diff --git a/5eShaped/translations/ja.json b/5eShaped/translations/ja.json
index 66915ddc4e..45d2c157b0 100644
--- a/5eShaped/translations/ja.json
+++ b/5eShaped/translations/ja.json
@@ -1,155 +1,155 @@
{
"0":"0",
- "10TH_LEVEL":"10th-level",
- "10_DAYS":"10 days",
- "10_MINUTES":"10 minutes",
- "11TH_LEVEL":"11th-level",
- "12TH_LEVEL":"12th-level",
- "12_HOURS":"12 hours",
- "13TH_LEVEL":"13th-level",
- "14TH_LEVEL":"14th-level",
- "15TH_LEVEL":"15th-level",
- "16TH_LEVEL":"16th-level",
- "17TH_LEVEL":"17th-level",
- "18TH_LEVEL":"18th-level",
- "19TH_LEVEL":"19th-level",
+ "10TH_LEVEL":"10レベル",
+ "10_DAYS":"10日",
+ "10_MINUTES":"10分",
+ "11TH_LEVEL":"11レベル",
+ "12TH_LEVEL":"12レベル",
+ "12_HOURS":"12時間",
+ "13TH_LEVEL":"13レベル",
+ "14TH_LEVEL":"14レベル",
+ "15TH_LEVEL":"15レベル",
+ "16TH_LEVEL":"16 レベル",
+ "17TH_LEVEL":"17 レベル",
+ "18TH_LEVEL":"18 レベル",
+ "19TH_LEVEL":"19 レベル",
"1ST":"1st",
- "1ST_LEVEL":"1st-level",
- "1_ACTION":"1 action",
- "1_BONUS_ACTION":"1 bonus action",
- "1_HOUR":"1 hour",
- "1_MINUTE":"1 minutes",
- "1_REACTION":"1 reaction",
- "1_ROUND":"1 round",
- "20TH_LEVEL":"20th-level",
- "21ST_LEVEL":"21st-level",
- "22ND_LEVEL":"22nd-level",
- "23RD_LEVEL":"23rd-level",
- "24TH_LEVEL":"24th-level",
- "24_HOURS":"24 hours",
- "25TH_LEVEL":"25th-level",
- "26TH_LEVEL":"26th-level",
- "27TH_LEVEL":"27th-level",
- "28TH_LEVEL":"28th-level",
- "29TH_LEVEL":"29th-level",
+ "1ST_LEVEL":"1レベル",
+ "1_ACTION":"1アクション",
+ "1_BONUS_ACTION":"1ボーナス・アクション",
+ "1_HOUR":"1 時間",
+ "1_MINUTE":"1 分",
+ "1_REACTION":"1リアクション",
+ "1_ROUND":"1 ラウンド",
+ "20TH_LEVEL":"20 レベル",
+ "21ST_LEVEL":"21 レベル",
+ "22ND_LEVEL":"22 レベル",
+ "23RD_LEVEL":"23 レベル",
+ "24TH_LEVEL":"24 レベル",
+ "24_HOURS":"24 時間",
+ "25TH_LEVEL":"25 レベル",
+ "26TH_LEVEL":"26 レベル",
+ "27TH_LEVEL":"27 レベル",
+ "28TH_LEVEL":"28 レベル",
+ "29TH_LEVEL":"29 レベル",
"2ND":"2nd",
- "2ND_LEVEL":"2nd-level",
- "30TH_LEVEL":"30th-level",
- "30_DAYS":"30 days",
+ "2ND_LEVEL":"2 レベル",
+ "30TH_LEVEL":"30 レベル",
+ "30_DAYS":"30 日",
"3RD":"3rd",
- "3RD_LEVEL":"3rd-level",
+ "3RD_LEVEL":"3 レベル",
"4TH":"4th",
- "4TH_LEVEL":"4th-level",
+ "4TH_LEVEL":"4 レベル",
"5TH":"5th",
- "5TH_LEVEL":"5th-level",
+ "5TH_LEVEL":"5 レベル",
"6TH":"6th",
- "6TH_LEVEL":"6th-level",
+ "6TH_LEVEL":"6 レベル",
"7TH":"7th",
- "7TH_LEVEL":"7th-level",
- "7_DAYS":"7 days",
+ "7TH_LEVEL":"7 レベル",
+ "7_DAYS":"7 日",
"8TH":"8th",
- "8TH_LEVEL":"8th-level",
- "8_HOURS":"8 hours",
+ "8TH_LEVEL":"8 レベル",
+ "8_HOURS":"8 時間",
"9TH":"9th",
- "9TH_LEVEL":"9th-level",
- "ABILITY":"Ability",
- "ABILITY_CHECK":"Ability check",
- "ABILITY_CHECKS":"Ability checks",
- "ABILITY_CHECKS_QUERY":"Ability checks query",
- "ABILITY_CHECK_MODIFIER":"Ability check modifier",
- "ABILITY_SCORE":"Ability score",
- "ABILITY_SCORES":"Ability scores",
- "ABJURATION":"Abjuration",
+ "9TH_LEVEL":"9 レベル",
+ "ABILITY":"能力値",
+ "ABILITY_CHECK":"能力値判定",
+ "ABILITY_CHECKS":"能力値判定",
+ "ABILITY_CHECKS_QUERY":"能力値判定クエリ",
+ "ABILITY_CHECK_MODIFIER":"能力値修正",
+ "ABILITY_SCORE":"能力値",
+ "ABILITY_SCORES":"能力値",
+ "ABJURATION":"防御術",
"AC":"AC",
- "ACID":"acid",
- "ACROBATICS":"Acrobatics",
- "ACTION":"Action",
- "ACTIONS":"Actions",
- "AC_ARMORED":"Armored AC",
- "AC_UNARMORED":"Unarmored AC",
- "AC_UNARMORED_ABILITY":"Unarmored ability",
- "ADD_COMMON_ITEMS":"Add common items",
- "ADD_HALF_PROFICIENCY_TO_UNPROFICIENT_SAVING_THROWS":"Add half proficiency to unproficient saving throws",
- "ADVANTAGE":"Advantage",
- "ADVENTURING_GEAR":"Adventuring gear",
- "AGE":"Age",
- "ALIGNMENT":"Alignment",
- "ALL":"All",
- "AMMO":"Ammo",
- "AMMO_AUTO_USE":"Automatically use ammo",
- "AMMO_WEIGHT":"Ammo weight",
- "AMPHIBIOUS":"Amphibious",
- "AMULET":"Amulet",
- "ANIMALHANDLING":"Animal Handling",
+ "ACID":"酸",
+ "ACROBATICS":"軽業",
+ "ACTION":"アクション",
+ "ACTIONS":"アクション",
+ "AC_ARMORED":"鎧着用 AC",
+ "AC_UNARMORED":"鎧未着 AC",
+ "AC_UNARMORED_ABILITY":"未着用能力値",
+ "ADD_COMMON_ITEMS":"通常アイテムを追加",
+ "ADD_HALF_PROFICIENCY_TO_UNPROFICIENT_SAVING_THROWS":"習熟していない技能に 習熟値の半分を追加する",
+ "ADVANTAGE":"有利",
+ "ADVENTURING_GEAR":"冒険用装備",
+ "AGE":"年齢",
+ "ALIGNMENT":"属性",
+ "ALL":"全て",
+ "AMMO":"矢弾",
+ "AMMO_AUTO_USE":"矢弾を自動的に使用",
+ "AMMO_WEIGHT":"矢弾重量",
+ "AMPHIBIOUS":"水陸両用",
+ "AMULET":"アミュレット",
+ "ANIMALHANDLING":"動物使い",
"API":"API",
- "APPEARANCE":"Appearance",
- "ARCANA":"Arcana",
- "ARMOR":"Armor",
- "ARMOR_CLASS":"Armor class",
- "ARROWS":"Arrows",
- "ARTIFICER":"Artificer (2017)",
+ "APPEARANCE":"見た目",
+ "ARCANA":"秘術",
+ "ARMOR":"鎧",
+ "ARMOR_CLASS":"アーマー・クラ",
+ "ARROWS":"矢",
+ "ARTIFICER":"アーティフィサー (2017)",
"AS":"as",
- "ATHLETICS":"Athletics",
+ "ATHLETICS":"運動",
"ATK":"ATK",
- "ATTACHERS":"Attachers",
- "ATTACK":"Attack",
- "ATTACKS":"Attacks",
- "ATTACK_MODIFIER":"Attack modifier",
- "AT_WILL":"at will",
- "AUTO":"Auto",
- "AUTOMATICALLY_EXPEND_SPELL_RESOURCES":"Automatically expend spell resources",
- "AUTOMATICALLY_ROLL_DAMAGE_FOR_ATTACKS":"Automatically roll damage for attacks",
- "AUTOMATICALLY_ROLL_DAMAGE_FOR_SAVING_THROWS":"Automatically roll damage for saving throws",
- "AUTOMATIC_HIGHER_LEVEL_QUERIES":"Automatic higher level queries",
- "AUTOMATIC_HIT_POINTS":"Automatic hit points",
- "AUTO_REVERT_ADV":"Automatically revert (dis)advantage",
- "AVERAGE_OF_ABILITIES":"Average of abilities",
- "AVG":"avg",
- "BACKGROUND":"Background",
- "BACKSTORY":"Backstory",
- "BARBARIAN":"Barbarian",
- "BARD":"Bard",
- "BASE_DC":"Base DC",
- "BIG":"Big",
- "BITE":"Bite",
- "BLINDED":"Blinded",
- "BLINDSIGHT":"Blindsight",
- "BLIND_BEYOND":"Blind beyond",
- "BLUDGEONING":"bludgeoning",
- "BONDS":"Bonds",
- "BONUS":"Bonus",
- "BONUSES":"Bonuses",
- "BONUSES_AND_PENALTIES":"Bonuses & Penalties",
+ "ATTACHERS":"追加効果",
+ "ATTACK":"攻撃",
+ "ATTACKS":"攻撃",
+ "ATTACK_MODIFIER":"攻撃修正値",
+ "AT_WILL":"任意",
+ "AUTO":"自動",
+ "AUTOMATICALLY_EXPEND_SPELL_RESOURCES":"自動的に呪文のコストを消費",
+ "AUTOMATICALLY_ROLL_DAMAGE_FOR_ATTACKS":"攻撃のダメージを自動的にロールする",
+ "AUTOMATICALLY_ROLL_DAMAGE_FOR_SAVING_THROWS":"セーヴィング・スローのダメージを自動的にロールする",
+ "AUTOMATIC_HIGHER_LEVEL_QUERIES":"自動高レベル版呪文",
+ "AUTOMATIC_HIT_POINTS":"自動ヒット・ポイント",
+ "AUTO_REVERT_ADV":"有利/不利を自動的に元に戻す",
+ "AVERAGE_OF_ABILITIES":"技能の平均",
+ "AVG":"平均",
+ "BACKGROUND":"背景",
+ "BACKSTORY":"背景ストーリ",
+ "BARBARIAN":"バーバリアン",
+ "BARD":"バード",
+ "BASE_DC":"基本DC",
+ "BIG":"大",
+ "BITE":"噛みつき",
+ "BLINDED":"盲目状態",
+ "BLINDSIGHT":"擬似視覚",
+ "BLIND_BEYOND":"この半径外は盲目",
+ "BLUDGEONING":"殴打",
+ "BONDS":"絆・束縛",
+ "BONUS":"ボーナス",
+ "BONUSES":"ボーナス",
+ "BONUSES_AND_PENALTIES":"ボーナスおよびペナルティ",
"BONUSES_AND_PENALTIES_TOOLTIP":"Auto add a bonus\/penalty to rolls made using the sheet macros. Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
"BRAWN":"Brawn",
- "BREAK_TIES":"Break ties",
- "BURROW":"Burrow",
- "CANCEL":"Cancel",
- "CANTRIP":"Cantrip",
- "CANTRIPS":"Cantrips",
- "CAN_HAVE":"Can have",
- "CARRIED":"Carried",
- "CARRYING_CAPACITY":"Carrying capacity",
- "CARRYING_PUSH_DRAG_LIFT":"Push\/Drag\/Lift",
- "CASTERS_FULL":"Full (9th level: Bard, Cleric, Druid, Sorcerer, Wizard)",
- "CASTERS_HALF":"Half (5th level: Paladin, Ranger)",
- "CASTERS_THIRD":"Third (3rd level: Arcane Archetypes)",
- "CASTING_TIME":"Casting Time",
- "CHA":"Cha",
- "CHALLENGE":"Challenge",
- "CHARACTER":"Character",
- "CHARACTER_NAME":"Character name",
- "CHARACTER_NAME_ON_ROLL_TEMPLATES":"Character Name on all roll templates",
- "CHARISMA":"Charisma",
- "CHARISMA_SAVING_THROW":"Charisma saving throw",
- "CHARMED":"Charmed",
- "CHECK":"Check",
- "CHECK_MODIFIER":"Check modifier",
- "CHOOSE_WHEN_ROLLING":"Choose when rolling",
- "CLASS":"Class",
- "CLASS_AND_LEVEL":"Class & Level",
- "CLASS_AND_LEVEL_PLACEHOLDER":"Generated after adding a class on the “Character” tab",
- "CLASS_FEATURES":"Class features",
+ "BREAK_TIES":"同値を解消",
+ "BURROW":"地中",
+ "CANCEL":"キャンセル",
+ "CANTRIP":"初級呪文",
+ "CANTRIPS":"初級呪文",
+ "CAN_HAVE":"持てる",
+ "CARRIED":"所持",
+ "CARRYING_CAPACITY":"運搬能力",
+ "CARRYING_PUSH_DRAG_LIFT":"押し引きと持ち上げ",
+ "CASTERS_FULL":"フル(9レベルまで: バード, クレリック, ドルイド, ソーサラ, ウィザード)",
+ "CASTERS_HALF":"ハーフ (5レベルまで: パラディン, レンジャー)",
+ "CASTERS_THIRD":"サード (3レベルまで: 秘術類型)",
+ "CASTING_TIME":"発動時間",
+ "CHA":"魅力",
+ "CHALLENGE":"難易度",
+ "CHARACTER":"キャラクター",
+ "CHARACTER_NAME":"キャラクター名",
+ "CHARACTER_NAME_ON_ROLL_TEMPLATES":"ロールにキャラクターの名前を表示する",
+ "CHARISMA":"魅力",
+ "CHARISMA_SAVING_THROW":"魅力セーヴィング・スロー",
+ "CHARMED":"魅了状態",
+ "CHECK":"判定",
+ "CHECK_MODIFIER":"判定修正値",
+ "CHOOSE_WHEN_ROLLING":"ロール時に選択",
+ "CLASS":"クラス",
+ "CLASS_AND_LEVEL":"クラス&レベル",
+ "CLASS_AND_LEVEL_PLACEHOLDER":"鉛筆をクリックすると編集モードに切り替わります",
+ "CLASS_FEATURES":"クラス特徴",
"CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC":"Infuse Magic",
"CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC_TEXT":"You gain the ability to channel your artificer spells into objects for later use. When you cast an artificer spell with a casting time of 1 action, you can increase its casting time to 1 minute. If you do so and hold a nonmagical item throughout the casting, you expend a spell slot, but none of the spell’s effects occur. Instead, the spell transfers into that item for later use if the item doesn’t already contain a spell from this feature.\nAny creature holding the item thereafter can use an action to activate the spell if the creature has an Intelligence score of at least 6. The spell is cast using your spellcasting ability, targeting the creature that activates the item. If the spell targets more than one creature, the creature that activates the item selects the additional targets. If the spell has an area of effect, it is centered on the item. If the spell’s range is self, it targets the creature that activates the item.\nWhen you infuse a spell in this way, it must be used within 8 hours. After that time, its magic fades and is wasted.\nYou can have a limited number of infused spells at the same time. The number equals your Intelligence modifier.",
"CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS":"Magic Item Analysis",
@@ -164,30 +164,30 @@
"CLASS_FEATURE_ARTIFICER_TOOL_EXPERTISE_TEXT":"Your proficiency bonus is doubled for any ability check you make that uses any of the tool proficiencies you gain from this class.",
"CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION":"Wondrous Invention",
"CLASS_FEATURE_ARTIFICER_WONDROUS_INVENTION_TEXT":"You gain the use of a magic item that you have crafted. Choose the item from the list of 2nd-level items below.\nCrafting an item is a difficult task. When you gain a magic item from this feature, it reflects long hours of study, tinkering, and experimentation that allowed you to finally complete the item. You are assumed to work on this item in your leisure time and to finish it when you level up.\nYou complete another item of your choice when you reach certain levels in this class: 5th, 10th, 15th, and 20th level. The item you choose must be on the list for your current artificer level or a lower level. These magic items are detailed in the Dungeon Master’s Guide.\n2nd Level: bag of holding, cap of water breathing, driftglobe, goggles of night, sending stones\n5th Level: alchemy jug, helm of comprehending languages, lantern of revealing, ring of swimming, robe of useful items, rope of climbing, wand of magic detection, wand of secrets\n10th Level: bag of beans, chime of opening, decanter of endless water, eyes of minute seeing, folding boat, Heward’s handy haversack\n15th Level: boots of striding and springing, bracers of archery, brooch of shielding, broom of flying, hat of disguise, slippers of spider climbing\n20th Level: eyes of the eagle, gem of brightness, gloves of missile snaring, gloves of swimming and climbing, ring of jumping, ring of mind shielding, wings of flying",
- "CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL":"Brutal Critical",
- "CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL_TEXT":"You can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.\nThis increases to two additional dice at 13th level and three additional dice at 17th level.",
- "CLASS_FEATURE_BARBARIAN_DANGER_SENSE":"Danger Sense",
- "CLASS_FEATURE_BARBARIAN_DANGER_SENSE_TEXT":"You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.",
- "CLASS_FEATURE_BARBARIAN_EXTRA_ATTACK":"Extra Attack (Barbarian)",
- "CLASS_FEATURE_BARBARIAN_EXTRA_ATTACK_TEXT":"You can attack twice, instead of once, whenever you take the Attack action on your turn.",
- "CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT":"Fast Movement",
- "CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT_TEXT":"Your speed increases by 10 feet while you aren’t wearing heavy armor.",
- "CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT":"Feral Instinct",
- "CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT_TEXT":"Your instincts are so honed that you have advantage on initiative rolls.\nAdditionally, if you are surprised at the beginning of combat and aren’t incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.",
- "CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT":"Indomitable Might",
- "CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT_TEXT":"If your total for a Strength check is less than your Strength score, you can use that score in place of the total.",
- "CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE":"Persistent Rage",
- "CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE_TEXT":"Your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it.",
- "CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION":"Primal Champion",
- "CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION_TEXT":"You embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.",
- "CLASS_FEATURE_BARBARIAN_RAGE":"Rage",
- "CLASS_FEATURE_BARBARIAN_RAGE_TEXT":"On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren’t wearing heavy armor:\n•You have advantage on Strength checks and Strength saving throws.\n•When you make a melee weapon attack using Strength, you add RAGE_DAMAGE to that damage roll.\n•You have resistance to bludgeoning, piercing, and slashing damage\nIf you are able to cast spells, you can’t cast them or concentrate on them while raging.\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.",
- "CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK":"Reckless Attack",
- "CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK_TEXT":"When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.",
- "CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE":"Relentless Rage",
- "CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE_TEXT":"Your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC [[10]] Constitution saving throw. If you succeed, you drop to 1 hit point instead.\nEach time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10",
- "CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE":"Unarmored Defense",
- "CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE_TEXT":"While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.",
+ "CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL":"獰猛なクリティカル",
+ "CLASS_FEATURE_BARBARIAN_BRUTAL_CRITICAL_TEXT":"8 レベルになると、キャラクターが近接攻撃でクリティカル・ヒットを出す度に、クリティカル・ヒットの追加ダメージ算出の際に武器ダメージダイスを 1 つ余計にロールし加算する。\nこれは 13 レベルに 2 つのダメージダイスに、17 レベルで 3 つのダメージダイスに増加する。",
+ "CLASS_FEATURE_BARBARIAN_DANGER_SENSE":"危機感覚",
+ "CLASS_FEATURE_BARBARIAN_DANGER_SENSE_TEXT":"キャラクターは呪文や罠のような見ることのできる効果に対する【敏捷力】セーヴィングスローに有利を得る。この利益を得るためには、キャラクターは盲目状態にも聴覚喪失状態にも不自由状態にも在ってはならない。",
+ "CLASS_FEATURE_BARBARIAN_EXTRA_ATTACK":"追加攻撃(バーバリアン)",
+ "CLASS_FEATURE_BARBARIAN_EXTRA_ATTACK_TEXT":"自身のターンに攻撃アクションを取る時はいつでも 1 回ではなく 2 回攻撃できる。",
+ "CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT":"高速移動",
+ "CLASS_FEATURE_BARBARIAN_FAST_MOVEMENT_TEXT":"は重装鎧を着ていなければ移動速度が 10 フィート増加する。",
+ "CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT":"野生の本能",
+ "CLASS_FEATURE_BARBARIAN_FERAL_INSTINCT_TEXT":"キャラクターの本能は一層研ぎ澄まされ、キャラクターはイニシアチブロールに有利を得る。\n加えて、不自由状態ではない状況で奇襲を受けても普通にターンを取る事ができる。もし奇襲されたラウンドに激怒に入るなら、他の事を行う前にそうしなければならない。",
+ "CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT":"不屈の強さ",
+ "CLASS_FEATURE_BARBARIAN_INDOMITABLE_MIGHT_TEXT":"キャラクターの【筋力】判定の最低値が【筋力】値以下であるなら、キャラクターは【筋力】値を合計値に置くことができる。",
+ "CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE":"持続性の激怒",
+ "CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE_TEXT":"キャラクターの激怒はキャラクターが意識不明に陥った時と自発的に終了させた時以外に早期終了しなくなるほど凶暴になる。",
+ "CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION":"原始の英雄",
+ "CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION_TEXT":"キャラクターは野生の力を具現化する。キャラクターの【筋力】と【耐久力】は 4 ずつ増加する。キャラクターのそれらの数値の最大値は 24 になる。",
+ "CLASS_FEATURE_BARBARIAN_RAGE":"激怒",
+ "CLASS_FEATURE_BARBARIAN_RAGE_TEXT":"キャラクターのタ\nーン中に、キャラクターはボーナスアクションとして激怒に突入する。\n激怒中キャラクターが重装鎧を着ていなければ、以下の利益を得る。\n・【筋力】判定、【筋力】セーヴィング・スローに有利を得る。\n・近接攻撃のダメージロールに、バーバリアンレベルに応じたボーナスを得る。このボーナスはバーバリアンの表に激怒ダメージボーナスとして記載されている。\n・キャラクターは[刺突][斬撃][叩き]ダメージに対する抵抗力を持つ。\nもしキャラクターが呪文を発動できるとしても、激怒中は呪文を発動できず集中もできない。\nキャラクターの激怒は 1 分間持続する。キャラクターが意識不明になるか、キャラクターが敵対的なクリーチャーに攻撃をせずダメージも受けずにターンを終えたなら激怒は早期終了する。キャラクターは激怒をボーナスアクションとして自発的に終了させることもできる。\nバーバリアンの表にある激怒の項の数字に等しい回数を激怒すると、激怒の回数を回復するために大休憩を完了させねばならない。",
+ "CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK":"向こう見ずな攻撃",
+ "CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK_TEXT":"自身のターン中の最初の攻撃を向こう見ずな攻撃にするよう望める。そうした場合そのターンの【筋力】を用いる近接攻撃に有利を付けられるが、キャラクターに対する攻撃ロールにキャラクターの次のターンまで有利が付く。",
+ "CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE":"容赦なき激怒",
+ "CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE_TEXT":"激怒は重大な傷にもかかわらず戦うことを維持できる。激怒中にキャラクターが 0 ヒットポイントまで低下しても、死んでいなければキャラクターは難易度 10 の【耐久力】セーヴィングスローを行える。もしそれに成功すれば、キャラクターのヒットポイントは 1 まで下がったことになる。\nこの特徴を最初に使用してから常に、その難易度は 5 ずつ増加してゆく。キャラクターが小休憩か大休憩を完了させると、難易度は 10にリセットされる。",
+ "CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE":"鎧無き防御",
+ "CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE_TEXT":"いかなる鎧も楯も身につけていないなら、キャラクターの AC は 10+キャラクターの【敏捷力】修正値+キャラクターの【耐久力】修正値となる。キャラクターは楯は使う事ができ、その利益を受けることもできる。",
"CLASS_FEATURE_BARD_BARDIC_INSPIRATION":"Bardic Inspiration",
"CLASS_FEATURE_BARD_BARDIC_INSPIRATION_TEXT":"You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.\nOnce within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the GM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.",
"CLASS_FEATURE_BARD_COUNTERCHARM":"Countercharm",
@@ -202,13 +202,13 @@
"CLASS_FEATURE_BARD_SONG_OF_REST_TEXT":"You can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains extra hit points.",
"CLASS_FEATURE_BARD_SUPERIOR_INSPIRATION":"Superior Inspiration",
"CLASS_FEATURE_BARD_SUPERIOR_INSPIRATION_TEXT":"When you roll initiative and have no uses of Bardic Inspiration left, you regain one use.",
- "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY":"Channel Divinity",
- "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TEXT":"You gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Turn Undead and an effect determined by your domain. Some domains grant you additional effects as you advance in levels, as noted in the domain description",
- "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD":"Turn Undead (Channel Divinity)",
- "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT":"As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.\nA turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.",
- "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT_PART_2":"When an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is CHALLENGE_RATING or lower",
- "CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION":"Divine Intervention",
- "CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION_TEXT":"You can call on your deity to intervene on your behalf when your need is great.\nImploring your deity’s aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The GM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate.\nIf your deity intervenes, you can’t use thisfeature again for 7 days. Otherwise, you can use it again after you finish a long rest.\nAt 20th level, your call for intervention succeeds automatically, no roll required.",
+ "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY":"神性伝導",
+ "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TEXT":"2レベルの時点で、君は神から信仰のエネルギーを直接授かり、これを放って魔法効果を生み出すことができるようになる。最初は2つの効果をあらわすことができる。ひとつは“アンデッド退散”であり、もうひとつは領域によって決まる。一部の領域においては、レベルアップに従って新しく追加の効果が得られることがある(各領域の記述を参照)。",
+ "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD":"神性伝導:アンデッド退散",
+ "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT":"君は1回のアクションとして、聖印をかかげアンデッドを咎める祈りを口にする。君から30フィート以内におり、君の姿を見るか声を聞くことのできるアンデッドはみな、【判断力】セーヴィング・スローを行なわねばならない。セーヴに失敗したクリーチャーは、1分間が経過するかダメージを受けるまで“退散”する。 \\n退散中のクリーチャーは、自分のターンを、できるだけ君から遠くへ移動することに費やさねばならず、また自ら進んで君から30フィート以内の場所へ移動することは不可能であり、リアクションをとることもできない。そのクリーチャーはアクションとしては早足アクションか、自分の移動を妨げる効果を脱しようとするためのアクションしか使用できない。ただし、どこへも移動できない場合に限り、回避アクションも使用可能である",
+ "CLASS_FEATURE_CLERIC_CHANNEL_DIVINITY_TURN_UNDEAD_TEXT_PART_2":"君の“アンデッド退散”に対するセーヴに失敗したアンデッドは、そのCHALLENGE_RATINGが特定の値以下であるなら即座に破壊される。",
+ "CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION":"神性介入",
+ "CLASS_FEATURE_CLERIC_DIVINE_INTERVENTION_TEXT":"10レベル以降、君は真に助けが必要な時、己の信じる神に介入と助力を呼びかけることができる。 神の助けを呼ぶには、自分のアクションを使用し、どのような助けを求めるかを説明し、d%をロールする必要がある。ロール結果が君のクレリック・レベル以下ならば、君の崇める神が介入する。介入の効果はDMが決定する。何らかのクレリック呪文またはクレリックの領域呪文と同じ効果が生じるというのが、もっともありそうなことである。\\nひとたび介入が生じたならば、君は以後7日間、この特徴を使用できなくなる。実際に介入が生じなかったならば、君は大休憩を終了すれば再びこの特徴を使用できる。\\n20レベルの時点で、君の介入の呼びかけは自動的に成功するようになる――もはやダイスロールは必要ない。",
"CLASS_FEATURE_DRUID_ARCHDRUID":"Archdruid",
"CLASS_FEATURE_DRUID_ARCHDRUID_TEXT":"You can use your Wild Shape an unlimited number of times.\nAdditionally, you can ignore the verbal and somatic components of your druid spells, as well as any material components that lack a cost and aren’t consumed by a spell. You gain this benefit in both your normal shape and your beast shape from Wild Shape.",
"CLASS_FEATURE_DRUID_BEAST_SPELLS":"Beast Spells",
@@ -221,17 +221,17 @@
"CLASS_FEATURE_DRUID_WILD_SHAPE_NO_FLYING":"that doesn’t have a flying speed",
"CLASS_FEATURE_DRUID_WILD_SHAPE_NO_FLYING_OR_SWIMMING":"that doesn’t have a flying or swimming speed",
"CLASS_FEATURE_DRUID_WILD_SHAPE_TEXT":"You can use your action to magically assume the shape of a beast that you have seen before. You can transform into any beast that has a challenge rating of CHALLENGE_RATING or lowerLIMITATIONS.\nYou can stay in a beast shape for [[WILD_SHAPE_HOURS[half your druid level (rounded down)]]] hours. You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.\nWhile you are transformed, the following rules apply:\n•Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours. If the creature has any legendary or lair actions, you can’t use them.\n•When you transform, you assume the beast’s hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. For example, if you take 10 damage in animal form and have only 1 hit point left, you revert and take 9 damage. As long as the excess damage doesn’t reduce your normal form to 0 hit points, you aren’t knocked unconscious.\n•You can’t cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Transforming doesn’t break your concentration on a spell you’ve already cast, however, or prevent you from taking actions that are part of a spell, such as call lightning, that you’ve already cast.\n•You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. However, you can’t use any of your special senses, such as darkvision, unless your new form also has that sense.\n•You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the GM decides whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with it. Equipment that merges with the form has no effect until you leave the form.",
- "CLASS_FEATURE_FIGHTER_ACTION_SURGE":"Action Surge",
- "CLASS_FEATURE_FIGHTER_ACTION_SURGE_TEXT":"On your turn, you can take one additional action on top of your regular action and a possible bonus action.",
- "CLASS_FEATURE_FIGHTER_CHAMPION_REMARKABLE_ATHLETE":"Remarkable Athlete",
- "CLASS_FEATURE_FIGHTER_EXTRA_ATTACK":"Extra Attack (Fighter)",
- "CLASS_FEATURE_FIGHTER_EXTRA_ATTACK_TEXT":"You can attack twice, instead of once, whenever you take the Attack action on your turn.\nThe number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.",
- "CLASS_FEATURE_FIGHTER_FIGHTING_STYLE":"Fighting Style (Fighter)",
- "CLASS_FEATURE_FIGHTER_FIGHTING_STYLE_TEXT":"You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.\n\nArchery\nYou gain a +2 bonus to attack rolls you make with ranged weapons.\n\nDefense\nWhile you are wearing armor, you gain a +1 bonus to AC.\n\nDueling\nWhen you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.\n\nGreat Weapon Fighting\nWhen you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.\n\nProtection\nWhen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.\n\nTwo-Weapon Fighting\nWhen you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.",
- "CLASS_FEATURE_FIGHTER_INDOMITABLE":"Indomitable",
- "CLASS_FEATURE_FIGHTER_INDOMITABLE_TEXT":"You can reroll a saving throw that you fail. If you do so, you must use the new roll.",
- "CLASS_FEATURE_FIGHTER_SECOND_WIND":"Second Wind",
- "CLASS_FEATURE_FIGHTER_SECOND_WIND_TEXT":"On your turn, you can use a bonus action to regain hit points.",
+ "CLASS_FEATURE_FIGHTER_ACTION_SURGE":"怒涛のアクション",
+ "CLASS_FEATURE_FIGHTER_ACTION_SURGE_TEXT":"君は短時間だけ通常の限界を超えて活動できるようになる。君は自分のターンにおいて、通常のアクション(と、場合によって許される1回のボーナス・アクション)に加えて、さらに追加で1回のアクションを行なえる。",
+ "CLASS_FEATURE_FIGHTER_CHAMPION_REMARKABLE_ATHLETE":"注目に値する運動家",
+ "CLASS_FEATURE_FIGHTER_EXTRA_ATTACK":"追加攻撃 (ファイター)",
+ "CLASS_FEATURE_FIGHTER_EXTRA_ATTACK_TEXT":"君は自分のターンに攻撃アクションをとるたびに1回ではなく計2回の攻撃を行なえるようになる。 この攻撃回数はファイター11レベルで計3回、20レベルで計4回まで増加する。",
+ "CLASS_FEATURE_FIGHTER_FIGHTING_STYLE":"戦闘スタイル (ファイター)",
+ "CLASS_FEATURE_FIGHTER_FIGHTING_STYLE_TEXT":"君は得意の戦法として1種類の戦闘スタイルを採用する。以下の中から1つを選択すること。これ以後また戦闘スタイルを選択することがあっても、同一の戦闘スタイルを2度選択することはできない。\\n\\n弓術\\n遠隔武器での攻撃ロールに+2のボーナスを得る。\\n\\n防御\\n鎧を着ているならばACに+1のボーナスを得る。\\n\\n片手武器戦闘\\n一本の手で武器を持ち、そして他の武器を何も持っていないならば、その武器のダメージ・ロールに+2のボーナスを得る(訳注:盾は武器ではないため、一本の手で武器を持ち、一本の手で盾を持っていてもこの利益は得られる)。\\n\\n両手武器戦闘\\n両手で1つの近接武器を使用して攻撃を行ない、その攻撃のダメージ・ダイスで1か2の目を出したなら、君はその1や2が出たダイスを再ロールできる。ただし再ロールの結果は、たとえ1や2であっても、必ず使用せねばならない。この利益を得るためには、武器が“両手用”または“両用”の特性を有している必要がある。\\n\\n護衛\\n君が見ることができるクリーチャーが、君以外の、君から5フィート以内にいるクリーチャーを攻撃したなら、君はリアクションを用いてその攻撃ロールに不利を付けることができる。ただしこれには君が盾を使用していなければならない。\\n\\n二刀流\\n2つの武器を持って戦うとき、君は2つ目の武器の攻撃のダメージにも能力修正値を足せる",
+ "CLASS_FEATURE_FIGHTER_INDOMITABLE":"不屈",
+ "CLASS_FEATURE_FIGHTER_INDOMITABLE_TEXT":"君は失敗したセーヴィング・スローを再ロールできるようになる。再ロールを行なった場合、再ロールの結果は必ず使用せねばならない。",
+ "CLASS_FEATURE_FIGHTER_SECOND_WIND":"底力",
+ "CLASS_FEATURE_FIGHTER_SECOND_WIND_TEXT":"君は君自身のターンに、1回のボーナス・アクションを用いて、(1d10+ファイター・レベル)のヒット・ポイントを回復できる。",
"CLASS_FEATURE_MONK_DEFLECT_MISSILES":"Deflect Missiles",
"CLASS_FEATURE_MONK_DEFLECT_MISSILES_TEXT":"You can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by [[d10 + @{dexterity_mod}[dex] + @{monk_level}[monk level]]].\nIf you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. Ifyou catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet",
"CLASS_FEATURE_MONK_DIAMOND_SOUL":"Diamond Soul",
@@ -276,8 +276,8 @@
"CLASS_FEATURE_PALADIN_AURA_OF_COURAGE_TEXT":"You and friendly creatures within AURA_RANGE feet of you can’t be frightened while you are conscious.",
"CLASS_FEATURE_PALADIN_AURA_OF_PROTECTION":"Aura of Protection",
"CLASS_FEATURE_PALADIN_AURA_OF_PROTECTION_TEXT":"Whenever you or a friendly creature within AURA_RANGE feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to [[@{charisma_mod}]] (with a minimum bonus of +1). You must be conscious to grant this bonus.",
- "CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY":"Channel Divinity",
- "CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY_TEXT":"Your oath allows you to channel divine energy to fuel magical effects. Each Channel Divinity option provided by your oath explains how to use it.",
+ "CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY":"神性伝導",
+ "CLASS_FEATURE_PALADIN_CHANNEL_DIVINITY_TEXT":"君は神から信仰のエネルギーを直接授かり、これを放って魔法効果を生み出すことができるようになる。最初は2つの効果をあらわすことができる。ひとつは“アンデッド退散”であり、もうひとつは領域によって決まる。一部の領域においては、レベルアップに従って新しく追加の効果が得られることがある(各領域の記述を参照)。",
"CLASS_FEATURE_PALADIN_CLEANSING_TOUCH":"Cleaning Touch",
"CLASS_FEATURE_PALADIN_CLEANSING_TOUCH_TEXT":"You can use your action to end one spell on yourself or on one willing creature that you touch.",
"CLASS_FEATURE_PALADIN_DIVINE_HEALTH":"Divine Health",
@@ -334,28 +334,28 @@
"CLASS_FEATURE_RANGER_PRIMEVAL_AWARENESS_TEXT":"You can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.",
"CLASS_FEATURE_RANGER_VANISH":"Vanish",
"CLASS_FEATURE_RANGER_VANISH_TEXT":"You can use the Hide action as a bonus action on your turn. Also, you can’t be tracked by nonmagical means, unless you choose to leave a trail.",
- "CLASS_FEATURE_ROGUE_BLINDSENSE":"Blindsense",
- "CLASS_FEATURE_ROGUE_BLINDSENSE_TEXT":"If you are able to hear, you are aware of the location of any hidden or invisible creature within 10 feet of you.",
- "CLASS_FEATURE_ROGUE_CUNNING_ACTION":"Cunning Action",
- "CLASS_FEATURE_ROGUE_CUNNING_ACTION_TEXT":"Your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.",
- "CLASS_FEATURE_ROGUE_ELUSIVE":"Elusive",
- "CLASS_FEATURE_ROGUE_ELUSIVE_TEXT":"You are so evasive that attackers rarely gain the upper hand against you. No attack roll has advantage against you while you aren’t incapacitated.",
- "CLASS_FEATURE_ROGUE_EVASION":"Evasion",
- "CLASS_FEATURE_ROGUE_EVASION_TEXT":"Your instinctive agility lets you dodge out of the way of certain area effects, such as a blue dragon’s lightning breath or a fireball spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.",
- "CLASS_FEATURE_ROGUE_EXPERTISE":"Expertise",
- "CLASS_FEATURE_ROGUE_EXPERTISE_TEXT":"Choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves’ tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.\nAt 6th level, you can choose two more of your proficiencies (in skills or with thieves’ tools) to gain this benefit.",
- "CLASS_FEATURE_ROGUE_RELIABLE_TALENT":"Reliable Talent",
- "CLASS_FEATURE_ROGUE_RELIABLE_TALENT_TEXT":"You have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10.",
- "CLASS_FEATURE_ROGUE_SLIPPERY_MIND":"Slippery Mind",
- "CLASS_FEATURE_ROGUE_SLIPPERY_MIND_TEXT":"You have acquired greater mental strength. You gain proficiency in Wisdom saving throws.",
- "CLASS_FEATURE_ROGUE_SNEAK_ATTACK":"Sneak Attack",
- "CLASS_FEATURE_ROGUE_SNEAK_ATTACK_TEXT":"You know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal extra damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\nYou don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.",
- "CLASS_FEATURE_ROGUE_STROKE_OF_LUCK":"Stroke of Luck",
- "CLASS_FEATURE_ROGUE_STROKE_OF_LUCK_TEXT":"You have an uncanny knack for succeeding when you need to. If your attack misses a target within range, you can turn the miss into a hit. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20.",
- "CLASS_FEATURE_ROGUE_THIEVES_CANT":"Thieves’ Cant",
- "CLASS_FEATURE_ROGUE_THIEVES_CANT_TEXT":"During your rogue training you learned thieves’ cant, a secret mix of dialect, jargon, and code that allows you tohide messages in seemingly normal conversation. Only another creature that knows thieves’ cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly.\nIn addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves’ guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves onthe run.",
- "CLASS_FEATURE_ROGUE_UNCANNY_DODGE":"Uncanny Dodge",
- "CLASS_FEATURE_ROGUE_UNCANNY_DODGE_TEXT":"When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you",
+ "CLASS_FEATURE_ROGUE_BLINDSENSE":"非視覚的感知",
+ "CLASS_FEATURE_ROGUE_BLINDSENSE_TEXT":"君は14レベル以降、物音を聞くことができる限り、君から10フィート以内の隠れているクリーチャーや不可視のクリーチャーすべての位置を認識できる。",
+ "CLASS_FEATURE_ROGUE_CUNNING_ACTION":"巧妙なアクション",
+ "CLASS_FEATURE_ROGUE_CUNNING_ACTION_TEXT":"2レベル以降、君は機転と俊敏さを活かして素早く動き、素早く行動することができるようになる。君は戦闘において君のターンごとに1回のボーナス・アクションをとれる。このアクションは以下のいずれかのためにのみ使用できる:\\n(1)早足、\\n(2)離脱、\\n(3)隠れ身",
+ "CLASS_FEATURE_ROGUE_ELUSIVE":"補足不可能",
+ "CLASS_FEATURE_ROGUE_ELUSIVE_TEXT":"18レベル以降、君があんまり巧みに身をかわすので、打ちかかる敵は滅多に君を出し抜けない。君が無力状態でない限り、君に対する攻撃ロールは決して有利を得られない。",
+ "CLASS_FEATURE_ROGUE_EVASION":"身かわし",
+ "CLASS_FEATURE_ROGUE_EVASION_TEXT":"7レベル以降、君は特定の範囲効果(レッド・ドラゴンの炎の息、アイス・ストームの呪文など)から素早く飛びのくことができるようになる。君が【敏捷力】セーヴィング・スローに成功すれば半分のダメージですむような効果にさらされた場合、君はそのセーヴィング・スローに成功すれば一切ダメージを受けず、失敗しても半分のダメージですむ。",
+ "CLASS_FEATURE_ROGUE_EXPERTISE":"習熟強化",
+ "CLASS_FEATURE_ROGUE_EXPERTISE_TEXT":"1レベルの時点で、君が既に得ている技能習熟のうち2種類を選択するか、“君が既に得ている技能習熟のうち1種類、ならびに、盗賊道具への習熟”を選択する。それらの習熟を使用して行なう能力値判定においては、君の習熟ボーナスは2倍になる。\\n6レベルの時点で、君はさらに2種類の(技能または盗賊道具への)習熟を選択してこの利益を得られる。",
+ "CLASS_FEATURE_ROGUE_RELIABLE_TALENT":"確かな技術",
+ "CLASS_FEATURE_ROGUE_RELIABLE_TALENT_TEXT":"11レベルに至った君は、身につけた技術を、完璧に近いまでに砥ぎすました。習熟ボーナスを足せる能力値判定を行なう時には常に、d20ロールでの9以下の目を10として扱うことができる。",
+ "CLASS_FEATURE_ROGUE_SLIPPERY_MIND":"囚われぬ心",
+ "CLASS_FEATURE_ROGUE_SLIPPERY_MIND_TEXT":"15レベルに至った君は、今まで以上の精神力を身につけた。【判断力】セーヴィング・スローの習熟を得る。",
+ "CLASS_FEATURE_ROGUE_SNEAK_ATTACK":"急所攻撃",
+ "CLASS_FEATURE_ROGUE_SNEAK_ATTACK_TEXT":"1レベル以降、君は敵の隙を突いて巧みな一撃を与えるやりかたを心得る。君は1ターンに1回、攻撃ロールに有利を得た攻撃で君がヒットを与えたクリーチャー1体に対して、追加で1d6ダメージを与えることができる。その攻撃は“妙技”の特性を持つ武器または遠隔武器を使用したものでなければならない。\\n以下の条件のすべてを満たしているならば、君はその攻撃ロールに有利を得ていなくとも上記の追加ダメージを与えられる:\\n(1)君以外の“目標クリーチャーにとっての敵”が、目標クリーチャーから5フィート以内にいる。\\n(2)その“目標クリーチャーにとっての敵”が無力状態でない。\\n(3)君がその攻撃ロールに不利を受けていない。\\nこの追加ダメージの値は、君がローグ・レベルを得るに従って、『ローグ』表の急所攻撃の項にある通り増加する",
+ "CLASS_FEATURE_ROGUE_STROKE_OF_LUCK":"幸運児",
+ "CLASS_FEATURE_ROGUE_STROKE_OF_LUCK_TEXT":"20レベルの時点で、君は成功せねばならぬ時に必ず成功するすばらしいコツをつかんだ。もし君の攻撃が射程内の目標に対してミスしたなら、君はその1回のミスをヒットに変えることができる。あるいはまた、もし君が1回の能力値判定に失敗したなら、君はそのd20ロールの目を20として扱うことができる。\\n君はこの特徴をひとたび使用したなら、1回の小休憩または大休憩を終了するまで、これを再び使うことができない。",
+ "CLASS_FEATURE_ROGUE_THIEVES_CANT":"盗賊の符牒",
+ "CLASS_FEATURE_ROGUE_THIEVES_CANT_TEXT":"ローグの訓練の間に君は盗賊の符牒を学んだ。俚言、隠語、暗号を混ぜ合せた秘密の符牒である。これを用いれば、一見何の変哲もない会話の中に、秘密の情報を隠すことができる。盗賊の符牒を知る者のみが、こうした情報を解し得る。この種の情報を伝えるには、同じことを隠さず話す場合の4倍の時間がかかる。\\n加えて、君は一連の秘密の合図や印を解する。これは短く単純な情報を伝えるのに用いられる。「ここは危険」、「ここはギルドのなわばり」、「近くに獲物あり」、「ここの者はカモ」、「ここの者は逃亡中の盗賊に隠れ家を提供してくれる」等である。",
+ "CLASS_FEATURE_ROGUE_UNCANNY_DODGE":"直感回避",
+ "CLASS_FEATURE_ROGUE_UNCANNY_DODGE_TEXT":"5レベル以降、君から見える者が君を攻撃してヒットを与えたなら、君はリアクションを用いてその攻撃の君に対するダメージを半分にすることができる。",
"CLASS_FEATURE_SORCERER_FLEXIBLE_CASTING":"Flexible Casting",
"CLASS_FEATURE_SORCERER_FLEXIBLE_CASTING_TEXT":"Creating Spell Slots. You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. You can create spell slots no higher in level than 5th.Any spell slot you create with this feature vanishes when you finish a long rest.\nSpell Slot Sorcery Point Cost\n 1st 2\n 2nd 3\n 3rd 5\n 4th 6\n 5th 7\nConverting a Spell Slot to Sorcery Points. As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot’s level.",
"CLASS_FEATURE_SORCERER_METAMAGIC":"Metamagic",
@@ -394,90 +394,90 @@
"CLASS_FEATURE_WIZARD_SIGNATURE_SPELLS_TEXT":"You gain mastery over two powerful spells and can cast them with little effort. Choose two 3rd-level wizard spells in your spellbook as your signature spells. You always have these spells prepared, they don’t count against the number of spells you have prepared, and you can cast each of them once at 3rd level without expending a spell slot. When you do so, you can’t do so again until you finish a short or long rest.\nIf you want to cast either spell at a higher level, you must expend a spell slot as normal.",
"CLASS_FEATURE_WIZARD_SPELL_MASTERY":"Spell Mastery",
"CLASS_FEATURE_WIZARD_SPELL_MASTERY_TEXT":"You have achieved such mastery over certain spells that you can cast them at will. Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. If you want to cast either spell at a higher level, you must expend a spell slot as normal.\nBy spending 8 hours in study, you can exchange one or both of the spells you chose for different spells of the same levels.",
- "CLASS_LEVELS":"Class levels",
- "CLERIC":"Cleric",
- "CLIMB":"Climb",
- "CLOSE":"Close",
- "COINS":"Coins",
+ "CLASS_LEVELS":"クラス・レベル",
+ "CLERIC":"クレリック",
+ "CLIMB":"登坂",
+ "CLOSE":"閉じる",
+ "COINS":"コイン",
"COINS_CP":"CP",
"COINS_EP":"EP",
"COINS_GP":"GP",
"COINS_PP":"PP",
"COINS_SP":"SP",
- "COIN_CONVERSION_GP_PER_CP":"Copper per Gold",
- "COIN_CONVERSION_GP_PER_EP":"Electrum per Gold",
- "COIN_CONVERSION_GP_PER_PP":"Gold per Platinum",
- "COIN_CONVERSION_GP_PER_SP":"Silver per Gold",
- "COLD":"cold",
- "COLOR":"Color",
- "COMPONENTS":"Components",
- "COMPONENTS_M":"M",
- "COMPONENTS_S":"S",
- "COMPONENTS_S_M":"S, M",
- "COMPONENTS_V":"V",
- "COMPONENTS_V_M":"V, M",
- "COMPONENTS_V_S":"V, S",
- "COMPONENTS_V_S_M":"V, S, M",
- "CON":"Con",
- "CONC":"Conc",
- "CONCENTRATION":"Concentration",
- "CONCENTRATION_UP_TO_10_MINUTES":"Concentration, up to 10 minute",
- "CONCENTRATION_UP_TO_12_HOURS":"Concentration, up to 12 hours",
- "CONCENTRATION_UP_TO_1_HOUR":"Concentration, up to 1 hour",
- "CONCENTRATION_UP_TO_1_MINUTE":"Concentration, up to 1 minute",
- "CONCENTRATION_UP_TO_1_ROUND":"Concentration, up to 1 round",
- "CONCENTRATION_UP_TO_24_HOURS":"Concentration, up to 24 hours",
- "CONCENTRATION_UP_TO_2_HOURS":"Concentration, up to 2 hours",
- "CONCENTRATION_UP_TO_6_ROUNDS":"Concentration, up to 6 rounds",
- "CONCENTRATION_UP_TO_8_HOURS":"Concentration, up to 8 hours",
- "CONDENSE":"Condense",
- "CONDITIONS":"Conditions",
- "CONDITION_IMMUNITIES":"Condition Immunities",
- "CONJURATION":"Conjuration",
- "CONSTITUTION":"Constitution",
- "CONSTITUTION_SAVING_THROW":"Constitution saving throw",
- "CONTENT":"Content",
- "CONTRACT":"Contract",
- "COPPER_PIECES":"Copper pieces",
- "CORE":"Core",
- "COST":"Cost",
- "COSTS_2_ACTIONS":"Costs 2 Actions",
- "COSTS_3_ACTIONS":"Costs 3 Actions",
- "CREATE_CLASS_FEATURES":"Create class features",
- "CRIT":"Crit",
- "CRITICAL_DAMAGE":"Critical damage",
- "CRITICAL_DAMAGE_IS_MAXIMIZED":"Critical damage is maximized",
- "CRIT_ATTACHER_TOOLTIP":"Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
- "CRIT_RANGE":"Crit range",
- "CURRENT":"Current",
- "CUSTOM":"Custom",
- "CUSTOM_CLASSES":"Custom classes",
- "CUSTOM_CLASS_NAME":"Custom class name",
- "CUSTOM_GOLD_VALUES":"Custom gold values",
- "DAMAGE":"Damage",
- "DAMAGE_IMMUNITIES":"Damage Immunities",
- "DAMAGE_MODIFIER":"Damage modifier",
- "DAMAGE_RESISTANCES":"Damage Resistances",
- "DAMAGE_VULNERABILITIES":"Damage Vulnerabilities",
- "DARKVISION":"Darkvision",
- "DC":"DC",
- "DEAFENED":"Deafened",
- "DEATH":"Death",
- "DEATH_SAVES":"Death saves",
- "DEATH_SAVING_THROW":"Death saving throw",
- "DEATH_SAVING_THROW_CHANCES":"Death saving throw chances",
- "DEATH_SAVING_THROWS":"Death saving throws",
- "DECEPTION":"Deception",
- "DEX":"Dex",
- "DEXTERITY":"Dexterity",
- "DEXTERITY_SAVING_THROW":"Dexterity saving throw",
- "DEX_MAX_X":"Dex (max X)",
- "DICE":"Dice",
- "DICE_MODIFIERS":"Dice modifiers",
- "DICE_SYSTEM":"Dice system",
- "DIE":"Die",
- "DISADVANTAGE":"Disadvantage",
- "DISPLAY":"Display",
+ "COIN_CONVERSION_GP_PER_CP":"銅貨あたりの金貨",
+ "COIN_CONVERSION_GP_PER_EP":"エレクトラム貨あたりの金貨",
+ "COIN_CONVERSION_GP_PER_PP":"金貨あたりのプラチナ貨",
+ "COIN_CONVERSION_GP_PER_SP":"銀貨あたりの金貨",
+ "COLD":"冷気",
+ "COLOR":"色",
+ "COMPONENTS":"構成要素",
+ "COMPONENTS_M":"物",
+ "COMPONENTS_S":"動",
+ "COMPONENTS_S_M":"動, 物",
+ "COMPONENTS_V":"音",
+ "COMPONENTS_V_M":"音, 物",
+ "COMPONENTS_V_S":"音, 動",
+ "COMPONENTS_V_S_M":"音, 動, 物",
+ "CON":"耐久力",
+ "CONC":"集中",
+ "CONCENTRATION":"集中",
+ "CONCENTRATION_UP_TO_10_MINUTES":"集中, 最大10分まで",
+ "CONCENTRATION_UP_TO_12_HOURS":"集中, 最大12時間まで",
+ "CONCENTRATION_UP_TO_1_HOUR":"濃度、最大 1 時間まで",
+ "CONCENTRATION_UP_TO_1_MINUTE":"集中, 最大1分まで",
+ "CONCENTRATION_UP_TO_1_ROUND":"集中, 最大1ラウンドまで",
+ "CONCENTRATION_UP_TO_24_HOURS":"集中, 最大24時間まで",
+ "CONCENTRATION_UP_TO_2_HOURS":"集中, 最大2時間まで",
+ "CONCENTRATION_UP_TO_6_ROUNDS":"集中, 最大6ラウンドまで",
+ "CONCENTRATION_UP_TO_8_HOURS":"集中, 最大8時間まで",
+ "CONDENSE":"省略",
+ "CONDITIONS":"状態異常",
+ "CONDITION_IMMUNITIES":"状態耐性",
+ "CONJURATION":"召喚術",
+ "CONSTITUTION":"耐久力",
+ "CONSTITUTION_SAVING_THROW":"耐久力セーヴィング・スロー",
+ "CONTENT":"中身",
+ "CONTRACT":"拡大",
+ "COPPER_PIECES":"銅貨",
+ "CORE":"メイン",
+ "COST":"コスト",
+ "COSTS_2_ACTIONS":"2アクション消費",
+ "COSTS_3_ACTIONS":"3アクション消費",
+ "CREATE_CLASS_FEATURES":"クラス特徴を自動生成",
+ "CRIT":"CRI",
+ "CRITICAL_DAMAGE":"クリティカル・ダメージ",
+ "CRITICAL_DAMAGE_IS_MAXIMIZED":"クリティカル・ダメージを最大化",
+ "CRIT_ATTACHER_TOOLTIP":"クリティカルと他の動作をチェックするとfreetextのメッセージがその動作のクリティカルに表示されるようになります。",
+ "CRIT_RANGE":"クリティカル範囲",
+ "CURRENT":"現在",
+ "CUSTOM":"カスタム",
+ "CUSTOM_CLASSES":"カスタムクラス",
+ "CUSTOM_CLASS_NAME":"カスタムクラス名",
+ "CUSTOM_GOLD_VALUES":"カスタム金貨値",
+ "DAMAGE":"ダメージ",
+ "DAMAGE_IMMUNITIES":"ダメージ耐性",
+ "DAMAGE_MODIFIER":"ダメージ修正値",
+ "DAMAGE_RESISTANCES":"ダメージ抵抗",
+ "DAMAGE_VULNERABILITIES":"ダメージ脆弱性",
+ "DARKVISION":"暗視",
+ "DC":"難易度",
+ "DEAFENED":"聴覚喪失状態",
+ "DEATH":"死",
+ "DEATH_SAVES":"死亡セーヴ",
+ "DEATH_SAVING_THROW":"死亡セーヴィング・スロー",
+ "DEATH_SAVING_THROW_CHANCES":"死亡セーヴィング・スロー回数",
+ "DEATH_SAVING_THROWS":"死亡セーヴィング・スロー",
+ "DECEPTION":"欺瞞",
+ "DEX":"敏捷力",
+ "DEXTERITY":"敏捷力",
+ "DEXTERITY_SAVING_THROW":"敏捷力セーヴィング・スロー",
+ "DEX_MAX_X":"敏捷 (最大 X)",
+ "DICE":"ダイス",
+ "DICE_MODIFIERS":"ダイス修正値",
+ "DICE_SYSTEM":"ダイス・システム",
+ "DIE":"ダイス",
+ "DISADVANTAGE":"不利",
+ "DISPLAY":"表示",
"DISPLAY_AUDITORY":"Auditory",
"DISPLAY_AUDITORY_MATERIAL":"Auditory, Material",
"DISPLAY_AUDITORY_MENTAL":"Auditory, Mental",
@@ -499,245 +499,245 @@
"DISPLAY_TEXT":"Display text",
"DISPLAY_VISUAL":"Visual",
"DISPLAY_VISUAL_MATERIAL":"Visual, Material",
- "DISTANCE":"Distance",
- "DIVINATION":"Divination",
+ "DISTANCE":"距離",
+ "DIVINATION":"占術",
"DMG":"DMG",
- "DOCUMENTATION":"Documentation",
+ "DOCUMENTATION":"マニュアル",
"DONT":"Don’t",
- "DRAGON":"Dragon",
- "DRUID":"Druid",
- "DURATION":"Duration",
- "EFFECT":"Effect",
- "ELECTRUM_PIECES":"Electrum pieces",
- "EMOTE":"Emote",
- "ENCHANTMENT":"Enchantment",
- "ENCUMBERED":"Encumbered",
- "ENCUMBERED_HEAVILY":"H. Encumbered",
- "ENCUMBRANCE_MULTIPLIER":"Encumbrance multiplier",
+ "DRAGON":"ドラゴン",
+ "DRUID":"ドルイド",
+ "DURATION":"継続時間",
+ "EFFECT":"効果",
+ "ELECTRUM_PIECES":"エレクトラム貨",
+ "EMOTE":"フレーバ",
+ "ENCHANTMENT":"心術",
+ "ENCUMBERED":"荷重",
+ "ENCUMBERED_HEAVILY":"超荷重",
+ "ENCUMBRANCE_MULTIPLIER":"荷重倍率",
"ENGINEERING":"Engineering",
- "EQUIPMENT":"Equipment",
- "EVERY":"every",
- "EVOCATION":"Evocation",
- "EXHAUSTION":"Exhaustion",
- "EXHAUSTION_LEVEL":"Exhaustion level",
- "EXHAUSTION_LEVEL_1":"Disadvantage on ability checks",
- "EXHAUSTION_LEVEL_2":"Speed halved",
- "EXHAUSTION_LEVEL_3":"Disadvantage on attack rolls and saving throws",
- "EXHAUSTION_LEVEL_4":"Hit point maximum halved",
- "EXHAUSTION_LEVEL_5":"Speed reduced to 0",
- "EXHAUSTION_LEVEL_6":"Death",
- "EXPAND":"Expand",
- "EXPERIENCE_POINTS":"Experience points",
- "EXPERTISE":"Expertise",
- "EXPERTISE_AS_ADVANTAGE":"Expertise as Advantage when importing",
+ "EQUIPMENT":"装備",
+ "EVERY":"全ての",
+ "EVOCATION":"力術",
+ "EXHAUSTION":"疲労",
+ "EXHAUSTION_LEVEL":"疲労レベル",
+ "EXHAUSTION_LEVEL_1":"技能判定に不利が付く",
+ "EXHAUSTION_LEVEL_2":"移動速度半減",
+ "EXHAUSTION_LEVEL_3":"攻撃およびセーヴィングスローに不利が付く",
+ "EXHAUSTION_LEVEL_4":"最大HP半減",
+ "EXHAUSTION_LEVEL_5":"移動速度0",
+ "EXHAUSTION_LEVEL_6":"死亡",
+ "EXPAND":"拡張",
+ "EXPERIENCE_POINTS":"経験値",
+ "EXPERTISE":"習熟強化",
+ "EXPERTISE_AS_ADVANTAGE":"習熟強化を有利として扱う",
"EXPLODE":"explode",
- "EXTRAS":"Extras",
- "EXTRA_ON_A_CRIT":"extra on a crit",
- "EYES":"Eyes",
- "FAILURES":"Failures",
- "FEATS":"Feats",
- "FEATURES":"Features",
- "FEATURES_AND_TRAITS":"Features & Traits",
- "FEET":"Feet",
+ "EXTRAS":"追加",
+ "EXTRA_ON_A_CRIT":"クリティカル時追加",
+ "EYES":"目の色",
+ "FAILURES":"失敗",
+ "FEATS":"特技",
+ "FEATURES":"特徴",
+ "FEATURES_AND_TRAITS":"特徴・特性",
+ "FEET":"フィート",
"FEET_ABBREVIATION":"ft.",
- "FIELD":"Field",
- "FIGHTER":"Fighter",
- "FILTERS":"Filters",
- "FIN":"Fin",
- "FINESSE":"Finesse",
- "FIRE":"fire",
- "FLAT_HEAL":"Flat heal",
- "FLAWS":"Flaws",
- "FLY":"Fly",
- "FORCE":"force",
+ "FIELD":"フィールド",
+ "FIGHTER":"ファイター",
+ "FILTERS":"フィルター",
+ "FIN":"妙",
+ "FINESSE":"妙技",
+ "FIRE":"火",
+ "FLAT_HEAL":"固定回復",
+ "FLAWS":"弱点・欠点",
+ "FLY":"飛行",
+ "FORCE":"力場",
"FORT":"Fort",
"FORTITUDE":"Fortitude",
"FORTITUDE_SAVING_THROW":"Fortitude saving throw",
"FREEFORM":"Freeform",
"FREETEXT":"Freetext",
- "FRIGHTENED":"Frightened",
- "GARGANTUAN":"Gargantuan",
- "GENDER":"Gender",
- "GENERATE_SKILLS":"Generate skills",
+ "FRIGHTENED":"恐怖状態",
+ "GARGANTUAN":"巨大",
+ "GENDER":"性別",
+ "GENERATE_SKILLS":"技能生成",
"GM":"GM",
- "GOLD_PIECES":"Gold pieces",
- "GRAPPLED":"Grappled",
- "HAIR":"Hair",
- "HALF":"Half",
- "HALFLING_LUCK":"Halfling Luck",
- "HALF_DAMAGE":"half damage",
- "HALF_ORC_SAVAGE_ATTACKS":"Half-Orc savage attacks",
- "HALF_PROFICIENCY":"half proficiency",
- "HEAL":"Heal",
- "HEAL_FOR":"Heal for",
- "HEAVY_ARMOR":"Heavy Armor",
- "HEIGHT":"Height",
- "HIDE":"Hide",
- "HIDE_INFO":"Hide info",
- "HIDE_INFO_ABILITY_CHECKS":"Hide ability checks",
- "HIDE_INFO_ATTACK":"Hide attack",
- "HIDE_INFO_CONTENT":"Hide content",
- "HIDE_INFO_COST":"Hide cost",
- "HIDE_INFO_DAMAGE":"Hide damage",
- "HIDE_INFO_EFFECT":"Hide effect",
- "HIDE_INFO_FREETEXT":"Hide freetext",
+ "GOLD_PIECES":"金貨",
+ "GRAPPLED":"掴まれた",
+ "HAIR":"髪の毛",
+ "HALF":"半分",
+ "HALFLING_LUCK":"ハーフリングの幸運",
+ "HALF_DAMAGE":"半分のダメージ",
+ "HALF_ORC_SAVAGE_ATTACKS":"ハーフオークの非情な一撃",
+ "HALF_PROFICIENCY":"習熟の半分を追加",
+ "HEAL":"回復",
+ "HEAL_FOR":"回復値",
+ "HEAVY_ARMOR":"重装鎧",
+ "HEIGHT":"身長",
+ "HIDE":"隠す",
+ "HIDE_INFO":"詳細を隠す",
+ "HIDE_INFO_ABILITY_CHECKS":"技能判定非表示",
+ "HIDE_INFO_ATTACK":"攻撃非表示",
+ "HIDE_INFO_CONTENT":"中身非表示",
+ "HIDE_INFO_COST":"コスト非表示",
+ "HIDE_INFO_DAMAGE":"ダメージ非表示",
+ "HIDE_INFO_EFFECT":"効果非表示",
+ "HIDE_INFO_FREETEXT":"freetext非表示",
"HIDE_INFO_NOTE":"Please see the documentation. You’ll need to use a browser extension to change the css to show certain parts",
- "HIDE_INFO_RECHARGE":"Hide recharge",
- "HIDE_INFO_SAVING_THROWS":"Hide saving throws",
- "HIDE_INFO_SAVING_THROW_DC":"Hide saving throw DC",
- "HIDE_INFO_SAVING_THROW_FAILURE":"Hide saving throw failure",
- "HIDE_INFO_SAVING_THROW_SUCCESS":"Hide saving throw success",
- "HIDE_INFO_TARGET_AC":"Hide target AC",
- "HIGHER_LEVEL":"Higher level",
- "HIGHER_LEVEL_FLAT_AMOUNT":"Higher level flat amount",
- "HISTORY":"History",
- "HIT":"Hit",
- "HIT_DICE":"Hit dice",
- "HIT_DICE_RECOVERED":"Hit dice recovered",
- "HIT_DICE_RECOVERED_ON_A_LONG_REST":"Hit dice recovered on a long rest",
- "HIT_DICE_RECOVERED_ON_A_SHORT_REST":"Hit dice recovered on a short rest",
- "HIT_POINTS":"Hit points",
- "HIT_POINTS_RECOVERED_ON_A_LONG_REST":"Hit points recovered on a long rest",
- "HIT_POINTS_ROLLED":"Hit points rolled",
- "HIT_POINTS_TEMP":"Temp HP",
- "HIT_POINTS_TEMPORARY":"Temporary hit points",
- "HIT_POINT_MAXIMUM_REDUCED_BY":"Hit point maximum reduced by",
+ "HIDE_INFO_RECHARGE":"再チャージ非表示",
+ "HIDE_INFO_SAVING_THROWS":"セーヴィング・スロー非表示",
+ "HIDE_INFO_SAVING_THROW_DC":"セーヴィング・スロー難易度非表示",
+ "HIDE_INFO_SAVING_THROW_FAILURE":"セーヴィング・スロー失敗非表示",
+ "HIDE_INFO_SAVING_THROW_SUCCESS":"セーヴィング・スロー成功非表示",
+ "HIDE_INFO_TARGET_AC":"ターゲットのACを表示しない",
+ "HIGHER_LEVEL":"高レベル",
+ "HIGHER_LEVEL_FLAT_AMOUNT":"高レベル固定値",
+ "HISTORY":"歴史",
+ "HIT":"ヒット",
+ "HIT_DICE":"ヒットダイス",
+ "HIT_DICE_RECOVERED":"回復したヒット・ダイス",
+ "HIT_DICE_RECOVERED_ON_A_LONG_REST":"大休憩時に回復するヒット・ダイス",
+ "HIT_DICE_RECOVERED_ON_A_SHORT_REST":"小休憩時に回復するヒット・ダイス",
+ "HIT_POINTS":"ヒット・ポイント",
+ "HIT_POINTS_RECOVERED_ON_A_LONG_REST":"大休憩時に回復するHP",
+ "HIT_POINTS_ROLLED":"ロールされたHP",
+ "HIT_POINTS_TEMP":"一時的HP",
+ "HIT_POINTS_TEMPORARY":"一時的ヒットポイント",
+ "HIT_POINT_MAXIMUM_REDUCED_BY":"最大HP減少値",
"HON":"Hon",
"HONOR":"Honor",
"HONOR_SAVING_THROW":"Honor saving throw",
- "HOUSERULES":"Houserules",
- "HOVER":"Hover",
+ "HOUSERULES":"ハウスルール",
+ "HOVER":"浮遊",
"HP":"HP",
- "HUGE":"Huge",
- "IDEALS":"Ideals",
- "IF_THE_TARGET_IS":"If the target is",
- "ILLUSION":"Illusion",
- "IMPORT":"Import",
- "INCAPACITATED":"Incapacitated",
+ "HUGE":"超大型",
+ "IDEALS":"理想・信念",
+ "IF_THE_TARGET_IS":"もしターゲットが",
+ "ILLUSION":"幻術",
+ "IMPORT":"インポート",
+ "INCAPACITATED":"無力状態",
"INFLUENCE":"Influence",
- "INITIATIVE":"Initiative",
- "INNATE_SPELLCASTING":"Innate Spellcasting",
- "INNATE_SPELLCASTING_NO_MATERIAL":"requiring no material components",
- "INNATE_SPELLCASTING_ONLY_VERBAL":"requiring only verbal components",
- "INNATE_SPELLCASTING_TEXT_1":"The",
- "INNATE_SPELLCASTING_TEXT_2":"’s spellcasting ability is",
- "INNATE_SPELLCASTING_TEXT_3":"can innately cast the following spells,",
- "INSIGHT":"Insight",
- "INSPIRATION":"Inspiration",
- "INSPIRATION_MULTIPLE":"Multiple inspiration",
- "INSTANTANEOUS":"Instantaneous",
- "INSTANTANEOUS_OR_1_HOUR":"Instantaneous or 1 hour",
- "INT":"Int",
- "INTELLIGENCE":"Intelligence",
- "INTELLIGENCE_SAVING_THROW":"Intelligence saving throw",
- "INTIMIDATION":"Intimidation",
- "INVESTIGATION":"Investigation",
- "INVISIBLE":"Invisible",
- "JACK_OF_ALL_TRADES":"Jack of all trades",
+ "INITIATIVE":"イニシアチブ",
+ "INNATE_SPELLCASTING":"先天的呪文",
+ "INNATE_SPELLCASTING_NO_MATERIAL":"物質要素を必要としない",
+ "INNATE_SPELLCASTING_ONLY_VERBAL":"音声要素のみを必要とする",
+ "INNATE_SPELLCASTING_TEXT_1":" ",
+ "INNATE_SPELLCASTING_TEXT_2":"の呪文発動能力値は",
+ "INNATE_SPELLCASTING_TEXT_3":"先天的に次の呪文を発動することができる",
+ "INSIGHT":"看破",
+ "INSPIRATION":"インスピレーション",
+ "INSPIRATION_MULTIPLE":"重複インスピレーション",
+ "INSTANTANEOUS":"瞬間",
+ "INSTANTANEOUS_OR_1_HOUR":"瞬間または1時間まで",
+ "INT":"知力",
+ "INTELLIGENCE":"知力",
+ "INTELLIGENCE_SAVING_THROW":"知力セーヴィング・スロー",
+ "INTIMIDATION":"威圧",
+ "INVESTIGATION":"調査",
+ "INVISIBLE":"不可視",
+ "JACK_OF_ALL_TRADES":"何でも屋",
"KI":"Ki",
- "KILOGRAMS":"Kilograms",
- "KNOWN":"Known",
- "LAIR_ACTIONS":"Lair Actions",
- "LANGUAGES":"Languages",
- "LARGE":"Large",
- "LAWFUL_EVIL":"lawful evil",
+ "KILOGRAMS":"キログラム",
+ "KNOWN":"習得数",
+ "LAIR_ACTIONS":"棲家アクション",
+ "LANGUAGES":"言語",
+ "LARGE":"大型",
+ "LAWFUL_EVIL":"秩序にして悪",
"LBS":"lbs",
- "LEATHER":"Leather",
- "LEGENDARY_ACTIONS":"Legendary Actions",
- "LEGENDARY_ACTIONS_TEXT_1":"The",
- "LEGENDARY_ACTIONS_TEXT_2":"can take",
- "LEGENDARY_ACTIONS_TEXT_3":"legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature’s turn. The",
- "LEGENDARY_ACTIONS_TEXT_4":"regains spent legendary actions at the start of its turn.",
- "LEVEL":"Level",
- "LEVELS":"levels",
- "LIGHTNING":"lightning",
- "LIGHT_ARMOR":"Light Armor",
- "LIMIT":"Limit",
- "LONGER":"Longer",
- "LONGSWORD":"Longsword",
- "LONG_REST":"Long Rest",
- "MACROS":"Macros",
+ "LEATHER":"レザー",
+ "LEGENDARY_ACTIONS":"伝説的アクション",
+ "LEGENDARY_ACTIONS_TEXT_1":" ",
+ "LEGENDARY_ACTIONS_TEXT_2":"は",
+ "LEGENDARY_ACTIONS_TEXT_3":"伝説的アクションを、自分のターン中以外のタイミングで行うことができる。一体の伝説的クリーチャーは伝説的アクションの選択肢のうち同時に複数を実行することはできない。伝説的アクションを実行できるのは他のクリーチャーのターン終了時に限られる。",
+ "LEGENDARY_ACTIONS_TEXT_4":"が費した伝説的アクションは、伝説的クリーチャー自身のターン開始時に回復する。",
+ "LEVEL":"レベル",
+ "LEVELS":"レベル",
+ "LIGHTNING":"電撃",
+ "LIGHT_ARMOR":"軽装鎧",
+ "LIMIT":"限界",
+ "LONGER":"長め",
+ "LONGSWORD":"ロングソード",
+ "LONG_REST":"大休憩",
+ "MACROS":"マクロ",
"MANIPULATION":"Manipulation",
- "MANUAL":"Manual",
- "MAX":"Max",
- "MEASUREMENT_SYSTEMS":"Measurement systems",
- "MEDICINE":"Medicine",
- "MEDIUM":"Medium",
- "MEDIUM_ARMOR":"Medium Armor",
- "MEDIUM_ARMOR_MAX_DEX":"Medium armor max dex",
- "MELEE":"Melee",
- "MELEE_OR_RANGED_WEAPON_ATTACK":"Melee or Ranged Weapon Attack",
- "MELEE_SPELL_ATTACK":"Melee Spell Attack",
- "MELEE_WEAPON":"Melee weapon",
- "MELEE_WEAPON_ATTACK":"Melee Weapon Attack",
- "MELEE_WEAPON_ATTACK_MODIFIER":"Melee weapon attack modifier",
- "MELEE_WEAPON_DAMAGE_MODIFIER":"Melee weapon damage modifier",
- "METERS":"Meters",
+ "MANUAL":"手動",
+ "MAX":"最大",
+ "MEASUREMENT_SYSTEMS":"計測単位",
+ "MEDICINE":"医術",
+ "MEDIUM":"中型",
+ "MEDIUM_ARMOR":"中装鎧",
+ "MEDIUM_ARMOR_MAX_DEX":"中装鎧最大敏捷ボーナス",
+ "MELEE":"近接",
+ "MELEE_OR_RANGED_WEAPON_ATTACK":"近接または遠隔武器攻撃",
+ "MELEE_SPELL_ATTACK":"近接呪文攻撃",
+ "MELEE_WEAPON":"近接武器",
+ "MELEE_WEAPON_ATTACK":"近接武器攻撃",
+ "MELEE_WEAPON_ATTACK_MODIFIER":"近接武器攻撃修正値",
+ "MELEE_WEAPON_DAMAGE_MODIFIER":"近接武器ダメージ修正値",
+ "METERS":"メートル",
"METERS_ABBREVIATION":"m.",
- "MISC":"Misc",
- "MISCELLANEOUS":"Miscellaneous",
- "MISCELLANEOUS_NOTES":"Miscellaneous notes",
- "MOD":"mod",
- "MODIFIER":"Modifier",
- "MODIFIERS":"Modifiers",
- "MONK":"Monk",
- "MOVEMENT":"Movement",
- "MULTIPLIER":"Multiplier",
- "NAME":"Name",
- "NATURE":"Nature",
- "NECROMANCY":"Necromancy",
- "NECROTIC":"necrotic",
+ "MISC":"その他",
+ "MISCELLANEOUS":"その他",
+ "MISCELLANEOUS_NOTES":"その他のノート",
+ "MOD":"修正値",
+ "MODIFIER":"修正値",
+ "MODIFIERS":"修正値",
+ "MONK":"モンク",
+ "MOVEMENT":"移動",
+ "MULTIPLIER":"倍率",
+ "NAME":"名前",
+ "NATURE":"自然",
+ "NECROMANCY":"死霊術",
+ "NECROTIC":"死霊",
"NO":"No",
- "NORMAL":"Normal",
- "NOTHING_RECHARGED":"Nothing recharged",
- "NO_CONCENTRATION":"No concentration",
+ "NORMAL":"通常",
+ "NOTHING_RECHARGED":"再チャージ無し",
+ "NO_CONCENTRATION":"集中無し",
"NO_CRITICAL_DAMAGE_FROM_DEFAULT_DAMAGE":"No extra damage on a critical hit from the default damage",
"NPC":"NPC",
- "OFFENSE":"Offense",
- "ONE_CREATURE":"one creature",
- "ONE_TARGET":"one target",
- "OR":"or",
- "OTHER":"Other",
- "OTHER_ARMOR":"Other Armor",
- "OTHER_DAMAGE":"Other damage",
- "OTHER_PROFICIENCIES_AND_LANGUAGES":"Other Proficiencies & Languages",
- "OTHER_TYPE":"Other (AoE, Cone, Line)",
- "OUTPUT":"Output",
- "PALADIN":"Paladin",
- "PARALYZED":"Paralyzed",
- "PASSIVE":"Passive",
- "PASSIVE_ABILITY_CHECK":"Passive ability check",
- "PASSIVE_SKILLS":"Passive skills",
+ "OFFENSE":"攻撃",
+ "ONE_CREATURE":"クリーチャー1体",
+ "ONE_TARGET":"目標1体",
+ "OR":"または",
+ "OTHER":"その他",
+ "OTHER_ARMOR":"その他の鎧",
+ "OTHER_DAMAGE":"その他のダメージ",
+ "OTHER_PROFICIENCIES_AND_LANGUAGES":"その他の習熟や言語",
+ "OTHER_TYPE":"その他 (範囲, 円錐, 直線等)",
+ "OUTPUT":"出力",
+ "PALADIN":"パラディン",
+ "PARALYZED":"麻痺状態",
+ "PASSIVE":"受動",
+ "PASSIVE_ABILITY_CHECK":"受動能力値判定",
+ "PASSIVE_SKILLS":"受動技能",
"PC":"PC",
- "PERCEPTION":"Perception",
- "PERFORMANCE":"Performance",
- "PERSONALITY_TRAITS":"Personality traits",
- "PERSUASION":"Persuasion",
- "PER_LEVEL":"per level",
- "PER_USE":"per use",
- "PETRIFIED":"Petrified",
- "PIERCING":"piercing",
- "PLATINUM_PIECES":"Platinum pieces",
- "PLUS":"plus",
- "POINTS":"Points",
- "POINTS_OF_ORIGIN":"Points of origin",
- "POISON":"poison",
- "POISONED":"Poisoned",
- "POTION":"Potion",
- "POTION_OF_HEALING":"Potion of Healing",
- "POUNDS":"Pounds",
- "PREPARED":"Prepared",
- "PREPARED_MATTERS":"Prepared matters",
- "PROCESSING_CLOSE_MESSAGE":"If the image is moving at a normal speed and the sheet is responsive, feel free to:",
- "PROCESSING_MESSAGE":"While the sheet is processing do not close the sheet.",
- "PROCESSING_TITLE":"Processing",
- "PROF":"Prof",
- "PROFICIENCIES":"Proficiencies",
- "PROFICIENCY_BONUS":"Proficiency Bonus",
- "PROFICIENCY_DICE":"Proficiency dice",
- "PROFICIENT":"Proficient",
- "PROFICIENT_ARMOR_WEIGHS":"Armor that you are proficient in weighs",
- "PRONE":"Prone",
+ "PERCEPTION":"知覚",
+ "PERFORMANCE":"芸能",
+ "PERSONALITY_TRAITS":"性格的特徴",
+ "PERSUASION":"説得",
+ "PER_LEVEL":"レベル毎",
+ "PER_USE":"消費",
+ "PETRIFIED":"石化状態",
+ "PIERCING":"刺突",
+ "PLATINUM_PIECES":"プラチナ貨",
+ "PLUS":"および",
+ "POINTS":"点",
+ "POINTS_OF_ORIGIN":"原点",
+ "POISON":"毒",
+ "POISONED":"毒状態",
+ "POTION":"ポーション",
+ "POTION_OF_HEALING":"ポーション・オヴ・ヒーリング",
+ "POUNDS":"ポンド",
+ "PREPARED":"準備",
+ "PREPARED_MATTERS":"準備必須",
+ "PROCESSING_CLOSE_MESSAGE":"下の画像が通常に動いている場合は変換が完了していますのでこのメッセージを閉じてください",
+ "PROCESSING_MESSAGE":"処理が完了していない状態でキャラシートを閉じないでください",
+ "PROCESSING_TITLE":"変換中",
+ "PROF":"習熟",
+ "PROFICIENCIES":"習熟",
+ "PROFICIENCY_BONUS":"習熟ボーナス",
+ "PROFICIENCY_DICE":"習熟ダイス",
+ "PROFICIENT":"習熟",
+ "PROFICIENT_ARMOR_WEIGHS":"習熟している鎧は重量を持つ",
+ "PRONE":"伏せ状態",
"PSION":"Psion",
"PSIONICS":"Psionics",
"PSIONICS_FULL":"Psionics Full (Psion)",
@@ -746,96 +746,96 @@
"PSI_LIMIT":"Psi Limit",
"PSI_POINTS":"Psi Points",
"PSYCHIC":"psychic",
- "PUBLIC_FOR_ALL":"Public for all to see",
- "QUERY":"Query",
- "QUERY_ADVANTAGE_DEFAULT":"Query (Advantage default)",
- "QUERY_DISADVANTAGE_DEFAULT":"Query (Disadvantage default)",
- "QUICK":"Quick",
- "RACE":"Race",
- "RACIAL_FEATURE_POWERFUL_BUILD":"Powerful build",
- "RACIAL_TRAITS":"Racial traits",
- "RADIANT":"radiant",
- "RANGE":"Range",
- "RANGED":"Ranged",
- "RANGED_SPELL_ATTACK":"Ranged Spell Attack",
- "RANGED_WEAPON":"Ranged weapon",
- "RANGED_WEAPON_ATTACK":"Ranged Weapon Attack",
- "RANGED_WEAPON_ATTACK_MODIFIER":"Ranged weapon attack modifier",
- "RANGED_WEAPON_DAMAGE_MODIFIER":"Ranged weapon damage modifier",
- "RANGER":"Ranger",
- "RANGERUA":"Ranger UA (2016)",
- "REACH":"Reach",
- "REACTION":"Reaction",
- "REACTIONS":"Reactions",
- "RECHARGE":"Recharge",
- "RECHARGED":"recharged",
- "RECHARGE_2_6":"Recharge 2-6",
- "RECHARGE_3_6":"Recharge 3-6",
- "RECHARGE_4_6":"Recharge 4-6",
- "RECHARGE_5_6":"Recharge 5-6",
- "RECHARGE_6":"Recharge 6",
- "RECHARGE_AFTER_LONG_REST":"Recharges after a Long Rest",
- "RECHARGE_AFTER_SHORT_OR_LONG_REST":"Recharges after a Short or Long Rest",
- "RECOVERED":"recovered",
- "REDUCED_TO":"reduced to",
+ "PUBLIC_FOR_ALL":"全員に公開",
+ "QUERY":"クエリ",
+ "QUERY_ADVANTAGE_DEFAULT":"クエリ(有利デフォルト)",
+ "QUERY_DISADVANTAGE_DEFAULT":"クエリ(不利デフォルト)",
+ "QUICK":"速",
+ "RACE":"種族",
+ "RACIAL_FEATURE_POWERFUL_BUILD":"屈強な骨格",
+ "RACIAL_TRAITS":"種族特徴",
+ "RADIANT":"光輝",
+ "RANGE":"距離",
+ "RANGED":"遠隔",
+ "RANGED_SPELL_ATTACK":"遠隔呪文攻撃",
+ "RANGED_WEAPON":"遠隔武器",
+ "RANGED_WEAPON_ATTACK":"遠隔武器攻撃",
+ "RANGED_WEAPON_ATTACK_MODIFIER":"遠隔武器攻撃修正値",
+ "RANGED_WEAPON_DAMAGE_MODIFIER":"遠隔武器ダメージ修正値",
+ "RANGER":"レンジャー",
+ "RANGERUA":"レンジャーUA(2016)",
+ "REACH":"間合い",
+ "REACTION":"リアクション",
+ "REACTIONS":"リアクション",
+ "RECHARGE":"再チャージ",
+ "RECHARGED":"再チャージ完了",
+ "RECHARGE_2_6":"再チャージ2-6",
+ "RECHARGE_3_6":"再チャージ3-6",
+ "RECHARGE_4_6":"再チャージ4-6",
+ "RECHARGE_5_6":"再チャージ5-6",
+ "RECHARGE_6":"再チャージ6",
+ "RECHARGE_AFTER_LONG_REST":"大休憩後に再チャージ",
+ "RECHARGE_AFTER_SHORT_OR_LONG_REST":"小休憩または大休憩後に再チャージする",
+ "RECOVERED":"回復",
+ "REDUCED_TO":"減少",
"REF":"Ref",
"REFLEX":"Reflex",
"REFLEX_SAVING_THROW":"Reflex saving throw",
- "REGAIN":"Regain",
- "REGIONAL_EFFECTS":"Regional Effects",
- "RELIGION":"Religion",
- "REMARKABLE_ATHLETE":"Remarkable Athlete",
- "REPEAT":"Repeat",
+ "REGAIN":"回復",
+ "REGIONAL_EFFECTS":"地域影響",
+ "RELIGION":"宗教",
+ "REMARKABLE_ATHLETE":"注目に値する運動家",
+ "REPEAT":"リピート",
"REPORT_AN_ISSUE":"Report an issue",
- "REQUIRES_API":"This feature requires the API",
- "RESET":"reset",
- "RESISTANCES_AND_IMMUNITIES":"Resistances & Immunities",
- "RESOURCES":"Resources",
- "REST":"Rest",
- "RESTRAINED":"Restrained",
- "RING":"Ring",
- "RITUAL":"Ritual",
- "ROGUE":"Rogue",
- "ROLL":"Roll",
- "ROLL_2":"Roll 2",
- "ROLL_OPTIONS":"Roll options",
- "ROLL_TEMPLATE":"Roll template",
+ "REQUIRES_API":"使用にはAPIが必要です",
+ "RESET":"リセット",
+ "RESISTANCES_AND_IMMUNITIES":"抵抗&耐久",
+ "RESOURCES":"リソース",
+ "REST":"休憩",
+ "RESTRAINED":"拘束状態",
+ "RING":"指輪",
+ "RITUAL":"儀式",
+ "ROGUE":"ローグ",
+ "ROLL":"ロール",
+ "ROLL_2":"2回ロール",
+ "ROLL_OPTIONS":"ロール設定",
+ "ROLL_TEMPLATE":"ロールテンプレ",
"SAN":"San",
"SANITY":"Sanity",
"SANITY_SAVING_THROW":"Sanity saving throw",
- "SAVE":"Save",
- "SAVE_DC":"Save DC",
- "SAVING_DC":"Saving DC",
- "SAVING_THROW":"Saving throw",
- "SAVING_THROWS":"Saving throws",
- "SAVING_THROWS_BONUS":"Saving throws bonus",
- "SAVING_THROWS_QUERY":"Saving throws query",
- "SAVING_THROW_BONUS":"saving throw bonus",
- "SAVING_THROW_DC":"Saving throw DC",
- "SAVING_THROW_FAILURE":"Saving throw failure",
- "SAVING_THROW_MODIFIER":"Saving throw modifier",
- "SAVING_THROW_SUCCESS":"Saving throw success",
- "SCORE":"Score",
- "SECOND_DAMAGE":"Second damage",
- "SELF":"Self",
- "SENSES":"Senses",
- "SHEET":"Sheet",
- "SHEET_OUTPUT":"Sheet output",
- "SHEET_SETTING":"Sheet setting",
- "SHIELD":"Shield",
- "SHORT_OR_LONG_REST":"Short or Long Rest",
- "SHORT_REST":"Short Rest",
- "SHOW_ALL":"Show all",
- "SHOW_RESTS":"Show Rests",
- "SHOW_SPELL_LEVEL_IF_ALL_SLOTS_ARE_USED":"Show levels if all slots are used",
- "SHOW_TARGET_AC_ON_ATTACKS":"Target’s AC on Attacks",
- "SHOW_TARGET_NAME_ON_ATTACKS":"Target’s name on Attacks and Saves",
- "SHOW_TOTALS":"Show totals",
- "SHOW_UNPREPARED_SPELLS":"Show unprepared spells",
- "SILVER_PIECES":"Silver pieces",
- "SIZE":"Size",
- "SKILL":"Skill",
- "SKILLS":"Skills",
+ "SAVE":"セーヴ",
+ "SAVE_DC":"セーヴ難易度",
+ "SAVING_DC":"セーヴィング難易度",
+ "SAVING_THROW":"セーヴィング・スロー",
+ "SAVING_THROWS":"セーヴィング・スロー",
+ "SAVING_THROWS_BONUS":"セーヴィング・スロー・ボーナス",
+ "SAVING_THROWS_QUERY":"セーヴィング・スロー・クエリ",
+ "SAVING_THROW_BONUS":"セーヴィング・スロー・ボーナス",
+ "SAVING_THROW_DC":"セーヴィング・スロー難易度",
+ "SAVING_THROW_FAILURE":"セーヴィング・スロー失敗",
+ "SAVING_THROW_MODIFIER":"セーヴィング・スロー修正値",
+ "SAVING_THROW_SUCCESS":"セーヴィング・スロー成功",
+ "SCORE":"値",
+ "SECOND_DAMAGE":"追加ダメージ",
+ "SELF":"自",
+ "SENSES":"感覚",
+ "SHEET":"シート",
+ "SHEET_OUTPUT":"シート出力",
+ "SHEET_SETTING":"シート設定",
+ "SHIELD":"盾",
+ "SHORT_OR_LONG_REST":"小・大",
+ "SHORT_REST":"小休憩",
+ "SHOW_ALL":"全表示",
+ "SHOW_RESTS":"休憩表示",
+ "SHOW_SPELL_LEVEL_IF_ALL_SLOTS_ARE_USED":"全てのスロット消費時にレベルを表示する",
+ "SHOW_TARGET_AC_ON_ATTACKS":"攻撃時にターゲットのACを表示",
+ "SHOW_TARGET_NAME_ON_ATTACKS":"攻撃・セーヴ時にターゲットのACを表示",
+ "SHOW_TOTALS":"合計表示",
+ "SHOW_UNPREPARED_SPELLS":"未準備の呪文を表示",
+ "SILVER_PIECES":"銀貨",
+ "SIZE":"サイズ",
+ "SKILL":"技能",
+ "SKILLS":"技能",
"SKILL_$0":"skill_$0",
"SKILL_$1":"skill_$1",
"SKILL_$10":"skill_$10",
@@ -860,105 +860,105 @@
"SKILL_$7":"skill_$7",
"SKILL_$8":"skill_$8",
"SKILL_$9":"skill_$9",
- "SKILL_SHEET_SETTING":"– Sheet setting",
- "SKIN":"Skin",
- "SLASHING":"slashing",
- "SLEIGHTOFHAND":"Sleight of Hand",
- "SLOTS":"Slots",
- "SMALL":"Small",
+ "SKILL_SHEET_SETTING":"– シート設定",
+ "SKIN":"肌",
+ "SLASHING":"斬撃",
+ "SLEIGHTOFHAND":"手先の早業",
+ "SLOTS":"スロット",
+ "SMALL":"小型",
"SOCIETY":"Society",
- "SORCERER":"Sorcerer",
- "SORCERY_POINTS":"Sorcery Points",
- "SOULKNIFE":"Soulknife",
- "SOURCE":"Source",
+ "SORCERER":"ソーサラー",
+ "SORCERY_POINTS":"ソーサリー・ポイント",
+ "SOULKNIFE":"ソウルナイフ",
+ "SOURCE":"ソース",
"SOURCE_TO_TARGET":"Source → Target",
- "SPECIAL":"Special",
- "SPECIAL_EFFECTS":"Special effects",
- "SPEED":"Speed",
- "SPELL":"Spell",
- "SPELLCASTING":"Spellcasting",
- "SPELLCASTING_LEVEL":"Spellcasting level",
- "SPELLCASTING_TEXT_1":"The",
- "SPELLCASTING_TEXT_2":"is a",
- "SPELLCASTING_TEXT_3":"spellcaster. Its spellcasting ability is",
- "SPELLCASTING_TEXT_4":"has the following",
- "SPELLCASTING_TEXT_5":"spells prepared",
- "SPELLS":"Spells",
- "SPELLS_ON_CORE":"Show spells on the core page",
- "SPELLS_TAB":"Spells tab",
- "SPELL_ATTACK":"Spell attack",
- "SPELL_ATTACK_MODIFIER":"Spell attack modifier",
- "SPELL_DAMAGE_MODIFIER":"Spell damage modifier",
- "SPELL_DC":"Spell DC",
- "SPELL_DC_MODIFIER":"Spell DC modifier",
- "SPELL_HEAL_MODIFIER":"Spell heal modifier",
- "SPELL_LEVEL":"Spell level",
- "SPELL_MUST_HAVE":"Spells must have",
- "SPELL_POINTS":"Spell points",
- "SPELL_SAVE_DC":"spell save DC",
- "SPELL_SAVING_THROW":"Spell saving throw",
- "SPELL_SLOTS":"Spell slots",
- "SPELL_SLOTS_TITLE":"Spell slots",
- "SPELL_TO_HIT":"to hit with spell attacks",
- "STATBLOCK":"Statblock",
- "STEALTH":"Stealth",
- "STR":"Str",
- "STRENGTH":"Strength",
- "STRENGTH_SAVING_THROW":"Strength saving throw",
- "STR_13":"Str 13",
- "STR_15":"Str 15",
- "STUNNED":"Stunned",
- "SUCCESSES":"Successes",
- "SUMMONER":"Summoner",
- "SURVIVAL":"Survival",
- "SWIM":"Swim",
- "TARGET":"Target",
+ "SPECIAL":"特殊",
+ "SPECIAL_EFFECTS":"特殊効果",
+ "SPEED":"速度",
+ "SPELL":"呪文",
+ "SPELLCASTING":"呪文発動",
+ "SPELLCASTING_LEVEL":"呪文発動レベル",
+ "SPELLCASTING_TEXT_1":" ",
+ "SPELLCASTING_TEXT_2":"は",
+ "SPELLCASTING_TEXT_3":"の呪文の使い手である。このクリーチャーの呪文発動能力値は",
+ "SPELLCASTING_TEXT_4":"は次の",
+ "SPELLCASTING_TEXT_5":"呪文準備している",
+ "SPELLS":"呪文",
+ "SPELLS_ON_CORE":"メインページに呪文を表示する",
+ "SPELLS_TAB":"呪文ページ",
+ "SPELL_ATTACK":"呪文攻撃",
+ "SPELL_ATTACK_MODIFIER":"呪文攻撃修正値",
+ "SPELL_DAMAGE_MODIFIER":"呪文ダメージ修正値",
+ "SPELL_DC":"呪文難易度",
+ "SPELL_DC_MODIFIER":"呪文難易度修正値",
+ "SPELL_HEAL_MODIFIER":"呪文回復修正値",
+ "SPELL_LEVEL":"呪文レベル",
+ "SPELL_MUST_HAVE":"必須",
+ "SPELL_POINTS":"呪文・ポイント",
+ "SPELL_SAVE_DC":"呪文セーヴ難易度",
+ "SPELL_SAVING_THROW":"呪文セーヴィング難易度",
+ "SPELL_SLOTS":"呪文スロット",
+ "SPELL_SLOTS_TITLE":"呪文スロット",
+ "SPELL_TO_HIT":"呪文ヒット判定",
+ "STATBLOCK":"能力ブロック",
+ "STEALTH":"隠密",
+ "STR":"筋力",
+ "STRENGTH":"筋力",
+ "STRENGTH_SAVING_THROW":"筋力セーヴィング・スロー",
+ "STR_13":"筋 13",
+ "STR_15":"筋 15",
+ "STUNNED":"朦朧状態",
+ "SUCCESSES":"成功",
+ "SUMMONER":"召喚士",
+ "SURVIVAL":"生存",
+ "SWIM":"水泳",
+ "TARGET":"ターゲット",
"TARGET_TO_SOURCE":"Target → Source",
- "TEMP":"Temp",
- "TEXT_SIZE":"Text size",
- "THROWN":"Thrown",
- "THUNDER":"thunder",
- "TINY":"Tiny",
- "TOTAL":"Total",
- "TOTAL_GOLD_VALUE":"Total gold value",
- "TO_HIT":"to hit",
- "TO_TRACKER":"Send to Tracker",
- "TRACKER":"Tracker",
- "TRAITS":"Traits",
- "TRANSMUTATION":"Transmutation",
- "TREMORSENSE":"Tremorsense",
- "TRUESIGHT":"Truesight",
- "TURN":"Turn",
+ "TEMP":"一時",
+ "TEXT_SIZE":"文字サイズ",
+ "THROWN":"投擲",
+ "THUNDER":"雷鳴",
+ "TINY":"超小型",
+ "TOTAL":"合計",
+ "TOTAL_GOLD_VALUE":"金貨合計",
+ "TO_HIT":"ヒット判定",
+ "TO_TRACKER":"トラッカー表示",
+ "TRACKER":"トラッカー",
+ "TRAITS":"特性",
+ "TRANSMUTATION":"変成術",
+ "TREMORSENSE":"振動感知",
+ "TRUESIGHT":"超視覚",
+ "TURN":"ターン",
"TURN_OFF_FILTERING":"If you are unable to see recently added spells turn off filters",
- "TURN_RECHARGE":"Turn recharge",
- "TYPE":"Type",
- "UNARMORED":"Unarmored",
- "UNCONSCIOUS":"Unconscious",
- "UNPROFICIENT":"Unproficient",
- "UNTIL_DISPELLED":"Until dispelled",
- "UNTIL_DISPELLED_OR_TRIGGERED":"Until dispelled or triggered",
- "USES":"Uses",
- "USE_CUSTOM_SAVING_THROWS":"Use custom saving throws",
- "UTILITY":"Utility",
- "VERSATILE":"Versatile",
- "VS":"vs",
- "VS_FIEND_OR_UNDEAD":"vs undead or fiend",
- "WARLOCK":"Warlock",
- "WARLOCK_SLOTS":"Warlock slots",
- "WARLOCK_SPELL_SLOTS":"Warlock spell slots",
- "WEAPON":"Weapon",
- "WEAPON_ATTACK_MODIFIER":"Weapon attack modifier",
- "WEAPON_DAMAGE_MODIFIER":"Weapon damage modifier",
- "WEIGHT":"Weight",
- "WEIGHT_PER_COIN":"Weight per coin",
- "WHISPERED_TO_GM":"Whispered to the GM",
- "WHISPERED_TO_SELF":"Whispered to self",
+ "TURN_RECHARGE":"ターン毎再チャージ",
+ "TYPE":"種類",
+ "UNARMORED":"鎧非着用",
+ "UNCONSCIOUS":"気絶状態",
+ "UNPROFICIENT":"無習熟",
+ "UNTIL_DISPELLED":"解除まで",
+ "UNTIL_DISPELLED_OR_TRIGGERED":"解除または発動されるまで",
+ "USES":"使用回数",
+ "USE_CUSTOM_SAVING_THROWS":"カスタムセーヴィング・スローを使用",
+ "UTILITY":"サポート",
+ "VERSATILE":"両用",
+ "VS":"対",
+ "VS_FIEND_OR_UNDEAD":"vs アンデットまたは悪魔",
+ "WARLOCK":"ウォーロック",
+ "WARLOCK_SLOTS":"ウォーロック・スロット",
+ "WARLOCK_SPELL_SLOTS":"ウォーロック呪文スロット",
+ "WEAPON":"武器",
+ "WEAPON_ATTACK_MODIFIER":"武器攻撃修正値",
+ "WEAPON_DAMAGE_MODIFIER":"武器ダメージ修正値",
+ "WEIGHT":"重量",
+ "WEIGHT_PER_COIN":"硬化まいの重量",
+ "WHISPERED_TO_GM":"GMに飲み表示",
+ "WHISPERED_TO_SELF":"自分にのみ表示する",
"WILL":"Will",
"WILL_SAVING_THROW":"Will saving throw",
- "WIS":"Wis",
- "WISDOM":"Wisdom",
- "WISDOM_SAVING_THROW":"Wisdom saving throw",
- "WIZARD":"Wizard",
- "WONDROUS":"Wondrous",
+ "WIS":"判断力",
+ "WISDOM":"判断力",
+ "WISDOM_SAVING_THROW":"判断力セーヴィング・スロー",
+ "WIZARD":"ウィザード",
+ "WONDROUS":"魔具",
"YES":"Yes"
}
\ No newline at end of file
diff --git a/AGE System/translations/af.json b/AGE System/translations/af.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/af.json
+++ b/AGE System/translations/af.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/cs.json b/AGE System/translations/cs.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/cs.json
+++ b/AGE System/translations/cs.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/da.json b/AGE System/translations/da.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/da.json
+++ b/AGE System/translations/da.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/de.json b/AGE System/translations/de.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/de.json
+++ b/AGE System/translations/de.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/el.json b/AGE System/translations/el.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/el.json
+++ b/AGE System/translations/el.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/en.json b/AGE System/translations/en.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/en.json
+++ b/AGE System/translations/en.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/es.json b/AGE System/translations/es.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/es.json
+++ b/AGE System/translations/es.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/fr.json b/AGE System/translations/fr.json
index 0dd39cf4bb..ee402ac99f 100644
--- a/AGE System/translations/fr.json
+++ b/AGE System/translations/fr.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Roublard",
"warrior":"Guerrier",
+ "adept":"Adepte",
+ "expert":"Expert",
"class-u":"CLASSE",
"level-u":"NIVEAU",
"race-u":"RACE",
"background-u":"HISTORIQUE",
"social-class-u":"CLASSE SOCIALE",
- "adept":"Adepte",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENRE",
+ "gender-u":"GENDER",
"height-u":"TAILLE",
"weight-u":"POIDS",
"calling-u":"APPEL",
@@ -37,7 +37,7 @@
"health-u":"VIE",
"max":"Max",
"mana-u":"MANA",
- "magic-points-u":"MAGIC POINTS",
+ "magic-points-u":"POINTS DE MAGIE",
"experience-points-u":"POINTS D’EXPÉRIENCE",
"next":"Suivant",
"fatigue-u":"FATIGUE",
@@ -104,55 +104,47 @@
"Perception":"Perception",
"game-system-u":"SYSTÈME DE JEU",
"color-selection-u":"SÉLECTION DES COULEURS",
- "black":"Black",
- "red":"Red",
- "teal-1":"Teal 1",
- "teal-2":"Teal 2",
- "blue":"Blue",
- "rolls-u":"ROLLS",
- "whisper-rolls-to-gm":"Whisper rolls to GM",
- "never-whisper-roll":"Never Whisper Rolls",
- "query-whisper-roll":"Query Whisper",
- "always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "black":"Noir",
+ "red":"Rouge",
+ "teal-1":"Sarcelle 1",
+ "teal-2":"Sarcelle 2",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
+ "rolls-u":"JETS",
+ "whisper-rolls-to-gm":"Jets privés au MJ",
+ "never-whisper-roll":"Ne jamais chuchoter les jets",
+ "query-whisper-roll":"Demander à chaque jet",
+ "always-whisper-roll":"Toujours chuchoter les jets",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
- "prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
- "aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
+ "prompt-for-aim-action-when-rolling-attacks":"Demander pour la visée lors du lancer de jets d'attaque",
+ "aim-value-a-value-must-be-entered-here":"Value du visé (un nombre DOIT être entré ici)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Masquer la liste des pouvoirs dans l’onglet personnage",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
- "show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
- "show-the-experience-points-section":"Show the Experience Points section",
- "show-the-fatigue-section":"Show the Fatigue section",
- "show-the-conviction-section":"Show the Conviction section",
- "show-the-corruption-section":"Show the Corruption section",
- "show-the-ammo-column":"Show the Ammo column",
- "show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
+ "show-the-mana/magic-points-section":"Afficher la section Mana/Points de Magie",
+ "show-the-experience-points-section":"Afficher la section Points d’expérience",
+ "show-the-fatigue-section":"Afficher la section de la Fatigue",
+ "show-the-conviction-section":"Afficher la section de la Conviction",
+ "show-the-corruption-section":"Afficher la section de la Corruption",
+ "show-the-ammo-column":"Afficher la colonne des munitions",
+ "show-the-equipment-section":"Show the Equipment section",
+ "show-the-money/currency-section":"Afficher la section argent/monnaie",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
- "show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
- "show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
+ "show-the-mana/magic-points-section-info":"Afficher la section Mana/Points de Magie.",
+ "show-the-experience-points-section-info":"Afficher la section Points d’expérience.",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/he.json b/AGE System/translations/he.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/he.json
+++ b/AGE System/translations/he.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/it.json b/AGE System/translations/it.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/it.json
+++ b/AGE System/translations/it.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/ja.json b/AGE System/translations/ja.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/ja.json
+++ b/AGE System/translations/ja.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/ko.json b/AGE System/translations/ko.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/ko.json
+++ b/AGE System/translations/ko.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/nl.json b/AGE System/translations/nl.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/nl.json
+++ b/AGE System/translations/nl.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/pt.json b/AGE System/translations/pt.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/pt.json
+++ b/AGE System/translations/pt.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/ru.json b/AGE System/translations/ru.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/ru.json
+++ b/AGE System/translations/ru.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/sv.json b/AGE System/translations/sv.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/sv.json
+++ b/AGE System/translations/sv.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/tr.json b/AGE System/translations/tr.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/tr.json
+++ b/AGE System/translations/tr.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/zh.json b/AGE System/translations/zh.json
index 43e32044ea..771c24e137 100644
--- a/AGE System/translations/zh.json
+++ b/AGE System/translations/zh.json
@@ -10,15 +10,15 @@
"mage":"Mage",
"rogue":"Rogue",
"warrior":"Warrior",
+ "adept":"Adept",
+ "expert":"Expert",
"class-u":"CLASS",
"level-u":"LEVEL",
"race-u":"RACE",
"background-u":"BACKGROUND",
"social-class-u":"SOCIAL CLASS",
- "adept":"Adept",
- "expert":"Expert",
"age-u":"AGE",
- "genger-u":"GENDER",
+ "gender-u":"GENDER",
"height-u":"HEIGHT",
"weight-u":"WEIGHT",
"calling-u":"CALLING",
@@ -108,51 +108,43 @@
"red":"Red",
"teal-1":"Teal 1",
"teal-2":"Teal 2",
- "blue":"Blue",
+ "blue-1":"Blue 1",
+ "blue-2":"Blue 2",
"rolls-u":"ROLLS",
"whisper-rolls-to-gm":"Whisper rolls to GM",
"never-whisper-roll":"Never Whisper Rolls",
"query-whisper-roll":"Query Whisper",
"always-whisper-roll":"Always Whisper Rolls",
- "whisper-rolls-to-gm-warning":"Does not work with API script yet, the Summary will not be whispered to the GM.",
+ "show-the-character-name-in-roll-results":"Show the character name in roll results",
+ "show":"Show",
+ "hide":"Hide",
"options-u":"OPTIONS",
"prompt-for-aim-action-when-rolling-attacks":"Prompt for Aim action when rolling attacks",
"aim-value-a-value-must-be-entered-here":"Aim value (a number MUST be entered here)",
"sections-u":"SECTIONS",
- "hide-the-power-list-in-the-character-tab":"Hide the Power list in the Character tab",
- "hide-the-spell-list-in-the-character-tab":"Hide the spell list in the Character tab",
+ "show-the-power-list":"Show the Power list in the Character tab",
+ "show-the-spell/arcana-list":"Show the Spell/Arcana list in the Character tab",
"show-the-mana/magic-points-section":"Show the Mana/Magic Points section",
"show-the-experience-points-section":"Show the Experience Points section",
"show-the-fatigue-section":"Show the Fatigue section",
"show-the-conviction-section":"Show the Conviction section",
"show-the-corruption-section":"Show the Corruption section",
"show-the-ammo-column":"Show the Ammo column",
+ "show-the-equipment-section":"Show the Equipment section",
"show-the-money/currency-section":"Show the Money/Currency section",
- "select-game-system-info":"Select the game system.",
- "color-u":"COLOR",
- "select-color-info":"Select the color for character sheets.",
- "whisp-rolls-gm-u":"WHISPER ROLLS TO GM",
+ "game-system":"Game System",
+ "color-selection":"Color Selection",
+ "color-selection-info":"Select the color for the character sheet section headers and buttons.",
+ "whisp-rolls-gm":"Whisper rolls to GM",
"whisp-rolls-gm-info":"DOES NOT WORK WITH THE API SCRIPT YET, THE SUMMARY WILL NOT WHISPERED TO THE GM. All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
- "aim-u":"AIM",
- "aim-toggle-info":"Prompt for Aim action when rolling attacks.",
- "aim-value-u":"AIM VALUE",
- "aim-value-info":"The default value for the aim bonus when using the Aim prompt.",
- "hide-the-power-list-in-the-character-tab-u":"HIDE THE POWER LIST IN THE CHARACTER TAB",
- "hide-the-power-list-in-the-character-tab-info":"Hide the Power list in the Character tab.",
- "hide-the-spell-list-in-the-character-tab-u":"HIDE THE SPELL/ARCANA LIST IN THE CHARACTER TAB",
- "hide-the-spell-list-in-the-character-tab-info":"Hide the spell list in the Character tab.",
- "show-the-mana/magic-points-section-u":"SHOW THE MANA/MAGIC POINTS SECTION",
+ "aim-toggle-default":"Prompt for Aim action when rolling attacks",
+ "aim-value-default":"Aim Value",
+ "aim-value-default-info":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it.",
"show-the-mana/magic-points-section-info":"Show the Mana/Magic Points section.",
- "show-the-experience-points-section-u":"SHOW THE EXPERIENCE POINTS SECTION",
"show-the-experience-points-section-info":"Show the Experience Points section.",
- "show-the-fatigue-section-u":"SHOW THE FATIGUE SECTION",
"show-the-fatigue-section-info":"Show the Fatigue section. This should be shown for Blue Rose.",
- "show-the-conviction-section-u":"SHOW THE CONVICTION SECTION",
"show-the-conviction-section-info":"Show the Conviction section. This should be shown for Blue Rose.",
- "show-the-corruption-section-u":"SHOW THE CORRUPTION SECTION",
"show-the-corruption-section-info":"Show the Corruption section. This can be shown for Blue Rose.",
- "show-the-ammo-column-u":"SHOW THE AMMO COLUMN",
"show-the-ammo-column-info":"Show the Ammo column. This can be hidden for Blue Rose.",
- "show-the-money/currency-section-u":"SHOW THE MONEY/CURRENCY SECTION",
"show-the-money/currency-section-info":"Show the Money/Currency section. This can be hidden for Blue Rose."
}
\ No newline at end of file
diff --git a/AGE System/translations/zu.json b/AGE System/translations/zu.json
index 5fa81425f3..0608c4660e 100644
--- a/AGE System/translations/zu.json
+++ b/AGE System/translations/zu.json
@@ -10,15 +10,15 @@
"mage":"crwdns59738:0crwdne59738:0",
"rogue":"crwdns59739:0crwdne59739:0",
"warrior":"crwdns59740:0crwdne59740:0",
+ "adept":"crwdns59746:0crwdne59746:0",
+ "expert":"crwdns59747:0crwdne59747:0",
"class-u":"crwdns59741:0crwdne59741:0",
"level-u":"crwdns59742:0crwdne59742:0",
"race-u":"crwdns59743:0crwdne59743:0",
"background-u":"crwdns59744:0crwdne59744:0",
"social-class-u":"crwdns59745:0crwdne59745:0",
- "adept":"crwdns59746:0crwdne59746:0",
- "expert":"crwdns59747:0crwdne59747:0",
"age-u":"crwdns59748:0crwdne59748:0",
- "genger-u":"crwdns59749:0crwdne59749:0",
+ "gender-u":"crwdns59946:0crwdne59946:0",
"height-u":"crwdns59750:0crwdne59750:0",
"weight-u":"crwdns59751:0crwdne59751:0",
"calling-u":"crwdns59752:0crwdne59752:0",
@@ -108,51 +108,43 @@
"red":"crwdns59855:0crwdne59855:0",
"teal-1":"crwdns59856:0crwdne59856:0",
"teal-2":"crwdns59857:0crwdne59857:0",
- "blue":"crwdns59858:0crwdne59858:0",
+ "blue-1":"crwdns59947:0crwdne59947:0",
+ "blue-2":"crwdns59948:0crwdne59948:0",
"rolls-u":"crwdns59859:0crwdne59859:0",
"whisper-rolls-to-gm":"crwdns59860:0crwdne59860:0",
"never-whisper-roll":"crwdns59861:0crwdne59861:0",
"query-whisper-roll":"crwdns59862:0crwdne59862:0",
"always-whisper-roll":"crwdns59863:0crwdne59863:0",
- "whisper-rolls-to-gm-warning":"crwdns59864:0crwdne59864:0",
+ "show-the-character-name-in-roll-results":"crwdns59949:0crwdne59949:0",
+ "show":"crwdns59950:0crwdne59950:0",
+ "hide":"crwdns59951:0crwdne59951:0",
"options-u":"crwdns59865:0crwdne59865:0",
"prompt-for-aim-action-when-rolling-attacks":"crwdns59866:0crwdne59866:0",
"aim-value-a-value-must-be-entered-here":"crwdns59867:0crwdne59867:0",
"sections-u":"crwdns59834:0crwdne59834:0",
- "hide-the-power-list-in-the-character-tab":"crwdns59835:0crwdne59835:0",
- "hide-the-spell-list-in-the-character-tab":"crwdns59868:0crwdne59868:0",
+ "show-the-power-list":"crwdns59952:0crwdne59952:0",
+ "show-the-spell/arcana-list":"crwdns59953:0crwdne59953:0",
"show-the-mana/magic-points-section":"crwdns59869:0crwdne59869:0",
"show-the-experience-points-section":"crwdns59870:0crwdne59870:0",
"show-the-fatigue-section":"crwdns59871:0crwdne59871:0",
"show-the-conviction-section":"crwdns59872:0crwdne59872:0",
"show-the-corruption-section":"crwdns59873:0crwdne59873:0",
"show-the-ammo-column":"crwdns59874:0crwdne59874:0",
+ "show-the-equipment-section":"crwdns59954:0crwdne59954:0",
"show-the-money/currency-section":"crwdns59875:0crwdne59875:0",
- "select-game-system-info":"crwdns59876:0crwdne59876:0",
- "color-u":"crwdns59877:0crwdne59877:0",
- "select-color-info":"crwdns59878:0crwdne59878:0",
- "whisp-rolls-gm-u":"crwdns59879:0crwdne59879:0",
- "whisp-rolls-gm-info":"crwdns59880:0crwdne59880:0",
- "aim-u":"crwdns59881:0crwdne59881:0",
- "aim-toggle-info":"crwdns59882:0crwdne59882:0",
- "aim-value-u":"crwdns59883:0crwdne59883:0",
- "aim-value-info":"crwdns59884:0crwdne59884:0",
- "hide-the-power-list-in-the-character-tab-u":"crwdns59885:0crwdne59885:0",
- "hide-the-power-list-in-the-character-tab-info":"crwdns59886:0crwdne59886:0",
- "hide-the-spell-list-in-the-character-tab-u":"crwdns59887:0crwdne59887:0",
- "hide-the-spell-list-in-the-character-tab-info":"crwdns59888:0crwdne59888:0",
- "show-the-mana/magic-points-section-u":"crwdns59889:0crwdne59889:0",
+ "game-system":"crwdns59955:0crwdne59955:0",
+ "color-selection":"crwdns59956:0crwdne59956:0",
+ "color-selection-info":"crwdns59957:0crwdne59957:0",
+ "whisp-rolls-gm":"crwdns59958:0crwdne59958:0",
+ "whisp-rolls-gm-info":"crwdns59959:0crwdne59959:0",
+ "aim-toggle-default":"crwdns59960:0crwdne59960:0",
+ "aim-value-default":"crwdns59961:0crwdne59961:0",
+ "aim-value-default-info":"crwdns59962:0crwdne59962:0",
"show-the-mana/magic-points-section-info":"crwdns59890:0crwdne59890:0",
- "show-the-experience-points-section-u":"crwdns59891:0crwdne59891:0",
"show-the-experience-points-section-info":"crwdns59892:0crwdne59892:0",
- "show-the-fatigue-section-u":"crwdns59893:0crwdne59893:0",
- "show-the-fatigue-section-info":"crwdns59894:0crwdne59894:0",
- "show-the-conviction-section-u":"crwdns59895:0crwdne59895:0",
- "show-the-conviction-section-info":"crwdns59896:0crwdne59896:0",
- "show-the-corruption-section-u":"crwdns59897:0crwdne59897:0",
- "show-the-corruption-section-info":"crwdns59898:0crwdne59898:0",
- "show-the-ammo-column-u":"crwdns59899:0crwdne59899:0",
- "show-the-ammo-column-info":"crwdns59900:0crwdne59900:0",
- "show-the-money/currency-section-u":"crwdns59901:0crwdne59901:0",
- "show-the-money/currency-section-info":"crwdns59902:0crwdne59902:0"
+ "show-the-fatigue-section-info":"crwdns59963:0crwdne59963:0",
+ "show-the-conviction-section-info":"crwdns59964:0crwdne59964:0",
+ "show-the-corruption-section-info":"crwdns59965:0crwdne59965:0",
+ "show-the-ammo-column-info":"crwdns59966:0crwdne59966:0",
+ "show-the-money/currency-section-info":"crwdns59967:0crwdne59967:0"
}
\ No newline at end of file
diff --git a/Blades in the Dark/translations/af.json b/Blades in the Dark/translations/af.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/af.json
+++ b/Blades in the Dark/translations/af.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/cs.json b/Blades in the Dark/translations/cs.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/cs.json
+++ b/Blades in the Dark/translations/cs.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/da.json b/Blades in the Dark/translations/da.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/da.json
+++ b/Blades in the Dark/translations/da.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/de.json b/Blades in the Dark/translations/de.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/de.json
+++ b/Blades in the Dark/translations/de.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/el.json b/Blades in the Dark/translations/el.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/el.json
+++ b/Blades in the Dark/translations/el.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/en.json b/Blades in the Dark/translations/en.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/en.json
+++ b/Blades in the Dark/translations/en.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/es.json b/Blades in the Dark/translations/es.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/es.json
+++ b/Blades in the Dark/translations/es.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/fr.json b/Blades in the Dark/translations/fr.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/fr.json
+++ b/Blades in the Dark/translations/fr.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/he.json b/Blades in the Dark/translations/he.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/he.json
+++ b/Blades in the Dark/translations/he.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/it.json b/Blades in the Dark/translations/it.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/it.json
+++ b/Blades in the Dark/translations/it.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/ja.json b/Blades in the Dark/translations/ja.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/ja.json
+++ b/Blades in the Dark/translations/ja.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/ko.json b/Blades in the Dark/translations/ko.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/ko.json
+++ b/Blades in the Dark/translations/ko.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/nl.json b/Blades in the Dark/translations/nl.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/nl.json
+++ b/Blades in the Dark/translations/nl.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/pt.json b/Blades in the Dark/translations/pt.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/pt.json
+++ b/Blades in the Dark/translations/pt.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/ru.json b/Blades in the Dark/translations/ru.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/ru.json
+++ b/Blades in the Dark/translations/ru.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/sv.json b/Blades in the Dark/translations/sv.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/sv.json
+++ b/Blades in the Dark/translations/sv.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/tr.json b/Blades in the Dark/translations/tr.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/tr.json
+++ b/Blades in the Dark/translations/tr.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/zh.json b/Blades in the Dark/translations/zh.json
index 274ea1dcb1..6a2f3dfbc6 100644
--- a/Blades in the Dark/translations/zh.json
+++ b/Blades in the Dark/translations/zh.json
@@ -469,6 +469,7 @@
"factions4":"The Fringe",
"factions5":"Citizenry",
"factions_title":"Factions of Doskvol",
+ "fill_fields":"Fill in sheet fields automatically upon entering or changing playbook or crew type",
"finesse":"Finesse",
"finesse_description":"Finesse an item from someone's pocket; employ subtle misdirection or sleight-of-hand; handle a vehicle or a mount.",
"fire_oil":"Fire Oil",
diff --git a/Blades in the Dark/translations/zu.json b/Blades in the Dark/translations/zu.json
index bcc242cc5d..4e69d1ae90 100644
--- a/Blades in the Dark/translations/zu.json
+++ b/Blades in the Dark/translations/zu.json
@@ -469,6 +469,7 @@
"factions4":"crwdns57658:0crwdne57658:0",
"factions5":"crwdns57659:0crwdne57659:0",
"factions_title":"crwdns57660:0crwdne57660:0",
+ "fill_fields":"crwdns59981:0crwdne59981:0",
"finesse":"crwdns57661:0crwdne57661:0",
"finesse_description":"crwdns59683:0crwdne59683:0",
"fire_oil":"crwdns57662:0crwdne57662:0",
@@ -528,7 +529,7 @@
"hawkers":"crwdns57715:0crwdne57715:0",
"healing":"crwdns59684:0crwdne59684:0",
"heat":"crwdns57716:0crwdne57716:0",
- "heavy":"crwdns59941:0crwdne59941:0",
+ "heavy":"crwdns59982:0crwdne59982:0",
"heritage":"crwdns57718:0crwdne57718:0",
"hidden":"crwdns57719:0crwdne57719:0",
"hold":"crwdns57720:0crwdne57720:0",
@@ -556,7 +557,7 @@
"leaking":"crwdns57739:0crwdne57739:0",
"leech":"crwdns57740:0crwdne57740:0",
"less_effect":"crwdns57741:0crwdne57741:0",
- "light":"crwdns59942:0crwdne59942:0",
+ "light":"crwdns59983:0crwdne59983:0",
"load":"crwdns57743:0crwdne57743:0",
"load:":"crwdns59943:0crwdne59943:0",
"look":"crwdns57745:0crwdne57745:0",
@@ -567,7 +568,7 @@
"name":"crwdns57750:0crwdne57750:0",
"need_help":"crwdns57751:0crwdne57751:0",
"new_cohort":"crwdns57752:0crwdne57752:0",
- "normal":"crwdns59944:0crwdne59944:0",
+ "normal":"crwdns59984:0crwdne59984:0",
"notes":"crwdns57754:0crwdne57754:0",
"number_stress_boxes":"crwdns57755:0crwdne57755:0",
"numberofdice":"crwdns57756:0crwdne57756:0",
diff --git a/Delta Green/delta_green.css b/Delta Green/delta_green.css
index 802fc05185..aa539dd133 100644
--- a/Delta Green/delta_green.css
+++ b/Delta Green/delta_green.css
@@ -1,547 +1,547 @@
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- display:none;
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- content: "v";
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-{
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- content: "Switch to Agent"
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-
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+}
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+}
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+}
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+}
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+ content: "v";
+}
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+}
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+}
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+}
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+ font-size: 9px;
+ /*font-family: "Pictos";*/
+ /*background: #65763c;*/
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+ font-weight: bold;
+ border-radius: 4px;
+ margin-left: -5%;
+}
+
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+ border-radius: 4px;
+ color: white;
+}
+
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+ /*width: 88px;*/
+ width: auto;
+ height: 28px;
+ margin: 0px;
+ padding: 2px;
+ margin-right: 0px;
+ margin-left: -3px;
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+ background-image: url("http://i.imgur.com/e1Cfspj.png");
+}
+
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+ height: auto;
+ /*margin-top: -2px;*/
+}
+/*----------- Character Sheet Type setup --------------*/
+
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+.charsheet div.sheet-npc {
+ /*visibility: hidden;
+ opacity: 0;
+ max-height:0;
+ overflow: hidden;*/
+ display: none;
+ float: left;
+}
+
+.charsheet input.sheet-is-npc:checked ~ div.sheet-npc,
+.charsheet input.sheet-is-npc:not(:checked )~ div.sheet-player
+{
+ display: block;
+ overflow: auto;
+}
+
+.charsheet input.sheet-is-npc {
+ width: 20%;
+ height: 16px;
+ cursor: pointer;
+ position: relative;
+ opacity: 0;
+ z-index: 9999;
+}
+
+.charsheet span.sheet-is-npc-tab::before {
+ content: "Switch to NPC";
+}
+
+.charsheet span.sheet-is-npc-tab {
+ text-align: center;
+ display: inline-block;
+ width: 20%;
+ height: 16px;
+ font-size: 9px;
+
+ background: #c7c3b0; /*#65763c;*/
+ color: black; /*white;*/
+ font-weight: bold;
+ border-radius: 4px;
+ margin-left: -20%
+}
+
+.charsheet input.sheet-is-npc:checked + span.sheet-is-npc-tab {
+ /*background: #93537c; */
+ background: black;
+ color: white;
+ border-radius: 4px;
+}
+
+.charsheet input.sheet-is-npc:checked + span.sheet-is-npc-tab::before {
+ content: "Switch to Agent"
+}
+
+/*----------- Character Sheet Type setup End -------------*/
+/*----Tab Setup------*/
+div.sheet-core-content { display: none; width:840px;}
+.charsheet div[class^="sheet-section"],
+.charsheet div[class^="sheet-options"] {
+ display: none;
+}
+
+.charsheet input.sheet-tab1:checked ~ div.sheet-section-personal,
+.charsheet input.sheet-tab2:checked ~ div.sheet-section-stats,
+.charsheet input.sheet-tab3:checked ~ div.sheet-section-skills,
+.charsheet input.sheet-tab4:checked ~ div.sheet-section-status,
+.charsheet input.sheet-tab5:checked ~ div.sheet-section-combat,
+.charsheet input.sheet-tab6:checked ~ div.sheet-section-other,
+
+.charsheet input.sheet-tabspecialnocombatrolls:checked ~ div.sheet-options-specialnocombatrolls,
+.charsheet input.sheet-tabinforolltemplate:checked ~ div.sheet-options-inforolltemplate,
+.charsheet input.sheet-tabdebug:checked ~ div.sheet-options-debugmode, {
+ /*max-height: 999999px;
+ visibility: visible;
+ opacity: 1;
+ transition: opacity 0.5s linear 0s;
+ overflow: auto;*/
+ display: block;
+}
+
+.charsheet input.sheet-tab99:checked ~ div[class^="sheet-section"] {
+ /*max-height: 999999px;
+ visibility: visible;
+ opacity: 1;
+ transition: opacity 0.5s linear 0s;*/
+ display: block;
+}
+
+.charsheet input.sheet-tab {
+ /*width: 100px;*/
+ /* width: 90px;*/
+ width: 110px;
+ height: 40px;
+ cursor: pointer;
+ position: relative;
+ opacity: 0;
+ z-index: 9999;
+ margin-right: -10px;
+ margin-left: -10px;
+}
+
+.charsheet span.sheet-tab{
+ text-align: center;
+ display: inline-block; /*originally inline-block*/
+ /*font-size: 13px; */
+
+ margin-right: -15px;
+ margin-left: -15px;
+ font-size: 11px;
+ color: white;
+ background-color: black;
+ /*font-family: "Tinos", "Quattrocento", "Lustria", "Buenardserif", serif;*/
+ font-weight: bold;
+
+ width: 123px; /*originally 87px*/
+ height: 40px; /*originally 20px*/
+ cursor: pointer;
+ position: relative;
+ vertical-align: middle;
+ margin-left: -91px; /*originally 91px*/
+}
+
+
+.charsheet input.sheet-tab1:checked + span.sheet-tab1,
+.charsheet input.sheet-tab2:checked + span.sheet-tab2,
+.charsheet input.sheet-tab3:checked + span.sheet-tab3,
+.charsheet input.sheet-tab4:checked + span.sheet-tab4,
+.charsheet input.sheet-tab5:checked + span.sheet-tab5,
+.charsheet input.sheet-tab6:checked + span.sheet-tab6,
+.charsheet input.sheet-tab7:checked + span.sheet-tab7,
+.charsheet input.sheet-tab99:checked + span.sheet-tab99{
+
+ color: black;
+ background-color: white;
+ border-radius: 0px;
+}
+
+input.sheet-derivedStat {
+ width: 37px;
+ text-align: center;
+ /*background-color: white;*/
+ /*background-color: transparent;*/
+ background-image: url("http://i.imgur.com/e1Cfspj.png");
+ color: black;
+ font-weight: bold;
+}
+
+
+.charsheet .sheet-cdiv {
+ width:810px;
+ /*border: 1px dotted;*/
+ padding-right: 15px;
+ padding-left: 15px;
+}
+
+.sheet-imagespacer{
+ width: 830px;
+ padding-left: 5px;
+ padding-right: 15px;
+}
+
+.charsheet span.sheet-spacer {
+ display: block;
+ margin-top: 5px;
+}
+
+.charsheet span.sheet-5pxshim {
+ display: block;
+ margin-left: 5px;
+}
+
+.charsheet span.sheet-10pxshim {
+ display: block;
+ margin-left: 10px;
+}
+
+h1.sheet-sheetHeaderWC {
+ text-align: center;
+ color: white;
+ background-color: black;
+ font-family: 'Cinzel', serif;
+}
+
+h1.sheet-sheetHeaderM {
+ text-align: center;
+ color: white;
+ background-color: black;
+ font-family: "cinzelregular";
+}
+
+h2.sheet-sectionHeader {
+ text-align: center;
+ color: white;
+ background-color: black;
+ font-family: "cinzelregular";
+}
+h3.sheet-sectionHeader {
+ text-align: center;
+ color: white;
+ background-color: black;
+ font-family: "cinzelregular";
+}
+.sheet-subsectionHeader {
+ text-align:center;
+ background-color: black;
+ color: white;
+ border-radius: 5px;
+}
+
+.sheet-subsubsectionHeader {
+ text-align:center;
+ background-color: #c7c3b0;
+ color: black;
+ border-radius: 5px;
+}
+
+input[type=number] {
+ -moz-appearance: textfield;
+ -webkit-appearance: textfield;
+}
+input[type=number]::-webkit-outer-spin-button,
+input[type=number]::-webkit-inner-spin-button {
+ -webkit-appearance: none;
+ -webkit-appearance: textfield;
+}
+
+.sheet-standardtext {
+ background-color: transparent;
+ background-image: url("http://i.imgur.com/e1Cfspj.png");
+ /*background-image: url("https://raw.githubusercontent.com/finderski/roll20-character-sheets/master/SavageWorlds-Tabbed/semi-trans75.png");*/
+ color: black;
+ /*font-weight: bold;*/
+ font-size: .75em;
+}
+
+.sheet-SectionBackground,
+.sheet-SectionBackgroundFull {
+ background-color: transparent;
+ background-image: url("http://i.imgur.com/e1Cfspj.png");
+ color: black;
+ border-radius: 0px 0px 15px 15px;
+ margin-bottom: 10px;
+ padding-bottom: 5px;
+}
+
+.sheet-SectionBackgroundFull {
+ border-radius: 15px;
+}
+
+.charsheet input[type=text].sheet-standard,
+.charsheet input[type=text].sheet-basicstandard {
+ width: 140px;
+ border-top: none;
+ border-right: none;
+ border-left: none;
+ border-bottom: solid 1px;
+ /*background-color: transparent;*/
+ background-image: url("http://i.imgur.com/e1Cfspj.png");
+ color: black;
+ font-weight: bold;
+}
+
+.charsheet input[type=text].sheet-basicstandard {
+ width: 250px;
+ text-align: left;
+}
+
+.charsheet label.sheet-basiclabel {
+ display: inline-block;
+ width: 250px;
+ font-size: 14px;
+ text-align: left;
+ padding: 0px;
+ margin-top: -3px;
+}
+
+/*----------- Table Format -----------*/
+tr:nth-child(even) {background-color: #f2f2f2}
+th,caption {
+ background-color: black;
+ color: white;
+}
+
+.sheet-input-projection{
+ background: #00FFFF;
+}
+
+/*---- RolltemplateDG -----*/
+/* Roll Templates */
+.sheet-rolltemplate-dg table,
+.sheet-rolltemplate-dg-neet table,
+.sheet-rolltemplate-gm table, {
+ width: 100%;
+ border: 1px solid black;
+ color: black;
+ background: #FFFFFF;
+}
+.sheet-rolltemplate-dg caption,
+.sheet-rolltemplate-dg-neet caption,
+.sheet-rolltemplate-gm caption {
+ text-align: center;
+ background: black;
+ color: white;
+ font-weight: bold;
+ padding: 2px;
+ border: 1px solid black;
+ line-height: 1.6em;
+}
+.sheet-rolltemplate-dg td,
+.sheet-rolltemplate-dg-neet td,
+.sheet-rolltemplate-gm td {
+ padding: 2px;
+ border-bottom: 1px solid black;
+}
+.sheet-rolltemplate-dg td.sheet-template_label,
+.sheet-rolltemplate-dg-neet td.sheet-template_label,
+.sheet-rolltemplate-gm td.sheet-template_label {
+ font-weight: bold;
+}
+.sheet-rolltemplate-dg td.sheet-template_value,
+.sheet-rolltemplate-dg-neet td.sheet-template_value,
+.sheet-rolltemplate-gm td.sheet-template_value {
+ text-align: center;
+}
+.sheet-rolltemplate-dg .inlinerollresult,
+.sheet-rolltemplate-gm .inlinerollresult {
+ display: inline-block;
+ min-width: 1.5em;
+ text-align: center;
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg .inlinerollresult.fullcrit,
+.sheet-rolltemplate-gm .inlinerollresult.fullcrit {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg .inlinerollresult.fullfail,
+.sheet-rolltemplate-gm .inlinerollresult.fullfail {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg .inlinerollresult.importantroll,
+.sheet-rolltemplate-gm .inlinerollresult.importantroll {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+
+.sheet-rolltemplate-dg-attack table,
+.sheet-rolltemplate-gm-attack table {
+ width: 100%;
+ border: 1px solid black;
+ color: black;
+ background: #FFFFFF;
+}
+.sheet-rolltemplate-dg-attack caption,
+.sheet-rolltemplate-gm-attack caption {
+ text-align: center;
+ background: black;
+ color: white;
+ font-weight: bold;
+ padding: 2px;
+ border: 1px solid black;
+ line-height: 1.6em;
+}
+.sheet-rolltemplate-dg-attack td,
+.sheet-rolltemplate-gm-attack td {
+ padding: 2px;
+ border-bottom: 1px solid black;
+}
+.sheet-rolltemplate-dg-attack td.sheet-template_label,
+.sheet-rolltemplate-gm-attack td.sheet-template_label {
+ font-weight: bold;
+}
+.sheet-rolltemplate-dg-attack td.sheet-template_value,
+.sheet-rolltemplate-gm-attack td.sheet-template_value {
+ text-align: center;
+}
+.sheet-rolltemplate-dg-attack .inlinerollresult,
+.sheet-rolltemplate-gm-attack .inlinerollresult {
+ display: inline-block;
+ min-width: 1.5em;
+ text-align: center;
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg-attack .inlinerollresult.fullcrit,
+.sheet-rolltemplate-gm-attack .inlinerollresult.fullcrit {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg-attack .inlinerollresult.fullfail,
+.sheet-rolltemplate-gm-attack .inlinerollresult.fullfail {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+.sheet-rolltemplate-dg-attack .inlinerollresult.importantroll,
+.sheet-rolltemplate-gm-attack .inlinerollresult.importantroll {
+ border: 2px solid black;
+ background: #BEBEBE;
+}
+
+select { margin-bottom: 0; }
+
+
+
+/* Buttons */
+button[type=roll].sheet-dg-roll {
+ color: black;
+ background-color: black;
+ font-weight: bold;
+ text-align:center;
+ width: 20px;
+ height: 20px;
+ margin: 0.0;
+ padding: 0.0em;
+ border: 1px solid black;
+ border-radius: 5px;
+}
+button[type=roll].sheet-gm-roll {
+ color: red;
+ background-color: red;
+ font-weight: bold;
+ text-align:center;
+ width: 20px;
+ height: 20px;
+ margin: 0.0;
+ padding: 0.0em;
+ border: 1px solid black;
+ border-radius: 5px;
+ content: "gm";
}
\ No newline at end of file
diff --git a/Delta Green/delta_green.html b/Delta Green/delta_green.html
index 96177bf2a5..eb1703a324 100644
--- a/Delta Green/delta_green.html
+++ b/Delta Green/delta_green.html
@@ -1,3092 +1,3092 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- y
-
-
-
-
-
- sheet version: 1.2
-
CONFIGURATION
-
-
-
-
Options
- Info Roll Template
- Debug Mode
-
-
-
Informations About Rolltemplate Parameters
-
-
Parameters to be used in the rolltemplate
-
-
rolltype
-
Define the type of roll used, if:
-
0: Skill or Stat roll (general modifier and difficulty)
-
1: Combat Roll (general modifiers and attack related modifiers)
-
2: Special Combat Roll (general modifier and Combat Dependant roll)
-
3: Special NonCombat Roll (general modifier and Special roll)
-
-
-
-
specialnc
-
Define the type of special non combat roll used, if:
-
0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)
-
1: Stun roll: check if you can move next turn, simple CON X5 roll
-
2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries
-
3: Healing: different kind of healing rolls defined by healingtype
-
4: Hazard: different type of hazard rolls defined by hazardtype
-
-
-
-
specialnc
-
Define the type of special non combat roll used, if:
-
0: Sleeplessness roll: check if you can fall asleep after reaching breaking point or acute episode (modified by sleeping pills and alchool)
-
1: Stun roll: check if you can move next turn, simple CON X5 roll
-
2: Permanent Injury: when you get HP<=2 different possible Permanent Injuries
-
3: Healing: different kind of healing rolls defined by healingtype
-
4: Hazard: different type of hazard rolls defined by hazardtype
-
-
-
-
-
-
-
-
Hidden Paremeters for Debug Mode
-
-
General common modifiers
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Alternative Permanent Injuries Modifiers
-
-
-
-
-
-
-
-
-
-
-
-
-
Difficulty Modifier
-
-
-
-
-
-
-
-
-
-
-
-
General Attack Modifiers
-
-
Loud Explosion
-
Gas
-
Cover: fail lethality+armor
-
-
-
Skill to weapon_ (default unarmed) [in repeating_weapons]
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Range Attack Modifiers
-
-
Point Blank/Range X2/Range X5
-
Low/No Visibility
-
Laser Sight
-
-
-
Target Still
-
Target Prone
-
-
-
-
Melee Attack Modifiers
-
-
Disarmed: can only attack unarmed
-
Pinned: can only Escape
-
Disarm: Unaremed attack
-
-
-
Target Pinned
-
Target Still
-
-
dmg_mod only for melee/unarmed
-
-
-
-
-
-
Special Non Combat Modifiers
-
-
-
hp_tmp: param for first aid flag
-
-
pow_tmp: param for handle mod pow
-
bp_diff: param for handle pow mode of BP
-
-
-
Antidote/Antibiotics
-
Hospitalization
-
Stimulants/Hard Stimulants
-
-
-
stim_chk: overall stimulant effect due to stim/hardstim
-
-
-
heavy drinking(exclusive marijuana): sleep roll /
- disorder /
- Trigger Exhaustion
+
+
+ Circle 1
+
+ Circle 2
+
+ Circle 3
+
+ Circle 4
+
+ Circle 5
+
+ Circle 6
+
+ Circle 7
+
+ Circle 8
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Total Legend Points
+ Renown
+ Reputation
+
+
+
Carrying Capacity
+
+
+
+
+
+ Total Silver Value
+
+
+
+
+
+
+
+ COINS
+
+
+
+ Number
+
+
+
+
+ Copper
+
+
+
+
+
+
+
+ Silver
+
+
+
+
+
+
+
+ Gold
+
+
+
+
+
+
+
+ Earth Coin
+
+
+
+
+
+
+
+ Water Coin
+
+
+
+
+
+
+
+ Air Coin
+
+
+
+
+
+
+
+ Fire Coin
+
+
+
+
+
+
+
+ Orichalcum Coin
+
+
+
+
+
+
+
+
+
+
+
+
Miscelaneous
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ATTRIBUTES
+
+
+
+
+
+
+ STEP
+
+
+
+
+
+
+ ROLL
+
+
+
+
+
+
+
+ Dexterity
+
+
+
+ Base
+
+
+
+ Modifier
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Strength
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Toughness
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Perception
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Willpower
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Charisma
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Initiative
+
+
+
+
+ Armor Mod
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ DEFENSE
+
+
+
+
+ ARMOR
+
+
+
+
+
+
+ Physical
+
+
+
+ Base
+
+
+
+ Current
+
+
+
+ Base
+
+
+
+ Current
+
+
+
+
+
+
+ Mystic
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Social
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Race
+
+
+
+
+
+
+
+ Karma Step
+
+
+
+
+
+
+
+
+
+ Discipline 1
+
+
+
+
+
+
+
+ Circle
+
+
+
+
+
+
+
+
+
+ Discipline 2
+
+
+
+
+
+
+
+ Circle
+
+
+
+
+
+
+
+
+
+ Recovery
+
+
+
+
+ Per Day
+
+
+
+
+
+ Current
+
+
+
+
+
+ Karma?
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Actions
+
+
+
Powers
+
+
+
Special Maneuvers
+
+
+
diff --git a/Earthdawn-4E/README.md b/Earthdawn-4E/README.md
index 7beb22e919..88a0c32eef 100644
--- a/Earthdawn-4E/README.md
+++ b/Earthdawn-4E/README.md
@@ -1,26 +1,26 @@
-# Earthdawn-4E
-Character sheet for playing Earthdawn 4th Edition on Roll20
-
-DISCLAIMER: This is NOT a Character Builder. It does very little math for you.
-
-You will need a Pro account in order to use this Custom Character Sheet.
-
-This is written to work with the following API scripts:
-- ChatSetAttr version 1.3 (https://github.com/joesinghaus/roll20-api-scripts/blob/master/ChatSetAttr/ChatSetAttr.js)
-- Power Cards 3.4.4 (https://gist.github.com/Sky-Captain-13/452330a3d926b32da49c)
-
-When you set up a Token, I recommend setting the bars to track "Wounds," "Karma," and "Uncon" (Damage).
-
-Power Cards will require you to create a Handout named "PowerCard Formats" that is visible to all Players with the following information. You can change the color numbers (#XXXXXX) if you like, but do not change the names (blue, green, etc).
-
-blue: --bgcolor|#1d5dc4 --txcolor|#FFFFFF --titlefontshadow|none
-
-gold: --bgcolor|#e58900 --txcolor|#FFFFFF--titlefontshadow|none
-
-green: --bgcolor|#008000 --txcolor|#FFFFFF --titlefontshadow|none
-
-grey: --bgcolor|#444444 --txcolor|#FFFFFF--titlefontshadow|none
-
-red: --bgcolor|#d60606 --txcolor|#FFFFFF --titlefontshadow|none
-
-
+# Earthdawn-4E
+Character sheet for playing Earthdawn 4th Edition on Roll20
+
+DISCLAIMER: This is NOT a Character Builder. It does very little math for you.
+
+You will need a Pro account in order to use this Custom Character Sheet.
+
+This is written to work with the following API scripts:
+- ChatSetAttr version 1.3 (https://github.com/joesinghaus/roll20-api-scripts/blob/master/ChatSetAttr/ChatSetAttr.js)
+- Power Cards 3.4.4 (https://gist.github.com/Sky-Captain-13/452330a3d926b32da49c)
+
+When you set up a Token, I recommend setting the bars to track "Wounds," "Karma," and "Uncon" (Damage).
+
+Power Cards will require you to create a Handout named "PowerCard Formats" that is visible to all Players with the following information. You can change the color numbers (#XXXXXX) if you like, but do not change the names (blue, green, etc).
+
+blue: --bgcolor|#1d5dc4 --txcolor|#FFFFFF --titlefontshadow|none
+
+gold: --bgcolor|#e58900 --txcolor|#FFFFFF--titlefontshadow|none
+
+green: --bgcolor|#008000 --txcolor|#FFFFFF --titlefontshadow|none
+
+grey: --bgcolor|#444444 --txcolor|#FFFFFF--titlefontshadow|none
+
+red: --bgcolor|#d60606 --txcolor|#FFFFFF --titlefontshadow|none
+
+
diff --git a/Earthdawn-4E/sheet.json b/Earthdawn-4E/sheet.json
index 3d9bdb85c9..7b583f07cd 100644
--- a/Earthdawn-4E/sheet.json
+++ b/Earthdawn-4E/sheet.json
@@ -1,8 +1,8 @@
-{
- "html": "ED4E.html",
- "css": "ED4E.css",
- "authors": "Brett B. or dougansf",
- "roll20userid": "97299",
- "preview": "ED4Ev1.4.jpg",
- "instructions": "Character sheet for playing Earthdawn 4th Edition on Roll20. Please view the README for instructions. https://github.com/Roll20/roll20-character-sheets/blob/master/Earthdawn-4E/README.md"
-}
+{
+ "html": "ED4E.html",
+ "css": "ED4E.css",
+ "authors": "Brett B. or dougansf",
+ "roll20userid": "97299",
+ "preview": "ED4Ev1.4.jpg",
+ "instructions": "Character sheet for playing Earthdawn 4th Edition on Roll20. Please view the README for instructions. https://github.com/Roll20/roll20-character-sheets/blob/master/Earthdawn-4E/README.md"
+}
diff --git a/Exalted 3/translations/af.json b/Exalted 3/translations/af.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/af.json
+++ b/Exalted 3/translations/af.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/cs.json b/Exalted 3/translations/cs.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/cs.json
+++ b/Exalted 3/translations/cs.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/da.json b/Exalted 3/translations/da.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/da.json
+++ b/Exalted 3/translations/da.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/de.json b/Exalted 3/translations/de.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/de.json
+++ b/Exalted 3/translations/de.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/el.json b/Exalted 3/translations/el.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/el.json
+++ b/Exalted 3/translations/el.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/en.json b/Exalted 3/translations/en.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/en.json
+++ b/Exalted 3/translations/en.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/es.json b/Exalted 3/translations/es.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/es.json
+++ b/Exalted 3/translations/es.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/fr.json b/Exalted 3/translations/fr.json
index d822fa95fe..e91a0485f6 100644
--- a/Exalted 3/translations/fr.json
+++ b/Exalted 3/translations/fr.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/he.json b/Exalted 3/translations/he.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/he.json
+++ b/Exalted 3/translations/he.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/it.json b/Exalted 3/translations/it.json
index 6ccc3dade6..b0ed2232a8 100644
--- a/Exalted 3/translations/it.json
+++ b/Exalted 3/translations/it.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/ja.json b/Exalted 3/translations/ja.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/ja.json
+++ b/Exalted 3/translations/ja.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/ko.json b/Exalted 3/translations/ko.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/ko.json
+++ b/Exalted 3/translations/ko.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/nl.json b/Exalted 3/translations/nl.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/nl.json
+++ b/Exalted 3/translations/nl.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/pt.json b/Exalted 3/translations/pt.json
index 43cc1f2296..af4de144f3 100644
--- a/Exalted 3/translations/pt.json
+++ b/Exalted 3/translations/pt.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/ru.json b/Exalted 3/translations/ru.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/ru.json
+++ b/Exalted 3/translations/ru.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/sv.json b/Exalted 3/translations/sv.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/sv.json
+++ b/Exalted 3/translations/sv.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/tr.json b/Exalted 3/translations/tr.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/tr.json
+++ b/Exalted 3/translations/tr.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/zh.json b/Exalted 3/translations/zh.json
index 426adfc7dc..c052210892 100644
--- a/Exalted 3/translations/zh.json
+++ b/Exalted 3/translations/zh.json
@@ -166,7 +166,11 @@
"armored-soak":"Armored Soak",
"total-soak":"Total Soak",
"parry":"Parry",
+ "parry-without-specialty":"Parry without specialty",
+ "parry-with-specialty":"Parry with specialty",
"evasion":"Evasion",
+ "evasion-without-specialty":"Evasion without specialty",
+ "evasion-with-specialty":"Evasion with specialty",
"resolve":"Resolve",
"resolve-without-specialty":"Resolve without specialty",
"resolve-with-specialty":"Resolve with specialty",
diff --git a/Exalted 3/translations/zu.json b/Exalted 3/translations/zu.json
index 53475bee40..e95c3af16f 100644
--- a/Exalted 3/translations/zu.json
+++ b/Exalted 3/translations/zu.json
@@ -166,7 +166,11 @@
"armored-soak":"crwdns26743:0crwdne26743:0",
"total-soak":"crwdns26744:0crwdne26744:0",
"parry":"crwdns26745:0crwdne26745:0",
+ "parry-without-specialty":"crwdns59977:0crwdne59977:0",
+ "parry-with-specialty":"crwdns59978:0crwdne59978:0",
"evasion":"crwdns26746:0crwdne26746:0",
+ "evasion-without-specialty":"crwdns59979:0crwdne59979:0",
+ "evasion-with-specialty":"crwdns59980:0crwdne59980:0",
"resolve":"crwdns26747:0crwdne26747:0",
"resolve-without-specialty":"crwdns26748:0crwdne26748:0",
"resolve-with-specialty":"crwdns26749:0crwdne26749:0",
diff --git a/Pathfinder-Neceros/translations/af.json b/Pathfinder-Neceros/translations/af.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/af.json
+++ b/Pathfinder-Neceros/translations/af.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/cs.json b/Pathfinder-Neceros/translations/cs.json
index e30cefaba6..e93cfeeb3d 100644
--- a/Pathfinder-Neceros/translations/cs.json
+++ b/Pathfinder-Neceros/translations/cs.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/da.json b/Pathfinder-Neceros/translations/da.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/da.json
+++ b/Pathfinder-Neceros/translations/da.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/de.json b/Pathfinder-Neceros/translations/de.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/de.json
+++ b/Pathfinder-Neceros/translations/de.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/el.json b/Pathfinder-Neceros/translations/el.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/el.json
+++ b/Pathfinder-Neceros/translations/el.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/en.json b/Pathfinder-Neceros/translations/en.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/en.json
+++ b/Pathfinder-Neceros/translations/en.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/es.json b/Pathfinder-Neceros/translations/es.json
index 8e5569d184..14507ddf16 100644
--- a/Pathfinder-Neceros/translations/es.json
+++ b/Pathfinder-Neceros/translations/es.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/fr.json b/Pathfinder-Neceros/translations/fr.json
index e7d02fe7d2..da8f6b9068 100644
--- a/Pathfinder-Neceros/translations/fr.json
+++ b/Pathfinder-Neceros/translations/fr.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/he.json b/Pathfinder-Neceros/translations/he.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/he.json
+++ b/Pathfinder-Neceros/translations/he.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/it.json b/Pathfinder-Neceros/translations/it.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/it.json
+++ b/Pathfinder-Neceros/translations/it.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/ja.json b/Pathfinder-Neceros/translations/ja.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/ja.json
+++ b/Pathfinder-Neceros/translations/ja.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/ko.json b/Pathfinder-Neceros/translations/ko.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/ko.json
+++ b/Pathfinder-Neceros/translations/ko.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/nl.json b/Pathfinder-Neceros/translations/nl.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/nl.json
+++ b/Pathfinder-Neceros/translations/nl.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/pt.json b/Pathfinder-Neceros/translations/pt.json
index 2be0e10c0e..0950f5cc56 100644
--- a/Pathfinder-Neceros/translations/pt.json
+++ b/Pathfinder-Neceros/translations/pt.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Sim",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/ru.json b/Pathfinder-Neceros/translations/ru.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/ru.json
+++ b/Pathfinder-Neceros/translations/ru.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/sv.json b/Pathfinder-Neceros/translations/sv.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/sv.json
+++ b/Pathfinder-Neceros/translations/sv.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/tr.json b/Pathfinder-Neceros/translations/tr.json
index bf29c5c2fd..704586a2cb 100644
--- a/Pathfinder-Neceros/translations/tr.json
+++ b/Pathfinder-Neceros/translations/tr.json
@@ -1,4 +1,8 @@
{
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
"damage-blade-abbrv":"Melee Dmg",
"kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
"kinetic-physical-blast":"Physical blast",
@@ -2108,6 +2112,7 @@
"yes":"Yes",
"yes-default":"•Yes",
"yes-harmless":"Yes Harmless",
+ "yes-harmless-object":"Yes (Harmless, Object)",
"yes-object":"Yes (Object)",
"yes-or-custom":"Yes or Custom",
"young":"Young"
diff --git a/Pathfinder-Neceros/translations/zh.json b/Pathfinder-Neceros/translations/zh.json
index d22d8a4ac0..c0783801a5 100644
--- a/Pathfinder-Neceros/translations/zh.json
+++ b/Pathfinder-Neceros/translations/zh.json
@@ -1,22 +1,26 @@
{
- "damage-blade-abbrv":"Melee Dmg",
- "kinetic-blast-attack-damage-macros":"Kinetic Blast attack and damage macros",
- "kinetic-physical-blast":"Physical blast",
- "kinetic-physical-blade":"Physical blade/whip",
- "kinetic-energy-blast":"Energy blast",
- "kinetic-energy-blade":"Energy blade/whip",
- "composite-physical-blast":"Composite physical blast",
- "composite-physical-blade":"Composite physical blade/whip",
- "composite-energy-blast":"Composite energy blast",
- "composite-energy-blade":"Composite energy blade/whip",
- "devastating-infusion":"Devastating Infusion",
- "physical":"Physical",
- "energy":"Energy",
- "kinetic":"Kinetic",
- "composite":"Composite",
- "create-macros":"Create Macros",
- "attack-macro":"Attack Macro",
- "damage-macro":"Damage Macro",
+ "apply-font-chatrolls":" Apply font to chat rolls",
+ "update-to-latest":"Update all sheets to latest version",
+ "script":"Script",
+ "copperplate":"Copperplate",
+ "damage-blade-abbrv":"近戰傷害",
+ "kinetic-blast-attack-damage-macros":"念襲的攻擊與傷害巨集",
+ "kinetic-physical-blast":"物理念襲",
+ "kinetic-physical-blade":"物理念刃/念鞭",
+ "kinetic-energy-blast":"能量念襲",
+ "kinetic-energy-blade":"能量念刃/念鞭",
+ "composite-physical-blast":"複合物理念襲",
+ "composite-physical-blade":"複合物理念刃/念鞭",
+ "composite-energy-blast":"複合能量念襲",
+ "composite-energy-blade":"複合能量念刃/念鞭",
+ "devastating-infusion":"毀滅注能",
+ "physical":"物理",
+ "energy":"能量",
+ "kinetic":"念襲",
+ "composite":"複合",
+ "create-macros":"創造巨集",
+ "attack-macro":"攻擊巨集",
+ "damage-macro":"傷害巨集",
"1-ordinal":"1級",
"1-ordinal-class":"第一職業",
"1-ordinal-class-level":"第一職業等級",
@@ -32,7 +36,7 @@
"2-ordinal-spellclass":"第二施法職業",
"2-sizes-larger":"大兩級體型",
"2-sizes-smaller":"小兩級體型",
- "24-per-target":"Per 24hrs per target",
+ "24-per-target":"每個目標24 小時內生效一次",
"24-per-target-abbrv":"巫術 (1次/24hr/同一目標)",
"3-ordinal":"3級",
"3-ordinal-class":"第三職業",
@@ -77,11 +81,11 @@
"ability-menus":"能力選單",
"ability-name":"能力名稱",
"ability-penalty-desc":"屬性減值作用如同屬性傷害,但不會因其而陷入昏迷或死亡。事實上,屬性減值不會令你的屬性低於1點。",
- "ability-roll-template":"Ability Roll Template",
+ "ability-roll-template":"能力擲骰模版",
"ability-score":"屬性值",
"ability-scores":"屬性值",
"ability-skill-checks":"屬性 & 技能檢定",
- "ability-tracking":"Ability Tracking",
+ "ability-tracking":"能力次數",
"ability-type":"Ability Type",
"ability-type-title":"選擇適用的能力類型。Ex(特異能力)、Sp(類法術能力) 或Su(超自然能力)。",
"above-head":"舉過頭頂",
@@ -146,9 +150,9 @@
"announcements-1":"New Hero Lab character importer - import Hero Lab characters by converting the xml to a json file.",
"announcements-10":"Defenses - keep DEX when flat-footed, vary ability type for AC and CMB, use HD for CMB",
"announcements-11":"Advanced - display user-defined fields, roll template macro-text, add to 1d20 rolls(resolved at 'roll-time')",
- "announcements-12":"Roll Configurations - show both PC and NPC menu buttons (choose whether to make a whispered roll or not)",
+ "announcements-12":"擲骰設定 - 顯示PC和NPC的選單按鈕 (選擇是否向GM私語)",
"announcements-13":"Rule Options - show additional features including PFS, Unchained, Mythic, and Psionics.",
- "announcements-14":"Header images - additional header images added",
+ "announcements-14":"Header圖式 - 填加額外的header圖式",
"announcements-15":"Hero Lab 角色匯入",
"announcements-16":"and more...",
"announcements-17":"New Sheet Mode button. - Expanded mode(full editing) or Compact mode(important fields only)",
@@ -165,9 +169,9 @@
"announcements-27":"Extra calculated numbers available on Notes page for point pools, or for use in tokens bars, etc",
"announcements-3":"New NPC/Monster parser - drag/drop from the compendium's bestiary to the NPC page \"Monster Statblock Import Section\" and hit the parse button... be patient, some of the more complex stat-blocks will require more time.",
"announcements-4":"New Settings/Configuration features added;\n\t\t\t\t\t
\n\t\t\t\t\t\t
Uses Spells - shows spell-related sections
\n\t\t\t\t\t\t
Lists - shows original ability lists for Traits, Racial Traits, Feats, Class Features, and SLA's. Included to help transition into the updated Abilities list.
\n\t\t\t\t\t\t
Attacks - Display Alternate Attack types(Alt Ranged and ALT CMB)
\n\t\t\t\t\t\t
Encumbrance - encumbrance-based-on and dwarf-specific rules
\n\t\t\t\t\t\t
Hit Points - auto HP and max at 1st lvl/HD
\n\t\t\t\t\t\t
Defenses - keep DEX when flat-footed, vary ability type for AC and CMB, use HD for CMB
\n\t\t\t\t\t\t
Advanced - display user-defined fields, roll template macro-text, add to 1d20 rolls(resolved at 'roll-time')
\n\t\t\t\t\t\t
Roll Configurations - show both PC and NPC menu buttons (choose whether to make a whispered roll or not)
\n\t\t\t\t\t\t
Rule Options - show additional features including PFS, Unchained, Mythic, and Psionics.