diff --git a/Official Savage Worlds/translations/ja.json b/Official Savage Worlds/translations/ja.json
index ae606eab5a..605b5fdace 100644
--- a/Official Savage Worlds/translations/ja.json
+++ b/Official Savage Worlds/translations/ja.json
@@ -970,5 +970,11 @@
"sheet-background": "Sheet Background: ",
"no-background-image": "No Background Image",
"swade-parchment": "SWADE Parchment",
- "animal-smarts-abbreviation": " (A)"
+ "animal-smarts-abbreviation": " (A)",
+ "multiple-3d-dice": "Fixed an issue where the Skill die and the Wild/Group Die were rolling multiple 3D dice.",
+ "missing-custom-skills": "Fixed an issue Custom/Knowledge skills were missing.
Warning: Due to some limitations I couldn't figure out, if any of these skills were "Boosted" or "Lowered" at the time they went missing, the skill rank will reflect the boosted/lowered die type plus/minus one additional level. For example, if the skill base was d8 and it was boosed 1 level (to a d10), the skill will now reflect a d12; likewise, if the skill was a d8 and lowered 1 step, the skill will not reflect a d4 (instead of the d6). You'll know this occurred when you roll that skill (you'll see an asterisk next to the rank in the chat output). I apologize I wasn't able to care for this, but I figured it was a fringe case and I was running out of time to meet the next release window; I made the decision to deploy his patch without trying further to fix that aspect of the patch, because I figured getting the skills back on the sheet was more important. I apologize if this causes any problems for your games.
One other issue you may notice is the linked attribute for the skill may show 0; this a bug a that I have raised with Roll20 and nothing I can fix.",
+ "chat-statblock-output": "Fixed the issue with sending the statblock to the Chat window where fields/error were missing; clicking the statblock button at the top of the sheet should now send the statblock to chat properly.",
+ "known-issues": "Known Issues",
+ "custom-skill-alphanumeric": "The styling for Custom/Knowledge skills when using the alphanumeric visual instead of the die type visuals is still not working; since this purely a comesmetic thing, I prioritized other issues above this one. I'll get this fixed with the next update.",
+ "boosted-lowered-skills": "Boosted/Lowered skills are not showing the proper styling on the sheet; this is not an issue on the condensed view of the character sheet, however."
}
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