diff --git a/Star Wars 30th Anniversary Edition/README.md b/Star Wars 30th Anniversary Edition/README.md
new file mode 100644
index 0000000000..453cba9e6b
--- /dev/null
+++ b/Star Wars 30th Anniversary Edition/README.md
@@ -0,0 +1,24 @@
+# Star Wars 30th Anniversary Edition
+
+A character sheet for the 1st edition of the D6 Star Wars Role Playing Game.
+
+## Dice Codes
+Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid.
+Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
+
+Important! For a dice code to update you need to tab away from the field before you press a roll button.
+This is due to that the roll buttons use hidden input fields where D is replaced
+with d6.
+
+## Armor Codes
+Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
+
+## Wound Status
+The dropdown has the following values:
+- H = Healthy
+- S = Stunned
+- W = Wounded
+- I = Incapacitated
+- M = Mortally Wounded
+
+W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
diff --git a/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.css b/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.css
index d6dee36be7..17b8b78b9c 100644
--- a/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.css
+++ b/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.css
@@ -178,6 +178,7 @@ label {
.sheet-skills-section input {
padding: 0 2px;
text-align: center;
+ height: 22px;
}
.sheet-content button[type="roll"] {
@@ -201,7 +202,7 @@ label {
.sheet-skills-section table tr, th, td {
padding: 1px !important;
text-align: left;
- vertical-align: middle;
+ vertical-align: bottom;
width: auto;
}
@@ -317,13 +318,39 @@ label {
}
.sheet-circle-section input[type="text"] {
+ width: 46px;
+ height: 46px;
+ border-radius: 46px;
+ background: transparent;
+ text-align: center;
+ vertical-align: middle;
+ font-size: 16px;
+}
+
+.sheet-circle-section select {
+ width: 39px;
+ height: 40px;
+ border-radius: 40px;
+ background: transparent;
+ outline: none;
+ border: none;
+ text-align: center;
+ vertical-align: middle;
+ font-size: 16px;
+ margin: 0;
+ margin-left: 3px;
+ margin-top: 2px;
+}
+
+.sheet-circle-section div.sheet-circle {
+ margin: auto;
+ line-height: 41px;
border-radius: 50px;
width: 50px !important;
height: 50px;
border: 2px solid #000 !important;
text-align: center;
- font-size: 16px;
- margin-bottom: 4px;
+ vertical-align: middle;
}
.sheet-rolltemplate-general .sheet-roll-line {
diff --git a/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.html b/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.html
index 73b738a337..cfef281ea6 100644
--- a/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.html
+++ b/Star Wars 30th Anniversary Edition/StarWars30thAnniversaryEdition.html
@@ -16,19 +16,21 @@
Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers),
for example str+2D.
+ Important! For a dice code to update you need to tab away from the field before you press a roll button.
+
Armor Codes
Armor code must be either a value with a plus sign, for example +1; or a normal dice code, example 1D.
Wound Status
- Write one or two letters:
+ The dropdown has the following values:
| - | - | - | + |
+
+
+
+ |
+
+
+
+
+ |
+
+
+
+
+ |
+
+
+
+
+ |
| Force Points |
@@ -575,80 +599,80 @@