diff --git a/Open Legend Basic by Great Moustache/Open Legend.html b/Open Legend Basic by Great Moustache/Open Legend.html index 676a622d38..df4523bfe0 100644 --- a/Open Legend Basic by Great Moustache/Open Legend.html +++ b/Open Legend Basic by Great Moustache/Open Legend.html @@ -590,9 +590,9 @@ var type = "d" + values.npc1_initiative_dice_type + "!!"; var roll = ""; if(values.npc1_initiative_score*1 === 0) { - roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}]]}}"; + roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}&{tracker}]]}}"; } else { - roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc1_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; + roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc1_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}&{tracker}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; } setAttrs({ "npc1_initiative_roll": roll @@ -605,9 +605,9 @@ var type = "d" + values.npc2_initiative_dice_type + "!!"; var roll = ""; if(values.npc2_initiative_score*1 === 0) { - roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}]]}}"; + roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}&{tracker}]]}}"; } else { - roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc2_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; + roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc2_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}&{tracker}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; } setAttrs({ "npc2_initiative_roll": roll @@ -620,9 +620,9 @@ var type = "d" + values.npc3_initiative_dice_type + "!!"; var roll = ""; if(values.npc3_initiative_score*1 === 0) { - roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}]]}}"; + roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}&{tracker}]]}}"; } else { - roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc3_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; + roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc3_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}&{tracker}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; } setAttrs({ "npc3_initiative_roll": roll @@ -635,9 +635,9 @@ var type = "d" + values.npc4_initiative_dice_type + "!!"; var roll = ""; if(values.npc4_initiative_score*1 === 0) { - roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}]]}}"; + roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}&{tracker}]]}}"; } else { - roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc4_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; + roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc4_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}&{tracker}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; } setAttrs({ "npc4_initiative_roll": roll @@ -650,9 +650,9 @@ var type = "d" + values.npc5_initiative_dice_type + "!!"; var roll = ""; if(values.npc5_initiative_score*1 === 0) { - roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}]]}}"; + roll = "{{roll=[[?{Do you have Advantage or Disadvantage?|Neither,1d20!!|Advantage,2d20!!kh1|Disadvantage,2d20!!kl1}&{tracker}]]}}"; } else { - roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc5_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; + roll = "{{roll=[[1d20!! + [[" + number + "+?{# of Advantage/Disadvantage Dice|" + values.npc5_initiative_default_advantage*1 + "}]]" + type + "k?{Do you have Advantage or Disadvantage?|Neither/Advantage,[[" + number + "]]|Disadvantage,l[[" + number + "]]}&{tracker}]]}} {{numberadvantage=?{# of Advantage/Disadvantage Dice}}}"; } setAttrs({ "npc5_initiative_roll": roll @@ -4787,7 +4787,7 @@ on("change:repeating_featsLeft", function() {
Open Legend Open source roleplaying game
-
Version 1.9.6
+
Version 1.9.7
@@ -4891,6 +4891,10 @@ on("change:repeating_featsLeft", function() { Might end up just removing the changelog, not sure it is really needed here -->
+
1.9.7 on 2018 May 27th
+
Made NPC initiative rolls go to the tracker
+
- Oops, not sure how I let that slip through
+
1.9.6 on 2018 May 14th
Resist Rolls Update
- Made Resist Roll buttons next to Speed
@@ -5252,7 +5256,7 @@ on("change:repeating_featsLeft", function() {
- +
@@ -5744,7 +5748,7 @@ on("change:repeating_featsLeft", function() {
- +
@@ -6236,7 +6240,7 @@ on("change:repeating_featsLeft", function() {
- +
@@ -6728,7 +6732,7 @@ on("change:repeating_featsLeft", function() {
- +
@@ -7220,7 +7224,7 @@ on("change:repeating_featsLeft", function() {
- +
diff --git a/Open Legend Basic by Great Moustache/OpenLegend.png b/Open Legend Basic by Great Moustache/OpenLegend.png index 119915df21..540a9ab74f 100644 Binary files a/Open Legend Basic by Great Moustache/OpenLegend.png and b/Open Legend Basic by Great Moustache/OpenLegend.png differ diff --git a/Open Legend Basic by Great Moustache/ReadMe.md b/Open Legend Basic by Great Moustache/ReadMe.md index a0bd444004..324422e62d 100644 --- a/Open Legend Basic by Great Moustache/ReadMe.md +++ b/Open Legend Basic by Great Moustache/ReadMe.md @@ -4,6 +4,10 @@ ## Tell YOUR story ### Changelog +### 1.9.7 on 2018 May 27th +* Made NPC initiative rolls go to the tracker + - Oopsie, not sure how I let that slip by + ### 1.9.6 on 2018 May 14th * Resist Rolls Updated - Made Resist Roll buttons next to Speed (to match what was on NPC section)