diff --git a/GURPS/gurps.html b/GURPS/gurps.html index 64eed37730..5a19e71e92 100644 --- a/GURPS/gurps.html +++ b/GURPS/gurps.html @@ -35355,6 +35355,10 @@ Diffuse: Max 2HP (Exception: Area-effect, cone, and explosion attacks cause norm difficultyValue = "-5 + 1"; break; + case "T/H": + difficultyValue = "0"; + break; + case "E": default: difficultyValue = "-1"; diff --git a/GURPS/translation.json b/GURPS/translation.json index 722a750dbe..785575337a 100644 --- a/GURPS/translation.json +++ b/GURPS/translation.json @@ -1252,5 +1252,5 @@ "language-talent-label": "Language Talent", "language-talent-tooltip": "If checked, you can learn languages at the next-highest level, if you spend 2 points on a langauge, instead of broken, you know the language at Accented level. This changes the available options in the drop-down and related costs. See B65.", "tips-label": "Tips", - "import-tips-description": "

After importing, compare your Roll20 sheet to GCA5 character sheet.

Roll20 doesn't support parent/child relationship, repeating tables will be imported alphabetically.

Rital Magic Spells will be added to the Grimoire with difficult set to T/H and points set to 0. The spell will also be added to the Techniques table with the actual character point cost.

" + "import-tips-description": "

After importing, compare your Roll20 sheet to GCA5 character sheet.

Roll20 doesn't support parent/child relationship, repeating tables will be imported alphabetically.

For GCA Roll20 Exporter Tool Version 1.0.1.9 or later, Rital Magic Spells will be added to the Grimoire with difficult set to T/H and points set to 0. The spell will also be added to the Techniques table with the actual character point cost.

" } \ No newline at end of file