diff --git a/Kromore/Kromore.css b/Kromore/Kromore.css new file mode 100644 index 0000000000..0b4e9b57b4 --- /dev/null +++ b/Kromore/Kromore.css @@ -0,0 +1,33 @@ +.charsheet input.sheet-dicenumber { + background-color: #BDD9F2; + width: 44px; + text-align: left; +} + +.charsheet input.sheet-bonus { + background-color: #F2C7ED; + width: 44px; + text-align: left; +} + +.charsheet select.sheet-dicetype { + background-color: #BDD9F2; + width: 58px; + text-align: center; +} + +.charsheet input.sheet-name { + background-color: #F2D4A2; +} + +.charsheet td.sheet-red { + border: double; + border-color: red; + padding: 4px; +} + +.charsheet select.sheet-attrib { + background-color: #B9ECAB; + width: 68px; + text-align: center; +} \ No newline at end of file diff --git a/Kromore/Kromore.html b/Kromore/Kromore.html new file mode 100644 index 0000000000..ceeeca9110 --- /dev/null +++ b/Kromore/Kromore.html @@ -0,0 +1,805 @@ + + + + +Muscle +Agility +Intellect +Charm +Soul


+ + + + + + + + + + + + + + + + + + + + + + +
Name:          Campaign:              XP:         + Level:  
Age:         + Sex:  Height:         + Weight:  Eyes:          + Hair:   
Race:  Initiative:  +  D4 + +   + Move:    +   +   +   =  
Type:  Heroic Points:         + CP:   Throw: +   +   +   =   +

+
 Public Rolls    + GM Only   


+ + +Description and Background


+ + +

DEFENSE

+Dodge:   +   +Parry     +Cover     +Natural Def.     +Bonus       + +Disarm Defense:   +   +bonus  

+ + + + + + + + + + +
Shield       +CP      +WT      +DR      +Max HP   + Shield HP    
+ Armor HP    
+ Life Points  
  
Armor       +CP      +WT      +DR      +Max HP  
KO Points:   +current: +  max: +       +Life Points:   +max: +  +   +  =   +         



+ + + +

ATTACK

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Weapon  Actions  Size  CP  Ammo  Range  Attribute  # Dice Dice Type  Bonus  
+
+
+

+ +
+Dual Wield    +    Ability     +    bonus  

+ +
Punch:    +   +  + +  +  +   +  + +    +
+
Kick:       +   +  + +  +  +   +  + +    +

+ + +
Agile Fighter Ability          +Called Attack    +    Backstab    +    Mobbing   

+ +
Grapple:   D4 + +  +



+ + +
+
+

SKILLS +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
D4 DiceBonus
FITNESS =  +    
AWARENESS =  +    
TECHNOLOGY =  +    
SURVIVAL =  +    
MEDICINE =  +    
NEGOTIATE =  +    
OPERATE =  +    
RESISTANCE =  +    
SNEAK =  +    
FOCUS =  +    

+
+
+

KNOWLEDGE

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
D4 DiceBonus
HISTORY =  +    
SCIENCE =  +    
CULTURE =  +    
MAGIC =  +    
 =  +    
 =  +    
+

CUSTOM SKILLS

+ + + + + + + + + + + + + + + + + + + + + + + + + +
 =  +    
 =  +    
 =  +    
+
+
+ +
+ Extended Time    +     Assisted       
+


+ + +

PROFESSIONS

+       Name        +               +      Tier         Page        Description +
+   +    +    +
+ +          Tier Ability   +    Skill Bonus   +   +
+ +          Tier Ability   +    Skill Bonus   +   + +



+ +

ABILITIES

+       Name            +                  +        Page        Description +
+   +    + +


+ +
+
+

ITEMS

+  Worn             Description +
+ + +
+
+
+

ITEMS

+  Worn             Description +
+ + +
+
+

+

Credits  



+ +

CHARACTER CREATION LOG

+
+Youth:   and Race
+ + + + + + + + + + + + + + + + + + +
Fitness:    Awareness:    Tech:    Survival:    Medicine:    Negotiate:    
Operate:    Resistance:    Sneak:    Focus:    Knowledge:    Initiative:    
CP:    Languages:    LP:    Rank:    Healing Pool:    Credits  


+ +Education:     +  
+ + + + + + + + + + + + + + + + + + +
Fitness:    Awareness:    Tech:    Survival:    Medicine:    Negotiate:    
Operate:    Resistance:    Sneak:    Focus:    Knowledge:    Initiative:    
CP:    Languages:    LP:    Rank:    Healing Pool:    Credits  


+ +Profession:     +  
+ + + + + + + + + + + + + + + + + + +
Fitness:    Awareness:    Tech:    Survival:    Medicine:    Negotiate:    
Operate:    Resistance:    Sneak:    Focus:    Knowledge:    Initiative:    
CP:    Languages:    LP:    Rank:    Healing Pool:    Credits  


+ + +

TOTALS

+ + + + + + + + + + + + + + + + + + +
Fitness:    Awareness:    Tech:    Survival:    Medicine:    Negotiate:    
Operate:    Resistance:    Sneak:    Focus:    Knowledge:    Initiative:    
CP:    Languages:    LP:    Rank:    Healing Pool:    Credits  


+ +Initial Attributes:     +Total Abilities   + + \ No newline at end of file diff --git a/Kromore/Kromore.png b/Kromore/Kromore.png new file mode 100644 index 0000000000..89549ed619 Binary files /dev/null and b/Kromore/Kromore.png differ diff --git a/Kromore/README.md b/Kromore/README.md new file mode 100644 index 0000000000..d16f88215c --- /dev/null +++ b/Kromore/README.md @@ -0,0 +1,3 @@ +This character sheet is designed for the Kromore game system. + +The character creation log at the bottom does not create characters or populate any data. It serves only as a place to record decisions made during character generation. \ No newline at end of file diff --git a/Kromore/sheet.json b/Kromore/sheet.json new file mode 100644 index 0000000000..696aea84a4 --- /dev/null +++ b/Kromore/sheet.json @@ -0,0 +1,8 @@ +{ + "html": "Kromore.html", + "css": "Kromore.css", + "authors": "Doug Hamerski", + "roll20userid": "", + "preview": "Kromore.png", + "instructions": "Enjoy." +} \ No newline at end of file