From a5a2b850993e2fb8a70977649ff6e44a59fc24f9 Mon Sep 17 00:00:00 2001 From: bts1967 Date: Sun, 31 Dec 2017 02:21:40 -0500 Subject: [PATCH] Version 1.3 release: Automation via Sheet Workers The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not. --- Rotted Capes/sheet.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Rotted Capes/sheet.json b/Rotted Capes/sheet.json index bf98c7ddbf..60a3059d05 100644 --- a/Rotted Capes/sheet.json +++ b/Rotted Capes/sheet.json @@ -4,5 +4,5 @@ "authors": "Barry Snyder", "roll20userid": "399162", "preview": "RottedCapes.png", - "instructions": "**Rotted Capes**\n\nThe Rotted Capes is a multi-tab form. Repeating rows have been created for skills, powers, advantages, disadvantages, attacks, damage and weapons to provide flexibility. For Cast Members and Supporting Cast there is a separate (single page) view for quick stating NPC’s; check the box beneath the character name to switch views." + "instructions": "**Rotted Capes**\n\nThis is a multi-tab character sheet. Repeating rows are used throughout to provide flexibility in adding as many instances of a weapon, attack, skill, power, advantage, or disadvantage as desired. Changing an Attribute will ripple throughout the character sheet to Skills, Powers, Attack Actions, and Damage if those elements are set to the changed attribute. Additionally, the ability to bump dice is also available; bumping an attribute will likewise ripple throughout the sheet. A seperate view is provided for NPC Cast Members and Supporting Cast." }