From 96e78bf076b71c1abaf416443d14f8f7477722bc Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 24 May 2022 12:12:13 -0400 Subject: [PATCH] New translations translation.json (Korean) --- D&D_3-5/translations/ko.json | 218 +++++++++++++++++------------------ 1 file changed, 109 insertions(+), 109 deletions(-) diff --git a/D&D_3-5/translations/ko.json b/D&D_3-5/translations/ko.json index 14739cebaa..6e3d464b91 100644 --- a/D&D_3-5/translations/ko.json +++ b/D&D_3-5/translations/ko.json @@ -152,83 +152,83 @@ "reroll-critic-damage-roll": "Reroll critic damage", "multiply-critic-damage-roll": "Multiply critic damage", "single-attack": "Single Attack", - "full-attack": "Full Attack", + "full-attack": "전력 공격", "damage-roll": "피해 굴림", "single-attack-damage": "Single Attack and Damage", - "weapon-enhancement-a": "Weapon Enh", - "weapon-focus-s": "Weapon
Focus", - "weapon-specialization-as": "Weapon
Specialize", - "attack": "Attack", - "attack-enhancement-a": "Attack Enh", - "attack-focus-s": "Attack
Focus", - "attack-specialization-as": "Attack
Specialize", - "critical": "Critical", - "range": "Range", - "ammunition": "Ammunition", - "attack-ability": "Attack Ability", - "damage-ability": "Damage Ability", - "special-properties": "Special Properties", - "strength-a": "Str", - "dexterity-a": "Dex", - "wisdom-a": "Wis", - "intelligence-a": "Int", - "half-strength": "1/2 Str", - "strength-and-half-strength": "Str+1/2Str", - "strength-and-intelligence": "Str+Int", - "strength-and-dexterity": "Str+dex", - "strength-and-dexterity-and-intelligence": "Str+Dex+Int", - "attack-calculation-a": "Attack Calc", - "macro": "Macro", - "full-attack-macro": "Full Attack Macro", - "damage-calculation-a": "Damage Calc", - "critical-calculation-a": "Crit Calc", - "damage-macro": "Damage Macro", - "other-weapons": "Other Weapons", - "other-attacks": "Other Attacks", - "immobilized": "Immobilized", - "armor-check-penalty-a": "Armor Check Pen", - "armor": "Armor", - "armor-class-items-i": "AC Items", - "armor-name": "Armor Name", - "bonus": "Bonus", - "maximum-dexterity-a": " Max Dex ", - "check-penalty": " Check Penalty ", - "spell-failure": "Spell Failure", - "shield": "Shield", - "armor-bonus": "Armor Bonus", - "properties": "Properties", - "other-armor-class": "Other Armor Class", - "other-armor-class-i": "Other AC", - "ability-bonuses": "Ability Bonuses", - "bonus-for-armor-class-i": "Bonus for AC", - "touch-armor-class-a": "Touch AC", + "weapon-enhancement-a": "무기 강화", + "weapon-focus-s": "무기 집중", + "weapon-specialization-as": "무기 전문화", + "attack": "명중", + "attack-enhancement-a": "명중 강화", + "attack-focus-s": "명중 집중", + "attack-specialization-as": "명중 전문화", + "critical": "크리티컬", + "range": "범위", + "ammunition": "탄창", + "attack-ability": "명중 능력치", + "damage-ability": "피해 능력치", + "special-properties": "특별한 소유물", + "strength-a": "근력", + "dexterity-a": "민첩", + "wisdom-a": "지혜", + "intelligence-a": "지능", + "half-strength": "1/2 근력", + "strength-and-half-strength": "근력+1/2근력", + "strength-and-intelligence": "근력+지능", + "strength-and-dexterity": "근력+민첩", + "strength-and-dexterity-and-intelligence": "근력+민첩+지능", + "attack-calculation-a": "명중 계산", + "macro": "매크로", + "full-attack-macro": "전력 공격 매크로", + "damage-calculation-a": "피해 계산", + "critical-calculation-a": "크리티컬 계산", + "damage-macro": "피해 매크로", + "other-weapons": "다른 무기", + "other-attacks": "다른 공격", + "immobilized": "이동 불가", + "armor-check-penalty-a": "장갑 판정 페널티", + "armor": "장갑", + "armor-class-items-i": "AC 아이템", + "armor-name": "장갑 이름", + "bonus": "보너스", + "maximum-dexterity-a": "최대 민첩", + "check-penalty": "판정 페널티", + "spell-failure": "주문 실패", + "shield": "방패", + "armor-bonus": "장갑 보너스", + "properties": "소지품", + "other-armor-class": "다른 AC", + "other-armor-class-i": "다른 AC ", + "ability-bonuses": "능력치 보너스", + "bonus-for-armor-class-i": "AC 보너스", + "touch-armor-class-a": "접촉 AC", "flat-footed-armor-class-i": "FF AC", "immobilized-armor-class-i": "Immobilized AC", "ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.", "name": "이름", - "armor-class-bonus-i": "AC Bonus", + "armor-class-bonus-i": "AC 보너스", "capped?": "Capped?", "capped-armor-class-bonus-i": "Capped AC Bonus", "in-touch-armor-class?-i": "In Touch AC?", "in-flat-footed-armor-class?-i": "In FF AC?", - "source/notes": "Source/Notes", - "dexterity-bonus-a": "Dex Bonus", + "source/notes": "출처/기록", + "dexterity-bonus-a": "민첩 보너스", "dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).", "armor-class-info": " Component of AC and FF AC; Not component of Touch AC ", "from-armor-above": "From Armor, above. ", "from-shield-above": "From Shield, above. ", - "natural-armor": "Natural Armor", + "natural-armor": "천연 갑옷", "natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ", - "current-natural-armor-bonus": "Current Natural Armor Bonus", + "current-natural-armor-bonus": "현재 천연 갑옷 보너스", "dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ", - "current-dodge-bonus": "Current Dodge Bonus", + "current-dodge-bonus": "현재 회피 보너스", "deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ", - "current-deflection-bonus": "Current Deflection Bonus", - "miscellaneous-armor-class-i": "Misc AC", + "current-deflection-bonus": "현재 역장 보너스", + "miscellaneous-armor-class-i": "기타 AC", "miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ", "in-armor-class?-i": "In AC?", "in-immobilized-armor-class?-i": "In Immobl AC?", - "current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus", + "current-miscellaneous-armor-class-bonus": "현재 기타 AC 보너스", "encumbrance/load": "Encumbrance/Load", "encumbrance-and-load": "Encumbrance and Load", "light-load": " Light Load ", @@ -236,13 +236,13 @@ "heavy-load": " Heavy Load ", "lift-over-head-a": " Lift Over ", "lift-off-ground": " Lift Off Ground ", - "push/drag": " Push/ Drag ", + "push/drag": "밀기/끌기", "or-less": "or less", "weight-carried": " Weight Carried ", - "character-size-a": " Char Size ", + "character-size-a": "캐릭터 크기", " data-i18n=": " Load ", - "speed-30ft": " Speed (30 ft.)", - "speed-20ft": " Speed (20 ft.)", + "speed-30ft": "이동력(30 피트)", + "speed-20ft": "스피드(20 피트)", "run": " Run", "colossal-quadruped": "Colossal Quadruped", "gargantuan-quadruped": "Gargantuan Quadruped", @@ -253,37 +253,37 @@ "tiny-quadruped": "Tiny Quadruped", "diminutive-quadruped": "Diminutive Quadruped", "fine-quadruped": "Fine Quadruped", - "light": "빛", - "heavy": "Heavy", - "feet-i": "ft", - "single-use-items": "Single Use Items", - "quantity-a": "Qty", - "cost(gp)": "Cost (gp)", - "total-cost(gp)-i": "T_Cost (gp)", + "light": "가벼움", + "heavy": "무거움", + "feet-i": "피트", + "single-use-items": "단독 사용 아이템", + "quantity-a": "수량", + "cost(gp)": "비용(GP)", + "total-cost(gp)-i": "총 비용(GP)", "weight-a": "Wt ()", "total-weight-a": "T_Wt ()", - "hitpoints-i": "HPs", + "hitpoints-i": "HP", "hardness-a": "Hard", "location": "Location", - "total-cost": "Total Cost", - "gold-pieces-i": "gp", - "total-weight": "Total Weight:", + "total-cost": "총 비용", + "gold-pieces-i": "GP", + "total-weight": "총 무게:", "not-copied": "Not Copied", "total-weight-copied": "Total Weight Copied to Weight Carried", - "magic-items": "Magic Items", - "magic-items-slots": "Magic Items Slots", - "other-items": "Other Items", - "head": "Head", - "face": "Face", - "throat": "Throat", - "shoulders": "Shoulders", - "body": "Body", - "torso": "Torso", - "arms": "Arms", - "hands": "Hands", - "ring": "Ring", - "waist": "Waist", - "money": "Money", + "magic-items": "매직 아이템", + "magic-items-slots": "매직 아이템 슬롯", + "other-items": "기타 아이템", + "head": "머리", + "face": "얼굴", + "throat": "목", + "shoulders": "어깨", + "body": "전신", + "torso": "반신", + "arms": "팔", + "hands": "손", + "ring": "반지", + "waist": "허리", + "money": "돈", "copper-pieces-iu": "CP", "silver-pieces-iu": "SP", "gold-pieces-iu": "GP", @@ -291,17 +291,17 @@ "skill-points-per-level-a": "Skill Points/Lvl", "global-skill-bonus": "Global Skill bonus", "bonus-to-all-skill-ckecks": "This bonus is applied to all skill checks", - "skill-names": "Skill Names", - "total-bonus-s": "Total
Bonus", - "stat": "Stat", - "ability-modifier-as": "Ability
Mod.", + "skill-names": "기술 이름", + "total-bonus-s": "총 보너스", + "stat": "스탯", + "ability-modifier-as": "능력 수정치", "ranks": "Ranks", - "armor-penalty-s": "Armor
Penalty", - "miscellaneous-modifier-as": "Misc
Mod.", - "damage-bonus-as": "Damage
Bonus", - "whisper-gm": "Whisper
GM", - "yes": "Yes", - "no": "No", + "armor-penalty-s": "장갑 페널티", + "miscellaneous-modifier-as": "기타 수정치", + "damage-bonus-as": "피해 보너스", + "whisper-gm": "GM에게 귓속말", + "yes": "네", + "no": "아니오", "turning-check": "Turning Check", "full-turning-check": "Full Turning Check", "turning-bonus": "Turning Bonus", @@ -311,11 +311,11 @@ "turning-level": "Turning level", "appraise": "Appraise", "not-applicable": "N/A", - "balance": "Balance", - "bluff": "Bluff", - "charisma-a": "Cha", - "concentration": "Concentration", - "constitution-a": "Con", + "balance": "균형 잡기", + "bluff": "허풍", + "charisma-a": "매력", + "concentration": "집중", + "constitution-a": "건강", "craft": "공예", "decipher-script": "Decipher Script", "diplomacy": "Diplomacy", @@ -323,16 +323,16 @@ "disguise": "Disguise", "escape-artist": "Escape Artist", "forgery": "Forgery", - "gather-information": "Gather Information", - "handle-animal": "Handle Animal", - "heal": "Heal", - "hide": "숨기기", - "intimidate": "Intimidate", - "jump": "Jump", + "gather-information": "정보 수집", + "handle-animal": "동물 다루기", + "heal": "치료", + "hide": "숨기", + "intimidate": "위협", + "jump": "도약", "knowledge": "지식", - "arcana": "Arcana", + "arcana": "아르카나", "engineering-a": "Engineer", - "dungeoneering-a": "Dungeon", + "dungeoneering-a": "던전학", "geography": "Geography", "history": "History", "local": "Local",