diff --git a/Rolemaster-Standard-System/charsheet_RMSS.css b/Rolemaster-Standard-System/charsheet_RMSS.css index 388dc5d7ba..d4caaabe28 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.css +++ b/Rolemaster-Standard-System/charsheet_RMSS.css @@ -1,4 +1,5 @@ .sheet-pc-armor-show:not(:checked)~.sheet-pc-armor {display:none;} +.sheet-pc-points-show:not(:checked)~.sheet-pc-points {display:none;} .sheet-pc-resistances-show:not(:checked)~.sheet-pc-resistances {display:none;} .sheet-pc-roletraits-show:not(:checked)~.sheet-pc-roletraits {display:none;} .sheet-pc-racefixedinfo-show:not(:checked)~.sheet-pc-racefixedinfo {display:none;} @@ -69,7 +70,7 @@ input.sheet-tab10:checked + span.sheet-tab10 { border: 1px solid white; background-color: grey; color: white; - font-size: 0.9em; + font-size: 0.8em; text-align: center; } .sheet-statlabel { @@ -173,7 +174,7 @@ input.sheet-tab10:checked + span.sheet-tab10 { text-align:center; font-size: 0.7em; vertical-align:top; - width:40px; + width:35px; } .sheet-table-data-center-saves { @@ -181,7 +182,7 @@ input.sheet-tab10:checked + span.sheet-tab10 { text-align:center; font-size: 0.7em; vertical-align:top; - width:40px; + width:30px; } .sheet-table-data-attacks { display:table-cell; @@ -243,7 +244,7 @@ input.sheet-tab10:checked + span.sheet-tab10 { .sheet-table-data-skills-name { display:table-cell; text-align:center; - font-size: 0.8em; + font-size: 0.9em; vertical-align:bottom; width:200px; } @@ -541,7 +542,7 @@ label div } .sheet-rolltemplate-RMSSAttack .sheet-subheader { color: #000; - font-size: 1em; + font-size: .9em; font-style: italic; text-align: left; } @@ -598,6 +599,7 @@ label div border-right: 0px solid rgb(126, 45, 64); } .sheet-rolltemplate-RMSSAttack .sheet-tcat { + font-size: .9em; font-style: italic; } .sheet-rolltemplate-RMSSAttack td { @@ -682,7 +684,7 @@ label div } .sheet-rolltemplate-RMSSStdRoll .sheet-subheader { color: #000; - font-size: 1em; + font-size: .9em; font-style: italic; text-align: left; } @@ -733,7 +735,8 @@ label div border-right: 90px solid rgb(204, 153, 51); } .sheet-rolltemplate-RMSSStdRoll .sheet-tcat { -font-style: italic; + font-size: .9em; + font-style: italic; } .sheet-rolltemplate-RMSSStdRoll td { padding-left: 5px; @@ -825,7 +828,7 @@ font-style: italic; } .sheet-rolltemplate-RMSSInitiative .sheet-subheader { color: #000; - font-size: 1em; + font-size: .9em; font-style: italic; text-align: left; } @@ -876,6 +879,7 @@ font-style: italic; border-right: 90px solid rgb(204, 153, 51); } .sheet-rolltemplate-RMSSInitiative .sheet-tcat { + font-size: .9em; font-style: italic; text-align: left; } diff --git a/Rolemaster-Standard-System/charsheet_RMSS.html b/Rolemaster-Standard-System/charsheet_RMSS.html index a50f33bc24..d3e18ac210 100644 --- a/Rolemaster-Standard-System/charsheet_RMSS.html +++ b/Rolemaster-Standard-System/charsheet_RMSS.html @@ -1,7 +1,7 @@ - +

|
-
- Hit Points:
-
- /
-
-
-
-
- 75%:|
- 50%:|
- 25%:
-
-
- Rnds stun b4 unc:
-
- /
-
-
- -
- Initiative:
-
- = Qu bonus
-
- + Init bonus
-
-
- |
-
|
-
- Power Points:
-
- /
-
-
-
-
- 75%(-10):|
- 50%(-20):|
- 25%(-30):
-
-
- PP Mult:
-
- Adder:
-
- / used:
-
-
- |
-
|
- + |
- Exhaustion Points:
-
+ Hit Points:
+
/
-
- Bonus Exhaust. Points:
-
+
+
+
+ 75%:|
+ 50%:|
+ 25%:
+
+
+ Rnds stun b4 unc:
+
+ /
+
+
+ |
+
+
+ Power Points:
+
+ /
+
+
+
+
+ 75%(-10):|
+ 50%(-20):|
+ 25%(-30):
+
+
+ PP Mult:
+
+ Adder:
+
+ / used:
+
+
|
|
+
+ Exhaustion Points:
+
+ /
+
+ Bonus Exhaust. Points:
+
+
+ |
+
|
+
+ Exh. Pts Remaining:
+ more than 75%:= 0;
+ more than 50%:= -5;
+ more than 25%:= -15;
+
+
+ + more than 10%:= -30; + more than 1%:= -60; + 0%:= -100 + |
+
|
-
- Exh. Pts Remaining:
- more than 75%:= 0;
- more than 50%:= -5;
- more than 25%:= -15;
-
- - more than 10%:= -30; - more than 1%:= -60; - 0%:= -100 - |
+ Initiative: | ++ | = Qu bonus | ++ | + Init bonus | ++ | + |
|
-
-
- Stat
- Race
- Spec
- Total
-
-
- Channeling (3*In)
-
-
-
- =
-
-
-
- Essence (3*Em)
-
-
-
- =
-
-
-
- Mentalism (3*Pr)
-
-
-
- =
-
-
-
- Chan/Ess (In+Em)
-
-
-
- =
-
-
-
- Chan/Ment (In+Pr)
-
-
-
- =
-
-
-
- Ess/Ment (Em+Pr)
-
-
-
- =
-
-
-
- Arcane (In+Em+Pr)
-
-
-
- =
-
-
- -------
-
- Poison (3*Co)
-
-
-
- =
-
-
-
- Disease (3*Co)
-
-
-
- =
-
-
-
- Fear (3*SD)
-
-
-
- =
-
-
-
- Will (3*(Re+SD+Em+In+Pr))
-
-
-
- =
-
-
+ | ||||||
| + | Stat | +Race | +Spec | +Total | +||
| Channeling (3*In) | ++ | + | + | = | ++ | + |
| Essence (3*Em) | ++ | + | + | = | ++ | + |
| Mentalism (3*Pr) | ++ | + | + | = | ++ | + |
| Chan/Ess (In+Em) | ++ | + | + | = | ++ | + |
| Chan/Ment (In+Pr) | ++ | + | + | = | ++ | + |
| Ess/Ment (Em+Pr) | ++ | + | + | = | ++ | + |
| Arcane (In+Em+Pr) | ++ | + | + | = | ++ | + |
| ------- | ||||||
| Poison (3*Co) | ++ | + | + | = | ++ | + |
| Disease (3*Co) | ++ | + | + | = | ++ | + |
| Fear (3*SD) | ++ | + | + | = | ++ | + |
| Will (3*(Re+SD+Em+In+Pr)) | ++ | + | + | = | ++ | + |
| {{fumbleroll}} | |
| {{critroll}} | |
| {{highlight66roll}} | |
| {{key}} | {{value}} |
| {{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} @@ -8904,4 +8769,10 @@ {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} | |
| {{name}} {{check}} {{checkroll}} | |
|---|---|
| {{notes}} | |
V1.1.6 7/29/15 (No calcs; nested; highlighted 66 rolls)
\ No newline at end of file diff --git a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_old.html b/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_old.html deleted file mode 100644 index 0de1bdae71..0000000000 --- a/Rolemaster-Standard-System/charsheet_RMSS_fullcalcs_old.html +++ /dev/null @@ -1,7194 +0,0 @@ - - - - -
| - - | -
| - - | -
| Name: | |||
| Type: | Class: | -||
| Level: | - | Level Code: | |
| Other Information | -
| - |
| General Description | -
| Description |
-
| Lifestyle |
-
| Combat |
-
| Background |
-
| Encounter Stats | -
|
-
- # Encountered:
-
-
- Size:
-
-
- -
- Treasure:
-
-
-
-
- Bonus XP:
-
-
-
-
-
- Outlook:
-
-
-
-
- IQ:
-
-
-
- -
- Habitat Codes:
-
-
- ---
-
-
-
- ø
-
-
-
- a
-
-
-
- c
-
-
-
- f
-
-
-
- h
-
-
-
- k
-
-
-
- m
-
-
-
- n
-
-
-
- s
-
-
-
- t
-
-
-
- w
-
-
- -
- Environment Codes:
-
-
- Special Features:
- ---;
- ø ;
- E ;
- K ;
- N ;
- V ;
- X ;
- Y ;
- †;
- @ ;
- § ;
- # ;
-
- -
-
-
-
-
- -
- Water Sources:
- ---;
- ø ;
- B ;
- F ;
- G ;
- I ;
- L ;
- M ;
- O ;
- Q ;
- S ;
- Z ;
-
- -
-
-
-
- -
- Terrain:
- ---;
- ø ;
- A ;
- R ;
- U ;
- W ;
-
- -
-
-
- -
- Vegetation:
- ---;
- ø ;
- C ;
- D ;
- H ;
- J ;
- P ;
- T ;
-
- -
-
-
-
- -
- Frequency:
-
-
-
- |
-
| Movement Stats | -
|
-
- Size:
-
- Base Movement Rate:
-
-
-
- Max Pace:
-
- Pace Mult:
-
- MM Bonus:
-
-
-
- MS (Movement Speed):
-
- Base DB:
-
- Flee/Evade:
-
-
-
- AQ (Attack Quickness):
-
- Init Mod:
-
- Charge/Lunge:
-
-
- |
-
| Combat Stats | -
|
- -
- Hit Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
- Base Hits Code:
-
-
- Crits:
-
-
-
-
-
-
-
- -
- Power Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
- PP Mult:
-
-
- Adder:
-
-
- -
- Exhaustion Points:
-
- /
-
- Stamina Bonus:
-
- Bonus Exhaust. Points:
-
-
- -
- AT:
-
- DB:
-
-
-
- |
-
| Attacks | -
| Attack/Weapon |
- Type |
- OB |
- Fumble |
- Str |
- B# |
- Range |
- Macro |
- |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |

| Equipment | -
-
|
- |||||||||||||||||||||||||||||||||||||
| Total Weight: | -Weight Allowance: | -Encumbrance Penalty: | -Weight Penalty: | -
| Item | -Location | -Weight | -Notes | -
| Same Realm Own Base Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Same Realm Open Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Same Realm Closed Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Same Realm Other Base Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Other Realm Open Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Other Realm Closed Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Other Realm Base Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Arcane Open Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Arcane Closed Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Arcane Own Base Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Arcane Other Base Spells Stat bonus: Prof bonus: Special bonus: Total bonus: | -
| Skills | -
| Other Skills | -
|
-
- Category/Skill
- Cat/Total
- Bonus - Ranks - Progression - Rank Bonus - Stat - Stat Bonus - Category - Profession or Category Bonus - Special Bonus - Item Bonus - Macro - |
-
|
-
- Hit Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
-
- Rnds stun b4 unc:
-
- /
-
-
- -
- Initiative:
-
- = Qu bonus
-
- + Init bonus
-
-
- |
-
|
-
- Power Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
-
- PP Mult:
-
- Adder:
-
- / used:
-
-
- |
-
|
- -
- Exhaustion Points:
-
- /
-
- Bonus Exhaust. Points:
-
-
- |
-
|
-
- Exhaustion Points Remaining:
- more than 75%:= 0;
- more than 50%:= -5;
- more than 25%:= -15;
- more than 10%:= -30;
- more than 1%:= -60;
- 0%:= -100
-
- |
-
| Armor | -
|
-
-
- Worn
- Primary
- Secondary
-
-
- Armor Type:
-
-
-
-
-
- % Weight
-
-
-
-
-
- Weight Penalty
-
-
-
-
-
- Missile Penalty
-
-
-
-
-
- Armor DB Bonus
-
-
-
-
-
- Quickness Penalty
-
-
-
-
-
- Quickness Bonus
-
-
-
-
-
- Adrenal Defense
-
-
-
-
-
- Shield (melee)
-
-
-
-
-
- Vs Evil Spell Casters (RR/DB)
-
-
-
-
-
- Other Magic Bonus
-
-
-
-
-
- Parry
-
-
-
-
-
- Total DB:
-
-
-
-
- |
-
| Resistances | -
|
-
-
- Stat
- Race
- Spec
- Total
-
-
- Channeling (3*In)
-
-
-
- =
-
-
-
- Essence (3*Em)
-
-
-
- =
-
-
-
- Mentalism (3*Pr)
-
-
-
- =
-
-
-
- Chan/Ess (In+Em)
-
-
-
- =
-
-
-
- Chan/Ment (In+Pr)
-
-
-
- =
-
-
-
- Ess/Ment (Em+Pr)
-
-
-
- =
-
-
-
- Arcane (In+Em+Pr)
-
-
-
- =
-
-
- -------
-
- Poison (3*Co)
-
-
-
- =
-
-
-
- Disease (3*Co)
-
-
-
- =
-
-
-
- Fear (3*SD)
-
-
-
- =
-
-
-
- Will (3*(Re+SD+Em+In+Pr))
-
-
-
- =
-
-
- |
-
| Attacks | -
| Attack/Weapon |
- Type |
- OB |
- Fumble |
- Str |
- B# |
- Range |
- Macro |
- |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| Character Name: | - | ||||
| Nickname: | - | Title(s): | |||
| Homeland: | - | Player: | |||
| Race: | - | Culture: | |||
| Profession: | Realm: | -- | |||
| Deity: | |||||
| Level: | Exp: | -/ | |||
| Stats | -
|
-
- Stat
- Temp
- Potential
- Basic
- Bonus - Racial Bonus - Special Bonus - Stat Bonus -
- Agility
-
-
-
-
-
-
-
-
-
-
- Constitution
-
-
-
-
-
-
-
-
-
-
- Memory
-
-
-
-
-
-
-
-
-
-
- Reasoning
-
-
-
-
-
-
-
-
-
-
- Self Discipline
-
-
-
-
-
-
-
-
-
- -------
-
- Empathy
-
-
-
-
-
-
-
-
-
-
- Intuition
-
-
-
-
-
-
-
-
-
-
- Presence
-
-
-
-
-
-
-
-
-
-
- Quickness
-
-
-
-
-
-
-
-
-
-
- Strength
-
-
-
-
-
-
-
-
-
- -------
- |
-
|
-
- Dev Points:
-
-
- Fates:
-
-
- |
-
| Role Traits | -
|
-
- Appearance:
-
- Gender:
-
-
-
- Apparent Age:
-
- Actual Age:
-
-
-
- Skin Color:
-
-
-
-
-
- Eyes:
-
- Hair:
-
-
-
- Height:
-
- (ft in)
-
-
- Weight:
-
-
-
-
-
- Size:
-
-
-
-
-
- Base Movement Rate:
-
-
-
-
-
- Running Horizontal Jump:
-
- Standing Horizontal Jump:
-
-
-
- Running Vertical Jump:
-
- Standing Vertical Jump:
-
-
- |
-
| Race/Stat Fixed Info | -
|
-
- Soul Departure:
- rnds
-
- Recovery Multiplier:
- x
-
- |
-
| Recovery Rates | -
|
-
- Hit Points / hr resting:
-
- Power Points / hr resting:
-
-
-
- Hit Points / 3 hrs sleep:
-
- Power Points / 3 hrs sleep:
-
-
-
- Hit Points / 3 hrs active:
-
- Power Points / 3 hrs active:
-
-
- |
-
| Languages | -
| Language | -Spoken | -Written | -
| Language | -Spoken | -Written | -
| Notes | -
| Racial Notes |
-
| Cultural Notes |
-
| Character Notes |
-
| Other |
-
| - - | -
| - - | -
| Name: | |||
| Type: | Class: | -||
| Level: | - | Level Code: | |
| Other Information | -
| - |
| General Description | -
| Description |
-
| Lifestyle |
-
| Combat |
-
| Background |
-
| Encounter Stats | -
|
-
- # Encountered:
-
-
- Size:
-
-
- -
- Treasure:
-
-
-
-
- Bonus XP:
-
-
-
-
-
- Outlook:
-
-
-
-
- IQ:
-
-
-
- -
- Habitat Codes:
-
-
- ---
-
-
-
- ø
-
-
-
- a
-
-
-
- c
-
-
-
- f
-
-
-
- h
-
-
-
- k
-
-
-
- m
-
-
-
- n
-
-
-
- s
-
-
-
- t
-
-
-
- w
-
-
- -
- Environment Codes:
-
-
- Special Features:
- ---;
- ø ;
- E ;
- K ;
- N ;
- V ;
- X ;
- Y ;
- †;
- @ ;
- § ;
- # ;
-
- -
-
-
-
-
- -
- Water Sources:
- ---;
- ø ;
- B ;
- F ;
- G ;
- I ;
- L ;
- M ;
- O ;
- Q ;
- S ;
- Z ;
-
- -
-
-
-
- -
- Terrain:
- ---;
- ø ;
- A ;
- R ;
- U ;
- W ;
-
- -
-
-
- -
- Vegetation:
- ---;
- ø ;
- C ;
- D ;
- H ;
- J ;
- P ;
- T ;
-
- -
-
-
-
- -
- Frequency:
-
-
-
- |
-
| Movement Stats | -
|
-
- Size:
-
- Base Movement Rate:
-
-
-
- Max Pace:
-
- Pace Mult:
-
- MM Bonus:
-
-
-
- MS (Movement Speed):
-
- Base DB:
-
- Flee/Evade:
-
-
-
- AQ (Attack Quickness):
-
- Init Mod:
-
- Charge/Lunge:
-
-
- |
-
| Combat Stats | -
|
- -
- Hit Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
- Base Hits Code:
-
-
- Crits:
-
-
-
-
-
-
-
- -
- Power Points:
-
- /
-
-
- 75%:
- 50%:
- 25%:
-
- PP Mult:
-
-
- Adder:
-
-
- -
- Exhaustion Points:
-
- /
-
- Stamina Bonus:
-
- Bonus Exhaust. Points:
-
-
- -
- AT:
-
- DB:
-
-
-
- |
-
| Attacks | -
| Attack/Weapon |
- Type |
- OB |
- Fumble |
- Str |
- B# |
- Range |
- Macro |
- |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |
| - | - | - | - | - | - | - | - | - |