diff --git a/Conan_2d20_Adventures_In_An_Age_Undreamed_Of/translations/ja.json b/Conan_2d20_Adventures_In_An_Age_Undreamed_Of/translations/ja.json new file mode 100644 index 0000000000..0388b0abc2 --- /dev/null +++ b/Conan_2d20_Adventures_In_An_Age_Undreamed_Of/translations/ja.json @@ -0,0 +1,303 @@ +{ + "talent-base-list": "tbase-talents,tbase-archtype,tbase-castea,tbase-casteb,tbase-bloodline,tbase-education,tbase-homeland,tbase-nature,tbase-other,tbase-attributes,tbase-agility,tbase-awareness,tbase-brawn,tbase-coordination,tbase-intelligence,tbase-personality,tbase-willpower", + "talent-skill-list": "talph-none,talph-acrobatics,talph-alchemy,talph-animal,talph-athletics,talph-command,talph-counsel,talph-craft,talph-discipline,talph-healing,talph-insight,talph-linguistics,talph-lore,talph-melee,talph-observation,talph-parry,talph-persuade,talph-ranged,talph-resistance,talph-sailing,talph-society,talph-sorcery,talph-stealth,talph-survival,talph-thievery,talph-warfare", + "attribute-list": "agility,awareness,brawn,coordination,intelligence,personality,willpower", + "skill-list-agility": "acrobatics,melee,stealth", + "skill-list-awareness": "insight,observation,survival,thievery", + "skill-list-brawn": "athletics,resistance", + "skill-list-coordination": "parry,ranged,sailing", + "skill-list-intelligence": "alchemy,craft,healing,linguistics,lore,warfare", + "skill-list-personality": "animal,command,counsel,persuade,society", + "skill-list-willpower": "discipline,sorcery", + "encumbrance": "Encumbrance", + "fortune-points": "Fortune Points", + "gold": "Gold", + "trauma-treated": "Trauma Treated", + "wounds-treated": "Wounds Treated", + "shows-item": "Shows Item", + "damage-dice": "Damage Dice", + "weapon-damage": "Weapon Damage", + "bonus-damage": "Bonus Damage", + "total-damage": "Total Damage", + "area-struck": "Area Struck", + "despair": "Despair", + "fatigue": "Fatigue", + "log": "Log", + "status": "Status", + "info": "Info", + "pa-primary-attack": "Primary Attacks", + "pa-bonus-damage-tt": "Bonus damage is based on Awareness (Ranged), Brawn (Melee), and Personality (Threaten)", + "pa-bonus-damage": "BONUS DAMAGE", + "pa-bonus-damage-tt-ranged": "", + "pa-ranged-bonus": "Ranged", + "pa-bonus-damage-tt-melee": "", + "pa-melee-bonus": "Melee", + "pa-bonus-damage-tt-threaten": "", + "pa-threaten-bonus": "Threaten", + "pa-weapon-name": "Weapon Name", + "pa-dmg": "DMG:", + "pa-type": "Type", + "pa-range-reach": "Range/Reach", + "pa-weapon-size-tt": "Weapon Size: 1-Handed, 2-Handed, Unbalanced, Unwieldy, Fixed, Monstrous", + "pa-size": "Size", + "pa-damage": "Damage", + "pa-loads": "Loads", + "pa-melee": "Melee", + "pa-ranged": "Ranged", + "pa-threaten": "Threaten", + "pa-1H": "1H", + "pa-2H": "2H", + "pa-display": "Display", + "pa-ub": "UB", + "pa-uw": "UW", + "pa-fixed": "Fixed", + "pa-m": "M", + "pa-qualities": "Qualities", + "sh-stress-and-harms": "Stress & Harms", + "sh-physical": "PHYSICAL", + "sh-vigor": "Vigor", + "sh-courage": "COURAGE", + "sh-armour-soak": "Armour Soak", + "sh-armour-soak-tt": "Click to mark this armour damaged or sacrificed", + "sh-head": "HEAD", + "sh-wounds": "Wounds", + "sh-r-arm": "R. ARM", + "sh-l-arm": "L. ARM", + "sh-treated": "Treated:", + "sh-fatigue": "Fatigue:", + "sh-torso": "TORSO", + "sh-mental": "MENTAL", + "sh-resolve": "Resolve", + "sh-r-leg": "R. LEG", + "sh-l-leg": "L. LEG", + "sh-trauma": "Trauma", + "sh-armour-qualities": "Armour Qualities", + "sh-treaated": "Treated:", + "sh-despair": "Despair:", + "sh-0-cloth-hat-coif": "(0) Cloth Hat or Coif", + "sh-0-light-cloth": "(0) Light cloth", + "sh-0-naked": "(0) Naked", + "sh-0-skins-leather": "(0) Skins/Leather", + "sh-1-heavy-trousers": "(1) Heavy Trousers", + "sh-1-leather-cap": "(1) Leather Cap", + "sh-1-padded-coif": "(1) Padded Coif", + "sh-1-padded-gambeson": "(1) Padded Gambeson", + "sh-1-thick-furs-hides": "(1) Thick Furs & Hides", + "sh-2-bone-wood": "(2) Bone/Wood", + "sh-2-brigandine-jacket": "(2) Brigandine Jacket", + "sh-2-brigandine-legging": "(2) Brigandine Legging", + "sh-2-brigandine-sleeve": "(2) Brigandine Sleeve", + "sh-2-brigandine-trousers": "(2) Brigandine Trousers", + "sh-2-brigandine-vest": "(2) Brigandine Vest", + "sh-2-light-scale": "(2) Light Scale", + "sh-2-ring-armour": "(2) Ring Armour", + "sh-2-skull-cap": "(2) Skull Cap", + "sh-3-aventail-noisy": "(3) Aventail (noisy)", + "sh-3-bascinet-heavy": "(3) Bascinet (heavy)", + "sh-3-bronze-plate-heavy": "(3) Bronze Plate (heavy)", + "sh-3-coat-of-plates-heavy": "(3) Coat of Plates (heavy)", + "sh-3-hauberk-noisy": "(3) Hauberk (noisy)", + "sh-3-heavy-coat-heavy": "(3) Heavy Coat (heavy)", + "sh-3-heavy-legging-heavy": "(3) Heavy Legging (heavy)", + "sh-3-heavy-shirt-heavy": "(3) Heavy Shirt (heavy)", + "sh-3-heavy-sleeve-heavy": "(3) Heavy Sleeve (heavy)", + "sh-3-heavy-vest-heavy": "(3) Heavy Vest (heavy)", + "sh-3-helmet-heavy": "(3) Helmet (heavy)", + "sh-3-lamellar-heavy": "(3) Lamellar (heavy)", + "sh-3-mail-legging-noisy": "(3) Mail Legging (noisy)", + "sh-3-mail-shirt-noisy": "(3) Mail Shirt (noisy)", + "sh-3-mail-sleeve-noisy": "(3) Mail Sleeve (noisy)", + "sh-3-mail-vest-noisy": "(3) Mail Vest (noisy)", + "sh-3-nord-helmet-heavy": "(3) Nord Helmet (heavy)", + "sh-3-sallet-heavy": "(3) Sallet (heavy)", + "sh-3-scale-heavy": "(3) Scale (heavy)", + "sh-3-turban-helmet-heavy": "(3) Turban Helmet (heavy)", + "sh-4-arm-plates-heavy-and-noisy": "(4) Arm Plates (heavy and noisy)", + "sh-4-bascinet-with-visor-heavy-and-noisy": "(4) Bascinet w/visor (heavy and noisy)", + "sh-4-cuirass-heavy-and-noisy": "(4) Cuirass (heavy and noisy)", + "sh-4-full-plate-heavy-and-noisy": "(4) Full Plate (heavy and noisy)", + "sh-4-great-helm-heavy-and-noisy": "(4) Great Helm (heavy and noisy)", + "sh-4-leg-plates-heavy-and-noisy": "(4) Leg Plates (heavy and noisy)", + "b-belongings": "Belongings", + "b-gold": "GOLD", + "b-upkeep": "UPKEEP", + "b-spend": "Spend", + "b-name-type": "Name/Type", + "b-location": "Location", + "b-condition": "Condition", + "b-value": "Value", + "b-equip": "Equip", + "b-description": "Description", + "b-total-worth": "Total Worth: ", + "b-total-encumbrance": "Total Encumbrance:", + "b-you-are-emcumbered": "You are encumbered!", + "b-your-emcumrance-limit-is-your-brawn-times-2": "Your encumbrance limit is your Brawn x 2", + "npc-npc-companions": "NPC / Companions", + "npc-name": "Name", + "npc-dmg": "DMG:", + "npc-agility": "Agility", + "npc-awareness": "Awareness", + "npc-brawn": "Brawn", + "npc-coordination": "Coord.", + "npc-intelligence": "Intell.", + "npc-personality": "Person.", + "npc-willpower": "Willpower", + "npc-skills-details": "Skills/Details", + "char-gender": "Gender", + "char-age": "Age", + "char-homeland": "Homeland", + "char-caste": "Caste", + "char-trait": "Trait", + "char-archetype": "Archetype", + "char-nature": "Nature", + "char-education": "Education", + "char-appearance": "Appearance", + "char-personality": "Personality", + "char-languages": "Languages", + "char-war-story": "War Story", + "char-fortune-points": "FORTUNE POINTS", + "char-renown": "RENOWN", + "char-standing": "STANDING", + "char-xp-total-spent-available": "XP TOTAL / SPENT / AVAIL.", + "char-xp": "XP", + "t-talents": "Talents", + "t-base": "Base", + "t-base-talents": "BASE TALENTS", + "t-homeland": "Homeland", + "t-caste-a": "Caste A", + "t-caste-b": "Caste B", + "t-bloodline": "Bloodline", + "t-education": "Education", + "t-nature": "Nature", + "t-archetype": "Archetype", + "t-other": "Other", + "t-attributes": "ATTRIBUTES", + "t-agility": "Agility", + "t-awareness": "Awareness", + "t-brawn": "Brawn", + "t-coordination": "Coordination", + "t-intelligence": "Intelligence", + "t-personality": "Personality", + "t-willpower": "Willpower", + "t-name": "Name", + "t-rank": "Rank", + "t-skill": "Skill", + "t-none": "None", + "t-acrobat": "Acrobatics", + "t-alchemy": "Alchemy", + "t-animal-handling": "Animal Handling", + "t-athletics": "Athletics", + "t-command": "Command", + "t-counsel": "Counsel", + "t-craft": "Craft", + "t-discipline": "Discipline", + "t-healing": "Healing", + "t-insight": "Insight", + "t-linguistics": "Linguistics", + "t-lore": "Lore", + "t-melee": "Melee", + "t-observation": "Observation", + "t-parry": "Parry", + "t-persude": "Persuade", + "t-ranged-weapons": "Ranged Weapons", + "t-resistance": "Resistance", + "t-sailing": "Sailing", + "t-society": "Society", + "t-sorcery": "Sorcery", + "t-stealth": "Stealth", + "t-survival": "Survival", + "t-thievery": "Thievery", + "t-warfare": "Warfare", + "t-effect": "Effect", + "as-attributes-and-skills": "Attributes & Skills", + "as-agility": "AGILITY", + "as-skill": "Skill", + "as-expertise": "Exp", + "as-focus": "Foc", + "as-target-number": "TN", + "as-acrobatics": "Acrobatics", + "as-melee": "Melee", + "as-stealth": "Stealth", + "as-awareness": "AWARENESS", + "as-insight": "Insight", + "as-observation": "Observation", + "as-survival": "Survival", + "as-thievery": "Thievery", + "as-brawn": "BRAWN", + "as-athletics": "Athletics", + "as-resistance": "Resistance", + "as-coordination": "COORDINATION", + "as-parry": "Parry", + "as-ranged-weapons": "Ranged/W", + "as-sailing": "Sailing", + "as-intelligence": "INTELLIGENCE", + "as-alchemy": "Alchemy", + "as-craft": "Craft", + "as-healing": "Healing", + "as-linguistics": "Linguistics", + "as-lore": "Lore", + "as-warfare": "Warfare", + "as-personality": "PERSONALITY", + "as-animal-handling": "Animal/H", + "as-command": "Command", + "as-counsel": "Counsel", + "as-persuade": "Persuade", + "as-society": "Society", + "as-willpower": "WILLPOWER", + "as-discipline": "Discipline", + "as-sorcery": "Sorcery", + "m-magic": "Magic", + "m-spell": "Spell", + "m-difficulty": "Difficulty", + "m-duration": "Duration", + "m-cost": "Cost", + "m-momentum": "Momentum", + "m-description": "Description", + "xp-xp-tracker": "XP Tracker", + "xp-total-xp": "Total XP:", + "xp-spent-xp": "Spent XP:", + "xp-available-xp": "Available XP:", + "xp-date": "Date", + "xp-xp-gain": "XP Gain", + "xp-xp-spend": "XP Spend", + "xp-spend-description": "Spend Description", + "al-adventuring-log": "Adventuring Log", + "al-date": "Date:", + "al-title": "Title:", + "al-value-amount": "Value/Amt:", + "al-search": "Search", + "al-clear": "Clear", + "tp-4": "Skill", + "tp-5": "Rolls ", + "tp-6": "dice!", + "tp-7": "Target number is:", + "tp-8": "Scores", + "tp-9": "unskilled", + "tp-11": "successes!", + "tp-16": "Roll result:", + "tp-19": "Plus", + "tp-20": "focus!", + "tp-23": "Total Success:", + "tp-12": "Wounds,", + "tp-13": "Treated", + "tp-15": "You are Encumbered !!!", + "tp-31": "Location", + "tp-32": "Weight", + "tp-33": "Condition", + "tp-35": "Value", + "tp-36": "Equipped", + "tp-37": "Description :", + "tp-38": "Effects :", + "tp-39": "Qualities :", + "tp-27": "Base", + "tp-28": "Skill", + "tp-29": "Rank", + "tp-30": "Effects :", + "tp-14": "Trauma,", + "tp-21": "Suffers", + "tp-22": "complication!", + "tp-1": "You are missing the api_chk key/value in your macro.", + "tp-2": "Please see the character sheet ", + "tp-3": " scroll for more details.", + "tp-18": "Unskilled!" +} \ No newline at end of file