diff --git a/Malmsturm/translations/pb.json b/Malmsturm/translations/pb.json new file mode 100644 index 0000000000..c120848833 --- /dev/null +++ b/Malmsturm/translations/pb.json @@ -0,0 +1,132 @@ +{ + "query_trans": "Erleichterung(+) / Erschwernis(-), im Fall der Erleichterung ohne '+' eingeben", + "modifier": "Erschwernis-Modifikator", + "aspect-modifier": "Aspekt-Modifikator", + "yes": "ja", + "no": "nein", + "character-name": "Name des Charakters", + "contact-name": "Verbindungsname", + "player-name": "Name des Spielers", + "name": "Name", + "group-concept": "Gruppenkonzept", + "group-trouble": "Gruppendilemma", + "character": "Charakter", + "or": "oder", + "contact": "Verbindung", + "malmsturm-aspects": "Malmsturm Aspekte", + "concept": "Konzept", + "contact-to": "Verbindung von", + "contact-aspect": "Verbindungsaspekt", + "motivation": "Motivation", + "relation-to-sc": "Beziehung zu SC", + "relation-to-nsc": "Beziehung zu NSC", + "do-what-thou-wilt": "Do what thou wilt...", + "other-aspects": "sonstige Aspekte", + "trouble": "Dilemma", + "artifact": "Artefakt", + "other": "Sonstiges", + "feature": "Besonderheit", + "class": "Klasse", + "fate": "Schicksal", + "aspects": "Aspekte", + "aspect": "Aspekt", + "skills": "Fertigkeiten", + "skill": "Fertigkeit", + "athletics": "Athletik", + "rapport": "Charisma", + "burglary": "Diebeskunst", + "empathy": "Empathie", + "marksmanship": "Fernkampf", + "lore": "Gelehrsamkeit", + "crafts": "Handwerk", + "stealth": "Heimlichkeit", + "fight": "Kämpfen", + "contacts": "Kontakte", + "steer": "Lenken", + "investigate": "Nachforschen", + "provoke": "Provozieren", + "resources": "Ressourcen", + "physique": "Statur", + "decieve": "Täuschen", + "survival": "Überleben", + "notice": "Wahrnehmen", + "will": "Wille", + "terrible": "-2 fürchterlich", + "poor": "-1 schwach", + "mediocre": "", + "average": "+1 durchschnittlich", + "fair": "+2 ordentlich", + "good": "+3 gut", + "great": "+4 großartig", + "superb": "+5 hervorragend", + "fantastic": "+6 fantastisch", + "epic": "+7 episch", + "legendary": "+8 legendär", + "fate-points": "Aktuelle Fate-Punkte", + "refresh-modified": "Modifizierte Erholungsrate", + "refresh": "Erholungsrate", + "stress": "Stress", + "arcane-stress": "Arkaner Stress", + "selector-default": "Wähle Fertigkeit...", + "mental-stress": "Geistiger Stress", + "physical-stress": "Körperlicher Stress", + "arcane": "arkan", + "mental": "geistig", + "physical": "körperlich", + "consequence": "Konsequenzen", + "mild-consequence": "leichte Konsequenz", + "additional-mild-consequence": "zusätzliche leichte Konsequenz", + "moderate-consequence": "mittlere Konsequenz", + "severe-consequence": "schwere Konsequenz", + "extreme-consequence": "extreme Konsequenz", + "treated": "behandelt?", + "not-treated": "nicht behandelt", + "select-type": "", + "stunts": "Stunts", + "stunt": "Stunt", + "type": "Typ", + "costs": "Kosten", + "free": "frei", + "rest-rate-stunt": "-1 Erholungsrate", + "limits": "Beschränkungen", + "without": "ohne", + "scene": "Szene", + "conflict": "Konflikt", + "session": "Sitzung", + "fate-point": "Fate-Punkt", + "extras": "Extras", + "extra": "Extra", + "aspect-slot": "Aspektplätze", + "stunt-slot": "Stuntplätze", + "other-costs": "Andere Kosten", + "rewards": "Belohnungen", + "reward": "Belohnung", + "follower": "Getreue", + "notes": "Notizen", + "tradition": "Tradition", + "tradition-name": "Name der großen Tradition", + "tradition-aspect": "Traditionsaspekt", + "tradition-skill": "Schlüsselfertigkeit", + "description": "Beschreibung", + "4-actions": "Die 4 Aktionen", + "overcome": "Überwinden", + "create-advantage": "Erschaffen eines Vorteils", + "attack": "Angreifen", + "defend": "Verteidigen", + "trauma": "Trauma", + "sepulter": "Sepulter", + "stress-position": "leitet Stress auf einen besonderen Ort ab", + "saenda": "Sænda", + "stress-person": "leitet Stress auf eine andere Person ab", + "mactatum": "Mactatum", + "stress-item": "leitet Stress auf einen persönlichen Gegenstand ab", + "new-action": "Neue Aktion", + "bonus": "Bonus", + "rule-exception": "Regelausnahme", + "current-stress": "aktuell 0 -> 4", + "maximum": "Max.", + "category": "Art", + "of": "von", + "--": "--", + "result": "Ergebnis" +} \ No newline at end of file