diff --git a/D&D_3-5/translations/ko.json b/D&D_3-5/translations/ko.json
index 14739cebaa..6e3d464b91 100644
--- a/D&D_3-5/translations/ko.json
+++ b/D&D_3-5/translations/ko.json
@@ -152,83 +152,83 @@
"reroll-critic-damage-roll": "Reroll critic damage",
"multiply-critic-damage-roll": "Multiply critic damage",
"single-attack": "Single Attack",
- "full-attack": "Full Attack",
+ "full-attack": "전력 공격",
"damage-roll": "피해 굴림",
"single-attack-damage": "Single Attack and Damage",
- "weapon-enhancement-a": "Weapon Enh",
- "weapon-focus-s": "Weapon
Focus",
- "weapon-specialization-as": "Weapon
Specialize",
- "attack": "Attack",
- "attack-enhancement-a": "Attack Enh",
- "attack-focus-s": "Attack
Focus",
- "attack-specialization-as": "Attack
Specialize",
- "critical": "Critical",
- "range": "Range",
- "ammunition": "Ammunition",
- "attack-ability": "Attack Ability",
- "damage-ability": "Damage Ability",
- "special-properties": "Special Properties",
- "strength-a": "Str",
- "dexterity-a": "Dex",
- "wisdom-a": "Wis",
- "intelligence-a": "Int",
- "half-strength": "1/2 Str",
- "strength-and-half-strength": "Str+1/2Str",
- "strength-and-intelligence": "Str+Int",
- "strength-and-dexterity": "Str+dex",
- "strength-and-dexterity-and-intelligence": "Str+Dex+Int",
- "attack-calculation-a": "Attack Calc",
- "macro": "Macro",
- "full-attack-macro": "Full Attack Macro",
- "damage-calculation-a": "Damage Calc",
- "critical-calculation-a": "Crit Calc",
- "damage-macro": "Damage Macro",
- "other-weapons": "Other Weapons",
- "other-attacks": "Other Attacks",
- "immobilized": "Immobilized",
- "armor-check-penalty-a": "Armor Check Pen",
- "armor": "Armor",
- "armor-class-items-i": "AC Items",
- "armor-name": "Armor Name",
- "bonus": "Bonus",
- "maximum-dexterity-a": " Max Dex ",
- "check-penalty": " Check Penalty ",
- "spell-failure": "Spell Failure",
- "shield": "Shield",
- "armor-bonus": "Armor Bonus",
- "properties": "Properties",
- "other-armor-class": "Other Armor Class",
- "other-armor-class-i": "Other AC",
- "ability-bonuses": "Ability Bonuses",
- "bonus-for-armor-class-i": "Bonus for AC",
- "touch-armor-class-a": "Touch AC",
+ "weapon-enhancement-a": "무기 강화",
+ "weapon-focus-s": "무기 집중",
+ "weapon-specialization-as": "무기 전문화",
+ "attack": "명중",
+ "attack-enhancement-a": "명중 강화",
+ "attack-focus-s": "명중 집중",
+ "attack-specialization-as": "명중 전문화",
+ "critical": "크리티컬",
+ "range": "범위",
+ "ammunition": "탄창",
+ "attack-ability": "명중 능력치",
+ "damage-ability": "피해 능력치",
+ "special-properties": "특별한 소유물",
+ "strength-a": "근력",
+ "dexterity-a": "민첩",
+ "wisdom-a": "지혜",
+ "intelligence-a": "지능",
+ "half-strength": "1/2 근력",
+ "strength-and-half-strength": "근력+1/2근력",
+ "strength-and-intelligence": "근력+지능",
+ "strength-and-dexterity": "근력+민첩",
+ "strength-and-dexterity-and-intelligence": "근력+민첩+지능",
+ "attack-calculation-a": "명중 계산",
+ "macro": "매크로",
+ "full-attack-macro": "전력 공격 매크로",
+ "damage-calculation-a": "피해 계산",
+ "critical-calculation-a": "크리티컬 계산",
+ "damage-macro": "피해 매크로",
+ "other-weapons": "다른 무기",
+ "other-attacks": "다른 공격",
+ "immobilized": "이동 불가",
+ "armor-check-penalty-a": "장갑 판정 페널티",
+ "armor": "장갑",
+ "armor-class-items-i": "AC 아이템",
+ "armor-name": "장갑 이름",
+ "bonus": "보너스",
+ "maximum-dexterity-a": "최대 민첩",
+ "check-penalty": "판정 페널티",
+ "spell-failure": "주문 실패",
+ "shield": "방패",
+ "armor-bonus": "장갑 보너스",
+ "properties": "소지품",
+ "other-armor-class": "다른 AC",
+ "other-armor-class-i": "다른 AC ",
+ "ability-bonuses": "능력치 보너스",
+ "bonus-for-armor-class-i": "AC 보너스",
+ "touch-armor-class-a": "접촉 AC",
"flat-footed-armor-class-i": "FF AC",
"immobilized-armor-class-i": "Immobilized AC",
"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
"name": "이름",
- "armor-class-bonus-i": "AC Bonus",
+ "armor-class-bonus-i": "AC 보너스",
"capped?": "Capped?",
"capped-armor-class-bonus-i": "Capped AC Bonus",
"in-touch-armor-class?-i": "In Touch AC?",
"in-flat-footed-armor-class?-i": "In FF AC?",
- "source/notes": "Source/Notes",
- "dexterity-bonus-a": "Dex Bonus",
+ "source/notes": "출처/기록",
+ "dexterity-bonus-a": "민첩 보너스",
"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"from-armor-above": "From Armor, above. ",
"from-shield-above": "From Shield, above. ",
- "natural-armor": "Natural Armor",
+ "natural-armor": "천연 갑옷",
"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
- "current-natural-armor-bonus": "Current Natural Armor Bonus",
+ "current-natural-armor-bonus": "현재 천연 갑옷 보너스",
"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
- "current-dodge-bonus": "Current Dodge Bonus",
+ "current-dodge-bonus": "현재 회피 보너스",
"deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
- "current-deflection-bonus": "Current Deflection Bonus",
- "miscellaneous-armor-class-i": "Misc AC",
+ "current-deflection-bonus": "현재 역장 보너스",
+ "miscellaneous-armor-class-i": "기타 AC",
"miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
"in-armor-class?-i": "In AC?",
"in-immobilized-armor-class?-i": "In Immobl AC?",
- "current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
+ "current-miscellaneous-armor-class-bonus": "현재 기타 AC 보너스",
"encumbrance/load": "Encumbrance/Load",
"encumbrance-and-load": "Encumbrance and Load",
"light-load": " Light Load ",
@@ -236,13 +236,13 @@
"heavy-load": " Heavy Load ",
"lift-over-head-a": " Lift Over ",
"lift-off-ground": " Lift Off Ground ",
- "push/drag": " Push/ Drag ",
+ "push/drag": "밀기/끌기",
"or-less": "or less",
"weight-carried": " Weight Carried ",
- "character-size-a": " Char Size ",
+ "character-size-a": "캐릭터 크기",
" data-i18n=": " Load ",
- "speed-30ft": " Speed (30 ft.)",
- "speed-20ft": " Speed (20 ft.)",
+ "speed-30ft": "이동력(30 피트)",
+ "speed-20ft": "스피드(20 피트)",
"run": " Run",
"colossal-quadruped": "Colossal Quadruped",
"gargantuan-quadruped": "Gargantuan Quadruped",
@@ -253,37 +253,37 @@
"tiny-quadruped": "Tiny Quadruped",
"diminutive-quadruped": "Diminutive Quadruped",
"fine-quadruped": "Fine Quadruped",
- "light": "빛",
- "heavy": "Heavy",
- "feet-i": "ft",
- "single-use-items": "Single Use Items",
- "quantity-a": "Qty",
- "cost(gp)": "Cost (gp)",
- "total-cost(gp)-i": "T_Cost (gp)",
+ "light": "가벼움",
+ "heavy": "무거움",
+ "feet-i": "피트",
+ "single-use-items": "단독 사용 아이템",
+ "quantity-a": "수량",
+ "cost(gp)": "비용(GP)",
+ "total-cost(gp)-i": "총 비용(GP)",
"weight-a": "Wt ()",
"total-weight-a": "T_Wt ()",
- "hitpoints-i": "HPs",
+ "hitpoints-i": "HP",
"hardness-a": "Hard",
"location": "Location",
- "total-cost": "Total Cost",
- "gold-pieces-i": "gp",
- "total-weight": "Total Weight:",
+ "total-cost": "총 비용",
+ "gold-pieces-i": "GP",
+ "total-weight": "총 무게:",
"not-copied": "Not Copied",
"total-weight-copied": "Total Weight Copied to Weight Carried",
- "magic-items": "Magic Items",
- "magic-items-slots": "Magic Items Slots",
- "other-items": "Other Items",
- "head": "Head",
- "face": "Face",
- "throat": "Throat",
- "shoulders": "Shoulders",
- "body": "Body",
- "torso": "Torso",
- "arms": "Arms",
- "hands": "Hands",
- "ring": "Ring",
- "waist": "Waist",
- "money": "Money",
+ "magic-items": "매직 아이템",
+ "magic-items-slots": "매직 아이템 슬롯",
+ "other-items": "기타 아이템",
+ "head": "머리",
+ "face": "얼굴",
+ "throat": "목",
+ "shoulders": "어깨",
+ "body": "전신",
+ "torso": "반신",
+ "arms": "팔",
+ "hands": "손",
+ "ring": "반지",
+ "waist": "허리",
+ "money": "돈",
"copper-pieces-iu": "CP",
"silver-pieces-iu": "SP",
"gold-pieces-iu": "GP",
@@ -291,17 +291,17 @@
"skill-points-per-level-a": "Skill Points/Lvl",
"global-skill-bonus": "Global Skill bonus",
"bonus-to-all-skill-ckecks": "This bonus is applied to all skill checks",
- "skill-names": "Skill Names",
- "total-bonus-s": "Total
Bonus",
- "stat": "Stat",
- "ability-modifier-as": "Ability
Mod.",
+ "skill-names": "기술 이름",
+ "total-bonus-s": "총 보너스",
+ "stat": "스탯",
+ "ability-modifier-as": "능력 수정치",
"ranks": "Ranks",
- "armor-penalty-s": "Armor
Penalty",
- "miscellaneous-modifier-as": "Misc
Mod.",
- "damage-bonus-as": "Damage
Bonus",
- "whisper-gm": "Whisper
GM",
- "yes": "Yes",
- "no": "No",
+ "armor-penalty-s": "장갑 페널티",
+ "miscellaneous-modifier-as": "기타 수정치",
+ "damage-bonus-as": "피해 보너스",
+ "whisper-gm": "GM에게 귓속말",
+ "yes": "네",
+ "no": "아니오",
"turning-check": "Turning Check",
"full-turning-check": "Full Turning Check",
"turning-bonus": "Turning Bonus",
@@ -311,11 +311,11 @@
"turning-level": "Turning level",
"appraise": "Appraise",
"not-applicable": "N/A",
- "balance": "Balance",
- "bluff": "Bluff",
- "charisma-a": "Cha",
- "concentration": "Concentration",
- "constitution-a": "Con",
+ "balance": "균형 잡기",
+ "bluff": "허풍",
+ "charisma-a": "매력",
+ "concentration": "집중",
+ "constitution-a": "건강",
"craft": "공예",
"decipher-script": "Decipher Script",
"diplomacy": "Diplomacy",
@@ -323,16 +323,16 @@
"disguise": "Disguise",
"escape-artist": "Escape Artist",
"forgery": "Forgery",
- "gather-information": "Gather Information",
- "handle-animal": "Handle Animal",
- "heal": "Heal",
- "hide": "숨기기",
- "intimidate": "Intimidate",
- "jump": "Jump",
+ "gather-information": "정보 수집",
+ "handle-animal": "동물 다루기",
+ "heal": "치료",
+ "hide": "숨기",
+ "intimidate": "위협",
+ "jump": "도약",
"knowledge": "지식",
- "arcana": "Arcana",
+ "arcana": "아르카나",
"engineering-a": "Engineer",
- "dungeoneering-a": "Dungeon",
+ "dungeoneering-a": "던전학",
"geography": "Geography",
"history": "History",
"local": "Local",