diff --git a/Mekton Z/Mekton Zeta.css b/Mekton Z/Mekton Zeta.css
index 942b8dea3e..dea4735d84 100644
--- a/Mekton Z/Mekton Zeta.css
+++ b/Mekton Z/Mekton Zeta.css
@@ -570,8 +570,6 @@ input.sheet-arrow[type="checkbox"] + span::before
font-family: "Pictos Three";
content: "c";
- width: 14px;
- height: 14px;
font-size: 1.5em;
color:white;
text-shadow: 0px 0px 3px blue, 0px 0px 3px blue, 0px 0px 3px blue;
@@ -620,8 +618,6 @@ input.sheet-shield[type="checkbox"] + span::before
font-family: "Pictos Custom";
content: "e";
- width: 14px;
- height: 14px;
font-size: 1.5em;
color:white;
text-shadow: 0px 0px 3px blue, 0px 0px 3px blue, 0px 0px 3px blue;
@@ -673,8 +669,6 @@ input.sheet-shield_red[type="checkbox"] + span::before
font-family: "Pictos Custom";
content: "e";
- width: 14px;
- height: 14px;
font-size: 1.5em;
color:white;
text-shadow: 0px 0px 3px black, 0px 0px 3px black, 0px 0px 3px black;
@@ -724,8 +718,6 @@ input.sheet-bolt[type="checkbox"] + span::before
font-family: "Pictos";
content: "Y";
- width: 14px;
- height: 14px;
font-size: 1.5em;
color:white;
text-shadow: 0px 0px 3px blue, 0px 0px 3px blue, 0px 0px 3px blue;
@@ -835,9 +827,6 @@ input.sheet-bolt[type="checkbox"]:checked + span::before {
color:black;
}
-.charsheet .sheet-hider input[type=checkbox]:checked ~ .sheet-btn {
-}
-
.charsheet button[type="roll"] label,
.charsheet button[type="roll"] input {
height:24px;
@@ -856,9 +845,6 @@ input.sheet-bolt[type="checkbox"]:checked + span::before {
border-radius:50%;
}
-.charsheet button[type="roll"] input {
-}
-
.charsheet button[type="roll"]:hover label,
.charsheet button[type="roll"]:hover input {
color: white;
@@ -913,7 +899,33 @@ input.sheet-radio1[type="radio"]:checked + span::before {
content: "3";
}
input.sheet-radio1[type="radio"]:focus {outline:0;}
-/*---- general ----*/
+
+/*---- roll templates ----*/
+/*---- skill general ----*/
+.sheet-rolltemplate-skill-general .inlinerollresult {
+ display: inline-block;
+ min-width: 1.2em;
+ text-align: center;
+ border: 1px solid black;
+ background:transparent;
+}
+
+.sheet-rolltemplate-skill-general .inlinerollresult.fullcrit { border: 1px solid black; }
+.sheet-rolltemplate-skill-general .inlinerollresult.fullfail { border: 1px solid black; }
+.sheet-rolltemplate-skill-general .inlinerollresult.importantroll { border: 1px solid black; }
+
+.sheet-rolltemplate-skill-general .sheet-no_border .inlinerollresult {
+ display: inline-block;
+ min-width: 1.5em;
+ border: 2px solid transparent;
+ background:transparent;
+ font-weight:400;
+}
+.sheet-rolltemplate-skill-general .sheet-tcat {
+ color: black;
+ font-weight:bold;
+}
+
.sheet-rolltemplate-skill-general table {
width: 100%;
background: white;
@@ -925,6 +937,11 @@ input.sheet-radio1[type="radio"]:focus {outline:0;}
color: black;
}
+.sheet-rolltemplate-skill-general td {
+ padding: 0px;
+ text-align:center;
+}
+
.sheet-rolltemplate-skill-general th {
color: white;
padding: 4px;
@@ -939,16 +956,9 @@ input.sheet-radio1[type="radio"]:focus {outline:0;}
box-shadow: inset 5px 0px 20px 0px black, inset -5px 0px 20px 0px black;
}
-.sheet-rolltemplate-skill-general .sheet-tcat {
- font-weight: bold;
-}
-
-.sheet-rolltemplate-skill-general td {
- padding: 0px;
- text-align:center;
-}
-
-.sheet-rolltemplate-skill-general .inlinerollresult {
+/*---- quick mecha weapon ----*/
+/*---- Happy to take input on how to avoid the duplication of these CSS rules! ----*/
+.sheet-rolltemplate-quick-mecha-weapon .inlinerollresult {
display: inline-block;
min-width: 1.2em;
text-align: center;
@@ -956,18 +966,194 @@ input.sheet-radio1[type="radio"]:focus {outline:0;}
background:transparent;
}
-.sheet-rolltemplate-skill-general .inlinerollresult.fullfail {
- border: 1px solid black;
-}
+.sheet-rolltemplate-quick-mecha-weapon .inlinerollresult.fullcrit { border: 1px solid black; }
+.sheet-rolltemplate-quick-mecha-weapon .inlinerollresult.fullfail { border: 1px solid black; }
+.sheet-rolltemplate-quick-mecha-weapon .inlinerollresult.importantroll { border: 1px solid black; }
-.sheet-rolltemplate-skill-general .inlinerollresult.importantroll {
- border: 1px solid black;
-}
-
-.sheet-rolltemplate-skill-general .sheet-no_border .inlinerollresult {
+.sheet-rolltemplate-quick-mecha-weapon .sheet-no_border .inlinerollresult {
display: inline-block;
min-width: 1.5em;
border: 2px solid transparent;
background:transparent;
font-weight:400;
}
+.sheet-rolltemplate-quick-mecha-weapon .sheet-tcat {
+ color: black;
+ font-weight:bold;
+ text-align: right;
+ width: 50%;
+}
+
+.sheet-rolltemplate-quick-mecha-weapon table {
+ width: 100%;
+ background: white;
+ border: 3px ridge gray;
+ color: black;
+ font-size: 0.9em;
+ font-family: "Contrail One", sans-serif;
+ box-shadow: -5px -5px 5px black;
+ color: black;
+}
+
+.sheet-rolltemplate-quick-mecha-weapon td {
+ padding: 0px;
+ text-align:center;
+}
+
+.sheet-rolltemplate-quick-mecha-weapon th {
+ color: white;
+ padding: 4px;
+ line-height: 1.4em;
+ font-size: 1.2em;
+ width: 100%;
+ height: 100%;
+ border-spacing: 0;
+ text-shadow: 0px 0px 5px black, 0px 0px 5px black, 0px 0px 5px black;
+
+ background: #B02F32; /* Old browsers */
+ box-shadow: inset 5px 0px 20px 0px black, inset -5px 0px 20px 0px black;
+}
+
+.sheet-rolltemplate-quick-mecha-weapon .sheet-description {
+ color:gray;
+ line-height:0.9em;
+ font-family:"Arial";
+ font-size:0.8em;
+ font-weight:normal;
+ padding: 4px;
+ text-align:left;
+}
+
+/*---- projectile mecha weapon ----*/
+.sheet-rolltemplate-projectile-mecha-weapon .inlinerollresult {
+ display: inline-block;
+ min-width: 1.2em;
+ text-align: center;
+ border: 1px solid black;
+ background:transparent;
+}
+
+.sheet-rolltemplate-projectile-mecha-weapon .inlinerollresult.fullcrit { border: 1px solid black; }
+.sheet-rolltemplate-projectile-mecha-weapon .inlinerollresult.fullfail { border: 1px solid black; }
+.sheet-rolltemplate-projectile-mecha-weapon .inlinerollresult.importantroll { border: 1px solid black; }
+
+.sheet-rolltemplate-projectile-mecha-weapon .sheet-no_border .inlinerollresult {
+ display: inline-block;
+ min-width: 1.5em;
+ border: 2px solid transparent;
+ background:transparent;
+ font-weight:400;
+}
+.sheet-rolltemplate-projectile-mecha-weapon .sheet-tcat {
+ color: black;
+ font-weight:bold;
+ text-align: right;
+ width: 50%;
+}
+
+.sheet-rolltemplate-projectile-mecha-weapon table {
+ width: 100%;
+ background: white;
+ border: 3px ridge gray;
+ color: black;
+ font-size: 0.9em;
+ font-family: "Contrail One", sans-serif;
+ box-shadow: -5px -5px 5px black;
+ color: black;
+}
+
+.sheet-rolltemplate-projectile-mecha-weapon td {
+ padding: 0px;
+ text-align:center;
+}
+
+.sheet-rolltemplate-projectile-mecha-weapon th {
+ color: white;
+ padding: 4px;
+ line-height: 1.4em;
+ font-size: 1.2em;
+ width: 100%;
+ height: 100%;
+ border-spacing: 0;
+ text-shadow: 0px 0px 5px black, 0px 0px 5px black, 0px 0px 5px black;
+
+ background: #B02F32; /* Old browsers */
+ box-shadow: inset 5px 0px 20px 0px black, inset -5px 0px 20px 0px black;
+}
+
+.sheet-rolltemplate-projectile-mecha-weapon .sheet-description {
+ color:gray;
+ line-height:0.9em;
+ font-family:"Arial";
+ font-size:0.8em;
+ font-weight:normal;
+ padding: 4px;
+ text-align:left;
+}
+
+/*---- melee mecha weapon ----*/
+.sheet-rolltemplate-melee-mecha-weapon .inlinerollresult {
+ display: inline-block;
+ min-width: 1.2em;
+ text-align: center;
+ border: 1px solid black;
+ background:transparent;
+}
+
+.sheet-rolltemplate-melee-mecha-weapon .inlinerollresult.fullcrit { border: 1px solid black; }
+.sheet-rolltemplate-melee-mecha-weapon .inlinerollresult.fullfail { border: 1px solid black; }
+.sheet-rolltemplate-melee-mecha-weapon .inlinerollresult.importantroll { border: 1px solid black; }
+
+.sheet-rolltemplate-melee-mecha-weapon .sheet-no_border .inlinerollresult {
+ display: inline-block;
+ min-width: 1.5em;
+ border: 2px solid transparent;
+ background:transparent;
+ font-weight:400;
+}
+.sheet-rolltemplate-melee-mecha-weapon .sheet-tcat {
+ color: black;
+ font-weight:bold;
+ text-align: right;
+ width: 50%;
+}
+
+.sheet-rolltemplate-melee-mecha-weapon table {
+ width: 100%;
+ background: white;
+ border: 3px ridge gray;
+ color: black;
+ font-size: 0.9em;
+ font-family: "Contrail One", sans-serif;
+ box-shadow: -5px -5px 5px black;
+ color: black;
+}
+
+.sheet-rolltemplate-melee-mecha-weapon td {
+ padding: 0px;
+ text-align:center;
+}
+
+.sheet-rolltemplate-melee-mecha-weapon th {
+ color: white;
+ padding: 4px;
+ line-height: 1.4em;
+ font-size: 1.2em;
+ width: 100%;
+ height: 100%;
+ border-spacing: 0;
+ text-shadow: 0px 0px 5px black, 0px 0px 5px black, 0px 0px 5px black;
+
+ background: #B02F32; /* Old browsers */
+ box-shadow: inset 5px 0px 20px 0px black, inset -5px 0px 20px 0px black;
+}
+
+.sheet-rolltemplate-melee-mecha-weapon .sheet-description {
+ color:gray;
+ line-height:0.9em;
+ font-family:"Arial";
+ font-size:0.8em;
+ font-weight:normal;
+ padding: 4px;
+ text-align:left;
+}
diff --git a/Mekton Z/Mekton Zeta.html b/Mekton Z/Mekton Zeta.html
index 0b5ce626dc..b5f58d5f81 100644
--- a/Mekton Z/Mekton Zeta.html
+++ b/Mekton Z/Mekton Zeta.html
@@ -380,9 +380,9 @@
Total |
- |
- Endurance |
- |
@@ -684,9 +684,9 @@
Total |
- |
- Awreness/Notice |
-
+ |
+ Awareness/Notice |
+
@@ -698,9 +698,9 @@
|
- |
- |
- |
+ |
+ |
+ |
|
|
@@ -836,7 +836,7 @@
|
- |
+ |
Programming |
@@ -855,7 +855,7 @@
|
|
- |
+ |
Shadowing/Avoid Pursuit |
@@ -874,7 +874,7 @@
|
|
- |
+ |
Strategy |
@@ -893,7 +893,7 @@
|
|
- |
+ |
Survival |
@@ -912,7 +912,7 @@
|
|
- |
+ |
Tactics |
@@ -931,7 +931,7 @@
|
|
- |
+ |
Teaching |
@@ -1256,7 +1256,7 @@
|
Aircraft/Shuttle Pilot |
-
+
@@ -1482,7 +1482,7 @@
|
| |
- |
+ |
Jury Rig |
@@ -1596,9 +1596,9 @@
|
|
- |
- Photgraphy & Film |
-
+ |
+ Photography & Film |
+
@@ -1610,9 +1610,9 @@
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+ |
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+ |
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@@ -3718,7 +3718,6 @@
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@@ -3809,94 +3808,94 @@
CP |
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@@ -3919,77 +3918,75 @@
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-
-
@@ -4168,7 +4165,7 @@
-
+
@@ -4179,7 +4176,7 @@
| Range |
- {{range}}meters |
+ {{range}} meters |
| Attack: |
@@ -4195,4 +4192,106 @@
+
+
+
+
+ | {{weapon}} |
+
+
+ | {{character}} fires the {{weapon}} |
+
+
+ | Attack: |
+ {{attack}} |
+
+
+ | Hit Location: |
+ {{hit-location}} |
+
+
+ | Range: |
+ {{range}} meters |
+
+
+ | Damage: |
+ {{damage}} Kills |
+
+
+ | Burst Value: |
+ {{bv}} |
+
+
+ | Ammo Type: |
+ {{ammo}} |
+
+
+ | Firing Mode: |
+ {{target}} |
+
+
+ | {{desc}} |
+
+
+
+
+
+
+
+ | {{weapon}} |
+
+
+ | {{character}} attacks with the {{weapon}} |
+
+
+ | Attack: |
+ {{attack}} |
+
+
+ | Hit Location: |
+ {{hit-location}} |
+
+
+ | Damage: |
+ {{damage}} Kills |
+
+
+ | Armour-Piercing: |
+ {{ap}} SP |
+
+
+ | {{desc}} |
+
+
+
+
+
+
+
+ | {{weapon}} |
+
+
+ | {{character}} attacks with the {{weapon}} |
+
+
+ | Attacks: |
+ {{attack-1}} | {{attack-2}} |
+
+
+ | Hit Locations: |
+ {{hit-location-1}} | {{hit-location-2}} |
+
+
+ | Damage: |
+ {{damage}} Kills |
+
+
+ | Armour-Piercing: |
+ {{ap}} SP |
+
+
+ | {{desc}} |
+
+
+