diff --git a/Tribes in the Dark/translations/ko.json b/Tribes in the Dark/translations/ko.json index e65dd22f9b..d5c9b7939f 100644 --- a/Tribes in the Dark/translations/ko.json +++ b/Tribes in the Dark/translations/ko.json @@ -304,7 +304,7 @@ "hunting_kit_description": "Nets, traps, snares, fishing pole and lines.", "hunting_pet": "Hunting Pet", "impaired": "Impaired", - "indulge_vice": "Gratify", + "indulge_vice": "Indulge", "infirmary": "Infirmary", "influence": "influence", "influence_description": "Influence with charm, logic, intimidation, threats, or force of personality; change attitudes or behavior with manipulation or seduction", @@ -480,7 +480,7 @@ "playbook_ability_sybarite": "Sybarite", "playbook_ability_sybarite_description": "When you indulge in your diversion, you can move the die result 1 or 2 in either direction. Anybody who indulges with you gains the benefit as well.", "playbook_ability_synthesis": "Synthesis", - "playbook_ability_synthesis_description": "Use dream magic of a magnitude lower than Resolve + Vision. Mark an Eminence use, take stress for each point of magnitude greater than Resolve, and roll dice equal to Synthesis rating. Synthesis can be taken multiple times (max 4).", + "playbook_ability_synthesis_description": "Gain 1 dot in Synthesis and the ability to use dream magic. Magnitude must be lower than Resolve+Vision. Roll dice equal to Synthesis rating and takle stress based on result (or mark an Eminence use). Synthesis can be improved through XP.", "playbook_ability_takes_one_to_know_one": "Takes One To Know One", "playbook_ability_takes_one_to_know_one_description": "You can always tell when you're being lied to.", "playbook_ability_torchbearer": "Torchbearer", @@ -650,7 +650,7 @@ "playbook_tera_sheban_friend_3": "Raleigh, a Dahlian caravan handler", "playbook_tera_sheban_friend_4": "Ulysses Ventoux, a Keeper historian", "playbook_tera_sheban_friends_title": "Friends", - "playbook_tera_sheban_xp_condition": "Address a challenge with passion or diplomacy", + "playbook_tera_sheban_xp_condition": "Address a challenge with investigation or knowledge", "playbook_yagan_background": "Flesher—Morded—Old One—Pellis Artisan", "playbook_yagan_description": "A spooky spiritualist and soothsayer", "playbook_yagan_eminence": "Death—Fate", @@ -693,6 +693,7 @@ "resists": "resists", "resolve": "Resolve", "resolve_description": "Resist consequences from mental strain or willpower.", + "synthesis_description": "Use dream magic.", "resources": "Resources", "risky": "Risky", "ritual_space": "Ritual Space", @@ -759,7 +760,7 @@ "survival_gear_description": "Bedroll, lean-to or shelter, flint and tinder, water skin, small knife, trowel.", "suspicious": "Suspicious", "synthesis": "Synthesis", - "synthesis_instructions": "Pay stress equal to difference betwen magnitude and Resolve + Vision.", + "synthesis_instructions": "Pay stress or mark an Eminence use.", "tactical": "Tactical", "tactical_detail": "Advantage", "teamwork": "Teamwork",