From 9cc9395e5dacde4b9a48d30dcecbb558f7b5d830 Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 19 Apr 2022 23:02:53 -0400 Subject: [PATCH] New translations translation.json (Portuguese, Brazilian) --- Adventures on a Dime/translations/pb.json | 105 ++++++++++++++++++++++ 1 file changed, 105 insertions(+) create mode 100644 Adventures on a Dime/translations/pb.json diff --git a/Adventures on a Dime/translations/pb.json b/Adventures on a Dime/translations/pb.json new file mode 100644 index 0000000000..b254b0836d --- /dev/null +++ b/Adventures on a Dime/translations/pb.json @@ -0,0 +1,105 @@ +{ + "written-by-brian-tyrrell": "Written by Brian Tyrrell", + "edited-by-vi-huntsman": "Edited by Vi Huntsman", + "roll20-by-wes-baker-and-jess-peck": "Roll20 by Wes Baker and Jess Peck", + "copyright-dungeons-on-a-dime": "Copyright © Dungeons on a Dime 2021", + "your-adventurer": "Your Adventurer", + "abilities": "Abilities", + "my-name-is": "My name is", + "and-i-am": "and I am:", + "cunning": "Cunning", + "base": "Base", + "current": "Current", + "vigour": "Vigour", + "willpower": "Willpower", + "injuries": "Injuries", + "inventory": "Inventory", + "standard-gear": "Standard Gear", + "tool-1": "Tool 1", + "tool-2": "Tool 2", + "tool-3": "Tool 3", + "tool-4": "Tool 4", + "weapon": "Weapon", + "packed-lunch": "Packed Lunch", + "money": "Money", + "light-source": "Light Source", + "backpack": "Backpack", + "carried-items": "Carried Items", + "max": "Max", + "carried-item": "Carried Item", + "pocket-items": "Pocket Items", + "pocket-item": "Pocket Item", + "notes": "Notes", + "jobs-and-features": "Jobs and Features", + "job": "Job", + "feature": "Feature", + "job-title": "Job Title", + "skill-1": "Skill 1", + "skill-2": "Skill 2", + "skill-3": "Skill 3", + "trait": "Trait", + "flaw": "Flaw", + "skill": "Skill", + "Feature 1": "Feature 1", + "Feature 2": "Feature 2", + "Feature 3": "Feature 3", + "Feature 4": "Feature 4", + "Feature 5": "Feature 5", + "Feature 6": "Feature 6", + "training": "Training", + "desired-job": "Desired Job", + "new-skill-1": "New Skill 1", + "new-skill-2": "New Skill 2", + "new-skill-3": "New Skill 3", + "new-trait": "New Trait", + "new-flaw": "New Flaw", + "sessions-without-skills": "Sessions without Skills", + "sessions-without-skills-paragraph-1": "During each sessionof play of AOAD, you should get the chance to learn a new Skill for a Job you are training to get.", + "sessions-without-skills-paragraph-2": "Mark sessions played where you haven't learnt a skill below, which you can make up for later with the Narrator.", + "roll": "Roll", + "result": "Result", + "critical": "Critical", + "success": "Success", + "complication": "Complication", + "hijinx": "Hijinx", + "description-success": "You do as well as you can. The Narrator describes how successful you are.", + "description-complication": "You barely manage to pull it off, but not without consequence. The Narrator describes how the situation becomes more complicated.", + "description-hijinx": "Something goes terribly wrong. The Narrator describes how things go awry, and hijinx may follow.", + "description-critical-success": "You do better than expected! The Narrator describes how things go in your favor.", + "your-npc": "Your NPC", + "npc-abilities": "NPC", + "their-name-is": "Their name is", + "and-they-are": "and they are:", + "npc_cunning": "Cunning", + "npc_vigour": "Vigour", + "npc_willpower": "Willpower", + "injuries_npc": "Injuries", + "inventory_npc": "Inventory", + "standard-gear_npc": "Standard Gear", + "tool-1_npc": "Tool 1", + "tool-2_npc": "Tool 2", + "tool-3_npc": "Tool 3", + "tool-4_npc": "Tool 4", + "weapon_npc": "Weapon", + "packed-lunch_npc": "Packed Lunch", + "money_npc": "Money", + "light-source_npc": "Light Source", + "backpack_npc": "Backpack", + "carried-items_npc": "Carried Items", + "max_npc": "Max", + "carried-item_npc": "Carried Item", + "pocket-items-npc": "Pocket Items", + "pocket-item_npc": "Pocket Item", + "notes_npc": "Notes", + "npc_difficulty": "Difficulty", + "petty": "Petty", + "simple": "Simple", + "moderate": "Moderate", + "troublesome": "Troublesome", + "challenging": "Challenging", + "daunting": "Daunting", + "strength_max": "Max", + "max_weak": "Max", + "npc_strength": "Strength", + "npc_weakness": "Weakness" +}