diff --git a/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.css b/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.css
index 88ea3e3430..d4f2c64f43 100644
--- a/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.css
+++ b/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.css
@@ -808,20 +808,20 @@ div[data-groupname^="repeating_mutations"] .repitem,
/* END spell type tab Settings */
/* Mutation tab Settings */
-.charsheet input.sheet-SubMutation1:checked ~ div.sheet-spell-type-SubMutation1,
-.charsheet input.sheet-SubMutation2:checked ~ div.sheet-spell-type-SubMutation2,
-.charsheet input.sheet-SubMutation3:checked ~ div.sheet-spell-type-SubMutation3,
-.charsheet input.sheet-SubMutation4:checked ~ div.sheet-spell-type-SubMutation4 {
+.charsheet input.sheet-subMutation1:checked ~ div.sheet-spell-type-subMutation1,
+.charsheet input.sheet-subMutation2:checked ~ div.sheet-spell-type-subMutation2,
+.charsheet input.sheet-subMutation3:checked ~ div.sheet-spell-type-subMutation3,
+.charsheet input.sheet-subMutation4:checked ~ div.sheet-spell-type-subMutation4 {
max-height: 999999px;
visibility: visible;
opacity: 1;
transition: opacity 0.5s linear 0s;
}
-.charsheet input.sheet-SubMutation1:checked ~ span.sheet-SubMutation1,
-.charsheet input.sheet-SubMutation2:checked ~ span.sheet-SubMutation2,
-.charsheet input.sheet-SubMutation3:checked ~ span.sheet-SubMutation3,
-.charsheet input.sheet-SubMutation4:checked ~ span.sheet-SubMutation4 {
+.charsheet input.sheet-subMutation1:checked ~ span.sheet-subMutation1,
+.charsheet input.sheet-subMutation2:checked ~ span.sheet-subMutation2,
+.charsheet input.sheet-subMutation3:checked ~ span.sheet-subMutation3,
+.charsheet input.sheet-subMutation4:checked ~ span.sheet-subMutation4 {
background: #879a6a;
color: white;
border-radius: 4px;
diff --git a/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.html b/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.html
index 2a40bb249c..716600a378 100644
--- a/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.html
+++ b/DCC_Tabbed_Sheet/DCC_Tabbed_Sheet.html
@@ -138,7 +138,7 @@
- Level
+ Level
@@ -163,7 +163,7 @@
@@ -301,7 +301,7 @@
-
+
@@ -421,7 +421,7 @@
Luck Check
-
+
@@ -448,7 +448,7 @@
Reflex
-
+
@@ -460,7 +460,7 @@
Fortitude
-
+
@@ -472,7 +472,7 @@
Will
-
+
@@ -713,11 +713,11 @@
@@ -756,7 +756,7 @@
Call to Arms
Misc Bonus
-
Total Bonus
+
Total Bonus
Call to Arms
@@ -766,7 +766,7 @@
Challenge
Misc Bonus
-
Total Bonus
+
Total Bonus
Challenge
@@ -776,7 +776,7 @@
Calm
Misc Bonus
-
Total Bonus
+
Total Bonus
Calm
@@ -786,7 +786,7 @@
Lore
Misc Bonus
-
Total Bonus
+
Total Bonus
Lore
@@ -866,11 +866,11 @@
@@ -880,7 +880,7 @@
Jury Rig Die
-
+
--
d2
d3
@@ -900,29 +900,29 @@
@@ -930,11 +930,11 @@
@@ -942,11 +942,11 @@
@@ -968,11 +968,11 @@
@@ -989,7 +989,7 @@
Disapproval
-
+
1
2
3
@@ -1014,7 +1014,7 @@
Disapproval
+ value="&{template:DccTabbed} {{background=[[4]]}} {{class=1}} {{name=@{character_name}}} {{title=Deity Disapproval}} {{deity=@{ClericDeity}}} {{disapproval=[[ (?{Natural Roll that resulted in Disapproval|1})@{disapprovalDie} [Die Roll] - [[@{luckMod}]] [Luck Mod] ]] }}" >Disapproval
@@ -1054,10 +1054,10 @@
Turn Unholy
Misc Bonus
- Total Bonus
+ Total Bonus
Turn Unholy
+ value="&{template:DccTabbed} {{background=[[4]]}} {{class=1}} {{name=@{character_name} }} {{title=Turn Unholy}} {{flavortext=By the Power of }} {{rolltype=Turn Check : }} {{deity=@{ClericDeity}}} {{turnunholy=[[ @{ActionDie}cf<@{disapproval} [Dice Roll] + @{TurnUnholyCheck} [Bonus] ]] }} {{1HDCheck13=Turn [[1d1]] }} {{1HDCheck17=Turn [[1d3+@{Level}]] }} {{1HDCheck19=Turn [[1d4+@{Level}]] }} {{2HDCheck19=Turn [[1d1]] }} {{1HDCheck23=Turn [[1d6+@{Level}]] }} {{2HDCheck23=Turn [[1d3+@{Level}]] }} {{4HDCheck23=Turn [[1d1]] }} {{HolySmiteCheck27=Beam 60' [[1d3]] dmg}} {{1HDCheck27=Turn [[1d8+@{Level}]] Dmg [[1d4]]}} {{2HDCheck27=Turn [[1d4+@{Level}]] }} {{4HDCheck27=Turn [[1d3+@{Level}]] }} {{6HDCheck27=Turn [[1d1]] }} {{HolySmiteCheck29=Cone 30' [[1d4]] dmg}} {{1HDCheck29=Turn [[2d6+@{Level}]] Dmg [[1d4]]}} {{2HDCheck29=Turn [[1d6+@{Level}]] }} {{4HDCheck29=Turn [[1d4+@{Level}]] }} {{6HDCheck29=Turn [[1d3+@{Level}]] }} {{8HDCheck29=Turn [[1d1]] }} {{HolySmiteCheck31=Cone 60' [[1d5]] dmg}} {{1HDCheck31=Kill [[1d8+@{Level}]] (no save) }} {{2HDCheck31=Turn [[1d8+@{Level}]] Dmg [[1d4]]}} {{4HDCheck31=Turn [[1d6+@{Level}]] }} {{6HDCheck31=Turn [[1d4+@{Level}]] }} {{8HDCheck31=Turn [[1d3+@{Level}]] }} {{10HDCheck31=Turn [[1d1]] }} {{HolySmiteCheck32=Cone 120' [[1d6]] dmg}} {{1HDCheck32=Kill [[2d6+@{Level}]] (no save)}} {{2HDCheck32=Turn [[2d6+@{Level}]] Dmg [[1d4]]}} {{4HDCheck32=Turn [[1d8+@{Level}]] Dmg[[1d4]]}} {{6HDCheck32=Turn [[1d6+@{Level}]] }} {{8HDCheck32=Turn [[1d4+@{Level}]] }} {{10HDCheck32=Turn [[1d3+@{Level}]] }} {{12HDCheck32=Turn [[1d1]] }} " >Turn Unholy
@@ -1066,7 +1066,7 @@
Divine Aid
Misc Bonus
-
Total Bonus
+
Total Bonus
@@ -1138,9 +1138,9 @@
PCs of Opposed Alignment
@@ -1187,16 +1187,16 @@
Dwarven Abilities
-
-
+
+
@@ -1237,13 +1237,13 @@
@@ -1277,15 +1277,15 @@
Dwarven Priest Abilities
-
+
@@ -1321,7 +1321,7 @@
Disapproval
-
+
1
2
3
@@ -1347,7 +1347,7 @@
Disapproval
+ value="&{template:DccTabbed} {{background=[[4]]}} {{class=1}} {{name=@{character_name}}} {{title=Deity Disapproval}} {{deity=@{ClericDeity}}} {{disapproval=[[ (?{Natural Roll that resulted in Disapproval|1})@{disapprovalDie} [Die Roll] - [[@{luckMod}]] [Luck Mod] ]] }}" >Disapproval
@@ -1385,38 +1385,38 @@
@@ -1471,9 +1471,9 @@
PCs of Opposed Alignment
@@ -1528,15 +1528,15 @@
Elf Abilities
-
+
@@ -1544,7 +1544,7 @@
@@ -1585,14 +1585,14 @@
@@ -1606,14 +1606,14 @@
@@ -1621,7 +1621,7 @@
@@ -1641,7 +1641,7 @@
@@ -1706,15 +1706,15 @@
Elf Rogue Abilities
-
+
@@ -1723,7 +1723,7 @@
@@ -1752,7 +1752,7 @@
@@ -1784,7 +1784,7 @@
@@ -1816,7 +1816,7 @@
@@ -1848,7 +1848,7 @@
@@ -1880,7 +1880,7 @@
@@ -1912,7 +1912,7 @@
@@ -1944,7 +1944,7 @@
@@ -1976,7 +1976,7 @@
@@ -2002,7 +2002,7 @@
@@ -2032,7 +2032,7 @@
@@ -2064,7 +2064,7 @@
@@ -2093,7 +2093,7 @@
@@ -2134,35 +2134,35 @@
@@ -2170,7 +2170,7 @@
@@ -2182,7 +2182,7 @@
@@ -2190,14 +2190,14 @@
@@ -2208,7 +2208,7 @@
Spell Corruption
@@ -2221,7 +2221,7 @@
@@ -2283,11 +2283,11 @@
@@ -2314,7 +2314,7 @@
Magic Resistance
% Bonus
- Resist Magic
@@ -2324,7 +2324,7 @@
Animal Trick
- Befriend Small Animal/Insect
@@ -2335,7 +2335,7 @@
Gem Affinity
% Bonus
- Find Gemstones
@@ -2416,10 +2416,10 @@
@@ -2450,11 +2450,11 @@
@@ -2462,11 +2462,11 @@
@@ -2489,11 +2489,11 @@
@@ -2527,18 +2527,18 @@
@@ -2546,11 +2546,11 @@
@@ -2574,11 +2574,11 @@
@@ -2612,7 +2612,7 @@
- Personality Burn
@@ -2621,11 +2621,11 @@
@@ -2633,11 +2633,11 @@
@@ -2645,11 +2645,11 @@
@@ -2672,11 +2672,11 @@
@@ -2686,7 +2686,7 @@
Survival
-
+
--
d3
d4
@@ -2702,8 +2702,8 @@
- Survival Die
+ Survival Die
@@ -2737,27 +2737,27 @@
Show :
-
Ability 1
-
Ability 2 |
-
Ability 3 |
-
Ability 4
+
Ability 1
+
Ability 2 |
+
Ability 3 |
+
Ability 4
-
+
Ability/Disablity Name
Ability/Disability Description
@@ -2765,18 +2765,18 @@
-
-
+
+
- Mutation Info
+ Mutation Info
-
+
Ability/Disablity Name
Ability/Disability Description
@@ -2784,17 +2784,17 @@
-
-
+
+
- Mutation Info
+ Mutation Info
-
+
Ability/Disablity Name
Ability/Disability Description
@@ -2802,17 +2802,17 @@
-
-
+
+
- Mutation Info
+ Mutation Info
-
+
Ability/Disablity Name
Ability/Disability Description
@@ -2820,12 +2820,12 @@
-
-
+
+
- Mutation Info
+ Mutation Info
@@ -2842,11 +2842,11 @@
@@ -2863,7 +2863,7 @@
Smite
-
+
--
d3
d4
@@ -2878,8 +2878,8 @@
- Smite
+ Smite
@@ -2888,7 +2888,7 @@
Disapproval
-
+
1
2
3
@@ -2911,8 +2911,8 @@
20
-
Disapproval
+
Disapproval
@@ -2980,26 +2980,26 @@
Instill Bravery
-
+
Misc Bonus
-
Total Bonus
-
+
Total Bonus
+
- Instill Bravery
+ Instill Bravery
Cause Fear
-
+
Misc Bonus
-
Total Bonus
-
+
Total Bonus
+
Cause Fear
+ value="&{template:DccTabbed} {{background=[[4]]}} {{class=1}} {{name=@{character_name}}} {{title=Cause Fear}} {{flavortext=Strike fear in the hearts of the Unholy for}} {{rolltype=Holy Deed Check : }} {{deity=@{ClericDeity} }} {{fear=[[ @{ActionDie}cf<@{disapproval} [Dice Roll] + @{causeFearCheck} [Bonus] ]] }} {{duration=@{causeFearDuration}}} {{number=@{Level}}} {{targetsCheck13=1}} {{targetsCheck19=[[1d3]]}} {{targetsCheck21=[[1d5]]}} {{targetsCheck24=[[1d7]]}} {{targetsCheck25=[[1d8]]}}" >Cause Fear
@@ -3007,11 +3007,11 @@
@@ -3074,9 +3074,9 @@
PCs of Opposed Alignment
@@ -3126,11 +3126,11 @@
@@ -3139,7 +3139,7 @@
Ace Die
-
+
--
d3
d4
@@ -3155,8 +3155,8 @@
- Ace Die
+ Ace Die
@@ -3165,7 +3165,7 @@
Mojo Die
-
+
--
d2
d3
@@ -3178,8 +3178,8 @@
- Mojo Die
+ Mojo Die
@@ -3213,11 +3213,11 @@
@@ -3240,9 +3240,9 @@
@@ -3263,7 +3263,7 @@
- Ranger Deed Die
@@ -3272,11 +3272,11 @@
@@ -3284,11 +3284,11 @@
@@ -3296,11 +3296,11 @@
@@ -3308,11 +3308,11 @@
@@ -3320,11 +3320,11 @@
@@ -3332,11 +3332,11 @@
@@ -3344,11 +3344,11 @@
@@ -3356,11 +3356,11 @@
@@ -3396,16 +3396,16 @@
Technologist Abilities
-
-
+
+
@@ -3415,7 +3415,7 @@
@@ -3448,7 +3448,7 @@
@@ -3479,7 +3479,7 @@
@@ -3510,7 +3510,7 @@
@@ -3543,7 +3543,7 @@
@@ -3576,7 +3576,7 @@
@@ -3643,7 +3643,7 @@
@@ -3720,7 +3720,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Use Scroll
@@ -3760,7 +3760,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Sneak
@@ -3792,7 +3792,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Hide
@@ -3824,7 +3824,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Pick Pockets
@@ -3856,7 +3856,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Climb
@@ -3888,7 +3888,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Pick Lock
@@ -3920,7 +3920,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Find Trap
@@ -3952,7 +3952,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Disable Trap
@@ -3984,7 +3984,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Forge Document
@@ -4016,7 +4016,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Disguise Self
@@ -4042,7 +4042,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Read Languages
@@ -4074,7 +4074,7 @@
Misc Bonus
-
Total Bonus
+
Total Bonus
Handle Poison
@@ -4146,7 +4146,7 @@
70%
-
+
Misc Bonus
Success %
@@ -4177,7 +4177,7 @@
-
+
Misc Bonus
Success %
@@ -4209,7 +4209,7 @@
-
+
Misc Bonus
Success %
@@ -4245,7 +4245,7 @@
-
+
Misc Bonus
Success %
@@ -4277,7 +4277,7 @@
-
+
Misc Bonus
Success %
@@ -4309,7 +4309,7 @@
-
+
Misc Bonus
Success %
@@ -4341,7 +4341,7 @@
-
+
Misc Bonus
Success %
@@ -4373,7 +4373,7 @@
-
+
Misc Bonus
Success %
@@ -4405,7 +4405,7 @@
-
+
Misc Bonus
Success %
@@ -4435,7 +4435,7 @@
-
+
Misc Bonus
Success %
@@ -4467,7 +4467,7 @@
-
+
Misc Bonus
Success %
@@ -4520,7 +4520,7 @@
@@ -4916,12 +4916,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName2}}} {{attack=[[ @{MeleeAttackDice2}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit2} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg2} [Base damage] + @{MeleeDmgBonus2} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -4958,12 +4958,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName3}}} {{attack=[[ @{MeleeAttackDice3}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit3} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg3} [Base damage] + @{MeleeDmgBonus3} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -5000,12 +5000,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName4}}} {{attack=[[ @{MeleeAttackDice4}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit4} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg4} [Base damage] + @{MeleeDmgBonus4} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -5042,12 +5042,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName5}}} {{attack=[[ @{MeleeAttackDice5}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit5} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg5} [Base damage] + @{MeleeDmgBonus5} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -5084,12 +5084,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName6}}} {{attack=[[ @{MeleeAttackDice6}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit6} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg6} [Base damage] + @{MeleeDmgBonus6} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -5139,9 +5139,9 @@
-
+
-
+
Short
@@ -5151,7 +5151,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName1} \n @{RangedDistanceShort1} / @{RangedDistanceMed1} / @{RangedDistanceLong1} }} {{range=@{AttackRange1} }} {{rangedattack=[[ @{RangedAttackDice1}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit1} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg1} [Base damage] + @{RangedDmgBonus1} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5183,9 +5183,9 @@
-
+
-
+
Short
@@ -5195,7 +5195,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName2} \n @{RangedDistanceShort2} / @{RangedDistanceMed2} / @{RangedDistanceLong2} }} {{range=@{AttackRange2} }} {{rangedattack=[[ @{RangedAttackDice2}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit2} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg2} [Base damage] + @{RangedDmgBonus2} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5227,9 +5227,9 @@
-
+
-
+
Short
@@ -5239,7 +5239,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName3} \n @{RangedDistanceShort3} / @{RangedDistanceMed3} / @{RangedDistanceLong3} }} {{range=@{AttackRange3} }} {{rangedattack=[[ @{RangedAttackDice3}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit3} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg3} [Base damage] + @{RangedDmgBonus3} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5271,9 +5271,9 @@
-
+
-
+
Short
@@ -5283,7 +5283,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName4} \n @{RangedDistanceShort4} / @{RangedDistanceMed4} / @{RangedDistanceLong4} }} {{range=@{AttackRange4} }} {{rangedattack=[[ @{RangedAttackDice4}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit4} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg4} [Base damage] + @{RangedDmgBonus4} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5315,9 +5315,9 @@
-
+
-
+
Short
@@ -5327,7 +5327,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName5} \n @{RangedDistanceShort5} / @{RangedDistanceMed5} / @{RangedDistanceLong5} }} {{range=@{AttackRange5} }} {{rangedattack=[[ @{RangedAttackDice5}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit5} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg5} [Base damage] + @{RangedDmgBonus5} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5359,9 +5359,9 @@
-
+
-
+
Short
@@ -5371,7 +5371,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName6} \n @{RangedDistanceShort6} / @{RangedDistanceMed6} / @{RangedDistanceLong6} }} {{range=@{AttackRange6} }} {{rangedattack=[[ @{RangedAttackDice6}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit6} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg6} [Base damage] + @{RangedDmgBonus6} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">
@@ -5385,15 +5385,15 @@
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
@@ -5683,7 +5683,7 @@
Single Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Single Die Spell Check
@@ -5718,7 +5718,7 @@
Multi-Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellcheckwizardmulti=1}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spelldie1=[[@{SpellcheckMultiDie}]]}} {{spelldie2=[[@{SpellcheckMultiDie}]]}} {{spellbonus=[[@{SpellUser_bonus}[Level/Stat Bonus] + @{spellCastLuckyRoll} [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + @{ArmorCheck} [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Multi-Die Spell Check
@@ -5746,7 +5746,7 @@
-
+
Mercurial Magic Roll
@@ -5827,12 +5827,12 @@
Corruption Roll
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Spell Corruption}} {{spellcorruption= Your failed use of **@{spellname}** has corrupted you into [[@{CorruptionDie} + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll] ]] .}}" >Corruption Roll
Minor/Major/Greater Corruption Table
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Minor/Major/Greater Corruption}} {{spellcorruption= Your extreme failure in using **@{spellname}** has caused a **?{Enter Minor, Major or Greater|Minor}** corruption turning you into [[@{Corruption_table_die} - @{spellbaselevel} [Spell Level] + [[@{luckMod}]] [Luck Bonus] + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll].]] }}" >Minor/Major/Greater Corruption Table
@@ -5919,7 +5919,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Spell Check
@@ -5970,7 +5970,7 @@
Single Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Single Die Spell Check
@@ -6005,7 +6005,7 @@
Multi-Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellcheckwizardmulti=1}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spelldie1=[[@{SpellcheckMultiDie}]]}} {{spelldie2=[[@{SpellcheckMultiDie}]]}} {{spellbonus=[[@{SpellUser_bonus}[Level/Stat Bonus] + @{spellCastLuckyRoll} [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + @{ArmorCheck} [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Multi-Die Spell Check
@@ -6033,7 +6033,7 @@
-
+
Mercurial Magic Roll
@@ -6114,12 +6114,12 @@
Corruption Roll
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Spell Corruption}} {{spellcorruption= Your failed use of **@{spellname}** has corrupted you into [[@{CorruptionDie} + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll] ]] .}}" >Corruption Roll
Minor/Major/Greater Corruption Table
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Minor/Major/Greater Corruption}} {{spellcorruption= Your extreme failure in using **@{spellname}** has caused a **?{Enter Minor, Major or Greater|Minor}** corruption turning you into [[@{Corruption_table_die} - @{spellbaselevel} [Spell Level] + [[@{luckMod}]] [Luck Bonus] + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll].]] }}" >Minor/Major/Greater Corruption Table
@@ -6207,7 +6207,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Spell Check
@@ -6258,7 +6258,7 @@
Single Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Single Die Spell Check
@@ -6293,7 +6293,7 @@
Multi-Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellcheckwizardmulti=1}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spelldie1=[[@{SpellcheckMultiDie}]]}} {{spelldie2=[[@{SpellcheckMultiDie}]]}} {{spellbonus=[[@{SpellUser_bonus}[Level/Stat Bonus] + @{spellCastLuckyRoll} [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + @{ArmorCheck} [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Multi-Die Spell Check
@@ -6321,7 +6321,7 @@
-
+
Mercurial Magic Roll
@@ -6402,12 +6402,12 @@
Corruption Roll
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Spell Corruption}} {{spellcorruption= Your failed use of **@{spellname}** has corrupted you into [[@{CorruptionDie} + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll] ]] .}}" >Corruption Roll
Minor/Major/Greater Corruption Table
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Minor/Major/Greater Corruption}} {{spellcorruption= Your extreme failure in using **@{spellname}** has caused a **?{Enter Minor, Major or Greater|Minor}** corruption turning you into [[@{Corruption_table_die} - @{spellbaselevel} [Spell Level] + [[@{luckMod}]] [Luck Bonus] + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll].]] }}" >Minor/Major/Greater Corruption Table
@@ -6494,7 +6494,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Spell Check
@@ -6545,7 +6545,7 @@
Single Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Single Die Spell Check
@@ -6580,7 +6580,7 @@
Multi-Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellcheckwizardmulti=1}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spelldie1=[[@{SpellcheckMultiDie}]]}} {{spelldie2=[[@{SpellcheckMultiDie}]]}} {{spellbonus=[[@{SpellUser_bonus}[Level/Stat Bonus] + @{spellCastLuckyRoll} [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + @{ArmorCheck} [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Multi-Die Spell Check
@@ -6608,7 +6608,7 @@
-
+
Mercurial Magic Roll
@@ -6689,12 +6689,12 @@
Corruption Roll
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Spell Corruption}} {{spellcorruption= Your failed use of **@{spellname}** has corrupted you into [[@{CorruptionDie} + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll] ]] .}}" >Corruption Roll
Minor/Major/Greater Corruption Table
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Minor/Major/Greater Corruption}} {{spellcorruption= Your extreme failure in using **@{spellname}** has caused a **?{Enter Minor, Major or Greater|Minor}** corruption turning you into [[@{Corruption_table_die} - @{spellbaselevel} [Spell Level] + [[@{luckMod}]] [Luck Bonus] + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll].]] }}" >Minor/Major/Greater Corruption Table
@@ -6782,7 +6782,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Spell Check
@@ -6833,7 +6833,7 @@
Single Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spellcheckwizard=[[@{SpellcheckDie} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + ([[@{ArmorCheck}]]) [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Single Die Spell Check
@@ -6868,7 +6868,7 @@
Multi-Die Spell Check
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname}}} {{spellcheckwizardmulti=1}} {{spellshowmanifest=@{spellmanifestation}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel}}} {{spellrange=@{spellrange}}} {{spellduration=@{spellduration}}} {{spellcasttime=@{spellcasttime}}} {{spellsave=@{spellsave}}} {{spellconcentrate=@{spellconc}}} {{spellshowdesc=@{spelldescription}}} {{spellshowmercurial=@{spellMercurialMagic}}} {{rolltype=Spell Check : }} {{spelldie1=[[@{SpellcheckMultiDie}]]}} {{spelldie2=[[@{SpellcheckMultiDie}]]}} {{spellbonus=[[@{SpellUser_bonus}[Level/Stat Bonus] + @{spellCastLuckyRoll} [Casting Lucky Roll] + (?{Amount of Spellburn|0}) [Spellburn] + @{ArmorCheck} [Armor Check Penalty] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}} {{fumble=[[1d6 + (@{SpellFumbleCheck} [Luck] + @{spellFumbleLuckyRoll} [Fumble Lucky Roll]) ]] }}" >Multi-Die Spell Check
@@ -6896,7 +6896,7 @@
-
+
Mercurial Magic Roll
@@ -6977,12 +6977,12 @@
Corruption Roll
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Spell Corruption}} {{spellcorruption= Your failed use of **@{spellname}** has corrupted you into [[@{CorruptionDie} + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll] ]] .}}" >Corruption Roll
Minor/Major/Greater Corruption Table
+ value="&{template:DccTabbed} {{background=[[1d3]]}} {{spell=1}} {{name=@{character_name}}} {{title=Minor/Major/Greater Corruption}} {{spellcorruption= Your extreme failure in using **@{spellname}** has caused a **?{Enter Minor, Major or Greater|Minor}** corruption turning you into [[@{Corruption_table_die} - @{spellbaselevel} [Spell Level] + [[@{luckMod}]] [Luck Bonus] + [[@{corruptionLuckyRoll}]] [Corruption Lucky Roll].]] }}" >Minor/Major/Greater Corruption Table
@@ -7096,7 +7096,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[4]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname_Cleric}}} {{spellshowmanifest=@{Manifestion_Cleric}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel_Cleric}}} {{spellrange=@{spellrange_Cleric}}} {{spellduration=@{spellduration_Cleric}}} {{spellcasttime=@{spellcasttime_Cleric}}} {{spellsave=@{spellsave_Cleric}}} {{spellconcentrate=@{spellconc_Cleric}}} {{spellshowdesc=@{spelldescription_Cleric}}} {{rolltype=Spell Check : }} {{deity=@{ClericDeity}}} {{spellcheckcleric=[[@{SpellcheckDie_Cleric}cf<@{disapproval} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}}" >Spell Check
@@ -7215,7 +7215,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[4]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname_Cleric}}} {{spellshowmanifest=@{Manifestion_Cleric}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel_Cleric}}} {{spellrange=@{spellrange_Cleric}}} {{spellduration=@{spellduration_Cleric}}} {{spellcasttime=@{spellcasttime_Cleric}}} {{spellsave=@{spellsave_Cleric}}} {{spellconcentrate=@{spellconc_Cleric}}} {{spellshowdesc=@{spelldescription_Cleric}}} {{rolltype=Spell Check : }} {{deity=@{ClericDeity}}} {{spellcheckcleric=[[@{SpellcheckDie_Cleric}cf<@{disapproval} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}}" >Spell Check
@@ -7334,7 +7334,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[4]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname_Cleric}}} {{spellshowmanifest=@{Manifestion_Cleric}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel_Cleric}}} {{spellrange=@{spellrange_Cleric}}} {{spellduration=@{spellduration_Cleric}}} {{spellcasttime=@{spellcasttime_Cleric}}} {{spellsave=@{spellsave_Cleric}}} {{spellconcentrate=@{spellconc_Cleric}}} {{spellshowdesc=@{spelldescription_Cleric}}} {{rolltype=Spell Check : }} {{deity=@{ClericDeity}}} {{spellcheckcleric=[[@{SpellcheckDie_Cleric}cf<@{disapproval} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}}" >Spell Check
@@ -7452,7 +7452,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[4]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname_Cleric}}} {{spellshowmanifest=@{Manifestion_Cleric}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel_Cleric}}} {{spellrange=@{spellrange_Cleric}}} {{spellduration=@{spellduration_Cleric}}} {{spellcasttime=@{spellcasttime_Cleric}}} {{spellsave=@{spellsave_Cleric}}} {{spellconcentrate=@{spellconc_Cleric}}} {{spellshowdesc=@{spelldescription_Cleric}}} {{rolltype=Spell Check : }} {{deity=@{ClericDeity}}} {{spellcheckcleric=[[@{SpellcheckDie_Cleric}cf<@{disapproval} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}}" >Spell Check
@@ -7570,7 +7570,7 @@
Spell Check
+ value="&{template:DccTabbed} {{background=[[4]]}} {{spell=1}} {{name=@{character_name}}} {{title=@{spellname_Cleric}}} {{spellshowmanifest=@{Manifestion_Cleric}}} {{spellshowinfoblock=1}} {{spelllevel=@{spellbaselevel_Cleric}}} {{spellrange=@{spellrange_Cleric}}} {{spellduration=@{spellduration_Cleric}}} {{spellcasttime=@{spellcasttime_Cleric}}} {{spellsave=@{spellsave_Cleric}}} {{spellconcentrate=@{spellconc_Cleric}}} {{spellshowdesc=@{spelldescription_Cleric}}} {{rolltype=Spell Check : }} {{deity=@{ClericDeity}}} {{spellcheckcleric=[[@{SpellcheckDie_Cleric}cf<@{disapproval} + [[@{SpellUser_bonus}]] [Level/Stat Bonus] + [[@{spellCastLuckyRoll}]] [Casting Lucky Roll] + (?{Any Bonus/Minus|0}) [Bonus/Minus] ]] }} {{crit= Add an additional +@{Level} to your spell check roll!}}" >Spell Check
@@ -7635,8 +7635,8 @@
-
AC (worn armor)
-
AC (unArmored)
+
AC (worn armor)
+
AC (unArmored)
@@ -8283,7 +8283,7 @@
-
Starting HP
+
Starting HP
@@ -8309,7 +8309,7 @@
-
+
@@ -8525,7 +8525,7 @@
Reflex
-
+
@@ -8787,12 +8787,12 @@
-
+
-
+
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName2_Zero}}} {{attack=[[ @{MeleeAttackDice2_Zero}cs>@{CritThreatZero} [To Hit Roll] + @{MeleeToHit2_Zero} [To Hit Bonus] ]] }} {{damage=[[ @{MeleeDmg2_Zero} [Base damage] + @{MeleeDmgBonus2_Zero} [Damage Bonus] ]]}} {{crit=[[ @{CritDieZero} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDie_maxZero}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -8839,9 +8839,9 @@
-
+
-
+
Short
@@ -8851,7 +8851,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{RangedWeaponName1_Zero} \n @{RangedDistanceShort1_Zero} / @{RangedDistanceMed1_Zero} / @{RangedDistanceLong1_Zero} }} {{range=@{AttackRange1_Zero} }} {{rangedattack=[[ @{RangedAttackDice1_Zero}cs>@{CritThreatZero} [To Hit Roll] + @{RangedToHit1_Zero} [To Hit Bonus] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg1_Zero} [Base damage] + @{RangedDmgBonus1_Zero} [Damage Bonus] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDieZero} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDie_maxZero}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -8882,9 +8882,9 @@
-
+
-
+
Short
@@ -8894,7 +8894,7 @@
+ value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{RangedWeaponName2_Zero} \n @{RangedDistanceShort2_Zero} / @{RangedDistanceMed2_Zero} / @{RangedDistanceLong2_Zero} }} {{range=@{AttackRange2_Zero} }} {{rangedattack=[[ @{RangedAttackDice2_Zero}cs>@{CritThreatZero} [To Hit Roll] + @{RangedToHit2_Zero} [To Hit Bonus] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg2_Zero} [Base damage] + @{RangedDmgBonus2_Zero} [Damage Bonus] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDieZero} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDie_maxZero}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}">
@@ -8914,8 +8914,8 @@
-
AC (worn armor)
-
AC (unArmored)
+
AC (worn armor)
+
AC (unArmored)
@@ -11244,15 +11244,15 @@ validateAttrMods = function() {
var TAS=TAS||function(){"use strict";var a="0.2.4",b=1457098091,c={debug:{key:"debug",title:"DEBUG",color:{bgLabel:"#7732A2",label:"#F2EF40",bgText:"#FFFEB7",text:"#7732A2"}},error:{key:"error",title:"Error",color:{bgLabel:"#C11713",label:"white",bgText:"#C11713",text:"white"}},warn:{key:"warn",title:"Warning",color:{bgLabel:"#F29140",label:"white",bgText:"#FFD8B7",text:"black"}},info:{key:"info",title:"Info",color:{bgLabel:"#413FA9",label:"white",bgText:"#B3B2EB",text:"black"}},notice:{key:"notice",title:"Notice",color:{bgLabel:"#33C133",label:"white",bgText:"#ADF1AD",text:"black"}},log:{key:"log",title:"Log",color:{bgLabel:"#f2f240",label:"black",bgText:"#ffff90",text:"black"}},callstack:{key:"TAS",title:"function",color:{bgLabel:"#413FA9",label:"white",bgText:"#B3B2EB",text:"black"}},callstack_async:{key:"TAS",title:"ASYNC CALL",color:{bgLabel:"#413FA9",label:"white",bgText:"#413FA9",text:"white"}},TAS:{key:"TAS",title:"TAS",color:{bgLabel:"grey",label:"black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)",bgText:"grey",text:"black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)"}}},d={debugMode:!1,logging:{log:!0,notice:!0,info:!0,warn:!0,error:!0,debug:!1}},e=[],f={},g=function(a){switch(typeof a){case"string":return"string";case"boolean":return"boolean";case"number":return _.isNaN(a)?"NaN":a.toString().match(/\./)?"decimal":"integer";case"function":return"function: "+(a.name?a.name+"()":"(anonymous)");case"object":return _.isArray(a)?"array":_.isArguments(a)?"arguments":_.isNull(a)?"null":"object";default:return typeof a}},h=function(a,b,c){_.each(c,function(c){var d=g(c);switch(d){case"string":a(c);break;case"undefined":case"null":case"NaN":a("["+d+"]");break;case"number":case"not a number":case"integer":case"decimal":case"boolean":a("["+d+"]: "+c);break;default:a("["+d+"]:========================================="),b(c),a("=========================================================")}})},i=function(a){var b,c=a.key,e=a.title||"TAS",f=a.color&&a.color.bgLabel||"blue",g=a.color&&a.color.label||"white",i=a.color&&a.color.bgText||"blue",j=a.color&&a.color.text||"white";return b=function(a){console.log("%c "+e+": %c "+a+" ","background-color: "+f+";color: "+g+"; font-weight:bold;","background-color: "+i+";color: "+j+";")},function(){("TAS"===c||d.logging[c])&&h(b,function(a){console.log(a)},_.toArray(arguments))}},j=i(c.debug),k=i(c.error),l=i(c.warn),m=i(c.info),n=i(c.notice),o=i(c.log),p=i(c.TAS),q=i(c.callstack),r=i(c.callstack_async),s=function(a,b){var c=_.findIndex(e,function(c){return _.difference(c.stack,a).length===_.difference(a,c.stack).length&&0===_.difference(c.stack,a).length&&c.label===b});return-1===c&&(c=e.length,e.push({stack:a,label:b})),c},t=function(a){var b=_.defaults(a,d);b.logging=_.defaults(a&&a.logging||{},d.logging),d=b},u=function(){d.logging.debug=!0,d.debugMode=!0},v=function(){var a=new Error("dummy"),b=_.map(_.rest(a.stack.replace(/^[^\(]+?[\n$]/gm,"").replace(/^\s+at\s+/gm,"").replace(/^Object.
\s*\(/gm,"{anonymous}()@").split("\n")),function(a){return a.replace(/\s+.*$/,"")});return b},w=function(a){var b,c;_.find(a,function(a){return(b=a.match(/TAS_CALLSTACK_(\d+)/))?(c=e[b[1]],r("===================="+(c.label?"> "+c.label+" <":"")+"===================="),w(c.stack),!0):(q(a),!1)})},x=function(){var a;d.debugMode&&(a=v(),a.shift(),p("==============================> CALLSTACK <=============================="),w(a),p("========================================================================="))},y=function(a,b,c){var e;return"function"==typeof a&&(c=b,b=a,a=void 0),d.debugMode?(e=v(),e.shift(),function(a,b,c,d){var e=s(c,d);return new Function("cb","ctx","TASlog","return function TAS_CALLSTACK_"+e+"(){TASlog('Entering: '+(cb.name||'(anonymous function)'));cb.apply(ctx||{},arguments);TASlog('Exiting: '+(cb.name||'(anonymous function)'));};")(a,b,p)}(b,c,e,a)):function(a,b){return function(){a.apply(b||{},arguments)}}(b,c)},z=function(a,b){f[a]=b},A=function(){setAttrs(f),f={}},B=function(a,b){return _.chain(a).reduce(function(b,c){return"string"==typeof c?b.push(c):(_.isArray(a)||_.isArguments(a))&&(b=B(c,b)),b},_.isArray(b)&&b||[]).uniq().value()},C=function(a,b){Object.defineProperty(a,"id",{value:b,writeable:!1,enumerable:!1})},D=function(a,b,c,d){!function(){var e=_.contains(["S","F","I","D"],b)?"_"+b:b,f=d||b,g=c;_.each(["S","I","F"],function(b){_.has(a,b)||Object.defineProperty(a,b,{value:{},enumerable:!1,readonly:!0})}),_.has(a,"D")||Object.defineProperty(a,"D",{value:_.reduce(_.range(10),function(a,b){return Object.defineProperty(a,b,{value:{},enumerable:!0,readonly:!0}),a},{}),enumerable:!1,readonly:!0}),Object.defineProperty(a,e,{enumerable:!0,set:function(a){a!==g&&(g=a,z(f,a))},get:function(){return g}}),Object.defineProperty(a.S,e,{enumerable:!0,set:function(a){var b=a.toString();b!==g&&(g=b,z(f,b))},get:function(){return g.toString()}}),Object.defineProperty(a.I,e,{enumerable:!0,set:function(a){var b=parseInt(a,10)||0;b!==g&&(g=b,z(f,b))},get:function(){return parseInt(g,10)||0}}),Object.defineProperty(a.F,e,{enumerable:!0,set:function(a){var b=parseFloat(a)||0;b!==g&&(g=b,z(f,b))},get:function(){return parseFloat(g)||0}}),_.each(_.range(10),function(b){Object.defineProperty(a.D[b],e,{enumerable:!0,set:function(a){var c=(parseFloat(a)||0).toFixed(b);c!==g&&(g=c,z(f,c))},get:function(){return(parseFloat(g)||0).toFixed(b)}})})}()},E=function(a){return function(a){var b=a,c=[],d=[],e=[],f=[],g=function(){return c=B(arguments,c),this},h=function(){return d=B(arguments,d),this},i=function(b,c,d,f){return e.push({type:"reduce",func:b&&_.isFunction(b)&&b||_.noop,memo:_.isUndefined(c)&&0||c,final:d&&_.isFunction(d)&&d||_.noop,context:f||{}}),this},j=function(b,c,d){return e.push({type:"map",func:b&&_.isFunction(b)&&b||_.noop,final:c&&_.isFunction(c)&&c||_.noop,context:d||{}}),this},k=function(b,c,d){return e.push({type:"each",func:b&&_.isFunction(b)&&b||_.noop,final:c&&_.isFunction(c)&&c||_.noop,context:d||{}}),this},l=function(b,c){return e.push({type:"tap",final:b&&_.isFunction(b)&&b||_.noop,context:c||{}}),this},m=function(b,c){return f.push({callback:b&&_.isFunction(b)&&b||_.noop,context:c||{}}),this},n=function(g,h){var i={},j={},k=[],l=[];m(g,h),getSectionIDs("repeating_"+b,function(a){k=a,l=_.reduce(k,function(a,c){return a.concat(_.map(d,function(a){return"repeating_"+b+"_"+c+"_"+a}))},[]),getAttrs(_.uniq(c.concat(l)),function(a){_.each(c,function(b){a.hasOwnProperty(b)&&D(j,b,a[b])}),i=_.reduce(k,function(c,e){var f={};return C(f,e),_.each(d,function(c){var d="repeating_"+b+"_"+e+"_"+c;D(f,c,a[d],d)}),c[e]=f,c},{}),_.each(e,function(a){var b;switch(a.type){case"tap":_.bind(a.final,a.context,i,j)();break;case"each":_.each(i,function(b){_.bind(a.func,a.context,b,j,b.id,i)()}),_.bind(a.final,a.context,i,j)();break;case"map":b=_.map(i,function(b){return _.bind(a.func,a.context,b,j,b.id,i)()}),_.bind(a.final,a.context,b,i,j)();break;case"reduce":b=a.memo,_.each(i,function(c){b=_.bind(a.func,a.context,b,c,j,c.id,i)()}),_.bind(a.final,a.context,b,i,j)()}}),A(),_.each(f,function(a){_.bind(a.callback,a.context)()})})})};return{attrs:g,attr:g,column:h,columns:h,field:h,fields:h,reduce:i,inject:i,foldl:i,map:j,collect:j,each:k,forEach:k,tap:l,do:l,after:m,last:m,done:m,execute:n,go:n,run:n}}(a)},F=function(a,b,c){E(a).attr(c).field(b).reduce(function(a,c){return a+c.F[b]},0,function(a,b,d){d.S[c]=a}).execute()};return console.log("%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v"+a+" ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•","background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;"),console.log("%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: "+new Date(1e3*b)+" ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•","background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;"),{repeatingSimpleSum:F,repeating:E,config:t,callback:y,callstack:x,debugMode:u,_fn:y,debug:j,error:k,warn:l,info:m,notice:n,log:o}}();
/* ---- END: TheAaronSheet.js ---- */
-on("change:repeating_armor:armorcheck change:repeating_armor:armoracbase change:repeating_armor:armormagicbonus change:repeating_armor:armorspeed change:repeating_armor:armoractive remove:repeating_armor change:agimod change:armorclassluckyroll change:luckstarting", function() {
+on("change:repeating_armor:armorcheck change:repeating_armor:armoracbase change:repeating_armor:armormagicbonus change:repeating_armor:armorspeed change:repeating_armor:armoractive remove:repeating_armor change:agimod change:armorClassLuckyRoll change:luckstarting", function() {
- getAttrs(["AC_Calc", "ArmorCheck", "ArmorSpeed", "agiMod", "ArmorClassLuckyRoll" , "luckstartingMod"], function(values) {
+ getAttrs(["AC_Calc", "ArmorCheck", "ArmorSpeed", "agiMod", "armorClassLuckyRoll" , "luckstartingMod"], function(values) {
- console.log("AC Lucky Roll value="+values.ArmorClassLuckyRoll);
+ console.log("AC Lucky Roll value="+values.armorClassLuckyRoll);
var baseac = parseInt(10);
var agiac = parseInt(values.agiMod);
- var checkluckyac = (values.ArmorClassLuckyRoll == 'on') ? true : false;
+ var checkluckyac = (values.armorClassLuckyRoll == 'on') ? true : false;
var luckyac = parseInt(values.luckstartingMod);
var startac = 0;
@@ -11277,7 +11277,7 @@ on("change:repeating_armor:armorcheck change:repeating_armor:armoracbase change:
});
TAS.repeating("armor")
- .attrs("AC_Calc", "ArmorCheck", "ArmorSpeed", "agiMod", "ArmorClassLuckyRoll")
+ .attrs("AC_Calc", "ArmorCheck", "ArmorSpeed", "agiMod", "armorClassLuckyRoll")
.fields("ArmorACBase","ArmorMagicBonus","ArmorCheck","ArmorSpeed","ArmorActive")
.map(function(row, attrSet, id, rowSet) {
@@ -11303,7 +11303,7 @@ on("change:repeating_armor:armorcheck change:repeating_armor:armoracbase change:
console.log("Bonus Armor="+ ACBonus);
console.log("AGI Mod="+ attrSet.agiMod);
- console.log("LuckyRoll="+ attrSet.ArmorClassLuckyRoll);
+ console.log("LuckyRoll="+ attrSet.armorClassLuckyRoll);
console.log("Current AC="+ attrSet.AC_Calc);
if ((CheckArmor) == true) {
@@ -11314,7 +11314,7 @@ on("change:repeating_armor:armorcheck change:repeating_armor:armoracbase change:
console.log("Current Worn AC="+ attrSet.AC_Calc);
} else {
console.log("4");
- //updateStartingArmor(['AC_CalcZero', 'ArmorCheckZero', 'ArmorSpeedZero', 'agiMod', 'ArmorClassLuckyRoll', 'luckstartingMod']) ;
+ //updateStartingArmor(['AC_CalcZero', 'ArmorCheckZero', 'ArmorSpeedZero', 'agiMod', 'armorClassLuckyRoll', 'luckstartingMod']) ;
}
})