diff --git a/13th Age Glorantha/translations/pl.json b/13th Age Glorantha/translations/pl.json index 381d4cfca5..9650bd7812 100644 --- a/13th Age Glorantha/translations/pl.json +++ b/13th Age Glorantha/translations/pl.json @@ -37,15 +37,15 @@ "MD": "MD", "Basic melee": "Basic melee", "Basic ranged": "Basic ranged", - "Situational Attack Modifier": "Situational Attack Modifier", + "Situational Attack Modifier": "Modyfikator ataku sytuacyjnego", "Damage on hit": "Obrażenia przy trafieniu", "Damage on miss": "Obrażenia przy nie trafieniu", "Escalation die value": "Escalation die value", "Attack result": "Wynik ataku", "Hit Points": "Punkty Wytrzymałości", "HP": "PW", - "Recoveries": "Recoveries", - "Recovery": "Recovery", + "Recoveries": "Odzyskiwania", + "Recovery": "Powrót do zdrowia", "Recovery Value": "Recovery Value", "Current": "Current", "Max.": "Max.", diff --git a/24XX/translations/fr.json b/24XX/translations/fr.json index ac1c948ffc..15e0cf17c0 100644 --- a/24XX/translations/fr.json +++ b/24XX/translations/fr.json @@ -11,6 +11,6 @@ "specialty": "Specialty:", "stress": "Stress", "sublogo": "LO-FI SCI-FI RPG", - "success": "Success", - "special": "Special" + "success": "Succès", + "special": "Spéciale" } \ No newline at end of file diff --git a/A Song of Ice and Fire/translations/de.json b/A Song of Ice and Fire/translations/de.json index 6356b1c124..0a959dc9fe 100644 --- a/A Song of Ice and Fire/translations/de.json +++ b/A Song of Ice and Fire/translations/de.json @@ -23,7 +23,7 @@ "dodge": "Ausweichen", "quickness": "Schnelligkeit", "animal-handling": "Umgang mit Tieren", - "charm": "Beruhigen", + "charm": "Schmeicheln", "drive": "Lenken", "ride": "Reiten", "train": "Abrichten", diff --git a/Apocalypse Keys/translations/es.json b/Apocalypse Keys/translations/es.json index 728cc40981..520785a0ec 100644 --- a/Apocalypse Keys/translations/es.json +++ b/Apocalypse Keys/translations/es.json @@ -1,5 +1,5 @@ { - "choose a playbook": "Choose a Playbook", + "choose a playbook": "Elige un libreto", "fallen": "The Fallen", "found": "The Found", "hungry": "The Hungry", diff --git a/Blood_and_Doom_by_Dicetale_Games/README.md b/Blood_and_Doom_by_Dicetale_Games/README.md index b06cb848bb..ada9dd1acc 100644 --- a/Blood_and_Doom_by_Dicetale_Games/README.md +++ b/Blood_and_Doom_by_Dicetale_Games/README.md @@ -22,6 +22,10 @@ All the TypeScript files in `src/ts` are concatenated together and then placed i ## Changelog +### 1.0.1 + +* Fix the logo having the wrong URL + ### 1.0.0 * Initial release of the sheet. diff --git a/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html b/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html index 0e97f8fd5b..26f9e142d0 100644 --- a/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html +++ b/Blood_and_Doom_by_Dicetale_Games/bloodanddoom.html @@ -62,7 +62,7 @@ -
+
@@ -2040,4 +2040,4 @@ + \ No newline at end of file diff --git a/Blood_and_Doom_by_Dicetale_Games/package.json b/Blood_and_Doom_by_Dicetale_Games/package.json index 24960a18e6..fbcd4b5b83 100644 --- a/Blood_and_Doom_by_Dicetale_Games/package.json +++ b/Blood_and_Doom_by_Dicetale_Games/package.json @@ -4,7 +4,7 @@ "dev:sass": "sass --no-source-map src/styles.scss bloodanddoom.css", "build": "tsc && run-p --race build:pug build:sass", "build:ts": "tsc", - "build:pug": "pug3 -o build src/index.pug", + "build:pug": "pug3 -o . src/bloodanddoom.pug", "build:sass": "sass --no-source-map --style=compressed src/styles.scss bloodanddoom.css", "format": "prettier --write --ignore-unknown ." }, diff --git a/Blood_and_Doom_by_Dicetale_Games/src/index.pug b/Blood_and_Doom_by_Dicetale_Games/src/bloodanddoom.pug similarity index 100% rename from Blood_and_Doom_by_Dicetale_Games/src/index.pug rename to Blood_and_Doom_by_Dicetale_Games/src/bloodanddoom.pug diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/af.json b/Blood_and_Doom_by_Dicetale_Games/translations/af.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/af.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/ca.json b/Blood_and_Doom_by_Dicetale_Games/translations/ca.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/ca.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/cs.json b/Blood_and_Doom_by_Dicetale_Games/translations/cs.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/cs.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/da.json b/Blood_and_Doom_by_Dicetale_Games/translations/da.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/da.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/de.json b/Blood_and_Doom_by_Dicetale_Games/translations/de.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/de.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/el.json b/Blood_and_Doom_by_Dicetale_Games/translations/el.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/el.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/en.json b/Blood_and_Doom_by_Dicetale_Games/translations/en.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/en.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/es.json b/Blood_and_Doom_by_Dicetale_Games/translations/es.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/es.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/fi.json b/Blood_and_Doom_by_Dicetale_Games/translations/fi.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/fi.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/fr.json b/Blood_and_Doom_by_Dicetale_Games/translations/fr.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/fr.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/he.json b/Blood_and_Doom_by_Dicetale_Games/translations/he.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/he.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/hu.json b/Blood_and_Doom_by_Dicetale_Games/translations/hu.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/hu.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/it.json b/Blood_and_Doom_by_Dicetale_Games/translations/it.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/it.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/ja.json b/Blood_and_Doom_by_Dicetale_Games/translations/ja.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/ja.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/ko.json b/Blood_and_Doom_by_Dicetale_Games/translations/ko.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/ko.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/nl.json b/Blood_and_Doom_by_Dicetale_Games/translations/nl.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/nl.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/pb.json b/Blood_and_Doom_by_Dicetale_Games/translations/pb.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/pb.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/pl.json b/Blood_and_Doom_by_Dicetale_Games/translations/pl.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/pl.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/pt.json b/Blood_and_Doom_by_Dicetale_Games/translations/pt.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/pt.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/ru.json b/Blood_and_Doom_by_Dicetale_Games/translations/ru.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/ru.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/sl.json b/Blood_and_Doom_by_Dicetale_Games/translations/sl.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/sl.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/sv.json b/Blood_and_Doom_by_Dicetale_Games/translations/sv.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/sv.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/tr.json b/Blood_and_Doom_by_Dicetale_Games/translations/tr.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/tr.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/uk.json b/Blood_and_Doom_by_Dicetale_Games/translations/uk.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/uk.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/Blood_and_Doom_by_Dicetale_Games/translations/zh.json b/Blood_and_Doom_by_Dicetale_Games/translations/zh.json new file mode 100644 index 0000000000..58cc28b9d4 --- /dev/null +++ b/Blood_and_Doom_by_Dicetale_Games/translations/zh.json @@ -0,0 +1,174 @@ +{ + "1": "1", + "10": "10", + "11": "11", + "12": "12", + "2": "2", + "3": "3", + "4": "4", + "5": "5", + "6": "6", + "7": "7", + "8": "8", + "9": "9", + "ABILITIES": "ABILITIES", + "ABILITY": "ABILITY", + "ACTION_DICE": "Action Dice", + "ADVENTURING_SKILLS": "ADVENTURING SKILLS", + "ARMOR": "ARMOR", + "ASPECT": "ASPECT", + "ATTACK": "ATTACK", + "AWARENESS": "Awareness", + "AWARENESS_SHORT": "AWS", + "AXES": "axes", + "BLACK": "Black", + "BLEED": "Bleed", + "BLEMISHED": "Blemished", + "BLINDED": "Blinded", + "BLOOD_POINTS": "Blood Points", + "BLUDGEONS": "bludgeons", + "BOWS": "bows", + "BRUISES": "BRUISES", + "BURNING": "Burning", + "CANTRIPS": "Cantrips", + "CHALLENGE_SHORT": "CHALL", + "CHARACTER_NAME": "Character name", + "CHARMED": "Charmed", + "CHECK": "CHECK", + "CLASS_ARCHETYPE": "Class/Archetype", + "COMBAT_SKILLS": "COMBAT SKILLS", + "CONDITIONS": "Conditions", + "CONFUSED": "Confused", + "CORRUPTION": "corruption", + "COURAGE": "Courage", + "COURAGE_SHORT": "COU", + "D10": "d10", + "D12": "d12", + "D4": "d4", + "D6": "d6", + "D8": "d8", + "DAGGERS": "daggers", + "DAMAGE": "Damage", + "DANGERS": "Dangers", + "DEATH": "death", + "DEFEND": "defend", + "DEFENSE": "Defense", + "DEFENSE_SHORT": "DEF", + "DEITIES_AND_SPIRITS": "Deities & Spirits", + "DENTED": "dented", + "DEXTERITY": "Dexterity", + "DEXTERITY_SHORT": "DEX", + "DICE_ROLLER": "dice roller", + "DIFFICULTY": "Difficulty", + "DISARMED": "Disarmed", + "DOOM_POINTS": "Doom Points", + "DOOM_ROLL": "Doom
Roll", + "DURABILITY": "Durability", + "EASY": "Easy", + "EDGE": "edge", + "ENDURANCE": "Endurance", + "ENDURANCE_SHORT": "END", + "EQUIPMENT/SAVE": "equipment/save", + "ESOTERIC": "esoteric", + "EXHAUSTED": "Exhausted", + "EXTREME": "Extrm", + "FEATS": "Feats", + "FOCUS": "FOCUS", + "FOCUS_SHORT": "FCS", + "FRIGHTENED": "Frightened", + "GOLD": "Gold", + "GRAPPLING": "Grappling", + "H": "H", + "H+H": "H+H", + "H+M": "H+M", + "HARD": "Hard", + "HAZARD": "hazard", + "HEART": "Heart", + "HEART_SHORT": "HEA", + "HORRIFIED": "Horrified", + "INSIGHT": "INSIGHT", + "INSIGHT_SHORT": "INS", + "INTELLECT": "Intellect", + "INTELLECT_SHORT": "INT", + "L": "L", + "LANGUAGES": "Languages", + "LEVEL": "Level", + "LORE": "Lore", + "LORE_SHORT": "LOR", + "M": "M", + "MADNESS": "MADNESS", + "MAGIC": "Magic", + "MAX_RESILIENCE": "Max Resilience", + "MYSTIQUE": "Mystique", + "MYSTIQUE_SHORT": "MYS", + "NAME": "Name", + "NIGHTMARE": "Nightm", + "NONE": "None", + "NORMAL": "normal", + "OFF": "Off", + "ON": "On", + "OPAQUE": "Opaque", + "OPTIONS": "Options", + "ORIGIN": "Origin", + "PARALYZED": "Paralyzed", + "PLAYER_ROLE": "Player role", + "POISONED": "Poisoned", + "POLEARMS": "polearms", + "POWERS": "Powers", + "PRONE": "Prone", + "RECOVER": "RECOVER", + "REFLEX": "Reflex", + "REFLEX_SHORT": "RLX", + "REROLL": "Reroll", + "RESILIENCE": "RESILIENCE", + "RESOURCES": "Resources", + "REST": "REST", + "RESTRAINED": "Restrained", + "ROLL_1d8": "Roll 1d8", + "ROLL_2d10": "Roll 2d10", + "ROLL_5": "Roll 5", + "ROLL_DAMAGE_H_L": "H+L", + "SAVE": "save", + "SAVES": "saves", + "SHIELDS": "shields", + "SHOW_POWERS_MAGIC": "Show Powers/Magic", + "SICKNESS": "sickness", + "SILVER": "Silver", + "SLOWED": "Slowed", + "STEALTH": "stealth", + "STRENGTH": "Strength", + "STRENGTH_SHORT": "STR", + "STUNNED": "Stunned", + "SWORDS": "swords", + "TASK": "task", + "THEME": "Theme", + "THEME_A": "Theme A", + "THEME_A_DARK": "Theme A (Dark)", + "THEME_B": "Theme B", + "THEME_C": "Theme C", + "THROWING": "throwing", + "TILES_OPACITY": "Tile Opacity", + "TOUGHNESS": "toughness", + "TRAITS": "TRAITS", + "TRANSPARENT": "Transparent", + "TROUBLED": "Troubled", + "UNARMED": "Unarmed", + "UNCONSCIOUS": "Unconscious", + "WHITE": "White", + "WILLPOWER": "Willpower", + "WILLPOWER_SHORT": "WIL", + "WISDOM": "Wisdom", + "WISDOM_SHORT": "WIS", + "WITHERED": "Withered", + "WOUNDS": "WOUNDS", + "XP": "XP", + "appearance": "Appearance", + "habits": "Habits", + "ideals": "Ideals", + "party-vow": "Party Vow", + "people": "Significant People", + "personality": "Personality", + "possession": "Cherished Possession", + "property": "Property & Hirelings", + "treasure": "Treasure & Trinkets" +} diff --git a/CWOD-M20/translations/uk.json b/CWOD-M20/translations/uk.json index b9d486416f..2ac6b5ca9f 100644 --- a/CWOD-M20/translations/uk.json +++ b/CWOD-M20/translations/uk.json @@ -69,14 +69,14 @@ "add a bonus health level": "Додайте бонусний рівень здоров'я.", "identity-list": "ім'я,есенція,організація,грав_чиня,натура,хроніка,концепт,поведінка,секта", "name": "Ім’я:", - "essence": "Есенція:", + "essence": "Сутність:", "affiliation": "Організація:", "player": "Грав_чиня:", "nature": "Натура:", "chronicle": "Хроніка:", "concept": "Концепт:", "demeanor": "Поведінка:", - "sect": "Секта:", + "sect": "Фракція:", "attributes": "Характеристики", "phsyical": "Фізичні", "social": "Соціальні", diff --git a/Castles&Crusades/C&C.html b/Castles&Crusades/C&C.html index 56fb1bfb40..d3dcbd7a83 100644 --- a/Castles&Crusades/C&C.html +++ b/Castles&Crusades/C&C.html @@ -481,7 +481,7 @@
- +
- +
- +
- +
- +
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@@ -2566,6 +2604,32 @@ +
  • Compteur no 2 : + + +
  • +
  • Compteur no 3 : + + +
  • Progression des PV :
    -

    Base Essence

    +

    Modifier

    -

    Augmentations

    =

    Current Essence

    +

    Essence

    +

    Mod

    -

    Augmentations

    =

    Current Essence

    @@ -871,6 +871,7 @@ +   @@ -1592,38 +1594,60 @@

    Ess Cost

    -
    - i - x -
    +
    + + + + i + x +
    - - - -   -   - -

    notes

    + +
    + + + +   +   +
    + +
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    + -

    modifications

    @@ -3429,7 +3453,25 @@
    -

    Most Recent Updates

    +

    Most Recent Updates

    +

    If it looks like your specialization or expertise buttons for Skills have disappeared, refresh your browser and they should return.

    + **2023-02-13 ** v.71 Chuz (James Culp) +
      +
    • FNew Feature - Added essence calculations for drag and drop (and others) allowing for Essence Base to be "Rating x #.##", also Grade calculations now. +
    • FNew Feature - Added drag and drop for Augmentations +
    • FNew Feature - Converted NPC Spell roll buttons to use the newer PC style +
    • FNew Feature - Converted NPC Attack (ranged and melee) buttons to use the new roll buttons +
    • FNew Feature - Converted NPC Attack (ranged and melee) buttons to use the new roll template weapon info block +
    • EUpdate - Updated Matrix Roll buttons to include inline opposed roll buttons. To use these the target's token must be selected. +
    • FNew Feature - Converted Grunt skill buttons to new style +
    • FNew Feature - Converted Vehicle Autosoft roll buttons to the newer PC style +
    • FNew Feature - Converted NPC attribute roll buttons to the newer PC style +
    • FNew Feature - Converted NPC Initiative and Defense button blocks to the newer PC style +
    • FNew Feature - Began adding weapon information as it's own section in the attack Roll Templates +
    • FNew Feature - Added weapon info to Ranged attack Roll Templates +
    • FNew Feature - Added weapon info to Ranged (Burst Fire Wide) attack Roll Templates +
    • FNew Feature - Added weapon info to Melee attack Roll Templates +
    **2023-02-06 ** v.70 Chuz (James Culp)
    • ABugfix - PC Condition Monitor boxes broke if the maximum value was below 8. Changed the minimum to 6 which is 0 body with Neoteny so should be unattainable. @@ -3625,6 +3667,18 @@
      + + + + + + + + + + + +
      @@ -3697,7 +3751,9 @@ - +
      @@ -3794,7 +3850,7 @@
      - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - +
      - -
      - +
      + - + - + - + - + @@ -4048,7 +4103,7 @@ - + @@ -4063,7 +4118,7 @@
      - + @@ -4071,23 +4126,23 @@ - + - + - + - + - + @@ -4131,7 +4186,7 @@ A, I
      - + + @@ -4141,7 +4196,7 @@ =+d6
      - + + @@ -4151,7 +4206,7 @@ =+d6
      - + + @@ -4161,7 +4216,7 @@ =+d6
      - + + @@ -4171,7 +4226,7 @@ =+d6
      - + + @@ -4181,7 +4236,7 @@ =+d6
      - + + @@ -4191,7 +4246,7 @@ =+d6
      - + + @@ -4200,8 +4255,10 @@ d6 =+d6
      + +
      - + / @@ -4255,42 +4312,52 @@

      Defenses

      - -
      - + + - + + - + +
      -
      +
      - - + +
      +
      +
      + +
      +