diff --git a/SalvageUnion/SalvageUnion.css b/SalvageUnion/SalvageUnion.css index b968a60e92..212e82b17f 100644 --- a/SalvageUnion/SalvageUnion.css +++ b/SalvageUnion/SalvageUnion.css @@ -190,6 +190,8 @@ label.settings-checkbox { .sheet-rolltemplate-roll table, +.sheet-rolltemplate-criticalinjury table, +.sheet-rolltemplate-criticaldamage table, .sheet-rolltemplate-overload table, .sheet-rolltemplate-weapon table{ background-color:antiquewhite; @@ -201,6 +203,8 @@ label.settings-checkbox { } .sheet-rolltemplate-roll table th, +.sheet-rolltemplate-criticalinjury table th, +.sheet-rolltemplate-criticaldamage table th, .sheet-rolltemplate-overload table th, .sheet-rolltemplate-weapon table th{ background-color:antiquewhite; @@ -210,12 +214,16 @@ label.settings-checkbox { } .sheet-rolltemplate-roll table td, +.sheet-rolltemplate-criticalinjury table td, +.sheet-rolltemplate-criticaldamage table td, .sheet-rolltemplate-overload table td, .sheet-rolltemplate-weapon table td{ padding: 2px; } .sheet-rolltemplate-roll table .inlinerollresult, +.sheet-rolltemplate-criticalinjury table .inlinerollresult, +.sheet-rolltemplate-criticaldamage table .inlinerollresult, .sheet-rolltemplate-overload table .inlinerollresult, .sheet-rolltemplate-weapon table .inlinerollresult{ border:none !important; diff --git a/SalvageUnion/SalvageUnion.html b/SalvageUnion/SalvageUnion.html index f4aa415db3..de32122101 100644 --- a/SalvageUnion/SalvageUnion.html +++ b/SalvageUnion/SalvageUnion.html @@ -64,7 +64,7 @@
- +
@@ -216,7 +216,7 @@
- +
@@ -734,6 +734,73 @@ const asw = (() => { })(); + + + + + + + + + + + + {{#heat}} + + + + + + + {{/heat}} +
+ {{name}} rolls +
+
+
+ {{#rollBetween() roll 20 20}} + Nailed it ({{roll}})
+ You have overcome the odds and managed an outstanding success. You may achieve an additional bonus of your choice to the action. When dealing damage you double it. + {{/rollBetween() roll 20 20}} + + {{#rollBetween() roll 11 19}} + Success ({{roll}}) - You’ve achieved your goal without any compromises. + {{/rollBetween() roll 11 19}} + + {{#rollBetween() roll 6 10}} + Tough Choice ({{roll}}) - You succeed in your action but at a cost. The Mediator will give you a tough choice with some kind of consequence. + {{/rollBetween() roll 6 10}} + + {{#rollBetween() roll 2 5}} + Failure ({{roll}}) - You’ve failed at what you were attempting, and you’ll face a consequence of The Mediator’s choice. + {{/rollBetween() roll 2 5}} + + {{#rollBetween() roll 1 1}} + Cascade Failure ({{roll}}) - You have not only failed, but something has gone terribly wrong. You will suffer a severe consequence of The Mediator’s choice. + {{/rollBetween() roll 1 1}} +
+
+
+ Heat Check: {{heat}} vs {{heatroll}} +
+ {{#mech}} +
+ + {{#rollTotal() heatroll 0}} +
+ [Push](~{{name}}|reactPush) +
+ {{/rollTotal() heatroll 0}} + + {{#^rollGreater() heatroll heat}} +
+ [Reactor Overload](~{{name}}|reactOverload) +
+ {{/^rollGreater() heatroll heat}} +
+ {{/mech}} +
+ @@ -820,7 +887,7 @@ const asw = (() => { {{/mech}} - +
- {{#heat}} - - - - - - - {{/heat}}
@@ -835,56 +902,28 @@ const asw = (() => {
{{#rollBetween() roll 20 20}} - Nailed it ({{roll}})
- You have overcome the odds and managed an outstanding success. You may achieve an additional bonus of your choice to the action. When dealing damage you double it. + Miraculous Survival ({{roll}})
+ You survive against the odds. You have 1 HP, remain conscious and can act normally. {{/rollBetween() roll 20 20}} {{#rollBetween() roll 11 19}} - Success ({{roll}}) - You’ve achieved your goal without any compromises. + Unconscious ({{roll}}): You are stable at 0 HP, but unconscious and cannot move or take actions until you gain at least 1 HP. You will regain consciousness naturally in 1 hour and get back up with 1 HP. {{/rollBetween() roll 11 19}} {{#rollBetween() roll 6 10}} - Tough Choice ({{roll}}) - You succeed in your action but at a cost. The Mediator will give you a tough choice with some kind of consequence. + Minor Injury ({{roll}}): You suffer a Minor Injury such as a sprain, burns, or minor concussion. Your Max HP are reduced by 1 until healed in a Tech 3 - 4 MedBay. In addition, you are Unconscious. Apply the result of 11 - 19. {{/rollBetween() roll 6 10}} {{#rollBetween() roll 2 5}} - Failure ({{roll}}) - You’ve failed at what you were attempting, and you’ll face a consequence of The Mediator’s choice. + Major Injury ({{roll}}): You suffer a Major Injury such as permanent scarring, broken ribs, or internal injuries. Your Max HP is reduced by 2 until healed in a Tech 5 - 6 MedBay. In addition, you are Unconscious. Apply the result of 11-19. {{/rollBetween() roll 2 5}} {{#rollBetween() roll 1 1}} - Cascade Failure ({{roll}}) - You have not only failed, but something has gone terribly wrong. You will suffer a severe consequence of The Mediator’s choice. + Fatal Injury ({{roll}}): Your Pilot suffers a fatal injury and dies. {{/rollBetween() roll 1 1}}
-
-
- Heat Check: {{heat}} vs {{heatroll}} -
- {{#mech}} -
- - {{#rollTotal() heatroll 0}} -
- [Push](~{{name}}|reactPush) -
- {{/rollTotal() heatroll 0}} - - {{#^rollGreater() heatroll heat}} -
- [Reactor Overload](~{{name}}|reactOverload) -
- {{/^rollGreater() heatroll heat}} -
- {{/mech}}
@@ -926,6 +965,45 @@ const asw = (() => { + + + + + + + + + + + +
+ {{name}} rolls +
+
+
+ {{#rollBetween() roll 20 20}} + Miraculous Survival ({{roll}})
+ Your Mech is somehow Intact. It has 1 SP and is still fully operational. Your Pilot is unharmed. + {{/rollBetween() roll 20 20}} + + {{#rollBetween() roll 11 19}} + Core Damage ({{roll}}): Your Mech Chassis is damaged and inoperable until repaired. All mounted Systems and Modules remain Intact. Your Pilot is reduced to 0 HP unless they have some means to escape the Mech. + {{/rollBetween() roll 11 19}} + + {{#rollBetween() roll 6 10}} + Module Destruction ({{roll}}): A Module mounted on your Mech is destroyed. This is chosen by the Mediator or at random. Your Mech Chassis is damaged and inoperable until repaired. Your Pilot is unharmed. + {{/rollBetween() roll 6 10}} + + {{#rollBetween() roll 2 5}} + System Destruction ({{roll}}): A System mounted on your Mech is destroyed. This is chosen by the Mediator or at random. Your Mech Chassis is damaged and inoperable until repaired. Your Pilot is unharmed. + {{/rollBetween() roll 2 5}} + + {{#rollBetween() roll 1 1}} + Catastrophic Damage ({{roll}}): The Mech, as well as any mounted Systems and Modules as well as all Cargo, is destroyed. Your Pilot dies unless they have a means to escape the Mech. + {{/rollBetween() roll 1 1}} +
+
+
{{info}}