_this7.updateDCAndAttack();});on('change:spell_level_filter_all',function(){_this7.filtersToggleAll();});var filters=_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;});on(filters.map(function(field){return'change:'+field;}).join(' '),function(){_this7.filtersMacroOutput();});on('change:repeating_trait:content',function(eventInfo){var repeatingInfo=(0,_utilities.getRepeatingInfo)('repeating_trait',eventInfo);_this7.findSpellcasting(repeatingInfo);});}}]);return Spells;}(); +'use strict';Object.defineProperty(exports,"__esModule",{value:true});exports.Spells=undefined;var _createClass=function(){function defineProperties(target,props){for(var i=0;i=3){levels[1]=4;}else if(casterLevel===2){levels[1]=3;}else if(casterLevel===1){levels[1]=2;}if(casterLevel>=4){levels[2]=3;}else if(casterLevel===3){levels[2]=2;}if(casterLevel>=6){levels[3]=3;}else if(casterLevel===5){levels[3]=2;}if(casterLevel>=9){levels[4]=3;}else if(casterLevel===8){levels[4]=2;}else if(casterLevel===7){levels[4]=1;}if(casterLevel>=18){levels[5]=3;}else if(casterLevel>=10){levels[5]=2;}else if(casterLevel===9){levels[5]=1;}if(casterLevel>=19){levels[6]=2;}else if(casterLevel>=11){levels[6]=1;}if(casterLevel>=20){levels[7]=2;}else if(casterLevel>=13){levels[7]=1;}if(casterLevel>=15){levels[8]=1;}if(casterLevel>=17){levels[9]=1;}}if(casterType==='half'){if(casterLevel>=5){levels[1]=4;}else if(casterLevel>=3){levels[1]=3;}else if(casterLevel===2){levels[1]=2;}if(casterLevel>=7){levels[2]=3;}else if(casterLevel>=5){levels[2]=2;}if(casterLevel>=11){levels[3]=3;}else if(casterLevel>=9){levels[3]=2;}if(casterLevel>=17){levels[4]=3;}else if(casterLevel>=15){levels[4]=2;}else if(casterLevel>=13){levels[4]=1;}if(casterLevel>=19){levels[5]=2;}else if(casterLevel>=17){levels[5]=1;}}if(casterType==='third'){if(casterLevel>=7){levels[1]=4;}else if(casterLevel>=4){levels[1]=3;}else if(casterLevel===3){levels[1]=2;}if(casterLevel>=10){levels[2]=3;}else if(casterLevel>=7){levels[2]=2;}if(casterLevel>=16){levels[3]=3;}else if(casterLevel>=13){levels[3]=2;}if(casterLevel>=19){levels[4]=1;}}Object.keys(levels).forEach(function(level){if(levels[level]>0||(0,_utilities.exists)(data['spell_slots_l'+level+'_calc'])){data['spell_slots_l'+level+'_calc']=levels[level];}else if((0,_utilities.exists)(data['spell_slots_l'+level+'_calc'])){data['spell_slots_l'+level+'_calc']='';}var spellSlotMax=levels[level]+(0,_utilities.getIntValue)(data['spell_slots_l'+level+'_bonus']);if(spellSlotMax>0){data['spell_slots_l'+level+'_max']=spellSlotMax;if((0,_utilities.isUndefinedOrEmpty)(data['spell_slots_l'+level])){data['spell_slots_l'+level]=spellSlotMax;}data['spell_level_filter_'+level]=1;}else{if((0,_utilities.exists)(data['spell_slots_l'+level])){data['spell_slots_l'+level]='';}if((0,_utilities.exists)(data['spell_slots_l'+level+'_max'])){data['spell_slots_l'+level+'_max']=0;}if((0,_utilities.exists)(data['spell_level_filter_'+level])){data['spell_level_filter_'+level]=0;}}});},callback:function callback(){_this3.generateHigherLevelQueries();}});}},{key:'updateWarlockSlots',value:function updateWarlockSlots(){server.getSetItems('spells.updateWarlockSlots',{collectionArray:['warlock_spell_slots','warlock_spell_slots_calc','warlock_spell_slots_bonus','warlock_spell_slots_max'],process:function process(data){var warlockSlots=(0,_utilities.getIntValue)(data.warlock_spell_slots_calc)+(0,_utilities.getIntValue)(data.warlock_spell_slots_bonus);data.warlock_spell_slots=warlockSlots;data.warlock_spell_slots_max=warlockSlots;}});}},{key:'updateChatMacro',value:function updateChatMacro(levelsToUpdate){if(!levelsToUpdate){levelsToUpdate=_constants.SPELL_LEVELS;}var chatMacro={};levelsToUpdate.forEach(function(spellLevel){chatMacro[spellLevel]=[];});server.getSetItems('spells.updateChatMacro',{collectionArray:levelsToUpdate.map(function(level){return'spells_level_'+level+'_macro_var';}),repeatingSections:levelsToUpdate.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','is_prepared'].concat(_constants.REPEATING_FIELDS.uses)};}),process:function process(data,repStrings){repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){removeRepeatingRow(repString);}else{var level=(0,_utilities.getLevelOfRepeatingString)(repString);var classes=['spell-wrapper'];if(data[repString+'_is_prepared']==='Yes'){classes.push('prepared');}classes=classes.map(function(className){return'sheet-'+className;}).join(' ');var action={name:data[repString+'_name']};actionComponents.updateUsesForChatMacro(data,repString,action);chatMacro[level].push('['+action.name+'](~'+repString+'_spell)');}});levelsToUpdate.forEach(function(level){data['spells_level_'+level+'_macro_var']=chatMacro[level].join(', ');if(level===0||data['spells_level_'+level+'_macro_var']&&data['spells_level_'+level+'_macro_var'].length>0){data['spell_level_filter_'+level]=1;}});}});}},{key:'count',value:function count(){server.getSetItems('spells.count',{collectionArray:['spells_known','spells_prepared'],repeatingSections:_constants.SPELL_LEVELS.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','is_prepared']};}),process:function process(data,repStrings){data.spells_known=0;data.spells_prepared=0;repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){removeRepeatingRow(repString);}else{var level=(0,_utilities.getLevelOfRepeatingString)(repString);if(level>0){data.spells_known+=1;if((0,_utilities.exists)(data[repString+'_is_prepared'])){data.spells_prepared+=1;}}}});}});}},{key:'generateHigherLevelQueries',value:function generateHigherLevelQueries(){var collectionArray=['automatic_higher_level_queries','warlock_slots_toggle','warlock_spells_max_level'];for(var level=1;level<=8;level+=1){collectionArray.push('cast_as_level_'+level);collectionArray.push('higher_level_query_'+level);}for(var _level=1;_level<=9;_level+=1){collectionArray.push('spell_slots_l'+_level);}server.getSetItems('spells.generateHigherLevelQueries',{collectionArray:collectionArray,process:function process(data){for(var _level2=1;_level2<=8;_level2+=1){var levels=[];var warlockSpellsMaxLevel=(0,_utilities.getIntValue)(data.warlock_spells_max_level);for(var j=_level2;j<=9;j+=1){if(!(0,_utilities.exists)(data.automatic_higher_level_queries)||(0,_utilities.getIntValue)(data['spell_slots_l'+j])||j===warlockSpellsMaxLevel){levels.push(j);}}if(levels&&levels.length>1||levels.length===1&&levels[0]!==_level2&&!(0,_utilities.exists)(data.warlock_slots_toggle)){data['higher_level_query_'+_level2]='?{Spell Level|'+levels.join('|')+'}';}else if(levels&&levels.length===1){data['higher_level_query_'+_level2]=levels[0];}else{data['higher_level_query_'+_level2]='?{Spell Level|'+_level2+'}';}if(levels&&levels.includes(_level2)){data['cast_as_level_'+_level2]=_level2;}else{data['cast_as_level_'+_level2]=data['higher_level_query_'+_level2];}}}});}},{key:'updateHasSpellSlots',value:function updateHasSpellSlots(){server.getSetItems('spells.updateHasSpellSlots',{collectionArray:['spell_slots_toggle','has_spell_slots'],process:function process(data){if((0,_utilities.exists)(data.spell_slots_toggle)){data.has_spell_slots=true;}else{data.has_spell_slots='';}}});}},{key:'updateHasWarlockSlots',value:function updateHasWarlockSlots(){server.getSetItems('spells.updateHasWarlockSlots',{collectionArray:['warlock_slots_toggle','has_warlock_slots'],process:function process(data){if((0,_utilities.exists)(data.warlock_slots_toggle)){data.has_warlock_slots=true;}else{data.has_warlock_slots='';}}});}},{key:'updateHasSpellPoints',value:function updateHasSpellPoints(){server.getSetItems('spells.updateHasSpellPoints',{collectionArray:['spell_points_toggle','has_spell_points'],process:function process(data){if((0,_utilities.exists)(data.spell_points_toggle)){data.has_spell_points=true;}else{data.has_spell_points='';}}});}},{key:'parseSpellcastingAbilityFromTraits',value:function parseSpellcastingAbilityFromTraits(data,repString){var spellcastingAbilityRegex=/spellcasting ability is (\w+)/i;var spellcastingAbilityRegexSecond=/uses (\w+) as (her|his|its) spellcasting ability/i;var spellcastingSearch=spellcastingAbilityRegex.exec(data[repString+'_content']);if(spellcastingSearch&&spellcastingSearch[1]){data.spell_ability=spellcastingSearch[1].toUpperCase();}else{var spellcastingSearchSecond=spellcastingAbilityRegexSecond.exec(data[repString+'_content']);if(spellcastingSearchSecond&&spellcastingSearchSecond[1]){data.spell_ability=spellcastingSearchSecond[1].toUpperCase();}}}},{key:'parseSpellsPerLevel',value:function parseSpellsPerLevel(data,repStrings,spellsToParseObj){var listOfSpells=repStrings.map(function(repString){return data[repString+'_name'].toLowerCase();});Object.keys(spellsToParseObj).forEach(function(level){if(spellsToParseObj[level].bonusSlots){data['spell_slots_l'+level+'_bonus']=spellsToParseObj[level].bonusSlots;}spellsToParseObj[level].spells.split(',').forEach(function(spell){spell=spell.trim();if(listOfSpells&&!listOfSpells.includes(spell)){var repStringNew='repeating_spell'+level+'_'+generateRowID();data[repStringNew+'_name']=spell;data[repStringNew+'_spell_level']=format.ordinalSpellLevel(level);}});});}},{key:'parseSpellcastingFromTraits',value:function parseSpellcastingFromTraits(data,repStrings,traitContent){data.spell_slots_toggle=1;data.spellcasting=1;var cantripsRegex=/Cantrips.*:\s(.*)/gi;var spellcastingRegex=/(\d+)\w+\slevel\s\((\d+)\s?slot(?:s)?\):?\s?(.*)/gi;var spellcastingLevelRegex=/(\d+)(?:st|dn|rd|th)-level spellcaster/i;var spellcastingClassRegex=/following (\w+) spells prepared/i;var spellcastingClassRegexSecond=/following spells prepared from the (\w+) spell list/i;var spellsToParseObj={};var cantripsSearch=cantripsRegex.exec(traitContent);if(cantripsSearch&&cantripsSearch[1]){spellsToParseObj[0]={spells:cantripsSearch[1]};}var match=void 0;while((match=spellcastingRegex.exec(traitContent))!==null){if(match&&match[1]&&match[2]&&match[3]){spellsToParseObj[match[1]]={bonusSlots:match[2],spells:match[3]};}}if((0,_utilities.objIsNotEmpty)(spellsToParseObj)){this.parseSpellsPerLevel(data,repStrings,spellsToParseObj);}var spellcastingLevelSearch=spellcastingLevelRegex.exec(traitContent);if(spellcastingLevelSearch&&spellcastingLevelSearch[1]){data.caster_level=spellcastingLevelSearch[1];data.spellcaster_level=format.ordinalSpellLevel(spellcastingLevelSearch[1]);}var spellcastingClassSearch=spellcastingClassRegex.exec(traitContent);if(spellcastingClassSearch&&spellcastingClassSearch[1]){data.spellcasting_class=spellcastingClassSearch[1].toUpperCase();}else{var spellcastingClassSearchSecond=spellcastingClassRegexSecond.exec(traitContent);if(spellcastingClassSearchSecond&&spellcastingClassSearchSecond[1]){data.spellcasting_class=spellcastingClassSearchSecond[1].toUpperCase();}}}},{key:'parseInnateSpellcastingFromTraits',value:function parseInnateSpellcastingFromTraits(data,repStrings,traitContent){data.innate_spellcasting=1;var innateSpellsRegex=/(?:At will|each):\s(.*)/gi;var innateSpellcastingComponentRegex=/(.*requiring no material components:)/i;var innateSpellcastingComponentRegexSecond=/(.*requiring only verbal components:)/i;var spellsToParseObj={0:{spells:''},1:{spells:''},2:{spells:''},3:{spells:''},4:{spells:''},5:{spells:''},6:{spells:''},7:{spells:''},8:{spells:''},9:{spells:''}};var match=void 0;while((match=innateSpellsRegex.exec(traitContent))!==null){if(match&&match[1]){spellsToParseObj[0].spells+=', '+match[1];}}if((0,_utilities.objIsNotEmpty)(spellsToParseObj)){this.parseSpellsPerLevel(data,repStrings,spellsToParseObj);}var innateSpellcastingComponentSearch=innateSpellcastingComponentRegex.exec(traitContent);if(innateSpellcastingComponentSearch){data.innate_spellcasting_components='INNATE_SPELLCASTING_NO_MATERIAL';if(innateSpellcastingComponentSearch[1]){data.innate_spellcasting_blurb=traitContent.replace(innateSpellcastingComponentSearch[1],'').trim();}}else{var innateSpellcastingComponentSearchSecond=innateSpellcastingComponentRegexSecond.exec(traitContent);if(innateSpellcastingComponentSearchSecond){data.innate_spellcasting_components='INNATE_SPELLCASTING_ONLY_VERBAL';if(innateSpellcastingComponentSearchSecond[1]){data.innate_spellcasting_blurb=traitContent.replace(innateSpellcastingComponentSearchSecond[1],'').trim();}}}}},{key:'parseSpellcasting',value:function parseSpellcasting(type,traitContent){var _this4=this;server.getSetItems('spells.parseSpellcasting',{collectionArray:['level','challenge','spellcasting_class','innate_spellcasting','spellcasting'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_slots_l'+spellLevel+'_bonus';})),repeatingSections:_constants.SPELL_LEVELS.map(function(spellLevel){return{name:'repeating_spell'+spellLevel,collectionArrayAddItems:['name','spell_level']};}),process:function process(data,repStrings){if(type==='innate'){_this4.parseInnateSpellcastingFromTraits(data,repStrings,traitContent);}else{_this4.parseSpellcastingFromTraits(data,repStrings,traitContent);}},callback:function callback(){_this4.updateSpellAbility();_this4.updateDCAndAttack();_this4.updateSlots();_this4.updateChatMacro();_this4.updateHasSpellSlots();_this4.updateHasWarlockSlots();_this4.updateHasSpellPoints();}});}},{key:'findSpellcasting',value:function findSpellcasting(repeatingInfo){var _this5=this;var deleteItem=false;server.getSetItems('spells.findSpellcasting',{collectionArray:['is_npc','spell_ability','show_spells'],repeatingSections:[{name:'repeating_trait',collectionArrayAddItems:['name','content'].concat(_constants.REPEATING_FIELDS.attack),repeatingInfo:repeatingInfo}],process:function process(data,repStrings){if((0,_utilities.exists)(data.is_npc)){repStrings.forEach(function(repString){if((0,_utilities.isUndefinedOrEmpty)(data[repString+'_name'])){deleteItem=true;removeRepeatingRow(repString);}else if(data[repString+'_name']&&data[repString+'_name'].includes('Spellcasting')){data.show_spells=1;_this5.parseSpellcastingAbilityFromTraits(data,repString);if(data[repString+'_name'].includes('Innate')){_this5.parseSpellcasting('innate',data[repString+'_content']);deleteItem=true;removeRepeatingRow(repString);}else{_this5.parseSpellcasting('normal',data[repString+'_content']);if(!data[repString+'_name'].includes('Shared')){deleteItem=true;removeRepeatingRow(repString);}}}});}},callback:function callback(){if(!deleteItem){actions.update(['trait'],repeatingInfo);}}});}},{key:'filtersToggleAll',value:function filtersToggleAll(){var _this6=this;server.getSetItems('spells.filtersToggleAll',{collectionArray:['spell_level_filter_all'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;})),process:function process(data){var onOrOff=0;if((0,_utilities.exists)(data.spell_level_filter_all)){onOrOff=1;}_constants.SPELL_LEVELS.forEach(function(spellLevel){data['spell_level_filter_'+spellLevel]=onOrOff;});},callback:function callback(){_this6.filtersMacroOutput();}});}},{key:'filtersMacroOutput',value:function filtersMacroOutput(){server.getSetItems('spells.filtersToggleAll',{collectionArray:['spells_filter_var'].concat(_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;})),process:function process(data){data.spells_filter_var='';_constants.SPELL_LEVELS.forEach(function(spellLevel){if((0,_utilities.exists)(data['spell_level_filter_'+spellLevel])){data.spells_filter_var+=' {{spells_level_'+spellLevel+'_show=1}}';}});}});}},{key:'setup',value:function setup(){var _this7=this;var _loop=function _loop(level){on('change:repeating_spell'+level,function(eventInfo){var repeatingInfo=(0,_utilities.getRepeatingInfo)('repeating_spell'+level,eventInfo);if(repeatingInfo&&repeatingInfo.field==='spell_level'){_this7.changeLevel(level,repeatingInfo);}else if(repeatingInfo&&repeatingInfo.field!=='toggle_details'){_this7.update(level,repeatingInfo);_this7.updateChatMacro([level]);_this7.count();}});on('change:_reporder_repeating_spell'+level+' remove:repeating_spell'+level,function(){_this7.updateChatMacro([level]);_this7.count();});};for(var level=0;level<=9;level+=1){_loop(level);}on('change:distance_system',function(){_this7.update();});on('change:spell_slots_toggle change:spell_points_toggle',function(){_this7.updateChatMacro();});on('change:spell_ability',function(){_this7.updateSpellAbility();});on('change:spell_slots_l1_bonus change:spell_slots_l2_bonus change:spell_slots_l3_bonus change:spell_slots_l4_bonus change:spell_slots_l5_bonus change:spell_slots_l6_bonus change:spell_slots_l7_bonus change:spell_slots_l8_bonus change:spell_slots_l9_bonus',function(){_this7.updateSlots();});on('change:warlock_spell_slots_calc change:warlock_spell_slots_bonus',function(){_this7.updateWarlockSlots();});on('change:spell_slots_toggle',function(){_this7.updateHasSpellSlots();});on('change:warlock_slots_toggle',function(){_this7.updateHasWarlockSlots();});on('change:spell_points_toggle',function(){_this7.updateHasSpellPoints();});on('change:automatic_higher_level_queries change:warlock_spell_slots change:warlock_spells_max_level change:spell_slots_l1 change:spell_slots_l2 change:spell_slots_l3 change:spell_slots_l4 change:spell_slots_l5 change:spell_slots_l6 change:spell_slots_l7 change:spell_slots_l8 change:spell_slots_l9',function(){_this7.generateHigherLevelQueries();});on('change:spell_ability change:base_dc',function(){_this7.updateDCAndAttack();});on('change:spell_level_filter_all',function(){_this7.filtersToggleAll();});var filters=_constants.SPELL_LEVELS.map(function(spellLevel){return'spell_level_filter_'+spellLevel;});on(filters.map(function(field){return'change:'+field;}).join(' '),function(){_this7.filtersMacroOutput();});on('change:repeating_trait:content',function(eventInfo){var repeatingInfo=(0,_utilities.getRepeatingInfo)('repeating_trait',eventInfo);_this7.findSpellcasting(repeatingInfo);});}}]);return Spells;}(); },{"../abilities/AbilitiesUtil":2,"../actionComponents/ActionComponents":4,"../actionComponents/Attack":5,"../actionComponents/Heal":7,"../actionComponents/SavingThrow":8,"../actions/Actions":9,"../scripts/Distance":28,"../scripts/Format":29,"../scripts/Server":33,"../scripts/constants":35,"../scripts/utilities":37}],42:[function(require,module,exports){ -'use strict';Object.defineProperty(exports,"__esModule",{value:true});var currentVersion='15.5.8';exports.currentVersion=currentVersion; +'use strict';Object.defineProperty(exports,"__esModule",{value:true});var currentVersion='15.5.9';exports.currentVersion=currentVersion; },{}]},{},[36]); \ No newline at end of file diff --git a/5eShaped/changelog.md b/5eShaped/changelog.md index f0b68fda05..50996e8dac 100644 --- a/5eShaped/changelog.md +++ b/5eShaped/changelog.md @@ -11,6 +11,13 @@ Bugs fall into the patch category. The sheet will always upgrade itself unless I specify otherwise, though some things like roll template fields changing will require users who have added custom macros to fix. +## 15.5.9 + +### Bug Fixes + +* [#633: Hit dice and level field not displaying properly for sheets from versions before 15.5.5](https://bitbucket.org/mlenser/5eshaped/issues/633/hit-dice-and-level-field-not-displaying) +* [#631: Delay/No Response to using Short and Long Rest buttons](https://bitbucket.org/mlenser/5eshaped/issues/631/delay-no-response-to-using-short-and-long) + ## 15.5.8 ### Bug Fixes diff --git a/AD&D_1E/1ESheet.css b/AD&D_1E/1ESheet.css index e87ab3387c..9be99e0a3d 100644 --- a/AD&D_1E/1ESheet.css +++ b/AD&D_1E/1ESheet.css @@ -1,4 +1,9 @@ -/* background toggle*/ +/* abilities */ +div.sheet-abilities tr td.sheet-center:first-child {background-color: #1f1f1f; color: #fff; font-family: serif; width:4.5em;} +div.sheet-abilities tr td:nth-child(2) {width: 14%; text-align: center; white-space: nowrap;} +div.sheet-abilities tr td:nth-child(2) input.sheet-input-small {width: 50%;} + +/* background toggle */ .sheet-wrapper {margin:5px; padding:0} .sheet-useBackground input[value="1"]:checked ~ .sheet-background { background-image:none; background-color:white;} .sheet-useBackground input[value="2"]:checked ~ .sheet-background { background-image:url("http://i.imgur.com/izwlEug.jpg"); background-size: cover; background-position: center top;} @@ -15,9 +20,9 @@ table, tr {width:100%;} table, tr, td {font-size:12px; font-weight:bold;} input {border:1px transparent; border-bottom:1px solid; background-color:transparent; text-align:center; font-family:cursive; font-size:1.1em; color:#262626;} -.sheet-input-small {width:3.5em; height:1.85em;} -.sheet-input-medium {width:80%; height:1.85em;} -.sheet-input-large {width:100%; height:1.85em;} +.sheet-input-small, input[type="number"].sheet-input-small, input[type="text"].sheet-input-small {width:2.75em; height:1.85em;} +.sheet-input-medium, input[type="number"].sheet-input-medium, input[type="text"].sheet-input-medium {width:80%; height:1.85em;} +.sheet-input-large, input[type="number"].sheet-input-large, input[type="number"].sheet-input-large {width:100%; height:1.85em;} input[disabled], select[disabled], textarea[disabled], input[readonly] {cursor:not-allowed; background-color:rgba(245, 245, 245, 0.85);} select {background-color:transparent;} @@ -42,14 +47,15 @@ input[type="checkbox"]:checked + span:not(.sheet-not-sheet-show)::before {conten input[type="checkbox"].sheet-counted + span:not(.sheet-not-sheet-show)::before {counter-increment: sheet-rep-items; content: counter(sheet-rep-items) '. '; width:auto;} input[type="checkbox"].sheet-counted:checked + span:not(.sheet-not-sheet-show)::before {counter-increment: sheet-rep-items; content: counter(sheet-rep-items) '. '; width:auto;} -.sheet-personal_attributes,.sheet-abilities,.sheet-saves,.sheet-weapons,.sheet-to_hit_AC,.sheet-thief_skills, -.sheet-wealth,.sheet-equipment,.sheet-special_abilities,.sheet-spells,.sheet-notes {margin-top:0;} +.sheet-personal_attributes,.sheet-abilities,.sheet-saves,.sheet-weapons,.sheet-to_hit_AC,.sheet-thac0,.sheet-thief_skills, +.sheet-wealth,.sheet-equipment,.sheet-special_abilities,.sheet-nonweapon_proficiencies,.sheet-spells,.sheet-notes {margin-top:0;} /*to-hit AC*/ .sheet-box {border: 1px solid #000; height:30px; width:50px; font-size:14px;} tr.sheet-to-hit td:nth-child(odd){background-color:rgba(148, 148, 148, 0.5); color:#ffffff;} tr.sheet-to-hit td:nth-child(even){background-color:rgba(236, 236, 236, 0.85);} -.sheet-to-hit-input input {width:108%; height:24px; text-align:center;} +.sheet-to-hit-input input {width:100%; height:24px; text-align:center;} +.sheet-rolltemplate-attacks .sheet-ToHit strong, .sheet-rolltemplate-attacks .sheet-ToHit span {min-width: 1.1em;} div.sheet-footer span.sheet-data input[type="text"] {width:21em; height:1.5em; border:none; background-color:transparent; margin-top:-2px;} @@ -112,14 +118,14 @@ textarea.sheet-macro-text {width:5.5em; resize:vertical; height:1.3em; overflow: .sheet-rolltemplate-attacks .sheet-ToHit { font-family: monospace; - font-size: 12px; + font-size: 10px; line-height: .80em !important; } .sheet-rolltemplate-attacks td.sheet-ToHit .inlinerollresult { border: none; padding: 2px 0 0 0; - font-size: 12px; + font-size: 10px; } .sheet-rolltemplate-attacks tr:nth-child(odd) { @@ -290,8 +296,6 @@ textarea.sheet-macro-text {width:5.5em; resize:vertical; height:1.3em; overflow: background-color:#430054; } - - .sheet-rolltemplate-general .sheet-tcat { font-weight: bold; } diff --git a/AD&D_1E/1ESheet.html b/AD&D_1E/1ESheet.html index dfcef68be1..43e1ac16d3 100644 --- a/AD&D_1E/1ESheet.html +++ b/AD&D_1E/1ESheet.html @@ -14,29 +14,29 @@ - + - + - + - + - + - + - + - +
Name:
Alignment:
Class 1: Lvl:
Class 2: Lvl:
Class 3: Lvl:
@@ -44,29 +44,29 @@ - + - + - + - + - + - + - + - +
HP: AC:
HP Max: Armor:
Hit Dice: Shield:
Wt: Cost:
@@ -74,33 +74,33 @@ - + - + - + - + - + - + - + - + - +
Race: XP:
Deity:
Gender: Age:
Ht: Wt:
Eyes: Hair:
@@ -112,92 +112,99 @@ - - + + - + - + - + - + - + - - + + - + - + - + - + - - + + - + - + - + - - + + - + - + - + - - + + - + - + - + - - + + - + - + - + - - + + @@ -212,29 +219,29 @@
STR  ()STR + () To Hit: DMG Bonus: Encumbrance:
INT  ()INT + () Add. Lang: Min Spells: Max Spells:
WIS  ()WIS + () Spell Bonus:
DEX  ()DEX + () Missile Hit: AC Bonus:
CON  ()CON + () HP Bonus:
CHA  ()CHA + () Max Hench:
COM  ()COM + ()
- + - + - + - + - - - -
Movement:Movement: Run (x10): Normal (x5): Crawl (1/2):
Base: +   Heavy (-3): +   Very Heavy (-6): +   Max (-9): +  
@@ -245,11 +252,11 @@ - - - - - + + + + +
Paralysis, Poison, and Death
Petrification, Polymorph
Rods, Staves, and Wands
Breath Weapon
Spells
Paralysis, Poison, and Death
Petrification, Polymorph
Rods, Staves, and Wands
Breath Weapon
Spells

@@ -263,13 +270,13 @@ - - - - + + + + - - - - - - - - - + + + + + + + + +

Weapon

To-Hit Bonus

Magic Bonus

DMG Bonus

Weapon

To-Hit Bonus

Magic Bonus

DMG Bonus
/w gm?
@@ -277,15 +284,15 @@

Macro-Text

DMG vs S/M

DMG vs L

Rate of Fire

Range S/M/L

Qty

Wt

Speed

Cost

Weapon Notes

DMG vs S/M

DMG vs L

Rate of Fire

Range S/M/L

Qty

Wt

Speed

Cost

Weapon Notes
@@ -295,7 +302,6 @@
-
TO HIT AC TABLE
@@ -304,33 +310,32 @@ -10-9-8-7-6-5-4-3-2-1012345678910 - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + +
- -
+
THAC0
@@ -348,7 +353,7 @@ - + @@ -369,35 +374,35 @@
- + - + - + - + - + - + - + - + - +
Pick Pockets Move Silently Climb Walls
Open Locks Hide In Shadows Read Languages
Find/Remove Traps Hear Noise Backstab
@@ -411,19 +416,19 @@ - - - - - + + + + + - - - - - + + + + +
Carried Coins:PP: GP: EP: SP: CP: PP: GP: EP: SP: CP:
Total Coins:PP: GP: EP: SP: CP: PP: GP: EP: SP: CP:
@@ -458,14 +463,14 @@ - - + + - + - - - + + +
/
@@ -485,40 +490,40 @@ - - - -
Carrying Capacity:
Normal  +

Normal 

Heavy  +

Heavy 

Very Heavy  +

Very Heavy 
+
Max  +
+
Max 
Equipment: - - + + Armor: - - + + Weapons: - - + + Coins: - +  - - -  TOTALS: - - + +
@@ -533,11 +538,11 @@ - + - + - +

Name

Name

Short Description

Cur

Cur
/
/

Max

Max

Macro-Text
@@ -569,7 +574,7 @@ - + - + - +

Proficiency

Proficiency
Attribute:
Short Description

Slots

Slots
/
/

Modifier

Modifier

Macro-Text
@@ -599,8 +604,8 @@
- -
+
+
SPELLS
@@ -618,24 +623,24 @@ Cur / Max - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + 1st @@ -656,15 +661,15 @@ - - - - - - - - - + + + + + + + + +

Lvl

Name

School

Range

Duration

Area

Comp

CT

Save

Lvl

Name

School

Range

Duration

Area

Comp

CT

Save

Macro-Text
@@ -703,10 +708,10 @@
@@ -102,14 +104,15 @@
D - + + +
- D+ + D + +
@@ -117,7 +120,7 @@
D - + + +
@@ -127,7 +130,7 @@
D - + + +
@@ -135,7 +138,7 @@
D - + + +
@@ -143,7 +146,7 @@
D - + + +
@@ -151,14 +154,15 @@
D - + + +
- D+ + D + +
@@ -166,7 +170,7 @@
D - + + +
@@ -182,19 +186,19 @@ Short Med Long - ROF - Ammo - Skill + ROF + Ammo + Skill
- D+ + D+ - + - +
@@ -207,20 +211,20 @@ Physical Energy Other - Rolls + Damage Soak Rolls
- D+ - D+ + D+ + D+ - - - + + +
-
+
@@ -260,14 +264,6 @@ -
- - - -
-
-
-
- -
@@ -277,24 +273,37 @@
- Control Pain/Resist Stun active? - -
- - + + +
+ + + Control Pain/Resist Stun active?(deactivated, not working) + + + +
+
+
+ + +
@@ -338,7 +347,7 @@
- +
@@ -368,5 +377,6 @@
+

Author: Timothy O'Driscoll | Editor: Andreas J. (Roll20user: 1223200)

\ No newline at end of file diff --git a/D6StarWars/D6StarWarsPreview.png b/D6StarWars/d6starwarspreview.png similarity index 100% rename from D6StarWars/D6StarWarsPreview.png rename to D6StarWars/d6starwarspreview.png diff --git a/Dark_Heresy_2ed/DarkHeresy2ed.html b/Dark_Heresy_2ed/DarkHeresy2ed.html index 70812f47df..46551e4d11 100644 --- a/Dark_Heresy_2ed/DarkHeresy2ed.html +++ b/Dark_Heresy_2ed/DarkHeresy2ed.html @@ -1839,7 +1839,7 @@
- +
@@ -2685,7 +2685,7 @@
-
+
diff --git a/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css b/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css index 1020dd6ecc..672eb65300 100644 --- a/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css +++ b/DnD_Moldvay_AmandatheAmazon/D&D_Moldvay_AmandatheAmazon.css @@ -899,19 +899,22 @@ .charsheet .sheet-ACBG { /*background: url('https://i.imgur.com/geXWj1D.png') no-repeat 20% 0% / 5.2em auto;*/ /*background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 5.2em auto; Souvenir font spacing*/ - background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 3.6em auto; + /*background: url('https://i.imgur.com/bv0jmdB.png') no-repeat 20% 0% / 3.6em auto;*/ + background: url('https://i.imgur.com/wcEOrmc.png') no-repeat 20% 0% / 3.6em auto; } .charsheet .sheet-HPBG { /*background: url('https://i.imgur.com/8uLfwgU.png') no-repeat 20% 0% / 6.6em auto;*/ /*background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 6.6em auto; Souvenir font spacing*/ - background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 4.8em auto; + /*background: url('https://i.imgur.com/IYA4WCg.png') no-repeat 20% 0% / 4.8em auto;*/ + background: url('https://i.imgur.com/Nqj4yT8.png') no-repeat 20% 0% / 4.8em auto; } .charsheet .sheet-MAXHPBG { /*background: url('https://i.imgur.com/8uLfwgU.png') no-repeat 20% 0% / 6.6em auto;*/ /*background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 5.2em auto; Souvenir font spacing*/ - background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 3.6em auto; + /*background: url('https://i.imgur.com/AccVinS.png') no-repeat 20% 0% / 3.6em auto;*/ + background: url('https://i.imgur.com/7a2cmtV.png') no-repeat 20% 0% / 3.6em auto; } .charsheet .sheet-center { @@ -3260,4 +3263,4 @@ label div max-width: 100%; } -/* End custom Pure grid css (24 cols) */ \ No newline at end of file +/* End custom Pure grid css (24 cols) */ diff --git a/Dungeons and Delvers/D&Delv-CSS.css b/Dungeons and Delvers/D&Delv-CSS.css new file mode 100644 index 0000000000..51b093ff9c --- /dev/null +++ b/Dungeons and Delvers/D&Delv-CSS.css @@ -0,0 +1,48 @@ +.charsheet label { + display: column; + width: 700px; + text-align: left; + font-weight: normal; +} + +div.sheet-List-Full { display: block; } + +input[type=checkbox].sheet-List:checked + div.sheet-List-Full { display: none; } + +.charsheet select { + width: 50px; +} + +div.sheet-col { + width: 50%; +} + +div.sheet-Condition-Desc { display: none; } + +input[type=checkbox].sheet-Condition:checked + div.sheet-Condition-Desc { display: block; } + +div.sheet-LeftCol { + float: left; + width: 210px; + text-align: right; +} + +div.sheet-SpaceCol { + width: 150px; + float: left; +} + +div.sheet-tab-content { display: none; } + +input.sheet-tab1:checked ~ div.sheet-tab1, +input.sheet-tab2:checked ~ div.sheet-tab2, { display: block; } + +input.sheet-tab { + width: 150px; + height: 20px; + top: 5px; + left: 6px; + margin: -1.5px; + cursor: pointer; + z-index: 1; +} \ No newline at end of file diff --git a/Dungeons and Delvers/D&Delv-Html.html b/Dungeons and Delvers/D&Delv-Html.html new file mode 100644 index 0000000000..391d218715 --- /dev/null +++ b/Dungeons and Delvers/D&Delv-Html.html @@ -0,0 +1,419 @@ +, the
+Level: XP: / +
+ + +

Stats

+Collapse: +
+ + + + + +
+ +

Skills

+Collapse: +
+
+
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+
+
+ + + + + + + + +
+
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+
+
+
+ +
+

Speed:


+ +

Proficiencies:

+
+ +
+
+ +

Pools:

+
+ + + + + + +
Range (if applicable):
+
+
+ +

Conditions

+Blinded: +
+ The creature cannot see. It automatically fails any vision-based check that uses Perception or Search, and if it attacks any creature it discards its highest dice result. +
+
+Dazed: +
+ You can only move or take an Action on your turn, and all of your Defenses are reduced by 1. +
+
+Frightened:
+
+ Frightened () Moving towards the source of your fear requires two spaces of movement for each space moved, and you suffer a - penalty to your check result when acting against it. +
+
+Immobilized: +
+ The creature cannot move from where it’s standing. Its Speed is effectively reduced to 0, but it can still take an Action. Its Dodge Defense is also reduced by 3 points. +
+
+Invisible: +
+ You can’t be seen (though you can still be heard and usually smelled, and environmental factors like rippling water, rain, or a cloud of flour can betray your presence). While invisible you gain +1d8 on any check made to remain hidden and attack creatures unaware of your location. If a creature attacks your space, your Block Defense and Dodge Defense are increased by 2. +
+
+On Fire: +
+ While on fire, targets suffer a -1 penalty to all skill checks and Defenses unless they or an adjacent ally uses their Action to put the flame out. At the start of its turn, a creature on fire suffers 1 Damage. +
+
+Paralyzed: +
+ The creature cannot move at all. Its Speed is reduced to 0, and it cannot take any Actions that require movement. Any attack made against it automatically hits, unless it has some form of protection that doesn’t require it to act in any way. +
+
+Petrified: +
+ The creature is turned to stone. It is effectively dead, though there are often easier ways to restore a petrified creature than raise it from the dead. +
+
+Poisoned: +
+ Poisoned () The creature is poisoned for turns. They suffer a - penalty to their check results. +
+
+Prone: +
+ The creature is knocked to the ground. While Prone it suffers a -1 penalty to its Block and Dodge Defenses. It must spend 2 Speed in order to stand back up. If the creature’s Speed is reduced to 1 or 0, then it must use its entire Action to stand up. If an adventurer or monster Attacks while Prone, they discard the highest dice result from their Pool. +
+
+Restrained: +
+ Restrained () The creature is grabbed or trapped in some way, such as by rope or webbing. They cannot move until they escape, and when they try to Attack they suffer a - penalty to their check result, and their Block and Dodge Defenses. +
+
+Sleep: +
+ The creature is asleep (which also means that they are also probably prone). Under normal circumstances the creature can be awoken by another character spending an Action to shout at or shake them. +
+
+Slowed: +
+ Your Speed is reduced by one half, rounded down. If for some reason your Speed is already at 1, then you can either move or take an Action on your turn. +
+
+Stunned: +
+ The creature cannot move or take Actions. You can still Defend yourself, but all of your Defenses are reduced by 2. +
+
+Weakened: +
+ Discard your highest die roll when your Pool contains Might. +
+
+
+ +
+
+ +

Defenses


+ + + +
+
Values

+
+ +
+
+
+ +
+
+
+ +
+
+ +
+
Edit Values (from talents etc)

+
+ +
+
+ +
+
+ +
+
+ + +

Armor:

+
+

Wounds: /


+
+
+
Wound Recovery:
+
+
+ +

Talents

+
+ +
+ +
+
+

Equipment

+

Load:

+

Sp:

+
+ + +
\ No newline at end of file diff --git a/Dungeons and Delvers/D&Delv-Preview.png b/Dungeons and Delvers/D&Delv-Preview.png new file mode 100644 index 0000000000..c40628c1c4 Binary files /dev/null and b/Dungeons and Delvers/D&Delv-Preview.png differ diff --git a/Dungeons and Delvers/sheet.json b/Dungeons and Delvers/sheet.json new file mode 100644 index 0000000000..23c23f8b63 --- /dev/null +++ b/Dungeons and Delvers/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "D&Delv-Html.html", + "css": "D&Delv-CSS.css", + "authors": "Mark Weis", + "roll20userid": "1063012", + "preview": "D&Delv-Preview.png", + "instructions": "Create dice pools by selecting the appropriate Stat and Skill, and add any modifiers from Talents or Weapons." +} diff --git a/Knight/knight.html b/Knight/knight.html index 54e48227c3..d4313cf579 100644 --- a/Knight/knight.html +++ b/Knight/knight.html @@ -3058,6 +3058,7 @@ + @@ -3073,10 +3074,21 @@ + + + + + + + + + + + diff --git a/Kuro/Kuro.css b/Kuro/Kuro.css index 0dc9719d66..baa61091ee 100644 --- a/Kuro/Kuro.css +++ b/Kuro/Kuro.css @@ -1,3 +1,35 @@ + + /* fonts google css?family=Russo+One */ + /* latin-ext */ + @font-face { + font-family: 'Russo One'; + font-style: normal; + font-weight: 400; + src: local('Russo One'), local('RussoOne-Regular'), url(https://fonts.gstatic.com/s/russoone/v6/BUtWDi-16QNsA8yggnRs5RJtnKITppOI_IvcXXDNrsc.woff2) format('woff2'); + unicode-range: U+0100-024F, U+1E00-1EFF, U+20A0-20AB, U+20AD-20CF, U+2C60-2C7F, U+A720-A7FF; + } + /* latin */ + @font-face { + font-family: 'Russo One'; + font-style: normal; + font-weight: 400; + src: local('Russo One'), local('RussoOne-Regular'), url(https://fonts.gstatic.com/s/russoone/v6/RO6e96EC9m6OLO0tr7J3z1tXRa8TVwTICgirnJhmVJw.woff2) format('woff2'); + unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2212, U+2215; + } + + + /* fonts google css?family=Special+Elite */ + /* latin */ + @font-face { + font-family: 'Special Elite'; + font-style: normal; + font-weight: 400; + src: local('Special Elite Regular'), local('SpecialElite-Regular'), url(https://fonts.gstatic.com/s/specialelite/v8/9-wW4zu3WNoD5Fjka35JmzxObtw73-qQgbr7Be51v5c.woff2) format('woff2'); + unicode-range: U+0000-00FF, U+0131, U+0152-0153, U+02C6, U+02DA, U+02DC, U+2000-206F, U+2074, U+20AC, U+2212, U+2215; + } + + + .sheet-sheet { font-family: 'Special Elite', cursive; width: 100%; @@ -20,9 +52,12 @@ .kuro_field:after{ clear:both; } -.kuro_field span{ +.kuro_field .name{ float: left; } +.kuro_field .value{ + float: right; +} .kuro_field input{ border:0; @@ -33,9 +68,9 @@ float: right; width: calc(100% - 7em); } -.kuro_field input[type=number]{ - float: right; - width: 10px; +.kuro_field button[type=roll]{ + width: 21px; + height: 21px } .skills{ height: 435px !important; diff --git a/Kuro/Kuro.html b/Kuro/Kuro.html index 714fe9249c..4c96744d16 100644 --- a/Kuro/Kuro.html +++ b/Kuro/Kuro.html @@ -1,9 +1,6 @@
- - - @@ -35,8 +32,226 @@
-
- +
+ + + + + image/svg+xml + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
@@ -47,17 +262,17 @@
-
Strength (STR)
-
Stamina (STA)
-
Reflexes (REF)
-
Dextirity (DEX)
+
Strength (STR)
+
Stamina (STA)
+
Reflexes (REF)
+
Dextirity (DEX)
-
Intelligence (INT)
-
Perception (PER)
-
Willpower (WIL)
-
Charisma (CHA)
+
Intelligence (INT)
+
Perception (PER)
+
Willpower (WIL)
+
Charisma (CHA)
@@ -65,16 +280,16 @@
-
Hits (HIT)
+
Hits (HIT)
Serious Wound
Threshold (SW)
Death
Threshold (DT)
-
Movement (MOV)
+
Movement (MOV)
-
Defence (DEF)
+
Defence (DEF)
Reaction
Speed (REA)
-
Actions (ACT)
+
Actions (ACT)
diff --git a/Kuro/Readme.md b/Kuro/Readme.md index 3e85ca0931..4139a8d98e 100644 --- a/Kuro/Readme.md +++ b/Kuro/Readme.md @@ -5,11 +5,14 @@ First release of Kuro character sheet. Done: * *General design*: try to reproduce paper original design -* *All characteristics*: only characteristics no generation nor rolls +* *All characteristics*: only characteristics no generation guideline nor rolls +* *Rolls* only characteristics Todo: * *Secondary characteristics generation*: secondary characteristics will derived from primary characteristics * *Skills*: add skills area and co-dependency * *Specialisation*: add specialisation * *Gimuki*: add special rolls feature -* *Rolls* +* *Rolls* + +Enjoy... diff --git a/Kuro/sheet.json b/Kuro/sheet.json index 83f5a8b540..6223eff9a0 100644 --- a/Kuro/sheet.json +++ b/Kuro/sheet.json @@ -3,5 +3,6 @@ "css": "Kuro.css", "authors": "Sylvain Lézier", "preview": "preview.png", - "instructions": "Sheet for Kuro RPG" -} \ No newline at end of file + "instructions": "Sheet for Kuro RPG", + "roll20userid": "2592188" +} diff --git a/L5R Fantasy Flight Games/Conflict Mode.jpg b/L5R Fantasy Flight Games/Conflict Mode.jpg new file mode 100644 index 0000000000..bd1e557f16 Binary files /dev/null and b/L5R Fantasy Flight Games/Conflict Mode.jpg differ diff --git a/L5R Fantasy Flight Games/L5RFFGSheet.html b/L5R Fantasy Flight Games/L5RFFGSheet.html new file mode 100644 index 0000000000..633d39fe7d --- /dev/null +++ b/L5R Fantasy Flight Games/L5RFFGSheet.html @@ -0,0 +1,6667 @@ + + + + + + + + + + + + + + + + + +

+Version 0.8.1 Beta + +
+ +

+

Narrative Mode

+ +
+ +
+ +
+ + + + + + + + +
+
+ +
+

+ + + +
+ +
+ +

Rings, Skills, and Information

+ +
+ +
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + +

Air

Earth

Fire

Water

Void

+ + + +

+

Symbol Key

+ + + + + + + + + + + + + +

Success

Explosive Success

Opportunity

Strife

+ + + +

+
Artisan Approaches Refine (Air) Restore (Earth) Invent (Fire) Adapt (Water) Attune (Void) +

Artisan Skills

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill Name
RankApproach+Roll+KeepModifiers
Aesthetics +
Composition +
Design +
Smithing +
+
+ + + + +
+ + +
+
+ + + + + + + + + + +
+
+ + +
+
+
+ + + + +

+
Martial Approaches Feint (Air) Withstand (Earth) Overwhelm (Fire) Shift (Water) Sacrifice (Void) +

Martial Skills

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill NameRankApproach+Roll+KeepModifiers
Fitness +
Martial Arts [Melee] +
Martial Arts [Ranged] +
Martial Arts [Unarmed] +
Meditation +
Tactics +
+
+ + + + +
+ +
+
+ + + + + + + + + + +
+
+ +
+
+
+ + + + +

+
Social Approaches Trick (Air) Reason (Earth) Incite (Fire) Charm (Water) Enlighten (Void) +

Social Skills

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill Name
RankApproach+Roll+KeepModifiers
Command +
Courtesy +
Games +
Performance +
+
+ + + + +
+ + +
+
+ + + + + + + + + + +
+
+ +
+
+
+ + + + +

+
Scholar Approaches Analyze (Air) Recall (Earth) Theorize (Fire) Survey (Water) Sense (Void) +

Scholar Skills

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill NameRankApproach+Roll+KeepModifiers
Culture +
Government +
Sentiment +
Theology +
Medicine +
+
+ + + + +
+ +
+
+ + + + + + + + + + +
+
+ +
+
+
+ + + + +

+
Trade Approaches Con (Air) Produce (Earth) Innovate (Fire) Exchange (Water) Subsist (Void) +

Trade Skills

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill NameRankApproach+Roll+KeepModifiers
Commerce +
Labor +
Seafaring +
Skulduggery +
Survival +
+
+ + + + +
+ +
+
+ + + + + + + + + + +
+
+ +
+
+
+ + + +
+ +
+ +
+ +
+ + + + +

+

Roller

+ + + + + + + + + + +

Ring:

+

Skill:

Modifiers:

+
+ + + +

+

Social Status

+ + + + + + +
+

Honor

+

Glory

+

Status

+ + + + +

+
+ +
+ +

Ninjō

+ + +
+ +
+ +

Giri

+ + +
+ +
+ + + + + +

+

Titles

+ + + + + + +

+

Advandtages and Disadvantages

+ +

+
DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.
+ + +

+
ADVERSITIES: Reroll two dice showing  or  results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.
+ + +

+
PASSIONS: After performing a check related to your passion, remove 3 strife.
+ + +

+
ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.
+ + +

+
Personal Unmasking.
+ + +

+
Other Characters, their status, and notes.
+ + + + +
+ +
+ +
+ + + + + +
+ +

+

Conflict Mode

+ +
+ +
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + +
Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up). +

Air

Earth Stance (conflict only): Other characters cannot spend opportunity targeting you. +

Earth

Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result. +

Fire

Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check. +

Water

Void Stance (conflict only): You do not gain Strife from strife results on checks. +

Void

+ + + +

+

Roller

+ + + + + + + + + + +

Ring:

+

Skill:

Modifiers:

+
+ + + +

+

Advantages

+ + +

Disadvantages

+ + +

School Ability

+ + + +
+ +
+ +
+ +
+ + + +

Derivate Attributes

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Endurance

Fatigue

Composure

Strife

Focus

Vigilance

Max Void

Current

Phy Resistance

Sup Resistance

+ + + + + +

+

Conditions

+ + + + + +
+ +
+ +
+ +

Armaments

+ +
+ + + +

+

Weapons

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameDamageDeadliness (1h/2h)RangeQualitiesRankApproach+Roll+KeepModifiers
+
+
+
+
+
+
+
+
+ + + +
+ +
+ +
+ +
+ + + +

+

Armor

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameProtection Type (Resistance)Qualities
+ + +
+ +
+ +
+ +
+ + + +

+

Notes and Gear Inventory

+ + + + +
+ +
+ +
+ +
+ +
+ +

+

Techniques

+ +
+ +
+ +

+ Kata + +
+ + + + + + + + + + + + + + +
Name:
Damage:Deadliness:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + + + + + +
Name:
Damage:Deadliness:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Kiho + +
+ + + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Immediate Effects: + + + Kihō Effect: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Immediate Effects: + + + Kihō Effect: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +
+ +
+ +

+ Invocations + +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Rituals + +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Shuji + +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+

Notes

+ + +
+ +
+ + +
+ +
+ + + +

+

Advancement

+ +
+ +
+ + +

+

Experience

+ + + + + + +
+

Total-XP

+

Spent XP

+

Saved XP

+ + + +

+ + + + + +
Rank 1XP spent at Rank 1 / Total:/16
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AdvancementXP Invested
Skill Group
Skill
Skill
Skill
Technique Category
Technique
Technique
Rings
+ Completed + +

+ + + + + +
Rank 2XP spent at Rank 2 / Total:/16
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AdvancementXP Invested
Skill Group
Skill
Skill
Skill
Technique Category
Technique
Technique
Rings
+ Completed + +

+ + + + + +
Rank 3XP spent at Rank 3 / Total:/16
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AdvancementXP Invested
Skill Group
Skill
Skill
Skill
Technique Category
Technique
Technique
Rings
+ Completed + +

+ + + + + +
Rank 4XP spent at Rank 4 / Total:/16
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AdvancementXP Invested
Skill Group
Skill
Skill
Skill
Technique Category
Technique
Technique
Rings
+ Completed + +

+ + + + + +
Rank 5XP spent at Rank 5 / Total:/16
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AdvancementXP Invested
Skill Group
Skill
Skill
Skill
Technique Category
Technique
Technique
Rings
+ Completed + +
+ +
+ + + + + + + + +
School Mastery AbilityUnlocked
+ + +

XP and Advancement

+ + + + + + + + + + + + + +
PurchaseCostSchool Rank?
+ +
+ +
+
+ + + + + + + +
+ +
+
+ +
+ + +

+ + + + + +
Title NameXP spent in Title / Total: /
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
XP Invested
+ Completed + + + +

+ + + + + + +
Title Mastery AbilityUnlocked
+ + + +
+ +
+ +

+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ + + +
+ + +
+ + + +

+

Campaign Sheet

+ + Army + +
+ +
+ +
+ +
+ + + + +

+ + + + + + + + + + + + + +

Strength:

Casualties:

Discipline:

Panic:

+ +

+ + +
+ +
+
+ +
+ + + + + +

+ + + + + + + + + + + + + +

Strength:

Casualties:

Discipline:

Panic:

+ +

+ + +
+
+ +
+ +
+ +
+ +
+ +
+ + + + +

+ + + + + + + + + + + + + +

Strength:

Casualties:

Discipline:

Panic:

+ +

+ + +
+ +
+
+ +
+ + + + + +

+ + + + + + + + + + + + + +

Strength:

Casualties:

Discipline:

Panic:

+ +

+ + +
+
+ +
+ +
+ +
+ +
+ +
+ +

+

Ninjō and Giri Notes

+ + Ninjō and Giri Notes + +
+ +
+ +
+ +
+ +
+ +
+ + + +
+ +
+ +
+ + +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Name
Counter UGiriNinjōCounter D
+ + + + +
+ +
+
+ + + + + + + + +
+ +
+
+
+ + + +
+ +
+ +
+ + + +
+ +
+ +
+ +
+ +
+ +
+ +

+

Notes

+ + + +
+ +
+ +
+ +
+ +

+

Session Notes

+ + Session Notes + +
+ +
+ +
+ + +

+ + + + + + + + + + + + + +
Session #
Character (Ninjō)
Character (Giri)
+ Notes + + + + + +
+ +
+
+ +
+ + + + + + + + + + + + + + +
Session #
Character (Ninjō)
Character (Giri)
+ Notes + + +
+
+
+ + + +
+ +
+ +
+ + +

+ + + + + + + + + + + + + +
Session #
Character (Ninjō)
Character (Giri)
+ Notes + + + + + +
+ +
+
+ +
+ + + + + + + + + + + + + + +
Session #
Character (Ninjō)
Character (Giri)
+ Notes + + +
+
+
+ + + +
+ +
+ +
+ +
+ +
+ + + +
+ + + +

+

Twenty Questions Worksheet

+ +

+

You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!

+ +

+

Part I: Core Identity (Clan & Family)

+ +
+ +
+ +
1). What clan does your character belong to?
+ + + +
+ +
+ +
+ + + + + + + + + + + + +
Ring Increase (1)Skill Increases (1)Status
+ +
+ +
+ +
+ +
+ +
+ +
2). What family does your character belong to?
+ + + +
+ +
+ + + + + + + + + + + + +
Ring Increase (1)Skill Increases (2)Glory
+ +
+ +
+ +

+

Part II: Role & School

+ +
+ +
+ +
3). What is your character’s school and role?
+ + + +
+ +
+ + + + + + + + + + + + +
Ring Increase (2)Skill Increases (3-5)Honor
+ + Techniques Available + + +
+ +
+ + School Ability + + +
+ +
+ + Starting Equipment + + +
+ +
+ + Starting Techniques (2–5) + + +
+ +
+ +
+ +
+ +
4). How does your character stand out within their school?
+ + + +
+ +
+ + + + + + + + +
Ring Increase (1)
+ +
+ +
+ +

+

Part III: Honor & Glory

+ +
5). What is your character’s duty to their lord?
+ + + +
6). What does your character long for?
+ + + +
+ +
+ +
7). What is your character’s opinion of their clan?
+ + + +
+ +
+ + + + + + + + + + + + +
Skill Increase (0–1)Glory Increase

OR

+ +
+ +
+ +
+ +
+ +
8). What does your character think of Bushidō?
+ + + +
+ +
+ + + + + + + + + + + + +
Skill Increase (0–1)Honor Increase

OR

+ +
+ +
+ +

+

Part IV: Strengths & Weaknesses

+ +
+ +
+ +
9). What is your character’s greatest accomplishment so far?
+ + + +
+ +
+ + + + + + + + +
Distinction (1)
+ +
+ +
+ +
+ +
+ +
10). What holds your characters back the most in life?
+ + + +
+ +
+ + + + + + + + +
Adversity (1)
+ +
+ +
+ +
+ +
+ +
11). What makes your character feel at peace?
+ + + +
+ +
+ + + + + + + + +
Passion (1)
+ +
+ +
+ +
+ +
+ +
12). What concern, fear, or foible troubles your character the most?
+ + + +
+ +
+ + + + + + + + +
Anxiety (1)
+ +
+ +
+ +
+ +
+ +
13). Who has your character learned the most from during their life?
+ + + +
+ +
+ + + + + + + + + + + + +
Skill Increase (0–1)Advantage (1)

OR

+ + + + + + + + +
Disadvantage (1)
+ +
+ +
+ +

+

Part V: Personality & Behavior

+ +
+ +
+ +
14). What details do others find most striking about your character?
+ + + +
+ +
+ + Piece of Distinctive Equipmen + + + +
+ +
+ +
+ +
+ +
15). How does your character respond to stressful situations?
+ + + +
+ +
+ + Personal Unmasking + + + +
+ +
+ +
+ +
+ +
16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?
+ + + +
+ +
+ + Additional Item + + + +
+ +
+ +

+

Part VI: Ancestry & Family

+ +
+ +
+ +
17). How would your character’s parents describe them?
+ + + +
+ +
+ + Skill Increases (1) + + + +
+ +
+ +
18). Who was your character named to honor?
+ + + + Samurai Heritage (Result) + + + +
19). What is your character’s personal name?
+ + + +

+

Part VII: Death

+ +
20). How should your character die?
+ + + + Notes + + + + +
+ +
+ +

+

NPC Sheet

+ +
+ + + + + + + + +
+ +
+ +

+
+ +
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up). +

Air

Earth Stance (conflict only): Other characters cannot spend opportunity targeting you. +

Earth

Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result. +

Fire

Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check. +

Water

Void Stance (conflict only): You do not gain Strife from strife results on checks. +

Void

+ + + +

+

Symbol Key

+ + + + + + + + + + + + + +

Success

Explosive Success

Opportunity

Strife

+ + +
+ +
+ +
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Endurance

Fatigue

Composure

Strife

Focus

Vigilance

Max Void

Current

Phy Resistance

Sup Resistance

+ + + + +

+

Roller

+ + + + + + + + + + +

Ring:

+

Skill:

Modifiers:

+
+ + +
+ +
+ +
+ +

+

Details

+ +
+ +
+ + Conflict Rank: Combat Intrigue + +

+ Advantages: + +
+ + + +
+ +

+ Disadvantages: + +

+
+ + + +
+ + Demeanor: + +

+
+ + + +
+ +

+ Typicial Unmasking: + + + + +

+
+ +

+ + + + + + +
Honor:
+
Glory:
+
Status
+
+ +
+ +

+ Ninjō: + +

+
+ + + +
+ +

+ Giri: + +

+
+ + + +
+ +

+ + + Abilities: Silhouette + +
+ + + +
+ +

+ Gear (equipped): + +
+ + + +
+ +

+ Gear (other): + +
+ + + +
+ +
+ +
+ + +

+

Skills:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Skill Name
RankApproach+Roll+KeepModifiers
Artisan Approaches Refine (Air) Restore (Earth) Invent (Fire) Adapt (Water) Attune (Void) + Artisan
+
Martial Approaches Feint (Air) Withstand (Earth) Overwhelm (Fire) Shift (Water) Sacrifice (Void) + Martial
+
Social Approaches Trick (Air) Reason (Earth) Incite (Fire) Charm (Water) Enlighten (Void) + Social
+
Scholar Approaches Analyze (Air) Recall (Earth) Theorize (Fire) Survey (Water) Sense (Void) + Scholar
+
Trade Approaches Con (Air) Produce (Earth) Innovate (Fire) Exchange (Water) Subsist (Void) + Trade
+
+
+ + + + +
+ +
+
+ + + + + + + + + + +
+
+ +
+
+ +
+ + + +
+ +
+ +

Weapons

+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NameDamageDeadliness (1h/2h)RangeQualitiesRankApproach+Roll+KeepModifiers
+
+
+
+
+
+ +
+ +
+
+ + + + + + + + + + + + + + +
+
+ +
+
+ +
+ + + + +
+ +

+

Techniques

+ +
+ +
+ +

+ Kata + +
+ + + + + + + + + + + + + + +
Name:
Damage:Deadliness:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + + + + + +
Name:
Damage:Deadliness:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Kiho + +
+ + + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Immediate Effects: + + + Kihō Effect: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Immediate Effects: + + + Kihō Effect: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +
+ +
+ +

+ Invocations + +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + + + +
Name:Damage:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Rituals + +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ +
+
+ +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ +
+ +
+ +

+ Shuji + +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+ + +
+
+ +
+ + + + + + + + +
Name:p#
+ + Activation: + + + Effects: + + + + + + + + + + + + + + + + + + + + + +
Skill:Approach:+Roll+KeepModifiers:
+
+ +
+
+ + +
+ +
+ +
+ +
+ + + +

+ +
+ +
+ +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/L5R Fantasy Flight Games/L5RFFGSheetCSS.css b/L5R Fantasy Flight Games/L5RFFGSheetCSS.css new file mode 100644 index 0000000000..5b9f804741 --- /dev/null +++ b/L5R Fantasy Flight Games/L5RFFGSheetCSS.css @@ -0,0 +1,841 @@ +.charsheet +{ + background-color: #fff; + overflow: hidden; + font-family: Calibri; + +} + +.sheet-vspace { margin-top:10px; } + +h4 +{ + font-weight: bold; + margin-left: 0; + text-align: Center; +} + +h5 +{ + font-weight: bold; + margin-left: 0; + text-align: Left; + font-size: 12px; +} + +h1, +hr +{ + background-image: url(http://i.imgur.com/T67Y0e5.jpg); + background-position: center top 100%; + //backgrund-repeat: repea-x; + background-size: auto 67px; + text-align: Left; + width: 100%; + height: 50px; + font-size: 20px; +} + +h6, +hr +{ + background-image: url(http://i.imgur.com/T67Y0e5.jpg); + background-position: center top 100%; + //backgrund-repeat: repea-x; + background-size: auto 30px; + text-align: Left; + width: 100%; + height: 25px; + font-size: 10px; +} + +hr { height: 10px; } + +label { font-size: 12px; + margin-bottom: 0px; + } + +h1 span +{ + color: #BE4136; + padding: 0 75px; + text-align: Center; +} + +img { max-height: 100%; } + +img.sheet-arrow { + height: 250px; + vertical-align: middle +} + + +span.sheet-attribute, +span.sheet-ability +{ + display: inline-block; + + font-size: 12px; + font-weight: 700; +} + +div.sheet-attribute, +div.sheet-ability, +ul.sheet-craft-types li { clear: right; + text-align: center; + } + +.sheet-col .sheet-2colrow.sheet-sub2colrow { width: 841px; padding: 0 auto 0 auto; +} + +.sheet-borderedtable +{ border:1px #745035; +width:460px +} +.sheet-borderedtable td +{ border:1px solid black; +color: #6C4C34; + background-color: #DDC69A; +} + +.sheet-borderedtable th +{ border:1px solid black; +color: #FFFFFF; + background-color: #6C4C34; +} + + + +.sheet-span2 +{ + margin-left: 0; + width: 543px; +} + +.sheet-air +{ + color=#7290AA +} + +.sheet-skill, +.sheet-charm, +.sheet-sorcery, +.sheet-artifacts, +.sheet-hearthstones, +.sheet-languages, +.sheet-background, +.sheet-specialty, +.sheet-intimacy, +.sheet-merit, +.sheet-flaw { margin-bottom: 5px; } + +.sheet-eight-lines { height: 40ex; } + +.sheet-four-lines { height: 20ex; } + +.sheet-three-lines { height: 15ex; } + +.sheet-two-lines { height: 10ex; } + +.sheet-one-line { height: 5ex; } + +.sheet-regular { width: 120px; } + +.sheet-narrow { width: 80px; } + +.sheet-very-narrow { width: 40px; } + +.sheet-span-header +{ + display: inline-block; + + font-size: 110%; + font-weight: 700; + + margin: 0; + padding: 4px; +} + +.sheet-2colrow.sheet-span2 .sheet-col { width: 250px; } + +.sheet-2colrow.sheet-span2 .sheet-col .sheet-span-header:first-child { width: 200px; } + +[data-groupname=repeating_attack] div:not(:first-child) .sheet-attack { border-top: 1px solid #ccc; } + +[data-groupname=repeating_intimacies] .repitem:nth-child(even) { margin-left: 40px; } + +.sheet-combat-equipment .sheet-weapons +{ + display: inline-block; + vertical-align: top; +} + +.sheet-weapons .sheet-rolls { padding: 5px; } + +.sheet-weapons span +{ + border-right: 1px solid #000; + border-top: 3px solid #000; +} + +.sheet-weapons span:first-of-type, +.sheet-weapons .sheet-rolls, +.sheet-weapons .sheet-attack input:first-of-type { border-left: 3px solid #000; } + +.sheet-weapons span:last-of-type, +.sheet-weapons .sheet-rolls, +.sheet-weapons .sheet-attack input:last-of-type { border-right: 3px solid #000; } + +.sheet-weapons .sheet-attack select +{ + height: 28px; + vertical-align: top; +} +.sheet.attibute +.sheet-weapons .sheet-attack input, +.sheet-weapons .sheet-attack select +{ + border: 1px solid #000; + border-left: none; + border-radius: 0; + + margin: 0; +} + +.repcontainer[data-groupname=repeating_attacks] .repitem:last-child .sheet-rolls { border-bottom: 3px solid #000; } + +.sheet-weapons .repcontrol { width: 400px; } + +.sheet-anima:first-of-type > tbody > tr > td:last-child, +.sheet-anima:last-of-type > thead > tr:last-child > th:last-child, +.sheet-anima:last-of-type > tbody > tr > td:first-child { padding-left: 10px; } + +.sheet-anima:last-of-type { margin-top: 30px; } + +.sheet-anima:last-of-type > thead > tr > td { width: 70px; } + +.sheet-anima th +{ + font-size: 18px; + text-align: left; +} + +.sheet-anima td { font-weight: 700; } + +.sheet-anima > thead > tr:first-child > th { font-size: 20px; } + +.sheet-familiar-attacks > thead > tr > th:first-child { text-align: left; } + +label, +.sheet-background, +.sheet-charm, +.sheet-combo, +.sheet-sorcery, +.sheet-artifacts, +.sheet-hearthstones, +.sheet-languages, +.sheet-specialty, +.sheet-intimacy, +.sheet-familiar-row, +.sheet-merit, +.sheet-flaw +{ + display: flex; + width: 100%; +} + +.sheet-background input[type=text], +.sheet-charm input, +.sheet-skills input:not(.sheet-narrow), +.sheet-sorcery input:not(.sheet-regular):not(.sheet-narrow), +.sheet-artifacts input, +.sheet-hearthstones input[type=text], +.sheet-languages input[type=text], +.sheet-specialty input[type=text], +.sheet-intimacy > input, +.sheet-merit input[type=text], +.sheet-flaw input[type=text], +label input, +label select +{ + -webkit-flex: 1 1 auto; + flex: 1 1 auto; +} + +.sheet-intimacy > input { max-width: 220px; } + +.sheet-intimacy .sheet-dots { width: 185px; } + +.sheet-sorcery .sheet-wide-flex, +.sheet-artifacts .sheet-wide-flex, +.sheet-hearthstones .sheet-wide-flex +{ + -webkit-flex: 70%; + flex: 70%; +} + +.sheet-sorcery input, +.sheet-artifacts input, +.sheet-artifacts select, +.sheet-hearthstones input, +.sheet-hearthstones select, +.sheet-charm select, +.sheet-charm input, +.sheet-skills input, +.sheet-merit input[type=text], +.sheet-flaw input[type=text] { margin-right: 5px; } + +.sheet-artifacts select, +.sheet-hearthstones select:not(:first-of-type) { font-size: 21px; } + +label span +{ + -webkit-flex: 0 1 auto; + flex: 0 1 auto; + + margin-right: 20px; +} + +ul.sheet-craft-types +{ + -moz-border-radius: 5px; + -webkit-border-radius: 5px; + border-radius: 5px; + border: 1px solid #3f8ff3; + + background-color: #fefefe; + display: none; + list-style-type: none; + padding: 5px; + position: absolute; + width: 190px; + z-index: 5; +} + +div.sheet-craft-types:hover ul.sheet-craft-types + div { opacity: 0.4; } + +label input[type=text], +label:not(.sheet-dv) input[type=number], +label select, +.sheet-background > input, +.sheet-charm input, +.sheet-charm select, +.sheet-skills input, +.sheet-sorcery input, +.sheet-artifacts input, +.sheet-artifacts select, +.sheet-hearthstones > input, +.sheet-hearthstones select, +.sheet-languages input[type=text], +.sheet-specialty input[type=text], +.sheet-intimacy > input, +.sheet-familiar-health-row select, +.sheet-merit input, +.sheet-flaw input, +.sheet-familiar-attacks > tbody > tr > td > input, +.sheet-health-label, +.sheet-health-value, +.sheet-essence input:not([disabled]), +.sheet-fancy +{ + -moz-box-shadow: none; + -webkit-box-shadow: none; + box-shadow: none; + + background: transparent; + + border: 0; + border-bottom: 1px solid #000; + border-radius: 0; + + vertical-align: baseline; +} + +.sheet-charm select, +.sheet-artifacts select, +.sheet-hearthstones select { margin-bottom: 0; } + +label input:focus, +label.sheet-essence input:focus, +label.sheet-soak input:focus, +.sheet-background > input:focus, +.sheet-charm input:focus, +.sheet-skills input:focus, +.sheet-sorcery input:focus, +.sheet-artifacts input:focus, +.sheet-hearthstones > input:focus, +.sheet-languages input[type=text]:focus, +.sheet-specialty input[type=text]:focus, +.sheet-intimacy > input:focus, +.sheet-merit input:focus, +.sheet-flaw input:focus, +.sheet-familiar-attacks > tbody > tr > td > input:focus, +.sheet-essence input:focus, +.sheet-armor > label > input:focus, +.sheet-familiar-row > label > input:focus, +.sheet-fancy:focus { box-shadow: rgba(83, 167, 235, 0.466667) 0 0 6px 0; } + +.sheet-soak, +.sheet-dv +{ + display: inline-block; + max-width: 70px; +} + +.sheet-dv { max-width: 100px; } + +.sheet-essence label:not(.sheet-committed), +.sheet-essence input[type=number] +{ + display: inline; + padding-right: 0; +} + +input[type=radio], +input[type=checkbox] +{ + cursor: pointer; + + top: 5px; + left: 6px; + width: 16px; + height: 16px; + + margin: -10px; + opacity: 0; + position: relative; + z-index: 1; +} + +input[type=radio].sheet-tab + span::before, +input[type=checkbox].sheet-tab + span::before +{ + -moz-box-shadow: 0 0 2px #ccc; + -webkit-box-shadow: 0 0 2px #ccc; + box-shadow: 0 0 2px #ccc; + + border: solid 1px #a8a8a8; + display: inline-block; + line-height: 14px; + text-align: center; + vertical-align: middle; +} +/* background: radial-gradient(#DDC69A, #745035); + margin-right: 0px; + +}*/ + +/*input[type=radio].sheet-tab + span::before +{ + -moz-border-radius: 50%; + -webkit-border-radius: 50%; + border-radius: 50%; + + content:" �"; + font-size: 24px; + + width: 12px; + height: 12px; +}*/ + +input[type=checkbox].sheet-tab + span::before +{ + -moz-border-radius: 3px; + -webkit-border-radius: 3px; + border-radius: 3px; + + content: ""; + font-size: 12px; + + width: 14px; + height: 14px; +} + +.sheet-dots input[type=checkbox]:first-child + span::before { opacity: 0.3; } + +.sheet-ability input[type=checkbox]:first-child:checked + span::before, +.sheet-will input[type=checkbox]:checked + span::before, +.sheet-hearthstones input[type=checkbox]:checked + span::before, +.sheet-languages input[type=checkbox]:checked + span::before, +.sheet-anima input[type=checkbox]:checked + span::before +{ + -moz-box-shadow: 0 0 2px #ccc; + -webkit-box-shadow: 0 0 2px #ccc; + box-shadow: 0 0 2px #ccc; + + background: radial-gradient(#f6f6f6,#dfdfdf); + color: #bea000; + content: "?"; +} + +.sheet-hearthstones input[type=checkbox] + span::before +{ + margin-left: -15px; + margin-top: 5px; +} + +.sheet-dots input[type=checkbox]:first-child:checked + span::before +{ + -moz-box-shadow: 0 0 2px transparent; + -webkit-box-shadow: 0 0 2px transparent; + box-shadow: 0 0 2px transparent; + + background: transparent; + border: solid 1px transparent; + color: #a00; + content: "?"; +} + +.sheet-dots input[type=checkbox]:first-child:hover:checked + span::before, +.sheet-ability input[type=checkbox]:first-child + span::before +{ + -moz-box-shadow: 0 0 2px #ccc; + -webkit-box-shadow: 0 0 2px #ccc; + box-shadow: 0 0 2px #ccc; + + border: solid 1px #a8a8a8; + margin-right: 4px; +} + +.sheet-dots input[type=checkbox]:checked ~ input[type=radio] + span { opacity: 0.5; } + +.sheet-health-label,.sheet-health-value { width: 45px; } + +.sheet-familiar-health-row select.sheet-health-value { float: none; } + +input.sheet-tab +{ + width: 100px; + height: 18px; + + position:inherit; +} + +input.sheet-tab:first-of-type { margin-left: 5px; } + +input.sheet-tab:first-of-type + span::before { margin-left: -85px; } + +input.sheet-tab + span::before, +input.sheet-tab:checked ~ input.sheet-tab + span::before +{ + -moz-border-radius: 3px; + -webkit-border-radius: 3px; + border-radius: 3px; + + background-color: #DDC69A; + background-image: -webkit-gradient(linear, left top, left bottom, from(#DDC69A), to(#745035 )); + background-image: -webkit-linear-gradient(top, #DDC69A, #745035 ); + background-image: -moz-linear-gradient(top, #DDC69A, #745035 ); + background-image: -ms-linear-gradient(top, #DDC69A, #745035 ); + background-image: -o-linear-gradient(top, #DDC69A, #745035 ); + background-image: linear-gradient(to bottom, #DDC69A, #745035 ); + filter: progid: DXImageTransform.Microsoft.gradient(GradientType=0, startColorstr=#DDC69A, endColorstr=#745035 ); + + color: #f8f8f8; + content: attr(title); + + font-size: 14px; + font-weight: 700; + + width: 100px; + height: 18px; + + margin-left: -90px; + margin-right: 10px; + padding-top: 2px; + + text-shadow: -1px -1px 0 rgba(0,0,0,0.5); +} + +input.sheet-tab:checked + span::before +{ + background-color: #62442d; + background-image: -webkit-gradient(linear, left top, left bottom, from(#62442d), to(#d7bb87)); + background-image: -webkit-linear-gradient(top, #62442d, #d7bb87); + background-image: -moz-linear-gradient(top, #62442d, #d7bb87); + background-image: -ms-linear-gradient(top, #62442d, #d7bb87); + background-image: -o-linear-gradient(top, #62442d, #d7bb87); + background-image: linear-gradient(to bottom, #62442d, #d7bb87); + filter: progid: DXImageTransform.Microsoft.gradient(GradientType=0, startColorstr=#62442d, endColorstr=#d7bb87); + + border: 1px solid #6a7000; +} + +/* Hide actual checkbox */ +input[type="checkbox"].sheet-toggle { + opacity: 0; + width: 16px; + height: 16px; + position: relative; + top: 5px; + left: 6px; + margin: -10px; + cursor: pointer; + z-index: 1; +} + +input[type="radio"].sheet-toggle { + opacity: 0; + width: 16px; + height: 16px; + position: relative; + top: 5px; + left: 6px; + margin: -10px; + cursor: pointer; + z-index: 1; +} + +.sheet-tab-content { display: none; } +.sheet-center, +h3.sheet-ability, +h4, +.sheet-familiar-attacks > tbody > tr > td:nth-child(2), +.sheet-familiar-attacks > tbody > tr > td:nth-child(3), +.sheet-familiar-attacks > tbody > tr > td:nth-child(5), +input[type=number] { text-align: center; } + +.sheet-right, +.sheet-background .sheet-dots, +.sheet-specialty .sheet-dots, +.sheet-intimacy .sheet-dots { text-align: right; } + +button[type=roll].sheet-blank-roll-button::before, +input[type=radio]:not(.sheet-tab):checked ~ input[type=radio] + span::before, +.sheet-dots input[type=checkbox]:checked ~ input[type=radio] + span::before { content: ""; } + +span.sheet-attribute + div, +span.sheet-ability + div, +.sheet-virtue, +[data-groupname=repeating_intimacies] .repitem, +.sheet-combat-equipment .sheet-armor { display: inline-block; } + +div.sheet-attribute div, +div.sheet-ability div, +.sheet-health-value { float: right; } + +[data-groupname=repeating_charms] .repitem, +.sheet-anima, +.sheet-familiar-attacks, +.sheet-familiar-attacks > tbody > tr > td > input[type=text] { width: 100%; } + +.repcontrol, +.sheet-familiar-attacks > tbody > tr:not(:first-child) > td > input { margin-top: 5px; } + +div.sheet-craft-types:hover ul.sheet-craft-types, +.sheet-tab-narrative-mode:checked ~ .sheet-tab-narrative-mode, +.sheet-tab-conflict-mode:checked ~ .sheet-tab-conflict-mode, +.sheet-tab-techniques:checked ~ .sheet-tab-techniques, +.sheet-tab-experience-advancement:checked ~ .sheet-tab-experience-advancement, +.sheet-tab-campaign-sheet:checked ~ .sheet-tab-campaign-sheet, +.sheet-tab-twenty-questions:checked ~ .sheet-tab-twenty-questions, +.sheet-tab-npc-sheet:checked ~ .sheet-tab-npc-sheet, +.sheet-tab-army:checked ~ .sheet-tab-army, +.sheet-tab-npc-kata:checked ~ .sheet-tab-npc-kata, +.sheet-tab-npc-artisan:checked ~ .sheet-tab-npc-artisan, +.sheet-tab-npc-martial:checked ~ .sheet-tab-npc-martial, +.sheet-tab-npc-social:checked ~ .sheet-tab-npc-social, +.sheet-tab-npc-scholar:checked ~ .sheet-tab-npc-scholar, +.sheet-tab-npc-trade:checked ~ .sheet-tab-npc-trade, +.sheet-tab-npc-advantages:checked ~ .sheet-tab-npc-advantages, +.sheet-tab-npc-honor:checked ~ .sheet-tab-npc-honor, +.sheet-tab-npc-ninjo:checked ~ .sheet-tab-npc-ninjo, +.sheet-tab-npc-giri:checked ~ .sheet-tab-npc-giri, +.sheet-tab-npc-disadvantages:checked ~ .sheet-tab-npc-disadvantages, +.sheet-tab-npc-demeanor:checked ~ .sheet-tab-npc-demeanor, +.sheet-tab-npc-abilities:checked ~ .sheet-tab-npc-abilities, +.sheet-tab-npc-gear:checked ~ .sheet-tab-npc-gear, +.sheet-tab-npc-gearother:checked ~ .sheet-tab-npc-gearother, +.sheet-tab-npc-kiho:checked ~ .sheet-tab-npc-kiho, +.sheet-tab-npc-rituals:checked ~ .sheet-tab-npc-rituals, +.sheet-tab-npc-invocations:checked ~ .sheet-tab-npc-invocations, +.sheet-tab-npc-shuji:checked ~ .sheet-tab-npc-shuji, +.sheet-tab-kata:checked ~ .sheet-tab-kata, +.sheet-tab-kiho:checked ~ .sheet-tab-kiho, +.sheet-tab-rituals:checked ~ .sheet-tab-rituals, +.sheet-tab-invocations:checked ~ .sheet-tab-invocations, +.sheet-tab-shuji:checked ~ .sheet-tab-shuji, +.sheet-tab-ninjo:checked ~ .sheet-tab-ninjo, +.sheet-tab-session:checked ~ .sheet-tab-session, +.sheet-tab-npc-sample:checked ~ .sheet-tab-npc-sample { display: block; } + + + + +div.sheet-ability > input[type=checkbox]:first-child + span::before, +.sheet-dots input[type=checkbox]:first-child:hover + span::before, +.sheet-dots input[type=checkbox]:first-child:checked + span::before { opacity: 1; } + +.sheet-col select {width: 65px; margin-bottom: 0px} +.sheet-center select {width: 65px; margin-bottom: 0px} + +.sheet-colleft { + width: 10%; + float: left; +} + + +.sheet-colright { + width: 10%; + float: right; +} + +.sheet-collarge { + width: 80%; + float: left; +} + +.sheet-skillselect { + width: 85px; + } + +.sheet-spelltable { + width:100%; + } + + /* == ROLL TEMPLATE == */ + +.sheet-rolltemplate-l5r table { + width: 189px; + height: 189px; + padding: 2px; + background: url(http://i.imgur.com/xBk4U1p.jpg) top left; + background-size: 189px 189px; + background-repeat: no-repeat; + font-family: "Papyrus", Papyrus, fantasy; + font-weight: bold; + border-spacing: 0; +} + +.sheet-rolltemplate-l5r th { + color: rgb(112, 0, 0); + padding: 15px 2px 2px 20px; + line-height: 1.2em; + font-size: 1.2em; + text-align: left; +} + + +.sheet-rolltemplate-l5r td { + padding-left: 20px; + font-size: 1.0em; + vertical-align: top; +} + +.sheet-rolltemplate-l5r .sheet-result { + font-size: 1.2em; + text-align: center; + color: rgb(112, 0, 0); + padding-bottom: 20px; +} + +.sheet-rolltemplate-l5r .inlinerollresult { + background-color: transparent; + color: #000000; + border: none; +} + +.sheet-rolltemplate-l5r .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + +.sheet-rolltemplate-l5r .inlinerollresult.fullfail { + color: #000000; + border: none; +} + +.sheet-rolltemplate-l5r .inlinerollresult.importantroll { + color: #3FB315; + border: none; +} + +input.sheet-player:checked ~ .sheet-player-sheet, +input.sheet-gm:checked ~ .sheet-gm-sheet { + display: inline-block; +} + +input.sheet-player:checked ~ .sheet-player-dice { + display: block; +} + +input.sheet-gm:checked ~ div.sheet-tab-content { + display: none; +} + +input.sheet-gm:checked ~ div.sheet-tab-gm-dice { + display: block; +} + +/* Tooltip container */ +.sheet-tooltip { + position: relative; + display: inline-block; + border-bottom: 1px dotted black; /* If you want dots under the hoverable text */ + +} + +/* Tooltip text */ +.sheet-tooltip .sheet-tooltiptext { + visibility: hidden; + width: 120px; + background-color: black; + color: #fff; + text-align: center; + padding: 5px 0; + border-radius: 6px; + + /* Position the tooltip text - see examples below! */ + position: absolute; + z-index: 1; +} + +/* Show the tooltip text when you mouse over the tooltip container */ +.sheet-tooltip:hover .sheet-tooltiptext { + visibility: visible; +} + +/* Fake checkbox */ +input[type="checkbox"].sheet-toggle + span::before { + content: "►"; + margin-left: .5em; +} + +/* Fake checkbox */ +input[type="checkbox"].sheet-checkmark + span::before { + margin-right: 4px; + border: solid 1px #a8a8a8; + line-height: 14px; + text-align: center; + display: inline-block; + vertical-align: middle; + box-shadow: 0 0 2px #ccc; + background: #f6f6f6; + background: radial-gradient(#f6f6f6, #dfdfdf); +} + +/* Fake checkbox */ +input[type="checkbox"].sheet-checkmark + span::before { + content: ""; + width: 14px; + height: 14px; + font-size: 12px; + border-radius: 3px; +} + +input[type="checkbox"].sheet-checkmark:checked + span::before { + content: "✓"; +} + +input[type="checkbox"].sheet-toggle:checked + span::before { + margin-right: 4px; + line-height: 14px; + text-align: center; + display: inline-block; + vertical-align: middle; + + content: "▼"; + width: 14px; + height: 14px; + font-size: 12px; +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/Narrative Mode.jpg b/L5R Fantasy Flight Games/Narrative Mode.jpg new file mode 100644 index 0000000000..010fb19e0b Binary files /dev/null and b/L5R Fantasy Flight Games/Narrative Mode.jpg differ diff --git a/L5R Fantasy Flight Games/README.md b/L5R Fantasy Flight Games/README.md new file mode 100644 index 0000000000..4cdf9e4e82 --- /dev/null +++ b/L5R Fantasy Flight Games/README.md @@ -0,0 +1,3 @@ +Roll20 Character Sheet for Fantasy Flight Legend of the Five Rings Game - requires table to simulate specialty dice. + +This sheet will likely be in beta for as long as the game. \ No newline at end of file diff --git a/L5R Fantasy Flight Games/sheet.json b/L5R Fantasy Flight Games/sheet.json new file mode 100644 index 0000000000..f723b1eec7 --- /dev/null +++ b/L5R Fantasy Flight Games/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "L5RFFGSheet.html", + "css": "L5RFFGSheetCSS.css", + "authors": "Robert D.", + "roll20userid": "229819", + "preview": "Narrative Mode.jpg", + "instructions": "This character sheet uses tables to generate dice rolls, please make sure this is loaded. For information about how to set up these tables, see the following forum post: https://app.roll20.net/forum/post/5623515/l5r-ffg-new-sheet-for-the-open-beta." +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translation.json b/L5R Fantasy Flight Games/translation.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translation.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/af.json b/L5R Fantasy Flight Games/translations/af.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/af.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/cs.json b/L5R Fantasy Flight Games/translations/cs.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/cs.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/da.json b/L5R Fantasy Flight Games/translations/da.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/da.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/de.json b/L5R Fantasy Flight Games/translations/de.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/de.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/el.json b/L5R Fantasy Flight Games/translations/el.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/el.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/en.json b/L5R Fantasy Flight Games/translations/en.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/en.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/es.json b/L5R Fantasy Flight Games/translations/es.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/es.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/fr.json b/L5R Fantasy Flight Games/translations/fr.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/fr.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/he.json b/L5R Fantasy Flight Games/translations/he.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/he.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/it.json b/L5R Fantasy Flight Games/translations/it.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/it.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/ja.json b/L5R Fantasy Flight Games/translations/ja.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/ja.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/ko.json b/L5R Fantasy Flight Games/translations/ko.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/ko.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/nl.json b/L5R Fantasy Flight Games/translations/nl.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/nl.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/pt.json b/L5R Fantasy Flight Games/translations/pt.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/pt.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/ru.json b/L5R Fantasy Flight Games/translations/ru.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/ru.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/sv.json b/L5R Fantasy Flight Games/translations/sv.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/sv.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/tr.json b/L5R Fantasy Flight Games/translations/tr.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/tr.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/zh.json b/L5R Fantasy Flight Games/translations/zh.json new file mode 100644 index 0000000000..f5e47125ab --- /dev/null +++ b/L5R Fantasy Flight Games/translations/zh.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "Character Name:", + "clan-u": "Clan:", + "family-u": "Family", + "school-u": "School", + "rank-u": "Rank", + "player-u": "Player Name:", + "techtypes-u": "Technique Types Available:", + "narrative-u": "Narrative Mode", + "conflict-u": "Conflict Mode", + "advance-u": "Advancement", + "campaign-u": "Campaign Sheet", + "20questions-u": "20 Questions", + "npcs-u": "NPC Sheet", + "air-u": "Air", + "earth-u": "Earth", + "fire-u": "Fire", + "water-u": "Water", + "void-u": "Void", + "skill-name-u": "Skill Name", + "roll-u": "+Skill", + "keep-u": "+Ring", + "ring-u": "Ring:", + "skill-u": "Skill:", + "modifiers-u": "Modifiers:", + "modifiers-nocolon-u": "Modifiers", + "approach-u": "Approach", + "aesthetics-u": "Aesthetics", + "composition-u": "Composition", + "design-u": "Design", + "smithing-u": "Smithing", + "artisan-skills-u": "Artisan Skills", + "martial-skills-u": "Martial Skills", + "fitness-u": "Fitness", + "martial_arts_melee-u": "M.A. [Melee]", + "martial_arts_ranged-u": "M.A. [Ranged]", + "martial_arts_unarmed-u": "M.A. [Unarmed]", + "meditation-u": "Meditation", + "tactics-u": "Tactics", + "social-skills-u": "Social Skills", + "command-u": "Command", + "courtesy-u": "Courtesy", + "games-u": "Games", + "performance-u": "Performance", + "scholar-skills-u": "Scholar Skills", + "culture-u": "Culture", + "government-u": "Government", + "sentiment-u": "Sentiment", + "theology-u": "Theology", + "medicine-u": "Medicine", + "trade-skills-u": "Trade Skills", + "survival-u": "Survival", + "commerce-u": "Commerce", + "labor-u": "Labor", + "seafaring-u": "Seafaring", + "skulduggery-u": "Skulduggery", + "honor-u": "Honor", + "glory-u": "Glory", + "status-u": "Status", + "ninjo-u": "Ninjō", + "ninjo-colon-u": "Ninjō:", + "giri-u": "Giri", + "giri-colon-u": "Giri:", + "titles-u": "Titles", + "roller-u": "Roller", + "symbolkey-u": "Symbol Key", + "success-u": "Success", + "explosivesuccess-u": "Explosive Success", + "opportunity-u": "Opportunities", + "strife-u": "Strife", + "socialstatus-u": "Social Status", + "advantagesanddisadvantages-u": "Advantages and Disadvantages", + "distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.", + "adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.", + "passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.", + "anxieties-u": "ANXIETIES: After performing a check related to your anxiety, suffer 3 strife. If you suffer an Unmasking as a result, regain 1 Void point.", + "personalunmasking-u": "Personal Unmasking", + "othercharacters-u": "Other Characters, their status, and notes.", + "experience-u": "Experience", + "total-xp-u": "Total XP", + "saved-xp-u": "Saved XP", + "spent-xp-u": "Spent XP", + "air-stance-u": "Air Stance (conflict only): Increase the TN of Attack and Scheme action checks targeting you by half your school rank (rounded up).", + "earth-stance-u": "Earth Stance (conflict only): Other characters cannot spend opportunity targeting you.", + "fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.", + "water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.", + "void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.", + "advantages-u": "Advantages", + "disadvantages-u": "Disadvantages", + "school-ability-u": "School Ability", + "derivative-attributes-u": "Derivative Attributes", + "endurance-u": "Endurance", + "fatigue-u": "Fatigue", + "composure-u": "Composure", + "focus-u": "Focus", + "vigilance-u": "Vigilance", + "void-points-u": "Void Points", + "max-void-u": "Max Void", + "current-u": "Cur Void", + "conditions-u": "Conditions", + "weapons-u": "Weapons", + "armor-u": "Armor", + "name-u": "Name", + "damage-u": "Damage", + "deadliness-u": "Deadliness", + "range-u": "Range", + "protection-type-u": "Protection Type (Resistance)", + "physical-resistance-u": "Phy Resistance", + "supernatural-resistance-u": "Sup Resistance", + "qualities-u": "Qualities", + "notes-gear-u": "Notes and Gear Inventory", + "techniques-u": "Techniques", + "activation-u": "Activation", + "effects-u": "Effects", + "p-u": "p# ", + "narrative-mode-u": "Narrative Mode", + "rings-skills-u": "Rings, Skills, and Information", + "conflict-mode-u": "Conflict Mode", + "armaments-u": "Armaments", + "minion-u": "(Minion)", + "adversary-u": "(Adversary)", + "details-u": "Details", + "conflict-rank-u": "Conflict Rank:", + "combat-u": "Combat ", + "intrigue-u": "Intrigue ", + "skills-u": "Skills:", + "advantages-colon-u": "Advantages:", + "disadvantages-colon-u": "Disadvatages:", + "demeanor-u": "Demeanor:", + "typical-unmasking-u": "Typical Unmasking:", + "honor-colon-u": "Honor:", + "glory-colon-u": "Glory:", + "status-colon-u": "Status:", + "abilities-colon-u": "Abilities: ", + "gear-equiped-u": "Gear (equipped):", + "gear-other-u": "Gear (other):", + "artisan-u": "Artisan ", + "martial-u": "Martial ", + "social-u": "Social ", + "scholar-u": "Scholar ", + "trade-u": "Trade ", + "kata-u": "Kata:", + "kiho-u": "Kihō:", + "invocations-u": "Invocations:", + "rituals-u": "Rituals:", + "shuji-u": "Shūji:", + "20-questions-worksheet-u": "Twenty Questions Worksheet", + "20hello-u": "You can use this sheet to fill in your answers to the Game of Twenty Questions, and to take notes for later!", + "question1-u": "1). What clan does your character belong to?", + "question2-u": "2). What family does your character belong to?", + "question3-u": "3). What is your character’s school and role?", + "question4-u": "4). How does your character stand out within their school?", + "question5-u": "5). What is your character’s duty to their lord?", + "question6-u": "6). What does your character long for?", + "question7-u": "7). What is your character’s opinion of their clan?", + "question8-u": "8). What does your character think of Bushidō?", + "question9-u": "9). What is your character’s greatest accomplishment so far?", + "question10-u": "10). What holds your characters back the most in life?", + "question11-u": "11). What makes your character feel at peace?", + "question12-u": "12). What concern, fear, or foible troubles your character the most?", + "question13-u": "13). Who has your character learned the most from during their life?", + "question14-u": "14). What details do others find most striking about your character?", + "question15-u": "15). How does your character respond to stressful situations?", + "question16-u": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions?", + "question17-u": "17). How would your character’s parents describe them?", + "question18-u": "18). Who was your character named to honor?", + "question19-u": "19). What is your character’s personal name?", + "question20-u": "20). How should your character die?", + "part-i-u": "Part I: Core Identity (Clan & Family)", + "part-ii-u": "Part II: Role & School", + "part-iii-u": "Part III: Honor & Glory", + "part-iv-u": "Part IV: Strengths & Weaknesses", + "part-v-u": "Part V: Personality & Behavior", + "part-vi-u": "Part VI: Ancestry & Family", + "part-vii-u": "Part VII: Death", + "ring-increase-u": "Ring Increase (1)", + "ring-increase2-u": "Ring Increase (2)", + "skill-increases0-u": "Skill Increase (0–1)", + "skill-increases1-u": "Skill Increases (1)", + "skill-increases2-u": "Skill Increases (2)", + "skill-increases3-u": "Skill Increases (3-5)", + "techniques-available-u": "Techniques Available", + "starting-equipment-u": "Starting Equipment", + "starting-techniques-u": "Starting Techniques (2–5)", + "glory-increase-u": "Glory Increase", + "honor-increase-u": "Honor Increase", + "distinction1-u": "Distinction (1)", + "adversity1-u": "Adversity (1)", + "anxiety1-u": "Anxiety (1)", + "passion1-u": "Passion (1)", + "advantage1-u": "Advantage (1)", + "disadvantage1-u": "Disadvantage (1)", + "or-u": "OR", + "notes-u": "Notes", + "samurai-heritage-u": "Samurai Heritage (Result)", + "name-colon-u": "Name:", + "damage-colon-u": "Damage: ", + "deadliness-colon-u": "Deadliness: ", + "approach-colon-u": "Approach:", + "effects-colon-u": "Effects:", + "immediate-effects-colon-u": "Immediate Effects:", + "kiho-effect-colon-u": "Kihō Effect:", + "silhouette-u": "Silhouette ", + "artisan-tooltip-u": "

Artisan Approaches

Refine (Air)

Restore(Earth)

Invent (Fire)

Adapt (Water)

Attune (Void)", + "martial-tooltip-u": "

Martial Approaches

Feint (Air)

Withstand (Earth)

Overwhelm (Fire)

Shift (Water)

Sacrifice (Void)", + "social-tooltip-u": "

Social Approaches

Trick (Air)

Reason (Earth)

Incite (Fire)

Charm (Water)

Enlighten (Void)", + "scholar-tooltip-u": "

Scholar Approaches

Analyze (Air)

Recall (Earth)

Theorize (Fire)

Survey (Water)

Sense (Void)", + "trade-tooltip-u": "

Trade Approaches

Con (Air)

Produce (Earth)

Innovate (Fire)

Exchange (Water)

Subsist (Void)", + "roll-emote-u": "@{name} rolls a skill! (Keep up to @{ringdie} dice, minimum of 5.)", + "army-u": "Armies", + "strength-u": "Strength:", + "discipline-u": "Discipline:", + "counter-up-u": "Up", + "counter-down-u": "Dwn", + "activation-colon-u": "Activation:", + "session-notes-u": "Session Notes", + "session#-u": "Session #", + "character-ninjo-u": "Character (Ninjō)", + "character-giri-u": "Character (Giri)", + "rank1-u": "Rank 1", + "xp-rank1-u": "XP spent at Rank 1 / Total:", + "rank2-u": "Rank 2", + "xp-rank2-u": "XP spent at Rank 2 / Total:", + "rank3-u": "Rank 3", + "xp-rank3-u": "XP spent at Rank 3 / Total:", + "rank4-u": "Rank 4", + "xp-rank4-u": "XP spent at Rank 4 / Total:", + "rank5-u": "Rank 5", + "xp-rank5-u": "XP spent at Rank 5 / Total:", + "xp-invested-u": "XP Invested", + "skill-group-u": "Skill Group", + "skill-nocolon-u": "Skill", + "technique-category-u": "Technique Category", + "technique-u": "Technique", + "rings-u": "Rings", + "completed-u": "Completed", + "school-mastery-u": "School Mastery Ability", + "unlocked-u": "Unlocked", + "purchase-u": "Purchase", + "cost-u": "Cost", + "school-rank-u": "School Rank?", + "title-name-u": "Title Name", + "xp-title-u": "XP spent in Title / Total:", + "title-mastery-u": "Title Mastery Ability", + "xp-and-advancement-u": "XP and Advancement", + "distinctive-equipment-u": "Piece of Distinctive Equipment", + "additional-item-u": "Additional Item", + "casualties-u": "Casualties:", + "panic-u": "Panic:", + "skill-emote1-u": "rolls", + "skill-emote2-u": "using the", + "skill-emote3-u": "approach! (Keep up to", + "skill-emote4-u": "rolls a skill! (Keep up to", + "skill-emote5-u": ", minimum of 1.)", + "skill-emote6-u": "attacks with their", + "skill-emote7-u": "kata using the", + "skill-emote8-u": "kihō using the", + "skill-emote9-u": "casts their", + "skill-emote10-u": "invocation using the", + "skill-emote11-u": "stance! (Keep up to", + "skill-emote12-u": "ritual using the", + "skill-emote13-u": "shūji using the", + "skill-emote14-u": "applies their", + "ninjo-giri-u": "Ninjō and Giri Notes" +} \ No newline at end of file diff --git a/L5R Fantasy Flight Games/translations/zu.json b/L5R Fantasy Flight Games/translations/zu.json new file mode 100644 index 0000000000..2d381455ec --- /dev/null +++ b/L5R Fantasy Flight Games/translations/zu.json @@ -0,0 +1,265 @@ +{ + "character-name-u": "crwdns62999:0crwdne62999:0", + "clan-u": "crwdns63000:0crwdne63000:0", + "family-u": "crwdns63001:0crwdne63001:0", + "school-u": "crwdns63002:0crwdne63002:0", + "rank-u": "crwdns63003:0crwdne63003:0", + "player-u": "crwdns63004:0crwdne63004:0", + "techtypes-u": "crwdns63005:0crwdne63005:0", + "narrative-u": "crwdns63006:0crwdne63006:0", + "conflict-u": "crwdns63007:0crwdne63007:0", + "advance-u": "crwdns63008:0crwdne63008:0", + "campaign-u": "crwdns63009:0crwdne63009:0", + "20questions-u": "crwdns63010:0crwdne63010:0", + "npcs-u": "crwdns63011:0crwdne63011:0", + "air-u": "crwdns63012:0crwdne63012:0", + "earth-u": "crwdns63013:0crwdne63013:0", + "fire-u": "crwdns63014:0crwdne63014:0", + "water-u": "crwdns63015:0crwdne63015:0", + "void-u": "crwdns63016:0crwdne63016:0", + "skill-name-u": "crwdns63017:0crwdne63017:0", + "roll-u": "crwdns63018:0crwdne63018:0", + "keep-u": "crwdns63019:0crwdne63019:0", + "ring-u": "crwdns63020:0crwdne63020:0", + "skill-u": "crwdns63021:0crwdne63021:0", + "modifiers-u": "crwdns63022:0crwdne63022:0", + "modifiers-nocolon-u": "crwdns63023:0crwdne63023:0", + "approach-u": "crwdns63024:0crwdne63024:0", + "aesthetics-u": "crwdns63025:0crwdne63025:0", + "composition-u": "crwdns63026:0crwdne63026:0", + "design-u": "crwdns63027:0crwdne63027:0", + "smithing-u": "crwdns63028:0crwdne63028:0", + "artisan-skills-u": "crwdns63029:0crwdne63029:0", + "martial-skills-u": "crwdns63030:0crwdne63030:0", + "fitness-u": "crwdns63031:0crwdne63031:0", + "martial_arts_melee-u": "crwdns63032:0[Melee]crwdne63032:0", + "martial_arts_ranged-u": "crwdns63033:0[Ranged]crwdne63033:0", + "martial_arts_unarmed-u": "crwdns63034:0[Unarmed]crwdne63034:0", + "meditation-u": "crwdns63035:0crwdne63035:0", + "tactics-u": "crwdns63036:0crwdne63036:0", + "social-skills-u": "crwdns63037:0crwdne63037:0", + "command-u": "crwdns63038:0crwdne63038:0", + "courtesy-u": "crwdns63039:0crwdne63039:0", + "games-u": "crwdns63040:0crwdne63040:0", + "performance-u": "crwdns63041:0crwdne63041:0", + "scholar-skills-u": "crwdns63042:0crwdne63042:0", + "culture-u": "crwdns63043:0crwdne63043:0", + "government-u": "crwdns63044:0crwdne63044:0", + "sentiment-u": "crwdns63045:0crwdne63045:0", + "theology-u": "crwdns63046:0crwdne63046:0", + "medicine-u": "crwdns63047:0crwdne63047:0", + "trade-skills-u": "crwdns63048:0crwdne63048:0", + "survival-u": "crwdns63049:0crwdne63049:0", + "commerce-u": "crwdns63050:0crwdne63050:0", + "labor-u": "crwdns63051:0crwdne63051:0", + "seafaring-u": "crwdns63052:0crwdne63052:0", + "skulduggery-u": "crwdns63053:0crwdne63053:0", + "honor-u": "crwdns63054:0crwdne63054:0", + "glory-u": "crwdns63055:0crwdne63055:0", + "status-u": "crwdns63056:0crwdne63056:0", + "ninjo-u": "crwdns63057:0crwdne63057:0", + "ninjo-colon-u": "crwdns63058:0crwdne63058:0", + "giri-u": "crwdns63059:0crwdne63059:0", + "giri-colon-u": "crwdns63060:0crwdne63060:0", + "titles-u": "crwdns63061:0crwdne63061:0", + "roller-u": "crwdns63062:0crwdne63062:0", + "symbolkey-u": "crwdns63063:0crwdne63063:0", + "success-u": "crwdns63064:0crwdne63064:0", + "explosivesuccess-u": "crwdns63065:0crwdne63065:0", + "opportunity-u": "crwdns63066:0crwdne63066:0", + "strife-u": "crwdns63067:0crwdne63067:0", + "socialstatus-u": "crwdns63068:0crwdne63068:0", + "advantagesanddisadvantages-u": "crwdns63069:0crwdne63069:0", + "distinctions-u": "crwdns63070:0crwdne63070:0", + "adversities-u": "crwdns63071:0crwdne63071:0", + "passions-u": "crwdns63072:0crwdne63072:0", + "anxieties-u": "crwdns63073:0crwdne63073:0", + "personalunmasking-u": "crwdns63074:0crwdne63074:0", + "othercharacters-u": "crwdns63075:0crwdne63075:0", + "experience-u": "crwdns63076:0crwdne63076:0", + "total-xp-u": "crwdns63077:0crwdne63077:0", + "saved-xp-u": "crwdns63078:0crwdne63078:0", + "spent-xp-u": "crwdns63079:0crwdne63079:0", + "air-stance-u": "crwdns63080:0crwdne63080:0", + "earth-stance-u": "crwdns63081:0crwdne63081:0", + "fire-stance-u": "crwdns63082:0crwdne63082:0", + "water-stance-u": "crwdns63083:0crwdne63083:0", + "void-stance-u": "crwdns63084:0crwdne63084:0", + "advantages-u": "crwdns63085:0crwdne63085:0", + "disadvantages-u": "crwdns63086:0crwdne63086:0", + "school-ability-u": "crwdns63087:0crwdne63087:0", + "derivative-attributes-u": "crwdns63088:0crwdne63088:0", + "endurance-u": "crwdns63089:0crwdne63089:0", + "fatigue-u": "crwdns63090:0crwdne63090:0", + "composure-u": "crwdns63091:0crwdne63091:0", + "focus-u": "crwdns63092:0crwdne63092:0", + "vigilance-u": "crwdns63093:0crwdne63093:0", + "void-points-u": "crwdns63094:0crwdne63094:0", + "max-void-u": "crwdns63095:0crwdne63095:0", + "current-u": "crwdns63096:0crwdne63096:0", + "conditions-u": "crwdns63097:0crwdne63097:0", + "weapons-u": "crwdns63098:0crwdne63098:0", + "armor-u": "crwdns63099:0crwdne63099:0", + "name-u": "crwdns63100:0crwdne63100:0", + "damage-u": "crwdns63101:0crwdne63101:0", + "deadliness-u": "crwdns63102:0crwdne63102:0", + "range-u": "crwdns63103:0crwdne63103:0", + "protection-type-u": "crwdns63104:0crwdne63104:0", + "physical-resistance-u": "crwdns63105:0crwdne63105:0", + "supernatural-resistance-u": "crwdns63106:0crwdne63106:0", + "qualities-u": "crwdns63107:0crwdne63107:0", + "notes-gear-u": "crwdns63108:0crwdne63108:0", + "techniques-u": "crwdns63109:0crwdne63109:0", + "activation-u": "crwdns63110:0crwdne63110:0", + "effects-u": "crwdns63111:0crwdne63111:0", + "p-u": "crwdns63112:0crwdne63112:0", + "narrative-mode-u": "crwdns63113:0crwdne63113:0", + "rings-skills-u": "crwdns63114:0crwdne63114:0", + "conflict-mode-u": "crwdns63115:0crwdne63115:0", + "armaments-u": "crwdns63116:0crwdne63116:0", + "minion-u": "crwdns63117:0crwdne63117:0", + "adversary-u": "crwdns63118:0crwdne63118:0", + "details-u": "crwdns63119:0crwdne63119:0", + "conflict-rank-u": "crwdns63120:0crwdne63120:0", + "combat-u": "crwdns63121:0crwdne63121:0", + "intrigue-u": "crwdns63122:0crwdne63122:0", + "skills-u": "crwdns63123:0crwdne63123:0", + "advantages-colon-u": "crwdns63124:0crwdne63124:0", + "disadvantages-colon-u": "crwdns63125:0crwdne63125:0", + "demeanor-u": "crwdns63126:0crwdne63126:0", + "typical-unmasking-u": "crwdns63127:0crwdne63127:0", + "honor-colon-u": "crwdns63128:0crwdne63128:0", + "glory-colon-u": "crwdns63129:0crwdne63129:0", + "status-colon-u": "crwdns63130:0crwdne63130:0", + "abilities-colon-u": "crwdns63131:0crwdne63131:0", + "gear-equiped-u": "crwdns63132:0crwdne63132:0", + "gear-other-u": "crwdns63133:0crwdne63133:0", + "artisan-u": "crwdns63134:0crwdne63134:0", + "martial-u": "crwdns63135:0crwdne63135:0", + "social-u": "crwdns63136:0crwdne63136:0", + "scholar-u": "crwdns63137:0crwdne63137:0", + "trade-u": "crwdns63138:0crwdne63138:0", + "kata-u": "crwdns63139:0crwdne63139:0", + "kiho-u": "crwdns63140:0crwdne63140:0", + "invocations-u": "crwdns63141:0crwdne63141:0", + "rituals-u": "crwdns63142:0crwdne63142:0", + "shuji-u": "crwdns63143:0crwdne63143:0", + "20-questions-worksheet-u": "crwdns63144:0crwdne63144:0", + "20hello-u": "crwdns63145:0crwdne63145:0", + "question1-u": "crwdns63146:0crwdne63146:0", + "question2-u": "crwdns63147:0crwdne63147:0", + "question3-u": "crwdns63148:0crwdne63148:0", + "question4-u": "crwdns63149:0crwdne63149:0", + "question5-u": "crwdns63150:0crwdne63150:0", + "question6-u": "crwdns63151:0crwdne63151:0", + "question7-u": "crwdns63152:0crwdne63152:0", + "question8-u": "crwdns63153:0crwdne63153:0", + "question9-u": "crwdns63154:0crwdne63154:0", + "question10-u": "crwdns63155:0crwdne63155:0", + "question11-u": "crwdns63156:0crwdne63156:0", + "question12-u": "crwdns63157:0crwdne63157:0", + "question13-u": "crwdns63158:0crwdne63158:0", + "question14-u": "crwdns63159:0crwdne63159:0", + "question15-u": "crwdns63160:0crwdne63160:0", + "question16-u": "crwdns63161:0crwdne63161:0", + "question17-u": "crwdns63162:0crwdne63162:0", + "question18-u": "crwdns63163:0crwdne63163:0", + "question19-u": "crwdns63164:0crwdne63164:0", + "question20-u": "crwdns63165:0crwdne63165:0", + "part-i-u": "crwdns63166:0crwdne63166:0", + "part-ii-u": "crwdns63167:0crwdne63167:0", + "part-iii-u": "crwdns63168:0crwdne63168:0", + "part-iv-u": "crwdns63169:0crwdne63169:0", + "part-v-u": "crwdns63170:0crwdne63170:0", + "part-vi-u": "crwdns63171:0crwdne63171:0", + "part-vii-u": "crwdns63172:0crwdne63172:0", + "ring-increase-u": "crwdns63173:0crwdne63173:0", + "ring-increase2-u": "crwdns63174:0crwdne63174:0", + "skill-increases0-u": "crwdns63175:0crwdne63175:0", + "skill-increases1-u": "crwdns63176:0crwdne63176:0", + "skill-increases2-u": "crwdns63177:0crwdne63177:0", + "skill-increases3-u": "crwdns63178:0crwdne63178:0", + "techniques-available-u": "crwdns63179:0crwdne63179:0", + "starting-equipment-u": "crwdns63180:0crwdne63180:0", + "starting-techniques-u": "crwdns63181:0crwdne63181:0", + "glory-increase-u": "crwdns63182:0crwdne63182:0", + "honor-increase-u": "crwdns63183:0crwdne63183:0", + "distinction1-u": "crwdns63184:0crwdne63184:0", + "adversity1-u": "crwdns63185:0crwdne63185:0", + "anxiety1-u": "crwdns63186:0crwdne63186:0", + "passion1-u": "crwdns63187:0crwdne63187:0", + "advantage1-u": "crwdns63188:0crwdne63188:0", + "disadvantage1-u": "crwdns63189:0crwdne63189:0", + "or-u": "crwdns63190:0crwdne63190:0", + "notes-u": "crwdns63191:0crwdne63191:0", + "samurai-heritage-u": "crwdns63192:0crwdne63192:0", + "name-colon-u": "crwdns63193:0crwdne63193:0", + "damage-colon-u": "crwdns63194:0crwdne63194:0", + "deadliness-colon-u": "crwdns63195:0crwdne63195:0", + "approach-colon-u": "crwdns63196:0crwdne63196:0", + "effects-colon-u": "crwdns63197:0crwdne63197:0", + "immediate-effects-colon-u": "crwdns63198:0crwdne63198:0", + "kiho-effect-colon-u": "crwdns63199:0crwdne63199:0", + "silhouette-u": "crwdns63200:0crwdne63200:0", + "artisan-tooltip-u": "crwdns63201:0crwdne63201:0", + "martial-tooltip-u": "crwdns63202:0crwdne63202:0", + "social-tooltip-u": "crwdns63203:0crwdne63203:0", + "scholar-tooltip-u": "crwdns63204:0crwdne63204:0", + "trade-tooltip-u": "crwdns63205:0crwdne63205:0", + "roll-emote-u": "crwdns63206:0{name}crwdnd63206:0{ringdie}crwdne63206:0", + "army-u": "crwdns63207:0crwdne63207:0", + "strength-u": "crwdns63208:0crwdne63208:0", + "discipline-u": "crwdns63209:0crwdne63209:0", + "counter-up-u": "crwdns63210:0crwdne63210:0", + "counter-down-u": "crwdns63211:0crwdne63211:0", + "activation-colon-u": "crwdns63212:0crwdne63212:0", + "session-notes-u": "crwdns63213:0crwdne63213:0", + "session#-u": "crwdns63214:0crwdne63214:0", + "character-ninjo-u": "crwdns63215:0crwdne63215:0", + "character-giri-u": "crwdns63216:0crwdne63216:0", + "rank1-u": "crwdns63217:0crwdne63217:0", + "xp-rank1-u": "crwdns63218:0crwdne63218:0", + "rank2-u": "crwdns63219:0crwdne63219:0", + "xp-rank2-u": "crwdns63220:0crwdne63220:0", + "rank3-u": "crwdns63221:0crwdne63221:0", + "xp-rank3-u": "crwdns63222:0crwdne63222:0", + "rank4-u": "crwdns63223:0crwdne63223:0", + "xp-rank4-u": "crwdns63224:0crwdne63224:0", + "rank5-u": "crwdns63225:0crwdne63225:0", + "xp-rank5-u": "crwdns63226:0crwdne63226:0", + "xp-invested-u": "crwdns63227:0crwdne63227:0", + "skill-group-u": "crwdns63228:0crwdne63228:0", + "skill-nocolon-u": "crwdns63229:0crwdne63229:0", + "technique-category-u": "crwdns63230:0crwdne63230:0", + "technique-u": "crwdns63231:0crwdne63231:0", + "rings-u": "crwdns63232:0crwdne63232:0", + "completed-u": "crwdns63233:0crwdne63233:0", + "school-mastery-u": "crwdns63234:0crwdne63234:0", + "unlocked-u": "crwdns63235:0crwdne63235:0", + "purchase-u": "crwdns63236:0crwdne63236:0", + "cost-u": "crwdns63237:0crwdne63237:0", + "school-rank-u": "crwdns63238:0crwdne63238:0", + "title-name-u": "crwdns63239:0crwdne63239:0", + "xp-title-u": "crwdns63240:0crwdne63240:0", + "title-mastery-u": "crwdns63241:0crwdne63241:0", + "xp-and-advancement-u": "crwdns63242:0crwdne63242:0", + "distinctive-equipment-u": "crwdns63243:0crwdne63243:0", + "additional-item-u": "crwdns63244:0crwdne63244:0", + "casualties-u": "crwdns63245:0crwdne63245:0", + "panic-u": "crwdns63246:0crwdne63246:0", + "skill-emote1-u": "crwdns63247:0crwdne63247:0", + "skill-emote2-u": "crwdns63248:0crwdne63248:0", + "skill-emote3-u": "crwdns63249:0crwdne63249:0", + "skill-emote4-u": "crwdns63250:0crwdne63250:0", + "skill-emote5-u": "crwdns63251:0crwdne63251:0", + "skill-emote6-u": "crwdns63252:0crwdne63252:0", + "skill-emote7-u": "crwdns63253:0crwdne63253:0", + "skill-emote8-u": "crwdns63254:0crwdne63254:0", + "skill-emote9-u": "crwdns63255:0crwdne63255:0", + "skill-emote10-u": "crwdns63256:0crwdne63256:0", + "skill-emote11-u": "crwdns63257:0crwdne63257:0", + "skill-emote12-u": "crwdns63258:0crwdne63258:0", + "skill-emote13-u": "crwdns63259:0crwdne63259:0", + "skill-emote14-u": "crwdns63260:0crwdne63260:0", + "ninjo-giri-u": "crwdns63261:0crwdne63261:0" +} \ No newline at end of file diff --git a/MorrowProject4e/MorrowProject4th.html b/MorrowProject4e/MorrowProject4th.html index cf100a0ed3..f1ffaebaa0 100644 --- a/MorrowProject4e/MorrowProject4th.html +++ b/MorrowProject4e/MorrowProject4th.html @@ -1960,11 +1960,11 @@

- +
- +
@@ -5171,7 +5171,7 @@ setup(); }); }); - console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Notification System by Kryx '+''+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;'); + on("change:full_br", function() { getAttrs(["full_br"], function(values) { @@ -5203,7 +5203,7 @@ setup(); tot = tot + eval(values[key]); console.log(tot); } - + console.log("modifiers dddd"+tot); setAttrs({cur_mods2:tot}); }); diff --git a/Mythras/Changelog.md b/Mythras/Changelog.md index de2ba102e3..6f426f2d1e 100644 --- a/Mythras/Changelog.md +++ b/Mythras/Changelog.md @@ -7,6 +7,13 @@ Versions have three numbers Major.Minor.Release **Release**: Indicates bugfixes and minor UI changes only. +## 1.4 0 +### New Features +* Added M-Space support. New sheet options include extended conflict resolution, simplified combat(M-Space optional rule) and M-Space style Psionics +* Added Mythic Rome suppor. New sheet options include Roman Magic +* Added one more hit location for crab styled creatures +* Added option to not display the 101+ reduced result in roll templates + ## 1.3.3 ### Bugfixes * Moved checkbox to left of labels/descriptors to more closely match most style guidelines diff --git a/Mythras/Mythras.css b/Mythras/Mythras.css index d33bcfc852..50fadbdaf7 100644 --- a/Mythras/Mythras.css +++ b/Mythras/Mythras.css @@ -263,6 +263,7 @@ input.sheet-campaign-settings-toggle:checked ~ div.sheet-campaign-settings { input.sheet-default-style-toggle:not(:checked) ~ div .sheet-default-style, input.sheet-classic-fantasy-style-toggle:not(:checked) ~ div .sheet-classic-fantasy-style, input.sheet-luther-arkwright-style-toggle:not(:checked) ~ div .sheet-luther-arkwright-style, +input.sheet-m-space-style-toggle:not(:checked) ~ div .sheet-m-space-style, input.sheet-thennla-style-toggle:not(:checked) ~ div .sheet-thennla-style { display: none; } @@ -270,10 +271,30 @@ input.sheet-thennla-style-toggle:not(:checked) ~ div .sheet-thennla-style { input.sheet-default-style-toggle:checked ~ div .sheet-default-style, input.sheet-classic-fantasy-style-toggle:checked ~ div .sheet-classic-fantasy-style, input.sheet-luther-arkwright-style-toggle:checked ~ div .sheet-luther-arkwright-style, +input.sheet-m-space-style-toggle:checked ~ div .sheet-m-space-style, input.sheet-thennla-style-toggle:checked ~ div .sheet-thennla-style { display: initial; } +input.sheet-extended-conflict-toggle:checked ~ div .sheet-char-number { + width: 19.5%; +} +input.sheet-extended-conflict-toggle:checked ~ div .sheet-char-number-header { + width: 45%; +} +input.sheet-extended-conflict-toggle:not(:checked) ~ div .sheet-extended-conflict { + display: none; +} + + +input.sheet-simplified-combat-toggle:not(:checked) ~ div .sheet-simplified-combat { + display: none; +} +input.sheet-simplified-combat-toggle:checked ~ div .sheet-complex-combat { + display: none; +} + + input.sheet-dependencies-enabled-toggle ~ div .sheet-dependencies-enabled { display: none; } @@ -320,6 +341,14 @@ input.sheet-superstition-standard-toggle:checked ~ div .sheet-superstition-stand display: initial; } +input.sheet-ms-psionics-enabled-toggle:not(:checked) ~ div .sheet-ms-psionics-enabled { + display: none; +} + +input.sheet-roman-magic-enabled-toggle:not(:checked) ~ div .sheet-roman-magic-enabled { + display: none; +} + input.sheet-arcane-magic-enabled-toggle:not(:checked) ~ div .sheet-arcane-magic-enabled { display: none; } @@ -512,6 +541,12 @@ div.sheet-char-number { width: 33%; } +div.sheet-char-number-header { + display: inline-block; + text-align: center; + width: 33%; +} + div.sheet-char-symbol { display: inline-block; text-align: center; @@ -612,6 +647,9 @@ div.sheet-hit-locations-hp { text-align: center; width: 29%; } +textarea.sheet-hit-locations-note { + height: 88px; +} /* Movement */ div.sheet-movement { @@ -954,6 +992,10 @@ input[type="checkbox"].sheet-display-la-psionics:not(:checked) ~ div.sheet-displ display: none; } +input[type="checkbox"].sheet-display-ms-psionics:not(:checked) ~ div.sheet-display-ms-psionics { + display: none; +} + input[type="checkbox"].sheet-display-animism:not(:checked) ~ div.sheet-display-animism { display: none; } @@ -970,6 +1012,10 @@ input[type="checkbox"].sheet-display-divine-magic:not(:checked) ~ div.sheet-disp display: none; } +input[type="checkbox"].sheet-display-roman-magic:not(:checked) ~ div.sheet-display-roman-magic { + display: none; +} + div.sheet-magic-row { display: inline-block; width: 97.5%; @@ -998,6 +1044,48 @@ div.sheet-magic-button { width: 2.375%; } +div.sheet-cursing-roll { + display: inline-block; + text-align: center; + width: 52.25%; +} + +div.sheet-pharmacy-roll { + display: inline-block; + text-align: center; + width: 52.25%; +} + +div.sheet-shape-shifting-roll { + display: inline-block; + text-align: center; + width: 17.125%; +} + +div.sheet-divination-label { + display: inline-block; + text-align: center; + width: 7%; +} + +div.sheet-divination-select { + display: inline-block; + text-align: center; + width: 13%; +} + +div.sheet-divination-roll { + display: inline-block; + text-align: center; + width: 10.5%; +} + +div.sheet-necromancy-roll { + display: inline-block; + text-align: center; + width: 25.9375%; +} + textarea.sheet-magic-note { height: 3em; } @@ -1118,6 +1206,11 @@ div.sheet-la-discipline-number { text-align: center; width: 25.75%; } +div.sheet-ms-power-select { + display: inline-block; + text-align: center; + width: 25.75%; +} div.sheet-invocation-intensity { display: inline-block; text-align: center; diff --git a/Mythras/Mythras.html b/Mythras/Mythras.html index 90304caabd..0e9252fa51 100644 --- a/Mythras/Mythras.html +++ b/Mythras/Mythras.html @@ -1,7 +1,7 @@
@@ -10,22 +10,27 @@ + + + + + - + @@ -56,6 +61,12 @@ + + Rolls Show 101+ Reduced: +
Display Campaign Settings?  @@ -70,12 +81,33 @@ + +
+
+

System

+
+ Extended Conflict Resolution Enabled: + +
+ + Simplified Combat Enabled: + +
+

Attributes


@@ -144,6 +176,23 @@

Magic


+ + M-Space Psionics Enabled: + +
+ + Roman Magic Enabled: + +
+ Arcane Magic Enabled:
-
+
+
Simplified Combat
@@ -285,8 +336,8 @@
-
HomelandParalell Designator
-
CultureParalell Type/Development
+
HomelandParalell DesignatorHome World
+
CultureParalell Type/Development
Social Class
@@ -315,12 +366,14 @@
Temp
-
Total
+
Total
STR:
+
+ /
@@ -335,6 +388,8 @@
CON:
+
+ /
@@ -349,6 +404,8 @@
SIZ:
+
+ /
@@ -361,6 +418,8 @@
DEX:
+
+ /
@@ -375,6 +434,8 @@
INT:
+
+ /
@@ -389,6 +450,8 @@
POW:
+
+ /
@@ -403,6 +466,8 @@
CHA:
+
+ /
@@ -412,6 +477,10 @@
Other:
+ +
+ Conflict Pool:   +
@@ -509,7 +578,7 @@
-
+
Magic Points:
@@ -539,7 +608,21 @@
-
+
+
+
Power Points:
+
+
+
/
+
+
+
+
Base:
+
Other:
+
+
+ +
Prana Points:
@@ -615,9 +698,11 @@
-
+
+
/
-
+
+
Armor Equipped:
@@ -625,13 +710,15 @@
Armor ENC:
Armor AP:
Other AP:
-
Base HP: +
-
Other HP:
+
Base HP: +
+
Other HP:
+
Base HP:
+
Other HP:
-
+
-
@@ -652,7 +739,7 @@
-
+
-
@@ -673,7 +760,7 @@
-
+
-
@@ -694,7 +781,7 @@
-
+
-
@@ -715,7 +802,7 @@
-
+
-
@@ -736,7 +823,7 @@
-
+
-
@@ -757,7 +844,7 @@
-
+
-
@@ -778,7 +865,7 @@
-
+
-
@@ -799,7 +886,7 @@
-
+
-
@@ -820,7 +907,7 @@
-
+
-
@@ -840,42 +927,39 @@
Other HP:
+ +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+
+ Wounds + + Notes + +
- -
-
-

Movement

Walk    Run¹    Sprint¹    Climb  Rough  Steep  Sheer -
-
-
- Running Jump²  Horizontal¹  Vertical¹    Standing Jump  Horizontal  Vertical    Swim³  / -
-
-
- ¹ Critical success on Athletics roll grants +1 movement -
-
- ² These jump values assume a 5m run-up. -
-
- -
-
- ³ Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks. -
-
- -
-
-
- -
-
@@ -964,6 +1048,30 @@
+ +
+
+

Movement

Walk    Run¹    Sprint¹    Climb  Rough  Steep  Sheer +
+
+
+ Running Jump²  Horizontal¹  Vertical¹    Standing Jump  Horizontal  Vertical    Swim³  / +
+
+
+ ¹ Critical success on Athletics roll grants +1 movement +
+
+ ² These jump values assume a 5m run-up. +
+
+ ³ Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks. +
+
+
+ +
+

Combat Styles

@@ -989,7 +1097,7 @@
-
+
@@ -1194,7 +1302,7 @@
-
+
Base Value: (STR+DEX)
@@ -1213,7 +1321,7 @@
-
+
Base Value: (STR+CON)
@@ -1232,7 +1340,7 @@
-
+
Base Value: (STR+SIZ)
@@ -1251,7 +1359,7 @@
-
+
Base Value: (DEX+POW)
@@ -1270,7 +1378,7 @@
-
+
Base Value: (INT+INT)
@@ -1289,7 +1397,7 @@
-
+
Base Value: (DEX+CHA)
@@ -1308,7 +1416,7 @@
-
+
Base Value: (INT+CHA)
@@ -1327,7 +1435,7 @@
-
+
Base Value: (DEX+POW)
@@ -1346,7 +1454,7 @@
-
+
Base Value: (CON+CON)
@@ -1365,7 +1473,7 @@
-
+
Base Value: (DEX+DEX)
@@ -1384,7 +1492,7 @@
-
+
Base Value: (INT+DEX)
@@ -1403,7 +1511,7 @@
-
+
Base Value: (INT+INT)
@@ -1422,7 +1530,7 @@
-
+
Base Value: (CHA+CHA)
@@ -1441,7 +1549,7 @@
-
+
Base Value: (INT+POW)
@@ -1451,7 +1559,7 @@
-
+
Locale
@@ -1460,7 +1568,7 @@
-
+
Base Value: (INT+INT)
@@ -1479,7 +1587,7 @@
-
+
Base Value: (INT+POW)
@@ -1498,7 +1606,7 @@
-
+
Base Value: (DEX+POW)
@@ -1517,7 +1625,7 @@
-
+
Base Value: (CHA+POW)
@@ -1536,7 +1644,7 @@
-
+
Base Value:
@@ -1555,7 +1663,7 @@
-
+
Base Value: (DEX+INT)
@@ -1574,7 +1682,7 @@
-
+
Base Value: ((21-INT)+POW)
@@ -1593,7 +1701,7 @@
-
+
Base Value: (STR+CON)
@@ -1612,7 +1720,7 @@
-
+
Base Value: (POW+POW)
@@ -1632,7 +1740,7 @@
-
+
@@ -1691,7 +1799,7 @@
-
+
@@ -1741,7 +1849,7 @@
-
+
Base Value: (INT+CHA)
@@ -1770,7 +1878,7 @@
-
+
Very Easy: Easy:
@@ -1797,7 +1905,7 @@
-
+
Very Easy: Easy:
@@ -1820,8 +1928,204 @@

Magic

- TheismSorceryPsionicsMysticismAnimismFolk MagicDivine MagicArcane MagicDisplay: + TheismSorceryPsionicsMysticismAnimismFolk MagicDivine MagicArcane MagicRoman MagicPsionicsDisplay:
+ + +
+

Psionics

+ + +
+
Power
+
⚓
+
!
+
✔
+
Temp
+
Penalty
+
%
+
+
Sphere
+
Arc
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
+ +
+
+
+
Base Value: (POW+POW) Training & Experience: Other: Cost:
+
Description:
+
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+ + +
+

Roman Magic

+ + +
+
Skill
+
⚓
+
!
+
✔
+
Temp
+
Penalty
+
%
+
+
+
+
+
Cursing
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (POW+cha) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+
Divination
+
+
+
+
+
+
+
+
Affects:
+
+ +
+
Impact:
+
+ +
+
+
+
+
Learned: Base Value: (POW+INT) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+
Necromancy
+
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+CHA) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+
Pharmacy
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+INT) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+
Shape Shifting
+
+
+
+
+
+
+
+
+ +
+
+
+
+
+
Learned: Base Value: (CON+POW) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
+
+
Theology
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (POW+POW) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+
+
@@ -1847,7 +2151,7 @@
-
+
Learned:
@@ -1876,7 +2180,7 @@
-
+
Learned:
@@ -2198,7 +2502,7 @@
-
+
Learned:
@@ -2227,7 +2531,7 @@
-
+
Learned:
@@ -2505,14 +2809,14 @@
%
-
Folk MagicRites
+
Folk MagicRites
-
+
Learned:
@@ -2593,7 +2897,7 @@
-
+
Learned:
@@ -2622,7 +2926,7 @@
-
+
Learned:
@@ -2692,14 +2996,14 @@
Standard Skills:
-
Spectral Combat
:
-
Willpower
:
+
Spectral Combat
:
+
Willpower
:
Magic Skills:
-
Folk Magic
:
-
Shaping
:
-
Invocation
:
-
Exhort
:
-
Devotion
:
+
Folk Magic
:
+
Shaping
:
+
Invocation
:
+
Exhort
:
+
Devotion
:
Other Skills:
@@ -2740,7 +3044,7 @@
-
+
@@ -2772,7 +3076,7 @@
-
+
@@ -2839,8 +3143,8 @@
-
-
+
+
@@ -2945,7 +3249,7 @@
-
+
@@ -3003,7 +3307,7 @@
-
+
@@ -3106,7 +3410,7 @@
-
+
Learned:
@@ -3142,7 +3446,7 @@
-
+
@@ -3665,6 +3969,11 @@ setAttrs({version: "1.3.3"}); versioning(); } + else if(v["version"] === "1.3.3") { + console.log("upgrading to v1.4.0"); + setAttrs({version: "1.4.0"}); + versioning(); + } else { console.log("Sheet fully updated"); } @@ -3672,11 +3981,13 @@ } var campaign_options = function() { - getAttrs(["setting_option", "luck_points_rank_option", "tenacity_enabled_option", "spirit_tenacity_option", "luther_arkwright_style_option", "boating_standard_option", "status_standard_option", "superstition_standard_option", "dependencies_enabled_option", "firearms_enabled_option", "arcane_magic_enabled_option", "divine_magic_enabled_option", "folk_magic_enabled_option", "animism_enabled_option", "mysticism_enabled_option", "la_psionics_enabled_option", "sorcery_enabled_option", "theism_enabled_option"], function(v) { + getAttrs(["setting_option", "luck_points_rank_option", "extended_conflict_enabled_option", "simplified_combat_enabled_option", "tenacity_enabled_option", "spirit_tenacity_option", "luther_arkwright_style_option", "m_space_style_option", "boating_standard_option", "status_standard_option", "superstition_standard_option", "dependencies_enabled_option", "firearms_enabled_option", "ms_psionics_enabled_option", "roman_magic_enabled_option", "arcane_magic_enabled_option", "divine_magic_enabled_option", "folk_magic_enabled_option", "animism_enabled_option", "mysticism_enabled_option", "la_psionics_enabled_option", "sorcery_enabled_option", "theism_enabled_option"], function(v) { var newoptions = {}; // Default Setting Configs var setting_configs = { sheet_style: "default", + extended_conflict_enabled: "0", + simplified_combat_enabled: "0", luck_points_rank: "0", tenacity_enabled: "0", boating_standard: "1", @@ -3684,6 +3995,8 @@ superstition_standard: "0", dependencies_enabled: "0", firearms_enabled: "0", + ms_psionics_enabled: "0", + roman_magic_enabled: "0", arcane_magic_enabled: "0", divine_magic_enabled: "0", folk_magic_enabled: "1", @@ -3715,6 +4028,16 @@ setting_configs["animism_enabled"] = "0"; setting_configs["sorcery_enabled"] = "0"; setting_configs["theism_enabled"] = "0"; + } else if(v["setting_option"] === "m-space") { + setting_configs["sheet_style"] = "m-space"; + setting_configs["extended_conflict_enabled"] = "1", + setting_configs["firearms_enabled"] = "1"; + setting_configs["ms_psionics_enabled"] = "1"; + setting_configs["folk_magic_enabled"] = "0"; + setting_configs["animism_enabled"] = "0"; + setting_configs["mysticism_enabled"] = "0"; + setting_configs["sorcery_enabled"] = "0"; + setting_configs["theism_enabled"] = "0"; } else if(v["setting_option"] === "monster_island") { setting_configs["status_standard"] = "1"; setting_configs["folk_magic_enabled"] = "0"; @@ -3726,11 +4049,33 @@ setting_configs["sorcery_enabled"] = "0"; } else if(v["setting_option"] === "thennla") { setting_configs["sheet_style"] = "thennla"; + } else if(v["setting_option"] === "mythic_rome") { + setting_configs["status_standard"] = "1"; + setting_configs["roman_magic_enabled"] = "1"; + setting_configs["folk_magic_enabled"] = "0"; + setting_configs["animism_enabled"] = "0"; + setting_configs["mysticism_enabled"] = "0"; + setting_configs["sorcery_enabled"] = "0"; + setting_configs["theism_enabled"] = "0"; } else {} // Sheet Style newoptions["sheet_style"] = setting_configs["sheet_style"]; + // Extended Conflict Resolution Enabled + if(v["extended_conflict_enabled_option"] === "default") { + newoptions["extended_conflict_enabled"] = setting_configs["extended_conflict_enabled"]; + } else { + newoptions["extended_conflict_enabled"] = v["extended_conflict_enabled_option"]; + } + + // Simplified Combat Enabled + if(v["simplified_combat_enabled_option"] === "default") { + newoptions["simplified_combat_enabled"] = setting_configs["simplified_combat_enabled"]; + } else { + newoptions["simplified_combat_enabled"] = v["simplified_combat_enabled_option"]; + } + // Add Rank to Luck if(v["luck_points_rank_option"] === "default") { newoptions["luck_points_rank"] = setting_configs["luck_points_rank"]; @@ -3787,6 +4132,20 @@ newoptions["firearms_enabled"] = v["firearms_enabled_option"]; } + // M-Space Psionics Enabled + if(v["ms_psionics_enabled_option"] === "default") { + newoptions["ms_psionics_enabled"] = setting_configs["ms_psionics_enabled"]; + } else { + newoptions["ms_psionics_enabled"] = v["ms_psionics_enabled_option"]; + } + + // Roman Magic Enabled + if(v["roman_magic_enabled_option"] === "default") { + newoptions["roman_magic_enabled"] = setting_configs["roman_magic_enabled"]; + } else { + newoptions["roman_magic_enabled"] = v["roman_magic_enabled_option"]; + } + // Arcane Magic Enabled if(v["arcane_magic_enabled_option"] === "default") { newoptions["arcane_magic_enabled"] = setting_configs["arcane_magic_enabled"]; @@ -3972,55 +4331,48 @@ } } + //Simplified combat sets hit locations + on("change:simplified_combat_enabled", function() { + getAttrs(["simplified_combat_enabled"], function(values) { + if (values.simplified_combat_enabled == "1") { + setAttrs({ hit_locations: "simplified" }); + } + }); + }); + // Hit Locations on("change:hit_locations", function() { getAttrs(["hit_locations"], function(values) { + if (values.hit_locations === "humanoid") { setAttrs({ - location1_table_start: 1, - location1_table_end: 3, - location1_name: getTranslationByKey('right-leg-u'), - location1_hp_max_base_mod: 0, - location2_table_start: 4, - location2_table_end: 6, - location2_name: getTranslationByKey('left-leg-u'), - location2_hp_max_base_mod: 0, - location3_table_start: 7, - location3_table_end: 9, - location3_name: getTranslationByKey('abdomen-u'), - location3_hp_max_base_mod: 1, - location4_table_start: 10, - location4_table_end: 12, - location4_name: getTranslationByKey('chest-u'), - location4_hp_max_base_mod: 2, - location5_table_start: 13, - location5_table_end: 15, - location5_name: getTranslationByKey('right-arm-u'), - location5_hp_max_base_mod: -1, - location6_table_start: 16, - location6_table_end: 18, - location6_name: getTranslationByKey('left-arm-u'), - location6_hp_max_base_mod: -1, - location7_table_start: 19, - location7_table_end: 20, - location7_name: getTranslationByKey('head-u'), - location7_hp_max_base_mod: 0, - location8_table_start: 0, - location8_table_end: 0, - location8_name: "", - location8_hp_max_base_mod: 0, - location9_table_start: 0, - location9_table_end: 0, - location9_name: "", - location9_hp_max_base_mod: 0, - location10_table_start: 0, - location10_table_end: 0, - location10_name: "", - location10_hp_max_base_mod: 0, - location11_table_start: 0, - location11_table_end: 0, - location11_name: "", - location11_hp_max_base_mod: 0 + location1_table_start: 1, location1_table_end: 3, location1_name: getTranslationByKey('right-leg-u'), location1_hp_max_base_mod: 0, + location2_table_start: 4, location2_table_end: 6, location2_name: getTranslationByKey('left-leg-u'), location2_hp_max_base_mod: 0, + location3_table_start: 7, location3_table_end: 9, location3_name: getTranslationByKey('abdomen-u'), location3_hp_max_base_mod: 1, + location4_table_start: 10, location4_table_end: 12, location4_name: getTranslationByKey('chest-u'), location4_hp_max_base_mod: 2, + location5_table_start: 13, location5_table_end: 15, location5_name: getTranslationByKey('right-arm-u'), location5_hp_max_base_mod: -1, + location6_table_start: 16, location6_table_end: 18, location6_name: getTranslationByKey('left-arm-u'), location6_hp_max_base_mod: -1, + location7_table_start: 19, location7_table_end: 20, location7_name: getTranslationByKey('head-u'), location7_hp_max_base_mod: 0, + location8_table_start: 0, location8_table_end: 0, location8_name: "", location8_hp_max_base_mod: 0, + location9_table_start: 0, location9_table_end: 0, location9_name: "", location9_hp_max_base_mod: 0, + location10_table_start: 0, location10_table_end: 0, location10_name: "", location10_hp_max_base_mod: 0, + location11_table_start: 0, location11_table_end: 0, location11_name: "", location11_hp_max_base_mod: 0, + location12_table_start: 0, location12_table_end: 0, location12_name: "", location12_hp_max_base_mod: 0 + }); + } else if (values.hit_locations === "simplified") { + setAttrs({ + location1_table_start: 1, location1_table_end: 20, location1_name: getTranslationByKey('hit-points-u'), location1_hp_max_base_mod: 0, + location2_table_start: 0, location2_table_end: 0, location2_name: " ", location2_hp_max_base_mod: 0, + location3_table_start: 0, location3_table_end: 0, location3_name: " ", location3_hp_max_base_mod: 0, + location4_table_start: 0, location4_table_end: 0, location4_name: " ", location4_hp_max_base_mod: 0, + location5_table_start: 0, location5_table_end: 0, location5_name: " ", location5_hp_max_base_mod: 0, + location6_table_start: 0, location6_table_end: 0, location6_name: " ", location6_hp_max_base_mod: 0, + location7_table_start: 0, location7_table_end: 0, location7_name: " ", location7_hp_max_base_mod: 0, + location8_table_start: 0, location8_table_end: 0, location8_name: " ", location8_hp_max_base_mod: 0, + location9_table_start: 0, location9_table_end: 0, location9_name: " ", location9_hp_max_base_mod: 0, + location10_table_start: 0, location10_table_end: 0, location10_name: " ", location10_hp_max_base_mod: 0, + location11_table_start: 0, location11_table_end: 0, location11_name: " ", location11_hp_max_base_mod: 0, + location12_table_start: 0, location12_table_end: 0, location12_name: " ", location12_hp_max_base_mod: 0 }); } }); @@ -4922,7 +5274,7 @@ }); //Set campaign options if any change - on("change:setting_option change:luck_points_rank_option change:tenacity_enabled_option change:spirit_tenacity_option change:status_standard_option change:superstition_standard_option change:boating_standard_option change:dependencies_enabled_option change:firearms_enabled_option change:arcane_magic_enabled_option change:divine_magic_enabled_option change:folk_magic_enabled_option change:animism_enabled_option change:mysticism_enabled_option change:la_psionics_enabled_option change:sorcery_enabled_option change:theism_enabled_option", function() { + on("change:setting_option change:extended_conflict_enabled_option change:simplified_combat_enabled_option change:luck_points_rank_option change:tenacity_enabled_option change:spirit_tenacity_option change:status_standard_option change:superstition_standard_option change:boating_standard_option change:dependencies_enabled_option change:firearms_enabled_option change:roman_magic_enabled_option change:arcane_magic_enabled_option change:divine_magic_enabled_option change:folk_magic_enabled_option change:animism_enabled_option change:mysticism_enabled_option change:la_psionics_enabled_option change:ms_psionics_enabled_option change:sorcery_enabled_option change:theism_enabled_option", function() { console.log("Setting campaign options") campaign_options(); }); @@ -5214,6 +5566,7 @@ {{/rollLess() herculean 101}} {{/rollGreater() rolled 95}} + {{#rollTotal() show_reduced 1}} 101+ reduced: {{rolled}}≤100 @@ -5250,6 +5603,13 @@ {{/rollGreater() rolled 98}} {{/rollGreater() rolled 95}} + {{/rollTotal() show_reduced 1}} + {{#allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description}} + {{key}}:{{value}} + {{/allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description}} + {{#description}} + {{description}} + {{/description}} diff --git a/Mythras/sheet.json b/Mythras/sheet.json index 2bb003aa9a..9fb20a0c6f 100644 --- a/Mythras/sheet.json +++ b/Mythras/sheet.json @@ -45,6 +45,19 @@ "description": "Rolls are only shown to the GM and the player making the roll.", "descriptiontranslationkey": "roll-display-description-u" }, + { + "attribute": "show_reduced", + "displayname": "Rolls Show 101+ Reduced", + "displaytranslationkey": "rolls-show-101-reduced-u", + "type": "select", + "options": [ + "Yes|1", + "No|0" + ], + "optiontranslationkeys": ["yes-u","no-u"], + "description": "Display a result for high skills reduced down to 100 in the roll templates.", + "descriptiontranslationkey": "show-reduced-description-u" + }, { "attribute": "setting_option", "displayname": "Setting", @@ -54,14 +67,44 @@ "Default|default", "Classic Fantasy|classic_fantasy", "Luther Arkwright|luther_arkwright", + "M-Space|m-space", "Monster Island|monster_island", - "Mythic britain|mythic_britain", + "Mythic Britain|mythic_britain", + "Mythic Rome|mythic_rome", "Thennla|thennla" ], - "optiontranslationkeys": ["default-u","classic-fantasy-u","luther-arkwright-u","monster-island-u","mythic-britain-u","thennla-u"], + "optiontranslationkeys": ["default-u","classic-fantasy-u","luther-arkwright-u","m-space-u","monster-island-u","mythic-britain-u","mythic-rome-u","thennla-u"], "description": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", "descriptiontranslationkey": "setting-description-u" }, + { + "attribute": "extended_conflict_enabled_option", + "displayname": "Extended Conflict Resolution Enabled", + "displaytranslationkey": "extended-conflict-resolution-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Use the extended conflict resolution system from M-Space.", + "descriptiontranslationkey": "extended-conflict-enabled-description-u" + }, + { + "attribute": "simplified_combat_enabled_option", + "displayname": "Simplified Combat Enabled", + "displaytranslationkey": "simplified-combat-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Use the optional simplified combat rules from M-Space.", + "descriptiontranslationkey": "simplified-combat-enabled-description-u" + }, { "attribute": "luck_points_rank_option", "displayname": "Add Rank to Luck", @@ -160,34 +203,6 @@ "description": "Enable the Dependencies mechanics.", "descriptiontranslationkey": "dependencies-enabled-description-u" }, - { - "attribute": "arcane_magic_enabled_option", - "displayname": "Arcane Magic Enabled", - "displaytranslationkey": "arcane-magic-enabled-u", - "type": "select", - "options": [ - "Use Setting Default|default", - "No|0", - "Yes|1" - ], - "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], - "description": "Enables the Arcane Magic section of the sheet.", - "descriptiontranslationkey": "arcane-magic-enabled-description-u" - }, - { - "attribute": "divine_magic_enabled_option", - "displayname": "Divine Magic Enabled", - "displaytranslationkey": "divine-magic-enabled-u", - "type": "select", - "options": [ - "Use Setting Default|default", - "No|0", - "Yes|1" - ], - "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], - "description": "Enables the Divine Magic section of the sheet.", - "descriptiontranslationkey": "divine-magic-enabled-description-u" - }, { "attribute": "folk_magic_enabled_option", "displayname": "Folk Magic Enabled", @@ -244,6 +259,20 @@ "description": "Enables the Mysticism section of the sheet.", "descriptiontranslationkey": "mysticism-enabled-description-u" }, + { + "attribute": "la_psionics_enabled_option", + "displayname": "Luther Arkwright Psionics Enabled", + "displaytranslationkey": "la-psionics-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Enables the Psionics section of the sheet per Luther Arkwright rules.", + "descriptiontranslationkey": "la-psionics-enabled-description-u" + }, { "attribute": "sorcery_enabled_option", "displayname": "Sorcery Enabled", @@ -271,6 +300,62 @@ "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], "description": "Enables the Theism section of the sheet.", "descriptiontranslationkey": "theism-enabled-description-u" + }, + { + "attribute": "arcane_magic_enabled_option", + "displayname": "Arcane Magic Enabled", + "displaytranslationkey": "arcane-magic-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Enables the Arcane Magic section of the sheet.", + "descriptiontranslationkey": "arcane-magic-enabled-description-u" + }, + { + "attribute": "divine_magic_enabled_option", + "displayname": "Divine Magic Enabled", + "displaytranslationkey": "divine-magic-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Enables the Divine Magic section of the sheet.", + "descriptiontranslationkey": "divine-magic-enabled-description-u" + }, + { + "attribute": "roman_magic_enabled_option", + "displayname": "Roman Magic Enabled", + "displaytranslationkey": "roman-magic-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "descriptiontranslationkey": "roman-magic-enabled-description-u" + }, + { + "attribute": "ms_psionics_enabled_option", + "displayname": "M-Space Psionics Enabled", + "displaytranslationkey": "ms-psionics-enabled-u", + "type": "select", + "options": [ + "Use Setting Default|default", + "No|0", + "Yes|1" + ], + "optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"], + "description": "Enables the Psionics section of the sheet per M-Space rules.", + "descriptiontranslationkey": "ms-psionics-enabled-description-u" } ] } diff --git a/Mythras/translation.json b/Mythras/translation.json index 8a3d1e278a..4a025affef 100644 --- a/Mythras/translation.json +++ b/Mythras/translation.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up.", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up.", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } diff --git a/Mythras/translations/af.json b/Mythras/translations/af.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/af.json +++ b/Mythras/translations/af.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/cs.json b/Mythras/translations/cs.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/cs.json +++ b/Mythras/translations/cs.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/da.json b/Mythras/translations/da.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/da.json +++ b/Mythras/translations/da.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/de.json b/Mythras/translations/de.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/de.json +++ b/Mythras/translations/de.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/el.json b/Mythras/translations/el.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/el.json +++ b/Mythras/translations/el.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/en.json b/Mythras/translations/en.json index c82a285659..d98dee4b88 100644 --- a/Mythras/translations/en.json +++ b/Mythras/translations/en.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up.", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up.", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/es.json b/Mythras/translations/es.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/es.json +++ b/Mythras/translations/es.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/fr.json b/Mythras/translations/fr.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/fr.json +++ b/Mythras/translations/fr.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/he.json b/Mythras/translations/he.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/he.json +++ b/Mythras/translations/he.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/it.json b/Mythras/translations/it.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/it.json +++ b/Mythras/translations/it.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/ja.json b/Mythras/translations/ja.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/ja.json +++ b/Mythras/translations/ja.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/ko.json b/Mythras/translations/ko.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/ko.json +++ b/Mythras/translations/ko.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/nl.json b/Mythras/translations/nl.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/nl.json +++ b/Mythras/translations/nl.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/pt.json b/Mythras/translations/pt.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/pt.json +++ b/Mythras/translations/pt.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/ru.json b/Mythras/translations/ru.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/ru.json +++ b/Mythras/translations/ru.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/sv.json b/Mythras/translations/sv.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/sv.json +++ b/Mythras/translations/sv.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/tr.json b/Mythras/translations/tr.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/tr.json +++ b/Mythras/translations/tr.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/zh.json b/Mythras/translations/zh.json index 43ac5e4c9e..0cbe2c5f26 100644 --- a/Mythras/translations/zh.json +++ b/Mythras/translations/zh.json @@ -1,422 +1,471 @@ { - "settings-u": "Settings", - "sheet-version-u": "Sheet Version", - "setting-u": "Setting", - "default-u": "Default", - "luther-arkwright-u": "Luther Arkwright", - "mythic-britain-u": "Mythic Britain", - "sheet-type-u": "Sheet Type", - "battle-unit-u": "Battle Unit", - "npc-u": "NPC", - "pc-u": "PC", - "ship-u": "Ship", - "core-u": "Core", - "magic-u": "Magic", - "equipment-u": "Equipment", - "notes-u": "Notes", - "name-u": "Name", - "species-u": "Species", - "traits-abilities-gifts-u": "Traits / Abilities / Gifts", - "rank-u": "Rank", - "experience-rolls-u": "Exp Rolls", - "age-u": "Age", - "gender-u": "Gender", - "frame-u": "Frame", - "weight-u": "Weight", - "height-u": "Height", - "handedness-u": "Handedness", - "homeland-u": "Homeland", - "culture-u": "Culture", - "social-class-u": "Social Class", - "career-u": "Career", - "characteristics-u": "Characteristics", - "temp-u": "Temp", - "total-u": "Total", - "str-u": "STR", - "con-u": "CON", - "siz-u": "SIZ", - "dex-u": "DEX", - "int-u": "INT", - "pow-u": "POW", - "cha-u": "CHA", - "base-u": "Base", - "training-u": "Training", - "ageing-u": "Ageing", - "other-u": "Other", - "attributes-u": "Attributes", - "attribute-u": "Attribute", - "damage-modifier-u": "Damage Mod", - "experience-modifier-u": "Exp Modifier", - "healing-rate-u": "Healing Rate", - "luck-points-u": "Luck Points", - "magic-points-u": "Magic Points", - "move-rate-u": "Move Rate", - "initiative-bonus-u": "Init. Bonus", - "tenacity-u": "Tenacity", - "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", - "prana-points-u": "Prana Points", - "action-points-u": "Action Points", - "plus-one-ap-u": "+1 AP", - "swiftness-gift-u": "Swiftness Gift", - "fatigue-u": "Fatigue", - "mighty-gift-u": "Mighty Gift", - "use-str-siz-pow-u": "Use STR+SIZ+POW", - "steps-u": "steps", - "healthy-gift-u": "Healthy Gift (Double Healing Rate)", - "add-rank-to-luck-u": "Add rank to luck", - "armor-u": "Armor", - "dependencies-u": "Dependencies", - "hit-locations-u": "Hit Locations", - "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", - "ap-u": "AP", - "hp-u": "HP", - "location-u": "Location", - "block-u": "Block?", - "encumbrance-u": "Encumbrance", - "right-leg-u": "Right Leg", - "left-leg-u": "Left Leg", - "abdomen-u": "Abdomen", - "chest-u": "Chest", - "right-arm-u": "Right Arm", - "left-arm-u": "Left Arm", - "head-u": "Head", - "armor-equipped-u": "Armor Equipped", - "armor-type-u": "Armor Type", - "armor-enc-u": "Armor ENC", - "armor-ap-u": "Armor AP", - "other-ap-u": "Other AP", - "other-hp-u": "Other HP", - "base-hp-u": "Base HP", - "initiative-u": "Initiative", - "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", - "movement-u": "Movement", - "walk-u": "Walk", - "run-u": "Run", - "sprint-u": "Sprint", - "jump-u": "Jump", - "horizontal-short-u": "Horiz.", - "vertical-short-u": "Vert.", - "horizontal-u": "Horizontal", - "vertical-u": "Vertical", - "swim-u": "Swim", - "climb-u": "Climb", - "rough-u": "Rough", - "steep-u": "Steep", - "sheer-u": "Sheer", - "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", - "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", - "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", - "current-u": "Current", - "carrying-load-u": "Carrying Load", - "dex-and-str-skills-u": "DEX & STR Skills", - "move-penalty-u": "Move Penalty", - "avg-species-siz-u": "Average Species SIZ", - "encumbrance-from-armor-u": "Encumbrance from Armor", - "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", - "encumbrance-from-shields-u": "Encumbrance from Shields", - "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", - "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", - "encumbrance-from-firearms-u": "Encumbrance from Firearms", - "encumbrance-from-gear-u": "Encumbrance from Gear", - "encumbrance-from-currency-u": "Encumbrance from Currency", - "burdened-u": "Burdened", - "overloaded-u": "Overloaded", - "max-u": "Max", - "current-level-u": "Current Level", - "recovery-in-u": "Recovery In", - "fresh-u": "Fresh", - "winded-u": "Winded", - "tired-u": "Tired", - "Wearied-u": "Wearied", - "exhausted-u": "Exhausted", - "incapacitated-u": "Incapacitated", - "semi-consciou-u": "Semi-Conscious", - "comatose-u": "Comatose", - "dead-u": "Dead", - "standard-u": "Standard", - "hard-u": "Hard", - "formidable-u": "Formidable", - "herculean-u": "Herculean", - "hopeless-u": "Hopeless", - "no-action-allowed-u": "No Action Allowed", - "combat-styles-u": "Combat Styles", - "combat-style-u": "Combat Style", - "penalty-u": "Penalty", - "traits-u": "Traits", - "weapons-u": "Weapons", - "hours-u": "Hours", - "characteristic-short-u": "Char", - "base-value-u": "Base Value", - "training-and-experience-u": "Training & Experience", - "standard-skills-u": "Standard Skills", - "skill-u": "Skill", - "skill-grade-u": "Skill Grade", - "shields-and-weapons-u": "Shields & Weapons", - "shield-u": "Shield", - "damage-mod-short-u": "DM", - "damage-u": "Damage", - "combat-effects-u": "Combat Effects", - "max-hp-u": "Max HP", - "size-u": "Size", - "reach-u": "Reach", - "enc-u": "ENC", - "force-u": "Force", - "range-u": "Range", - "load-u": "Load", - "impale-size-short-u": "IS", - "display-u": "Display", - "shields-u": "Shields", - "melee-weapons-u": "Melee Weapons", - "melee-weapon-u": "Melee Weapon", - "missile-weapons-u": "Missile Weapons", - "missile-weapon-u": "Missile Weapon", - "firearms-u": "Firearms", - "firearm-u": "Firearm", - "fire-rate-u": "Fire Rate", - "ammo-u": "Ammo", - "money-and-wealth-u": "Money & Wealth", - "income-u": "Income", - "day-u": "Day", - "month-u": "Month", - "season-u": "Season", - "year-u": "Year", - "currency-u": "Currency", - "value-u": "Value", - "quantity-short-u": "Quantity", - "item-u": "Item", - "centimetres-short-u": "cm", - "kilograms-short-u": "kg", - "armor-penalty-u": "Armor Penalty", - "base-move-u": "Base Move", - "greater-than-u": "greater than", - "athletics-u": "Athletics", - "very-easy-u": "Very Easy", - "easy-u": "Easy", - "one-grade-harder-u": "1 grade harder", - "two-grades-harder-u": "2 grades harder", - "impossible-u": "Impossible", - "passions-u": "Passions", - "and-dependencies-u": "& Dependencies", - "score-u": "Score", - "dependency-u": "Dependency", - "passion-u": "Passion", - "professional-skills-u": "Professional Skills", - "language-u": "Language", - "resistance-u": "Resistance", - "brawn-u": "Brawn", - "endurance-u": "Endurance", - "evade-u": "Evade", - "willpower-u": "Willpower", - "boating-u": "Boating", - "conceal-u": "Conceal", - "customs-u": "Customs", - "dance-u": "Dance", - "deceit-u": "Deceit", - "drive-u": "Drive", - "first-aid-u": "First Aid", - "influence-u": "Influence", - "insight-u": "Insight", - "locale-u": "Locale", - "perception-u": "Perception", - "ride-u": "Ride", - "sing-u": "Sing", - "stealth-u": "Stealth", - "superstition-u": "Superstition", - "home-parallel-u": "Home Parallel", - "unarmed-u": "Unarmed", - "native-tongue-u": "Native Tongue", - "medium-u": "Medium", - "strenuous-u": "Strenuous", - "halved-u": "Halved", - "normal-u": "Normal", - "all-u": "All", - "equipment-and-wealth-u": "Equipment", - "due-to-fatigue-u": "due to fatigue", - "due-to-enc-u": "due to ENC", - "reduced-u": "reduced", - "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", - "contacts-u": "Contacts", - "family-u": "Family", - "community-u": "Community", - "theism-u": "Theism", - "sorcery-u": "Sorcery", - "mysticism-u": "Mysticism", - "animism-u": "Animism", - "folk-magic-u": "Folk Magic", - "spell-u": "Spell", - "description-u": "Description", - "macro-u": "Macro", - "learned-u": "Learned", - "follower-u": "Follower", - "spirit-worshipper-u": "Spirit Worshipper", - "shaman-u": "Shaman", - "high-shaman-u": "High Shaman", - "spirit-lord-u": "Spirit Lord", - "type-u": "Type", - "fetish-spirit-u": "Fetish / Spirit", - "max-number-of-spirits-u": "Max # of Spirits", - "max-pow-of-spirits-u": "Max POW of Spirits", - "spirit-ap-u": "Spirit AP", - "spirit-initiative-bonus-short-u": "Spirit IB", - "spirit-damage-u": "Spirit Damage", - "trance-u": "Trance", - "binding-u": "Binding", - "allies-u": "Allies", - "enemies-u": "Enemies", - "meditation-u": "Meditation", - "path-u": "Path", - "practiced-talent-u": "Practiced Talent", - "max-cumulative-intensity-u": "Max Cumulative Intensity", - "max-practiced-talents-u": "Max Practiced Talents", - "max-intensity-u": "Max Intensity", - "path-talents-u": "Path Talents", - "shaping-u": "Shaping", - "invocation-u": "Invocation", - "invocation-spells-u": "Invocation Spells", - "max-shaping-points-u": "Max Shaping Points", - "max-memorized-spells-u": "Max Memorized Spells", - "memorized-u": "Memorized", - "intensity-u": "Intensity", - "magnitude-u": "Magnitude", - "devotional-pool-u": "Devotional Pool", - "exhort-u": "Exhort", - "devotion-u": "Devotion", - "lay-member-u": "Lay Member", - "initiate-u": "Initiate", - "acolyte-u": "Acolyte", - "priest-u": "Priest", - "high-priest-u": "High Priest", - "concentration-u": "Concentration", - "resist-u": "Resist", - "devotion-miracles-u": "Devotion Miracles", - "cost-u": "Cost", - "time-u": "Time", - "area-u": "Area", - "duration-u": "Duration", - "metres-u": "Metres", - "decametres-u": "Decametres", - "kilometres-u": "Kilometres", - "instant-u": "Instant", - "minutes-u": "Minutes", - "days-u": "Days", - "months-u": "Months", - "miracle-u": "Miracle", - "encumbered-u": "Encumbered", - "fumbled-u": "Fumbled", - "trained-u": "Trained", - "increased-for-xp-u": "Increased for XP", - "yes-u": "Yes", - "no-u": "No", - "special-u": "Special", - "touch-u": "Touch", - "miracle-rank-u": "Miracle Rank", - "ranged-u": "Ranged", - "invoke-trait-u": "Invoke Trait", - "enhance-attribute-u": "Enhance Attribute", - "augment-skill-u": "Augment Skill", - "targets-u": "Targets", - "impale-size-u": "Impale Size", - "effects-u": "Effects", - "whisper-rolls-to-gm-u": "Whisper Rolls to GM", - "magic-skills-u": "Magic Skills", - "other-skills-u": "Other Skills", - "spectral-combat-u": "Spectral Combat", - "spirit-abilities-u": "Spirit Abilities", - "spirits-have-tenacity-u": "Spirits Have Tenacity", - "spells-u": "Spells", - "miracles-u": "Miracles", - "show-name-in-roll-templates-u": "Show Name in Roll Templates", - "rolled-u": "Rolled", - "roll-initiative-u": "Roll Initiative", - "components-u": "Components", - "disabled-u": "Disabled", - "enabled-u": "Enabled", - "ablation-points-u": "Ablation Points", - "focus-points-u": "Focus Points", - "fortune-points-u": "Fortune Points", - "precision-points-u": "Precision Points", - "swiftness-points-u": "Swiftness Points", - "ablation-u": "Ablation", - "focus-u": "Focus", - "fortune-u": "Fortune", - "precision-u": "Precision", - "swiftness-u": "Swiftness", - "use-setting-default-u": "Use Setting Default", - "background-u": "Background", - "display-campaign-settings-u": "Display Campaign Settings", - "hit-u": "Hit", - "status-u": "Status", - "monster-island-u": "Monster Island", - "initiative-roll-u": "Initiative Roll", - "running-jump-u": "Running Jump", - "standing-jump-u": "Standing Jump", - "paralell-designator-u": "Paralell Designator", - "paralell-type-development-u": "Paralell Type/Development", - "apply-dependencies-penalty-u": "Apply Dependencies Penalty", - "rites-u": "Rites", - "thennla-u": "Thennla", - "classic-fantasy-u": "Classic Fantasy", - "race-u": "Race", - "class-u": "Class", - "arcane-magic-u": "Arcane Magic", - "divine-magic-u": "Divine Magic", - "arcane-casting-u": "Arcane Casting", - "arcane-knowledge-u": "Arcane Knowledge", - "casting-class-u": "Casting Class", - "magic-user-u": "Magic-User", - "bard-u": "Bard", - "disbelieve-u": "Disbelieve", - "known-u": "Known", - "cantrips-u": "Cantrips", - "school-u": "School", - "reversible-u": "Reversible", - "actions-u": "Actions", - "xp-u": "XP", - "mp-u": "MP", - "cost-reduction-u": "Cost Reduction", - "apply-penalty-u": "Apply Penalty", - "piety-u": "Piety", - "channel-u": "Channel", - "arcane-magic-enabled-u": "Arcane Magic Enabled", - "divine-magic-enabled-u": "Divine Magic Enabled", - "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", - "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", - "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", - "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", - "tenacity-enabled-description-u": "Tenacity is a character attribute.", - "firearms-enabled-description-u": "Firearms exist in the game setting.", - "boating-standard-description-u": "Boating is listed as a standard skill.", - "status-standard-description-u": "Status is listed as a standard skill.", - "superstition-standard-description-u": "Superstition is listed as a standard skill.", - "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", - "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", - "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", - "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", - "animism-enabled-description-u": "Enables the Animism section of the sheet.", - "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", - "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", - "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", - "theism-enabled-description-u": "Enables the Theism section of the sheet.", - "conditions-u": "Conditions", - "psionics-u": "Psionics", - "discipline-u": "Discipline", - "discipline-talents-u": "Discipline Talents", - "max-active-talents-u": "Max Active Talents", - "humanoid-u": "Humanoid", - "custom-u": "Custom", - "health-and-armor-u": "Health & Armor", - "personal-u": "Personal", - "short-u": "Short", - "long-u": "Long", - "multiversal-u": "Multiversal", - "self-u": "Self", - "line-of-sight-u": "Line of Sight", - "same-paralell-u": "Same Paralell", - "any-paralell-u": "Any Paralell", - "instantaneous-u": "Instantaneous", - "talent-u": "Talent", - "lasting-u": "Lasting", - "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", - "default-hit-location-table-u": "Default Hit Location Table", - "hit-locations-description-u": "Set default hit location table for new characters." + "settings-u": "Settings", + "sheet-version-u": "Sheet Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "use-str-siz-pow-u": "Use STR+SIZ+POW", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up. If a 5m run up is not possible these are the values instead", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-gear-u": "Encumbrance from Gear", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "fresh-u": "Fresh", + "winded-u": "Winded", + "tired-u": "Tired", + "Wearied-u": "Wearied", + "exhausted-u": "Exhausted", + "incapacitated-u": "Incapacitated", + "semi-consciou-u": "Semi-Conscious", + "comatose-u": "Comatose", + "dead-u": "Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-style-u": "Combat Style", + "penalty-u": "Penalty", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shields-and-weapons-u": "Shields & Weapons", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "missile-weapons-u": "Missile Weapons", + "missile-weapon-u": "Missile Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spirits-have-tenacity-u": "Spirits Have Tenacity", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "firearms-enabled-description-u": "Firearms exist in the game setting.", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "hit-locations-description-u": "Set default hit location table for new characters.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules." } \ No newline at end of file diff --git a/Mythras/translations/zu.json b/Mythras/translations/zu.json index f3b1f6f187..53a7d04632 100644 --- a/Mythras/translations/zu.json +++ b/Mythras/translations/zu.json @@ -1,422 +1,471 @@ { - "settings-u": "crwdns56675:0crwdne56675:0", - "sheet-version-u": "crwdns56676:0crwdne56676:0", - "setting-u": "crwdns56677:0crwdne56677:0", - "default-u": "crwdns56678:0crwdne56678:0", - "luther-arkwright-u": "crwdns56679:0crwdne56679:0", - "mythic-britain-u": "crwdns56680:0crwdne56680:0", - "sheet-type-u": "crwdns56681:0crwdne56681:0", - "battle-unit-u": "crwdns56682:0crwdne56682:0", - "npc-u": "crwdns56683:0crwdne56683:0", - "pc-u": "crwdns56684:0crwdne56684:0", - "ship-u": "crwdns56685:0crwdne56685:0", - "core-u": "crwdns56686:0crwdne56686:0", - "magic-u": "crwdns56687:0crwdne56687:0", - "equipment-u": "crwdns56688:0crwdne56688:0", - "notes-u": "crwdns56689:0crwdne56689:0", - "name-u": "crwdns56690:0crwdne56690:0", - "species-u": "crwdns56691:0crwdne56691:0", - "traits-abilities-gifts-u": "crwdns56692:0crwdne56692:0", - "rank-u": "crwdns56693:0crwdne56693:0", - "experience-rolls-u": "crwdns56694:0crwdne56694:0", - "age-u": "crwdns56695:0crwdne56695:0", - "gender-u": "crwdns56696:0crwdne56696:0", - "frame-u": "crwdns56697:0crwdne56697:0", - "weight-u": "crwdns56698:0crwdne56698:0", - "height-u": "crwdns56699:0crwdne56699:0", - "handedness-u": "crwdns56700:0crwdne56700:0", - "homeland-u": "crwdns56701:0crwdne56701:0", - "culture-u": "crwdns56702:0crwdne56702:0", - "social-class-u": "crwdns56703:0crwdne56703:0", - "career-u": "crwdns56704:0crwdne56704:0", - "characteristics-u": "crwdns56705:0crwdne56705:0", - "temp-u": "crwdns56706:0crwdne56706:0", - "total-u": "crwdns56707:0crwdne56707:0", - "str-u": "crwdns56708:0crwdne56708:0", - "con-u": "crwdns56709:0crwdne56709:0", - "siz-u": "crwdns56710:0crwdne56710:0", - "dex-u": "crwdns56711:0crwdne56711:0", - "int-u": "crwdns56712:0crwdne56712:0", - "pow-u": "crwdns56713:0crwdne56713:0", - "cha-u": "crwdns56714:0crwdne56714:0", - "base-u": "crwdns56715:0crwdne56715:0", - "training-u": "crwdns56716:0crwdne56716:0", - "ageing-u": "crwdns56717:0crwdne56717:0", - "other-u": "crwdns56718:0crwdne56718:0", - "attributes-u": "crwdns56719:0crwdne56719:0", - "attribute-u": "crwdns56720:0crwdne56720:0", - "damage-modifier-u": "crwdns56721:0crwdne56721:0", - "experience-modifier-u": "crwdns56722:0crwdne56722:0", - "healing-rate-u": "crwdns56723:0crwdne56723:0", - "luck-points-u": "crwdns56724:0crwdne56724:0", - "magic-points-u": "crwdns56725:0crwdne56725:0", - "move-rate-u": "crwdns56726:0crwdne56726:0", - "initiative-bonus-u": "crwdns58325:0crwdne58325:0", - "tenacity-u": "crwdns56728:0crwdne56728:0", - "temp-damage-modifier-clarification-u": "crwdns56729:0crwdne56729:0", - "prana-points-u": "crwdns56730:0crwdne56730:0", - "action-points-u": "crwdns56731:0crwdne56731:0", - "plus-one-ap-u": "crwdns56732:0crwdne56732:0", - "swiftness-gift-u": "crwdns56733:0crwdne56733:0", - "fatigue-u": "crwdns56734:0crwdne56734:0", - "mighty-gift-u": "crwdns56735:0crwdne56735:0", - "use-str-siz-pow-u": "crwdns56736:0crwdne56736:0", - "steps-u": "crwdns56737:0crwdne56737:0", - "healthy-gift-u": "crwdns56738:0crwdne56738:0", - "add-rank-to-luck-u": "crwdns56739:0crwdne56739:0", - "armor-u": "crwdns56740:0crwdne56740:0", - "dependencies-u": "crwdns56741:0crwdne56741:0", - "hit-locations-u": "crwdns56742:0crwdne56742:0", - "robust-gift-u": "crwdns56743:0crwdne56743:0", - "ap-u": "crwdns56744:0crwdne56744:0", - "hp-u": "crwdns56745:0crwdne56745:0", - "location-u": "crwdns56746:0crwdne56746:0", - "block-u": "crwdns56747:0crwdne56747:0", - "encumbrance-u": "crwdns56748:0crwdne56748:0", - "right-leg-u": "crwdns56749:0crwdne56749:0", - "left-leg-u": "crwdns56750:0crwdne56750:0", - "abdomen-u": "crwdns56751:0crwdne56751:0", - "chest-u": "crwdns56752:0crwdne56752:0", - "right-arm-u": "crwdns56753:0crwdne56753:0", - "left-arm-u": "crwdns56754:0crwdne56754:0", - "head-u": "crwdns56755:0crwdne56755:0", - "armor-equipped-u": "crwdns56756:0crwdne56756:0", - "armor-type-u": "crwdns56757:0crwdne56757:0", - "armor-enc-u": "crwdns56758:0crwdne56758:0", - "armor-ap-u": "crwdns56759:0crwdne56759:0", - "other-ap-u": "crwdns56760:0crwdne56760:0", - "other-hp-u": "crwdns56761:0crwdne56761:0", - "base-hp-u": "crwdns56762:0crwdne56762:0", - "initiative-u": "crwdns56763:0crwdne56763:0", - "alacrity-gift-u": "crwdns56764:0crwdne56764:0", - "movement-u": "crwdns56765:0crwdne56765:0", - "walk-u": "crwdns56766:0crwdne56766:0", - "run-u": "crwdns56767:0crwdne56767:0", - "sprint-u": "crwdns56768:0crwdne56768:0", - "jump-u": "crwdns56769:0crwdne56769:0", - "horizontal-short-u": "crwdns56770:0crwdne56770:0", - "vertical-short-u": "crwdns56771:0crwdne56771:0", - "horizontal-u": "crwdns56772:0crwdne56772:0", - "vertical-u": "crwdns56773:0crwdne56773:0", - "swim-u": "crwdns56774:0crwdne56774:0", - "climb-u": "crwdns56775:0crwdne56775:0", - "rough-u": "crwdns56776:0crwdne56776:0", - "steep-u": "crwdns56777:0crwdne56777:0", - "sheer-u": "crwdns56778:0crwdne56778:0", - "movement-one-clarification-u": "crwdns56779:0crwdne56779:0", - "movement-two-clarification-u": "crwdns62321:0crwdne62321:0", - "movement-three-clarification-u": "crwdns56781:0crwdne56781:0", - "current-u": "crwdns56782:0crwdne56782:0", - "carrying-load-u": "crwdns56783:0crwdne56783:0", - "dex-and-str-skills-u": "crwdns56784:0crwdne56784:0", - "move-penalty-u": "crwdns56785:0crwdne56785:0", - "avg-species-siz-u": "crwdns56786:0crwdne56786:0", - "encumbrance-from-armor-u": "crwdns56787:0crwdne56787:0", - "effective-encumbrance-from-armor-u": "crwdns56788:0crwdne56788:0", - "encumbrance-from-shields-u": "crwdns56789:0crwdne56789:0", - "encumbrance-from-melee-weapons-u": "crwdns56790:0crwdne56790:0", - "encumbrance-from-missile-weapons-u": 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"season-u": "crwdns56854:0crwdne56854:0", - "year-u": "crwdns56855:0crwdne56855:0", - "currency-u": "crwdns56856:0crwdne56856:0", - "value-u": "crwdns56857:0crwdne56857:0", - "quantity-short-u": "crwdns56858:0crwdne56858:0", - "item-u": "crwdns56859:0crwdne56859:0", - "centimetres-short-u": "crwdns56860:0crwdne56860:0", - "kilograms-short-u": "crwdns56861:0crwdne56861:0", - "armor-penalty-u": "crwdns56862:0crwdne56862:0", - "base-move-u": "crwdns56863:0crwdne56863:0", - "greater-than-u": "crwdns56864:0crwdne56864:0", - "athletics-u": "crwdns56865:0crwdne56865:0", - "very-easy-u": "crwdns56866:0crwdne56866:0", - "easy-u": "crwdns56867:0crwdne56867:0", - "one-grade-harder-u": "crwdns56868:0crwdne56868:0", - "two-grades-harder-u": "crwdns56869:0crwdne56869:0", - "impossible-u": "crwdns56870:0crwdne56870:0", - "passions-u": "crwdns62322:0crwdne62322:0", - "and-dependencies-u": "crwdns62323:0crwdne62323:0", - "score-u": "crwdns56872:0crwdne56872:0", - "dependency-u": 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"animism-u": "crwdns56916:0crwdne56916:0", - "folk-magic-u": "crwdns56917:0crwdne56917:0", - "spell-u": "crwdns56918:0crwdne56918:0", - "description-u": "crwdns56919:0crwdne56919:0", - "macro-u": "crwdns56920:0crwdne56920:0", - "learned-u": "crwdns56921:0crwdne56921:0", - "follower-u": "crwdns56922:0crwdne56922:0", - "spirit-worshipper-u": "crwdns56923:0crwdne56923:0", - "shaman-u": "crwdns56924:0crwdne56924:0", - "high-shaman-u": "crwdns56925:0crwdne56925:0", - "spirit-lord-u": "crwdns56926:0crwdne56926:0", - "type-u": "crwdns56927:0crwdne56927:0", - "fetish-spirit-u": "crwdns56928:0crwdne56928:0", - "max-number-of-spirits-u": "crwdns56929:0crwdne56929:0", - "max-pow-of-spirits-u": "crwdns56930:0crwdne56930:0", - "spirit-ap-u": "crwdns56931:0crwdne56931:0", - "spirit-initiative-bonus-short-u": "crwdns58326:0crwdne58326:0", - "spirit-damage-u": "crwdns56933:0crwdne56933:0", - "trance-u": "crwdns56934:0crwdne56934:0", - "binding-u": "crwdns56935:0crwdne56935:0", - "allies-u": 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"lay-member-u": "crwdns56956:0crwdne56956:0", - "initiate-u": "crwdns56957:0crwdne56957:0", - "acolyte-u": "crwdns56958:0crwdne56958:0", - "priest-u": "crwdns56959:0crwdne56959:0", - "high-priest-u": "crwdns56960:0crwdne56960:0", - "concentration-u": "crwdns56961:0crwdne56961:0", - "resist-u": "crwdns56962:0crwdne56962:0", - "devotion-miracles-u": "crwdns56963:0crwdne56963:0", - "cost-u": "crwdns56964:0crwdne56964:0", - "time-u": "crwdns56965:0crwdne56965:0", - "area-u": "crwdns56966:0crwdne56966:0", - "duration-u": "crwdns56967:0crwdne56967:0", - "metres-u": "crwdns56968:0crwdne56968:0", - "decametres-u": "crwdns56969:0crwdne56969:0", - "kilometres-u": "crwdns56970:0crwdne56970:0", - "instant-u": "crwdns56971:0crwdne56971:0", - "minutes-u": "crwdns56972:0crwdne56972:0", - "days-u": "crwdns56973:0crwdne56973:0", - "months-u": "crwdns56974:0crwdne56974:0", - "miracle-u": "crwdns56975:0crwdne56975:0", - "encumbered-u": "crwdns56976:0crwdne56976:0", - "fumbled-u": 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- "casting-class-u": "crwdns62345:0crwdne62345:0", - "magic-user-u": "crwdns62346:0crwdne62346:0", - "bard-u": "crwdns62347:0crwdne62347:0", - "disbelieve-u": "crwdns62348:0crwdne62348:0", - "known-u": "crwdns62349:0crwdne62349:0", - "cantrips-u": "crwdns62350:0crwdne62350:0", - "school-u": "crwdns62351:0crwdne62351:0", - "reversible-u": "crwdns62352:0crwdne62352:0", - "actions-u": "crwdns62353:0crwdne62353:0", - "xp-u": "crwdns62354:0crwdne62354:0", - "mp-u": "crwdns62355:0crwdne62355:0", - "cost-reduction-u": "crwdns62356:0crwdne62356:0", - "apply-penalty-u": "crwdns62357:0crwdne62357:0", - "piety-u": "crwdns62358:0crwdne62358:0", - "channel-u": "crwdns62359:0crwdne62359:0", - "arcane-magic-enabled-u": "crwdns62360:0crwdne62360:0", - "divine-magic-enabled-u": "crwdns62361:0crwdne62361:0", - "name-display-description-u": "crwdns62362:0crwdne62362:0", - "roll-display-description-u": "crwdns62363:0crwdne62363:0", - "setting-description-u": "crwdns62364:0crwdne62364:0", - "luck-points-rank-description-u": "crwdns62365:0crwdne62365:0", - "tenacity-enabled-description-u": "crwdns62366:0crwdne62366:0", - "firearms-enabled-description-u": "crwdns62367:0crwdne62367:0", - "boating-standard-description-u": "crwdns62368:0crwdne62368:0", - "status-standard-description-u": "crwdns62369:0crwdne62369:0", - "superstition-standard-description-u": "crwdns62370:0crwdne62370:0", - "dependencies-enabled-description-u": "crwdns62371:0crwdne62371:0", - "arcane-magic-enabled-description-u": "crwdns62372:0crwdne62372:0", - "divine-magic-enabled-description-u": "crwdns62373:0crwdne62373:0", - "folk-magic-enabled-description-u": "crwdns62374:0crwdne62374:0", - "animism-enabled-description-u": "crwdns62375:0crwdne62375:0", - "spirits-have-tenacity-description-u": "crwdns62376:0crwdne62376:0", - "mysticism-enabled-description-u": "crwdns62377:0crwdne62377:0", - "sorcery-enabled-description-u": "crwdns62378:0crwdne62378:0", - "theism-enabled-description-u": "crwdns62379:0crwdne62379:0", - "conditions-u": "crwdns62822:0crwdne62822:0", - "psionics-u": "crwdns62823:0crwdne62823:0", - "discipline-u": "crwdns62824:0crwdne62824:0", - "discipline-talents-u": "crwdns62825:0crwdne62825:0", - "max-active-talents-u": "crwdns62826:0crwdne62826:0", - "humanoid-u": "crwdns62827:0crwdne62827:0", - "custom-u": "crwdns62828:0crwdne62828:0", - "health-and-armor-u": "crwdns62829:0crwdne62829:0", - "personal-u": "crwdns62830:0crwdne62830:0", - "short-u": "crwdns62831:0crwdne62831:0", - "long-u": "crwdns62832:0crwdne62832:0", - "multiversal-u": "crwdns62833:0crwdne62833:0", - "self-u": "crwdns62834:0crwdne62834:0", - "line-of-sight-u": "crwdns62835:0crwdne62835:0", - "same-paralell-u": "crwdns62836:0crwdne62836:0", - "any-paralell-u": "crwdns62837:0crwdne62837:0", - "instantaneous-u": "crwdns62838:0crwdne62838:0", - "talent-u": "crwdns62839:0crwdne62839:0", - "lasting-u": "crwdns62840:0crwdne62840:0", - "la-psionics-enabled-u": "crwdns62841:0crwdne62841:0", - "default-hit-location-table-u": "crwdns62842:0crwdne62842:0", - "hit-locations-description-u": "crwdns62843:0crwdne62843:0" + "settings-u": "crwdns56675:0crwdne56675:0", + "sheet-version-u": "crwdns56676:0crwdne56676:0", + "setting-u": "crwdns56677:0crwdne56677:0", + "default-u": "crwdns56678:0crwdne56678:0", + "luther-arkwright-u": "crwdns56679:0crwdne56679:0", + "mythic-britain-u": "crwdns56680:0crwdne56680:0", + "sheet-type-u": "crwdns56681:0crwdne56681:0", + "battle-unit-u": "crwdns56682:0crwdne56682:0", + "npc-u": "crwdns56683:0crwdne56683:0", + "pc-u": "crwdns56684:0crwdne56684:0", + "ship-u": "crwdns56685:0crwdne56685:0", + "core-u": "crwdns56686:0crwdne56686:0", + "magic-u": "crwdns56687:0crwdne56687:0", + "equipment-u": "crwdns56688:0crwdne56688:0", + "notes-u": "crwdns56689:0crwdne56689:0", + "name-u": "crwdns56690:0crwdne56690:0", + "species-u": "crwdns56691:0crwdne56691:0", + "traits-abilities-gifts-u": "crwdns56692:0crwdne56692:0", + "rank-u": "crwdns56693:0crwdne56693:0", + "experience-rolls-u": "crwdns56694:0crwdne56694:0", + "age-u": "crwdns56695:0crwdne56695:0", + "gender-u": "crwdns56696:0crwdne56696:0", + "frame-u": "crwdns56697:0crwdne56697:0", + "weight-u": "crwdns56698:0crwdne56698:0", + "height-u": "crwdns56699:0crwdne56699:0", + "handedness-u": "crwdns56700:0crwdne56700:0", + "homeland-u": "crwdns56701:0crwdne56701:0", + "culture-u": "crwdns56702:0crwdne56702:0", + "social-class-u": "crwdns56703:0crwdne56703:0", + "career-u": "crwdns56704:0crwdne56704:0", + "characteristics-u": "crwdns56705:0crwdne56705:0", + "temp-u": "crwdns56706:0crwdne56706:0", + "total-u": "crwdns56707:0crwdne56707:0", + "str-u": "crwdns56708:0crwdne56708:0", + "con-u": "crwdns56709:0crwdne56709:0", + "siz-u": "crwdns56710:0crwdne56710:0", + "dex-u": "crwdns56711:0crwdne56711:0", + "int-u": "crwdns56712:0crwdne56712:0", + "pow-u": "crwdns56713:0crwdne56713:0", + "cha-u": "crwdns56714:0crwdne56714:0", + "base-u": "crwdns56715:0crwdne56715:0", + "training-u": "crwdns56716:0crwdne56716:0", + "ageing-u": "crwdns56717:0crwdne56717:0", + "other-u": "crwdns56718:0crwdne56718:0", + "attributes-u": "crwdns56719:0crwdne56719:0", + "attribute-u": "crwdns56720:0crwdne56720:0", + "damage-modifier-u": "crwdns56721:0crwdne56721:0", + "experience-modifier-u": "crwdns56722:0crwdne56722:0", + "healing-rate-u": "crwdns56723:0crwdne56723:0", + "luck-points-u": "crwdns56724:0crwdne56724:0", + "magic-points-u": "crwdns56725:0crwdne56725:0", + "move-rate-u": "crwdns56726:0crwdne56726:0", + "initiative-bonus-u": "crwdns58325:0crwdne58325:0", + "tenacity-u": "crwdns56728:0crwdne56728:0", + "temp-damage-modifier-clarification-u": "crwdns56729:0crwdne56729:0", + "prana-points-u": "crwdns56730:0crwdne56730:0", + "action-points-u": "crwdns56731:0crwdne56731:0", + "plus-one-ap-u": "crwdns56732:0crwdne56732:0", + "swiftness-gift-u": "crwdns56733:0crwdne56733:0", + "fatigue-u": "crwdns56734:0crwdne56734:0", + "mighty-gift-u": "crwdns56735:0crwdne56735:0", + "use-str-siz-pow-u": "crwdns56736:0crwdne56736:0", + "steps-u": "crwdns56737:0crwdne56737:0", + "healthy-gift-u": "crwdns56738:0crwdne56738:0", + "add-rank-to-luck-u": "crwdns56739:0crwdne56739:0", + "armor-u": "crwdns56740:0crwdne56740:0", + "dependencies-u": "crwdns56741:0crwdne56741:0", + "hit-locations-u": "crwdns56742:0crwdne56742:0", + "robust-gift-u": "crwdns56743:0crwdne56743:0", + "ap-u": "crwdns56744:0crwdne56744:0", + "hp-u": "crwdns56745:0crwdne56745:0", + "location-u": "crwdns56746:0crwdne56746:0", + "block-u": "crwdns56747:0crwdne56747:0", + "encumbrance-u": "crwdns56748:0crwdne56748:0", + "right-leg-u": "crwdns56749:0crwdne56749:0", + "left-leg-u": "crwdns56750:0crwdne56750:0", + "abdomen-u": "crwdns56751:0crwdne56751:0", + "chest-u": "crwdns56752:0crwdne56752:0", + "right-arm-u": "crwdns56753:0crwdne56753:0", + "left-arm-u": "crwdns56754:0crwdne56754:0", + "head-u": "crwdns56755:0crwdne56755:0", + "armor-equipped-u": "crwdns56756:0crwdne56756:0", + "armor-type-u": "crwdns56757:0crwdne56757:0", + "armor-enc-u": "crwdns56758:0crwdne56758:0", + "armor-ap-u": "crwdns56759:0crwdne56759:0", + "other-ap-u": "crwdns56760:0crwdne56760:0", + "other-hp-u": "crwdns56761:0crwdne56761:0", + "base-hp-u": "crwdns56762:0crwdne56762:0", + "initiative-u": "crwdns56763:0crwdne56763:0", + "alacrity-gift-u": "crwdns56764:0crwdne56764:0", + "movement-u": "crwdns56765:0crwdne56765:0", + "walk-u": "crwdns56766:0crwdne56766:0", + "run-u": "crwdns56767:0crwdne56767:0", + "sprint-u": "crwdns56768:0crwdne56768:0", + "jump-u": "crwdns56769:0crwdne56769:0", + "horizontal-short-u": "crwdns56770:0crwdne56770:0", + "vertical-short-u": "crwdns56771:0crwdne56771:0", + "horizontal-u": "crwdns56772:0crwdne56772:0", + "vertical-u": "crwdns56773:0crwdne56773:0", + "swim-u": "crwdns56774:0crwdne56774:0", + "climb-u": "crwdns56775:0crwdne56775:0", + "rough-u": "crwdns56776:0crwdne56776:0", + "steep-u": "crwdns56777:0crwdne56777:0", + "sheer-u": "crwdns56778:0crwdne56778:0", + "movement-one-clarification-u": "crwdns56779:0crwdne56779:0", + "movement-two-clarification-u": "crwdns62321:0crwdne62321:0", + "movement-three-clarification-u": "crwdns56781:0crwdne56781:0", + "current-u": "crwdns56782:0crwdne56782:0", + "carrying-load-u": "crwdns56783:0crwdne56783:0", + "dex-and-str-skills-u": "crwdns56784:0crwdne56784:0", + "move-penalty-u": "crwdns56785:0crwdne56785:0", + "avg-species-siz-u": "crwdns56786:0crwdne56786:0", + "encumbrance-from-armor-u": "crwdns56787:0crwdne56787:0", + "effective-encumbrance-from-armor-u": "crwdns56788:0crwdne56788:0", + "encumbrance-from-shields-u": "crwdns56789:0crwdne56789:0", + "encumbrance-from-melee-weapons-u": "crwdns56790:0crwdne56790:0", + "encumbrance-from-missile-weapons-u": "crwdns58462:0crwdne58462:0", + "encumbrance-from-firearms-u": "crwdns56792:0crwdne56792:0", + "encumbrance-from-gear-u": "crwdns56793:0crwdne56793:0", + "encumbrance-from-currency-u": "crwdns56794:0crwdne56794:0", + "burdened-u": "crwdns56795:0crwdne56795:0", + "overloaded-u": "crwdns56796:0crwdne56796:0", + "max-u": "crwdns56797:0crwdne56797:0", + "current-level-u": "crwdns56798:0crwdne56798:0", + "recovery-in-u": "crwdns56799:0crwdne56799:0", + "fresh-u": "crwdns56800:0crwdne56800:0", + "winded-u": "crwdns56801:0crwdne56801:0", + "tired-u": "crwdns56802:0crwdne56802:0", + "Wearied-u": "crwdns56803:0crwdne56803:0", + "exhausted-u": "crwdns56804:0crwdne56804:0", + "incapacitated-u": "crwdns56805:0crwdne56805:0", + "semi-consciou-u": "crwdns56806:0crwdne56806:0", + "comatose-u": "crwdns56807:0crwdne56807:0", + "dead-u": "crwdns56808:0crwdne56808:0", + "standard-u": "crwdns56809:0crwdne56809:0", + "hard-u": "crwdns56810:0crwdne56810:0", + "formidable-u": "crwdns56811:0crwdne56811:0", + "herculean-u": "crwdns56812:0crwdne56812:0", + "hopeless-u": "crwdns56813:0crwdne56813:0", + "no-action-allowed-u": "crwdns56814:0crwdne56814:0", + "combat-styles-u": "crwdns56815:0crwdne56815:0", + "combat-style-u": "crwdns56816:0crwdne56816:0", + "penalty-u": "crwdns56817:0crwdne56817:0", + "traits-u": "crwdns56818:0crwdne56818:0", + "weapons-u": "crwdns56819:0crwdne56819:0", + "hours-u": "crwdns56820:0crwdne56820:0", + "characteristic-short-u": "crwdns56821:0crwdne56821:0", + "base-value-u": "crwdns56822:0crwdne56822:0", + "training-and-experience-u": "crwdns56823:0crwdne56823:0", + "standard-skills-u": "crwdns56824:0crwdne56824:0", + "skill-u": "crwdns56825:0crwdne56825:0", + "skill-grade-u": "crwdns56826:0crwdne56826:0", + "shields-and-weapons-u": "crwdns56827:0crwdne56827:0", + "shield-u": "crwdns56828:0crwdne56828:0", + "damage-mod-short-u": "crwdns56829:0crwdne56829:0", + "damage-u": "crwdns56830:0crwdne56830:0", + "combat-effects-u": "crwdns56831:0crwdne56831:0", + "max-hp-u": "crwdns56832:0crwdne56832:0", + "size-u": "crwdns56833:0crwdne56833:0", + "reach-u": "crwdns56834:0crwdne56834:0", + "enc-u": "crwdns56835:0crwdne56835:0", + "force-u": "crwdns56836:0crwdne56836:0", + "range-u": "crwdns56837:0crwdne56837:0", + "load-u": "crwdns56838:0crwdne56838:0", + "impale-size-short-u": "crwdns56839:0crwdne56839:0", + "display-u": "crwdns56840:0crwdne56840:0", + "shields-u": "crwdns56841:0crwdne56841:0", + "melee-weapons-u": "crwdns56842:0crwdne56842:0", + "melee-weapon-u": "crwdns56843:0crwdne56843:0", + "missile-weapons-u": "crwdns58463:0crwdne58463:0", + "missile-weapon-u": "crwdns58464:0crwdne58464:0", + "firearms-u": "crwdns56846:0crwdne56846:0", + "firearm-u": "crwdns56847:0crwdne56847:0", + "fire-rate-u": "crwdns56848:0crwdne56848:0", + "ammo-u": "crwdns56849:0crwdne56849:0", + "money-and-wealth-u": "crwdns56850:0crwdne56850:0", + "income-u": "crwdns56851:0crwdne56851:0", + "day-u": "crwdns56852:0crwdne56852:0", + "month-u": "crwdns56853:0crwdne56853:0", + "season-u": "crwdns56854:0crwdne56854:0", + "year-u": "crwdns56855:0crwdne56855:0", + "currency-u": "crwdns56856:0crwdne56856:0", + "value-u": "crwdns56857:0crwdne56857:0", + "quantity-short-u": "crwdns56858:0crwdne56858:0", + "item-u": "crwdns56859:0crwdne56859:0", + "centimetres-short-u": "crwdns56860:0crwdne56860:0", + "kilograms-short-u": "crwdns56861:0crwdne56861:0", + "armor-penalty-u": "crwdns56862:0crwdne56862:0", + "base-move-u": "crwdns56863:0crwdne56863:0", + "greater-than-u": "crwdns56864:0crwdne56864:0", + "athletics-u": "crwdns56865:0crwdne56865:0", + "very-easy-u": "crwdns56866:0crwdne56866:0", + "easy-u": "crwdns56867:0crwdne56867:0", + "one-grade-harder-u": "crwdns56868:0crwdne56868:0", + "two-grades-harder-u": "crwdns56869:0crwdne56869:0", + "impossible-u": "crwdns56870:0crwdne56870:0", + "passions-u": "crwdns62322:0crwdne62322:0", + "and-dependencies-u": "crwdns62323:0crwdne62323:0", + "score-u": "crwdns56872:0crwdne56872:0", + "dependency-u": "crwdns56873:0crwdne56873:0", + "passion-u": "crwdns56874:0crwdne56874:0", + "professional-skills-u": "crwdns56875:0crwdne56875:0", + "language-u": "crwdns56876:0crwdne56876:0", + "resistance-u": "crwdns56877:0crwdne56877:0", + "brawn-u": "crwdns56878:0crwdne56878:0", + "endurance-u": "crwdns56879:0crwdne56879:0", + "evade-u": "crwdns56880:0crwdne56880:0", + "willpower-u": "crwdns56881:0crwdne56881:0", + "boating-u": "crwdns56882:0crwdne56882:0", + "conceal-u": "crwdns56883:0crwdne56883:0", + "customs-u": "crwdns56884:0crwdne56884:0", + "dance-u": "crwdns56885:0crwdne56885:0", + "deceit-u": "crwdns56886:0crwdne56886:0", + "drive-u": "crwdns56887:0crwdne56887:0", + "first-aid-u": "crwdns56888:0crwdne56888:0", + "influence-u": "crwdns56889:0crwdne56889:0", + "insight-u": "crwdns56890:0crwdne56890:0", + "locale-u": "crwdns56891:0crwdne56891:0", + "perception-u": "crwdns56892:0crwdne56892:0", + "ride-u": "crwdns56893:0crwdne56893:0", + "sing-u": "crwdns56894:0crwdne56894:0", + "stealth-u": "crwdns56895:0crwdne56895:0", + "superstition-u": "crwdns56896:0crwdne56896:0", + "home-parallel-u": "crwdns56897:0crwdne56897:0", + "unarmed-u": "crwdns56898:0crwdne56898:0", + "native-tongue-u": "crwdns56899:0crwdne56899:0", + "medium-u": "crwdns56900:0crwdne56900:0", + "strenuous-u": "crwdns56901:0crwdne56901:0", + "halved-u": "crwdns56902:0crwdne56902:0", + "normal-u": "crwdns56903:0crwdne56903:0", + "all-u": "crwdns56904:0crwdne56904:0", + "equipment-and-wealth-u": "crwdns56905:0crwdne56905:0", + "due-to-fatigue-u": "crwdns56906:0crwdne56906:0", + "due-to-enc-u": "crwdns56907:0crwdne56907:0", + "reduced-u": "crwdns56908:0crwdne56908:0", + "cults-brotherhoods-and-orders-u": "crwdns56909:0crwdne56909:0", + "contacts-u": "crwdns56910:0crwdne56910:0", + "family-u": "crwdns56911:0crwdne56911:0", + "community-u": "crwdns56912:0crwdne56912:0", + "theism-u": "crwdns56913:0crwdne56913:0", + "sorcery-u": "crwdns56914:0crwdne56914:0", + "mysticism-u": "crwdns56915:0crwdne56915:0", + "animism-u": "crwdns56916:0crwdne56916:0", + "folk-magic-u": "crwdns56917:0crwdne56917:0", + "spell-u": "crwdns56918:0crwdne56918:0", + "description-u": "crwdns56919:0crwdne56919:0", + "macro-u": "crwdns56920:0crwdne56920:0", + "learned-u": "crwdns56921:0crwdne56921:0", + "follower-u": "crwdns56922:0crwdne56922:0", + "spirit-worshipper-u": "crwdns56923:0crwdne56923:0", + "shaman-u": "crwdns56924:0crwdne56924:0", + "high-shaman-u": "crwdns56925:0crwdne56925:0", + "spirit-lord-u": "crwdns56926:0crwdne56926:0", + "type-u": "crwdns56927:0crwdne56927:0", + "fetish-spirit-u": "crwdns56928:0crwdne56928:0", + "max-number-of-spirits-u": "crwdns56929:0crwdne56929:0", + "max-pow-of-spirits-u": "crwdns56930:0crwdne56930:0", + "spirit-ap-u": "crwdns56931:0crwdne56931:0", + "spirit-initiative-bonus-short-u": "crwdns58326:0crwdne58326:0", + "spirit-damage-u": "crwdns56933:0crwdne56933:0", + "trance-u": "crwdns56934:0crwdne56934:0", + "binding-u": "crwdns56935:0crwdne56935:0", + "allies-u": "crwdns56936:0crwdne56936:0", + "enemies-u": "crwdns56937:0crwdne56937:0", + "meditation-u": "crwdns56938:0crwdne56938:0", + "path-u": "crwdns56939:0crwdne56939:0", + "practiced-talent-u": 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"crwdns56960:0crwdne56960:0", + "concentration-u": "crwdns56961:0crwdne56961:0", + "resist-u": "crwdns56962:0crwdne56962:0", + "devotion-miracles-u": "crwdns56963:0crwdne56963:0", + "cost-u": "crwdns56964:0crwdne56964:0", + "time-u": "crwdns56965:0crwdne56965:0", + "area-u": "crwdns56966:0crwdne56966:0", + "duration-u": "crwdns56967:0crwdne56967:0", + "metres-u": "crwdns56968:0crwdne56968:0", + "decametres-u": "crwdns56969:0crwdne56969:0", + "kilometres-u": "crwdns56970:0crwdne56970:0", + "instant-u": "crwdns56971:0crwdne56971:0", + "minutes-u": "crwdns56972:0crwdne56972:0", + "days-u": "crwdns56973:0crwdne56973:0", + "months-u": "crwdns56974:0crwdne56974:0", + "miracle-u": "crwdns56975:0crwdne56975:0", + "encumbered-u": "crwdns56976:0crwdne56976:0", + "fumbled-u": "crwdns56977:0crwdne56977:0", + "trained-u": "crwdns56978:0crwdne56978:0", + "increased-for-xp-u": "crwdns56979:0crwdne56979:0", + "yes-u": "crwdns56980:0crwdne56980:0", + "no-u": "crwdns56981:0crwdne56981:0", + "special-u": "crwdns56982:0crwdne56982:0", + "touch-u": "crwdns56983:0crwdne56983:0", + "miracle-rank-u": "crwdns56984:0crwdne56984:0", + "ranged-u": "crwdns56985:0crwdne56985:0", + "invoke-trait-u": "crwdns56986:0crwdne56986:0", + "enhance-attribute-u": "crwdns56987:0crwdne56987:0", + "augment-skill-u": "crwdns56988:0crwdne56988:0", + "targets-u": "crwdns56989:0crwdne56989:0", + "impale-size-u": "crwdns56990:0crwdne56990:0", + "effects-u": "crwdns56991:0crwdne56991:0", + "whisper-rolls-to-gm-u": "crwdns58467:0crwdne58467:0", + "magic-skills-u": "crwdns58468:0crwdne58468:0", + "other-skills-u": "crwdns58469:0crwdne58469:0", + "spectral-combat-u": "crwdns58470:0crwdne58470:0", + "spirit-abilities-u": "crwdns58471:0crwdne58471:0", + "spirits-have-tenacity-u": "crwdns58472:0crwdne58472:0", + "spells-u": "crwdns58473:0crwdne58473:0", + "miracles-u": "crwdns58474:0crwdne58474:0", + "show-name-in-roll-templates-u": "crwdns58475:0crwdne58475:0", + "rolled-u": "crwdns58476:0crwdne58476:0", + "roll-initiative-u": "crwdns58477:0crwdne58477:0", + "components-u": "crwdns58478:0crwdne58478:0", + "disabled-u": "crwdns58479:0crwdne58479:0", + "enabled-u": "crwdns58480:0crwdne58480:0", + "ablation-points-u": "crwdns58481:0crwdne58481:0", + "focus-points-u": "crwdns58482:0crwdne58482:0", + "fortune-points-u": "crwdns58483:0crwdne58483:0", + "precision-points-u": "crwdns58484:0crwdne58484:0", + "swiftness-points-u": "crwdns58485:0crwdne58485:0", + "ablation-u": "crwdns58486:0crwdne58486:0", + "focus-u": "crwdns58487:0crwdne58487:0", + "fortune-u": "crwdns58488:0crwdne58488:0", + "precision-u": "crwdns58489:0crwdne58489:0", + "swiftness-u": "crwdns58490:0crwdne58490:0", + "use-setting-default-u": "crwdns62324:0crwdne62324:0", + "background-u": "crwdns62325:0crwdne62325:0", + "display-campaign-settings-u": "crwdns62326:0crwdne62326:0", + "hit-u": "crwdns62327:0crwdne62327:0", + "status-u": "crwdns62328:0crwdne62328:0", + "monster-island-u": "crwdns62329:0crwdne62329:0", + "initiative-roll-u": "crwdns62330:0crwdne62330:0", + "running-jump-u": "crwdns62331:0crwdne62331:0", + "standing-jump-u": "crwdns62332:0crwdne62332:0", + "paralell-designator-u": "crwdns62333:0crwdne62333:0", + "paralell-type-development-u": "crwdns62334:0crwdne62334:0", + "apply-dependencies-penalty-u": "crwdns62335:0crwdne62335:0", + "rites-u": "crwdns62336:0crwdne62336:0", + "thennla-u": "crwdns62337:0crwdne62337:0", + "classic-fantasy-u": "crwdns62338:0crwdne62338:0", + "race-u": "crwdns62339:0crwdne62339:0", + "class-u": "crwdns62340:0crwdne62340:0", + "arcane-magic-u": "crwdns62341:0crwdne62341:0", + "divine-magic-u": "crwdns62342:0crwdne62342:0", + "arcane-casting-u": "crwdns62343:0crwdne62343:0", + "arcane-knowledge-u": "crwdns62344:0crwdne62344:0", + "casting-class-u": "crwdns62345:0crwdne62345:0", + "magic-user-u": "crwdns62346:0crwdne62346:0", + "bard-u": "crwdns62347:0crwdne62347:0", + "disbelieve-u": "crwdns62348:0crwdne62348:0", + "known-u": "crwdns62349:0crwdne62349:0", + "cantrips-u": "crwdns62350:0crwdne62350:0", + "school-u": "crwdns62351:0crwdne62351:0", + "reversible-u": "crwdns62352:0crwdne62352:0", + "actions-u": "crwdns62353:0crwdne62353:0", + "xp-u": "crwdns62354:0crwdne62354:0", + "mp-u": "crwdns62355:0crwdne62355:0", + "cost-reduction-u": "crwdns62356:0crwdne62356:0", + "apply-penalty-u": "crwdns62357:0crwdne62357:0", + "piety-u": "crwdns62358:0crwdne62358:0", + "channel-u": "crwdns62359:0crwdne62359:0", + "arcane-magic-enabled-u": "crwdns62360:0crwdne62360:0", + "divine-magic-enabled-u": "crwdns62361:0crwdne62361:0", + "name-display-description-u": "crwdns62362:0crwdne62362:0", + "roll-display-description-u": "crwdns62363:0crwdne62363:0", + "setting-description-u": "crwdns62364:0crwdne62364:0", + "luck-points-rank-description-u": "crwdns62365:0crwdne62365:0", + "tenacity-enabled-description-u": "crwdns62366:0crwdne62366:0", + "firearms-enabled-description-u": "crwdns62367:0crwdne62367:0", + "boating-standard-description-u": "crwdns62368:0crwdne62368:0", + "status-standard-description-u": "crwdns62369:0crwdne62369:0", + "superstition-standard-description-u": "crwdns62370:0crwdne62370:0", + "dependencies-enabled-description-u": "crwdns62371:0crwdne62371:0", + "arcane-magic-enabled-description-u": "crwdns62372:0crwdne62372:0", + "divine-magic-enabled-description-u": "crwdns62373:0crwdne62373:0", + "folk-magic-enabled-description-u": "crwdns62374:0crwdne62374:0", + "animism-enabled-description-u": "crwdns62375:0crwdne62375:0", + "spirits-have-tenacity-description-u": "crwdns62376:0crwdne62376:0", + "mysticism-enabled-description-u": "crwdns62377:0crwdne62377:0", + "sorcery-enabled-description-u": "crwdns62378:0crwdne62378:0", + "theism-enabled-description-u": "crwdns62379:0crwdne62379:0", + "conditions-u": "crwdns62822:0crwdne62822:0", + "psionics-u": "crwdns62823:0crwdne62823:0", + "discipline-u": "crwdns62824:0crwdne62824:0", + "discipline-talents-u": "crwdns62825:0crwdne62825:0", + "max-active-talents-u": "crwdns62826:0crwdne62826:0", + "humanoid-u": "crwdns62827:0crwdne62827:0", + "custom-u": "crwdns62828:0crwdne62828:0", + "health-and-armor-u": "crwdns62829:0crwdne62829:0", + "personal-u": "crwdns62830:0crwdne62830:0", + "short-u": "crwdns62831:0crwdne62831:0", + "long-u": "crwdns62832:0crwdne62832:0", + "multiversal-u": "crwdns62833:0crwdne62833:0", + "self-u": "crwdns62834:0crwdne62834:0", + "line-of-sight-u": "crwdns62835:0crwdne62835:0", + "same-paralell-u": "crwdns62836:0crwdne62836:0", + "any-paralell-u": "crwdns62837:0crwdne62837:0", + "instantaneous-u": "crwdns62838:0crwdne62838:0", + "talent-u": "crwdns62839:0crwdne62839:0", + "lasting-u": "crwdns62840:0crwdne62840:0", + "la-psionics-enabled-u": "crwdns62841:0crwdne62841:0", + "default-hit-location-table-u": "crwdns62842:0crwdne62842:0", + "hit-locations-description-u": "crwdns62843:0crwdne62843:0", + "roman-magic-u": "crwdns63262:0crwdne63262:0", + "cursing-u": "crwdns63263:0crwdne63263:0", + "curse-u": "crwdns63264:0crwdne63264:0", + "prediction-u": "crwdns63265:0crwdne63265:0", + "divination-u": "crwdns63266:0crwdne63266:0", + "affects-u": "crwdns63267:0crwdne63267:0", + "impact-u": "crwdns63268:0crwdne63268:0", + "individual-u": "crwdns63269:0crwdne63269:0", + "group-u": "crwdns63270:0crwdne63270:0", + "city-u": "crwdns63271:0crwdne63271:0", + "necromancy-u": "crwdns63272:0crwdne63272:0", + "minor-u": "crwdns63273:0crwdne63273:0", + "life-altering-u": "crwdns63274:0crwdne63274:0", + "death-u": "crwdns63275:0crwdne63275:0", + "question-dead-u": "crwdns63276:0crwdne63276:0", + "summon-lemur-u": "crwdns63277:0crwdne63277:0", + "pharmacy-u": "crwdns63278:0crwdne63278:0", + "concocte-potion-u": "crwdns63279:0crwdne63279:0", + "small-animal-u": "crwdns63280:0crwdne63280:0", + "medium-animal-u": "crwdns63281:0crwdne63281:0", + "large-animal-u": "crwdns63282:0crwdne63282:0", + "shape-shifting-u": "crwdns63283:0crwdne63283:0", + "create-salve-skins-u": "crwdns63284:0crwdne63284:0", + "change-time-u": "crwdns63285:0crwdne63285:0", + "theology-u": "crwdns63286:0crwdne63286:0", + "mythic-rome-u": "crwdns63287:0crwdne63287:0", + "power-u": "crwdns63288:0crwdne63288:0", + "sphere-u": "crwdns63289:0crwdne63289:0", + "arc-u": "crwdns63290:0crwdne63290:0", + "first-u": "crwdns63291:0crwdne63291:0", + "second-u": "crwdns63292:0crwdne63292:0", + "third-u": "crwdns63293:0crwdne63293:0", + "ms-psionics-enabled-u": "crwdns63294:0crwdne63294:0", + "roman-magic-enabled-u": "crwdns63295:0crwdne63295:0", + "none-u": "crwdns63296:0crwdne63296:0", + "simplified-combat-enabled-u": "crwdns63297:0crwdne63297:0", + "system-u": "crwdns63298:0crwdne63298:0", + "hit-points-u": "crwdns63299:0crwdne63299:0", + "wounds-u": "crwdns63300:0crwdne63300:0", + "conflict-pool-u": "crwdns63301:0crwdne63301:0", + "extended-conflict-resolution-enabled-u": "crwdns63302:0crwdne63302:0", + "home-world-u": "crwdns63303:0crwdne63303:0", + "m-space-u": "crwdns63304:0crwdne63304:0", + "power-points-u": "crwdns63305:0crwdne63305:0", + "show-reduced-description-u": "crwdns63306:0crwdne63306:0", + "extended-conflict-enabled-description-u": "crwdns63307:0crwdne63307:0", + "roman-magic-enabled-description-u": "crwdns63308:0crwdne63308:0", + "ms-psionics-enabled-description-u": "crwdns63309:0crwdne63309:0", + "la-psionics-enabled-description-u": "crwdns63310:0crwdne63310:0" } \ No newline at end of file diff --git a/Open Legend Basic by Great Moustache/Open Legend.css b/Open Legend Basic by Great Moustache/Open Legend.css index 7e92696c95..c96a7170ac 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.css +++ b/Open Legend Basic by Great Moustache/Open Legend.css @@ -499,6 +499,19 @@ input[type=number] { box-shadow: none; margin: 0px; width: 100%; +} + /*** Inventory Button formatting to make the line clickable ***/ +.sheet-inventoryButton button[type=roll] { + background-color: transparent; + color: black; + border: none; + line-height: 12px; + font-weight: bold; + background-image: none; + text-shadow: none; + box-shadow: none; + margin: 0px; + width: 100%; } /*** Resolve/Toughness/Agility Button formatting to make the line clickable ***/ .sheet-speedButton button[type=roll] { @@ -764,6 +777,7 @@ input.sheet-checkboxSliderInvis { .sheet-height10, .sheet-rolltemplate-openLegend .sheet-height10 { height: 10px; } .sheet-height15, .sheet-rolltemplate-openLegend .sheet-height15 { height: 15px; } .sheet-height25, .sheet-rolltemplate-openLegend .sheet-height25 { height: 25px; } +.sheet-height40, .sheet-rolltemplate-openLegend .sheet-height40 { height: 40px; } .sheet-height50, .sheet-rolltemplate-openLegend .sheet-height50 { height: 50px; } .sheet-height75, .sheet-rolltemplate-openLegend .sheet-height75 { height: 75px; } .sheet-height80, .sheet-rolltemplate-openLegend .sheet-height80 { height: 80px; } diff --git a/Open Legend Basic by Great Moustache/Open Legend.html b/Open Legend Basic by Great Moustache/Open Legend.html index 68fb73d774..2570b17d49 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.html +++ b/Open Legend Basic by Great Moustache/Open Legend.html @@ -2615,7 +2615,7 @@ on("change:repeating_featsLeft", function() {
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GUI improvements to Chat Window Rolls | Default advantage working as intended | Attribute descriptions updated :: 2017.11.18 Version 1.8.9.6 y
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Inventory, Notes, Goals, Beliefs, & Instincts can now be sent to chat | Inventory Area Re-worked :: 2017.11.27 Version 1.8.9.91 y
Character Info
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This is the new section that will be kept starting in Janurary
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{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}} - - {{#subTitle2}} -
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
- {{/subTitle2}}
{{#emote}} diff --git a/Open Legend Basic by Great Moustache/ReadMe.md b/Open Legend Basic by Great Moustache/ReadMe.md index 5e5177ece3..1994a13aba 100644 --- a/Open Legend Basic by Great Moustache/ReadMe.md +++ b/Open Legend Basic by Great Moustache/ReadMe.md @@ -5,6 +5,14 @@ ### Changelog +### 1.8.9.92 on 2017 December 4th +* 3 Inventory sections outputing wrong "name" to chat. + +### 1.8.9.91 on 2017 November 27th +* Inventory, Notes, Goals, Beliefs, & Instincts can now be sent to chat +* Inventory Area Re-worked + + ### 1.8.9.9 on 2017 November 18th * Fixed Default (Dis)Advantage not always popping up correctly * Updated Attribute description text diff --git a/Pathfinder-Neceros/pathfinder-neceros.html b/Pathfinder-Neceros/pathfinder-neceros.html index a5b9aa8213..ef2c71b739 100644 --- a/Pathfinder-Neceros/pathfinder-neceros.html +++ b/Pathfinder-Neceros/pathfinder-neceros.html @@ -15,7 +15,7 @@ Checkboxes with a label right after cause the section with same name (h2 or h3 header) to be revealed or hidden. New sheets begin on the Configuration page. Use the Settings button(config-show) to edit the sheet. - +
@@ -3675,14 +3676,14 @@ - + - + - + - - + +
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- \ No newline at end of file + \ No newline at end of file diff --git a/Rotted Capes/Readme.md b/Rotted Capes/Readme.md new file mode 100644 index 0000000000..9844e2221d --- /dev/null +++ b/Rotted Capes/Readme.md @@ -0,0 +1,33 @@ + +# Rotted Capes Sheet + +This is a character sheet for use on Roll20.net with Rotted Capes. The sheet is designed to be usable by all Roll20 users regardless of subscription level. + +### Current Version +Version 1.0 (December 2nd, 2017) + +### Many Thanks +This sheet came into being through my experimentation in adapting sheets for my various games. A big influence was Nathas's Numenera multi-tabs character sheet! + +### TODO + +Short Term: + +* Shake-out sheet in play (targeted next updates will be January 2018) +* Expand Tagging +* Further refinement of layout and coloration of the sheet and inline messages + +Long term: + +* Move calculations to script workers for efficiency +* Automate generation of various manual fields such as Defenses, Initiative, total XP Spent (from advancements), and maneuver mod based on selection +* Hover tool-tips to display entered tooltips without checking the Notes\Details box +* Add an image overlaying the checkbox (emulate a button that is clicked to open and close tooltip) +* Add a tab for managing global settings for further automation (such as reducing avoidance based on being larger) + +### Changelog + +** December 2, 2017: version 1.0 submitted to Roll20** + +### Known Issues +1) When changing the value on a spin button it resets the value to its origin value on the first click. Have not been able to duplicate this 100% of the time. diff --git a/Rotted Capes/RottedCapes.css b/Rotted Capes/RottedCapes.css new file mode 100644 index 0000000000..8ac63eba3a --- /dev/null +++ b/Rotted Capes/RottedCapes.css @@ -0,0 +1,616 @@ + + +/* ================ Roll Templates ================ */ +.sheet-rolltemplate-cast_plotdie_roll table, +.sheet-rolltemplate-cast_burnout_roll table, +.sheet-rolltemplate-cast_attack_roll table, +.sheet-rolltemplate-cast_damage_roll table, +.sheet-rolltemplate-cast_action_roll table, +.sheet-rolltemplate-cast_plotdie_roll table, +.sheet-rolltemplate-cast_init_roll table, +.sheet-rolltemplate-cast_powerskill_roll table, +.sheet-rolltemplate-plotdie_roll table, +.sheet-rolltemplate-burnout_roll table, +.sheet-rolltemplate-init_roll table, +.sheet-rolltemplate-power_roll table, +.sheet-rolltemplate-attack_roll table, +.sheet-rolltemplate-general_roll table, +.sheet-rolltemplate-skill_roll table, +.sheet-rolltemplate-damage_roll table, +.sheet-rolltemplate-action_roll table { + width:100%; + background-color: white; + border:1px solid Black +} +.sheet-rolltemplate-cast_plotdie_roll th, +.sheet-rolltemplate-cast_burnout_roll th, +.sheet-rolltemplate-cast_attack_roll th, +.sheet-rolltemplate-cast_damage_roll th, +.sheet-rolltemplate-cast_action_roll th, +.sheet-rolltemplate-cast_plotdie_roll th, +.sheet-rolltemplate-cast_init_roll th, +.sheet-rolltemplate-cast_powerskill_roll th, +.sheet-rolltemplate-plotdie_roll th, +.sheet-rolltemplate-burnout_roll th, +.sheet-rolltemplate-init_roll th, +.sheet-rolltemplate-power_roll th, +.sheet-rolltemplate-attack_roll th, +.sheet-rolltemplate-general_roll th, +.sheet-rolltemplate-skill_roll th, +.sheet-rolltemplate-damage_roll th, +.sheet-rolltemplate-action_roll th { + text-align: center; + font-family: Ariel; + font-weight:300; + font-size:1.1em; + padding:5px +} +.sheet-rolltemplate-action_roll th { /* - Layout: inline attribute header */ + background-color: DarkBlue; + color: white; +} +.sheet-rolltemplate-damage_roll th { /* - Layout: inline damage header */ + background-color: #490f00; + color: white; +} +.sheet-rolltemplate-skill_roll th { /* - Layout: inline Skills header */ + background-color: #0f8215; + color: white; +} +.sheet-rolltemplate-attack_roll th { /* - Layout: inline attack header */ + background-color: darkred; + color: black; +} +.sheet-rolltemplate-power_roll th { /* - Layout: inline Powers header */ + background-color: #702edb; + color: white; +} +.sheet-rolltemplate-general_roll th { /* - Layout: inline APAR header */ + background-color: Blue; + color: white; +} +.sheet-rolltemplate-init_roll th { /* - Layout: inline Init header */ + background-color: yellow; + color: Black; +} +.sheet-rolltemplate-plotdie_roll th { /* - Layout: inline Plot Die header */ + background-color: Gold; + color: Black; +} +.sheet-rolltemplate-burnout_roll th { /* - Layout: inline Burnout header */ + background-color: DarkGray; + color: white; +} +.sheet-rolltemplate-cast_plotdie_roll th, +.sheet-rolltemplate-cast_burnout_roll th, +.sheet-rolltemplate-cast_attack_roll th, +.sheet-rolltemplate-cast_damage_roll th, +.sheet-rolltemplate-cast_action_roll th, +.sheet-rolltemplate-cast_plotdie_roll th, +.sheet-rolltemplate-cast_init_roll th, +.sheet-rolltemplate-cast_powerskill_roll th { /* - Layout: inline CAST Die roll header */ + background-color: DarkGreen; + color: white; +} +.sheet-rolltemplate-cast_plotdie_roll td, +.sheet-rolltemplate-cast_burnout_roll td, +.sheet-rolltemplate-cast_attack_roll td, +.sheet-rolltemplate-cast_damage_roll td, +.sheet-rolltemplate-cast_action_roll td, +.sheet-rolltemplate-cast_plotdie_roll td, +.sheet-rolltemplate-cast_init_roll td, +.sheet-rolltemplate-cast_powerskill_roll td, +.sheet-rolltemplate-plotdie_roll td, +.sheet-rolltemplate-burnout_roll td, +.sheet-rolltemplate-init_roll td, +.sheet-rolltemplate-power_roll td, +.sheet-rolltemplate-attack_roll td, +.sheet-rolltemplate-general_roll td, +.sheet-rolltemplate-skill_roll td, +.sheet-rolltemplate-damage_roll td, +.sheet-rolltemplate-action_roll td { + padding:5px; + line-height:1.4em; + vertical-align:top +} +.sheet-rolltemplate-cast_plotdie_roll td:first-child, +.sheet-rolltemplate-cast_burnout_roll td:first-child, +.sheet-rolltemplate-cast_attack_roll td:first-child, +.sheet-rolltemplate-cast_damage_roll td:first-child, +.sheet-rolltemplate-cast_action_roll td:first-child, +.sheet-rolltemplate-cast_plotdie_roll td:first-child, +.sheet-rolltemplate-cast_init_roll td:first-child, +.sheet-rolltemplate-cast_powerskill_roll td:first-child, +.sheet-rolltemplate-plotdie_roll td:first-child, +.sheet-rolltemplate-burnout_roll td:first-child, +.sheet-rolltemplate-init_roll td:first-child, +.sheet-rolltemplate-power_roll td:first-child, +.sheet-rolltemplate-attack_roll td:first-child, +.sheet-rolltemplate-general_roll td:first-child, +.sheet-rolltemplate-skill_roll td:first-child, +.sheet-rolltemplate-damage_roll td:first-child, +.sheet-rolltemplate-action_roll td:first-child { + color: white + font-weight: bold; + text-align:Left; + min-width:50px; + padding-right:5px +} +.sheet-rolltemplate-cast_plotdie_roll tr:nth-child(even), +.sheet-rolltemplate-cast_burnout_roll tr:nth-child(even), +.sheet-rolltemplate-cast_attack_roll tr:nth-child(even), +.sheet-rolltemplate-cast_damage_roll tr:nth-child(even), +.sheet-rolltemplate-cast_action_roll tr:nth-child(even), +.sheet-rolltemplate-cast_plotdie_roll tr:nth-child(even), +.sheet-rolltemplate-cast_init_roll tr:nth-child(even), +.sheet-rolltemplate-cast_powerskill_roll tr:nth-child(even), +.sheet-rolltemplate-plotdie_roll tr:nth-child(even), +.sheet-rolltemplate-burnout_roll tr:nth-child(even), +.sheet-rolltemplate-init_roll tr:nth-child(even), +.sheet-rolltemplate-power_roll tr:nth-child(even), +.sheet-rolltemplate-attack_roll tr:nth-child(even), +.sheet-rolltemplate-general_roll tr:nth-child(even), +.sheet-rolltemplate-skill_roll tr:nth-child(even), +.sheet-rolltemplate-damage_roll tr:nth-child(even), +.sheet-rolltemplate-action_roll tr:nth-child(even) { + background-color:#EEEEEE +} +/* ================ End Roll Templates ================ */ + +span { + font-family: Ariel; + text-align: left; + font-size: 100%; + color: black; + font-weight: normal; + font-style: normal; +} +.sheet-smallfont { + font-size: 80%; +} +/* ================ RADIO HANDLING ================ */ +input[type="radio"].sheet-falseRadio { + position: relative; + top: 0px; + left: 0px; + width: 65px; + cursor: pointer; + opacity: 0; + z-index: 9999; +} +span.sheet-falseRadio { + position: relative; + top: -10px; + left: 0px; + text-align: center; + display: inline-block; + margin-left, margin-right: 2px; + padding-left, padding-right: 3px; + width: 65px; + cursor: pointer; + border: none; + color: #000000; + background: transparent; + font-size: 11px; + text-decoration: none; + font-weight: bold; +} +input.sheet-falseRadio:checked + span.sheet-falseRadio { + font-weight: bold; + color: #000000; +} +input.sheet-falseRadio:checked + span.sheet-falseRadio::after { + content: '?'; +} +/* ================ END RADIO HANDLING ================ */ + +/*================ TABS HANDLING ================ */ + +/* ---- Detail or Quick Sheet ---- */ + +.sheet-block-a, +.sheet-block-switch:checked ~ .sheet-block-b { + display: block; + margin-top: 1em; +} + +.sheet-block-b, +.sheet-block-switch:checked ~ .sheet-block-a { + display: none; +} + +/* ---- Character Detail ---- */ + +div[class^="sheet-section"] { + visibility: hidden; + opacity: 0; + max-height:0; + overflow: hidden; +} +input.sheet-tab99:checked ~ div[class^="sheet-section"] { + max-height: 999998px; + opacity: 1; + transition: opacity 0.5s linear 0s; + overflow: auto; +} +input.sheet-tab { + width: 165px; + height: 20px; + cursor: pointer; + position: relative; + opacity: 0; + z-index: 9999; +} +span.sheet-tab { + text-align: center; + display: inline-block; + padding-left: 4px; + padding-right: 4px; + padding-top: 4px; + width: 155px; + height: 20px; + cursor: pointer; + position: relative; + margin-left: -170px; + border: 2px solid #490f00; /* - Layout: tab borders- */ + color: black; /* - Layout: font color for tabs not selected - */ + background: #ede5e3; /* - Layout: color of the tabs not selected - */ + border-radius:4px; + font-size: 14px; + font-weight: normal; +} +input.sheet-tab::before { + content: attr(title); + text-align: center; + margin-top: 5px; + display: inline-block; + width: 75%; + height: 100%; + background: #490f00; /* - Layout: color of the selected tab - */ + color:white; /* - Layout: font color for selected tab - */ +} +input.sheet-tab:checked::before { + background: #490f00; /* - Layout: color of the selected tab - */ + color:white; /* - Layout: font color for selected tab - */ + font-weight: bold; +} +input.sheet-tab1:checked ~ div.sheet-section-pc1, +input.sheet-tab2:checked ~ div.sheet-section-pc2, +input.sheet-tab3:checked ~ div.sheet-section-pc3, +input.sheet-tab4:checked ~ div.sheet-section-pc4, +input.sheet-tab5:checked ~ div.sheet-section-pc5, +input.sheet-tab5:checked ~ div.sheet-section-pc6 { + max-height: 999999px; + visibility: visible; + opacity: 1; + transition: opacity 0.5s linear 0s; + overflow: hidden; + width: 100%; + font-weight: bold; +} +input.sheet-tab1:checked + span.sheet-tab1, +input.sheet-tab2:checked + span.sheet-tab2, +input.sheet-tab3:checked + span.sheet-tab3, +input.sheet-tab4:checked + span.sheet-tab4, +input.sheet-tab5:checked + span.sheet-tab5, +input.sheet-tab6:checked + span.sheet-tab6 { + background: #490f00; /* - Layout: color of the selected tab - */ + color: white; + font-weight: bold; +} + +/* ================ END TABS HANDLING ================ */ + +/* ================ REPEATING SECTIONS ================ */ + +.repcontainer[data-groupname=repeating_attack] +.repitem { margin-bottom: 5px; } +.repcontrol { margin-bottom: 5px; } +.repcontainer.editmode[data-groupname=repeating_attack] + .repcontrol { text-align: right; } +.repcontainer.editmode[data-groupname=repeating_attack] + .repcontrol .repcontrol_edit { float: left; } + +/* ================ END REPEATING SECTIONS ================ */ + +/* ================ HEADERS and LABELS ================ */ + +h1,h2,h3,h4 { + font-family: ComicSans; + font-variant: small-caps; + font-weight: Bold; + text-align: center; + color: black; + font-size: 100%; +} +h1 { + font-size: 150%; + margin-bottom: 10px; +} +h2 { + font-style: Italic; + margin-bottom: 5px; +} +h3 { /* - Table Headers with TH - */ + font-size: 80%; +} +h4 { /* - standalone row where the first word is the header - */ + text-align: left; +} +h5 { /* - standalone row with standard sized text (typically the first td in a row) - */ + text-align: left; + font-size: 80%; + margin-top: 0px; + margin-bottom: 0px; +} +/* ================ END HEADERS and LABELS ================ */ + +/* ================ TEXTAREAS ================ */ + +textarea[name=attr_background] { + resize: vertical; + display: block; + width: 92.5% !important; + height: 14em; + margin-left: 10px !important; +} + +/* ================ END TEXTAREAS ================ */ + +/* ================ SECTION FORMATTING ================ */ +.sheet-header { + margin-bottom: 4px; + padding: 2px 4px; + text-align: center; + background: #490f00; /* - Layout: header color - */ + color: White; /* - Layout: header font color - */ + font-weight: bold; +} +.charsheet { + background-size: cover; + background: WhiteSmoke; /* - Layout: page background color - */ +} +input, select, textarea { + font-size: 100%; + font-family: Ariel; + color: black; +} +.sheet-select-attr { + /* configure attribute drop down box */ + Font-size: 75% !important; + width: 7.6em; +} +.sheet-dropdown, +.sheet-select-attr { + margin-top: 1px; + margin-bottom: 1px; +} +.sheet-subsection { + border: 1px solid #490f00; /* - Layout: section border colors - */ + position: relative; + border-radius: 10px; + margin-bottom: 10px; + padding: 2px; +} +.sheet-input > .sheet-input-name + input { + display: block; + font-size: 120%; + border-radius: 5px; + padding: 5px 5px 5pt 5px; + width: 100%; + height: 2em; + box-shadow: 5px 5px 3px 1px #999; +} +.sheet-input-name { + font-family: Ariel; + font-size: 120%; + font-variant: small-caps; + position: absolute; + left: 5px; + bottom: 0px; +} +table { width: 100%; } + +/* ================ END SECTION FORMATTING ================ */ + +/* ================ NUMBER FORMATTING ================ */ + +.sheet-circle input[type=text], +.sheet-circle input[type=number] { + border-radius: 100%; + height: 28px; + width: 28px !important; + text-align: center; + border: 1px solid black; + -moz-appearance: textfield; + margin-top: 1px; + margin-bottom: 1px; +} +.sheet-circle input[type=text]::-webkit-outer-spin-button, +.sheet-circle input[type=text]::-webkit-inner-spin-button, +.sheet-circle input[type=number]::-webkit-outer-spin-button, +.sheet-circle input[type=number]::-webkit-inner-spin-button { + -webkit-appearance: none; +} + +/* ================ END NUMBER FORMATTING ================ */ + + +/* ================ BUTTON STYLE ================ */ + +button.sheet-diebutton { + margin: 0; + border-radius: 0 !important; + background-image: none !important; + border: none !important; + box-shadow: none !important; + color: blue; /* - Layout: button image color #490f00 - */ + background-color: transparent; + font-size: 175% !important; +} +/* ================ End BUTTON STYLE ================ */ + +/* ================ BEGIN Flex Rows with Tooltips ================ */ + +.sheet-hover input[type="text"] { + display: flex; + background-color: transparent; + box-shadow: none; + border-radius: 0; + flex: 1; + vertical-align: middle; + width: 100%; + height: 28px; + margin: auto; + color: black; + min-width: 20px; +} + +.sheet-hover input[type=number] {-moz-appearance: textfield;} +.sheet-hover input[type=number]::-webkit-outer-spin-button, +.sheet-hover input[type=number]::-webkit-inner-spin-button { + -webkit-appearance: none !important; + margin: 0; +} + +.sheet-hover input:focus::-webkit-input-placeholder { color:transparent; } +.sheet-hover input:focus:-moz-placeholder { color:transparent; } /* FF 4-18 */ +.sheet-hover input:focus::-moz-placeholder { color:transparent; } /* FF 19+ */ +.sheet-hover input:focus:-ms-input-placeholder { color:transparent; } /* IE 10+ */ + +::-webkit-input-placeholder { /* Chrome/Opera/Safari */ + color: black; +} + +::-moz-placeholder { /* Firefox 19+ */ + color: black; +} + +:-ms-input-placeholder { /* IE 10+ */ + color: black; +} + +:-moz-placeholder { /* Firefox 18- */ + color: black; +} + +.sheet-flexrow { + display: flex; + flex-flow: row; +} + +.sheet-tooltip { + display: none; + pointer-events: none; + position: absolute; + bottom: -20%; + left: 0%; + word-wrap: break-word; + text-align: left; + background-color: white; + border: 1px solid black; + border-radius: 5px; + pointer-events: none; + padding: 5px; + white-space: pre-wrap; + visibility: hidden; + opacity: 0; + transition: visibility 500ms, opacity 500ms; + -webkit-transition-delay: 0s; /* Safari */ + -webkit-transition: all 500ms ease-in-out; + -moz-transition: all 500ms ease-in-out; + -ms-transition: all 500ms ease-in-out; + -o-transition: all 500ms ease-in-out; + transition: all 500ms ease-in-out; + transition-delay: 0s; +} + +.sheet-hover:hover + .sheet-tooltip { + display: block; + background-color: white; + opacity: 1.0 !important; + visibility: visible; + pointer-events: visible; + box-shadow: none; + z-index: 1; +} + +.sheet-hover-hidden { + position: relative; + align: center; +} + +.sheet-hover-hidden + span::before { + content: url(http://i.imgur.com/SvPkbOW.png); + z-index: -1; +} + +.sheet-hover-hidden:checked + span::before { + content: url(http://i.imgur.com/SvPkbOW.png); 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+ +
+
+
+ +
+
+
+ +
+
+ +
+
+ + +
+ + Switch to Cast Member View + + + +
+ + + Character Details + Attributes & Skills + Combat Actions + Powers & Gear + Advancements + +
+ +
+ + + +
All-Purpose Action Roller
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + +

Roll Name

Action

Attribute Dice

Rank

Foci Mod

Pow Mod

Adv Mod

Circ Mod

Roll

+ +
+
+ +
+ + +
+
Personal Details
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Real Name:
Power Source:
Archetype:
Flaw:
Threat Lvl:
Tagline:
+ Background: + +
+ +
+ +
+
Number and Type of Plot Dice:
+
+ + + + + + + + + + + + + +

Plot Dice

+ +
+
+
Health
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Physical

Full

Current

Notes

Stamina:
Wounds:

Mental

Breaking

Current

In Breakdown?

Horror Points:Breakdown?     Yes 
+
+ +
Data Points
+
+ + + + + + + + + +
Pace AreasTop MPH
+ + + + + + + + + + + + + +
Max Lift:Max Push/Drag
Throw Range: Areas
+
+
+
+ + +
Advantages & Disadvantages
+ +
+ + +
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+ + + + + + + + + + + + +

Advantage

+

Detail

+
+ + + +
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Disadvantage

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Detail

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Physical Attributes
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Attribute

Score

Attribute Dice

Passive

Roll Mod

Roll

Might (Mi)
+ +
Prowess (Pr)
+ +
Quickness (Qu)
+ +
Vigor (Vi)
+ +
+
+
+ +
+
Mental Attributes
+
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Attribute

Score

Attribute Dice

Passive

Roll Mod

Roll

Charisma (Ch)
+ +
Insight (In)
+ +
Logic (Lo)
+ +
Resolve (Re)
+ +
+
+
+
+ + + +
Skills
+
+ + + + + + + + + + + + + + + + +

Skill [Specialization]

P Attr

Rank

Passive

Attribute Dice

Foci Mod

Pow Mod

Adv Mod

Msc Mod

Roll

Notes

+
+ + + + + + + + + + + + + + + + +
+ + + + + + +
+
+
+ +
+ + +
+
+ +
+
Initiative
+
+ + + + + + + + + + + +
Init Attribute: + Init Modifier: +
+
+ +
Defenses
+
+ + + + + + + + + + + + + + + + + + + +
Avoidance:  Fortitude:  Discipline:  
Ballistic:  Melee:  Energy:  
+
+
+ +
+
Common Circumstance Mods
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Charge+2Tactical Edge+2
Burst, Dbl Tap, Spray-3Cover (Part/hlf/full)-2/-4/-6
Auto Single Target-4Total Concealment-6
Dev ATK, Disarm-6Inadequate Space-2
Rvs Grapple, Headshot-6Prone (excluding guns)-3
Beyond Range-1/aRange vs Melee-3
Wounded (applied to all actions)-1/wndAttacking from a Vehicle-1/5a
+
+
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+
Attack Action: Combat Maneuvers
+
+ + + + + + + + + + + + + + + + + +

Attack

Maneuver

MM

Attribute Dice

vs Def

Ticks

Rank

ATK M

Circ M

Roll

Note

+
+ + + + + + + + + + + + + + + + + +
+ + + + + + +
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+ +
+ +
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Attack Details: Damage Roll
+
+ + + + + + + + + + + +

Attack

Dmg Die

Attr Dice

Dmg

Roll

Notes

+
+ + + + + + + + + + + +
+ + + + + + +
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+
Weapon Reference(pg 76)
+
+ + + + + + + + + + + + + +

Weapon

Cart

Rng

Dmg

Imp

Rnds

Rld

Notes

+
+ + + + + + + + + + + + + +
+ + + + + +
+
+
+
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+ + +
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Burnout
+
+ + + + + + + + + + + + + + + + + +
Threshold:Current:Roll: + Modifiers:Base: + Mod Sources:
+
+ + +
Powers
+
+ + + + + + + + + + + + + + + + + + +

Power

Attr

Rank

Rng

Spd

PV

BO

Attribute Dice

Tot Mod

Cir Mod

Roll

Desc

M/E

+
+ + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + +
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Gear
+
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+ + + + + + + +

Gear

Brief Description

Detail

+
+ + + + + + + + +
+ + + +
+
+
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+ + + +
+ +
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+
XP Tracking
+
+ + + + + + + + + + + + + +

XP Earned:

XP Spent:

XP Available:

+
+
+
+
XP Expenditure Options
+
+ 1. New Power = 10xp
+ 2. New Skill/New Advantage/Power Exploit/Emulated Power = 5xp
+ 3. New Power Perk = treat each perk mod as a new rank in xp/rank
+ 4. + Rank (attr, skill, power) = new rank in xp/rank; preferred power = current rank/xp
+ 5. Build Things (see page 39) +
+
+
+ +
Advancements Log
+
+ + + + + + + + + + + +
AdvancementBrief DescriptionXP Spent
+
+ + + + + + +
+
+
+
+
+ + +
+ +
Cast Member Stats
+ +
+ +
+ + + + + + + + + + + + + + + + + +
Threat Lvl:
Power Source:
Flaw:
+
+
+ + + + + + + + + + + + + + +
Real Name: +
Archetype:
Tagline:
+
+
+ + + + + + + +
Pace:
+ + + + + + + + + +
Plot Die: + Plot Roll: + +
+ + + + + + + +
Mob? + Mob Size:
+
+
+
+ +
+ +
+ +
Attributes
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Attribute

Score

Attribute Dice

Passive

Roll Mod

Roll

Might (Mi)
+ +
Prowess (Pr)
+ +
Quickness (Qu)
+ +
Vigor (Vi)
+ +
Charisma (Ch)
+ +
Insight (In)
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Logic (Lo)
+ +
Resolve (Re)
+ +
+
+ +
+ +
+ +
Initiative
+
+ + + + + + + + + + + +
Init Attribute: + Init Modifier: +
+
+
Defenses & Health
+
+ + + + + + + + + + + + + + + + + + + + + +
DefensesAvoidance:  Fortitude:  Discipline:  
AR vs...Ballistic:  Melee:  Energy:  
+
+ +
+ + + + + + + + + + + +
Stamina:Wounds:
+
+ +
Other Details
+
+ + + + + + + + + +
BO Threshold:Curr. BO:Roll: + +
+ + + + + + + + + + + +
Advantages: + + + + Disadvantages: + + + + Gear: + + + + Background: + + + +
+
+
+
+ +
Attacks and Damage
+
+ + + + + + + + + + + + + + + + + + +

Attack

Attr ATK Dice

Rng

Ticks

ATK Mod

Circ Mod

Roll ATK

Dmg Dice

Attr Dmg Dice

Dmg Mod

Roll Dmg

Notes

+
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+
Skills
+
+ + + + + + + + + + + +

Skill

Mod

Pssv

Attr Dice

Roll

Notes

+
+ + + + + + + + + + + +
+ + + + +
+
+
+
+ +
+
Powers
+
+ + + + + + + + + + + +

Power

Mod

Pssv

Attr Dice

Roll

Notes

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+
+ diff --git a/Rotted Capes/RottedCapes.png b/Rotted Capes/RottedCapes.png new file mode 100644 index 0000000000..f74f697a3d Binary files /dev/null and b/Rotted Capes/RottedCapes.png differ diff --git a/Rotted Capes/sheet.json b/Rotted Capes/sheet.json new file mode 100644 index 0000000000..f6cfd8381f --- /dev/null +++ b/Rotted Capes/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "RottedCapes.html", + "css": "RottedCapes.css", + "authors": "Barry Snyder", + "roll20userid": "399162", + "preview": "RottedCapes.png", + "instructions": "**This is a test**\n\nYou can put Markdown-formatted instructions here for how to use your sheet. Please try to keep it moderately-short (500 characters or less is preferred)." +} diff --git a/SavageWorlds-Tabbed/SW_CharSheet-tabbed.css b/SavageWorlds-Tabbed/SW_CharSheet-tabbed.css index 1da92d25d7..1c087067a9 100644 --- a/SavageWorlds-Tabbed/SW_CharSheet-tabbed.css +++ b/SavageWorlds-Tabbed/SW_CharSheet-tabbed.css @@ -377,6 +377,60 @@ font-family: 'Days One', sans-serif;*/ /*----------- End Font Information -----------*/ +/*----------- Release Notes Stuff -----------*/ + +.charsheet div.sheet-CSRelease { + background-image: url("http://i.imgur.com/e1Cfspj.png"); + width: 100%; + padding-top: 5px; + padding-bottom: 5px; +} + +.charsheet div.sheet-releasenotes { + display: inline-block; +} + +.charsheet input.sheet-releasenotes:checked ~ div.sheet-releasenotes { + display: inline-block; +} + +.charsheet input.sheet-releasenotes:not(:checked) ~ div.sheet-releasenotes { + display: none; +} + +.charsheet input.sheet-Dismiss:checked + div.sheet-CSRelease { + display: none; +} + +.charsheet input.sheet-releasenotes, +.charsheet input.sheet-Dismiss { + cursor: pointer; + position: relative; + opacity: 0; + z-index: 9999; +} + +.charsheet span.sheet-releasenotes, +.charsheet span.sheet-Dismiss { + margin-left: -13px; +} + +.charsheet span.sheet-releasenotes::before { + content: '▼'; +} + +.charsheet span.sheet-Dismiss::before { + content: '❎'; + +} + +.charsheet input.sheet-releasenotes:not(:checked) + span.sheet-releasenotes::before { + content: '►'; +} + +/*----------- End Release Notes Stuff -----------*/ + + /*----------- Background Info -----------*/ .sheet-background > * { diff --git a/SavageWorlds-Tabbed/SW_CharSheet-tabbed.html b/SavageWorlds-Tabbed/SW_CharSheet-tabbed.html index 845042cd01..8020768c28 100644 --- a/SavageWorlds-Tabbed/SW_CharSheet-tabbed.html +++ b/SavageWorlds-Tabbed/SW_CharSheet-tabbed.html @@ -971,6 +971,26 @@
+ + +
+ + +
+   Dismiss + +

+ In the near future a potentially character sheet breaking update will be rolled to production. This change is necessary to make the maintenance of the sheet less time consuming, less resource intensive, and allow universal macros for Wild Cards and Mooks. To minimize the potential for catastrophic impacts to games, I'm inviting anyone who is concerned to join my Test/QA game at:

+ https://tinyurl.com/SWTabbedQA

+ That game allows characters to be imported from the Character Vault. The characters potentially impacted by the upcoming changes will be Mooks; Wild Cards should be unaffected by these changes.

+ If you have other questions, feel free to drop by the above linked game and leave a message in the forum, or you can PM me. My profile is:

+ https://app.roll20.net/users/173448/finderski

+ To hide this message, simply click on the downward pointing triangle above this message. +

+
+
+
diff --git a/Shaan/shaan.html b/Shaan/shaan.html index ed4d5cab95..9dc82d7c76 100644 --- a/Shaan/shaan.html +++ b/Shaan/shaan.html @@ -18,7 +18,7 @@ - Réserve : + Réserve : @@ -31,14 +31,14 @@ @@ -57,8 +57,8 @@ @@ -85,10 +85,10 @@ - + - + @@ -98,7 +98,7 @@ - + @@ -173,10 +173,10 @@
- +
- +
@@ -194,7 +194,7 @@ - Âge : + Âge : @@ -214,30 +214,30 @@ - Métier : + Métier : - + - Tempérament : + Tempérament : - + - Élément primaire : + Élément primaire : - + Secondaire : - + Nom Shaani : @@ -273,7 +273,7 @@
- +
@@ -307,7 +307,7 @@ @@ -321,14 +321,14 @@ CORPS @@ -417,7 +417,7 @@ - +
@@ -434,7 +434,7 @@ - +
@@ -451,7 +451,7 @@ - +
@@ -462,7 +462,7 @@
- +
@@ -495,7 +495,7 @@ {{#rollTotal() jetAme 1}} {{#rollTotal() jetEsprit 1}} {{#rollTotal() jetCorps 1}} @@ -677,7 +677,7 @@ {{#rollTotal() jetNecrose 1}}
- SPÉCIALISATIONS + SPÉCIALISATIONS
- NÉCROSE + NÉCROSE
- +
- +
- +
- +
@@ -402,7 +402,7 @@ CORPS
- NÉCROSE + NÉCROSE
- Dé d'âme + Dé d'âme @@ -551,7 +551,7 @@
- Dé d'esprit + Dé d'esprit @@ -607,7 +607,7 @@
- Dé de corps + Dé de corps
- Jet de nécrose + Jet de nécrose diff --git a/Shaan/shaan.jpg b/Shaan/shaan.jpg index 11b754c8aa..77d5b46308 100644 Binary files a/Shaan/shaan.jpg and b/Shaan/shaan.jpg differ diff --git a/Shadow of the Demon Lord/README.md b/Shadow of the Demon Lord/README.md index 1e6afb930c..8c3aa568f5 100644 --- a/Shadow of the Demon Lord/README.md +++ b/Shadow of the Demon Lord/README.md @@ -1,6 +1,12 @@ # Roll20 Character sheet for 'Shadow of the Demon Lord' by [Robert Schwalb](http://schwalbentertainment.com) ## Change log +### Version 5 +* Align everything left on main tab +* Alleviate some display issues with odd number of spells +* Added spellbook macro +* Moved description field in roll template to the end + ### Version 4 * Added Finesse and Perception as attack stats * Weapons and attacks now correctly display "boon"/"bane"/"banes" instead of always displaying "boons" diff --git a/Shadow of the Demon Lord/Source/sheet.html b/Shadow of the Demon Lord/Source/sheet.html index c758e8b691..ebeeb99444 100644 --- a/Shadow of the Demon Lord/Source/sheet.html +++ b/Shadow of the Demon Lord/Source/sheet.html @@ -40,12 +40,12 @@
Bonuses
Layout
House rules
@@ -139,49 +139,49 @@
@@ -189,93 +189,93 @@
- +
- + - +
- +
- +
- + - +
@@ -423,9 +423,9 @@
- - - + - - - + + +
vs - @@ -450,14 +450,14 @@ - +
- - + +
- + @@ -477,12 +477,12 @@
- - + +
@@ -497,25 +497,25 @@

Wealth

@@ -531,16 +531,16 @@
- +
- + - + - + 0 @@ -549,18 +549,18 @@ - 0 + 0
- +
Total
- 10 + 10
@@ -573,29 +573,29 @@
- +
- + - +
Total
- +

Talents

@@ -609,22 +609,22 @@
- +
- + @@ -698,25 +698,25 @@

Traditions

- - + - +
@@ -729,7 +729,10 @@
-

Spells

+

+ + +

@@ -742,26 +745,26 @@
/
- +
- + @@ -945,8 +948,8 @@
- - + +
@@ -957,7 +960,7 @@
Novice training - +
Novice training @@ -965,7 +968,7 @@
Expert development - +
Expert development @@ -973,7 +976,7 @@
Expert objective - +
Expert objective @@ -981,7 +984,7 @@
Master development - +
Master development @@ -989,7 +992,7 @@
Master quest - +
Master quest @@ -1000,7 +1003,7 @@ Notes
- +
@@ -1010,7 +1013,7 @@
- +
Difficulty @@ -1019,69 +1022,69 @@
@@ -1092,7 +1095,7 @@
- + Perception 10 @@ -1119,7 +1122,7 @@
- + Strength 10 @@ -1131,7 +1134,7 @@ - + Agility 10 @@ -1143,7 +1146,7 @@ - + Intellect 10 @@ -1155,7 +1158,7 @@ - + Will 10 @@ -1175,7 +1178,7 @@
Afflictions - + banes @@ -1277,11 +1280,11 @@
- - + +
- +
@@ -1294,25 +1297,25 @@
- + ( - + reach+ - + ) + - +
with - + boons( - - + + ) vs - @@ -1320,12 +1323,12 @@ - +
- +
- + @@ -1365,11 +1368,11 @@
Special attacks
- - + +
- +
@@ -1380,11 +1383,11 @@
Special actions
- - + +
- +
@@ -1392,10 +1395,12 @@
-
Magic
+
+ +
Power @@ -1403,8 +1408,8 @@
- - + +
@@ -1417,11 +1422,11 @@
End of the round
- - + +
- +
@@ -1431,70 +1436,107 @@
- {{#title}}
-
{{title}}
- {{#subtitle}}
{{subtitle}}
{{/subtitle}} -
{{/title}} - {{#name}}
{{name}}
{{/name}} - {{^sacrifice}}
- {{#showroll}}
- {{roll-label}} - {{#boons}}{{#rollGreater() boons 0}} - +{{boons}} -
- with {{boons}} - {{#rollLess() boons 2}}boon{{/rollLess() boons 2}} - {{#rollGreater() boons 1}}boons{{/rollGreater() boons 1}} + {{#title}} +
+
{{title}}
+ {{#subtitle}} +
{{subtitle}}
+ {{/subtitle}} +
+ {{/title}} + {{#name}} +
{{name}}
+ {{/name}} + {{^sacrifice}} +
+ {{#showroll}} +
+ {{roll-label}} + {{#boons}} + {{#rollGreater() boons 0}} + + +{{boons}} +
+ with {{boons}} + {{#rollLess() boons 2}} + boon + {{/rollLess() boons 2}} + {{#rollGreater() boons 1}} + boons + {{/rollGreater() boons 1}} +
+
+ {{/rollGreater() boons 0}} + {{#rollLess() boons 0}} + + {{boons}} +
+ with{{boons}} + {{#rollGreater() boons -2}} + bane + {{/rollGreater() boons -2}} + {{#rollLess() boons -1}} + banes + {{/rollLess() boons -1}} +
+
+ {{/rollLess() boons 0}} + {{/boons}} + : {{roll}} + {{#versus}} + vs {{versus}} + {{/versus}}
- {{/rollGreater() boons 0}}{{#rollLess() boons 0}} - {{boons}} -
- with{{boons}} - {{#rollGreater() boons -2}}bane{{/rollGreater() boons -2}} - {{#rollLess() boons -1}}banes{{/rollLess() boons -1}} + {{/showroll}} + {{#damage}} +
+ Damage: {{damageroll}}
- {{/rollLess() boons 0}}{{/boons}} - : {{roll}} - {{#versus}} vs {{versus}}{{/versus}} -
{{/showroll}} - {{#damage}}
- Damage: {{damageroll}} -
{{/damage}} - {{#damageplus}}
{{damageplus}}
{{/damageplus}} -
{{/sacrifice}} - {{#spell}}{{^sacrifice}}
- {{#requirement}}
- Requirement {{requirement}} -
{{/requirement}} - {{#target}}
- Target {{target}} -
{{/target}} - {{#area}}
- Area {{area}} -
{{/area}} - {{#duration}}
- Duration {{duration}} -
{{/duration}} -
{{/sacrifice}}{{/spell}} -
{{^sacrifice}} - {{#description}}
{{description}}
{{/description}} - {{#triggered}}
- Triggered {{triggered}} -
{{/triggered}} - {{#rollGreater() roll 19}}{{#roll20plus}}
- Attack Roll 20+ {{roll20plus}} -
{{/roll20plus}}{{/rollGreater() roll 19}} - {{/sacrifice}}{{#sacrifice}}
- Sacrifice {{sacrifice}} -
{{/sacrifice}} - {{^sacrifice}}{{#permanence}}
- Permanence {{permanence}} -
{{/permanence}} - {{#aftereffect}}
- Aftereffect {{aftereffect}} -
{{/aftereffect}} - {{#special}}
- Special {{special}} -
{{/special}}{{/sacrifice}} + {{/damage}} + {{#damageplus}} +
{{damageplus}}
+ {{/damageplus}} +
+ {{/sacrifice}} + {{#spell}}{{^sacrifice}} +
+ {{#requirement}} +
Requirement {{requirement}}
+ {{/requirement}} + {{#target}} +
Target {{target}}
+ {{/target}} + {{#area}} +
Area {{area}}
+ {{/area}} + {{#duration}} +
Duration {{duration}}
+ {{/duration}} +
+ {{/sacrifice}}{{/spell}} +
+ {{#sacrifice}} +
Sacrifice {{sacrifice}}
+ {{/sacrifice}} + {{^sacrifice}} + {{#rollGreater() roll 19}}{{#roll20plus}} +
Attack Roll 20+ {{roll20plus}}
+ {{/roll20plus}}{{/rollGreater() roll 19}} + {{#triggered}} +
Triggered {{triggered}}
+ {{/triggered}} + {{#permanence}} +
Permanence {{permanence}}
+ {{/permanence}} + {{#aftereffect}} +
Aftereffect {{aftereffect}}
+ {{/aftereffect}} + {{#special}} +
Special {{special}}
+ {{/special}} + {{#description}} +
{{description}}
+ {{/description}} + {{/sacrifice}}
diff --git a/Shadow of the Demon Lord/Source/sheetworkers.js b/Shadow of the Demon Lord/Source/sheetworkers.js index 87607f04bb..824ce4a9aa 100644 --- a/Shadow of the Demon Lord/Source/sheetworkers.js +++ b/Shadow of the Demon Lord/Source/sheetworkers.js @@ -1,9 +1,9 @@ "use strict"; // Utility const setAttr = (attr, value) => { - const attrs = {}; - attrs[attr] = value; - setAttrs(attrs); + setAttrs({ + [attr]: value, + }); }; const fillRepeatingSectionFromData = (sName, data, callback) => { callback = callback || (() => {}); @@ -69,15 +69,19 @@ on('change:remove_spell_filters', event => { }); // Calculate defense +const defenseAttrs = [ + 'affliction_defenseless', + 'affliction_unconscious', + 'agility', + 'npc', + 'auto_defense', + 'defense_input', + 'setting_npc_afflictions', +]; const calcDefense = () => { getSectionIDs('repeating_defense', idArray => { const sourceAttrs = [ - 'affliction_defenseless', - 'affliction_unconscious', - 'agility', - 'auto_defense', - 'defense_input', - 'npc', + ...defenseAttrs, ...idArray.map(id => `repeating_defense_${id}_defense_check`), ...idArray.map(id => `repeating_defense_${id}_defense_base`), ...idArray.map(id => `repeating_defense_${id}_defense_bonus`), @@ -90,7 +94,7 @@ const calcDefense = () => { m[`repeating_defense_${id}_defense_total`] = base + bonus; return m; }, {}); - if (v.affliction_defenseless === '1' || v.affliction_unconscious === '1') { + if ((v.affliction_defenseless === '1' || v.affliction_unconscious === '1') && (v.npc === '0' || v.setting_npc_afflictions === '1')) { attrs.defense = '5'; } else if (autoDefense && idArray.filter(id => (v[`repeating_defense_${id}_defense_check`] === '1')).length === 0) { @@ -110,7 +114,7 @@ const calcDefense = () => { }); }); }; -on('change:agility change:auto_defense change:defense_input change:repeating_defense remove:repeating_defense change:affliction_defenseless change:affliction_unconscious', calcDefense); +on(defenseAttrs.map(x => `change:${x}`).join(' ') + ' change:repeating_defense:defense_bonus change:repeating_defense:defense_check change:repeating_defense:defense_base remove:repeating_defense', calcDefense); // Calculate equipment totals, summary const calcEquipment = () => { @@ -136,7 +140,7 @@ const calcEquipment = () => { }); }); }; -on('change:repeating_items remove:repeating_items', calcEquipment); +on('change:repeating_items:item_check change:repeating_items:item_name change:repeating_items:item_amount remove:repeating_items', calcEquipment); // Calculate stat mods const stats = ['strength', 'agility', 'intellect', 'perception', 'will']; @@ -158,7 +162,7 @@ const calcWeaponMod = prefix => { setAttr(`${prefix}_mod`, v[v[`${prefix}_attribute`] + '_mod']); }); }; -on('change:repeating_weapons', () => calcWeaponMod('repeating_weapons_weapon')); +on('change:repeating_weapons:weapon_attribute', () => calcWeaponMod('repeating_weapons_weapon')); on(statMods.map(x => `change:${x}`).join(' '), () => { getSectionIDs('repeating_weapons', idArray => { idArray.forEach(id => calcWeaponMod(`repeating_weapons_${id}_weapon`)); @@ -179,33 +183,39 @@ const spellBoonFormula = '[[@{boons_banes_query} + @{spell_boons} + @{global_att const spellAttackFormula = '@{die_attack} + @{spell_attack_mod} + @{spell_boons_formula}@{die_boon}k1[boons/banes]'; const updateSpellAttack = prefix => { getAttrs([`${prefix}_attack_mod`], v => { - setAttr(`${prefix}_attack_formula`, v[`${prefix}_attack_mod`] ? spellAttackFormula : '0'); - setAttr(`${prefix}_boons_formula`, v[`${prefix}_attack_mod`] ? spellBoonFormula : ''); + setAttrs({ + [`${prefix}_attack_formula`]: v[`${prefix}_attack_mod`] ? spellAttackFormula : '0', + [`${prefix}_boons_formula`]: v[`${prefix}_attack_mod`] ? spellBoonFormula : '', + }); }); }; -on('change:repeating_spells', () => updateSpellAttack('repeating_spells_spell')); +on('change:repeating_spells:spell_attack_mod', () => updateSpellAttack('repeating_spells_spell')); // Handle talent attack rolls const talentBoonFormula = '[[@{boons_banes_query} + @{talent_boons} + @{global_attack_boons} - @{banes_from_afflictions}]]'; const talentAttackFormula = '@{die_attack} + @{talent_attack_mod} + @{talent_boons_formula}@{die_boon}k1[boons/banes]'; const updateTalentAttack = prefix => { getAttrs([`${prefix}_attack_mod`], v => { - setAttr(`${prefix}_attack_formula`, v[`${prefix}_attack_mod`] ? talentAttackFormula : '0'); - setAttr(`${prefix}_boons_formula`, v[`${prefix}_attack_mod`] ? talentBoonFormula : ''); + setAttrs({ + [`${prefix}_attack_formula`]: v[`${prefix}_attack_mod`] ? talentAttackFormula : '0', + [`${prefix}_boons_formula`]: v[`${prefix}_attack_mod`] ? talentBoonFormula : '', + }); }); }; -on('change:repeating_talents', () => updateTalentAttack('repeating_talents_talent')); +on('change:repeating_talents:talent_attack_mod', () => updateTalentAttack('repeating_talents_talent')); // Handle NPC attack rolls const npcBoonFormula = '[[@{boons_banes_query} + @{attack_boons} + @{global_attack_boons} - @{banes_from_afflictions}]]'; const npcAttackFormula = '@{die_attack} + @{attack_mod} + @{attack_boons_formula}@{die_boon}k1[boons/banes]'; const updateNpcAttack = prefix => { getAttrs([`${prefix}_range`], v => { - setAttr(`${prefix}_formula`, v[`${prefix}_range`] ? npcAttackFormula : '0'); - setAttr(`${prefix}_boons_formula`, v[`${prefix}_range`] ? npcBoonFormula : ''); + setAttrs({ + [`${prefix}_formula`]: v[`${prefix}_range`] ? npcAttackFormula : '0', + [`${prefix}_boons_formula`]: v[`${prefix}_range`] ? npcBoonFormula : '', + }); }); }; -on('change:repeating_attacks', () => updateNpcAttack('repeating_attacks_attack')); +on('change:repeating_attacks:attack_range', () => updateNpcAttack('repeating_attacks_attack')); // Boon display const calcBoonsDisplay = prefix => { @@ -266,7 +276,7 @@ on('change:power change:setting_auto_spell_castings change:setting_spell_experti idArray.forEach(id => calcSpellCastings(`repeating_spells_${id}_spell`)); }); }); -on('change:repeating_spells', () => calcSpellCastings('repeating_spells_spell')); +on('change:repeating_spells:spell_rank', () => calcSpellCastings('repeating_spells_spell')); // Handle reset of spell castings const resetSpellCastings = () => { @@ -312,11 +322,16 @@ on('change:health change:setting_healing_rate_divisor', handleHealthChange); // Handle banes from afflictions const baneAfflictions = ['diseased', 'fatigued', 'frightened', 'impaired', 'poisoned']; const calcBaneAfflictions = () => { - getAttrs(baneAfflictions.map(x => `affliction_${x}`), v => { - setAttr('banes_from_afflictions', Object.values(v).reduce((m, k) => (m + (parseInt(k) || 0)), 0)); + getAttrs([...baneAfflictions.map(x => `affliction_${x}`), 'npc', 'setting_npc_afflictions'], v => { + if (v.npc === '0' || v.setting_npc_afflictions === '1') { + setAttr('banes_from_afflictions', baneAfflictions.reduce((m, k) => (m + (parseInt(v[`affliction_${k}`]) || 0)), 0)); + } + else { + setAttr('banes_from_afflictions', '0'); + } }); }; -on(baneAfflictions.map(x => `change:affliction_${x}`).join(' '), calcBaneAfflictions); +on(baneAfflictions.map(x => `change:affliction_${x}`).join(' ') + ' change:setting_npc_afflictions change:npc', calcBaneAfflictions); // Asleep: set prone and unconscious on('change:affliction_asleep', event => { if (event.newValue === '1') { @@ -328,23 +343,24 @@ on('change:affliction_asleep', event => { }); // Blinded, slowed, immobilized: modify speed -const speedAttrs = ['speed', 'affliction_blinded', 'affliction_immobilized', 'affliction_slowed']; +const speedAttrs = ['speed', 'affliction_blinded', 'affliction_immobilized', 'affliction_slowed', 'npc', 'setting_npc_afflictions']; const calcDisplaySpeed = () => { getAttrs(speedAttrs, v => { const attrs = {}; - if (v.affliction_blinded === '1' || v.affliction_immobilized === '1' || v.affliction_slowed === '1') { + const active = v.npc === '0' || v.setting_npc_afflictions === '1'; + if (active && (v.affliction_blinded === '1' || v.affliction_immobilized === '1' || v.affliction_slowed === '1')) { attrs.auto_speed = '1'; } else attrs.auto_speed = '0'; - if (v.affliction_immobilized === '1') attrs.speed_display = '0'; - else if (v.affliction_blinded === '1' && v.affliction_slowed === '1') { + if (active && v.affliction_immobilized === '1') attrs.speed_display = '0'; + else if (active && (v.affliction_blinded === '1' && v.affliction_slowed === '1')) { attrs.speed_display = (v.speed === '0' || v.speed === '1') ? '0' : '1'; } - else if (v.affliction_blinded === '1') { + else if (active && v.affliction_blinded === '1') { attrs.speed_display = String(Math.min(2, parseInt(v.speed) || 0)); } - else if (v.affliction_slowed === '1') { + else if (active && v.affliction_slowed === '1') { attrs.speed_display = String(Math.floor((parseInt(v.speed) || 0) / 2)); } else attrs.speed_display = v.speed; @@ -403,6 +419,50 @@ on('change:setting_basic_equipment', () => { }); }); +// Spellbook +const buildSpellBook = () => { + getSectionIDs('repeating_spells', idArray => { + const spellAttrs = [ + ...idArray.map(id => `repeating_spells_${id}_spell_name`), + ...idArray.map(id => `repeating_spells_${id}_spell_tradition`), + ...idArray.map(id => `repeating_spells_${id}_spell_rank`), + ...idArray.map(id => `repeating_spells_${id}_spell_type`), + ...idArray.map(id => `repeating_spells_${id}_spell_castings`), + ...idArray.map(id => `repeating_spells_${id}_spell_castings_max`), + 'character_id', + ]; + getAttrs(spellAttrs, v => { + const outputString = [...new Set(idArray + .map(id => v[`repeating_spells_${id}_spell_tradition`] || '') + .map(x => x.slice(0, 1).toUpperCase() + x.slice(1).toLowerCase()) + )].sort() + .map(tradition => { + const spellIDs = idArray.filter(id => { + return (v[`repeating_spells_${id}_spell_tradition`] || '').toLowerCase() === tradition.toLowerCase(); + }); + return `**${tradition}**\n` + + spellIDs.sort((idA, idB) => { + const nameA = (v[`repeating_spells_${idA}_spell_name`] || '').toLowerCase(), + nameB = (v[`repeating_spells_${idB}_spell_name`] || '').toLowerCase(); + if (nameA < nameB) return -1; + else if (nameA > nameB) return 1; + else return 0; + }) + .map(id => { + return '[' + v[`repeating_spells_${id}_spell_name`] + ' (' + + (getTranslationByKey(v[`repeating_spells_${id}_spell_type`]) || '') + ' ' + + (v[`repeating_spells_${id}_spell_rank`] || 0) + ', ' + + (v[`repeating_spells_${id}_spell_castings`] || 0) + '/' + + (v[`repeating_spells_${id}_spell_castings_max`] || 0) + ')](~' + + v.character_id + `|repeating_spells_${id}_cast)`; + }).join(', '); + }).filter(x => !!x).join('\n'); + setAttr('spells_macro_var', outputString); + }); + }); +}; +on(['name', 'tradition', 'rank', 'type', 'castings'].map(x => `change:repeating_spells:spell_${x}`).join(' ') + ' remove:repeating_spells', buildSpellBook); + // Version upgrades const upgradeSheet = currentVersion => { // Upgradee to v2: convert different standards for spell attributes @@ -539,6 +599,11 @@ const upgradeSheet = currentVersion => { }); }); } + // Upgrade to v5: Build spellbook + else if (currentVersion < 5) { + buildSpellBook(); + upgradeSheet(5); + } }; const initialiseSheet = () => { // Convert from pre-sheet workers version below @@ -680,7 +745,7 @@ on('sheet:opened', () => { const version = parseInt(v.version) || 0; if (!version) initialiseSheet(); else upgradeSheet(version); - setAttr('version', '4'); + setAttr('version', '5'); }); setBoonsBanesQuery(); setWhisperQuery(); diff --git a/Shadow of the Demon Lord/Source/style.scss b/Shadow of the Demon Lord/Source/style.scss index 0cfb61fd11..418507de2f 100644 --- a/Shadow of the Demon Lord/Source/style.scss +++ b/Shadow of the Demon Lord/Source/style.scss @@ -451,6 +451,10 @@ $sheet_col_min_width: 364px; max-width: $sheet_col_max_width; margin-right: 8px; flex: 1 1 0; + + &:nth-child(odd):last-child { + margin-right: calc(50% + 8px); + } } } } @@ -578,14 +582,9 @@ $sheet_col_min_width: 364px; width: 35%; position: relative; - label { - text-align: center; - } - input[type="text"] { height: 40px; - font-size: 1.15em; - text-align: center; + font-size: 1.1em; } .sheet-ancestry { @@ -601,16 +600,9 @@ $sheet_col_min_width: 364px; &.sheet-right-col { width: 33%; - label { - text-align: right; - } - textarea { height: 139px; } - input[type="text"], textarea { - text-align: right; - } } } @@ -668,12 +660,8 @@ $sheet_col_min_width: 364px; } } - .sheet-right-col label { - text-align: right; - - textarea { - align-self: flex-end; - } + .sheet-right-col label textarea { + align-self: flex-end; } .sheet-middle-col { @@ -918,7 +906,7 @@ $sheet_col_min_width: 364px; width: 455px; border: 2px solid black; border-radius: 20px; - background-image: url(http://imgsrv.roll20.net/?src=raw.githubusercontent.com/Roll20/roll20-chara…sheets/master/Shadow%2520of%2520the%2520Demon%2520Lord/Assets/clean_bg.jpg); + background-image: url('http://imgsrv.roll20.net/?src=raw.githubusercontent.com/Roll20/roll20-chara…sheets/master/Shadow%2520of%2520the%2520Demon%2520Lord/Assets/clean_bg.jpg'); background-position: center; background-size: 880px auto; } @@ -1129,6 +1117,22 @@ $sheet_col_min_width: 364px; display: none; } } + &.sheet-header-button { + padding: 0; + border: none; + box-shadow: none; + text-transform: inherit; + color: inherit; + text-shadow: none; + font: inherit; + + &::before { + content: ""; + } + &:hover { + color: $fadedred; + } + } } .sheet-mod:not([value^="-"]) + span::before { @@ -1539,6 +1543,10 @@ $sheet_col_min_width: 364px; max-width: $sheet_col_max_width; margin-right: 8px; flex: 1 1 0; + + &:nth-child(odd):last-child { + margin-right: calc(50% + 8px); + } } } @@ -2016,7 +2024,8 @@ $sheet_col_min_width: 364px; .sheet-content { font-size: 12px; - line-height: 1.2; + line-height: 1.3; + margin-top: 4px; div:not(:last-child) { margin-bottom: 3px; @@ -2072,7 +2081,7 @@ $sheet_col_min_width: 364px; padding: 2px; border: 1px solid black; left: -24px; - width: 65px; + width: auto; top: 12px; line-height: 1; } @@ -2136,4 +2145,11 @@ $sheet_col_min_width: 364px; border: 2px solid #4A57ED; } } + + a[href^="~"] { + background: transparent; + color: #910318; + padding: 0; + border: none; + } } diff --git a/Shadow of the Demon Lord/shadow-of-the-demon-lord.html b/Shadow of the Demon Lord/shadow-of-the-demon-lord.html index 6ed046ef51..98659bcae7 100644 --- a/Shadow of the Demon Lord/shadow-of-the-demon-lord.html +++ b/Shadow of the Demon Lord/shadow-of-the-demon-lord.html @@ -1,5 +1,5 @@ -
Bonuses
Layout
House rules
Afflictionsbanes
Weapon Name
Mod
Damage
Boons - Banes
Properties

Weapons

vs
with

Wealth

Defense

Use?
Name
Defense
Total
+000
Total
10

Items

Count?
Name
Amount
Total

Talents

/1
Attack Roll 20+

Traditions

Spells

/
/1
Requirement
Target
Area
Duration
Triggered
Attack Roll 20+
Sacrifice
Permanence
Aftereffect
Special

Background

Novice training
Novice training
Expert development
Expert development
Expert objective
Expert objective
Master development
Master development
Master quest
Master quest
Difficulty
Size1
Perception100
Defense10Health10Damage
Strength100Strength—Agility100Agility—Intellect100Intellect—Will100Will—
Speed10
Afflictionsbanes
Attacks
(reach+)+
withboons()vs
reach+with
Special attacks
Special actions
Magic
Power
End of the round
-{{#title}}
{{title}}
{{#subtitle}}
{{subtitle}}
{{/subtitle}}
{{/title}}{{#name}}
{{name}}
{{/name}}{{^sacrifice}}
{{#showroll}}
{{roll-label}}{{#boons}}{{#rollGreater() boons 0}}+{{boons}}
with {{boons}} {{#rollLess() boons 2}}boon{{/rollLess() boons 2}}{{#rollGreater() boons 1}}boons{{/rollGreater() boons 1}}
{{/rollGreater() boons 0}}{{#rollLess() boons 0}}{{boons}}
with{{boons}} {{#rollGreater() boons -2}}bane{{/rollGreater() boons -2}}{{#rollLess() boons -1}}banes{{/rollLess() boons -1}}
{{/rollLess() boons 0}}{{/boons}}: {{roll}}{{#versus}} vs {{versus}}{{/versus}}
{{/showroll}}{{#damage}}
Damage: {{damageroll}}
{{/damage}}{{#damageplus}}
{{damageplus}}
{{/damageplus}}
{{/sacrifice}}{{#spell}}{{^sacrifice}}
{{#requirement}}
Requirement {{requirement}}
{{/requirement}}{{#target}}
Target {{target}}
{{/target}}{{#area}}
Area {{area}}
{{/area}}{{#duration}}
Duration {{duration}}
{{/duration}}
{{/sacrifice}}{{/spell}}
{{^sacrifice}}{{#description}}
{{description}}
{{/description}}{{#triggered}}
Triggered {{triggered}}
{{/triggered}}{{#rollGreater() roll 19}}{{#roll20plus}}
Attack Roll 20+ {{roll20plus}}
{{/roll20plus}}{{/rollGreater() roll 19}}{{/sacrifice}}{{#sacrifice}}
Sacrifice {{sacrifice}}
{{/sacrifice}}{{^sacrifice}}{{#permanence}}
Permanence {{permanence}}
{{/permanence}}{{#aftereffect}}
Aftereffect {{aftereffect}}
{{/aftereffect}}{{#special}}
Special {{special}}
{{/special}}{{/sacrifice}}
+
Bonuses
Layout
House rules
Afflictionsbanes
Weapon Name
Mod
Damage
Boons - Banes
Properties

Weapons

vs
with

Wealth

Defense

Use?
Name
Defense
Total
+000
Total
10

Items

Count?
Name
Amount
Total

Talents

/1
Attack Roll 20+

Traditions

/
/1
Requirement
Target
Area
Duration
Triggered
Attack Roll 20+
Sacrifice
Permanence
Aftereffect
Special

Background

Novice training
Novice training
Expert development
Expert development
Expert objective
Expert objective
Master development
Master development
Master quest
Master quest
Difficulty
Size1
Perception100
Defense10Health10Damage
Strength100Strength—Agility100Agility—Intellect100Intellect—Will100Will—
Speed10
Afflictionsbanes
Attacks
(reach+)+
withboons()vs
reach+with
Special attacks
Special actions
Power
End of the round
+{{#title}}
{{title}}
{{#subtitle}}
{{subtitle}}
{{/subtitle}}
{{/title}}{{#name}}
{{name}}
{{/name}}{{^sacrifice}}
{{#showroll}}
{{roll-label}}{{#boons}}{{#rollGreater() boons 0}}+{{boons}}
with {{boons}} {{#rollLess() boons 2}}boon{{/rollLess() boons 2}}{{#rollGreater() boons 1}}boons{{/rollGreater() boons 1}}
{{/rollGreater() boons 0}}{{#rollLess() boons 0}}{{boons}}
with{{boons}} {{#rollGreater() boons -2}}bane{{/rollGreater() boons -2}}{{#rollLess() boons -1}}banes{{/rollLess() boons -1}}
{{/rollLess() boons 0}}{{/boons}}: {{roll}}{{#versus}} vs {{versus}}{{/versus}}
{{/showroll}}{{#damage}}
Damage: {{damageroll}}
{{/damage}}{{#damageplus}}
{{damageplus}}
{{/damageplus}}
{{/sacrifice}}{{#spell}}{{^sacrifice}}
{{#requirement}}
Requirement {{requirement}}
{{/requirement}}{{#target}}
Target {{target}}
{{/target}}{{#area}}
Area {{area}}
{{/area}}{{#duration}}
Duration {{duration}}
{{/duration}}
{{/sacrifice}}{{/spell}}
{{#sacrifice}}
Sacrifice {{sacrifice}}
{{/sacrifice}}{{^sacrifice}}{{#rollGreater() roll 19}}{{#roll20plus}}
Attack Roll 20+ {{roll20plus}}
{{/roll20plus}}{{/rollGreater() roll 19}}{{#triggered}}
Triggered {{triggered}}
{{/triggered}}{{#permanence}}
Permanence {{permanence}}
{{/permanence}}{{#aftereffect}}
Aftereffect {{aftereffect}}
{{/aftereffect}}{{#special}}
Special {{special}}
{{/special}}{{#description}}
{{description}}
{{/description}}{{/sacrifice}}
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"}.charsheet .sheet-npc .sheet-right-col .sheet-npcmagic .repitem{border-bottom:none;padding-bottom:0;margin-bottom:0}.charsheet .sheet-npc .sheet-right-col .sheet-npcmagic .sheet-flex-row{margin-bottom:2px}.charsheet .sheet-npc .sheet-right-col .sheet-npcmagic .sheet-tradition-name{width:25%}.charsheet .sheet-npc .sheet-right-col .sheet-npcmagic .sheet-tradition-spells{width:74%}.charsheet .sheet-npc .sheet-right-col .repcontrol{height:28px}.charsheet .sheet-npc .sheet-name{font-weight:700}.charsheet .sheet-npc textarea{margin-top:4px}.charsheet .sheet-npc .sheet-npc-header{background:#bbb;text-transform:uppercase;font-weight:700;font-family:Georgia,"Times New Roman",sans-serif;font-size:1.2em;color:#000;padding:0 6px;line-height:1.5;margin:3px 0}.sheet-rolltemplate-sotdl{background-color:#f5f5f5;border:2px solid black;border-radius:5px;box-sizing:border-box;margin:0 -2px -5px -43px;word-wrap:break-word;font-size:13px;padding:6px}.sheet-rolltemplate-sotdl .sheet-lower{text-transform:lowercase}.sheet-rolltemplate-sotdl .sheet-title{color:#910318;font-size:1.5em;font-weight:700;font-variant:small-caps;border-bottom:2px solid black;line-height:1.2;margin-bottom:4px}.sheet-rolltemplate-sotdl .sheet-title .sheet-subtitle{font-size:.8em;text-transform:capitalize}.sheet-rolltemplate-sotdl .sheet-spell-info{line-height:1.3;font-size:.9em}.sheet-rolltemplate-sotdl .sheet-spell-info div{margin-bottom:2px}.sheet-rolltemplate-sotdl .sheet-spell-info div:first-child{border-top:1px solid black;padding-top:3px;margin-top:3px}.sheet-rolltemplate-sotdl .sheet-spell-info div:last-child{border-bottom:1px solid black;padding-bottom:3px;margin-bottom:3px}.sheet-rolltemplate-sotdl .sheet-name{font-size:1.2em;font-variant:small-caps;line-height:1}.sheet-rolltemplate-sotdl .sheet-content{font-size:12px;line-height:1.3;margin-top:4px}.sheet-rolltemplate-sotdl .sheet-content div:not(:last-child){margin-bottom:3px}.sheet-rolltemplate-sotdl .sheet-rolls{font-size:0}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-roll,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-attack,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damage{display:inline-block;vertical-align:top;line-height:25px;font-size:13px;white-space:nowrap}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-roll .sheet-vs .inlinerollresult,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-attack .sheet-vs .inlinerollresult,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damage .sheet-vs .inlinerollresult,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damageplus .sheet-vs .inlinerollresult{vertical-align:bottom}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-roll span,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-attack span,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damage span,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damageplus span{vertical-align:middle}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-roll span.sheet-label,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-attack span.sheet-label,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damage span.sheet-label,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damageplus span.sheet-label{font-weight:700}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super{vertical-align:super;position:relative;font-size:.8em;line-height:0;font-weight:700}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super span{vertical-align:baseline}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super .inlinerollresult{font-size:1em;padding:0}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super .sheet-info{position:absolute;text-align:center;background:#f5f5f5;border-radius:4px;padding:2px;border:1px solid black;left:-24px;width:auto;top:12px;line-height:1}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super::before{position:absolute;content:"";width:100%;height:130%;z-index:2;background:transparent}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super.sheet-banes .sheet-info .inlinerollresult{position:relative}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super.sheet-banes .sheet-info .inlinerollresult::before{content:" ";position:absolute;z-index:1;height:100%;width:4px;background:#f5f5f5}.sheet-rolltemplate-sotdl .sheet-rolls span.sheet-super:not(:hover) .sheet-info{display:none}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damageplus{font-size:12px}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-roll,.sheet-rolltemplate-sotdl .sheet-rolls .sheet-attack{width:65%}.sheet-rolltemplate-sotdl .sheet-rolls .sheet-damage{width:35%}.sheet-rolltemplate-sotdl span.inlinerollresult{background:transparent;border:none;font-size:1.3em}.sheet-rolltemplate-sotdl span.inlinerollresult.fullcrit{border:2px solid #3FB315}.sheet-rolltemplate-sotdl span.inlinerollresult.fullfail{border:2px solid #B31515}.sheet-rolltemplate-sotdl span.inlinerollresult.importantroll{border:2px solid #4A57ED}.sheet-rolltemplate-sotdl a[href^="~"]{background:transparent;color:#910318;padding:0;border:none} diff --git a/Star Frontiers 2/Star Frontiers CSS.css b/Star Frontiers 2/Star Frontiers CSS.css index 44df312ece..c81cacff9a 100644 --- a/Star Frontiers 2/Star Frontiers CSS.css +++ b/Star Frontiers 2/Star Frontiers CSS.css @@ -1,4 +1,3 @@ - /* Wade's CSS Code (GENERAL)v*/ /*@font-face { font-family: 'zebulon'; @@ -299,6 +298,11 @@ input.sheet-tab11 { top: 270px; left: 345px; } +input.sheet-tab12 { + position: absolute; + top: 270px; + left: 550px; +} input.sheet-tab10 { position: absolute; top: 270px; @@ -356,8 +360,7 @@ input.sheet-tab +span::before { input.sheet-tab:checked +span::before { border-bottom-color: white; background: #000; - color: #fff; - + color: #fff; } .sheet-tab-br { diff --git a/Star Frontiers 2/Star Frontiers HTML.html b/Star Frontiers 2/Star Frontiers HTML.html index 670498c893..6a93421281 100644 --- a/Star Frontiers 2/Star Frontiers HTML.html +++ b/Star Frontiers 2/Star Frontiers HTML.html @@ -5,13 +5,12 @@

- - - - - - - + + + + + +
@@ -2370,12 +2369,12 @@
- - - - - - + + + + + +
diff --git a/Star Trek Adventures 2d20/Star Trek Adventures 2d20.html b/Star Trek Adventures 2d20/Star Trek Adventures 2d20.html index 99038a31a2..94b63173d1 100644 --- a/Star Trek Adventures 2d20/Star Trek Adventures 2d20.html +++ b/Star Trek Adventures 2d20/Star Trek Adventures 2d20.html @@ -99,11 +99,19 @@ COMPLICATIONS OCCUR ON
- SHEET VERSION + RESISTANCE
-
- - VERSION +
+
+
+ CURRENT +
+
+
+
+ BONUS +
+
@@ -171,6 +179,40 @@
+
+
+ CHARACTER DEVELOPMENT +
+
+
+
+ SAVED NORMAL MILESTONES +
+
+
+ SAVED SPOTLIGHT MILESTONES +
+
+
+
+ ARC MILESTONES RECEIVED +
+
+
+ REPUTATION +
+
+
+
+
+
+ SHEET VERSION +
+
+ + VERSION +
+
NOTE @@ -570,7 +612,7 @@
- SCALE + SCALE
@@ -964,7 +1006,7 @@ setAttrs({"ship_comms": "1"}); } if (v.ship_scale === "") { - setAttrs({"ship_scale": "1"}); + setAttrs({"ship_scale": "0"}); } if (v.ship_command === "") { setAttrs({"ship_command": "0"}); @@ -1125,7 +1167,7 @@ if (!v["version"] || v["version"] === "" ) { update_to_1_1(); } else { - setAttrs({"version": "1.2.3"}); + setAttrs({"version": "1.2.4"}); setAttrs({"character_sheet": "Star Trek Adventures 2d20 version " + v.version}); console.log("Star Trek Adventures 2d20 version " + v.version); } @@ -1140,7 +1182,7 @@ update_dyanamic_weapon(v.wep1_name, v.wep1_dr, v.wep1_qualities); update_dyanamic_weapon(v.wep2_name, v.wep2_dr, v.wep2_qualities); update_dyanamic_weapon(v.wep3_name, v.wep3_dr, v.wep3_qualities); - setAttrs({"version": "1.2.3"}); + setAttrs({"version": "1.2.4"}); setAttrs({"character_sheet": "Star Trek Adventures 2d20 version " + v.version }); console.log("Star Trek Adventures 2d20 version " + v.version); }); diff --git a/Star Trek Adventures 2d20/changelog.md b/Star Trek Adventures 2d20/changelog.md index 89a64df5f6..6eac543e30 100644 --- a/Star Trek Adventures 2d20/changelog.md +++ b/Star Trek Adventures 2d20/changelog.md @@ -2,6 +2,11 @@ The sheet will always upgrade itself unless I specify otherwise, though some things like roll template fields changing will require users who have added custom macros to fix. +## 1.2.4 +### Features +* Default sheet is missing milestone tracking, added this to the settings screen (attr_norm-mile, attr_spot-mile, attr_arc-mile, attr_rep). +* Default sheet is missing resistance tracking, added this to the settings screen (auto calculates for ships based on scale, players 0, bonus allows wearing armor or altering for NPCs - attr_resist, attr_resist_bonus) + ## 1.2.3 ### Features * Massive improvements to the inline sheet rolls @@ -14,7 +19,6 @@ The sheet will always upgrade itself unless I specify otherwise, though some thi ### Bug Fixes * Removed ship rolls beyond 1d20 (ships can only ever assist a character) - this also speeds ship rolls. - ## 1.2.2 ### Features * Added Complication Range (in sheet settings) diff --git a/Symbaroum/translations/es.json b/Symbaroum/translations/es.json index f90964fed4..4b41787327 100644 --- a/Symbaroum/translations/es.json +++ b/Symbaroum/translations/es.json @@ -1,103 +1,103 @@ { - "ability": "Ability", - "abilities": "Abilities", - "accurate": "Accurate", - "active": "Active", - "armor-or-power": "Armor or Power", - "attack": "Attack", - "attack-critically-hit": "Attack critically hit", - "attack-critically-missed": "Attack critically missed", - "attack-hit": "Attack Hit", - "attack-missed": "Attack missed", - "attacks": "Attacks", - "attacks-chat": "attacks", - "attribute": "Attribute", - "attribute-not-selected": "has failed to select an Attribute for this Ability", - "balanced": "Balanced", - "blunt": "Blunt", + "ability": "Abilidad", + "abilities": "Abilidades", + "accurate": "Preciso", + "active": "Activo", + "armor-or-power": "Armadura o Poder", + "attack": "Ataque", + "attack-critically-hit": "Ataque impacto crítico", + "attack-critically-missed": "Ataque fallo crítico", + "attack-hit": "Ataque impactado", + "attack-missed": "Attack fallado", + "attacks": "Ataques", + "attacks-chat": "ataques", + "attribute": "Atributo", + "attribute-not-selected": "No se ha seleccionado un atributo para esta habilidad", + "balanced": "Equilibrada", + "blunt": "Roma", "bonus-damage-abbrv": "Bonus dmg", "bonus-defense-abbrv": "Bonus def", - "bonuses-and-advantages": "Bonuses/Disadvantages", - "bonuses-and-disadvantages": "Bonuses/Disadvantages", - "boons": "Boons", - "burdens": "Burdens", - "character": "Character", - "character-background": "Character Background", - "corruption": "Corruption", + "bonuses-and-advantages": "Ventajas/Desventajas", + "bonuses-and-disadvantages": "Ventajas/Desventajas", + "boons": "Bendiciones", + "burdens": "Maldiciones", + "character": "Personaje", + "character-background": "Transfondo de personaje", + "corruption": "Corrupción", "cumbersome": "Cumbersome", - "cunning": "Cunning", + "cunning": "Inteligente", "currency-orteg": "Orteg", "currency-shilling": "Shilling", - "currency-thaler": "Thaler", + "currency-thaler": "Thaleros", "current": "Current", - "damage": "Damage", - "damage-negated": "Damage negated", - "deep-impact": "Deep Impact", - "defends": "defends", - "defenses": "Defense", - "description": "Description", - "detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts", - "dice-roll": "Rolls", - "discreet": "Discreet", - "does-extra-damage": "does extra damage", - "effect": "Effect", - "enemy-critically-hit": "Enemy critically hit", - "enemy-critically-missed": "Enemy critically missed", - "enemy-hit": "Enemy hit", - "enemy-missed": "Enemy missed", - "equipment-and-biography": "Equipment | Bio", + "damage": "Daño", + "damage-negated": "Daño negado", + "deep-impact": "Impacto Agravado", + "defends": "defensas", + "defenses": "Defensa", + "description": "Descripción", + "detailed-equipment-and-artifacts": "Equipamiento & Artefactos detallados", + "dice-roll": "Tiradas", + "discreet": "Discreto", + "does-extra-damage": "Hace daño extra", + "effect": "Efecto", + "enemy-critically-hit": "Impacto critico del enemigo", + "enemy-critically-missed": "Fallo critico del enemigo", + "enemy-hit": "Impacto del enemigo", + "enemy-missed": "Fallo del enemigo", + "equipment-and-biography": "Equipamiento | Bio", "experience-abbrv": "Exp", - "failure": "Failure", + "failure": "Fallo", "flexible": "Flexible", - "free": "Free", - "friends": "Friends", - "friends-name": "Friend Name", - "friends-occupation": "Friend Occupation", - "friends-race": "Friend Race", - "group": "Group", - "group-goal": "Group Goal", - "group-name": "Group Name", - "impede": "Impede", - "item-name": "Item Name", - "items": "Items", - "jointed": "Jointed", - "long": "Long", + "free": "Libre", + "friends": "Amigos", + "friends-name": "Nombre del amigo", + "friends-occupation": "Ocupación del amigo", + "friends-race": "Raza del amigo", + "group": "Grupo", + "group-goal": "Objetivo del grupo", + "group-name": "Nombre del grupo", + "impede": "Incomodidad", + "item-name": "Nombre del objeto", + "items": "Objetos", + "jointed": "Articulada", + "long": "Larga", "maximum-abbrv": "Max", - "mystical-powers": "Mystical Powers", - "name": "Name", - "negates-extra-damage": "negates extra damage", - "negation": "Negation", - "occupation": "Occupation", - "pain-threshold-abbrv": "Pain thresh.", - "passive": "Passive", + "mystical-powers": "Poderes Místicos", + "name": "Nombre", + "negates-extra-damage": "niega el daño extra", + "negation": "Negación", + "occupation": "Ocupación", + "pain-threshold-abbrv": "Umbral del dolor", + "passive": "Pasiva", "permanent-abbrv": "Perm.", - "persuasive": "Persuasive", - "player": "Player", - "power": "Mystical Power", - "precise": "Precise", - "quality": "Quality", - "quick": "Quick", - "quote": "Quote", - "race": "Race", - "reactive": "Reactive", - "resolute": "Resolute", + "persuasive": "Persuasivo", + "player": "jugador", + "power": "MPoder Místico", + "precise": "Precisa", + "quality": "Calidad", + "quick": "Ágil", + "quote": "Cita", + "race": "Raza", + "reactive": "Reactiva", + "resolute": "Tenaz", "ritual": "Ritual", - "rituals": "Rituals", - "rituals-and-powers": "Rituals | Powers", - "roll": "Roll", - "select": "Select", - "short": "Short", - "special": "Special", - "strong": "Strong", - "success": "Success", + "rituals": "Rituales", + "rituals-and-powers": "Rituales | Poderes", + "roll": "Tirada", + "select": "Selección", + "short": "Corta", + "special": "Especial", + "strong": "Fuerte", + "success": "Éxito", "temporary-abbrv": "Temp.", - "temporary-corruption": "Temp Corruption", - "temporary-corruption-abbrv": "Temp Corruption", - "threshold": "Threshold", - "title-ability-action-type": "Ability action type", - "title-ability-check": "Ability check", - "title-ability-description": "Ability description", - "title-ability-name": "Ability Name", + "temporary-corruption": "Temp Corrupción", + "temporary-corruption-abbrv": "Temp Corrupción", + "threshold": "Umbral", + "title-ability-action-type": "Tipo de acción de la habilidad", + "title-ability-check": "Chequeo de habilidad", + "title-ability-description": "Descripción de la habilidad", + "title-ability-name": "Nombre de la habilidad", "title-ability-that-determines-defense": "Ability that determines defense, usually Quick", "title-adept": "Adept", "title-any-bonus-to-defense": "Any bonus to defense, including shields", @@ -153,13 +153,13 @@ "title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.", "title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend", "total": "Total", - "toughness": "Toughness", - "trait": "Trait", - "traits": "Traits", - "traits-and-abilities": "Traits | Abilities", - "unspent": "Unspent", - "using": "using", - "vigilant": "Vigilant", - "weapon-or-power": "Weapon or Power", - "with": "with" + "toughness": "Resistencia", + "trait": "Rasgo", + "traits": "Rasgos", + "traits-and-abilities": "Rasgos | Habilidades", + "unspent": "Sin gastar", + "using": "usando", + "vigilant": "Atento", + "weapon-or-power": "Arma o Poder", + "with": "con" } \ No newline at end of file diff --git a/Torg Eternity/sheet.json b/Torg Eternity/sheet.json index bd9ce48675..03a45618cf 100644 --- a/Torg Eternity/sheet.json +++ b/Torg Eternity/sheet.json @@ -2,5 +2,5 @@ "css":"Torg Eternity.css", "authors":"GM Matt", "roll20userid":"395349", - "preview":"Torg Eternity.jpg", + "preview":"torgeternity.jpg", "instructions":"Added roll templates, roll buttons, and a few other gadgets."} diff --git a/Torg Eternity/Torg Eternity.JPG b/Torg Eternity/torgeternity.jpg similarity index 100% rename from Torg Eternity/Torg Eternity.JPG rename to Torg Eternity/torgeternity.jpg diff --git a/WODVtM5eAlpha/VtM5eAlpha.css b/WODVtM5eAlpha/VtM5eAlpha.css index bb5e896db7..9f56295184 100644 --- a/WODVtM5eAlpha/VtM5eAlpha.css +++ b/WODVtM5eAlpha/VtM5eAlpha.css @@ -204,3 +204,57 @@ input.sheet-CorC2:checked ~ h4.sheet-CorC2 display: none; } +.sheet-rolltemplate-wod table { + width: 189px; + height: 189px; + padding: 2px; + background: url(http://i.imgur.com/xBk4U1p.jpg) top left; + background-size: 189px 189px; + background-repeat: no-repeat; + font-family: "Courier New", Courier, monospace; + font-weight: bold; + border-spacing: 0; +} + +.sheet-rolltemplate-wod th { + color: rgb(112, 0, 0); + padding: 15px 2px 2px 20px; + line-height: 1.2em; + font-size: 1.2em; + text-align: left; +} + + +.sheet-rolltemplate-wod td { + padding-left: 20px; + font-size: 1.0em; + vertical-align: top; +} + +.sheet-rolltemplate-wod .sheet-result { + font-size: 1.2em; + text-align: center; + color: rgb(112, 0, 0); + padding-bottom: 20px; +} + +.sheet-rolltemplate-wod .inlinerollresult { + background-color: transparent; + color: #000000; + border: none; +} + +.sheet-rolltemplate-wod .inlinerollresult.fullcrit { + color: #3FB315; + border: none; +} + +.sheet-rolltemplate-wod .inlinerollresult.fullfail { + color: #000000; + border: none; +} + +.sheet-rolltemplate-wod .inlinerollresult.importantroll { + color: #3FB315; + border: none; +} diff --git a/WODVtM5eAlpha/VtM5eAlpha.html b/WODVtM5eAlpha/VtM5eAlpha.html index de04f1f200..483048e59e 100644 --- a/WODVtM5eAlpha/VtM5eAlpha.html +++ b/WODVtM5eAlpha/VtM5eAlpha.html @@ -1,5 +1,5 @@

-VtM 5e Alpha +VtM 5e pre-Alpha

@@ -26,26 +26,74 @@
-

Mental

+

Mental

-

Physical

+

Physical

-

Social

+

Social

-
+
+
+

Strength

+

Dexterity

+

Stamina

+
+
+ +
+ +
+
+ +
+
+
+

Charisma

+

Manipulation

+

Appearance

+
+
+ +
+ +
+
+ +
+
+
+
+
+

Perception

+

Intelligence

+

Wits

+
+
+ +
+ +
+
+ +
+
+
+ +

Skills

+

Academics

@@ -55,7 +103,7 @@

Investigation

Medicine

Occult

-

Technology

+

Science

@@ -78,7 +126,7 @@
- +
@@ -156,27 +204,27 @@
-

Advantages

+

Other Traits

Disciplines

-

Backgrounds

+

Backgrounds& Merits

-

Other Traits

+

Touchstones

- - - - - - + + + + + +
@@ -196,162 +244,135 @@
-
- - - - - - -
-
- -
- -
-
- -
-
- -
-
- -
-
- -
-
-
- - - - - - - -
-
- -
- -
-
- -
-
- -
-
- -
-
- -
-
- -
-
+
+ +
+
+ +
-
- - - - - - - - - - - - - - -

Hunger

Willpower

Health

-
-
- +
+ +
+
+

Hunger

+
+ +
-
-
- +
+

Willpower

+
+ +
+
+ +
-
-
+
+

Health

+
+ +
+
+ +
-
-
- +
+ +
+
+

Humanity

+
+ +
-
-
- +
+

Composure

+
+ +
-
+
+

Blood Roused

+
+ +
+
+
- - - - - - - - - - - -

Humanity

Composure

Blood Roused

-
- -
-
-
-
-
-
-
-


-

Dice Pools

+

Notes

+ + +
+
+

Experience

+ +

Backgrounds & Merits

+ +

Touchstones

+ +
+
+

Dice Pools

Attribute            Ability
- - - + + +
- - - + + +
- - - + + +
- - - + + +
- - - + + +
- - -
-
-

Experience

-
-
- -
-
-

Notes

- -
\ No newline at end of file +
+
+
+

Author: Andreas J. | UserID: 1223200

+ + + + + + + + +
{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}
+ {{#attr}} + {{attr}}({{attr_num}}) + {{/attr}} + {{#skill}} + + {{skill}}({{skill_num}}) + {{/skill}} + {{#pwr}} + + {{pwr}}({{pwr_num}}) + {{/pwr}} + {{#mod_num}} + + Modifiers({{mod_num}}) + {{/mod_num}} +
{{result}} Successes
+
\ No newline at end of file diff --git a/WODVtM5eAlpha/translation.json b/WODVtM5eAlpha/translation.json index 3edad2d822..4a70b64f64 100644 --- a/WODVtM5eAlpha/translation.json +++ b/WODVtM5eAlpha/translation.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" -} + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" +} \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/af.json b/WODVtM5eAlpha/translations/af.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/af.json +++ b/WODVtM5eAlpha/translations/af.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/cs.json b/WODVtM5eAlpha/translations/cs.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/cs.json +++ b/WODVtM5eAlpha/translations/cs.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/da.json b/WODVtM5eAlpha/translations/da.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/da.json +++ b/WODVtM5eAlpha/translations/da.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/de.json b/WODVtM5eAlpha/translations/de.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/de.json +++ b/WODVtM5eAlpha/translations/de.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/el.json b/WODVtM5eAlpha/translations/el.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/el.json +++ b/WODVtM5eAlpha/translations/el.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/en.json b/WODVtM5eAlpha/translations/en.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/en.json +++ b/WODVtM5eAlpha/translations/en.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/es.json b/WODVtM5eAlpha/translations/es.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/es.json +++ b/WODVtM5eAlpha/translations/es.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/fr.json b/WODVtM5eAlpha/translations/fr.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/fr.json +++ b/WODVtM5eAlpha/translations/fr.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/he.json b/WODVtM5eAlpha/translations/he.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/he.json +++ b/WODVtM5eAlpha/translations/he.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/it.json b/WODVtM5eAlpha/translations/it.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/it.json +++ b/WODVtM5eAlpha/translations/it.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/ja.json b/WODVtM5eAlpha/translations/ja.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/ja.json +++ b/WODVtM5eAlpha/translations/ja.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/ko.json b/WODVtM5eAlpha/translations/ko.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/ko.json +++ b/WODVtM5eAlpha/translations/ko.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/nl.json b/WODVtM5eAlpha/translations/nl.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/nl.json +++ b/WODVtM5eAlpha/translations/nl.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/pt.json b/WODVtM5eAlpha/translations/pt.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/pt.json +++ b/WODVtM5eAlpha/translations/pt.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/ru.json b/WODVtM5eAlpha/translations/ru.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/ru.json +++ b/WODVtM5eAlpha/translations/ru.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/sv.json b/WODVtM5eAlpha/translations/sv.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/sv.json +++ b/WODVtM5eAlpha/translations/sv.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/tr.json b/WODVtM5eAlpha/translations/tr.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/tr.json +++ b/WODVtM5eAlpha/translations/tr.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/zh.json b/WODVtM5eAlpha/translations/zh.json index 37e6e47060..4a70b64f64 100644 --- a/WODVtM5eAlpha/translations/zh.json +++ b/WODVtM5eAlpha/translations/zh.json @@ -1,92 +1,100 @@ { - "name-u": "Name:", - "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", - "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", - "attributes-u": "Attributes", - "physical-u": "Physical", - "social-u": "Social", - "mental-u": "Mental", - "strength-u": "Strength", - "dexterity-u": "Dexterity", - "stamina-u": "Stamina", - "charisma-u": "Charisma", - "manipulation-u": "Manipulation", - "appearance-u": "Appearance", - "intelligence-u": "Intelligence", - "wits-u": "Wits", - "perception-u": "Perception", - "abilities-u": "Abilities", - "talents-u": "Talents", - "skills-u": "Skills", - "knowledges-u": "Knowledges", - "alertness-u": "Alertness", - "athletics-u": "Athletics", - "awareness-u": "Awareness", - "brawl-u": "Brawl", - "empathy-u": "Empathy", - "expression-u": "Expression", - "intimidation-u": "Intimidation", - "leadership-u": "Leadership", - "subterfuge-u": "Subterfuge", - "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", - "craft-u": "Craft", - "drive-u": "Drive", - "etiquette-u": "Etiquette", - "firearms-u": "Firearms", - "larceny-u": "Larceny", - "melee-u": "Melee", - "performance-u": "Performance", - "stealth-u": "Stealth", - "survival-u": "Survival", - "academics-u": "Academics", - "technology-u": "Technology", - "finance-u": "Finance", - "investigation-u": "Investigation", - "law-u": "Law", - "medicine-u": "Medicine", - "occult-u": "Occult", - "politics-u": "Politics", - "science-u": "Science", - "advantages-u": "Advantages", - "disciplines-u": "Disciplines", - "backgrounds-u": "Backgrounds", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", - "merits-u": "Merits", - "flaws-u": "Flaws", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", - "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", - "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", - "injured-u": "Injured", - "wounded-u": "Wounded", - "mauled-u": "Mauled", - "crippled-u": "Crippled", - "incapacitated-u": "Incapacitated", - "weakness-u": "Weakness", - "experience-u": "Experience", - "notes-u": "Notes", - "Hunger-u": "Hunger", - "humanity-u": "Humanity", - "comosure-u": "Composure", - "bloodroused-u": "Blood Roused" + "name-u": "Name:", + "age-u": "Age", + "virtue-u": "Virtue", + "vice-u": "Vice", + "faction-u": "Faction", + "player-u": "Player:", + "chronicle-u": "Chronicle:", + "nature-u": "Nature:", + "demeanor-u": "Demeanor:", + "concept-u": "Concept:", + "clan-u": "Clan:", + "generation-u": "Generation:", + "sire-u": "Sire:", + "attributes-u": "Attributes", + "physical-u": "Physical", + "social-u": "Social", + "mental-u": "Mental", + "strength-u": "Strength", + "dexterity-u": "Dexterity", + "stamina-u": "Stamina", + "charisma-u": "Charisma", + "manipulation-u": "Manipulation", + "appearance-u": "Appearance", + "intelligence-u": "Intelligence", + "wits-u": "Wits", + "perception-u": "Perception", + "abilities-u": "Abilities", + "talents-u": "Talents", + "skills-u": "Skills", + "knowledges-u": "Knowledges", + "alertness-u": "Alertness", + "athletics-u": "Athletics", + "awareness-u": "Awareness", + "brawl-u": "Brawl", + "empathy-u": "Empathy", + "expression-u": "Expression", + "intimidation-u": "Intimidation", + "leadership-u": "Leadership", + "subterfuge-u": "Subterfuge", + "streetwise-u": "Streetwise", + "animalken-u": "Animal Ken", + "craft-u": "Craft", + "drive-u": "Drive", + "etiquette-u": "Etiquette", + "firearms-u": "Firearms", + "larceny-u": "Larceny", + "melee-u": "Melee", + "performance-u": "Performance", + "stealth-u": "Stealth", + "survival-u": "Survival", + "academics-u": "Academics", + "technology-u": "Technology", + "finance-u": "Finance", + "investigation-u": "Investigation", + "law-u": "Law", + "medicine-u": "Medicine", + "occult-u": "Occult", + "politics-u": "Politics", + "science-u": "Science", + "advantages-u": "Advantages", + "disciplines-u": "Disciplines", + "backgrounds-u": "Backgrounds", + "conscience-u": "Conscience", + "convinction-u": "Convinction", + "selfcontrol-u": "Self-Control", + "instinct-u": "Instinct", + "courage-u": "Courage", + "othertraits-u": "Other Traits", + "paths-u": "Paths", + "merits-u": "Merits", + "flaws-u": "Flaws", + "humanitypath-u": "Humanity/path", + "bearing-u": "Bearing:", + "willpower-u": "Willpower", + "bloodpool-u": "Blood Pool", + "pointsperturn-u": "Points Per Turn", + "dicepools-u": "Dice Pools", + "attributeability-u": "Attribute            Ability", + "health-u": "Health", + "bruised-u": "Bruised", + "hurt-u": "Hurt", + "injured-u": "Injured", + "wounded-u": "Wounded", + "mauled-u": "Mauled", + "crippled-u": "Crippled", + "incapacitated-u": "Incapacitated", + "weakness-u": "Weakness", + "experience-u": "Experience", + "notes-u": "Notes", + "hunger-u": "Hunger", + "humanity-u": "Humanity", + "composure-u": "Composure", + "bloodroused-u": "Blood Roused", + "dodge-u": "Dodge", + "physique-u": "Physique", + "art-u": "Art", + "persuation-u": "Persuation", + "socialize-u": "Socialize" } \ No newline at end of file diff --git a/WODVtM5eAlpha/translations/zu.json b/WODVtM5eAlpha/translations/zu.json index 851b5c4b4e..5636bcb133 100644 --- a/WODVtM5eAlpha/translations/zu.json +++ b/WODVtM5eAlpha/translations/zu.json @@ -1,92 +1,100 @@ { - "name-u": "crwdns62234:0crwdne62234:0", - "player-u": "crwdns62235:0crwdne62235:0", - "chronicle-u": "crwdns62236:0crwdne62236:0", - "nature-u": "crwdns62237:0crwdne62237:0", - "demeanor-u": "crwdns62238:0crwdne62238:0", - "concept-u": "crwdns62239:0crwdne62239:0", - "clan-u": "crwdns62240:0crwdne62240:0", - "generation-u": "crwdns62241:0crwdne62241:0", - "sire-u": "crwdns62242:0crwdne62242:0", - "attributes-u": "crwdns62243:0crwdne62243:0", - "physical-u": "crwdns62244:0crwdne62244:0", - "social-u": "crwdns62245:0crwdne62245:0", - "mental-u": "crwdns62246:0crwdne62246:0", - "strength-u": "crwdns62247:0crwdne62247:0", - "dexterity-u": "crwdns62248:0crwdne62248:0", - "stamina-u": "crwdns62249:0crwdne62249:0", - "charisma-u": "crwdns62250:0crwdne62250:0", - "manipulation-u": "crwdns62251:0crwdne62251:0", - "appearance-u": "crwdns62252:0crwdne62252:0", - "intelligence-u": "crwdns62253:0crwdne62253:0", - "wits-u": "crwdns62254:0crwdne62254:0", - "perception-u": "crwdns62255:0crwdne62255:0", - "abilities-u": "crwdns62256:0crwdne62256:0", - "talents-u": "crwdns62257:0crwdne62257:0", - "skills-u": "crwdns62258:0crwdne62258:0", - "knowledges-u": "crwdns62259:0crwdne62259:0", - "alertness-u": "crwdns62260:0crwdne62260:0", - "athletics-u": "crwdns62261:0crwdne62261:0", - "awareness-u": "crwdns62262:0crwdne62262:0", - "brawl-u": "crwdns62263:0crwdne62263:0", - "empathy-u": "crwdns62264:0crwdne62264:0", - "expression-u": "crwdns62265:0crwdne62265:0", - "intimidation-u": "crwdns62266:0crwdne62266:0", - "leadership-u": "crwdns62267:0crwdne62267:0", - "subterfuge-u": "crwdns62268:0crwdne62268:0", - "streetwise-u": "crwdns62269:0crwdne62269:0", - "animalken-u": "crwdns62270:0crwdne62270:0", - "craft-u": "crwdns62271:0crwdne62271:0", - "drive-u": "crwdns62272:0crwdne62272:0", - "etiquette-u": "crwdns62273:0crwdne62273:0", - "firearms-u": "crwdns62274:0crwdne62274:0", - "larceny-u": "crwdns62275:0crwdne62275:0", - "melee-u": "crwdns62276:0crwdne62276:0", - "performance-u": "crwdns62277:0crwdne62277:0", - "stealth-u": "crwdns62278:0crwdne62278:0", - "survival-u": "crwdns62279:0crwdne62279:0", - "academics-u": "crwdns62280:0crwdne62280:0", - "technology-u": "crwdns62289:0crwdne62289:0", - "finance-u": "crwdns62282:0crwdne62282:0", - "investigation-u": "crwdns62283:0crwdne62283:0", - "law-u": "crwdns62284:0crwdne62284:0", - "medicine-u": "crwdns62285:0crwdne62285:0", - "occult-u": "crwdns62286:0crwdne62286:0", - "politics-u": "crwdns62287:0crwdne62287:0", - "science-u": "crwdns62288:0crwdne62288:0", - "advantages-u": "crwdns62290:0crwdne62290:0", - "disciplines-u": "crwdns62291:0crwdne62291:0", - "backgrounds-u": "crwdns62292:0crwdne62292:0", - "virtues-u": "crwdns62293:0crwdne62293:0", - "conscience-u": "crwdns62294:0crwdne62294:0", - "convinction-u": "crwdns62295:0crwdne62295:0", - "selfcontrol-u": "crwdns62296:0crwdne62296:0", - "instinct-u": "crwdns62297:0crwdne62297:0", - "courage-u": "crwdns62298:0crwdne62298:0", - "othertraits-u": "crwdns62299:0crwdne62299:0", - "paths-u": "crwdns62300:0crwdne62300:0", - "merits-u": "crwdns62301:0crwdne62301:0", - "flaws-u": "crwdns62302:0crwdne62302:0", - "humanitypath-u": "crwdns62303:0crwdne62303:0", - "bearing-u": "crwdns62304:0crwdne62304:0", - "willpower-u": "crwdns62305:0crwdne62305:0", - "bloodpool-u": "crwdns62306:0crwdne62306:0", - "pointsperturn-u": "crwdns62307:0crwdne62307:0", - "dicepools-u": "crwdns62308:0crwdne62308:0", - "attributeability-u": "crwdns62309:0crwdne62309:0", - "health-u": "crwdns62310:0crwdne62310:0", - "bruised-u": "crwdns62311:0crwdne62311:0", - "hurt-u": "crwdns62312:0crwdne62312:0", - "injured-u": "crwdns62313:0crwdne62313:0", - "wounded-u": "crwdns62314:0crwdne62314:0", - "mauled-u": "crwdns62315:0crwdne62315:0", - "crippled-u": "crwdns62316:0crwdne62316:0", - "incapacitated-u": "crwdns62317:0crwdne62317:0", - "weakness-u": "crwdns62318:0crwdne62318:0", - "experience-u": "crwdns62319:0crwdne62319:0", - "notes-u": "crwdns62320:0crwdne62320:0", - "Hunger-u": "crwdns62715:0crwdne62715:0", - "humanity-u": "crwdns62716:0crwdne62716:0", - "comosure-u": "crwdns62717:0crwdne62717:0", - "bloodroused-u": "crwdns62718:0crwdne62718:0" + "name-u": "crwdns62234:0crwdne62234:0", + "age-u": "crwdns62988:0crwdne62988:0", + "virtue-u": "crwdns62989:0crwdne62989:0", + "vice-u": "crwdns62990:0crwdne62990:0", + "faction-u": "crwdns62991:0crwdne62991:0", + "player-u": "crwdns62235:0crwdne62235:0", + "chronicle-u": "crwdns62236:0crwdne62236:0", + "nature-u": "crwdns62237:0crwdne62237:0", + "demeanor-u": "crwdns62238:0crwdne62238:0", + "concept-u": "crwdns62239:0crwdne62239:0", + "clan-u": "crwdns62240:0crwdne62240:0", + "generation-u": "crwdns62241:0crwdne62241:0", + "sire-u": "crwdns62242:0crwdne62242:0", + "attributes-u": "crwdns62243:0crwdne62243:0", + "physical-u": "crwdns62244:0crwdne62244:0", + "social-u": "crwdns62245:0crwdne62245:0", + "mental-u": "crwdns62246:0crwdne62246:0", + "strength-u": "crwdns62247:0crwdne62247:0", + "dexterity-u": "crwdns62248:0crwdne62248:0", + "stamina-u": "crwdns62249:0crwdne62249:0", + "charisma-u": "crwdns62250:0crwdne62250:0", + "manipulation-u": "crwdns62251:0crwdne62251:0", + "appearance-u": "crwdns62252:0crwdne62252:0", + "intelligence-u": "crwdns62253:0crwdne62253:0", + "wits-u": "crwdns62254:0crwdne62254:0", + "perception-u": "crwdns62255:0crwdne62255:0", + "abilities-u": "crwdns62256:0crwdne62256:0", + "talents-u": "crwdns62257:0crwdne62257:0", + "skills-u": "crwdns62258:0crwdne62258:0", + "knowledges-u": "crwdns62259:0crwdne62259:0", + "alertness-u": "crwdns62260:0crwdne62260:0", + "athletics-u": "crwdns62261:0crwdne62261:0", + "awareness-u": "crwdns62262:0crwdne62262:0", + "brawl-u": "crwdns62263:0crwdne62263:0", + "empathy-u": "crwdns62264:0crwdne62264:0", + "expression-u": "crwdns62265:0crwdne62265:0", + "intimidation-u": "crwdns62266:0crwdne62266:0", + "leadership-u": "crwdns62267:0crwdne62267:0", + "subterfuge-u": "crwdns62268:0crwdne62268:0", + "streetwise-u": "crwdns62269:0crwdne62269:0", + "animalken-u": "crwdns62270:0crwdne62270:0", + "craft-u": "crwdns62271:0crwdne62271:0", + "drive-u": "crwdns62272:0crwdne62272:0", + "etiquette-u": "crwdns62273:0crwdne62273:0", + "firearms-u": "crwdns62274:0crwdne62274:0", + "larceny-u": "crwdns62275:0crwdne62275:0", + "melee-u": "crwdns62276:0crwdne62276:0", + "performance-u": "crwdns62277:0crwdne62277:0", + "stealth-u": "crwdns62278:0crwdne62278:0", + "survival-u": "crwdns62279:0crwdne62279:0", + "academics-u": "crwdns62280:0crwdne62280:0", + "technology-u": "crwdns62289:0crwdne62289:0", + "finance-u": "crwdns62282:0crwdne62282:0", + "investigation-u": "crwdns62283:0crwdne62283:0", + "law-u": "crwdns62284:0crwdne62284:0", + "medicine-u": "crwdns62285:0crwdne62285:0", + "occult-u": "crwdns62286:0crwdne62286:0", + "politics-u": "crwdns62287:0crwdne62287:0", + "science-u": "crwdns62288:0crwdne62288:0", + "advantages-u": "crwdns62290:0crwdne62290:0", + "disciplines-u": "crwdns62291:0crwdne62291:0", + "backgrounds-u": "crwdns62292:0crwdne62292:0", + "conscience-u": "crwdns62294:0crwdne62294:0", + "convinction-u": "crwdns62295:0crwdne62295:0", + "selfcontrol-u": "crwdns62296:0crwdne62296:0", + "instinct-u": "crwdns62297:0crwdne62297:0", + "courage-u": "crwdns62298:0crwdne62298:0", + "othertraits-u": "crwdns62299:0crwdne62299:0", + "paths-u": "crwdns62300:0crwdne62300:0", + "merits-u": "crwdns62301:0crwdne62301:0", + "flaws-u": "crwdns62302:0crwdne62302:0", + "humanitypath-u": "crwdns62303:0crwdne62303:0", + "bearing-u": "crwdns62304:0crwdne62304:0", + "willpower-u": "crwdns62305:0crwdne62305:0", + "bloodpool-u": "crwdns62306:0crwdne62306:0", + "pointsperturn-u": "crwdns62307:0crwdne62307:0", + "dicepools-u": "crwdns62308:0crwdne62308:0", + "attributeability-u": "crwdns62309:0crwdne62309:0", + "health-u": "crwdns62310:0crwdne62310:0", + "bruised-u": "crwdns62311:0crwdne62311:0", + "hurt-u": "crwdns62312:0crwdne62312:0", + "injured-u": "crwdns62313:0crwdne62313:0", + "wounded-u": "crwdns62314:0crwdne62314:0", + "mauled-u": "crwdns62315:0crwdne62315:0", + "crippled-u": "crwdns62316:0crwdne62316:0", + "incapacitated-u": "crwdns62317:0crwdne62317:0", + "weakness-u": "crwdns62318:0crwdne62318:0", + "experience-u": "crwdns62319:0crwdne62319:0", + "notes-u": "crwdns62320:0crwdne62320:0", + "hunger-u": "crwdns62992:0crwdne62992:0", + "humanity-u": "crwdns62716:0crwdne62716:0", + "composure-u": "crwdns62993:0crwdne62993:0", + "bloodroused-u": "crwdns62718:0crwdne62718:0", + "dodge-u": "crwdns62994:0crwdne62994:0", + "physique-u": "crwdns62995:0crwdne62995:0", + "art-u": "crwdns62996:0crwdne62996:0", + "persuation-u": "crwdns62997:0crwdne62997:0", + "socialize-u": "crwdns62998:0crwdne62998:0" } \ No newline at end of file diff --git a/Warhammer-Fantasy-Roleplay-2nd-Edition/translations/es.json b/Warhammer-Fantasy-Roleplay-2nd-Edition/translations/es.json index 1f94a0e346..bc15a382d8 100644 --- a/Warhammer-Fantasy-Roleplay-2nd-Edition/translations/es.json +++ b/Warhammer-Fantasy-Roleplay-2nd-Edition/translations/es.json @@ -1,286 +1,286 @@ { - "character-name": "Character Name", - "career": "Career", - "career-path": "Career Path", - "race": "Race", - "religion": "Religion", - "concept": "Concept", - "advancements": "Advancements", - "xp": "XP", - "core-stats": "Core Stats", - "background": "Background", - "weapons": "Weapons", - "armor": "Armor", - "spellbook": "Spellbook ", - "inventory": "Inventory", - "character-profile": "Character Profile", - "main-profile": "Main Profile", - "main": "Main", - "abbreviate-weapon-skill": "WS", - "abbreviate-ballistic-skill": "BS", - "abbreviate-strength": "S", - "abbreviate-toughness": "T", + "character-name": "Nombres-y-Apellidos", + "career": "Profesión", + "career-path": "Trayectoria", + "race": "Raza", + "religion": "Religión", + "concept": "Concepto", + "advancements": "Avances", + "xp": "EXP", + "core-stats": "Estadísticas", + "background": "Trasfondo", + "weapons": "Armas", + "armor": "Armaduras", + "spellbook": "Grimorio", + "inventory": "Inventario", + "character-profile": "Perfil-del-Personaje", + "main-profile": "Características-Básicas", + "main": "Basicas", + "abbreviate-weapon-skill": "HA", + "abbreviate-ballistic-skill": "HP", + "abbreviate-strength": "F", + "abbreviate-toughness": "R", "abbreviate-agility": "Ag", "abbreviate-intelligence": "Int", - "abbreviate-will-power": "WP", - "abbreviate-fellowship": "Fel", - "starting": "Starting", - "talents": "Talents", - "advance": "Advance", - "current": "Current", - "secondary-profile": "Secondary Profile", - "secondary": "Secondary", + "abbreviate-will-power": "V", + "abbreviate-fellowship": "EMP", + "starting": "Iniciales", + "talents": "Talentos", + "advance": "Avances", + "current": "Actuales", + "secondary-profile": "Características-Secundarias", + "secondary": "Secundarias", "abbreviate-attacks": "A", - "abbreviate-wounds": "W", - "abbreviate-strength-bonus": "SB", - "abbreviate-toughness-bonus": "TB", + "abbreviate-wounds": "H", + "abbreviate-strength-bonus": "BF", + "abbreviate-toughness-bonus": "BR", "abbreviate-movement": "M", "abbreviate-magic": "Mag", - "abbreviate-insanity-points": "IP", - "abbreviate-fate-points": "FP", - "combat": "Combat", - "initiative": "Initiative", - "wounds": "Wounds", - "fortune": "Fortune", - "move": "Move", - "charge": "Charge", - "run": "Run", - "leap": "Leap", + "abbreviate-insanity-points": "PL", + "abbreviate-fate-points": "PD", + "combat": "Combate", + "initiative": "Iniciativa", + "wounds": "Heridas", + "fortune": "Fortuna", + "move": "Mov.", + "charge": "Carga", + "run": "Correr", + "leap": "Salto", "abbreviate-initiative": "Init", - "check-luck": "Check if you have the Luck Talent", - "talent-name": "Talent Name", - "description": "Descripton", - "skills": "Career Main Profile", - "knowledge-and-language-skills": "Knowledge and Language Skills", - "skill-name": "Skill Name", - "abbreviate-characteristic": "Char", - "training": "Training", + "check-luck": "Comprueba si tienes el talento de Suerte", + "talent-name": "Nombre del Talento", + "description": "Descripción", + "skills": "Habilidades", + "knowledge-and-language-skills": "Conocimientos y Hablar idioma", + "skill-name": "Habilidad", + "abbreviate-characteristic": "Atrib.", + "training": "Entreno", "misc": "Misc", "total": "Total", - "roll": "Roll", + "roll": "Dado", "abbreviate-gm": "GM", - "common-knowledge-any": "Common Knowledge (any)", - "common-knowledge": "Common Knowledge", - "trained": "Trained", - "perform-trade-and-other-skills": "Perform, Trade, and Other Skills", - "basic": "Basic", - "special-rules": "Special Rules", - "name": "Name", - "basic-skills": "Basic Skills", - "animal-care": "Animal Care", - "charm": "Charm", - "command": "Command", - "concealment": "Concealment", - "consume-alcohol": "Consume Alcohol", - "disguise": "Disguise", - "drive": "Drive", - "evaluate": "Evaluate", - "gamble": "Gamble", - "gossip": "Gossip", - "haggle": "Haggle", - "intimidate": "Intimidate", - "outdoor-survival": "Outdoor Survival", - "preception": "Perception", - "ride": "Ride", - "row": "Row", - "scale-sheet-surface": "Scale Sheer Surface", - "search": "Search", - "silent-move": "Silent Move", - "swim": "Swim", - "advanced-skills": "Advanced Skills", - "animal-training": "Animal Training", - "blather": "Blather", - "chanelling": "Chanelling", - "charm-animal": "Charm Animal", - "dodge-blow": "Dodge Blow", - "follow-trail": "Follow Trail", - "heal": "Heal", - "hypnotism": "Hypnotism", - "lip-reading": "Lip Reading", - "magical-sense": "Magical Sense", - "navigation": "Navigation", - "pick-lock": "Pick Lock", - "prepare-poison": "Prepare Poison", - "read-and-write": "Read and Write", - "sail": "Sail", - "set-trap": "Set Trap", - "shadowing": "Shadowing", - "sleight-of-hand": "Sleight of Hand", - "torture": "Torture", - "vetroloquism": "Ventriloquism", - "astrology": "Astrology", - "star-sign": "Star Sign", - "doom": "Doom", - "appearance": "Appearance", - "gender": "Gender", - "build": "Build", - "age": "Age", - "height": "Height", - "weight": "Weight", - "eyes": "Eyes", - "skin": "Skin", - "hair": "Hair", - "history": "History", - "miscellaneous-notes": "Miscellaneous Notes", - "starting-career": "Starting Career", - "career-name": "Career Name", - "career-main-profile": "Career Main Profile", - "weapon-skill": "Weapon Skill", - "ballistic-skill": "Ballistic Skill", - "strength": "Strength", - "toughness": "Toughness", - "agility": "Agility", - "intelligence": "Intelligence", - "will-power": "Will Power", - "fellowship": "Fellowship", - "career-secondary-profile": "Career Secondary Profile", - "attacks": "Attacks", - "strength-bonus": "Strength Bonus", - "toughness-bonus": "Toughness Bonus", - "movement": "Movement", - "magic": "Magic", - "insanity-points": "Insanity Points", - "fate-points": "Fate Points", - "career-skills": "Career Skills", - "career-talents": "Career Talents", - "career-exits": "Career Exits", - "second-career": "Second Career", - "third-career": "Third Career", - "fourth-career": "Fourth Career", - "fifth-career": "Fifth Career", - "melee-weapons": "Melee Weapons", - "abbreviate-proficiency": "Prof?", - "weapon": "Weapon", - "craftsmanship": "Craftsmanship", - "ws-bonus": "WS Bonus", - "to-hit": "To Hit", - "damage": "Damage", - "impact": "Impact", - "defensive": "Defensive", - "qualities": "Qualities", - "attack": "Attack", - "parry": "Parry", - "poor": "Poor", - "common": "Common", - "good": "Good", - "best": "Best", - "abbreviate-attack": "Atk", - "abbreviate-damage": "Dmg", - "abbreviate-parry": "Pry", - "ranged-weapons": "Ranged Weapons", - "bs-bonus": "BS Bonus", - "type": "Type", - "reload": "Reload", - "range": "Range", - "ammo": "Ammo", - "shoot": "Shoot", - "throw": "Throw", - "free": "Free", - "half": "Half", - "full-number": "{{0}} Full", - "critical-hit": "Critical Hit", - "critical-roll": "Critical Roll", - "critical": "Critical", - "petty": "Petty", - "lesser": "Lesser", - "arcane": "Arcane", - "divine": "Divine", - "runes": "Runes", - "perform-chanelling": "Take a Half Action to perform Chanelling", - "spell-name": "Name", - "casting-number": "Casting Number", - "casting-time": "Casting Time", - "duration": "Duration", - "target": "Target/AoE", - "none": "None", - "1d10magic": "1d10 + Magic", - "spell-healing": "Spell Healing", - "cast": "Cast", - "ingredient-bonus": "Ingredient Bonus", - "ingredient": "Ingredient", - "spell-damage": "Spell Damage", - "spell-description": "Spell Description", - "petty-spell": "Petty Spell", - "lesser-spell": "Lesser Spell", - "arcane-spell": "Arcane Spell", - "divine-spell": "Divine Spell", - "rune": "Rune", - "inscription-number": "Inscription Number", - "empowerment": "Empowerment", - "inscribe": "Inscribe", - "permanent-rune-description": "Permanent Rune Description", - "temporary-rune-description": "Temporary Rune Description", - "coin-carried": "Coin Carried", - "brass-pennies-bp": "Brass Pennies (BP)", - "silver-shillings-ss": "Silver Shillings (SS)", - "gold-crowns-gc": "Gold Crowns (GC)", - "total-gc-value": "Total GC Value", - "exchange-rate": "Exchange Rate", - "exchange-rate-description": "240 brass pennies = 20 silver shilling = 1 gold crown", - "encumbrance": "Encumbrance", - "trappings": "Trappings", - "coin": "Coin", - "other": "Other", - "carrying-capacity": "Carrying Max", - "push-drag-lift": "Push/Drag/Lift", - "encumbered": "Encumbered", - "dwarf": "Dwarf", - "dwarf-encumbrance": "Dwarves can carry twice as much as other characters.", - "encumbrance-description": "Encumbrance entered in each row below is:", - "encumbrance-choice1": "The total encumbrance of the row (ignoring quantity)", - "encumbrance-choice2": "Encumbrance per single item of the row (total encumbrance of the row = quantity * encumbrance)", - "page1": "Page 1", - "page2": "Page 2", - "page3": "Page 3", - "show-all": "Show All", - "row-nr": "Row #", - "carried-question": "Carried?", - "abbreviate-quantity": "Qty", - "treasure-loot-inventory-notes": "Treasure/Loot/Inventory Notes", - "protective-item": "Protective Items", - "head": "Head", - "worn": "Worn", - "armor-type": "Armor Type", - "armor-points": "Armor Points", - "magic-bonus": "Magic Bonus", - "total-ap": "Total AP", - "leather": "Leather", - "mail": "Mail", - "plate": "Plate", - "torso": "Torso", - "arms": "Arms", - "legs": "Legs", - "armor-penalties": "Armor Penalties", - "armor-penalties-description1": "Wearing medium or heay armor imposes -10 penalty on Agility Tests.", - "armor-penalties-description2": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.", - "hit-locations": "Hit Locations", - "left-arm": "Left Arm", - "left-leg": "Left Leg", - "right-arm": "Right Arm", - "right-leg": "Right Leg", - "advanced-skill": "Advanced Skill", - "basic-skill": "Basic Skill", - "knowledge-skill": "Knowledge Skill", - "various-skill": "Various Skill", - "blood-loss": "Blood Loss", - "bleeding": "Bleeding", - "casting-test": "Casting Test", - "outcome": "Outcome", - "spellcasting-succeeds": "Spellcasting succeeds", - "hit-left-arm": "Hit Left Arm", - "hit-right-leg": "Hit Right Leg", - "hit-location-number": "Hit Location {{0}}", - "hit-right-arm": "Hit Right Arm", - "damage-number": "Damage {{0}}", - "hit-left-leg": "Hit Left Leg", - "hit-body": "Hit Body", - "hit-head": "Hit Head", - "target-number": "Target Number", - "attack-roll": "Attack Roll", - "miss": "Miss", - "parry-roll": "Parry Roll", - "failure": "Failure", - "spellcasting-fails": "Spellcasting fails", - "test-result": "Test Result", - "characteristic": "Characteristic" + "common-knowledge-any": "Conocimientos comunes (idiomas,sabiduarías)", + "common-knowledge": "Conocimiento común", + "trained": "Adquirido", + "perform-trade-and-other-skills": "Actuar, Comerciar, y otras habilidades", + "basic": "Básico", + "special-rules": "Reglas Especiales", + "name": "Nombre", + "basic-skills": "Habilidades Básicas", + "animal-care": "Cría de animales", + "charm": "Carisma", + "command": "Mando", + "concealment": "Ocultarse", + "consume-alcohol": "Consumir alcohol", + "disguise": "Disfrazarse", + "drive": "Conducir", + "evaluate": "Tasar", + "gamble": "Jugar", + "gossip": "Cotilleo", + "haggle": "Regatear", + "intimidate": "Intimidar", + "outdoor-survival": "Supervivencia", + "preception": "Percepción", + "ride": "Montar", + "row": "Remar", + "scale-sheet-surface": "Escalar", + "search": "Buscar", + "silent-move": "Movimiento Silencioso", + "swim": "Nadar", + "advanced-skills": "Habilidades Avanzadas", + "animal-training": "Adiestrar animales", + "blather": "Charlatanería", + "chanelling": "Canalizar", + "charm-animal": "Carisma Animal", + "dodge-blow": "Esquivar", + "follow-trail": "Rastrear", + "heal": "Sanar", + "hypnotism": "Hipnotismo", + "lip-reading": "Leer labios", + "magical-sense": "Sentir Magia", + "navigation": "Orientación", + "pick-lock": "Forzar cerraduras", + "prepare-poison": "Preparar venenos", + "read-and-write": "Leer/escribir", + "sail": "Navegar", + "set-trap": "Poner trampas", + "shadowing": "Seguimiento", + "sleight-of-hand": "Prestidigitación", + "torture": "Tortura", + "vetroloquism": "Ventriloquía", + "astrology": "Astrología", + "star-sign": "Signo Astral", + "doom": "Destino", + "appearance": "Apariencia", + "gender": "Género", + "build": "Constitución", + "age": "Edad", + "height": "Altura", + "weight": "Peso", + "eyes": "Color de ojos", + "skin": "Color de piel", + "hair": "Pelo", + "history": "Historia", + "miscellaneous-notes": "Notas", + "starting-career": "Profesión Inicial", + "career-name": "Nombre de la profesión", + "career-main-profile": "Características Principales", + "weapon-skill": "Habilidad de Armas", + "ballistic-skill": "Habilidad de Proyectiles", + "strength": "Fuerza", + "toughness": "Resistencia", + "agility": "Agilidad", + "intelligence": "Inteligencia", + "will-power": "Voluntad", + "fellowship": "Empatía", + "career-secondary-profile": "Características Secundarias", + "attacks": "Ataques", + "strength-bonus": "Bonificación por Fuerza", + "toughness-bonus": "Bonificación por Resistencia", + "movement": "Movimientos", + "magic": "Magia", + "insanity-points": "Puntos de locura", + "fate-points": "Puntos de Destino", + "career-skills": "Habilidades", + "career-talents": "Talentos", + "career-exits": "Salidas", + "second-career": "Segunda Profesión", + "third-career": "Tercera Profesión", + "fourth-career": "Cuarta Profesión", + "fifth-career": "Quinta Profesión", + "melee-weapons": "Armas cuerpo a cuerpo", + "abbreviate-proficiency": "Comp?", + "weapon": "Nombre del Arma", + "craftsmanship": "Calidad", + "ws-bonus": "Bonus HA", + "to-hit": "Acierto", + "damage": "Daño", + "impact": "Impactante", + "defensive": "Defensiva", + "qualities": "Cualidades", + "attack": "Attaque", + "parry": "Bloquear", + "poor": "Pobre", + "common": "Común", + "good": "Buena", + "best": "La mejor", + "abbreviate-attack": "Atq", + "abbreviate-damage": "Daño", + "abbreviate-parry": "Bloq", + "ranged-weapons": "Armas de Proyectil", + "bs-bonus": "Bonus HP", + "type": "Tipo", + "reload": "Recarga", + "range": "Alcance", + "ammo": "Munición", + "shoot": "Disparar", + "throw": "Lanzar", + "free": "Libre", + "half": "Media", + "full-number": "{{0}} Entera", + "critical-hit": "Golpe Crítico", + "critical-roll": "Dado Crítico", + "critical": "Crítico", + "petty": "Pueril", + "lesser": "Menor", + "arcane": "Arcana", + "divine": "Divina", + "runes": "Runas", + "perform-chanelling": "Usa media acción para canalizar", + "spell-name": "Nombre", + "casting-number": "Factor de dificultad", + "casting-time": "Tiempo de invocación", + "duration": "Duración", + "target": "Objetivo/Area", + "none": "Ninguno", + "1d10magic": "1d10 + Magia", + "spell-healing": "Hechizo de Sanación", + "cast": "Invocación", + "ingredient-bonus": "Ingrediente Bonus", + "ingredient": "Ingrediente", + "spell-damage": "Daño", + "spell-description": "Descripción", + "petty-spell": "Hechizo Pueril", + "lesser-spell": "Hechizo Menor", + "arcane-spell": "Hechizo Arcano", + "divine-spell": "Hechizo Divino", + "rune": "Runa", + "inscription-number": "Numero de Inscripciones", + "empowerment": "Encantamiento", + "inscribe": "Inscripción", + "permanent-rune-description": "Descripción permanente", + "temporary-rune-description": "Descripción temporal", + "coin-carried": "Monedero", + "brass-pennies-bp": "Peniques de latón (P)", + "silver-shillings-ss": "Chelines de plata (C)", + "gold-crowns-gc": "Coronas de oro (Co)", + "total-gc-value": "Valor total en (Co)", + "exchange-rate": "Tasa de cambio", + "exchange-rate-description": "240 Peniques de latón = 20 Chelines de plata = 1 Corona de oro", + "encumbrance": "Carga", + "trappings": "Ornamentos", + "coin": "Moneda", + "other": "Otros", + "carrying-capacity": "Carga maxima", + "push-drag-lift": "Empujar/Tirar/Levantar", + "encumbered": "Sobrecarga", + "dwarf": "Enano", + "dwarf-encumbrance": "Los enanos pueden cargar el doble que otros personajes.", + "encumbrance-description": "La sobrecarga introducida en cada fila es :", + "encumbrance-choice1": "El total de la carga de la fila (Ignorando cantidad)", + "encumbrance-choice2": "La carga de caza objeto de la fila (La carga total de la fila = cantidad * carga)", + "page1": "Pagina 1", + "page2": "Pagina 2", + "page3": "Pagia3 3", + "show-all": "Muestrame todas", + "row-nr": "Fila #", + "carried-question": "Lo llevas?", + "abbreviate-quantity": "Cant.", + "treasure-loot-inventory-notes": "Tesoro/Botín/Notas", + "protective-item": "Objetos de protección", + "head": "Cabeza", + "worn": "Lo tengo", + "armor-type": "Tipo de Armadura", + "armor-points": "Puntos de Armadura", + "magic-bonus": "Bonus Magico", + "total-ap": "Total PA", + "leather": "Cuero", + "mail": "Malla", + "plate": "Placas", + "torso": "Cuerpo", + "arms": "Brazos", + "legs": "Piernas", + "armor-penalties": "Penalización de Armadura", + "armor-penalties-description1": "Llevar una armadura media o pesada da una penalización de -10 en pruebas de agilidad.", + "armor-penalties-description2": "El uso de armadura pesada reduce el movimiento en 1, a menos que tengas el talento robusto.", + "hit-locations": "Zonas de impacto", + "left-arm": "Brazo Izquierdo", + "left-leg": "Pierna Izquierda", + "right-arm": "Brazo Derecho", + "right-leg": "Pierna Izquierda", + "advanced-skill": "Habilidad Avanzada", + "basic-skill": "Habilidad Básicas", + "knowledge-skill": "Habilidad de Conocimiento", + "various-skill": "Habilidad Diversa", + "blood-loss": "Perdida de Sangre", + "bleeding": "Sangrando", + "casting-test": "Prueba de Invocación", + "outcome": "Resultado", + "spellcasting-succeeds": "Hechizo Conseguido", + "hit-left-arm": "Brazo Izquierdo", + "hit-right-leg": "Pierna Derecha", + "hit-location-number": "Localización {{0}}", + "hit-right-arm": "Brazo Derecho", + "damage-number": "Daño {{0}}", + "hit-left-leg": "Pierna Izquierda", + "hit-body": "Cuerpo", + "hit-head": "Cabeza", + "target-number": "Objetivo", + "attack-roll": "Ataque", + "miss": "Fallar", + "parry-roll": "Bloqueo", + "failure": "Fallo", + "spellcasting-fails": "Hechizo Fallido", + "test-result": "Resultado Total", + "characteristic": "Característica" } \ No newline at end of file diff --git a/Weaverdice/Weaverdice.css b/Weaverdice/Weaverdice.css index 3848c06ee8..8fce05ec92 100644 --- a/Weaverdice/Weaverdice.css +++ b/Weaverdice/Weaverdice.css @@ -1007,7 +1007,85 @@ widows: 2; text-align: center } + + .charsheet button[type=roll].sheet-d6-dice::before { /*new die changes die roller to d6*/ + font-family: 'dicefontd6',arial; + content: 'F '; + color: red; + } + .charsheet .header-container { + position: relative; + text-align: center; + color: white; + font-size: 450%; + text-shadow:-2px 0 #000000,0 2px #000000,2px 0 #000000,0 -2px #000000; + } + .charsheet .header-upper-centered { + position: absolute; + top: 30%; + left: 50%; + transform: translate(-50%, -50%); + } + .charsheet .header-lower-centered { + position: absolute; + top: 60%; + left: 50%; + transform: translate(-50%, -50%); + } + + /* Hide actual radio */ + input[type="radio"] + { + opacity: 0; + width: 16px; + height: 16px; + position: relative; + top: 5px; + left: 6px; + margin: -10px; + cursor: pointer; + z-index: 1; + } + + /* Fake radio */ + input[type="radio"] + span::before + { + margin-right: 4px; + border: solid 1px #a8a8a8; + line-height: 14px; + text-align: center; + display: inline-block; + vertical-align: middle; + + -moz-box-shadow: 0 0 2px #ccc; + -webkit-box-shadow: 0 0 2px #ccc; + box-shadow: 0 0 2px #ccc; + + background: #f6f6f6; + background: -moz-radial-gradient(#f6f6f6, #dfdfdf); + background: -webkit-radial-gradient(#f6f6f6, #dfdfdf); + background: -ms-radial-gradient(#f6f6f6, #dfdfdf); + background: -o-radial-gradient(#f6f6f6, #dfdfdf); + background: radial-gradient(#f6f6f6, #dfdfdf); + + content: '\2764'; + width: 12px; + height: 12px; + font-size: 24px; + + -moz-border-radius: 50%; + -webkit-border-radius: 50%; + border-radius: 50%; + } + + /* Remove dot from all radios _after_ selected one */ + input[type="radio"]:checked ~ input[type="radio"] + span::before + { + content: ""; + } + + li { color: #000000; font-size: 12pt; diff --git a/Weaverdice/Weaverdice.html b/Weaverdice/Weaverdice.html index 567f77b7e7..7fa237c74c 100644 --- a/Weaverdice/Weaverdice.html +++ 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Author: Andreas J. | UserID: 1223200 | Wearver Dice sheet v.0.5

\ No newline at end of file diff --git a/Weaverdice/Weaverdice.png b/Weaverdice/Weaverdice.png index 0cb40af434..f205bb886d 100644 Binary files a/Weaverdice/Weaverdice.png and b/Weaverdice/Weaverdice.png differ diff --git a/approved.yaml b/approved.yaml index 283d5adf1d..937af6c0a2 100644 --- a/approved.yaml +++ b/approved.yaml @@ -2130,4 +2130,24 @@ shaan: weaverdice: - "Weaverdice" -- "Weaverdice" \ No newline at end of file +- "Weaverdice" + +asandsh: +- AS&SH +- Astonishing Swordsmen & Sorcerers of Hyperborea + +dungeonsanddelvers: +- Dungeons and Delvers +- Dungeons and Delvers + +l5rfantasyflight: +- L5R Fantasy Flight Games +- Legend of the Five Rings (Fantasy Flight Games) + +rottedcapes: +- Rotted Capes +- Rotted Capes + +aventures: +- Aventures +- Aventures \ No newline at end of file