diff --git a/13th Age Glorantha/translations/hu.json b/13th Age Glorantha/translations/hu.json index 9be62717f8..5d2cc00a69 100644 --- a/13th Age Glorantha/translations/hu.json +++ b/13th Age Glorantha/translations/hu.json @@ -31,15 +31,15 @@ "Misc.": "Egyéb", "Weapon": "Fegyver\n", "Item": "Felszerelés\n", - "On Miss": "On Miss", - "AC": "AC", + "On Miss": "Hiba esetén", + "AC": "Ügyesség", "PD": "PD", "MD": "MD", "Basic melee": "Basic melee", - "Basic ranged": "Basic ranged", + "Basic ranged": "Célzott", "Situational Attack Modifier": "Szituációs támadás módosító", - "Damage on hit": "Damage on hit", - "Damage on miss": "Damage on miss", + "Damage on hit": "Találati sebzés", + "Damage on miss": "Elhibázott sebzés", "Escalation die value": "Escalation die value", "Attack result": "támadás eredmény\n", "Hit Points": "Harcerő Pont", @@ -51,45 +51,45 @@ "Max.": "Maximum", "Rec. Die": "Rec. Die", "Temp.": "Temp.", - "Initiative": "Initiative", - "One Unique Thing": "One Unique Thing", - "Describe your characters one unique thing ...": "Describe your characters one unique thing ...", + "Initiative": "Kezdeményezés", + "One Unique Thing": "Egy különleges dolog", + "Describe your characters one unique thing ...": "Írd le a a karaktered különleges tulajdonságát", "Class Features": "Kaszt tulajdonságok", "Talents": "Tálentumok", "Powers & Spells": "Képességek & Varázslatok", - "Feats": "Feats", + "Feats": "Tulajdonságok", "At-Will": "Akaraterő", - "Battle uses left": "Battle uses left", + "Battle uses left": "Megmaradt támadási körök", "Daily uses left": "Daily uses left", - "Show Description": "Show Description", - "Show Macro": "Show Macro", - "Usage": "Usage", - "Type": "Type", + "Show Description": "Mutasd a leírást", + "Show Macro": "Mutasd a makrót", + "Usage": "Használat", + "Type": "Típus", "Points": "Pontok", "Icon Relationships": "Icon Relationships", "Icon": "Kép", "positive": "pozitív", "conflicted": "conflicted", "negative": "negatív", - "Background": "Background", - "Backgrounds": "Backgrounds", - "Roll": "Roll", - "Attribute": "Attribute", - "Check": "Check", + "Background": "Háttér", + "Backgrounds": "Háttér", + "Roll": "Dobás", + "Attribute": "Attribútum", + "Check": "Ellenőrzés", "Description": "Leírás", - "Macro": "Macro", + "Macro": "Makró", "Magic Items": "Varázstárgyak", "Equipment": "Felszerelés", "Coins": "Vagyon", - "Qty": "Qty", - "Incremental Advances": "Incremental Advances", + "Qty": "Mennyiség", + "Incremental Advances": "Megnövelt előnyök", "4th / 7th / 10th Level": "4th / 7th / 10th Level
(+1 to 3 abilities)", "abilities": "képességek", - "Extra Magic Item": "Extra Magic Item", - "Ability Score Bonus": "Ability Score Bonus", + "Extra Magic Item": "Extra mágikus tárgy", + "Ability Score Bonus": "Képesség pont bónusz", "Skills": "Képzettségek", "Power/Spell": "Erősségek/Varázslatok", - "Feat": "Feat" + "Feat": "Tulajdonságok" } diff --git a/Blades in the Dark/translations/pl.json b/Blades in the Dark/translations/pl.json index 2ff68e172b..a1d5e515db 100644 --- a/Blades in the Dark/translations/pl.json +++ b/Blades in the Dark/translations/pl.json @@ -45,7 +45,7 @@ "binding_oil": "Olej wiążący", "boat": "Łódź", "boat_carriage_other": "Łódź — Powóz — Inne", - "bold": "bold", + "bold": "zboldowany", "bolster": "Zwiększenie reputacji szajki lub wyrobienie sobie nowej.", "bonus_die": "Dodatkowa kość", "bonusdice": "Dodatkowe kości", @@ -74,12 +74,12 @@ "claim_barracks_description": "+1 do skali dla\nkohort Zbirów", "claim_bluecoat_confederates": "Wspólnicy w\nbł. płaszczach", "claim_bluecoat_confederates_description": "+1k do rzutów na\nwejście, gdy napad", - "claim_bluecoat_confidants": "Bluecoat\nConfidants", - "claim_bluecoat_confidants_description": "-2 heat per score", + "claim_bluecoat_confidants": "Agenci błękitnych płaszczy", + "claim_bluecoat_confidants_description": "−2 przypału za skok", "claim_bluecoat_intimidation": "Zastraszone\nbł. płaszcze", "claim_bluecoat_intimidation_description": "−2 przypału za\nskok", - "claim_catacombs": "\nCatacombs", - "claim_catacombs_description": "+1d to Study or\nTinker on site", + "claim_catacombs": "Katakumby", + "claim_catacombs_description": "+1 do analiz.\nalbo majster.\n w tym miejscu", "claim_city_records": "Rejestry\nmiejskie", "claim_city_records_description": "+1k do rzutów na\nwejście, gdy ostroż.", "claim_cloister": "Klasztor", @@ -581,7 +581,7 @@ "italics_dont_count": "(kursywa = obciążenie 0)", "item_name": "Przydatny przedmiot", "items": "Przedmioty", - "janissary": "Janissary", + "janissary": "Janczar", "lair": "Kryjówka", "lantern": "Latarnia", "lantern_description": "Prosta lampa naftowa, luksusowa lampa elektroplazmowa lub inne źródło światła.", @@ -600,7 +600,7 @@ "mark_xp:": "Zdobywasz PD:", "mastery": "Mistrzostwo", "minus1d": "-1k", - "mirage": "Mirage", + "mirage": "Miraż", "name": "Nazwa", "need_help": "Wymaga pomocy", "new_cohort": "Nowa Kohorta: 2", diff --git a/CWOD-M20/M20.html b/CWOD-M20/M20.html index efffed5ef1..3a3655ad1e 100644 --- a/CWOD-M20/M20.html +++ b/CWOD-M20/M20.html @@ -4259,7 +4259,7 @@

Points Spent

- +
@@ -1698,7 +1706,11 @@ Aether -
+ +
+ +
+
@@ -1740,7 +1752,7 @@
-
+
@@ -1782,7 +1794,7 @@
-
+
@@ -1894,33 +1906,84 @@
+
+ Beats: +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+
Experience :
-
- Beats: -
- - +
+
+
+
+ Arcane + Vitriol + Practical + Synergy + Cover + + Beats + :
-
- - +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
-
- - -
-
- - -
-
- - +
+
+
+ Arcane + Vitriol + Practical + Synergy + Cover + + Experience + :
+
@@ -2877,7 +2940,7 @@ }); }); - const checkboxSeriesAttributes = ["willpower", "vitae", "beat", "faith-temp"]; + const checkboxSeriesAttributes = ["willpower", "vitae", "beat", "beat_alt", "faith-temp"]; const checkboxAttributes = [ ...checkboxSeriesAttributes .map((checkboxSeriesAttribute) => new Array(30) @@ -2890,6 +2953,7 @@ "enigmas_era", "giant", "small_framed", + "vitae_counter", "armor_flag0", "armor_flag1", "armor_flag2" @@ -3427,14 +3491,11 @@ } var updateHealth = function() { - getAttrs(["stamina","resistance","base_size","giant","small_framed","sheettype","entity","resilience","bonus_health"], function(v) { + getAttrs(["stamina","resistance","base_size","giant","small_framed","sheettype","entity","bonus_health"], function(v) { var health = 1; switch (v.entity) { case "corporeal": health = Number(v.stamina) + Number(v.base_size) + Number(v.giant) + Number(v.small_framed) + Number(v.bonus_health); - if(v.sheettype.indexOf("vampire2")) { - health = health + Number(v.resilience); - } break; case "ephemeral": health = (Number(v.resistance) || 1) + (Number(v.base_size) || 1) + Number(v.giant) + Number(v.small_framed) + Number(v.bonus_health); diff --git a/Chronicles of Darkness/README.md b/Chronicles of Darkness/README.md index 2811971679..1ca69633c5 100644 --- a/Chronicles of Darkness/README.md +++ b/Chronicles of Darkness/README.md @@ -13,11 +13,11 @@ This is the community-contributed version of the [Chronicles of Darkness by Roll 8. Ghost sheet 9. Repeating Merits and Abilities sections 10. Select any Ability for sheet roll +11. Alternate Beat/Experience types (Mage, Promethean, Hunter, Geist, Demon) ## Backlog * Replace Specializations text inputs with repeating section for each Skill * Include ability description in page 2 sheet rolls -* Alternate Beat/Experience types (Vampire, Werewolf, Mage, Geist, Promethean?) * Spirit, Angel, generic Ephemeral sheets * Absent sheet (Geist: The Sin-Eaters Second Edition) * Clean up Vampire, Mage ability translations (deprecated) diff --git a/Chronicles of Darkness/translation.json b/Chronicles of Darkness/translation.json index 866795ca89..bf77383193 100644 --- a/Chronicles of Darkness/translation.json +++ b/Chronicles of Darkness/translation.json @@ -379,5 +379,9 @@ "house": "House:", "apocalyptic-form": "Apocalyptic Form", "followers": "Followers", - "second-edition-translation-guides": "2nd Edition: Translation Guides" + "second-edition-translation-guides": "2nd Edition: Translation Guides", + "resource-counter": "Replace Resource Checkboxes with Counter", + "arcane": "Arcane", + "vitriol": "Vitriol", + "practical": "Practical" } diff --git a/Five Torches Deep (FR version)/FTD_HTML.html b/Five Torches Deep (FR version)/FTD_HTML.html index 0cb5d641f7..5eff48078b 100644 --- a/Five Torches Deep (FR version)/FTD_HTML.html +++ b/Five Torches Deep (FR version)/FTD_HTML.html @@ -154,7 +154,7 @@

Charge

- / + /
+
Damage Mod
@@ -405,7 +405,7 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
Attack Mod
@@ -413,7 +413,7 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
Initiative Mod
@@ -423,7 +423,7 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
Initiative Mod
@@ -437,7 +437,7 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
@@ -451,12 +451,12 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
-
+
Turning Mod
@@ -513,37 +513,42 @@ on("change:skill_dice_switch sheet:opened", function() {

Saving Throws

-
Save
-
Total
-
Stat Bonus
-
Roll
+
Save
+
Total
+
Stats
+
Misc
+
Roll
-
Mental
-
-
-
+
Mental
+
+
+
+
-
Dodge
-
-
-
+
Dodge
+
+
+
+
-
Physical
-
-
-
+
Physical
+
+
+
+
-
Poison
-
-
-
+
Poison
+
+
+
+
Notes
@@ -636,10 +641,10 @@ on("change:skill_dice_switch sheet:opened", function() {
-
+
-
+
@@ -817,21 +822,39 @@ on("change:skill_dice_switch sheet:opened", function() {
-
Aggressive Attack
+
Aggressive Attack
-
Aggressive Defense
+
Aggressive Defense
-
>10 ft Charge Attack
+
>10 ft Charge Attack
-
5-10 ft Charge Attack
+
5-10 ft Charge Attack
-
Charge Defense
+
Charge Defense
Tactical Moves
-
-
+
Fight Defensive
+
+ +
+
Give Ground
+
+
GG Attack
+
+
Scamper Back
+
+
SB Attack
+
+
Full Parry
+

@@ -1046,7 +1069,7 @@ on("change:skill_dice_switch sheet:opened", function() {
DR
-
TOP
+
TOP Save
diff --git a/Kamigakari/translation.json b/Kamigakari/translation.json new file mode 100644 index 0000000000..88426034bb --- /dev/null +++ b/Kamigakari/translation.json @@ -0,0 +1,188 @@ +{ + "Main Info":"Main Info", + "Stats & Spirit":"Stats & Spirit", + "Talents":"Talents", + "Equipment":"Equipment", + "Mononoke":"Mononoke", + "MAIN INFO":"MAIN INFO", + "NAME":"NAME", + "DIVINE NAME":"DIVINE NAME", + "FACADE":"FACADE", + "FACADE TRAIT":"FACADE TRAIT", + "ANCESTRY":"ANCESTRY", + "ANCESTRAL TRAIT":"ANCESTRAL TRAIT", + "AGE":"AGE", + "HEIGHT":"HEIGHT", + "WEIGHT":"WEIGHT", + "GENDER":"GENDER", + "EARS/TAIL(S)":"EARS/TAIL(S)", + "EYES":"EYES", + "HAIR":"HAIR", + "SKIN":"SKIN", + "FACTION":"FACTION", + "ORIGINS":"ORIGINS", + "GOAL":"GOAL", + "CREST LOCATION":"CREST LOCATION", + "CREST FORM":"CREST FORM", + "FACET":"FACET", + "Level:":"Level:", + "XP:":"XP:", + "Next level:":"Next level:", + "Group:":"Group:", + "Martial":"Martial", + "Skilled":"Skilled", + "Caster":"Caster", + "Main:":"Main:", + "Second:":"Second:", + "Additional:":"Additional:", + "MAIN AND SUB STATS":"MAIN AND SUB STATS", + "MAIN STATS":"MAIN STATS", + "STAT TYPE:":"STAT TYPE:", + "Warrior":"Warrior", + "Adept":"Adept", + "Occultist":"Occultist", + "STRENGTH":"STRENGTH", + "AGILITY":"AGILITY", + "INTELLECT":"INTELLECT", + "WILL":"WILL", + "LUCK":"LUCK", + "Total":"Total", + "Facade":"Facade", + "Items":"Items", + "Misc":"Misc", + "Strength":"Strength", + "Intellect":"Intellect", + "Agility":"Agility", + "Will":"Will", + "Luck":"Luck", + "SUB STATS":"SUB STATS", + "Total:":"Total:", + "Main Stat:":"Main Stat:", + "Facet Stat:":"Facet Stat:", + "Weapon:":"Weapon:", + "Protector:":"Protector:", + "Accessory:":"Accessory:", + "Talent:":"Talent:", + "Misc:":"Misc:", + "ACCURACY:":"ACCURACY:", + "EVASION:":"EVASION:", + "INVOCATION:":"INVOCATION:", + "RESISTANCE:":"RESISTANCE:", + "INSTINCT:":"INSTINCT:", + "PD:":"PD:", + "Strength ÷ 2":"Strength ÷ 2", + "MD:":"MD:", + "Intellect ÷ 2":"Intellect ÷ 2", + "Track":"Track", + "INITIATIVE:":"INITIATIVE:", + "Agility + 5":"Agility + 5", + "HP:":"HP:", + "Strength + Will + (Level x 3)":"Strength + Will + (Level x 3)", + "GUARD:":"GUARD:", + "WARD:":"WARD:", + "Simple Move:":"Simple Move:", + "Combat Move:":"Combat Move:", + "(Initiative + 5) / 3":"(Initiative + 5) / 3", + "Full Move:":"Full Move:", + "Initiative + 5":"Initiative + 5", + "SPIRIT POOL":"SPIRIT POOL", + "DICE:":"DICE:", + "Spirit Pool":"Spirit Pool", + "OVERFLOW:":"OVERFLOW:", + "Used:":"Used:", + "Spirit Crest:":"Spirit Crest:", + "BONDS":"BONDS", + "TALENTS":"TALENTS", + "Name:":"Name:", + "Spirit Barrier":"Spirit Barrier", + "Source:":"Source:", + "Innate Power":"Innate Power", + "Type:":"Type:", + "Timing:":"Timing:", + "Start":"Start", + "Range:":"Range:", + "Combat Zone":"Combat Zone", + "Target:":"Target:", + "Cost:":"Cost:", + "None":"None", + "Share:":"Share:", + "GM":"GM", + "Chat":"Chat", + "Spirit Burn":"Spirit Burn", + "Free":"Free", + "User":"User", + "Ancestral":"Ancestral", + "Uses Per:":"Uses Per:", + "No Limit":"No Limit", + "Round":"Round", + "Combat":"Combat", + "Session":"Session", + "Key":"Key", + "LV:":"LV:", + "Expert":"Expert", + "Focus":"Focus", + "High":"High", + "WEAPONS:":"WEAPONS:", + "Divine Name:":"Divine Name:", + "ACC:":"ACC:", + "IVC:":"IVC:", + "INIT:":"INIT:", + "Form:":"Form:", + "DMG Type:":"DMG Type:", + "T#:":"T#:", + "Rank:":"Rank:", + "Element:":"Element:", + "Resist:":"Resist:", + "Restriction:":"Restriction:", + "Grip:":"Grip:", + "Physical":"Physical", + "Magic":"Magic", + "Other":"Other", + "N/A":"N/A", + "Half":"Half", + "NoneR":"NoneR", + "Equipped:":"Equipped:", + "ARMOR:":"ARMOR:", + "EVA:":"EVA:", + "ACCESSORIES:":"ACCESSORIES:", + "Slot:":"Slot:", + "Description:":"Description:", + "INVENTORY:":"INVENTORY:", + "Count:":"Count:", + "Equip:":"Equip:", + "Dice Pool Sizes":"Dice Pool Sizes", + "Set the number of dice for each pool here for the sheet roll buttons":"Set the number of dice for each pool here for the sheet roll buttons", + "Accuracy":"Accuracy", + "Evasion":"Evasion", + "Invocation":"Invocation", + "Resistance":"Resistance", + "Instinct":"Instinct", + "You can change the built in sheet macro that puts Mononoke or Aramitama information in chat here:":"You can change the built in sheet macro that puts Mononoke or Aramitama information in chat here:", + "Mononoke Info:":"Mononoke Info:", + "Boss/Aramitama Info":"Boss/Aramitama Info", + "MONONOKE:":"MONONOKE:", + "Size":"Size", + "Cunning":"Cunning", + "Perception":"Perception", + "Speech":"Speech", + "Reaction":"Reaction", + "ID":"ID", + "Weakness":"Weakness", + "Movement":"Movement", + "ACC":"ACC", + "EVA":"EVA", + "IVC":"IVC", + "RES":"RES", + "CHK":"CHK", + "Initiative":"Initiative", + "HP":"HP", + "Guard":"Guard", + "Ward":"Ward", + "Combat Stats":"Combat Stats", + "Fixed Values":"Fixed Values", + "Identify:":"Identify:", + "Aramitama/Boss":"Aramitama/Boss", + "Attack Options":"Attack Options", + "Materials":"Materials", + "Description":"Description" +} diff --git a/Log Horizon TRPG/LHsheet.html b/Log Horizon TRPG/LHsheet.html index 09c3872ba9..51fa98488d 100644 --- a/Log Horizon TRPG/LHsheet.html +++ b/Log Horizon TRPG/LHsheet.html @@ -154,7 +154,7 @@
- Fatigue + Fatigue
diff --git a/Official Savage Worlds/translations/ca.json b/Official Savage Worlds/translations/ca.json index 60ec447c95..b16f4a9884 100644 --- a/Official Savage Worlds/translations/ca.json +++ b/Official Savage Worlds/translations/ca.json @@ -670,8 +670,8 @@ "change-skill-name-of-psionics": "Canvia el nom de l'habilitat de Psiònics. No canvia l'ordre en la llista ni cap altra cosa.", "rename-spellcasting": "Nou nom per Fetilleria", "change-skill-name-of-spellcasting": "Canvia el nom de l'habilitat de Fetilleria. No canvia l'ordre en la llista ni cap altra cosa.", - "rename-weird-science": "Rename Weird Science", - "change-skill-name-of-weird-science": "Change the name of the Weird Science skill. This will change the name only, it won't change it's order in the list, etc.", + "rename-weird-science": "Canvia el nom de Ciència Estranya", + "change-skill-name-of-weird-science": "Canvia el nom de l'habilitat de Ciència Estranya. No canvia l'ordre en la llista ni cap altra cosa.", "start-fighting-as-unskilled": "Start Fighting as Unskilled", "avoid-confusion-about-fighting": "Avoids confusion around Fighting costing a skill point to get to d4", "savaged-us-json-format": "This importer is based off the generic VTT json format from savaged.us", diff --git a/Old School Essentials - AAC/CHANGELOG.md b/Old School Essentials - AAC/CHANGELOG.md index 39f6000b4e..a0c2b74ecf 100644 --- a/Old School Essentials - AAC/CHANGELOG.md +++ b/Old School Essentials - AAC/CHANGELOG.md @@ -2,6 +2,20 @@ [GitHub Project Status board](https://github.com/wesbaker/roll20-character-sheets/projects/1) +## 1.9.0 + +### Added + +- Add modifiers to attribute scores +- Add roll button for NPC Reaction +- Add spells tab +- Add default sheet setting for default character type + +### Changed + +- Change rolltemplates to show character name +- Change button hover color to orange for better contrast + ## 1.8.0 ### Changed diff --git a/Old School Essentials - AAC/OSE-AAC.css b/Old School Essentials - AAC/OSE-AAC.css index f39b00d33e..3beec9c67e 100644 --- a/Old School Essentials - AAC/OSE-AAC.css +++ b/Old School Essentials - AAC/OSE-AAC.css @@ -90,8 +90,8 @@ input[type="number"] { .sheet-roll button[type="roll"]:hover, .sheet-roll button[type="action"]:hover { - color: #990000; - border-color: #990000; + color: #ff6600; + border-color: #ff6600; border: 1px 1px 1px 1px; } @@ -322,12 +322,9 @@ input[name="attr_armorClassType"][value="aac"] ~ .sheet-matrix { .sheet-rolltemplate-skill h3 { color: white; background-color: #333; - display: inline-block; - vertical-align: middle; + line-height: 2.2rem; + padding: 0.75rem; text-align: center; - line-height: 3em; - height: 3em; - width: 100%; } .sheet-rolltemplate-simple span, @@ -595,17 +592,27 @@ input[name="attr_spellRollType"][value="describe"] width: 3.5rem; } +/* Ability Scores */ + +.sheet-scores input[type="number"] { + max-width: 3.5rem; +} + /* Spells per Level */ +.sheet-split-value > input[type="number"]:first-of-type, .sheet-spells-per-level > label > input[type="number"]:first-of-type { border-right: 0 none; } +.sheet-split-value > input[type="number"]:last-of-type, .sheet-spells-per-level > label > input[type="number"]:last-of-type { border-left: 0 none; } +.sheet-split-value .sheet-divider, .sheet-spells-per-level .sheet-divider { + align-items: center; background: white; border-color: #ccc; border-style: solid; @@ -613,14 +620,17 @@ input[name="attr_spellRollType"][value="describe"] box-sizing: border-box; color: #aaa; cursor: text; - display: inline-block; - height: 3.5rem; + display: inline-flex; + justify-content: center; line-height: 3.5rem; margin: 0; - text-align: center; width: auto; } +.sheet-spells-per-level .sheet-divider { + height: 3.5rem; +} + .sheet-memorized::after { content: "e"; font-family: pictos; @@ -658,6 +668,8 @@ input.sheet-expand:checked ~ input.sheet-weapon-description { /* Tabs */ .sheet-character, +/* .charsheet is needed since .sheet-spells is used elsewhere */ +.charsheet .sheet-spells, .sheet-retainers, .sheet-monster, .sheet-notes, @@ -666,6 +678,7 @@ input.sheet-expand:checked ~ input.sheet-weapon-description { } input[name="attr_sheetTab"][value="character"] ~ div.sheet-character, +input[name="attr_sheetTab"][value="spells"] ~ div.sheet-spells, input[name="attr_sheetTab"][value="retainers"] ~ div.sheet-retainers, input[name="attr_sheetTab"][value="monster"] ~ div.sheet-monster, input[name="attr_sheetTab"][value="notes"] ~ div.sheet-notes, @@ -692,6 +705,9 @@ input[name="attr_sheetTab"][value="settings"] ~ div.sheet-settings { input[name="attr_sheetTab"][value="character"] ~ .sheet-button-select button[name="act_character"], +input[name="attr_sheetTab"][value="spells"] + ~ .sheet-button-select + button[name="act_spells"], input[name="attr_sheetTab"][value="retainers"] ~ .sheet-button-select button[name="act_retainers"], diff --git a/Old School Essentials - AAC/OSE-AAC.html b/Old School Essentials - AAC/OSE-AAC.html index 748e1e3bda..0e855aface 100644 --- a/Old School Essentials - AAC/OSE-AAC.html +++ b/Old School Essentials - AAC/OSE-AAC.html @@ -14,6 +14,7 @@ + @@ -121,53 +122,65 @@

Ability Scores

-
@@ -177,7 +190,7 @@
+
+

Spells

+
+ + + + + + +
+
+ + + Name + LVL + Duration + Range + Description + Effect Roll +
+
+
+
+ + + +
+ + + + + + + +
+
+
+

Retainer Modifiers

-
+
@@ -14174,7 +14178,7 @@
\ No newline at end of file +
\ No newline at end of file diff --git a/Pathfinder Community/translation.json b/Pathfinder Community/translation.json index 1409acbbb1..79e569f7c7 100644 --- a/Pathfinder Community/translation.json +++ b/Pathfinder Community/translation.json @@ -417,7 +417,7 @@ "char": "Character Details", "char-h-exp": "Expand Character Details", "character-import": "HeroLab Character Import", - "character-import-desc": "Hero Lab XML Import
Used to import characters from Hero Lab via XML files
Step 1: Save the character as an XML file in Hero Lab (File -> Save Custom Output)
Step 2: Open the XML file in a plain-text editor. Copy and paste the contents into www.ConvertJSON.com (XML to JSON converter linked below). Paste into the left window labeled 'Xml Data', click 'Convert XML to JSON' to convert the the XML file to JSON, then copy the text from the right window.
Step 3: Paste the JSON into the text field directly below these instructions
Step 4: Click outside of the textarea to parse. If the import was successful, the textarea will clear with no errors.", + "character-import-desc": "

Hero Lab XML Import

Used to import characters from Hero Lab via XML files
Method #1(preferred)
Step 1: Download and install Leigh M.'s Hero Lab Pathfinder Exporter plug-in for Hero Lab (Use link below. To install you must double-click the .hl file while Hero Lab is NOT running). Note: there have been reports of this plug-in causing the Mac OS X version of Hero Lab to crash when attempting to save using it; if you experience this, you will have to use the second method.
Step 2: From Hero Lab, open the File menu and choose 'Save Custom Output'.
Step 3: Select 'Roll20 Pathfinder' and 'Current Hero Only', then click Output.
Step 4: Open the HTM file in a plain-text editor such as Notepad or Notepad++ and copy the entire contents.
Method #2
Step 1: Save the character as an XML file in Hero Lab (File -> Save Custom Output)
Step 2: Open the XML file in a plain-text editor. Copy and paste the contents into www.ConvertJSON.com (XML to JSON converter linked below). Paste into the left window labeled 'Xml Data', click 'Convert XML to JSON' to convert the the XML file to JSON, then copy the text from the right window.
Step 3: Paste the JSON into the text field directly below these instructions
Step 4: Click outside of the textarea to parse. If the import was successful, the textarea will clear with no errors.", "character-level": "Character Level", "character-level-abbrv": "Character lvl", "character-name": "Character Name", diff --git a/ShadowbaneInquisition/README.md b/ShadowbaneInquisition/README.md new file mode 100644 index 0000000000..6f855f93d0 --- /dev/null +++ b/ShadowbaneInquisition/README.md @@ -0,0 +1,11 @@ +# Shadowbane Inquisition Character Sheet +head over to our [Discord](https://discord.gg/rc9Fwgp9qv) to learn more. +## Change log + +#### v 0.1.2 ++ Degrees of Failure have learned the correct Math ++ Psykana Powers now have damages options in a list ++ Psykana Powers now have a choice to roll hit location ++ you can now put a '+' in the modifier without breaking the roll ++ all Rolls will take unnaturals into account for Degrees of Success ++ all Rolls buttons can now be draged into the Macro Bar diff --git a/ShadowbaneInquisition/Shadowbane.css b/ShadowbaneInquisition/Shadowbane.css index 7b8bbbd74b..c685744919 100644 --- a/ShadowbaneInquisition/Shadowbane.css +++ b/ShadowbaneInquisition/Shadowbane.css @@ -744,7 +744,7 @@ ______________________________ start of equipment tab __________________________ .sheet-equipment_ranged_weapons_gs01 { grid-area: rw01; border-top-left-radius: 15px;} .sheet-equipment_ranged_weapons_gs02 { grid-area: rw02; border-top-left-radius: 15px;} .sheet-equipment_ranged_weapons_gs03 { grid-area: rw03; border-top-left-radius: 15px;} -.sheet-equipment_ranged_weapons_gs04 { grid-area: rw04; width: 50px!important;} +.sheet-equipment_ranged_weapons_gs04 { grid-area: rw04; width: 60px!important;} .sheet-equipment_ranged_weapons_gs05 { grid-area: rw05; width: 50px!important;} .sheet-equipment_ranged_weapons_gs1 { grid-area: rw1; /*color: white;*/ font-size: 12px; padding: 0px 2px; } @@ -771,7 +771,7 @@ ______________________________ start of equipment tab __________________________ .sheet-equipment_ranged_weapons_gs20 { grid-area: rw20; /*color: white;*/ font-size: 12px; } .sheet-equipment_ranged_weapons_gs21 { grid-area: rw21; /*color: white;*/ font-size: 30px; margin-top: -27px; text-align: center; height: 15px; } .sheet-equipment_ranged_weapons_gs22 { grid-area: rw22; /*color: white;*/ font-size: 12px; } -.sheet-equipment_ranged_weapons_gs23 { grid-area: rw23; /*color: white;*/ font-size: 12px; width: 50px!important;} +.sheet-equipment_ranged_weapons_gs23 { grid-area: rw23; /*color: white;*/ font-size: 12px; width: 60px!important;} .sheet-equipment_ranged_weapons_gs24 { grid-area: rw24; /*color: white;*/ font-size: 12px; width: 50px!important;} .sheet-equipment_ranged_weapons_gs25 { grid-area: rw25; /*color: white;*/ font-size: 12px; padding: 0px 2px; } @@ -841,7 +841,7 @@ ______________________________ start of equipment tab __________________________ .sheet-equipment_melee_weapons_gs01 { grid-area: mw01; border-top-left-radius: 15px;} .sheet-equipment_melee_weapons_gs02 { grid-area: mw02; border-top-left-radius: 15px;} .sheet-equipment_melee_weapons_gs03 { grid-area: mw03; border-top-left-radius: 15px;} -.sheet-equipment_melee_weapons_gs04 { grid-area: mw04; width: 50px!important;} +.sheet-equipment_melee_weapons_gs04 { grid-area: mw04; width: 60px!important;} .sheet-equipment_melee_weapons_gs05 { grid-area: mw05; width: 50px!important;} .sheet-equipment_melee_weapons_gs1 { grid-area: mw1; /*color: white;*/ font-size: 12px; padding: 0px 2px; } @@ -1169,13 +1169,15 @@ ______________________________ start of Psykana tab ____________________________ .sheet-psykana_ability_gs14 { grid-area: pa14; /*color: white;*/ font-size: 12px; padding: 0px 2px; } .sheet-psykana_ability_gs15 { grid-area: pa15; /*color: white;*/ font-size: 12px; padding: 0px 2px; } .sheet-psykana_ability_gs16 { grid-area: pa16; /*color: white;*/ font-size: 12px; } -.sheet-psykana_ability_gs17 { grid-area: pa17; /*color: white;*/ font-size: 12px; width: 50px!important;} +.sheet-psykana_ability_gs17 { grid-area: pa17; /*color: white;*/ font-size: 12px; width: 70px!important;} .sheet-psykana_ability_gs18 { grid-area: pa18; /*color: white;*/ font-size: 12px; width: 50px!important;} .sheet-psykana_ability_gs19 { grid-area: pa19; /*color: white;*/ font-size: 12px; padding: 0px 2px; } .sheet-psykana_ability_gs20 { grid-area: pa20; /*color: white;*/ font-size: 12px; } .sheet-psykana_ability_gs21 { grid-area: pa21; /*color: white;*/ font-size: 12px; padding: 0px 2px; } .sheet-psykana_ability_gs22 { grid-area: pa22; /*color: white;*/ font-size: 12px; } +.sheet-psykana_ability_gs23 { grid-area: pa23; /*color: white;*/ font-size: 12px; padding: 0px 2px; } +.sheet-psykana_ability_gs24 { grid-area: pa24; /*color: white;*/ font-size: 12px; } .sheet-psykana_ability_grid1 { /* gs1-4, Name, Subtype */ align-items: center; @@ -1196,7 +1198,7 @@ ______________________________ start of Psykana tab ____________________________ .sheet-psykana_ability_grid3 { /* gs13-18 Focus Power, Hit Mod, Hit/Dmg buttons */ align-items: center; display: grid; - grid-template-columns: auto auto auto auto auto auto auto auto 61px 61px; + grid-template-columns: auto auto auto auto auto auto auto auto 81px 61px; grid-template-areas: 'pa13 pa14 pa14 pa14 pa14 pa15 pa16 pa16 pa17 pa18'; } @@ -1206,7 +1208,7 @@ ______________________________ start of Psykana tab ____________________________ display: grid; grid-template-columns: auto auto auto auto auto auto auto auto auto auto; grid-template-areas: - 'pa19 pa19 pa20 pa20 pa20 pa21 pa22 pa22 pa22 .'; + 'pa19 pa19 pa20 pa20 pa21 pa22 pa22 pa23 pa24 .'; } diff --git a/ShadowbaneInquisition/Shadowbane.html b/ShadowbaneInquisition/Shadowbane.html index a52fa73123..c2369c35c4 100644 --- a/ShadowbaneInquisition/Shadowbane.html +++ b/ShadowbaneInquisition/Shadowbane.html @@ -2,1056 +2,1156 @@
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+ + + + + +
+ +

Journal: Objectives

+
+
+ + +
+
+

Journal: Notes

+
+
+ + +
+
+ + + +
+
+

Insanity

+
+ + +
Disorders
+
+
+
+ + + + + +
+
+
+
+

Corruption

+
+ + +
Malignancies and Mutations
+
+
+
+ + + + + +
+
+
-
- +
-
-
- +
+
+ - + - + - + -

SPEED AND MANEUVERABILITY

-
Tactical
-
Cruising
-
Maneuverability
-
Operate
- - - +
+

SPEED AND MANEUVERABILITY

+
+
Tactical
+
Cruising
+
Maneuverability
+
Operate
+ + + - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + -

CREW AND COMPLEMENT

-
Crew
-
Carrying Capacity
- - -
- -
-

HULL INTEGRITY AND ARMOR

-
Integrity
-
Front
-
Side
-
Rear
- - - - - -
-
- - - - - +
+

CREW AND COMPLEMENT

+
+
Crew
+
Carrying Capacity
+ +
-
- - - - - -
-
- - - - - +
+
+ + + + + +
+
+ + + + + -
-
-
-
-
- -
-
-

Vehicle Ranged Weapons

-
-
- - -
- - - - - -
-
-
Name
- -
Class
- -
-
-
Range
- -
Damage
- -
Pen
- -
Type
- -
-
-
RoF
- -
/
- -
/
- -
Magazine
- -
/
- -
-
-
Trained?
- -
Hit Mod
- -
Reload
- -
Weight
- -
-
-
Domain
- -
Mishap Chance
- -
Spray?
- -
-
- - - - - +
+

-
- - -
-
-
-
-
-

Vehicle Melee Weaponry

-
-
- - -
- - - - - +
+
+

Vehicle Ranged Weapons

+
+
+ + +
+ + + + + +
+
+
Name
+ +
Class
+ +
+
+
Range
+ +
Damage
+ +
Pen
+ +
Type
+ +
+
+
RoF
+ +
/
+ +
/
+ +
Magazine
+ +
/
+ +
+
+
Trained?
+ +
Hit Mod
+ +
Reload
+ +
Weight
+ +
+
+
Domain
+ +
Mishap Chance
+ +
Spray?
+ +
+
+ + + + + +
+
+
+ + +
+
+
+
-
-
Name
- -
Class
- + +
+

Vehicle Melee Weaponry

+
+
+ + +
+ + + + + +
+
+
Name
+ +
Class
+ +
+
+
Reach
+ +
Damage
+ +
Pen
+ +
Type
+ +
+
+
Trained?
+ +
Hit Mod
+ +
Weight
+ +
Domain
+ +
+
+ + + + + +
+
+
+ + +
+
+
+
-
-
Reach
- -
Damage
- -
Pen
- -
Type
- -
-
-
Trained?
- -
Hit Mod
- -
Weight
- -
Domain
- -
-
- - - - - -
-
-
- - -
-
-
-
-
@@ -1997,193 +2111,202 @@
-
-
-

Psychic Strength

-
-
Class
- -
Limit
- - -
Psy Rating
- - -
Push Level
- - -
Sustaining?
- - -
# Powers
- - -
Effective PR
- -
Phenomena
- - -
Focus Mod
- - - -
-
+
+
+

Psychic Strength

+
+
Class
+ +
Limit
+ + +
Psy Rating
+ + +
Push Level
+ + +
Sustaining?
+ + +
# Powers
+ + +
Effective PR
+ +
Phenomena
+ + +
Focus Mod
+ + + +
+
-
-

Minor Manifestations

-
-
- - - - - +
+

Minor Manifestations

+
+
+ + + + + +
+
-
-
-
-

Psyker Notes

-
-
- - - - - +
+

Psyker Notes

+
+
+ + + + + +
+
-
-
-
-

Psychic Abilities

-
-
-
-
Name
- -
Subtype
- +
+

Psychic Abilities

+
+
+
+
Name
+ +
Subtype
+ +
+
+
Range
+ +
Damage
+ +
Type
+ +
Pen
+ +
+
+
Focus Power
+ +
Power Mod
+ + + +
+
+
Action
+ +
Sustained
+ +
roll location?
+ +
+
+ + + + + +
+
+
+
-
-
Range
- -
Damage
- -
Type
- -
Pen
- -
-
-
Focus Power
- -
Power Mod
- - - -
-
-
Action
- -
Sustained
- -
-
- - - - - -
-
-
-
+ + + +
+ +

Settings

+ +

Initiative Overrides

+ +
+ +

Auto Roll Hit Locations

+ +
+ +

Fate roll options

+ +
+ +

Weapon Special in Damage Roll

+ +
+ +

Crunch Summary in Righteous Fury

+ +
+
- - -
- -

Settings

- -

Initiative Overrides

- -
- -

Auto Roll Hit Locations

- -
- -

Fate roll options

- -
- -

Weapon Special in Damage Roll

- -
- -

Crunch Summary in Righteous Fury

- -
- -
- -
- +