diff --git a/A Song of Ice and Fire/translations/ru.json b/A Song of Ice and Fire/translations/ru.json index 06122020e1..7605b641f1 100644 --- a/A Song of Ice and Fire/translations/ru.json +++ b/A Song of Ice and Fire/translations/ru.json @@ -103,7 +103,7 @@ "strategy": "Strategy", "tactics": "Tactics", "will": "Воля", - "courage": "Courage", + "courage": "Храбрость", "coordonate": "Coordinate", "dedication": "Dedication", "initiative": "Инициатива", @@ -175,7 +175,7 @@ "benefits": "Benefits", "effect": "Эффекты", "drawbacks": "Drawbacks", - "virtues": "Virtues", + "virtues": "Добродетели", "vices": "Vices", "goals": "Goals", "motivations": "Motivations", diff --git a/AdventureTime/translations/zu.json b/AdventureTime/translations/zu.json index 8df693c884..17bb108053 100644 --- a/AdventureTime/translations/zu.json +++ b/AdventureTime/translations/zu.json @@ -1,7 +1,7 @@ { "name": "crwdns398344:0crwdne398344:0", "concept": "crwdns398346:0crwdne398346:0", - "hindrance": "crwdns398348:0crwdne398348:0", + "hindrance": "crwdns398750:0crwdne398750:0", "historic": "crwdns398350:0crwdne398350:0", "hero-points": "crwdns398352:0crwdne398352:0", "experience-points": "crwdns398354:0crwdne398354:0", @@ -21,13 +21,13 @@ "description": "crwdns398382:0crwdne398382:0", "powerful": "crwdns398384:0crwdne398384:0", "magical": "crwdns398386:0crwdne398386:0", - "mod": "crwdns398388:0crwdne398388:0", + "mod": "crwdns398752:0crwdne398752:0", "targetnumber": "crwdns398390:0crwdne398390:0", "numberofdice": "crwdns398392:0crwdne398392:0", "status": "crwdns398394:0crwdne398394:0", "weapons": "crwdns398396:0crwdne398396:0", "action": "crwdns398398:0crwdne398398:0", - "reaction": "crwdns398400:0crwdne398400:0", + "reaction": "crwdns398754:0crwdne398754:0", "hands": "crwdns398402:0crwdne398402:0", "reach": "crwdns398404:0crwdne398404:0", "equipment": "crwdns398406:0crwdne398406:0", diff --git a/Agon Official/translations/ru.json b/Agon Official/translations/ru.json index 15df1e3a97..1de50d5ed1 100644 --- a/Agon Official/translations/ru.json +++ b/Agon Official/translations/ru.json @@ -31,7 +31,7 @@ "character": "Персонаж", "choose_sheet_type": "Choose sheet type", "conviction": "Conviction", - "courage": "Courage", + "courage": "Храбрость", "craft_reason": "Craft & Reason", "cunning": "Cunning", "daring": "Daring", @@ -92,7 +92,7 @@ "style_notes": "Style & Notes", "target_number": "Target Number", "the_vault_of_heaven": "The Vault of Heaven", - "virtues": "Virtues", + "virtues": "Добродетели", "wisdom": "Мудрость", "yes": "Да", "zeus": "Zeus" diff --git a/Anima-Beyond-Fantasy/translations/fr.json b/Anima-Beyond-Fantasy/translations/fr.json index c72d095572..b7c3de6b03 100644 --- a/Anima-Beyond-Fantasy/translations/fr.json +++ b/Anima-Beyond-Fantasy/translations/fr.json @@ -1,7 +1,7 @@ { "0": "", "tab-general": "Général", - "tab-background": "Fond", + "tab-background": "Historique", "tab-magic": "Magie", "tab-psychic": "Psy", "tab-ki": "Ki", @@ -177,7 +177,7 @@ "trap-lore": "Piège", "alchemy": "Alchimie", "animism": "Animisme", - "art": "Pratique artistique", + "art": "Art", "dance": "Danse", "forging": "Forge", "jewelry": "Orfévrerie", diff --git a/Ars_Magica_5th/translations/ru.json b/Ars_Magica_5th/translations/ru.json index ee94be7653..b8a26be709 100644 --- a/Ars_Magica_5th/translations/ru.json +++ b/Ars_Magica_5th/translations/ru.json @@ -44,7 +44,7 @@ "primus": "Primus", "parens": "Parens", "covenant-of-apprenticeship": "Covenant of Apprenticeship", - "virtues": "Virtues", + "virtues": "Добродетели", "minor": "Minor", "major": "Major", "free": "Бесплатно", diff --git a/CWOD-C20/translations/ru.json b/CWOD-C20/translations/ru.json index 035914ffa3..466a625889 100644 --- a/CWOD-C20/translations/ru.json +++ b/CWOD-C20/translations/ru.json @@ -2,12 +2,12 @@ "name-u": "Name:", "player-u": "Player:", "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", + "nature-u": "Натура:", + "demeanor-u": "Маска:", + "concept-u": "Концепт:", "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", + "generation-u": "Поколение:", + "sire-u": "Сир:", "attributes-u": "Attributes", "physical-u": "Physical", "social-u": "Social", @@ -24,7 +24,7 @@ "abilities-u": "Abilities", "talents-u": "Talents", "skills-u": "Скиллы", - "knowledges-u": "Knowledges", + "knowledges-u": "Познания", "alertness-u": "Alertness", "athletics-u": "Атлетика", "awareness-u": "Awareness", @@ -35,7 +35,7 @@ "leadership-u": "Leadership", "subterfuge-u": "Subterfuge", "streetwise-u": "Subterfuge", - "animalken-u": "Animal Ken", + "animalken-u": "Знание животных", "craft-u": "Craft", "drive-u": "Drive", "etiquette-u": "Etiquette", @@ -45,45 +45,45 @@ "performance-u": "Выступление", "stealth-u": "Скрытность", "survival-u": "Выживание", - "academics-u": "Academics", + "academics-u": "Академические знания", "computer-u": "Computer", - "finance-u": "Finance", + "finance-u": "Финансы", "investigation-u": "Анализ", "law-u": "Law", "medicine-u": "Медицина", "occult-u": "Occult", - "politics-u": "Politics", + "politics-u": "Политика", "science-u": "Science", "technology-u": "Technology", "advantages-u": "Advantages", "disciplines-u": "Disciplines", "backgrounds-u": "Происхождение", - "virtues-u": "Virtues", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", + "virtues-u": "Добродетели", + "conscience-u": "Сознательность", + "convinction-u": "Убежденность", + "selfcontrol-u": "Самоконтроль", + "instinct-u": "Инстинкты", + "courage-u": "Храбрость", + "othertraits-u": "Другие Черты", + "paths-u": "Пути", "merits-u": "Merits", "flaws-u": "Недостатки", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", + "humanitypath-u": "Человечность/Путь", + "bearing-u": "Опора:", "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", + "bloodpool-u": "Запас крови", + "pointsperturn-u": "Пунктов крови/ход", + "dicepools-u": "Запасы кубиков", + "attributeability-u": "Атрибут            Способность", "health-u": "Health", "healthreal-u": "Real", "healthchim-u": "Chimerical", - "bruised-u": "Bruised", + "bruised-u": "Синяки", "bruised2-u": "Bruised(2)", - "hurt-u": "Hurt", + "hurt-u": "Легко ранен", "injured-u": "Injured", "wounded-u": "Wounded", - "mauled-u": "Mauled", + "mauled-u": "Травмирован", "crippled-u": "Crippled", "incapacitated-u": "Недееспособно", "weakness-u": "Weakness", diff --git a/CWOD-Vampire/translations/ru.json b/CWOD-Vampire/translations/ru.json index 62b265cb79..68dc55db47 100644 --- a/CWOD-Vampire/translations/ru.json +++ b/CWOD-Vampire/translations/ru.json @@ -24,7 +24,7 @@ "Abilities": "Abilities", "Talents": "Talents", "Skills": "Скиллы", - "Knowledges": "Knowledges", + "Knowledges": "Познания", "Alertness": "Alertness", "Athletics": "Атлетика", "Brawl": "Brawl", @@ -35,7 +35,7 @@ "Leadership": "Leadership", "Streetwise": "Streetwise", "Subterfuge": "Subterfuge", - "Animal Ken": "Animal Ken", + "Animal Ken": "Знание животных", "Craft": "Craft", "Drive": "Drive", "Etiquette": "Etiquette", @@ -45,31 +45,31 @@ "Security": "Security", "Stealth": "Скрытность", "Survival": "Выживание", - "Academics": "Academics", + "Academics": "Академические знания", "Computer": "Computer", - "Finance": "Finance", + "Finance": "Финансы", "Investigation": "Анализ", "Law": "Law", "Linguistics": "Linguistics", "Medicine": "Медицина", "Occult": "Occult", - "Politics": "Politics", + "Politics": "Политика", "Science": "Science", "Avantages": "Advantages", "Disciplines": "Disciplines", "Backgrounds": "Происхождение", - "Virtues": "Virtues", - "Conscience": "Conscience", + "Virtues": "Добродетели", + "Conscience": "Сознательность", "Conviction": "Conviction", - "Self-Control": "Self-Control", - "Instinct": "Instinct", - "Other-Traits": "Other Traits", - "Paths": "Paths", + "Self-Control": "Самоконтроль", + "Instinct": "Инстинкты", + "Other-Traits": "Другие Черты", + "Paths": "Пути", "Merits": "Merits", "Humanity/Path": "Humanity/Path", "Willpower": "Willpower", - "Blood-Pool": "Blood Pool", - "Points-per-Turn": "Points Per Turn", + "Blood-Pool": "Запас крови", + "Points-per-Turn": "Пунктов крови/ход", "Weakness": "Weakness", "Attribute-Ability": "Attribute            Ability", "Charisma": "Харизма", @@ -82,17 +82,17 @@ "Other 7": "Other 7", "Other 8": "Other 8", "Health": "Health", - "Bruised": "Bruised", - "Hurt": "Hurt", + "Bruised": "Синяки", + "Hurt": "Легко ранен", "Injured": "Injured", "Wounded": "Wounded", - "Mauled": "Mauled", + "Mauled": "Травмирован", "Crippled": "Crippled", "Incapacitated": "Недееспособно", "Experience": "Experience", "Notes": "Notes", "Flaws": "Недостатки", - "Courage": "Courage", + "Courage": "Храбрость", "rolls Willpower": "rolls willpower", "rolls Dice Pool": "rolls Dice Pool", "Specialization": "Specialization", diff --git a/CWOD-Wr20/translations/ru.json b/CWOD-Wr20/translations/ru.json index a2e65e7536..aeb9b87220 100644 --- a/CWOD-Wr20/translations/ru.json +++ b/CWOD-Wr20/translations/ru.json @@ -1,10 +1,10 @@ { "name-u": "Name:", "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", + "chronicle-u": "Хроника:", + "nature-u": "Натура:", + "demeanor-u": "Маска:", + "concept-u": "Концепт:", "clan-u": "Life:", "generation-u": "Death:", "sire-u": "Regret:", @@ -24,7 +24,7 @@ "abilities-u": "Abilities", "talents-u": "Talents", "skills-u": "Скиллы", - "knowledges-u": "Knowledges", + "knowledges-u": "Познания", "alertness-u": "Alertness", "athletics-u": "Атлетика", "awareness-u": "Awareness", @@ -45,14 +45,14 @@ "melee-u": "Ближнебойное", "performance-u": "Выступление", "stealth-u": "Скрытность", - "academics-u": "Academics", + "academics-u": "Академические знания", "bureaucracy-u": "Bureaucracy", "computer-u": "Computer", "enigmas-u": "Enigmas", "investigation-u": "Анализ", "medicine-u": "Медицина", "occult-u": "Occult", - "politics-u": "Politics", + "politics-u": "Политика", "science-u": "Science", "technology-u": "Technology", "advantages-u": "Advantages", diff --git a/CriancasEnxeridas/translations/af.json b/CriancasEnxeridas/translations/af.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/af.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/cs.json b/CriancasEnxeridas/translations/cs.json new file mode 100644 index 0000000000..9f66730924 --- /dev/null +++ b/CriancasEnxeridas/translations/cs.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Celkem", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/da.json b/CriancasEnxeridas/translations/da.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/da.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/de.json b/CriancasEnxeridas/translations/de.json new file mode 100644 index 0000000000..e023dbf296 --- /dev/null +++ b/CriancasEnxeridas/translations/de.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Gesamt", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/el.json b/CriancasEnxeridas/translations/el.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/el.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/en.json b/CriancasEnxeridas/translations/en.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/en.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/es.json b/CriancasEnxeridas/translations/es.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/es.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/fr.json b/CriancasEnxeridas/translations/fr.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/fr.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/he.json b/CriancasEnxeridas/translations/he.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/he.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/it.json b/CriancasEnxeridas/translations/it.json new file mode 100644 index 0000000000..c759fd65d5 --- /dev/null +++ b/CriancasEnxeridas/translations/it.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Totale", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/ja.json b/CriancasEnxeridas/translations/ja.json new file mode 100644 index 0000000000..2e1e61d386 --- /dev/null +++ b/CriancasEnxeridas/translations/ja.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "合計", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/ko.json b/CriancasEnxeridas/translations/ko.json new file mode 100644 index 0000000000..01532cca90 --- /dev/null +++ b/CriancasEnxeridas/translations/ko.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "총", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/nl.json b/CriancasEnxeridas/translations/nl.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/nl.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/pl.json b/CriancasEnxeridas/translations/pl.json new file mode 100644 index 0000000000..9b5c3b22c0 --- /dev/null +++ b/CriancasEnxeridas/translations/pl.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Suma", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/pt.json b/CriancasEnxeridas/translations/pt.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/pt.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/ru.json b/CriancasEnxeridas/translations/ru.json new file mode 100644 index 0000000000..7bc952a1f8 --- /dev/null +++ b/CriancasEnxeridas/translations/ru.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Всего", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/sv.json b/CriancasEnxeridas/translations/sv.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/sv.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/tr.json b/CriancasEnxeridas/translations/tr.json new file mode 100644 index 0000000000..c37cd172ab --- /dev/null +++ b/CriancasEnxeridas/translations/tr.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "Total", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/zh.json b/CriancasEnxeridas/translations/zh.json new file mode 100644 index 0000000000..8361fa4b6f --- /dev/null +++ b/CriancasEnxeridas/translations/zh.json @@ -0,0 +1,37 @@ +{ + "game-title": "Crianças
Enxeridas", + "name": "Nome:", + "archetype": "Arquétipo:", + "attributes": "Atributos", + "body": "Corpo", + "mind": "Mente", + "charisma": "Carisma", + "survival": "Sobrevivência", + "curiosity": "Curiosidade", + "total": "總共", + "equipments": "Equipamentos", + "equipment": "Equipamento", + "consequences": "Consequências", + "consequence": "Consequência", + "notes": "Anotações", + "conditions": "Condições", + "wounded": "Ferido", + "shaken": "Abalado", + "ashamed": "Envergonhado", + "defeated": "Derrotado", + "copyright": "Crianças Enxeridas é um jogo escrito por Raphael Lima com o selo Mundos Colidem.", + "advantagedisadvantage": "Possui vantagem ou desvantagem?", + "no": "Não", + "advantage": "Vantagem", + "disadvantage": "Desvantagem", + "result": "Resultado", + "check": "Teste", + "survivalaction": "Gasto um ponto de sobrevivência", + "survivalexplanation": "\nVocê pode escolher uma das coisas:\n- Manter uma ação;\n- Encontrar uma pista;\n- Rolar os dados outra vez;\n- Inserir um elemento narrativo;\n- Dizer que tem um \"equipamento\".", + "success": "Você Acertou!", + "fail": "Você Errou!", + "fumble": "Erro Crítico!", + "fumbleexplanation": "O narrador pode adicionar uma consequência negativa.", + "critic": "Acerto Crítico!", + "criticexplanation": "O grupo pode adicionar um elemento narrativo na cena." +} diff --git a/CriancasEnxeridas/translations/zu.json b/CriancasEnxeridas/translations/zu.json new file mode 100644 index 0000000000..ad7cc7ad41 --- /dev/null +++ b/CriancasEnxeridas/translations/zu.json @@ -0,0 +1,37 @@ +{ + "game-title": "crwdns398756:0crwdne398756:0", + "name": "crwdns398758:0crwdne398758:0", + "archetype": "crwdns398760:0crwdne398760:0", + "attributes": "crwdns398762:0crwdne398762:0", + "body": "crwdns398764:0crwdne398764:0", + "mind": "crwdns398766:0crwdne398766:0", + "charisma": "crwdns398768:0crwdne398768:0", + "survival": "crwdns398770:0crwdne398770:0", + "curiosity": "crwdns398772:0crwdne398772:0", + "total": "crwdns398774:0crwdne398774:0", + "equipments": "crwdns398776:0crwdne398776:0", + "equipment": "crwdns398778:0crwdne398778:0", + "consequences": "crwdns398780:0crwdne398780:0", + "consequence": "crwdns398782:0crwdne398782:0", + "notes": "crwdns398784:0crwdne398784:0", + "conditions": "crwdns398786:0crwdne398786:0", + "wounded": "crwdns398788:0crwdne398788:0", + "shaken": "crwdns398790:0crwdne398790:0", + "ashamed": "crwdns398792:0crwdne398792:0", + "defeated": "crwdns398794:0crwdne398794:0", + "copyright": "crwdns398796:0crwdne398796:0", + "advantagedisadvantage": "crwdns398798:0crwdne398798:0", + "no": "crwdns398800:0crwdne398800:0", + "advantage": "crwdns398802:0crwdne398802:0", + "disadvantage": "crwdns398804:0crwdne398804:0", + "result": "crwdns398806:0crwdne398806:0", + "check": "crwdns398808:0crwdne398808:0", + "survivalaction": "crwdns398810:0crwdne398810:0", + "survivalexplanation": "crwdns398812:0crwdne398812:0", + "success": "crwdns398814:0crwdne398814:0", + "fail": "crwdns398816:0crwdne398816:0", + "fumble": "crwdns398818:0crwdne398818:0", + "fumbleexplanation": "crwdns398820:0crwdne398820:0", + "critic": "crwdns398822:0crwdne398822:0", + "criticexplanation": "crwdns398824:0crwdne398824:0" +} diff --git a/Deadlands Classic Anniversary - Improved/translations/ru.json b/Deadlands Classic Anniversary - Improved/translations/ru.json index 1080da00b2..5f7283a2f4 100644 --- a/Deadlands Classic Anniversary - Improved/translations/ru.json +++ b/Deadlands Classic Anniversary - Improved/translations/ru.json @@ -59,7 +59,7 @@ "heavy": "Heavy", "hexes": "Hexes", "hexslingin": "Hexslingin'", - "hindrances": "Hindrances", + "hindrances": "Изъяны", "hoardingChips": "You appear to be hoardin' chips partner. Suggestin' you spend some.", "homeCounty": "Home County", "horseRiding": "Horse Ridin'", @@ -135,12 +135,12 @@ "size": "Размер", "skill": "Скилл", "sleightofhand": "Sleight o'Hand", - "smarts": "Smarts", + "smarts": "Смекалка", "sneak": "Sneak", "special": "Особое", "speed": "Скорость", "speedload": "Speed Load", - "spirit": "Spirit", + "spirit": "Харизма", "streetwise": "Streetwise", "strength": "Сила", "surprise": "Surprise", diff --git a/Deadlands Classic Anniversary/translations/ru.json b/Deadlands Classic Anniversary/translations/ru.json index c7a506810d..182b05305a 100644 --- a/Deadlands Classic Anniversary/translations/ru.json +++ b/Deadlands Classic Anniversary/translations/ru.json @@ -56,7 +56,7 @@ "taleTell": "Tale Tellin'", "animalWrangling": "Animal Wranglin'", "persuasion": "Убеждение", - "spirit": "Spirit", + "spirit": "Харизма", "faith": "Faith", "guts": "Guts", "strength": "Сила", @@ -73,7 +73,7 @@ "disguise": "Disguise", "madScience": "Mad Science", "science": "Science", - "smarts": "Smarts", + "smarts": "Смекалка", "tinkering": "Tinkerin'", "bluff": "Bluff", "gambling": "Gamblin'", @@ -123,7 +123,7 @@ "dice": "Кости", "tn": "TN", "edges": "Edges", - "hindrances": "Hindrances", + "hindrances": "Изъяны", "equipment": "Экипировка", "money": "Money", "worstNightmare": "Your Worst Nightmare" diff --git a/Dragon Age RPG/translations/ru.json b/Dragon Age RPG/translations/ru.json index df93be574c..5d6f558ffa 100644 --- a/Dragon Age RPG/translations/ru.json +++ b/Dragon Age RPG/translations/ru.json @@ -55,7 +55,7 @@ "creation": "Creation", "entropy": "Entropy", "primal": "Primal", - "spirit": "Spirit", + "spirit": "Харизма", "spell-u": "ЗАКЛИНАНИЕ", "school-u": "SCHOOL", "mana-cost-u": "MANA COST", diff --git a/Dramasystem/translations/ru.json b/Dramasystem/translations/ru.json index 914f72f26d..fd35bdc05c 100644 --- a/Dramasystem/translations/ru.json +++ b/Dramasystem/translations/ru.json @@ -64,7 +64,7 @@ "angry": "Злой", "embarrassed": "Embarrassed", "beaten_up": "Beaten Up", - "hurt": "Hurt", + "hurt": "Легко ранен", "injured": "Injured", "out": "Out", "resources": "My Resources and Possessions", diff --git a/Eclipse Phase Alternate/translations/ru.json b/Eclipse Phase Alternate/translations/ru.json index c703d8f8e5..7123859e5a 100644 --- a/Eclipse Phase Alternate/translations/ru.json +++ b/Eclipse Phase Alternate/translations/ru.json @@ -314,7 +314,7 @@ "single-shot": "Single Shot", "single-shot-description": "Single shot weapons may only be fired once per Complex Action.", "size": "Размер", - "skill-academics": "Academics", + "skill-academics": "Академические знания", "skill-animal-handling": "Контроль животными", "skill-art": "Art", "skill-beam-weapons": "Beam Weapons", diff --git a/Elemental/translations/ru.json b/Elemental/translations/ru.json index 949f5fbc0f..a09ecf559c 100644 --- a/Elemental/translations/ru.json +++ b/Elemental/translations/ru.json @@ -86,7 +86,7 @@ "luck": "Luck", "oratory": "Oratory", "persuasion": "Убеждение", - "politics": "Politics", + "politics": "Политика", "reputation": "Reputation*", "street_smarts": "Street Smarts", "trickery": "Trickery", @@ -103,7 +103,7 @@ "health-u": "Health", "move-u": "Move", "init-u": "Init", - "spirit-u": "Spirit", + "spirit-u": "Харизма", "bonus": "Bonuses & Penalties", "arm-u": "ARM", "injury": "Травмы", diff --git a/Empire_des_cerisiers/translations/af.json b/Empire_des_cerisiers/translations/af.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/af.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/cs.json b/Empire_des_cerisiers/translations/cs.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/cs.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/da.json b/Empire_des_cerisiers/translations/da.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/da.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/de.json b/Empire_des_cerisiers/translations/de.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/de.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/el.json b/Empire_des_cerisiers/translations/el.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/el.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/en.json b/Empire_des_cerisiers/translations/en.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/en.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/es.json b/Empire_des_cerisiers/translations/es.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/es.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/fr.json b/Empire_des_cerisiers/translations/fr.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/fr.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/he.json b/Empire_des_cerisiers/translations/he.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/he.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/it.json b/Empire_des_cerisiers/translations/it.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/it.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/ja.json b/Empire_des_cerisiers/translations/ja.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/ja.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/ko.json b/Empire_des_cerisiers/translations/ko.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/ko.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/nl.json b/Empire_des_cerisiers/translations/nl.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/nl.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/pl.json b/Empire_des_cerisiers/translations/pl.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/pl.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/pt.json b/Empire_des_cerisiers/translations/pt.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/pt.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/ru.json b/Empire_des_cerisiers/translations/ru.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/ru.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/sv.json b/Empire_des_cerisiers/translations/sv.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/sv.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/tr.json b/Empire_des_cerisiers/translations/tr.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/tr.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/zh.json b/Empire_des_cerisiers/translations/zh.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/zh.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Empire_des_cerisiers/translations/zu.json b/Empire_des_cerisiers/translations/zu.json new file mode 100644 index 0000000000..9e26dfeeb6 --- /dev/null +++ b/Empire_des_cerisiers/translations/zu.json @@ -0,0 +1 @@ +{} \ No newline at end of file diff --git a/Fading Suns 2nd Edition Revised/translations/ru.json b/Fading Suns 2nd Edition Revised/translations/ru.json index 137c4cbea1..aeaf997a43 100644 --- a/Fading Suns 2nd Edition Revised/translations/ru.json +++ b/Fading Suns 2nd Edition Revised/translations/ru.json @@ -40,7 +40,7 @@ "wits": "Wits", "perception": "Внимательность", "tech": "Tech", - "spirit": "Spirit", + "spirit": "Харизма", "presence": "Presence", "will": "Воля", "faith": "Faith", diff --git a/Fading Suns 4th Edition - Pax Alexius/translations/ru.json b/Fading Suns 4th Edition - Pax Alexius/translations/ru.json index 357205ec21..32566452db 100644 --- a/Fading Suns 4th Edition - Pax Alexius/translations/ru.json +++ b/Fading Suns 4th Edition - Pax Alexius/translations/ru.json @@ -53,7 +53,7 @@ "wits": "Wits", "perception": "Внимательность", "will": "Воля", - "spirit": "Spirit", + "spirit": "Харизма", "presence": "Presence", "intuition": "Intuition", "faith": "Faith", diff --git a/Fate/translations/ru.json b/Fate/translations/ru.json index d053816180..0f0368de13 100644 --- a/Fate/translations/ru.json +++ b/Fate/translations/ru.json @@ -1,5 +1,5 @@ { - "Academics": "Academics", + "Academics": "Академические знания", "add-fx": "[Add a common effect]", "add-skills": "Load Skillset", "all3": "All Three", diff --git a/Fellowship/translations/ru.json b/Fellowship/translations/ru.json index 34ddc88005..3e644391e9 100644 --- a/Fellowship/translations/ru.json +++ b/Fellowship/translations/ru.json @@ -39,7 +39,7 @@ "blood": "Blood", "damaged": "Damaged", "blood-desc": "Power, Loyalty, Passion", - "courage": "Courage", + "courage": "Храбрость", "courage-desc": "Inner Strength, Tenacity", "grace": "Grace", "grace-desc": "Style, Skill, Agility", diff --git a/Knight/translations/ru.json b/Knight/translations/ru.json index b14b8f0ef2..5433fd3927 100644 --- a/Knight/translations/ru.json +++ b/Knight/translations/ru.json @@ -79,7 +79,7 @@ "force": "Force", "endurance": "Endurance", "hargne": "Hargne", - "instinct": "Instinct", + "instinct": "Инстинкты", "tir": "Tir", "savoir": "Savoir", "technique": "Technique", diff --git a/L5R Fantasy Flight Games/translations/ru.json b/L5R Fantasy Flight Games/translations/ru.json index c7ea316883..eb92473364 100644 --- a/L5R Fantasy Flight Games/translations/ru.json +++ b/L5R Fantasy Flight Games/translations/ru.json @@ -126,7 +126,7 @@ "skills-u": "Skills:", "advantages-colon-u": "Advantages:", "disadvantages-colon-u": "Disadvatages:", - "demeanor-u": "Demeanor:", + "demeanor-u": "Маска:", "typical-unmasking-u": "Typical Unmasking:", "honor-colon-u": "Honor:", "glory-colon-u": "Glory:", diff --git a/M-Space/translations/ru.json b/M-Space/translations/ru.json index 8c1eec007e..65663f5f33 100644 --- a/M-Space/translations/ru.json +++ b/M-Space/translations/ru.json @@ -283,7 +283,7 @@ "enemies-u": "Enemies", "meditation-u": "Meditation", "path-u": "Path", - "paths-u": "Paths", + "paths-u": "Пути", "practiced-talent-u": "Practiced Talent", "max-cumulative-intensity-u": "Max Cumulative Intensity", "max-practiced-talents-u": "Max Practiced Talents", @@ -766,7 +766,7 @@ "form-u": "Form", "spirit-attributes-u": "Spirit Attributes", "material-u": "Материальный", - "spirit-u": "Spirit", + "spirit-u": "Харизма", "fly-u": "Полёт", "powers-u": "Powers", "species-fly-u": "Species Fly", diff --git a/Magica_Logia/translations/ko.json b/Magica_Logia/translations/ko.json index baacaad4cd..52ae2d5417 100644 --- a/Magica_Logia/translations/ko.json +++ b/Magica_Logia/translations/ko.json @@ -1,9 +1,9 @@ { - "temp_name": "임시이름", + "temp_name": "임시 이름", "character_name": "마법명", "player": "플레이어", "gender": "성별", - "age": "나이", + "age": "연령", "merit": "공적점", "money": "마화", "clan": "경력", @@ -12,8 +12,8 @@ "atk": "공격력", "def": "방어력", "bas": "근원력", - "cover": "겉모습", - "innerface": "실제모습", + "cover": "사회적 신분", + "innerface": "진정한 모습", "effect": "효과", "effect_done": "사용", "mp": "마력", @@ -21,20 +21,20 @@ "duty": "의무", "Status": "상태", "Seal": "봉인", - "Hole": "균열", + "Hole": "타짐", "Seak": "허약", "Weak": "병마", "Block": "차단", "Unluck": "불운", "Die": "사망", "Blank": "소멸", - "skill": "기능", + "skill": "마법", "config": "설정", "whisper": "귓속말", "whisper_GM": "GM에게 귓속말 보내기 :", "whisper_gm_value": "Gm에게 귓속말 보내기", "img-display-setting": "이미지 표시 설정", - "img-display-dec-01": "이미지 주소를 붙여넣은 후 주소 옆 동그라미를 클릭하세요. 지원형식: GIF, JPG, PNG.", + "img-display-dec-01": "이미지 주소를 붙여넣은 후 주소 옆 동그라미를 클릭하세요. 지원 확장자: GIF, JPG, PNG", "img-display-dec-02": "마법은 각각 다른 이미지를 첨부할 수 있습니다. 모든 마법에 동일한 이미지를 적용할 경우, '마법 이미지' 옵션을 이용해 주세요.", "img-magic": "마법 이미지", "img-none": "사용 안함", @@ -43,25 +43,25 @@ "placeholder-spell-phrase": "주구", "placeholder-img": "이미지 주소: GIF, JPG, PNG 지원", "placeholder-option-open": "옵션 오픈/클로즈", - "emer-summon": "긴급소환", - "emer-summon-effect": "1D6을 굴려 분야를 무작위로 정한 후, 2D6을 굴려 특기를 무작위로 고른다. 그것이 지정특기가 된다. 지정특기 판정에 성공하면 해당 특기에 대응한 정령 하나를 소환할 수 있다. ", + "emer-summon": "긴급 소환", + "emer-summon-effect": "1D6을 굴려 분야를 무작위로 정하고, 그 뒤에 2D6을 굴려 무작위로 특기를 하나 선택한다. 그것이 지정특기가 된다. 해당 특기로 판정에 성공하면 그 특기에 대응하는 정령 1개체를 소환할 수 있다.", "placeholder-anker-detail": "앵커 설정", - "auto_skill_matrix": "특기 리스트", + "auto_skill_matrix": "장서 목록", "book_and_relation_list": "장서 및 관계", - "magic_name": "마법명", + "magic_name": "마법 이름", "types": "타입", "assigned-skill": "지정특기", "cost": "코스트", "charge": "충전", "correction": "수정치", - "recite": "영창", + "recite": "낭독", "summon": "소환", "spell": "주문", "equip": "장비", "None": "없음", "fluid": "가변", "anker": "앵커", - "name": "앵커명", + "name": "앵커 이름", "fate": "운명", "link": "속성", "explan": "설정", @@ -87,14 +87,14 @@ "sun": "태양", "sky": "천공", "world": "이계", - "meat": "육체", + "meat": "살", "bug": "벌레", "flower": "꽃", "blood": "피", "scale": "비늘", "chaos": "혼돈", - "tooth": "송곳니", - "roar": "포효", + "tooth": "이빨", + "roar": "외침", "fury": "분노", "wing": "날개", "eros": "에로스", @@ -102,13 +102,13 @@ "wind": "바람", "flow": "흐름", "water": "물", - "wave": "파동", + "wave": "파문", "freedom": "자유", "impact": "충격", - "electric": "번개", - "flame": "불꽃", + "electric": "우레", + "flame": "불", "light": "빛", - "cycle": "순환", + "cycle": "원환", "word": "이야기", "melody": "선율", "tear": "눈물", @@ -126,7 +126,7 @@ "anxiety": "불안", "sleep": "잠", "chance": "우연", - "illusion": "환상", + "illusion": "환각", "madness": "광기", "pray": "기도", "hope": "희망", @@ -134,7 +134,7 @@ "abyss": "심연", "decay": "부패", "betrayal": "배신", - "delusion": "미혹", + "delusion": "방황", "indolence": "나태", "distortion": "왜곡", "misfortune": "불행", @@ -142,7 +142,7 @@ "malice": "악의", "despair": "절망", "death": "죽음", - "soul_skill": "혼의특기: ", + "soul_skill": "혼의 특기: ", "star(lost)": "1.별(봉인)", "brute(lost)": "2.짐승(봉인)", "power(lost)": "3.힘(봉인)", @@ -152,61 +152,61 @@ "SpellEffect": "효과: ", "SpellEffect-z": "효과", "ReciteEffect": "주문: ", - "ReciteEffect-z": "주문: ", + "ReciteEffect-z": "주구: ", "fate_done": "사용", - "modulation": "변조", + "modulation": "상태이상", "plot_and_tables": "플롯 및 각종 표", - "modulation_table": "변조표", - "Seal-dec": "자신이 습득한 장비 타입 이외의 마법 중에서 랜덤으로 하나를 선택한다. 선택한 마법의 체크 란을 체크한다. 해당 마법을 사용하려면 【마력】을 2점 소비해야 한다. ", - "Hole-dec": "마법전 동안 각 라운드 종료 시에 자신의 【마력】이 1점 감소한다.", - "Seak-dec": "【공격력】이 1점 감소한다.", - "Weak-dec": "【방어력】이 1점 감소한다.", - "Block-dec": "【근원력】이 1점 감소한다.", - "Unluck-dec": "랜덤으로 특기를 하나 골라서 체크란에 체크한다. 해당 특기가 사용 불능이 되며, 해당 분야의 특기가 지정 특기인 판정을 할 때 -1의 수정이 붙는다.", - "fate_conversion_table": "운명변화표", + "modulation_table": "상태이상 표", + "Seal-dec": "봉인. 자신이 습득한 장비 타입 이외의 마법 중에서 무작위로 하나 선택한다. 선택한 마법의 체크칸에 체크한다. 그 마법을 사용하려면 【마력】을 2점 소비해야 한다.", + "Hole-dec": "타짐. 마법전 동안 각 라운드가 종료할 때 자신의 【마력】이 1점 감소한다.", + "Seak-dec": "허약. 【공격력】이 1점 감소한다.", + "Weak-dec": "병마. 【방어력】이 1점 감소한다.", + "Block-dec": "차단. 【근원력】이 1점 감소한다.", + "Unluck-dec": "불운. 무작위로 특기 하나를 골라 그 특기의 체크칸에 체크한다. 그 특기를 사용할 수 없게 되며, 그 분야의 특기가 지정특기인 판정을 할 때는 -1의 수정이 붙는다.", + "fate_conversion_table": "운명 변전 표", "frustration": "좌절", "parting": "이별", "serious-illness": "중병", "debt": "빚", "discord": "불화", "accident": "사고", - "frustration-dec": "그 캐릭터는 자신이 소중히 여겼던 꿈을 포기한다.", - "parting-dec": "그 캐릭터는 자신의 소중한 사람(친한 친구나 연인, 부모형제 등)을 잃는다.", - "serious-illness-dec": "그 캐릭터는 불치병을 앓는다.", - "debt-dec": "그 캐릭터는 악인에게 이용당해 큰 빚을 진다.", - "discord-dec": "그 캐릭터는 인간관계에 실패해 깊은 마음의 상처를 입는다.", + "frustration-dec": "그 캐릭터는 자신의 소중한 꿈을 포기한다.", + "parting-dec": "그 캐릭터는 가장 소중한 사람(절친한 친구, 연인, 부모나 형제 등)을 잃는다.", + "serious-illness-dec": "그 캐릭터는 불치병에 걸린다.", + "debt-dec": "그 캐릭터는 악인에게 이용당해 거액의 빚을 진다.", + "discord-dec": "그 캐릭터는 인간 관계를 망쳐서 깊은 마음의 상처를 입는다.", "accident-dec": "그 캐릭터는 교통사고를 당해 돌이킬 수 없는 상처를 입는다.", - "ordinary_scene_table": "장면표", - "ordinary-scene-table-result-02": "이곳이 아닌 어딘가. 마법의 힘이 넘치는 이경 중 한곳으로 한순간 여행을 한다. 별의 마소가 1점 발생한다.", - "ordinary-scene-table-result-03": "꿈 속. 지나간 날들이 당신의 앞에 나타난다. 꿈의 마소가 1점 발생한다.", - "ordinary-scene-table-result-04": "거센 바람이 불고 구름이 흘러간다. 멀리서 천둥소리가 들린다. 힘의 마소가 1점 발생한다.", - "ordinary-scene-table-result-05": "조용한 카페 안. 커피 향기와 함께 온화한 분위기가 감돈다.", - "ordinary-scene-table-result-06": "인적 없는 골목. 이곳이라면 방해꾼도 없을 것이다.", - "ordinary-scene-table-result-07": "근처에서 〈단장〉이 일으킨 마법재앙이 발생한다. 랜덤으로 특기 하나를 선택해서 판정할 것. 성공하면 그 장면에 원하는 마소가 1점 발생한다. 실패하면 「운명변화표」를 사용한다.", - "ordinary-scene-table-result-08": "무엇 하나 특별할 것 없는 평온한 풍경. 하지만 그 일상의 배후에서 마법재앙의 그림자를 느낀다.", - "ordinary-scene-table-result-09": "읽던 책을 덮는다. 거기에는 당신이 알고 싶었던 것이 적혀 있었다. 과연, 그런 것인가.", - "ordinary-scene-table-result-10": "밤거리를 거닌다. 저 멀리서 따뜻한 가정의 불빛들이 보인다. 노래의 마소가 1점 발생한다.", - "ordinary-scene-table-result-11": "수많은 사람들로 북적이는 광장. 축제라도 하고 있는 것일까? 누군가를 부르는 소리가 들려온다. 짐승의 마소가 1점 발생한다.", - "ordinary-scene-table-result-12": "비극이 다가올 것만 같은 예감. 가족의 불행, 친구의 절망, 동료들의 죽음……. 이대로라면 일어날 지도 모르는 일들의 환영이 보인다. 어둠의 마소가 1점 발생한다.", - "fumble_table": "펌블표", - "fumble-table-result-01": "마법 재앙이 당신의 앵커를 덮친다. 자신에게 운명 변화가 발생한다.", - "fumble-table-result-02": "마법 재앙이 당신의 마소를 앗아간다. 충전된 마소 중에서 원하는 조합으로 2점 잃는다.", - "fumble-table-result-03": "마법 제어에 실패한다. 【마력】이 1점 감소한다.", - "fumble-table-result-04": "마법 재앙이 일어나 해당 사이클이 끝날 때까지 행위 판정에 마이너스 1의 수정을 받는다.", - "fumble-table-result-05": "마법 재앙이 당신에게 직접 떨어진다. 변조 표(p.54)를 굴려 해당 변조를 입는다.", - "fumble-table-result-06": "휴, 위험했다. 아무 일도 일어나지 않는다.", - "event_table": "사건표", - "event-table-result-02": "생각지도 못한 선물, 훌륭한 아이디어, 악마적인 거래……. 목표는 자신이 찾고 있던 것을 주려고 한다. 원하는 마소를 1점 획득하거나 【마력】을 1D6점 회복할 수 있다. 하나를 선택할 경우 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 GM이 자유롭게 결정할 수 있다.", - "event-table-result-03": "숭고한 희생, 진지한 마음, 압도적인 힘……. 목표가 영웅적인 행위를 보인다. 목표에 대한 【운명】이 1점 상승한다. 운명의 속성은 「존경」이 된다.", - "event-table-result-04": "가벼운 말다툼, 주먹다짐, 마법전……. 그 인물과 충돌한다. 자신과 목표는 각자 1D6을 굴린다. 높은 눈이 나온 캐릭터에 대한 낮은 눈이 나온 캐릭터의 【운명】이 1점 상승한다(같은 눈이 나오면 서로 다른 눈이 나올 때까지 다시 굴린다). 【운명】의 속성은 높은 눈이 나온 쪽이 자유롭게 결정할 수 있다.", - "event-table-result-05": "배신, 책략, 안타까운 오해……. 목표는 갑자기 당신의 소중한 것을 파괴한다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「숙적」이 된다.", - "event-table-result-06": "의도하지 않은 감사, 궁지에서 벗어남, 일생의 소원을 이룸……. 목표에게 큰 빚을 진다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「지배」가 된다.", - "event-table-result-07": "살아있는 시체 무리, 지옥의 업화, 미궁……. 목표와 함께 있을 때 마법재앙이 덮쳐온다. 랜덤으로 특기 하나를 골라 판정한다. 성공하면 원하는 마소가 1점 발생한다. 실패하면 「운명변화표」를 사용해서 목표에게 그 불행이 닥친다.", - "event-table-result-08": "도로의 길모퉁이, 편의점, 하늘에서 떨어짐……. 목표와 우연히 만난다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「흥미」가 된다.", - "event-table-result-09": "영혼의 떨림, 사랑의 고백, 요염한 포옹……. 목표에게 사랑에 빠진다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「연애」가 된다.", - "event-table-result-10": "사제관계, 연인끼리 엇갈리는 마음……. 목표와 당신에 관한 미래를 엿본다. 자신과 목표는 서로에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 각자 자유롭게 결정할 수 있다.", - "event-table-result-11": "그리운 얼굴, 소중한 추억, 반려자가 될 거라는 예감……. 목표와 함께 행복한 시간을 보내며 소중한 것을 떠올린다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「혈연」이 된다.", - "event-table-result-12": "헌신적인 간호, 마법 같은 축복, 기적……. 목표가 당신을 구원한다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 자유롭게 결정할 수 있다. 관계란에 상처가 있다면 상처 하나를 관계란에서 지울 수 있다.", + "ordinary_scene_table": "장면 표", + "ordinary-scene-table-result-02": "여기가 아닌 어딘가. 마법의 힘이 충만한 이경 중 한 곳으로 한순간의 여행을 떠난다. 그 장면에 별 마소가 1점 발생한다.", + "ordinary-scene-table-result-03": "꿈 속. 먼 과거의 풍경이 당신의 앞에 나타난다. 그 장면에 꿈 마소가 1점 발생한다.", + "ordinary-scene-table-result-04": "거센 바람이 불며 구름이 흘러간다. 멀리서 천둥 소리가 들렸다. 그 장면에 힘 마소가 1점 발생한다.", + "ordinary-scene-table-result-05": "고요한 카페 안. 커피 향기와 함께 우아하고 온화한 분위기가 충만하다.", + "ordinary-scene-table-result-06": "아무도 없는 뒷골목. 여기라면 방해받을 일도 없겠지.", + "ordinary-scene-table-result-07": "주위에서 <단장>이 일으킨 마법 재액이 발생한다. 무작위로 특기 하나를 선택해서 판정한다. 성공하면 그 장면에 원하는 마소가 1점 발생한다. 실패하면 「운명 변전 표」를 사용한다.", + "ordinary-scene-table-result-08": "평범하기 그지 없는 평화로운 풍경. 하지만 그런 일상의 배후에서 마법 재액의 그림자를 느낀다.", + "ordinary-scene-table-result-09": "읽던 책을 덮는다. 거기에는 당신이 알고 싶었던 정보가 적혀 있었다. 과연, 그렇게 된 거였나.", + "ordinary-scene-table-result-10": "밤의 길거리를 걷는다. 저 멀리 집집마다 따스하게 빛나는 조명이 보인다. 그 장면에 노래 마소가 1점 발생한다.", + "ordinary-scene-table-result-11": "인파로 북적이는 광장. 축제라도 열었나? 누군가가 부르는 소리가 들린다. 그 장면에 짐승 마소가 1점 발생한다.", + "ordinary-scene-table-result-12": "비극의 예감. 가족의 불행, 친구의 절망, 동료의 죽음…… 이대로 내버려두면 일어날지도 모를 사건의 환각이 보인다. 그 장면에 어둠 마소가 1점 발생한다.", + "fumble_table": "펌블 표", + "fumble-table-result-01": "마법재액이 당신의 앵커를 덮친다. 자신에게 「운명 변전」이 발생한다.", + "fumble-table-result-02": "마법재액이 당신의 마소를 빼앗는다. 충전한 마소를 임의의 조합으로 2점 감소한다.", + "fumble-table-result-03": "마법의 제어에 실패한다. 【마력】이 1점 감소한다.", + "fumble-table-result-04": "마법재액이 일어나는 바람에, 그 사이클이 끝날 때까지 자신의 행동판정에 -1의 수정이 붙는다.", + "fumble-table-result-05": "마법재액이 직접 당신을 덮친다. 상태이상 표(p54)를 사용하여 정해진 상태이상을 받는다.", + "fumble-table-result-06": "휴우, 큰일날 뻔했다. 아무 일도 일어나지 않는다.", + "event_table": "사건 표", + "event-table-result-02": "예기치 못한 선물, 멋진 아이디어, 악마의 거래……. 목표가 당신이 바라는 것을 주려고 한다. 당신은 아무거나 마소를 1점 획득하거나 【마력】을 1D6점 회복할 수 있다. 어느 한쪽을 선택했다면 목표에 대한 당신의 【운명】이 1점 상승한다. 【운명】의 속성은 GM이 마음대로 결정할 수 있다.", + "event-table-result-03": "고귀한 희생, 진지한 마음, 압도적인 힘……. 목표가 영웅적인 행위를 한다. 목표에 대한 당신의 【운명】이 1점 상승한다. 【운명】의 속성은 「존경」이 된다.", + "event-table-result-04": "가벼운 말다툼, 치고받는 싸움, 마법전……. 그 인물과 충돌했다. 당신과 목표는 서로 1D6을 굴린다. 더 높은 눈이 나온 쪽에 대한, 더 낮은 눈이 나온 쪽의 【운명】이 1점 상승한다(결과가 같다면 둘 중 하나가 더 높은 눈을 낼 때까지 주사위를 다시 굴린다). 【운명】의 속성은 더 높은 눈을 굴린 쪽이 마음대로 결정할 수 있다.", + "event-table-result-05": "배신, 책모, 불행한 오해……. 목표는 갑자기 당신의 소중한 것을 파괴한다. 목표에 대한 당신의 【운명】이 1점 상승한다. 【운명】의 속성은 「숙적」이 된다.", + "event-table-result-06": "의도치 않은 감사, 위기 상황에서 찾아온 구제, 평생에 걸친 소원의 달성……. 목표가 당신에게 큰 빚을 진다. 목표에 대한 당신의 【운명】이 1점 상승한다. 【운명】의 속성은 「지배」가 된다.", + "event-table-result-07": "살아있는 시체의 무리, 지옥의 업화, 미궁화……. 목표와 함께 있을 때 마법 재액에 휘말린다. 무작위로 특기 하나를 골라서 판정한다. 성공하면 아무거나 마소가 1점 발생한다. 실패하면 「운명 변전 표」를 사용해서 정한 불행이 목표에게 닥친다.", + "event-table-result-08": "길 모퉁이, 편의점, 하늘에서 추락……. 우연히 목표와 만난다. 목표에 대한 당신의 【운명】이 1점 상승한다. 【운명】의 속성은 「흥미」가 된다.", + "event-table-result-09": "영혼의 번뜩임, 사랑의 고백, 요염한 포옹……. 목표를 사랑하게 된다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「연애」가 된다.", + "event-table-result-10": "사제 관계, 연인 사이, 엇갈린 마음……. 목표와 당신이 얽힌 미래를 엿본다. 당신과 목표는 서로에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 각자 마음대로 결정할 수 있다.", + "event-table-result-11": "반가운 표정, 소중한 추억, 반려가 될 예감……. 목표와 함께 행복한 시간을 보내면서 소중한 것을 떠올린다. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 「혈연」이 된다.", + "event-table-result-12": "헌신적인 간호, 마법의 축복, 기적……. 목표에 대한 【운명】이 1점 상승한다. 【운명】의 속성은 마음대로 결정할 수 있다. 만약 관계칸에 상흔이 있다면, 상흔 하나를 관계칸에서 지울 수 있다.", "book_list": "장서", "relation_list": "관계" } \ No newline at end of file diff --git a/Malmsturm/translations/af.json b/Malmsturm/translations/af.json index 2613872aa3..c120848833 100644 --- a/Malmsturm/translations/af.json +++ b/Malmsturm/translations/af.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/cs.json b/Malmsturm/translations/cs.json index 54000d177d..3146cd1070 100644 --- a/Malmsturm/translations/cs.json +++ b/Malmsturm/translations/cs.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/da.json b/Malmsturm/translations/da.json index 6cc1c6fc37..9c0baaeeec 100644 --- a/Malmsturm/translations/da.json +++ b/Malmsturm/translations/da.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/de.json b/Malmsturm/translations/de.json index f170f847c0..7f4a369a8d 100644 --- a/Malmsturm/translations/de.json +++ b/Malmsturm/translations/de.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/el.json b/Malmsturm/translations/el.json index 6a15ca2997..a778c6a58a 100644 --- a/Malmsturm/translations/el.json +++ b/Malmsturm/translations/el.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/en.json b/Malmsturm/translations/en.json index 8a48f08222..73e578b349 100644 --- a/Malmsturm/translations/en.json +++ b/Malmsturm/translations/en.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefact", + "other": "Other informations", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/es.json b/Malmsturm/translations/es.json index 19749eaf58..18b13bf29d 100644 --- a/Malmsturm/translations/es.json +++ b/Malmsturm/translations/es.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefacto", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/fr.json b/Malmsturm/translations/fr.json index 605c958ddc..484040d3f7 100644 --- a/Malmsturm/translations/fr.json +++ b/Malmsturm/translations/fr.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefact", + "other": "Autres informations", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/he.json b/Malmsturm/translations/he.json index a49c95b308..c319db8ab4 100644 --- a/Malmsturm/translations/he.json +++ b/Malmsturm/translations/he.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/it.json b/Malmsturm/translations/it.json index 8f6cedbd68..240d17cf82 100644 --- a/Malmsturm/translations/it.json +++ b/Malmsturm/translations/it.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefatto", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/ja.json b/Malmsturm/translations/ja.json index 7a4aca5825..99d2cdcb69 100644 --- a/Malmsturm/translations/ja.json +++ b/Malmsturm/translations/ja.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/ko.json b/Malmsturm/translations/ko.json index 5821a29fca..ab6600d435 100644 --- a/Malmsturm/translations/ko.json +++ b/Malmsturm/translations/ko.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/nl.json b/Malmsturm/translations/nl.json index 9d621fcd16..508b551853 100644 --- a/Malmsturm/translations/nl.json +++ b/Malmsturm/translations/nl.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/pl.json b/Malmsturm/translations/pl.json index d321adc5aa..2cf98eb146 100644 --- a/Malmsturm/translations/pl.json +++ b/Malmsturm/translations/pl.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/pt.json b/Malmsturm/translations/pt.json index 6916d78fd7..2a8b22fbf6 100644 --- a/Malmsturm/translations/pt.json +++ b/Malmsturm/translations/pt.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/ru.json b/Malmsturm/translations/ru.json index daa6887a23..1c1d85a7f7 100644 --- a/Malmsturm/translations/ru.json +++ b/Malmsturm/translations/ru.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/sv.json b/Malmsturm/translations/sv.json index 6cd117b690..55caa773c0 100644 --- a/Malmsturm/translations/sv.json +++ b/Malmsturm/translations/sv.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/tr.json b/Malmsturm/translations/tr.json index 5fe00264cb..d054eb0cf8 100644 --- a/Malmsturm/translations/tr.json +++ b/Malmsturm/translations/tr.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/zh.json b/Malmsturm/translations/zh.json index c82fe27278..66f2f58ceb 100644 --- a/Malmsturm/translations/zh.json +++ b/Malmsturm/translations/zh.json @@ -24,6 +24,8 @@ "other-aspects": "sonstige Aspekte", "trouble": "Dilemma", "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", "class": "Klasse", "fate": "Schicksal", "aspects": "Aspekte", @@ -87,6 +89,7 @@ "free": "frei", "rest-rate-stunt": "-1 Erholungsrate", "limits": "Beschränkungen", + "without": "ohne", "scene": "Szene", "conflict": "Konflikt", "session": "Sitzung", diff --git a/Malmsturm/translations/zu.json b/Malmsturm/translations/zu.json index f7b19823ac..87dc8d7456 100644 --- a/Malmsturm/translations/zu.json +++ b/Malmsturm/translations/zu.json @@ -24,6 +24,8 @@ "other-aspects": "crwdns175118:0crwdne175118:0", "trouble": "crwdns175120:0crwdne175120:0", "artifact": "crwdns175122:0crwdne175122:0", + "other": "crwdns398866:0crwdne398866:0", + "feature": "crwdns398868:0crwdne398868:0", "class": "crwdns175124:0crwdne175124:0", "fate": "crwdns175126:0crwdne175126:0", "aspects": "crwdns175128:0crwdne175128:0", @@ -87,6 +89,7 @@ "free": "crwdns175244:0crwdne175244:0", "rest-rate-stunt": "crwdns175246:0crwdne175246:0", "limits": "crwdns175248:0crwdne175248:0", + "without": "crwdns398870:0crwdne398870:0", "scene": "crwdns175250:0crwdne175250:0", "conflict": "crwdns175252:0crwdne175252:0", "session": "crwdns175254:0crwdne175254:0", diff --git a/Marvel Heroic Roleplaying/translations/af.json b/Marvel Heroic Roleplaying/translations/af.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/af.json +++ b/Marvel Heroic Roleplaying/translations/af.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/cs.json b/Marvel Heroic Roleplaying/translations/cs.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/cs.json +++ b/Marvel Heroic Roleplaying/translations/cs.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/da.json b/Marvel Heroic Roleplaying/translations/da.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/da.json +++ b/Marvel Heroic Roleplaying/translations/da.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/de.json b/Marvel Heroic Roleplaying/translations/de.json index 39647896b0..bcba123e15 100644 --- a/Marvel Heroic Roleplaying/translations/de.json +++ b/Marvel Heroic Roleplaying/translations/de.json @@ -4,7 +4,7 @@ "non-player-character": "NSC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Würfelpool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Pool leeren", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/el.json b/Marvel Heroic Roleplaying/translations/el.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/el.json +++ b/Marvel Heroic Roleplaying/translations/el.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/en.json b/Marvel Heroic Roleplaying/translations/en.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/en.json +++ b/Marvel Heroic Roleplaying/translations/en.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/es.json b/Marvel Heroic Roleplaying/translations/es.json index 31932a6292..22750eb88b 100644 --- a/Marvel Heroic Roleplaying/translations/es.json +++ b/Marvel Heroic Roleplaying/translations/es.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Puntos de Poder", + "plot-points": "Plot Points", "dice-pool": "Reserva de dados", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Limpiar reserva", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Estrés", "physical-stress": "Físico", - "knocked-out-physical": "Inconsciente", + "physically-knocked-out": "Inconsciente", "mental-stress": "Mental", - "knocked-out-mental": "Inconsciente", + "mentally-knocked-out": "Inconsciente", "emotional-stress": "Emotional", - "knocked-out-emotional": "Inconsciente", + "emotionally-knocked-out": "Inconsciente", "trauma": "Trauma", "physical-trauma": "Físico", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Nombre del poder", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Nombre del poder", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Nombre del poder", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Nombre del poder", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/fr.json b/Marvel Heroic Roleplaying/translations/fr.json index 3be2c9369a..3359c465eb 100644 --- a/Marvel Heroic Roleplaying/translations/fr.json +++ b/Marvel Heroic Roleplaying/translations/fr.json @@ -4,7 +4,7 @@ "non-player-character": "PNJ", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Points de Pouvoir", + "plot-points": "Plot Points", "dice-pool": "Réserve de Dés", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Vider la réserve", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physique", - "knocked-out-physical": "Hors de combat", + "physically-knocked-out": "Hors de combat", "mental-stress": "Mental", - "knocked-out-mental": "Hors de combat", + "mentally-knocked-out": "Hors de combat", "emotional-stress": "Emotional", - "knocked-out-emotional": "Hors de combat", + "emotionally-knocked-out": "Hors de combat", "trauma": "Traumas", "physical-trauma": "Physique", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Nom du pouvoir", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Nom du pouvoir", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Nom du pouvoir", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Nom du pouvoir", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/he.json b/Marvel Heroic Roleplaying/translations/he.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/he.json +++ b/Marvel Heroic Roleplaying/translations/he.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/it.json b/Marvel Heroic Roleplaying/translations/it.json index f7c1d8d30d..ecd7ee4815 100644 --- a/Marvel Heroic Roleplaying/translations/it.json +++ b/Marvel Heroic Roleplaying/translations/it.json @@ -4,7 +4,7 @@ "non-player-character": "PNG", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Punti Potere", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/ja.json b/Marvel Heroic Roleplaying/translations/ja.json index 50a8908171..b37667900f 100644 --- a/Marvel Heroic Roleplaying/translations/ja.json +++ b/Marvel Heroic Roleplaying/translations/ja.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/ko.json b/Marvel Heroic Roleplaying/translations/ko.json index 3241ad405e..60db66f6c2 100644 --- a/Marvel Heroic Roleplaying/translations/ko.json +++ b/Marvel Heroic Roleplaying/translations/ko.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/nl.json b/Marvel Heroic Roleplaying/translations/nl.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/nl.json +++ b/Marvel Heroic Roleplaying/translations/nl.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/pl.json b/Marvel Heroic Roleplaying/translations/pl.json index 01bd6677ba..9534202e02 100644 --- a/Marvel Heroic Roleplaying/translations/pl.json +++ b/Marvel Heroic Roleplaying/translations/pl.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/pt.json b/Marvel Heroic Roleplaying/translations/pt.json index d207690ddf..37d121439d 100644 --- a/Marvel Heroic Roleplaying/translations/pt.json +++ b/Marvel Heroic Roleplaying/translations/pt.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Pontos de Poder", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Inconsciente", + "physically-knocked-out": "Inconsciente", "mental-stress": "Mental", - "knocked-out-mental": "Inconsciente", + "mentally-knocked-out": "Inconsciente", "emotional-stress": "Emotional", - "knocked-out-emotional": "Inconsciente", + "emotionally-knocked-out": "Inconsciente", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Nome do Poder", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Nome do Poder", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Nome do Poder", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Nome do Poder", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/ru.json b/Marvel Heroic Roleplaying/translations/ru.json index b8399053f1..cd73ca8f73 100644 --- a/Marvel Heroic Roleplaying/translations/ru.json +++ b/Marvel Heroic Roleplaying/translations/ru.json @@ -4,7 +4,7 @@ "non-player-character": "НИП", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/sv.json b/Marvel Heroic Roleplaying/translations/sv.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/sv.json +++ b/Marvel Heroic Roleplaying/translations/sv.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/tr.json b/Marvel Heroic Roleplaying/translations/tr.json index f3b330c4de..b4b979e66a 100644 --- a/Marvel Heroic Roleplaying/translations/tr.json +++ b/Marvel Heroic Roleplaying/translations/tr.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "Power Points", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "Mental", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/zh.json b/Marvel Heroic Roleplaying/translations/zh.json index 4be7a016d6..3920953ad1 100644 --- a/Marvel Heroic Roleplaying/translations/zh.json +++ b/Marvel Heroic Roleplaying/translations/zh.json @@ -4,7 +4,7 @@ "non-player-character": "NPC", "doom-dice-pool": "Doom Pool", "hero-name": "Hero Name:", - "power-points": "靈能點", + "plot-points": "Plot Points", "dice-pool": "Dice Pool", "roll-dice-pool": "Roll Pool", "clear-dice-pool": "Clear Pool", @@ -20,11 +20,11 @@ "add-d8-d": "Add D8", "stress": "Stress", "physical-stress": "Physical", - "knocked-out-physical": "Out", + "physically-knocked-out": "Out", "mental-stress": "心智", - "knocked-out-mental": "Out", + "mentally-knocked-out": "Out", "emotional-stress": "Emotional", - "knocked-out-emotional": "Out", + "emotionally-knocked-out": "Out", "trauma": "Trauma", "physical-trauma": "Physical", "physically-dead": "Dead", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "D8 - Enhanced", "d10-superhuman-ability1": "D10 - Superhuman", "d12-godlike-ability1": "D12 - Godlike", - "power-name1": "Power Name", + "power-trait1": "Power Trait", + "stepped-back1": "Stepped Back", + "stepped-up1": "Stepped Up", + "shut-down1": "Shut Down", "add-d6-p1": "Add D6", "add-d8-p1": "Add D8", "add-d10-p1": "Add D10", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "D8 - Enhanced", "d10-superhuman-ability2": "D10 - Superhuman", "d12-godlike-ability2": "D12 - Godlike", - "power-name2": "Power Name", + "power-trait2": "Power Trait", + "stepped-back2": "Stepped Back", + "stepped-up2": "Stepped Up", + "shut-down2": "Shut Down", "add-d6-p2": "Add D6", "add-d8-p2": "Add D8", "add-d10-p2": "Add D10", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "D8 - Enhanced", "d10-superhuman-ability1-npc": "D10 - Superhuman", "d12-godlike-ability1-npc": "D12 - Godlike", - "power-name1-npc": "Power Name", + "power-trait1-npc": "Power Trait", + "stepped-back1-npc": "Stepped Back", + "stepped-up1-npc": "Stepped Up", + "shut-down1-npc": "Shut Down", "add-d6-p1-npc": "Add D6", "add-d8-p1-npc": "Add D8", "add-d10-p1-npc": "Add D10", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "D8 - Enhanced", "d10-superhuman-ability2-npc": "D10 - Superhuman", "d12-godlike-ability2-npc": "D12 - Godlike", - "power-name2-npc": "Power Name", + "power-trait2-npc": "Power Trait", + "stepped-back2-npc": "Stepped Back", + "stepped-up2-npc": "Stepped Up", + "shut-down2-npc": "Shut Down", "add-d6-p2-npc": "Add D6", "add-d8-p2-npc": "Add D8", "add-d10-p2-npc": "Add D10", diff --git a/Marvel Heroic Roleplaying/translations/zu.json b/Marvel Heroic Roleplaying/translations/zu.json index bcab941159..ea6ba4fc0f 100644 --- a/Marvel Heroic Roleplaying/translations/zu.json +++ b/Marvel Heroic Roleplaying/translations/zu.json @@ -4,7 +4,7 @@ "non-player-character": "crwdns155890:0crwdne155890:0", "doom-dice-pool": "crwdns155892:0crwdne155892:0", "hero-name": "crwdns155894:0crwdne155894:0", - "power-points": "crwdns155896:0crwdne155896:0", + "plot-points": "crwdns398826:0crwdne398826:0", "dice-pool": "crwdns155898:0crwdne155898:0", "roll-dice-pool": "crwdns155900:0crwdne155900:0", "clear-dice-pool": "crwdns155902:0crwdne155902:0", @@ -20,11 +20,11 @@ "add-d8-d": "crwdns155922:0crwdne155922:0", "stress": "crwdns155924:0crwdne155924:0", "physical-stress": "crwdns155926:0crwdne155926:0", - "knocked-out-physical": "crwdns155928:0crwdne155928:0", + "physically-knocked-out": "crwdns398828:0crwdne398828:0", "mental-stress": "crwdns155930:0crwdne155930:0", - "knocked-out-mental": "crwdns155932:0crwdne155932:0", + "mentally-knocked-out": "crwdns398830:0crwdne398830:0", "emotional-stress": "crwdns155934:0crwdne155934:0", - "knocked-out-emotional": "crwdns155936:0crwdne155936:0", + "emotionally-knocked-out": "crwdns398832:0crwdne398832:0", "trauma": "crwdns155938:0crwdne155938:0", "physical-trauma": "crwdns155940:0crwdne155940:0", "physically-dead": "crwdns155942:0crwdne155942:0", @@ -38,7 +38,10 @@ "d8-enhanced-ability1": "crwdns155958:0crwdne155958:0", "d10-superhuman-ability1": "crwdns155960:0crwdne155960:0", "d12-godlike-ability1": "crwdns155962:0crwdne155962:0", - "power-name1": "crwdns155964:0crwdne155964:0", + "power-trait1": "crwdns398834:0crwdne398834:0", + "stepped-back1": "crwdns398836:0crwdne398836:0", + "stepped-up1": "crwdns398838:0crwdne398838:0", + "shut-down1": "crwdns398840:0crwdne398840:0", "add-d6-p1": "crwdns155966:0crwdne155966:0", "add-d8-p1": "crwdns155968:0crwdne155968:0", "add-d10-p1": "crwdns155970:0crwdne155970:0", @@ -55,7 +58,10 @@ "d8-enhanced-ability2": "crwdns155992:0crwdne155992:0", "d10-superhuman-ability2": "crwdns155994:0crwdne155994:0", "d12-godlike-ability2": "crwdns155996:0crwdne155996:0", - "power-name2": "crwdns155998:0crwdne155998:0", + "power-trait2": "crwdns398842:0crwdne398842:0", + "stepped-back2": "crwdns398844:0crwdne398844:0", + "stepped-up2": "crwdns398846:0crwdne398846:0", + "shut-down2": "crwdns398848:0crwdne398848:0", "add-d6-p2": "crwdns156000:0crwdne156000:0", "add-d8-p2": "crwdns156002:0crwdne156002:0", "add-d10-p2": "crwdns156004:0crwdne156004:0", @@ -204,7 +210,10 @@ "d8-enhanced-ability1-npc": "crwdns156290:0crwdne156290:0", "d10-superhuman-ability1-npc": "crwdns156292:0crwdne156292:0", "d12-godlike-ability1-npc": "crwdns156294:0crwdne156294:0", - "power-name1-npc": "crwdns156296:0crwdne156296:0", + "power-trait1-npc": "crwdns398850:0crwdne398850:0", + "stepped-back1-npc": "crwdns398852:0crwdne398852:0", + "stepped-up1-npc": "crwdns398854:0crwdne398854:0", + "shut-down1-npc": "crwdns398856:0crwdne398856:0", "add-d6-p1-npc": "crwdns156298:0crwdne156298:0", "add-d8-p1-npc": "crwdns156300:0crwdne156300:0", "add-d10-p1-npc": "crwdns156302:0crwdne156302:0", @@ -220,7 +229,10 @@ "d8-enhanced-ability2-npc": "crwdns156322:0crwdne156322:0", "d10-superhuman-ability2-npc": "crwdns156324:0crwdne156324:0", "d12-godlike-ability2-npc": "crwdns156326:0crwdne156326:0", - "power-name2-npc": "crwdns156328:0crwdne156328:0", + "power-trait2-npc": "crwdns398858:0crwdne398858:0", + "stepped-back2-npc": "crwdns398860:0crwdne398860:0", + "stepped-up2-npc": "crwdns398862:0crwdne398862:0", + "shut-down2-npc": "crwdns398864:0crwdne398864:0", "add-d6-p2-npc": "crwdns156330:0crwdne156330:0", "add-d8-p2-npc": "crwdns156332:0crwdne156332:0", "add-d10-p2-npc": "crwdns156334:0crwdne156334:0", diff --git a/Moon Punk/translations/ru.json b/Moon Punk/translations/ru.json index c513fab231..25b748ca05 100644 --- a/Moon Punk/translations/ru.json +++ b/Moon Punk/translations/ru.json @@ -388,7 +388,7 @@ "silver_tongued_devil_description": "When you look someone in the eyes and lie to them, take a +1 to your next +Presence roll with them.", "size_em_up": "Size ‘em Up", "size_em_up_description": "When you meet someone new, you can ask The Authority, “What does this person value?” They must give a truthful, one-word answer.", - "smarts": "Smarts", + "smarts": "Смекалка", "social_call": "Social Call", "social_call_description": "You know a lot of people in a lot of places. When you drop in to see how they are, you can get the latest rumors. Roll +Presence.\n• On a 7-9, they’re hesitant to talk but will drop a vague hint.\n• On a 10+, they tell you something interesting and valuable.", "space_cowboy": "Space Cowboy", diff --git a/Mothership Official/translations/ru.json b/Mothership Official/translations/ru.json index 7d74b4ff26..5d00017bcd 100644 --- a/Mothership Official/translations/ru.json +++ b/Mothership Official/translations/ru.json @@ -280,7 +280,7 @@ "This works exactly like the PC's combat stat, except it doubles as an armor save.": "This works exactly like the PC's combat stat, except it doubles as an armor save.", "This works exactly like the PC's speed stat.": "This works exactly like the PC's speed stat.", "This is a catchall for Fear, Sanity, Body, Intellect and everything else.": "This is a catchall for Fear, Sanity, Body, Intellect and everything else.", - "Instinct": "Instinct", + "Instinct": "Инстинкты", "Combat": "Combat", "Speed": "Скорость", "Attacks": "Атаки", diff --git a/MouseGuard2E/translations/ru.json b/MouseGuard2E/translations/ru.json index 884ccd8ce4..6a9691e34c 100644 --- a/MouseGuard2E/translations/ru.json +++ b/MouseGuard2E/translations/ru.json @@ -14,7 +14,7 @@ "playing-belief": "Если ваш персонаж действует в соответствии со своим Убеждением, получите 1 балл судьбы.", "goal": "Цель", "accomplishing-goal": "Достигнув Цели персонажа, получите 1 балл личности.", - "instinct": "Instinct", + "instinct": "Инстинкты", "playing-instinct": "Если персонаж действовал в соответствии со своим Инстинктом, получите 1 балл судьбы.", "contacts": "Contacts", "gear": "Gear", diff --git a/Mythras/translations/ru.json b/Mythras/translations/ru.json index 9734389025..c33219b2a8 100644 --- a/Mythras/translations/ru.json +++ b/Mythras/translations/ru.json @@ -288,7 +288,7 @@ "enemies-u": "Enemies", "meditation-u": "Meditation", "path-u": "Path", - "paths-u": "Paths", + "paths-u": "Пути", "practiced-talent-u": "Practiced Talent", "max-cumulative-intensity-u": "Max Cumulative Intensity", "max-practiced-talents-u": "Max Practiced Talents", @@ -774,7 +774,7 @@ "form-u": "Form", "spirit-attributes-u": "Spirit Attributes", "material-u": "Материальный", - "spirit-u": "Spirit", + "spirit-u": "Харизма", "fly-u": "Полёт", "powers-u": "Powers", "species-fly-u": "Species Fly", diff --git a/NOC/translations/ru.json b/NOC/translations/ru.json index 360f986878..6ede96a868 100644 --- a/NOC/translations/ru.json +++ b/NOC/translations/ru.json @@ -50,7 +50,7 @@ "facade-u": "Façade", "combat-u": "Combat", "deplacement-u": "Déplacement", - "instinct-u": "Instinct", + "instinct-u": "Инстинкты", "constitution-u": "Телосложение", "vecu-u": "VÉCU", "espoir-u": "ESPOIR", diff --git a/Official Savage Worlds/translations/ru.json b/Official Savage Worlds/translations/ru.json index 6b4d4b04df..6203ca7401 100644 --- a/Official Savage Worlds/translations/ru.json +++ b/Official Savage Worlds/translations/ru.json @@ -14,8 +14,8 @@ "race": "Раса", "gender": "Пол", "agility": "Agility", - "smarts": "Smarts", - "spirit": "Spirit", + "smarts": "Смекалка", + "spirit": "Харизма", "strength": "Сила", "vigor": "Vigor", "agl-u": "(AGL)", @@ -80,7 +80,7 @@ "unskilled-d4-2": "Unskilled (d4-2)", "jack-of-all-trades": "Jack-of-All-Trades", "apply-encumbrance": "Apply Encumbrance", - "academics": "Academics", + "academics": "Академические знания", "academics-die-type-d4": "Academics d4", "academics-die-type-d6": "Academics d6", "academics-die-type-d8": "Academics d8", @@ -350,11 +350,11 @@ "use-savage-worlds-adventure-edition-abbr-u-encumbrance": "Use SWADE Encumbrance", "dice-singular-type-delta": "Die Type Delta", "money": "Money", - "hindrances": "Hindrances", + "hindrances": "Изъяны", "edges-and-advances": "Edges & Advances", "edge": "Edge", "whisper-hindrance": "Whisper Hindrance", - "hindrance": "Hindrance", + "hindrance": "Изъян", "hindrance-type": "Hindrance Type", "hindrance-desc": "Hinrance Description", "racial": "Racial", diff --git a/Qin Warring States/translations/ru.json b/Qin Warring States/translations/ru.json index faa4e8c8d4..5d1ed18610 100644 --- a/Qin Warring States/translations/ru.json +++ b/Qin Warring States/translations/ru.json @@ -1,7 +1,7 @@ { "Age": "Возраст", "Breath-of-Life": "Breath of Life", - "Bruised": "Bruised", + "Bruised": "Синяки", "C": "C", "Character-Type": "Character Type", "Chi": "Chi", diff --git a/SavageWorlds-Tabbed/translations/ru.json b/SavageWorlds-Tabbed/translations/ru.json index cfd0e5a151..13280a0554 100644 --- a/SavageWorlds-Tabbed/translations/ru.json +++ b/SavageWorlds-Tabbed/translations/ru.json @@ -8,7 +8,7 @@ "players-name": "Имя игрока", "basic-info": "Basic Info", "basic-info-u": "BASIC INFO", - "edges-n-hindrances": "Edges & Hindrances", + "edges-n-hindrances": "Черты и Изъяны", "edges-n-hindrances-u": "EDGES & HINDRANCES", "skills": "Скиллы", "skills-u": "SKILLS", @@ -98,12 +98,12 @@ "rank": "Rank", "standard-wild-die-type": "Standard Wild Die die type", "wealth-wild-die-type": "Wealth Wild Die die type", - "agility": "Agility", + "agility": "Ловкость", "die-step-delta": "Increase/Decrease die type by # of steps", - "smarts": "Smarts", - "spirit": "Spirit", + "smarts": "Смекалка", + "spirit": "Харизма", "strength": "Сила", - "vigor": "Vigor", + "vigor": "Выносливость", "animal-intelligence": "Animal intelligence", "health": "Health", "wounds": "Wounds", @@ -146,8 +146,8 @@ "worst-nightmare": "Worst Nightmare", "motivation": "Мотивация", "edges-n-hidrances-u": "EDGES & HINDRANCES", - "hindrances": "Hindrances", - "hindrance": "Hindrance", + "hindrances": "Изъяны", + "hindrance": "Изъян", "type": "Тип", "description": "Описание", "edges": "Edges", @@ -365,7 +365,7 @@ "dealinit-api-script": "DealInit API Script", "api-initiative-edge": "API: Initiative Edges", "configuration-u": "CONIGURATION", - "edges-hindrances": "Edges/Hindrances", + "edges-hindrances": "Черты/Изъяны", "dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)", "dealinit-shorthand": "The Edge shorthand is as follows", "quick": "Быстрый", diff --git a/Shadowrun5thEdition/translations/af.json b/Shadowrun5thEdition/translations/af.json index bcd1eca63a..5f2352b84a 100644 --- a/Shadowrun5thEdition/translations/af.json +++ b/Shadowrun5thEdition/translations/af.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/cs.json b/Shadowrun5thEdition/translations/cs.json index ca8e5ca68a..4ac52aaa44 100644 --- a/Shadowrun5thEdition/translations/cs.json +++ b/Shadowrun5thEdition/translations/cs.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Útok", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/da.json b/Shadowrun5thEdition/translations/da.json index 99accdde21..8c65edcd89 100644 --- a/Shadowrun5thEdition/translations/da.json +++ b/Shadowrun5thEdition/translations/da.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/de.json b/Shadowrun5thEdition/translations/de.json index d8ee246e0b..e92056d372 100644 --- a/Shadowrun5thEdition/translations/de.json +++ b/Shadowrun5thEdition/translations/de.json @@ -23,7 +23,6 @@ "artisan": "Handwerk", "assensing": "Askennen", "astralcombat": "Astralkampf", - "astralini": "Astrale Ini", "astralinitiative": "Astrale Initiative", "athleticsgroup": "Athletik Gruppe", "attack": "Angriff", @@ -207,7 +206,6 @@ "martialarts": "Kampfkünste", "matrix": "Matrix", "matrixdevice": "Matrixgerät", - "matrixinit": "Matrix INI", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrixschaden Widerstand", "medicine": "Medizin", @@ -219,7 +217,6 @@ "metamagic": "Metamagie", "metatype": "Metatyp", "misc": "Sonstiges", - "mode": "Modus", "model": "Modell", "modeoptions": "Feuermodi", "modes": "Modi", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Modus", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/el.json b/Shadowrun5thEdition/translations/el.json index c7d3f3d843..d0c640756a 100644 --- a/Shadowrun5thEdition/translations/el.json +++ b/Shadowrun5thEdition/translations/el.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/en.json b/Shadowrun5thEdition/translations/en.json index 9d5a491ee6..ddbe2b8b5c 100644 --- a/Shadowrun5thEdition/translations/en.json +++ b/Shadowrun5thEdition/translations/en.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/es.json b/Shadowrun5thEdition/translations/es.json index a9a7dec5bc..cd4fcc32f4 100644 --- a/Shadowrun5thEdition/translations/es.json +++ b/Shadowrun5thEdition/translations/es.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Combate Astral", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Ataque", @@ -207,7 +206,6 @@ "martialarts": "Artes marciales", "matrix": "Matriz", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicina", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Modo", "model": "Modelo", "modeoptions": "Opciones del modo", "modes": "Modos", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Modo", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/fr.json b/Shadowrun5thEdition/translations/fr.json index 08dcc2c3d0..5f4e5fdef1 100644 --- a/Shadowrun5thEdition/translations/fr.json +++ b/Shadowrun5thEdition/translations/fr.json @@ -23,7 +23,6 @@ "artisan": "Artisanat", "assensing": "Observation astrale", "astralcombat": "Combat Astral", - "astralini": "Init. astrale", "astralinitiative": "Initiative Astrale", "athleticsgroup": "Groupe Athlétisme", "attack": "Attaque", @@ -207,7 +206,6 @@ "martialarts": "Arts martiaux", "matrix": "Matrice", "matrixdevice": "Appareil matriciel", - "matrixinit": "Init. matricielle", "matrixinitiative": "Initiative Matricielle", "matrixsoak": "Encaissement matriciel", "medicine": "Médecine", @@ -219,7 +217,6 @@ "metamagic": "Métamagie", "metatype": "Métatype", "misc": "Divers", - "mode": "Mode", "model": "Modèle", "modeoptions": "Modes de tir", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "persona incarné", "running silent": "mode silencieux", "running silent switch": "switch mode silencieux", + "mode": "Mode", "augmented reality switch": "switch réalité augmentée", "virtual reality cold switch": "switch réalité virtuelle cold sim", "virtual reality hot switch": "switch réalité virtuelle hot sim", "ar": "ra", "vr (cold)": "rv (cold)", - "vr (hot)": "rv (hot)" + "vr (hot)": "rv (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/he.json b/Shadowrun5thEdition/translations/he.json index 7b9e4d4bce..061d29945a 100644 --- a/Shadowrun5thEdition/translations/he.json +++ b/Shadowrun5thEdition/translations/he.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/it.json b/Shadowrun5thEdition/translations/it.json index 9d8f782e87..2dacc5752e 100644 --- a/Shadowrun5thEdition/translations/it.json +++ b/Shadowrun5thEdition/translations/it.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attacco", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicina", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Varie", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/ja.json b/Shadowrun5thEdition/translations/ja.json index 57b5627130..c285e4d95b 100644 --- a/Shadowrun5thEdition/translations/ja.json +++ b/Shadowrun5thEdition/translations/ja.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "攻撃", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "医術", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "その他", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/ko.json b/Shadowrun5thEdition/translations/ko.json index 07f8e869bc..8f06f3e45f 100644 --- a/Shadowrun5thEdition/translations/ko.json +++ b/Shadowrun5thEdition/translations/ko.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "무술", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/nl.json b/Shadowrun5thEdition/translations/nl.json index ed5268e937..c97b538a4a 100644 --- a/Shadowrun5thEdition/translations/nl.json +++ b/Shadowrun5thEdition/translations/nl.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/pl.json b/Shadowrun5thEdition/translations/pl.json index a3f99d397a..bc9d2f3f85 100644 --- a/Shadowrun5thEdition/translations/pl.json +++ b/Shadowrun5thEdition/translations/pl.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/pt.json b/Shadowrun5thEdition/translations/pt.json index 82c63d6c5c..bfa1d0c08f 100644 --- a/Shadowrun5thEdition/translations/pt.json +++ b/Shadowrun5thEdition/translations/pt.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Combate Astral", - "astralini": "Astral Ini", "astralinitiative": "Iniciativa Astral", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Iniciativa na Matriz", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatipo", "misc": "Div", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/ru.json b/Shadowrun5thEdition/translations/ru.json index b650aa99c5..0249c0c710 100644 --- a/Shadowrun5thEdition/translations/ru.json +++ b/Shadowrun5thEdition/translations/ru.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Атака", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Медицина", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Прочее", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/sv.json b/Shadowrun5thEdition/translations/sv.json index 7453503f77..520b7581cc 100644 --- a/Shadowrun5thEdition/translations/sv.json +++ b/Shadowrun5thEdition/translations/sv.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/tr.json b/Shadowrun5thEdition/translations/tr.json index f5f7d24191..8d57092ef0 100644 --- a/Shadowrun5thEdition/translations/tr.json +++ b/Shadowrun5thEdition/translations/tr.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", @@ -219,7 +217,6 @@ "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/zh.json b/Shadowrun5thEdition/translations/zh.json index 395bf7783c..0d7e8f465b 100644 --- a/Shadowrun5thEdition/translations/zh.json +++ b/Shadowrun5thEdition/translations/zh.json @@ -23,7 +23,6 @@ "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", - "astralini": "Astral Ini", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "攻擊", @@ -207,7 +206,6 @@ "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "醫療", @@ -219,7 +217,6 @@ "metamagic": "超魔法", "metatype": "Metatype", "misc": "雜項", - "mode": "Mode", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", @@ -428,10 +425,12 @@ "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", + "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", - "vr (hot)": "vr (hot)" + "vr (hot)": "vr (hot)", + "toggle on temporary bonus": "toggle on temporary bonus" } \ No newline at end of file diff --git a/Shadowrun5thEdition/translations/zu.json b/Shadowrun5thEdition/translations/zu.json index abb84cd59c..bf5876e1a9 100644 --- a/Shadowrun5thEdition/translations/zu.json +++ b/Shadowrun5thEdition/translations/zu.json @@ -23,7 +23,6 @@ "artisan": "crwdns83328:0crwdne83328:0", "assensing": "crwdns80992:0crwdne80992:0", "astralcombat": "crwdns80994:0crwdne80994:0", - "astralini": "crwdns80996:0crwdne80996:0", "astralinitiative": "crwdns80998:0crwdne80998:0", "athleticsgroup": "crwdns81000:0crwdne81000:0", "attack": "crwdns81002:0crwdne81002:0", @@ -178,7 +177,7 @@ "intrusioncountermeasures": "crwdns81292:0crwdne81292:0", "intuition": "crwdns81294:0crwdne81294:0", "item": "crwdns81296:0crwdne81296:0", - "judge_intentions": "crwdns81298:0crwdne81298:0", + "judge_intentions": "crwdns398872:0crwdne398872:0", "karma": "crwdns81300:0crwdne81300:0", "know": "crwdns81302:0crwdne81302:0", "knowledgeskills": "crwdns81304:0crwdne81304:0", @@ -188,7 +187,7 @@ "leadership": "crwdns81312:0crwdne81312:0", "level": "crwdns87972:0crwdne87972:0", "licenses": "crwdns81316:0crwdne81316:0", - "lift_carry": "crwdns81318:0crwdne81318:0", + "lift_carry": "crwdns398874:0crwdne398874:0", "limit": "crwdns105560:0crwdne105560:0", "limits": "crwdns81320:0crwdne81320:0", "locksmith": "crwdns81322:0crwdne81322:0", @@ -207,7 +206,6 @@ "martialarts": "crwdns81348:0crwdne81348:0", "matrix": "crwdns81350:0crwdne81350:0", "matrixdevice": "crwdns81352:0crwdne81352:0", - "matrixinit": "crwdns81354:0crwdne81354:0", "matrixinitiative": "crwdns81356:0crwdne81356:0", "matrixsoak": "crwdns87974:0crwdne87974:0", "medicine": "crwdns81358:0crwdne81358:0", @@ -219,7 +217,6 @@ "metamagic": "crwdns81368:0crwdne81368:0", "metatype": "crwdns81370:0crwdne81370:0", "misc": "crwdns81372:0crwdne81372:0", - "mode": "crwdns396288:0crwdne396288:0", "model": "crwdns81376:0crwdne81376:0", "modeoptions": "crwdns81378:0crwdne81378:0", "modes": "crwdns81380:0crwdne81380:0", @@ -428,10 +425,12 @@ "living persona": "crwdns396004:0crwdne396004:0", "running silent": "crwdns396290:0crwdne396290:0", "running silent switch": "crwdns396292:0crwdne396292:0", + "mode": "crwdns396288:0crwdne396288:0", "augmented reality switch": "crwdns396294:0crwdne396294:0", "virtual reality cold switch": "crwdns396296:0crwdne396296:0", "virtual reality hot switch": "crwdns396298:0crwdne396298:0", "ar": "crwdns396300:0crwdne396300:0", "vr (cold)": "crwdns396302:0crwdne396302:0", - "vr (hot)": "crwdns396304:0crwdne396304:0" + "vr (hot)": "crwdns396304:0crwdne396304:0", + "toggle on temporary bonus": "crwdns398876:0crwdne398876:0" } \ No newline at end of file diff --git a/Shadowrun6th-German/translations/af.json b/Shadowrun6th-German/translations/af.json index 41208dd074..d131551218 100644 --- a/Shadowrun6th-German/translations/af.json +++ b/Shadowrun6th-German/translations/af.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/cs.json b/Shadowrun6th-German/translations/cs.json index 238795d549..5383f31c53 100644 --- a/Shadowrun6th-German/translations/cs.json +++ b/Shadowrun6th-German/translations/cs.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Iniciativa", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Celkem", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/da.json b/Shadowrun6th-German/translations/da.json index 41208dd074..26d5a684ac 100644 --- a/Shadowrun6th-German/translations/da.json +++ b/Shadowrun6th-German/translations/da.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Nulstil", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/de.json b/Shadowrun6th-German/translations/de.json index 0dbce488b9..cd86e1f8ab 100644 --- a/Shadowrun6th-German/translations/de.json +++ b/Shadowrun6th-German/translations/de.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribut", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Rang", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Verbindungen", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "ZB", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "ZB", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "G", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "T", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Gesamt", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/el.json b/Shadowrun6th-German/translations/el.json index c273597618..38398eac7b 100644 --- a/Shadowrun6th-German/translations/el.json +++ b/Shadowrun6th-German/translations/el.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Τροποποίηση", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/en.json b/Shadowrun6th-German/translations/en.json index 13940e2983..17a3bc8191 100644 --- a/Shadowrun6th-German/translations/en.json +++ b/Shadowrun6th-German/translations/en.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Ammunition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Stat", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Close Combat Weapons", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Self-Control", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Damage", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Damage", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Constitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Empathy", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magic", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Human", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notes", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Ranged Weapons", + "range_attack_value_title": "Angriffswert", "range_close": "close", - "range_medium": "medium", "range_long": "far", + "range_medium": "medium", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Fight", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Check", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Options", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/es.json b/Shadowrun6th-German/translations/es.json index e91f24300d..45d962b201 100644 --- a/Shadowrun6th-German/translations/es.json +++ b/Shadowrun6th-German/translations/es.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Valor", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CAR", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Conexiones", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Daño", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Daño", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Astucia", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reiniciar", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matriz", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Como Moderador", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "C", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "cerca", - "range_medium": "mittel", "range_long": "lejano", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "FR", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Astucia", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Opciones", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/fr.json b/Shadowrun6th-German/translations/fr.json index 5b30fd5b18..0b86377f21 100644 --- a/Shadowrun6th-German/translations/fr.json +++ b/Shadowrun6th-German/translations/fr.json @@ -57,21 +57,30 @@ "agility_short": "AGI", "am": "Tir Automatique", "ammo_apds": "Munitions APDS", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Munition explosive", "ammo_flechette": "Flèchettes", "ammo_gel": "Munition Gel", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Précision", "ammo_revo": "Munition REVO", "ammo_selfmade": "Munition maison", "ammo_shocker": "Munition étourdissante", "ammo_standard": "Munition standard", "ammo_standardac": "Munition de canon d'assault", + "ammo_title": "Munitions", "assaultcannon": "Canon d'assault", "assaultrifle": "Fusil d'assault", "attackroll": "Jet d'attaque", "attacks": "Attaques", + "attack_dice_pool": "Jet d'attaque", + "attack_value": "Score d'Attaque", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- ou compétences", "attributes": "Attributs", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Base", "beast": "Bête", "blades": "Lame", @@ -81,9 +90,11 @@ "bod_wil": "CON + VOL", "carbine": "Carabine", "character": "Personnage", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisme", "charisma_short": "CHA", "cha_wil": "CHA + VOL", + "close_combat_weapons": "Armes de mêlée", "clubs": "Batons", "combat_air": "Combat (air)", "combat_beast": "Combat (Bête)", @@ -95,9 +106,12 @@ "combat_plant": "Combat (Plante)", "combat_task": "Combat (Tâche)", "combat_water": "Combat (Eau)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Calme", "condition_monitor": "Moniteur", "config": "Configuration", + "conjuration_title": "Herbeirufen", "conjuring": "Conjuration", "conjuring_expertise": "+3", "conjuring_force": "Puissance", @@ -107,6 +121,11 @@ "contacts": "Connexions", "customization_explanation": "Vous pouvez définir ici des valeurs par défaut pour les jets dans la section Jets génériques.", "customization_monitors": "Adaptation du moniteur de dégats", + "damage": "Blessures", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Blessures", "defense": "défense", "defense_autosoak": "Succès automatique de résistance aux dégats", "defense_pool": "Test de défense", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Plante)", "detection_task": "Wahrn. (Tâche)", "detection_water": "Wahrn. (Eau)", + "dice_pool_title": "Pool:", "display_agility": "Agilité", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Constitution", "display_charisma": "Charisme", "display_edge": "Chance", @@ -142,12 +163,14 @@ "editrules": "Edition", "em": "CC", "empty": " ", + "endscene": "Réinitialiser", "exotic": "Exotique", "exoticmelee": "Arme de mélée exotique", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feu", "firemode_am": "TA", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "Mode de tir", "firemode_hm": "SA", "firemode_sm": "TR", @@ -164,6 +187,7 @@ "health_task": "Santé (Tâche)", "health_water": "Heilung (Eau)", "heavypistol": "Pistolet Lourd", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "SA", "hmam": "SA/TA", "hmsm": "SA/TR", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physique)", "inimatrix": "Initiative (Hot Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + VOL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Juger les intentions", "lightpistol": "Pistolet léger", "liftcarry": "Porter & Soulever", @@ -199,6 +225,8 @@ "machinepistol": "Pistolet Automatique", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Homme", "manipulation_air": "Manip. (Air)", "manipulation_beast": "Manip. (Bêtes)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Eau)", "matrix": "Matrice", "memory": "Mémoire", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Modificateurs", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Modificateurs de conjuration", "mod_magic": "Modificateurs de magie", "mod_spells": "Modificateurs de sorcellerie", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modificateur de moniteur de condition physiques", "monitor_modifier_stun": "Modificateur de moniteur de condition d'étourdissement", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Tu n'as plus de Chance/Atout.", "notes": "Notes", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Offensif", + "option_am": "Tir Automatique", + "option_em": "CC", + "option_hm": "SA", + "option_hmam": "SA/TA", + "option_hmsm": "SA/TR", + "option_hmsmam": "HM/SM/AM", + "option_sm": "MS", + "option_smam": "TR/TA", "phys": "Physique", "phys_short": "P", "phys_short_shifted": "  P", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Armes à projectiles", - "range_vclose": "Bout pourtant", + "ranged_weapons": "Armes à distance", + "range_attack_value_title": "Score d'Attaque", "range_close": "Portée coute", - "range_medium": "Portée moyenne", "range_long": "Portée longue", + "range_medium": "Portée moyenne", + "range_title": "Reichweiten (Meter)", + "range_vclose": "Bout pourtant", "range_vlong": "Portée extrème", "reaction": "Reaction", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "tambour (t) ", "reload_tr": "barillet (b)", "reload_v": "chargement par le canon (cn)", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Résonance", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Combat", "spells_combat_direct": "Combat (direct)", "spells_combat_indirect": "Combat (indirect)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "I", "spells_duration_l": "L", "spells_duration_s": "M", @@ -303,6 +356,7 @@ "spells_range_b": "Contact", "spells_range_bf": "LdV", "spells_range_bff": "LdV(Z)‎", + "spell_resist": "Épreuve", "spells_resist_choose": "Choix de résistance au sort", "spells_resist_bodstr": "vs CON + FOR", "spells_resist_bodwil": "vs CON + VOL", @@ -350,7 +404,20 @@ "summoner": "Conjureur", "task": "Tâche", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Arme de jet", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Pro", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Options", + "title_overflow": "Überzähliger Schaden", + "title_physical": "Physique", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Désarmé", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Dés explosif", "water": "Eau", "weapon_attackrating": "Score d'Attaque", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Dégat", "weapon_dicepool": "Pool de dés", "weapon_name": "Nom de l'arme", @@ -367,4 +435,4 @@ "willpower_short": "VOL", "yourresult": "Résultat:", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/he.json b/Shadowrun6th-German/translations/he.json index 41208dd074..d131551218 100644 --- a/Shadowrun6th-German/translations/he.json +++ b/Shadowrun6th-German/translations/he.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/it.json b/Shadowrun6th-German/translations/it.json index 7c7b6dd97f..73d9628ba7 100644 --- a/Shadowrun6th-German/translations/it.json +++ b/Shadowrun6th-German/translations/it.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Base", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Carisma", "charisma_short": "CAR", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Contatti", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Ferite", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Ferite", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Carisma", "display_edge": "Acume", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Resetta", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Iniziativa", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "corto", - "range_medium": "mittel", "range_long": "lontano", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Acume", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Opzioni", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Totale", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/ja.json b/Shadowrun6th-German/translations/ja.json index 49daf9e211..4f1805da5a 100644 --- a/Shadowrun6th-German/translations/ja.json +++ b/Shadowrun6th-German/translations/ja.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "魅力", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "魅力", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "イニシアチブ", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "動", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "合計", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/ko.json b/Shadowrun6th-German/translations/ko.json index 21097162d8..76d7d2f66e 100644 --- a/Shadowrun6th-German/translations/ko.json +++ b/Shadowrun6th-German/translations/ko.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "예리", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "직관력", "intuition_short": "지능", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "모", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "예리", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "총", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/nl.json b/Shadowrun6th-German/translations/nl.json index 41208dd074..d131551218 100644 --- a/Shadowrun6th-German/translations/nl.json +++ b/Shadowrun6th-German/translations/nl.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/pl.json b/Shadowrun6th-German/translations/pl.json index 24cb38a0a9..4be60270ab 100644 --- a/Shadowrun6th-German/translations/pl.json +++ b/Shadowrun6th-German/translations/pl.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Resetuj", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "K", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Suma", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/pt.json b/Shadowrun6th-German/translations/pt.json index c09cfa1aa9..659a97a795 100644 --- a/Shadowrun6th-German/translations/pt.json +++ b/Shadowrun6th-German/translations/pt.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Atributo", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Base", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CAR", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Conexões", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Moral", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Limpar", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Modificar", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Moral", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/ru.json b/Shadowrun6th-German/translations/ru.json index 5dea8877cd..a3ac5b1f5a 100644 --- a/Shadowrun6th-German/translations/ru.json +++ b/Shadowrun6th-German/translations/ru.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Харизма", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Харизма", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Сброс", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Инициатива", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Модифицировать", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "С", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Всего", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/sv.json b/Shadowrun6th-German/translations/sv.json index 41208dd074..8ada408805 100644 --- a/Shadowrun6th-German/translations/sv.json +++ b/Shadowrun6th-German/translations/sv.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Återställ", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/tr.json b/Shadowrun6th-German/translations/tr.json index 41208dd074..d131551218 100644 --- a/Shadowrun6th-German/translations/tr.json +++ b/Shadowrun6th-German/translations/tr.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "Charisma", "charisma_short": "CHA", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "Charisma", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "Initiative", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "INT", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "S", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "Total", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/zh.json b/Shadowrun6th-German/translations/zh.json index 1f6ca47da3..b8d7391479 100644 --- a/Shadowrun6th-German/translations/zh.json +++ b/Shadowrun6th-German/translations/zh.json @@ -57,21 +57,30 @@ "agility_short": "GES", "am": "AM", "ammo_apds": "APDS-Munition", + "ammo_damage": "Schaden (Munition)", "ammo_explosive": "Explosivmunition", "ammo_flechette": "Flechettemunition", "ammo_gel": "Gelmunition", + "ammo_mods": "Modifikator (Munition)", "ammo_precision": "Präzisionsmunition", "ammo_revo": "REVO-Munition", "ammo_selfmade": "selbst gemachte Munition", "ammo_shocker": "Schockermunition", "ammo_standard": "Standardmunition", "ammo_standardac": "Sturmkanonenmunition", + "ammo_title": "Munition", "assaultcannon": "Sturmkanone", "assaultrifle": "Sturmgewehr", "attackroll": "Angriffswurf", "attacks": "Angriffe", + "attack_dice_pool": "Angriffswurf", + "attack_value": "Angriffswert", + "attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)", "attributeorskill": "Attributs- oder Fertigkeitswurf", "attributes": "Attribute", + "available_firemods": "verfügbare Feuermodi", + "banishing": "Verbannen", + "banishing_title": "Verbannen", "basis": "Basis", "beast": "Tier", "blades": "Klingen", @@ -81,9 +90,11 @@ "bod_wil": "KON + WIL", "carbine": "Karabiner", "character": "Charakter", + "character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia", "charisma": "魅力", "charisma_short": "魅力", "cha_wil": "CHA + WIL", + "close_combat_weapons": "Nahkampfwaffen", "clubs": "Knüppel", "combat_air": "Kampf (Luft)", "combat_beast": "Kampf (Tier)", @@ -95,9 +106,12 @@ "combat_plant": "Kampf (Pflanze)", "combat_task": "Kampf (Helfer)", "combat_water": "Kampf (Wasser)", + "complex_damage_options": "komplexer Schaden", + "complex_ammo_options": "komplexe Munition", "composure": "Selbstbeherrschung", "condition_monitor": "Monitor", "config": "Einstellungen", + "conjuration_title": "Herbeirufen", "conjuring": "Beschwören", "conjuring_expertise": "+3", "conjuring_force": "Kraftstufe", @@ -107,6 +121,11 @@ "contacts": "Connections", "customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.", "customization_monitors": "Anpassung der Schadensmonitore", + "damage": "Schaden", + "damage_base": "Grundschaden", + "damage_title": "Schaden:", + "damage_type_title": "Schadensart:", + "damage_value": "Schaden", "defense": "Verteidigungswurf", "defense_autosoak": "Autoerfolge beim Schadenswiderstand", "defense_pool": "Verteidigungspool", @@ -123,7 +142,9 @@ "detection_plant": "Wahrn. (Pflanze)", "detection_task": "Wahrn. (Helfer)", "detection_water": "Wahrn. (Wasser)", + "dice_pool_title": "Pool:", "display_agility": "Geschicklichkeit", + "display_all_skills": "alle Fertigkeiten sichtbar machen", "display_body": "Konstitution", "display_charisma": "魅力", "display_edge": "Edge", @@ -142,12 +163,14 @@ "editrules": "Eingabemodus", "em": "nur EM", "empty": " ", + "endscene": "Reset", "exotic": "Exotisch", "exoticmelee": "Exotische Nahkampfwaffe", "expertise": "  Expertise", "exp_short": "Exp.", "fire": "Feuer", "firemode_am": "AM", + "firemode_choice": "Feuermodus wählen:", "firemode_em": "EM", "firemode_hm": "HM", "firemode_sm": "SM", @@ -164,6 +187,7 @@ "health_task": "Heilung (Helfer)", "health_water": "Heilung (Wasser)", "heavypistol": "Schwere Pistole", + "hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden", "hm": "HM", "hmam": "HM/AM", "hmsm": "HM/SM", @@ -186,9 +210,11 @@ "iniphys": "Initiative (physisch)", "inimatrix": "Initiative (Heißes Sim)", "initiative": "先攻", + "initiative_title": "Nebenhandlungen", "intuition": "Intuition", "intuition_short": "智力", "int_wil": "INT + WIL", + "invoked_spirits": "Vorhandene Geister", "judgeintent": "Menschenkenntnis", "lightpistol": "Leichte Pistole", "liftcarry": "Heben & Tragen", @@ -199,6 +225,8 @@ "machinepistol": "Automatikpistole", "magic": "Magie", "magic_short": "MAG", + "major_action_one": "Haupthandlung #1", + "major_action_two": "Haupthandlung #2", "man": "Mensch", "manipulation_air": "Manip. (Luft)", "manipulation_beast": "Manip. (Tier)", @@ -212,15 +240,34 @@ "manipulation_water": "Manip. (Wasser)", "matrix": "Matrix", "memory": "Erinnerungsvermögen", + "minor_action_five": "Neben #5", + "minor_action_four": "Neben #4", + "minor_action_one": "Neben #1", + "minor_action_three": "Neben #3", + "minor_action_two": "Neben #2", "mod": "Mod", + "mods_ammo_title": "Schadensmodifikator (Munition)", "mod_conjuring": "Allgemeiner Beschwörenmodifikator", "mod_magic": "Allgemeiner Magiemodifikator", "mod_spells": "Allgemeiner Zaubereimodifikator", + "mod_wounds": "Modifikator (Wundabzüge)", "monitor_modifier_phys": "Modifikator körperlicher Monitor", "monitor_modifier_stun": "Modifikator geistiger Monitor", + "nb_hits": "Erfolge", + "nb_hits_drain": "Erfolge (Entzug)", + "nb_hits_spirit": "Erfolge (Geist)", "noedge": "Du hast kein Edge.", "notes": "Notizen", + "not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt", "offense": "Angriffswurf", + "option_am": "AM", + "option_em": "nur EM", + "option_hm": "HM", + "option_hmam": "HM/AM", + "option_hmsm": "HM/SM", + "option_hmsmam": "HM/SM/AM", + "option_sm": "SM", + "option_smam": "SM/AM", "phys": "körperlich", "phys_short": "K", "phys_short_shifted": "  K", @@ -233,10 +280,13 @@ "pp_three": "0.75", "pp_two": "0.50", "projectile": "Projektilwaffen", - "range_vclose": "sehr nah", + "ranged_weapons": "Fernkampfwaffen", + "range_attack_value_title": "Angriffswert", "range_close": "nah", - "range_medium": "mittel", "range_long": "weit", + "range_medium": "mittel", + "range_title": "Reichweiten (Meter)", + "range_vclose": "sehr nah", "range_vlong": "sehr weit", "reaction": "Reaktion", "reaction_short": "REA", @@ -249,6 +299,8 @@ "reload_t": "Trommelmagazin (t)", "reload_tr": "Trommel. aufklappbar (tr)", "reload_v": "Vorderlader", + "reset": "Zurücksetzen", + "reset_skills": "Fertigkeiten zurücksetzen", "resonance": "Resonanz", "resonance_short": "RES", "rigging": "Rigger", @@ -293,6 +345,7 @@ "spells_combat": "Kampf", "spells_combat_direct": "Kampf (direkt)", "spells_combat_indirect": "Kampf (indirekt)", + "spell_drain_code": "Entzugscode", "spells_duration_i": "姿勢", "spells_duration_l": "ZB", "spells_duration_s": "A", @@ -303,6 +356,7 @@ "spells_range_b": "B", "spells_range_bf": "BF", "spells_range_bff": "BF (F)‎", + "spell_resist": "Probe", "spells_resist_choose": "Widerstand auswählen", "spells_resist_bodstr": "vs KON + STÄ", "spells_resist_bodwil": "vs KON + WIL", @@ -350,7 +404,20 @@ "summoner": "Herbeirufer", "task": "Helfer", "taser": "Taser", + "test_modifiers": "Probenmodifikatoren", "thrown": "Wurfwafen", + "title_action_monitor": "Handlungsmonitor", + "title_apply_wounds": "Wunden anwenden", + "title_condition_monitor": "Zustandsmonitor und Wundabzüge", + "title_edge": "Edge", + "title_exploding_dice": "explodierende Würfel", + "title_generic_rolls": "Generische Würfelwürfe", + "title_gm_roll": "Würfe an Spielleiter", + "title_options": "Optionen", + "title_overflow": "Überzähliger Schaden", + "title_physical": "körperlich", + "title_stun": "geistig", + "title_total_wounds": "Gesamtwert (Wundabzüge)", "total": "總共", "unarmed": "Waffenlos", "unown": "?", @@ -359,6 +426,7 @@ "use_wilddie_short": "Schicksalswürfel", "water": "Wasser", "weapon_attackrating": "Angriffswert", + "weapon_attack_value_title": "Angriffswert:", "weapon_damage": "Schadenswert", "weapon_dicepool": "Würfelpool", "weapon_name": "Waffenname", @@ -367,4 +435,4 @@ "willpower_short": "WIL", "yourresult": "Dein Ergebnis: ", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever." -} \ No newline at end of file +} diff --git a/Shadowrun6th-German/translations/zu.json b/Shadowrun6th-German/translations/zu.json index e2c8e74102..a6e02d07f5 100644 --- a/Shadowrun6th-German/translations/zu.json +++ b/Shadowrun6th-German/translations/zu.json @@ -57,21 +57,30 @@ "agility_short": "crwdns160492:0crwdne160492:0", "am": "crwdns160494:0crwdne160494:0", "ammo_apds": "crwdns160496:0crwdne160496:0", + "ammo_damage": "crwdns398614:0crwdne398614:0", "ammo_explosive": "crwdns160498:0crwdne160498:0", "ammo_flechette": "crwdns160500:0crwdne160500:0", "ammo_gel": "crwdns160502:0crwdne160502:0", + "ammo_mods": "crwdns398616:0crwdne398616:0", "ammo_precision": "crwdns160504:0crwdne160504:0", "ammo_revo": "crwdns160506:0crwdne160506:0", "ammo_selfmade": "crwdns160508:0crwdne160508:0", "ammo_shocker": "crwdns160510:0crwdne160510:0", "ammo_standard": "crwdns160512:0crwdne160512:0", "ammo_standardac": "crwdns160514:0crwdne160514:0", + "ammo_title": "crwdns398618:0crwdne398618:0", "assaultcannon": "crwdns160516:0crwdne160516:0", "assaultrifle": "crwdns160518:0crwdne160518:0", "attackroll": "crwdns160520:0crwdne160520:0", "attacks": "crwdns160522:0crwdne160522:0", + "attack_dice_pool": "crwdns398620:0crwdne398620:0", + "attack_value": "crwdns398622:0crwdne398622:0", + "attack_value_mod_ammo_title": "crwdns398624:0crwdne398624:0", "attributeorskill": "crwdns160524:0crwdne160524:0", "attributes": "crwdns160526:0crwdne160526:0", + "available_firemods": "crwdns398626:0crwdne398626:0", + "banishing": "crwdns398628:0crwdne398628:0", + "banishing_title": "crwdns398630:0crwdne398630:0", "basis": "crwdns160528:0crwdne160528:0", "beast": "crwdns171742:0crwdne171742:0", "blades": "crwdns160530:0crwdne160530:0", @@ -81,9 +90,11 @@ "bod_wil": "crwdns160536:0crwdne160536:0", "carbine": "crwdns160538:0crwdne160538:0", "character": "crwdns160540:0crwdne160540:0", + "character_sheet_author": "crwdns398632:0crwdne398632:0", "charisma": "crwdns160542:0crwdne160542:0", "charisma_short": "crwdns160544:0crwdne160544:0", "cha_wil": "crwdns160546:0crwdne160546:0", + "close_combat_weapons": "crwdns398634:0crwdne398634:0", "clubs": "crwdns160548:0crwdne160548:0", "combat_air": "crwdns171746:0crwdne171746:0", "combat_beast": "crwdns171748:0crwdne171748:0", @@ -95,9 +106,12 @@ "combat_plant": "crwdns171760:0crwdne171760:0", "combat_task": "crwdns171762:0crwdne171762:0", "combat_water": "crwdns171764:0crwdne171764:0", + "complex_damage_options": "crwdns398636:0crwdne398636:0", + "complex_ammo_options": "crwdns398638:0crwdne398638:0", "composure": "crwdns160550:0crwdne160550:0", "condition_monitor": "crwdns171766:0crwdne171766:0", "config": "crwdns160552:0crwdne160552:0", + "conjuration_title": "crwdns398640:0crwdne398640:0", "conjuring": "crwdns171768:0crwdne171768:0", "conjuring_expertise": "crwdns171770:0crwdne171770:0", "conjuring_force": "crwdns171772:0crwdne171772:0", @@ -107,6 +121,11 @@ "contacts": "crwdns160554:0crwdne160554:0", "customization_explanation": "crwdns171780:0crwdne171780:0", "customization_monitors": "crwdns171782:0crwdne171782:0", + "damage": "crwdns398642:0crwdne398642:0", + "damage_base": "crwdns398644:0crwdne398644:0", + "damage_title": "crwdns398646:0crwdne398646:0", + "damage_type_title": "crwdns398648:0crwdne398648:0", + "damage_value": "crwdns398650:0crwdne398650:0", "defense": "crwdns160556:0crwdne160556:0", "defense_autosoak": "crwdns171784:0crwdne171784:0", "defense_pool": "crwdns171786:0crwdne171786:0", @@ -123,7 +142,9 @@ "detection_plant": "crwdns171806:0crwdne171806:0", "detection_task": "crwdns171808:0crwdne171808:0", "detection_water": "crwdns171810:0crwdne171810:0", + "dice_pool_title": "crwdns398652:0crwdne398652:0", "display_agility": "crwdns160560:0crwdne160560:0", + "display_all_skills": "crwdns398654:0crwdne398654:0", "display_body": "crwdns160562:0crwdne160562:0", "display_charisma": "crwdns160564:0crwdne160564:0", "display_edge": "crwdns160566:0crwdne160566:0", @@ -142,12 +163,14 @@ "editrules": "crwdns171816:0crwdne171816:0", "em": "crwdns160586:0crwdne160586:0", "empty": "crwdns160588:0crwdne160588:0", + "endscene": "crwdns398656:0crwdne398656:0", "exotic": "crwdns160590:0crwdne160590:0", "exoticmelee": "crwdns160592:0crwdne160592:0", "expertise": "crwdns160594:0crwdne160594:0", "exp_short": "crwdns160596:0crwdne160596:0", "fire": "crwdns171818:0crwdne171818:0", "firemode_am": "crwdns160598:0crwdne160598:0", + "firemode_choice": "crwdns398658:0crwdne398658:0", "firemode_em": "crwdns160600:0crwdne160600:0", "firemode_hm": "crwdns160602:0crwdne160602:0", "firemode_sm": "crwdns160604:0crwdne160604:0", @@ -164,6 +187,7 @@ "health_task": "crwdns171838:0crwdne171838:0", "health_water": "crwdns171840:0crwdne171840:0", "heavypistol": "crwdns160608:0crwdne160608:0", + "hide_skills_without_ranks": "crwdns398660:0crwdne398660:0", "hm": "crwdns160610:0crwdne160610:0", "hmam": "crwdns160612:0crwdne160612:0", "hmsm": "crwdns160614:0crwdne160614:0", @@ -186,9 +210,11 @@ "iniphys": "crwdns160628:0crwdne160628:0", "inimatrix": "crwdns160630:0crwdne160630:0", "initiative": "crwdns160632:0crwdne160632:0", + "initiative_title": "crwdns398662:0crwdne398662:0", "intuition": "crwdns160634:0crwdne160634:0", "intuition_short": "crwdns160636:0crwdne160636:0", "int_wil": "crwdns160638:0crwdne160638:0", + "invoked_spirits": "crwdns398664:0crwdne398664:0", "judgeintent": "crwdns160640:0crwdne160640:0", "lightpistol": "crwdns160642:0crwdne160642:0", "liftcarry": "crwdns160644:0crwdne160644:0", @@ -199,6 +225,8 @@ "machinepistol": "crwdns160654:0crwdne160654:0", "magic": "crwdns160656:0crwdne160656:0", "magic_short": "crwdns160658:0crwdne160658:0", + "major_action_one": "crwdns398666:0crwdne398666:0", + "major_action_two": "crwdns398668:0crwdne398668:0", "man": "crwdns171862:0crwdne171862:0", "manipulation_air": "crwdns171864:0crwdne171864:0", "manipulation_beast": "crwdns171866:0crwdne171866:0", @@ -212,15 +240,34 @@ "manipulation_water": "crwdns171882:0crwdne171882:0", "matrix": "crwdns160660:0crwdne160660:0", "memory": "crwdns160662:0crwdne160662:0", + "minor_action_five": "crwdns398670:0crwdne398670:0", + "minor_action_four": "crwdns398672:0crwdne398672:0", + "minor_action_one": "crwdns398674:0crwdne398674:0", + "minor_action_three": "crwdns398676:0crwdne398676:0", + "minor_action_two": "crwdns398678:0crwdne398678:0", "mod": "crwdns160664:0crwdne160664:0", + "mods_ammo_title": "crwdns398680:0crwdne398680:0", "mod_conjuring": "crwdns171884:0crwdne171884:0", "mod_magic": "crwdns171886:0crwdne171886:0", "mod_spells": "crwdns171888:0crwdne171888:0", + "mod_wounds": "crwdns398682:0crwdne398682:0", "monitor_modifier_phys": "crwdns171890:0crwdne171890:0", "monitor_modifier_stun": "crwdns171892:0crwdne171892:0", + "nb_hits": "crwdns398684:0crwdne398684:0", + "nb_hits_drain": "crwdns398686:0crwdne398686:0", + "nb_hits_spirit": "crwdns398688:0crwdne398688:0", "noedge": "crwdns171894:0crwdne171894:0", "notes": "crwdns160666:0crwdne160666:0", + "not_implemented_yet": "crwdns398690:0crwdne398690:0", "offense": "crwdns160668:0crwdne160668:0", + "option_am": "crwdns398692:0crwdne398692:0", + "option_em": "crwdns398694:0crwdne398694:0", + "option_hm": "crwdns398696:0crwdne398696:0", + "option_hmam": "crwdns398698:0crwdne398698:0", + "option_hmsm": "crwdns398700:0crwdne398700:0", + "option_hmsmam": "crwdns398702:0crwdne398702:0", + "option_sm": "crwdns398704:0crwdne398704:0", + "option_smam": "crwdns398706:0crwdne398706:0", "phys": "crwdns160670:0crwdne160670:0", "phys_short": "crwdns160672:0crwdne160672:0", "phys_short_shifted": "crwdns160674:0crwdne160674:0", @@ -233,10 +280,13 @@ "pp_three": "crwdns171908:0crwdne171908:0", "pp_two": "crwdns171910:0crwdne171910:0", "projectile": "crwdns160676:0crwdne160676:0", - "range_vclose": "crwdns160678:0crwdne160678:0", + "ranged_weapons": "crwdns398708:0crwdne398708:0", + "range_attack_value_title": "crwdns398710:0crwdne398710:0", "range_close": "crwdns160680:0crwdne160680:0", - "range_medium": "crwdns160682:0crwdne160682:0", "range_long": "crwdns160684:0crwdne160684:0", + "range_medium": "crwdns160682:0crwdne160682:0", + "range_title": "crwdns398712:0crwdne398712:0", + "range_vclose": "crwdns160678:0crwdne160678:0", "range_vlong": "crwdns160686:0crwdne160686:0", "reaction": "crwdns160688:0crwdne160688:0", "reaction_short": "crwdns160690:0crwdne160690:0", @@ -249,6 +299,8 @@ "reload_t": "crwdns160704:0crwdne160704:0", "reload_tr": "crwdns160706:0crwdne160706:0", "reload_v": "crwdns160708:0crwdne160708:0", + "reset": "crwdns398714:0crwdne398714:0", + "reset_skills": "crwdns398716:0crwdne398716:0", "resonance": "crwdns160710:0crwdne160710:0", "resonance_short": "crwdns160712:0crwdne160712:0", "rigging": "crwdns160714:0crwdne160714:0", @@ -293,6 +345,7 @@ "spells_combat": "crwdns171928:0crwdne171928:0", "spells_combat_direct": "crwdns171930:0crwdne171930:0", "spells_combat_indirect": "crwdns171932:0crwdne171932:0", + "spell_drain_code": "crwdns398718:0crwdne398718:0", "spells_duration_i": "crwdns171934:0crwdne171934:0", "spells_duration_l": "crwdns171936:0crwdne171936:0", "spells_duration_s": "crwdns171938:0crwdne171938:0", @@ -303,6 +356,7 @@ "spells_range_b": "crwdns171948:0crwdne171948:0", "spells_range_bf": "crwdns171950:0crwdne171950:0", "spells_range_bff": "crwdns171952:0crwdne171952:0", + "spell_resist": "crwdns398720:0crwdne398720:0", "spells_resist_choose": "crwdns171954:0crwdne171954:0", "spells_resist_bodstr": "crwdns171956:0crwdne171956:0", "spells_resist_bodwil": "crwdns171958:0crwdne171958:0", @@ -350,7 +404,20 @@ "summoner": "crwdns172026:0crwdne172026:0", "task": "crwdns172028:0crwdne172028:0", "taser": "crwdns160790:0crwdne160790:0", + "test_modifiers": "crwdns398722:0crwdne398722:0", "thrown": "crwdns160792:0crwdne160792:0", + "title_action_monitor": "crwdns398724:0crwdne398724:0", + "title_apply_wounds": "crwdns398726:0crwdne398726:0", + "title_condition_monitor": "crwdns398728:0crwdne398728:0", + "title_edge": "crwdns398730:0crwdne398730:0", + "title_exploding_dice": "crwdns398732:0crwdne398732:0", + "title_generic_rolls": "crwdns398734:0crwdne398734:0", + "title_gm_roll": "crwdns398736:0crwdne398736:0", + "title_options": "crwdns398738:0crwdne398738:0", + "title_overflow": "crwdns398740:0crwdne398740:0", + "title_physical": "crwdns398742:0crwdne398742:0", + "title_stun": "crwdns398744:0crwdne398744:0", + "title_total_wounds": "crwdns398746:0crwdne398746:0", "total": "crwdns160794:0crwdne160794:0", "unarmed": "crwdns160796:0crwdne160796:0", "unown": "crwdns160798:0crwdne160798:0", @@ -359,6 +426,7 @@ "use_wilddie_short": "crwdns397242:0crwdne397242:0", "water": "crwdns172030:0crwdne172030:0", "weapon_attackrating": "crwdns172032:0crwdne172032:0", + "weapon_attack_value_title": "crwdns398748:0crwdne398748:0", "weapon_damage": "crwdns172034:0crwdne172034:0", "weapon_dicepool": "crwdns172036:0crwdne172036:0", "weapon_name": "crwdns172038:0crwdne172038:0", @@ -367,4 +435,4 @@ "willpower_short": "crwdns160804:0crwdne160804:0", "yourresult": "crwdns397246:0crwdne397246:0", "copyrightfooter": "crwdns160806:0crwdne160806:0" -} \ No newline at end of file +} diff --git a/Shinobi_Gami_Chinese_Traditional/translations/ru.json b/Shinobi_Gami_Chinese_Traditional/translations/ru.json index 497c331e8d..922d29c1cb 100644 --- a/Shinobi_Gami_Chinese_Traditional/translations/ru.json +++ b/Shinobi_Gami_Chinese_Traditional/translations/ru.json @@ -200,7 +200,7 @@ "Digging": "Digging", "Weightlifting": "Weightlifting", "ESP": "ESP", - "Finance": "Finance", + "Finance": "Финансы", "Contacts": "Contacts", "Curse": "Curse", "MuLian_active": "Equip: 木蓮", diff --git a/Singularity/translations/ru.json b/Singularity/translations/ru.json index 0690b85b5b..14c3c28971 100644 --- a/Singularity/translations/ru.json +++ b/Singularity/translations/ru.json @@ -23,7 +23,7 @@ "character-trauma-mindpoints-wits-plus-empathy": "Пункты рассудка (См+Эм)", "name": "Name:", "character-background": "Background:", - "character-concept": "Concept:", + "character-concept": "Концепт:", "character-icon": "Лик:", "character-group-concept": "Амплуа группы:", "character-reputation": "Репутация:", diff --git a/Starcraft RPG/translations/ru.json b/Starcraft RPG/translations/ru.json index ce68381605..a28e824c3b 100644 --- a/Starcraft RPG/translations/ru.json +++ b/Starcraft RPG/translations/ru.json @@ -204,7 +204,7 @@ "effect": "Эффекты", "minions": "Minions", "artificial-intelligence": "AI", - "instinct": "Instinct", + "instinct": "Инстинкты", "intelligence": "Интеллект", "shift-speed": "Shift Speed", "regeneration": "Regeneration", diff --git a/The One Ring/translations/ru.json b/The One Ring/translations/ru.json index 8328393401..26090906b7 100644 --- a/The One Ring/translations/ru.json +++ b/The One Ring/translations/ru.json @@ -113,7 +113,7 @@ "wound-treated": "\nWound Treated", "rewards-and-virtues": "Rewards & Virtues", "rewards": "Rewards", - "virtues": "Virtues", + "virtues": "Добродетели", "progress-and-keepings": "Progress & Holdings", "fellowship-pool": "Fellowship Pool", "advancement-points": "Advancement Points", diff --git a/Torg Eternity/translations/ru.json b/Torg Eternity/translations/ru.json index 476a4b6dac..22eef9540c 100644 --- a/Torg Eternity/translations/ru.json +++ b/Torg Eternity/translations/ru.json @@ -151,7 +151,7 @@ "range": "Дистанция", "ammo": "Аммуниция", "damage": "Урон", - "spirit": "Spirit", + "spirit": "Харизма", "none": "Без", "skill": "Скилл", "intimidation": "Запугивание", diff --git a/Urban-Jungle/translations/ru.json b/Urban-Jungle/translations/ru.json index 92c77b2934..9b362110e7 100644 --- a/Urban-Jungle/translations/ru.json +++ b/Urban-Jungle/translations/ru.json @@ -27,7 +27,7 @@ "MARKS+": "Marks+", "EXPERT": "Expert", "FAVORITE": "Favorite", - "ACADEMICS": "Academics", + "ACADEMICS": "Академические знания", "FAVORITES": "Favorites", "CLAIM": "Claim", "RECHARGE": "Перезарядка", diff --git a/WODVtM5eAlpha/translations/ru.json b/WODVtM5eAlpha/translations/ru.json index e812a8eff7..d874d76ebb 100644 --- a/WODVtM5eAlpha/translations/ru.json +++ b/WODVtM5eAlpha/translations/ru.json @@ -5,13 +5,13 @@ "vice-u": "Vice", "faction-u": "Faction", "player-u": "Player:", - "chronicle-u": "Chronicle:", - "nature-u": "Nature:", - "demeanor-u": "Demeanor:", - "concept-u": "Concept:", + "chronicle-u": "Хроника:", + "nature-u": "Натура:", + "demeanor-u": "Маска:", + "concept-u": "Концепт:", "clan-u": "Clan:", - "generation-u": "Generation:", - "sire-u": "Sire:", + "generation-u": "Поколение:", + "sire-u": "Сир:", "attributes-u": "Attributes", "physical-u": "Physical", "social-u": "Social", @@ -28,7 +28,7 @@ "abilities-u": "Abilities", "talents-u": "Talents", "skills-u": "Скиллы", - "knowledges-u": "Knowledges", + "knowledges-u": "Познания", "alertness-u": "Alertness", "athletics-u": "Атлетика", "awareness-u": "Awareness", @@ -39,7 +39,7 @@ "leadership-u": "Leadership", "subterfuge-u": "Subterfuge", "streetwise-u": "Streetwise", - "animalken-u": "Animal Ken", + "animalken-u": "Знание животных", "craft-u": "Craft", "drive-u": "Drive", "etiquette-u": "Etiquette", @@ -49,40 +49,40 @@ "performance-u": "Выступление", "stealth-u": "Скрытность", "survival-u": "Выживание", - "academics-u": "Academics", + "academics-u": "Академические знания", "technology-u": "Technology", - "finance-u": "Finance", + "finance-u": "Финансы", "investigation-u": "Анализ", "law-u": "Law", "medicine-u": "Медицина", "occult-u": "Occult", - "politics-u": "Politics", + "politics-u": "Политика", "science-u": "Science", "advantages-u": "Advantages", "disciplines-u": "Disciplines", "backgrounds-u": "Происхождение", - "conscience-u": "Conscience", - "convinction-u": "Convinction", - "selfcontrol-u": "Self-Control", - "instinct-u": "Instinct", - "courage-u": "Courage", - "othertraits-u": "Other Traits", - "paths-u": "Paths", + "conscience-u": "Сознательность", + "convinction-u": "Убежденность", + "selfcontrol-u": "Самоконтроль", + "instinct-u": "Инстинкты", + "courage-u": "Храбрость", + "othertraits-u": "Другие Черты", + "paths-u": "Пути", "merits-u": "Merits", "flaws-u": "Недостатки", - "humanitypath-u": "Humanity/path", - "bearing-u": "Bearing:", + "humanitypath-u": "Человечность/Путь", + "bearing-u": "Опора:", "willpower-u": "Willpower", - "bloodpool-u": "Blood Pool", - "pointsperturn-u": "Points Per Turn", - "dicepools-u": "Dice Pools", - "attributeability-u": "Attribute            Ability", + "bloodpool-u": "Запас крови", + "pointsperturn-u": "Пунктов крови/ход", + "dicepools-u": "Запасы кубиков", + "attributeability-u": "Атрибут            Способность", "health-u": "Health", - "bruised-u": "Bruised", - "hurt-u": "Hurt", + "bruised-u": "Синяки", + "hurt-u": "Легко ранен", "injured-u": "Injured", "wounded-u": "Wounded", - "mauled-u": "Mauled", + "mauled-u": "Травмирован", "crippled-u": "Crippled", "incapacitated-u": "Недееспособно", "weakness-u": "Weakness", diff --git a/Worlds in Peril/translations/ru.json b/Worlds in Peril/translations/ru.json index 55209d0c9b..76fc499702 100644 --- a/Worlds in Peril/translations/ru.json +++ b/Worlds in Peril/translations/ru.json @@ -2,7 +2,7 @@ "chief": "Editor in Chief", "mastermind": "Mastermind", "organizations": "Organizations", - "instinct": "Instinct", + "instinct": "Инстинкты", "master-plan": "Master Plan End Goal", "step-1": "Step 1", "fail-1": "Failure 1",