diff --git a/Cyberpunk 2020/translations/sl.json b/Cyberpunk 2020/translations/sl.json new file mode 100644 index 0000000000..46c9285ef0 --- /dev/null +++ b/Cyberpunk 2020/translations/sl.json @@ -0,0 +1,409 @@ +{ + "accounting": "Accounting", + "aero-tech": "Aero Tech", + "aero-tech-2": "Aero Tech (2)", + "age": "Age", + "aikido": "Aikido", + "aikido-3": "Aikido (3)", + "aiming": "Aiming", + "ambush": "Ambush", + "ammo": "Ammo", + "animal-kung-fu": "Animal Kung Fu", + "animal-kung-fu-3": "Animal Kung Fu (3)", + "anthropology": "Anthropology", + "anti": "Anti-Person", + "anti-system": "Anti System", + "archery": "Archery", + "areo-tech": "Areo Tech", + "armor": "Armor", + "armor-and-weapons": "Armor and Weapons", + "armor-notes": "Armor Notes", + "athletics": "Athletics", + "attack": "Attack", + "attacks-with": "attacks with", + "attractiveness": "Attractiveness", + "attractiveness-abbr": "Attr", + "attractiveness-skill": "Attractiveness Skill", + "attribute": "Attribute", + "aug-total": "Aug Total", + "authority": "Authority", + "autofire": "AutoFire", + "av-tech": "AV Tech", + "av-tech-3": "AV Tech (3)", + "awareness": "Awareness", + "base": "Base ", + "basic-tech": "Basic Tech", + "basic-tech-2": "Basic Tech (2)", + "biology": "Biology", + "blinded": "Blinded", + "body": "Body", + "body-skills": "Body Skills", + "body-type": "Body Type", + "botany": "Botany", + "boxing": "Boxing", + "boxing-1": "Boxing (1)", + "brawling": "Brawling", + "btm": "BTM", + "called-shot": "Called Shot", + "capoeria": "Capoeria", + "capoeria-3": "Capoeria (3)", + "carried": "Carried/Max", + "carry": "Carry", + "cellular": " Cellular", + "character": "Character", + "character-points": "Character Points", + "charismatic-leadership": "Charismatic Leadership", + "chemistry": "Chemistry", + "chip": "Chip", + "chipreader": " Chipreader", + "choi-li-fut": "Choi Li Fut", + "choi-li-fut-3": "Choi Li Fut (3)", + "cipher": "Cipher", + "class": "Class", + "close": "Close", + "code-gate-strength": "Code Gate Strength", + "combat": "Combat", + "combat-deck": " Combat Deck", + "combat-sense": "Combat Sense", + "comm": "Comm", + "command": "Command", + "command-points": "Command Points", + "composition": "Composition", + "concealability-abbrv": "Conl.", + "control": "Control", + "controller": "Controller", + "cool": "Cool", + "cool-skills": "Cool Skills", + "cost": "Cost", + "cost-total": "Cost Total", + "cpu-number": "# of CPU", + "credibility": "Credibility", + "critical": "Critical", + "cryotank-operation": "Cryotank Operation", + "cyber": "Cyber", + "cyber-deck": "Cyber Deck", + "cyber-tech": "Cyber Tech", + "cyberdeck-design": "Cyberdeck Design", + "cyberdeck-design-2": "Cyberdeck Design (2)", + "cyberdeck-specs": "Cyberdeck Specs", + "cyberlimb-deck": " Cyberlimb Deck", + "cybernetics": "Cybernetics", + "cyberpunk": "Cyberpunk 2020 Character Sheet", + "cybertech": "Cybertech", + "cybertech-2": "Cybertech (2)", + "damage": "Damage", + "damage-plus": "Damage+", + "dance": "Dance", + "data-wall-strength": "Data Wall Strength", + "deck-model": "Deck Model", + "deck-speed": "Deck Speed", + "decryptor": "Decryptor", + "deduce-notice": "Deduce, Notice", + "demolitions": "Demolitions", + "demolitions-2": "Demolitions (2)", + "demon": "Demon", + "detect": "Detect/Conceal", + "diagnose-illness": "Diagnose Illness", + "dirigible": "Dirigible", + "dirigible-2": "Dirigible (2)", + "disguise": "Disguise", + "dmg": "Dmg", + "dodge": "Dodge & Escape", + "dodging-melee": "Dodging (melee only)", + "drive-pilot": "Drive/Pilot", + "driving": "Driving", + "edit": "Edit", + "education": "Education", + "electronic-security": "Electronics Security", + "electronic-security-2": "Electronics Security (2)", + "electronics": "Electronics", + "empathy": "Empathy", + "empathy-abbr": "Emp", + "empathy-convince-fast": "Empathy, Convince, Fast-Talk", + "empathy-skills": "Empathy Skills", + "endurance": "Endurance", + "eurobucks": "Eurobucks", + "evasion": "Evasion", + "execute": "Execute", + "expert": "Expert", + "expert-skills": "Expert Skills", + "extra-chips": " Extra Chips", + "extreme": "Extreme", + "familiarity-points": "Familiarity Points", + "family": "Family", + "fast-draw": "Fast draw/Snapshot", + "fencing": "Fencing", + "file": "File/Database", + "fills-the-air": "fills the air with lead!", + "first-aid": "First Aid", + "fixed-wing": "Fixed Wing", + "fixed-wing-2": "Fixed Wing (2)", + "forgery": "Forgery", + "full-auto-modifier": "Full Auto Modifier", + "fumble": "Fumble", + "fumble-tables": "Fumble Tables", + "gamble": "Gamble", + "gear": "Gear", + "general": "General", + "geology": "Geology", + "gyro": "Gyro", + "gyro-3": "Gyro (3)", + "gyro-tech": "Gyro Tech", + "gyro-tech-3": "Gyro Tech (3)", + "hacking": "Hacking", + "handgun": "Handgun", + "handle": "Handle", + "head": "Head", + "heavy-weapon": "Heavy Weapon", + "heavy-weapons": "Heavy Weapons", + "hide": "Hide/Evade", + "history": "History", + "hit-location": "Hit Location", + "hit-location-1": "Hit Location '1' ", + "hit-location-2to4": "Hit Location '2 to 4' ", + "hit-location-5": "Hit Location '5' ", + "hit-location-6": "Hit Location '6' ", + "hit-location-7to8": "Hit Location '7 to 8' ", + "hit-location-9to10": "Hit Location '9 to 10' ", + "human-perception": "Human Perception", + "humanity": "Humanity", + "humanity-loss-abbr": "HL", + "immobile": "Immobile", + "improvement-points-abbr": "IP", + "infiltrate": "Infiltrate/Login", + "initiates-program": "initiates program", + "initiative": "Initiative", + "intelligence": "Intelligence", + "intelligence-abbr": "Int", + "intelligence-skills": "Intelligence Skills", + "interface": "Interface", + "interrogation": "Interrogation", + "interview": "Interview", + "intimidate": "Intimidate", + "intrusion": "Intrusion", + "inventory": "Inventory", + "judo": "Judo", + "judo-1": "Judo (1)", + "jury-rig": "Jury Rig", + "karate": "Karate", + "karate-2": "Karate (2)", + "keyboard": " Keyboard", + "know-language": "Know Language", + "know-languages": "Know Languages", + "large": "Large", + "laser-sight": "Laser Sight", + "leadership": "Leadership", + "leap": "Leap", + "left-arm": "L. Arm", + "left-leg": "L. Leg", + "library-search": "Library Search", + "life-events": "Life Events", + "lift": "Lift", + "light": "Light", + "locate": "Locate", + "location": "Location", + "location-roll": "Location Roll", + "long": "Long", + "lose-cool": "lose their cool and draws down!", + "luck": "Luck", + "martial-art-aikido": "Martial Art - Aikido", + "martial-art-animal-kungfu": "Martial Art - Animal Kung Fu", + "martial-art-boxing": "Martial Art - Boxing", + "martial-art-capoeria": "Martial Art - Capoeria", + "martial-art-choi-li-fut": "Martial Art - Choi Li Fut", + "martial-art-judo": "Martial Art - Judo", + "martial-art-karate": "Martial Art - Karate", + "martial-art-savate": "Martial Art - Savate", + "martial-art-tae-kwon-do": "Martial Art - Tae Kwon Do", + "martial-art-thai-kick-boxing": "Martial Art - Thai Kick Boxing", + "martial-art-wrestling": "Martial Art - Wrestling", + "martial-arts": "Martial Arts", + "mathematics": "Mathematics", + "medical-tech": "Medical Tech", + "medium": "Medium", + "medium-plus": "Medium +", + "melee": "Melee", + "memory": "Memory", + "memory-units-abbr": "MU", + "mod": "Mod", + "model": "Model", + "modem": "Modem", + "modifier": "Modifier", + "modifiers": "Modifiers", + "mortal": "Mortal", + "mortal-0": "Mortal 0", + "mortal-1": "Mortal 1", + "mortal-2": "Mortal 2", + "mortal-3": "Mortal 3", + "mortal-4": "Mortal 4", + "mortal-5": "Mortal 5", + "mortal-6": "Mortal 6", + "motorcycle": "Motorcycle", + "movement-allowence-abbr": "Ma", + "moving": "Moving", + "name": "Name", + "no": "No", + "no-turret": "No Turret", + "none": "None", + "not-listed": "not listed", + "notes": "Notes", + "operate-heavy-machine": "Operate Heavy Machinery", + "options": "Options?", + "oratory": "Oratory", + "other": "Other", + "other-attractiveness": "Other Attractiveness Skills", + "other-body-skills": "Other Body Skills", + "other-cool-skills": "Other Cool Skills", + "other-empathy-skills": "Other Empathy Skills", + "other-intelligence-skill": "Other Intelligence Skill", + "other-intelligence-skills": "Other Intelligence Skills", + "other-notes": "Other Notes", + "other-reflex-skills": "Other Reflex Skills", + "other-special-abilities": "Other Special Abilities", + "other-technical-skill": "Other Technical Skills", + "paint-or-draw": "Paint or Draw", + "perform": "Perform", + "personal-grooming": "Personal Grooming", + "personal-information": "Personal Information", + "persuasion": "Persuasion & Fast Talk", + "pharmaceuticals": "Pharmaceuticals", + "pharmaceuticals-2": "Pharmaceuticals (2)", + "photography-and-film": "Photography and Film", + "physics": "Physics", + "pick-lock": "Pick Lock", + "pick-pocket": "Pick Pocket", + "pilot": "Pilot", + "pilot-dirigible": "Pilot - Dirigible", + "pilot-fixed-wing": "Pilot - Fixed Wing", + "pilot-gyro": "Pilot - Gyro", + "pilot-vectored-thrust-vehicle": "Pilot - Vectored Thrust Vehicle", + "play-instrument": "Play Instrument", + "points": "Points", + "points-abbr": "Pts", + "portable": " Portable", + "printer": " Printer", + "process-limit": "Process Limit:", + "program-notes": "Programs Notes", + "programming": "Programming", + "programs": "Programs", + "protection": "Protection", + "query": "Query", + "R": "ST", + "range": "Range", + "rate-of-fire-abbrv": "ROF", + "reflex": "Reflex", + "reflex-10": "Reflex > 10", + "reflex-12": "Reflex > 12", + "reflex-14": "Reflex > 14", + "reflex-skills": "Reflex Skills", + "reflexes-abbr": "Ref", + "reliability-abbrv": "Rel.", + "reliable-abbr": "R", + "remote": "Remote", + "repair-build>": "Repair/Build", + "requires-a-target-token": "Requires a target token", + "resist-torture": "Resist Torture/Drugs", + "resources": "Resources", + "ricochet": "Ricochet/Indirect", + "rifle": "Rifle", + "right-arm": "R. Arm", + "right-leg": "R. Leg", + "role": "Role", + "roll": "Roll", + "roll-less-than": "Roll less than:", + "rolls": "rolls", + "round": "Round", + "rounds": "Rounds", + "run": "Run", + "run-dot-net": "Run Dot Net", + "run-dot-net-beta": "Run.Net 1.2 Beta", + "run-dot-net-combat": "Run.Net Combat", + "run-program": "Run Program", + "running": "Running", + "savate": "Savate", + "savate-2": "Savate (2)", + "save": "Save", + "scan": "Scan", + "scanner": " Scanner", + "scope": "Scope", + "secure": "Secure", + "seduction": "Seduction", + "sensor": "Sensor", + "serious": "Serious", + "shadow": "Shadow/Track", + "shield": "Shield", + "shooter": "Shooter", + "shooting-from-hip": "Shooting from hip", + "silhouetted": "Silhouetted", + "simple": "Simple", + "size": "Size", + "skill": "Skill", + "skill-setup": "Skill Setup", + "skills": "Skills", + "small": "Small", + "smartgun": "Smartgun/Goggles", + "social": "Social", + "special-abilities": "Special Abilities", + "speed": "Speed", + "standard": " Standard", + "stealth": "Stealth", + "stealth-2": "Stealth (2)", + "stock-market": "Stock Market", + "str": "Str", + "streetdeal": "Streetdeal", + "streetwise": "Streetwise", + "strength-feat": "Strength Feat", + "style-and-motivations": "Style and Motivations", + "submachinegun": "Submachinegun", + "swimming": "Swimming", + "system": "System", + "system-knowledge": "System Knowledge", + "tae-kwon-do": "Tae Kwon Do", + "tae-kwon-do-3": "Tae Kwon Do (3)", + "target": "Target", + "target-points": "Target Points", + "targeted": "Targeted", + "targeted-roll": "Targeted Roll", + "targeting": "Targeting", + "teaching": "Teaching", + "technical": "Technical", + "technical-ability-abbr": "Tech", + "technical-skills": "Technical Skills", + "telescopic-extreme": "Telescopic, Extreme", + "telescopic-long": "Telescopic, Long", + "temporary-modifier-abbr": "Temp Mod", + "thai-kick-boxing": "Thai Kick Boxing", + "thai-kick-boxing-4": "Thai Kick Boxing (4)", + "three-round-burst": "Three Round Burst", + "tiny": "Tiny", + "torso": "Torso", + "total": "Total", + "total-cost": "Total Cost", + "tries-to-stay-in-the-fight": "tries to stay in the fight!", + "trodes": " Trodes", + "turret": "Turret", + "two-weapons": "Two Weapons", + "uninjured": "Uninjured", + "unreliable-abbr": "UR", + "user": "User/Runner", + "utility": "Utility", + "vectored-thrust-vehicle": "Vectored Thrust Vehicle", + "vectored-thrust-vehicle-3": "Vectored Thrust Vehicle (3)", + "vehicle": "Vehicle", + "vehicle-mounted": "Vehicle Mounted", + "very-reliable-abbr": "VR", + "videoboard": " Videoboard", + "voxbox": " Voxbox", + "wardrobe": "Wardrobe & Style", + "weapon": "Weapon", + "weapon-accuracy-abbrv": "WA", + "weapon-notes": "Weapon Notes", + "weapons": "Weapons", + "weaponsmith": "Weaponsmith", + "weaponsmith-2": "Weaponsmith (2)", + "wilderness-survival": "Wilderness Survival", + "wrestling": "Wrestling", + "wrestling-1": "Wrestling (1)", + "yes": "Yes", + "zoology": "Zoology" +} \ No newline at end of file