-
diff --git a/PokemonTabletopAdventures_v3/README.md b/PokemonTabletopAdventures_v3/README.md
index f9fda09b70..62b9bce7ba 100644
--- a/PokemonTabletopAdventures_v3/README.md
+++ b/PokemonTabletopAdventures_v3/README.md
@@ -8,22 +8,34 @@ https://discord.gg/F24Ka8E
## To-Do:
+
+ Expand for potential future to-do list
+
Things we want to add to the character sheet, presented in no particular order of priority:
-- [X] Mobile support!
- - [X] Set legacy to false
- - [X] Refactor sheets to minimize overhead
- - [X] Reasonable user experience on the Companion App
- - [ ] Full "optimized for use" support for Companion App
-- [X] Support Dark Mode sheet
-- [X] Support Dark Mode roll templates
+- [ ] Automatically provide Dynamax moves, Z-Moves, and Tera Blast
+- [ ] Full "optimized for use" support for Companion App
- [ ] Allow a second ability score to apply to skill checks
- [ ] Allow formula calculations for the extra damage fields
- [ ] Refactor the sheet workers to remove the cascading change observation; each `setAttrs` call takes way too long, so we want to capitalise on making them as low as possible
+
## Changelog
+### Feb 22, 2023
+- It's the Form Changes update!
+ - Added Terastallization, Dynamax/Gigantamax, Mega Evolution, and 3 fully customizable form changes
+ - Sheet auto changes type to selected type, for forms that have one
+ - Sheet automatically adds stats to your own, if you supply stats (auto +3 defenses for Tera)
+ - Stat changes and notes show up on main page
+ - Dynamax changes your height, weight, move speed, and optionally HP
+ - Descriptions in the configuration page for what each form change does and how to configure it
+ - Form changes start as not enabled. Check to enable configuration and add button to activate.
+ - Buttons for each form change appear on the character page, in the top right
+ - Most form references are read-only from the main page, except for notes
+ - The type used for STAB (and sheet color) is abstracted from type1/type2 to active_type1/active_type2
+
### Feb 14, 2023
- Gave the attack rolls some love, as befitting the day of the year.
- Updated the scatter selection to change the attack rolls, so that lower-hit moves aren't rolling many sets of dice