diff --git a/Magica_Logia/translations/pb.json b/Magica_Logia/translations/pb.json new file mode 100644 index 0000000000..502b573420 --- /dev/null +++ b/Magica_Logia/translations/pb.json @@ -0,0 +1,224 @@ +{ + "temp_name": "Temporary name", + "character_name": "Character name", + "player": "Player", + "gender": "Gender", + "age": "Age", + "merit": "Merit", + "money": "Money", + "clan": "Clan", + "rank": "Rank", + "lev": "Level", + "atk": "Attack Level", + "def": "Defence Level", + "bas": "Base Level", + "cover": "Cover", + "innerface": "Innerface", + "effect": "Effect", + "effect_done": "Done", + "mp": "MP", + "temp_mp": "Temporary MP", + "duty": "Duty", + "Status": "Status", + "Seal": "Seal", + "Hole": "Hole", + "Seak": "Seak", + "Weak": "Weak", + "Block": "Block", + "Unluck": "Unluck", + "Die": "Die", + "Blank": "Blank", + "skill": "Skill", + "config": "Configuration", + "whisper": "Whisper", + "whisper_GM": "Whisper GM :", + "img-no-use": "Don't use images", + "img-display-setting": "Image display setting", + "img-display-dec-01": "Paste the image address and click the circle next to the address. Supported formats: GIF, JPG, PNG.", + "setting-color": "Theme Color Setting", + "img-common-url": "Common Magic Image", + "img-use": "Use images", + "img-use-image": "Use Magic Image", + "placeholder-magic-effect": "Magic Effect", + "placeholder-spell-phrase": "Magic Spell", + "placeholder-img": "Image address: Support GIF, JPG, PNG formats", + "placeholder-option-open": "Options: Open/Close", + "emer-summon": "Emergency Summon", + "emer-summon-effect": "Roll 1D6 to select a field at random, then roll 2D6 to select a skill at random. The selected skill becomes an Assigned-skill of this magic. You can summon a spirit corresponding to that skill if you succeed in making a resolution with the assigned skill.", + "placeholder-anker-detail": "Details about Ankers", + "auto_skill_matrix": "Skill Matrix", + "book_and_relation_list": "Books and Relations", + "magic_name": "Magic Name", + "types": "Type", + "assigned-skill": "Assigned skill", + "cost": "Cost", + "charge": "Charge", + "correction": "Correction", + "recite": "Recite", + "summon": "Summon", + "spell": "Spell", + "equip": "Equip", + "None": "None", + "fluid": "Fluid Skill", + "fluid-0": "Fluid(All)", + "fluid-1": "Fluid(Star)", + "fluid-2": "Fluid(Brute)", + "fluid-3": "Fluid(Power)", + "fluid-4": "Fluid(Song)", + "fluid-5": "Fluid(Dream)", + "fluid-6": "Fluid(Darkness)", + "anker": "Ankers", + "name": "Name", + "fate": "Fate", + "link": "Link", + "explan": "Explain", + "roll": "Roll", + "dice": "Dice", + "assigned-skill-z": "Assigned skill: ", + "target-z": "Target: ", + "target": "Target", + "cost-z": "Cost: ", + "star": "1.Star", + "brute": "2.Brute", + "power": "3.Power", + "song": "4.Song", + "dream": "5.Dream", + "darkness": "6.Darkness", + "gold": "Gold", + "field": "Field", + "woods": "Woods", + "road": "Road", + "sea": "Sea", + "silent": "Silent", + "rain": "Rain", + "storm": "Storm", + "sun": "Sun", + "sky": "Sky", + "world": "World", + "meat": "Meat", + "bug": "Bug", + "flower": "Flower", + "blood": "Blood", + "scale": "Scale", + "chaos": "Chaos", + "tooth": "Tooth", + "roar": "Roar", + "fury": "Fury", + "wing": "Wing", + "eros": "Eros", + "gravity": "Gravity", + "wind": "Wind", + "flow": "Flow", + "water": "Water", + "wave": "Wave", + "freedom": "Freedom", + "impact": "Impact", + "electric": "Electric", + "flame": "Flame", + "light": "Light", + "cycle": "Cycle", + "word": "Word", + "melody": "Melody", + "tear": "Tear", + "farewell": "Farewell", + "smile": "Smile", + "cherish": "Cherish", + "victory": "Victory", + "love": "Love", + "passion": "Passion", + "healing": "Healing", + "time": "Time", + "memory": "Memory", + "riddle": "Riddle", + "lie": "Lie", + "anxiety": "Anxiety", + "sleep": "Sleep", + "chance": "Chance", + "illusion": "Illusion", + "madness": "Madness", + "pray": "Pray", + "hope": "Hope", + "future": "Future", + "abyss": "Abyss", + "decay": "Decay", + "betrayal": "Betrayal", + "delusion": "Delusion", + "indolence": "Indolence", + "distortion": "Distortion", + "misfortune": "Misfortune", + "fool": "Fool", + "malice": "Malice", + "despair": "Despair", + "death": "Death", + "soul_skill": "Soul skill", + "star(lost)": "1.Star(Sealed)", + "brute(lost)": "2.Brute(Sealed)", + "power(lost)": "3.Power(Sealed)", + "song(lost)": "4.Song(Sealed)", + "dream(lost)": "5.Dream(Sealed)", + "darkness(lost)": "6.Darkness(Sealed)", + "SpellEffect": "Effect: ", + "SpellEffect-z": "Effect", + "ReciteEffect": "Recite: ", + "ReciteEffect-z": "Recite: ", + "fate_done": "Done", + "modulation": "Modulation", + "dice_and_tables": "Dice and Tables", + "modulation_table": "Modulation Table", + "Seal-dec": "Choose a random magic that you have acquired exept the type of equip. Check the check box of the selected magic. When you use that magic, you need to spend 2 points of [MP].", + "Hole-dec": "During the magic battle, your [MP] is reduced by 1 point at the end of each round.", + "Seak-dec": "Your [Attack Level] reduces by 1 point.", + "Weak-dec": "Your [Defence Level] reduces by 1 point.", + "Block-dec": "Your [Base Level] reduces by 1 point.", + "Unluck-dec": "Choose a skill randomly and check the check box of that skill. The skill becomes unavailable and it will be modified -1 when you make a Resolution and that's assigned skill is in the same field as the selected skill.", + "fate_conversion_table": "Fate Conversion Table", + "frustration": "Frustration", + "parting": "Parting", + "serious-illness": "Serious illness", + "debt": "Debt", + "discord": "Discord", + "accident": "Accident", + "frustration-dec": "The character abandons his cherished dream.", + "parting-dec": "The character has lost precious person(close friends and lovers, parents, brothers, etc).", + "serious-illness-dec": "The character suffers from an incurable disease.", + "debt-dec": "The character is exploited by the wicked and owes a lot of money.", + "discord-dec": "The character is deeply hurt by the failure of human relationships.", + "accident-dec": "The character is injured irrevocably by a car accident.", + "ordinary_scene_table": "Scene Table", + "ordinary-scene-table-result-02": "Somewhere not here. Take a short trip to another world filled with the magical powers. 1 point of Star-Mana appears.", + "ordinary-scene-table-result-03": "In a dream. Past days appear before you. 1 point of Dream-Mana appears.", + "ordinary-scene-table-result-04": "A strong wind is blowing and the clouds are flowing. Thunder is heard in the distance. 1 point of Power-Mana appears.", + "ordinary-scene-table-result-05": "Inside the quiet cafe. There is a gentle atmosphere with the aroma of coffee.", + "ordinary-scene-table-result-06": "A deserted alley. If you stay here, there will be no distractions.", + "ordinary-scene-table-result-07": "Nearby, there is a magic disaster caused by a . Choose a skill randomly and judge with that. If you succeed, 1 point of mana that you want for the scene. If you fail, roll the 「Fate Conversion Table」.", + "ordinary-scene-table-result-08": "A tranquil landscape that is nothing special, but you feel the shadow of a magic disaster behind there.", + "ordinary-scene-table-result-09": "Cover up the book you were reading There was something on it you wanted to know. Well, that's what it is.", + "ordinary-scene-table-result-10": "Walk through the streets at night. There are many warm lights of homes in the distance. 1 point of Song-Mana appears.", + "ordinary-scene-table-result-11": "Crowds of people in the square. Is it a festival? You can hear someone calling. 1 point of Brute-Mana appears.", + "ordinary-scene-table-result-12": "A foreboding of a looming tragedy. The misery of your family, the despair of your friends, the death of your colleagues……. You can see the visions of what may happen at this rate. 1 point of Darkness-Mana appears.", + "fumble_table": "Fumble Table", + "fumble-table-result-01": "A magic disaster strikes your anchor. Fate conversion occurs to yourself.", + "fumble-table-result-02": "Magic disaster takes away your mana. You lose 2 points of charged manas to the combination you want.", + "fumble-table-result-03": "You fail to control magic. Your [MP] is reduced by 1 point.", + "fumble-table-result-04": "A magic disaster occurs. It will be modified -1 to all of the Action Resolutions until the end of the cycle.", + "fumble-table-result-05": "Magic disaster falls directly on you. Roll the Modulation Table (p.54) and apply the modulation on you.", + "fumble-table-result-06": "Phew, it was dangerous. Nothing happens.", + "event_table": "Event Table", + "event-table-result-02": "Unexpected gifts, great ideas, evil deals……. The target is to give you what you've been looking for. You can obtain 1 point of mana you want or recover 1D6 points of [MP]. If you select one, [Fate] of the target increases by 1 point. The attribute of the [Fate] can be freely determined by GM.", + "event-table-result-03": "A noble sacrifice, a serious heart, overwhelming power……. The target shows heroic deeds. The [fate] on target is up by 1 point. The attribute of the fate becomes 「Respect」.", + "event-table-result-04": "Light arguments, fist fights, magic battles……. Clash with the character. You and the target each roll 1D6. The lower-value character's [fate] for the higher-value character is raised by 1 point (if the two characters have the same values, roll back until they have different values). The attributes of the [fate] can be freely determined by the character with higher value.", + "event-table-result-05": "Unexpected gratitude, escape from trouble, wish for life……. You owe a lot to the target. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「control」.", + "event-table-result-06": "Betrayal, artifice, a sad misunderstanding……. The target suddenly destroys your precious. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「Enemy」.", + "event-table-result-07": "A herd of living bodies, a hellfire, a maze……. A magic disaster strikes when you are with the target. Select one skill randomly and make a Resolution. If you succeed, get 1 point of mana you want. If you fail, roll the 「Fate Conversion Table」. That misfortune comes upon the target.", + "event-table-result-08": "Street corners, convenience stores, falling from the sky……. You meet the target by chance. The [fate] on target is up by 1 point. The attribute of the [fate] becomes 「Interest」.", + "event-table-result-09": "The thrill of the soul, the confession of love, the sweet embrace……. Fall in love with the target. The [fate] on the target is up by 1 point. The attribute of the [Fate] becomes 「Romance」.", + "event-table-result-10": "Teacher and student relationship, lovers with mixed heart……. You catch a glimpse of the future between you and the target. You and the target are increase the [fate] by 1 point to each other. The attributes of [fate] can be freely determined by each characters.", + "event-table-result-11": "Missed face, precious memories, premonition to be your partner……. Have a happy time with the target and think of something precious. The [fate] on target is up by 1 point. The attribute of [fate] becomes 「Family」.", + "event-table-result-12": "Dedicated nursing, magical blessings, miracles……. Target saves you. The [fate] on target is up by 1 point. You can choose the attributes of [fate] as you want. If there are scars in the relationship column, you can erase one of them.", + "book_list": "Books", + "relation_list": "Relation", + "skillTarget": "Target", + "setmp": "Set MP", + "roll-template": "Roll Template", + "emer-summon-recite": "かぐわしき風よ, いらえるものを運べ!" +} \ No newline at end of file