From a080d4bcb61ca00b2f7e3f53a8d287dbee2f1110 Mon Sep 17 00:00:00 2001 From: Kaias26 Date: Thu, 12 Apr 2018 23:16:10 +0200 Subject: [PATCH] Delete weight from Bivouac Objects --- Naheulbeuk/Naheulbeuk.html | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) diff --git a/Naheulbeuk/Naheulbeuk.html b/Naheulbeuk/Naheulbeuk.html index c1bbdcc811..fd8e19dc49 100644 --- a/Naheulbeuk/Naheulbeuk.html +++ b/Naheulbeuk/Naheulbeuk.html @@ -9,8 +9,7 @@ remove: [ "repeating_armures" ] }; // items weight - var weightStats = [ "bivouac_couverture_poids", "bivouac_tente_poids", "bivouac_matelas_poids", - "richesse_berylium", "richesse_thritil", "poids_bourses", + var weightStats = [ "richesse_berylium", "richesse_thritil", "poids_bourses", "poids_materiels", "poids_butins", "poids_livres", "poids_bouffes", "personnage_charge_max", "poids_sacs_max" ]; // repeating items sections var weightSections = { @@ -331,10 +330,9 @@ var v = structSafeFloat( sValues ); var boursesCharge = Math.floor( v[ "poids_bourses" ] * 0.1 ) * 0.1; var lingotsCharge = ( Math.floor( v[ "richesse_berylium" ] * 5 ) * 0.1 ) + ( Math.floor( v[ "richesse_thritil" ] * 3 ) * 0.1 ); - var bivouacCharge = v[ "bivouac_couverture_poids" ] + v[ "bivouac_tente_poids" ] + v[ "bivouac_matelas_poids" ]; var livresCharge = v[ "poids_livres" ] * 0.5; var matosCharge = v[ "poids_materiels" ] + v[ "poids_butins" ] + v[ "poids_bouffes" ]; - var sacsCharge = ( boursesCharge + lingotsCharge + bivouacCharge + matosCharge + livresCharge ).toFixed( 1 ); + var sacsCharge = ( boursesCharge + lingotsCharge + matosCharge + livresCharge ).toFixed( 1 ); // Charge vs Encombrement var charCharge_max = v["personnage_charge_max" ]; @@ -441,7 +439,7 @@ "ev", "ev_max", "ea", "ea_max", "personnage_niveau", "personnage_xp", "personnage_pointdestin", "personnage_langue", "personnage_vision", "personnage_nyctalopie", "personnage_ouie", "personnage_odorat", "personnage_charge_max", "pr_tete", "pr_bras", "pr_torse", "pr_bouclier", "pr_jambes", "pr_pieds", "prnat", - "bivouac_couverture", "bivouac_couverture_recup", "bivouac_couverture_poids", "bivouac_matelas", "bivouac_matelas_recup", "bivouac_matelas_poids", "bivouac_tente", "bivouac_tente_recup", "bivouac_tente_poids", + "bivouac_couverture", "bivouac_couverture_recup", "bivouac_matelas", "bivouac_matelas_recup", "bivouac_tente", "bivouac_tente_recup", "stats_courage", "stats_courage_mod", "stats_intelligence", "stats_intelligence_mod", "stats_charisme", "stats_charisme_mod", "stats_adresse", "stats_adresse_mod", "stats_force", "stats_force_mod", "stats_attaque", "stats_attaque_mod", "stats_parade", "stats_parade_mod", "stats_jet_mod", "stats_esquive_mod", "stats_fouille_mod", "stats_magiephy_mod", "stats_magiepsy_mod", "stats_resimagie_mod", "richesse_or", "richesse_argent", "richesse_cuivre", "richesse_berylium", "richesse_thritil", "richesse_billet10", "richesse_billet50", "richesse_billet100", "richesse_billet500", "richesse_billet1000" @@ -1823,24 +1821,20 @@ - Récup. - Poids + Récup. - - - Récup. : Basse, Normale, Excellente